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authorQt Continuous Integration System <qt-info@nokia.com>2011-06-17 08:07:22 (GMT)
committerQt Continuous Integration System <qt-info@nokia.com>2011-06-17 08:07:22 (GMT)
commitfd7ba9728a9a580fc446b71134d4c0647c235b4f (patch)
treee858c4560397844b19586e8dbebb936eebfa9a06 /tests/benchmarks/declarative/qmlshadersplugin/TestGaussianDropShadow.qml
parent72bd10eed1f15d8ef3c233acb51212f18bc02f35 (diff)
parentf078275a2a4b2a279a6fcc24df3c21fe8b21f007 (diff)
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Merge branch 'master' of git://scm.dev.nokia.troll.no/qt/qt-releng-team
* 'master' of git://scm.dev.nokia.troll.no/qt/qt-releng-team: (210 commits) QTBUG-19500 lupdate fails to run from the Mac binary package on Mac OS X 10.5 DEF file updates for Symbian QTBUG-19883 Adding top level TRAP for QThreads on Symbian Revert "QFileInfoGatherer: call QFileSystemWatcher addPaths from proper thread" Fix alignment value not handled in ODF Silence a compiler warning about unhandled enum in switch Silence the "array out of bounds" warning in GCC 4.6. Silence the callgrind warnings in our source code when using gcc 4.6 Create a function that merges the SSE common code Improve toLatin1 x86 SIMD by using a new SSE4.1 instruction Revert "Fix compilation of lrelease on Windows" QFileInfoGatherer: call QFileSystemWatcher addPaths from proper thread Also test http proxy in the QTcpServer benchmark Symbian QFileSystemWatcher: fix potential crash Enable QTcpServer benchmark on symbian Fix building the OpenVG graphicssystem on Linux with static libs fix build on windows 7 Fix compilation of lrelease on Windows Allow selecting fonts with irregular style names Fix missing empty lines in Qt HTML when displayed in compliant browsers ...
Diffstat (limited to 'tests/benchmarks/declarative/qmlshadersplugin/TestGaussianDropShadow.qml')
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diff --git a/tests/benchmarks/declarative/qmlshadersplugin/TestGaussianDropShadow.qml b/tests/benchmarks/declarative/qmlshadersplugin/TestGaussianDropShadow.qml
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+import Qt.labs.shaders 1.0
+
+Item {
+ id: main
+ width: 360
+ height: 640
+
+ property bool liveShadows: true
+ property real r: 0
+
+ NumberAnimation on r {
+ loops: Animation.Infinite
+ from: 0
+ to: 360
+ duration: 3000
+ }
+
+ Image {
+ id: background
+ width: main.width
+ height: main.height
+ fillMode: Image.Tile
+ source: "bg.jpg"
+ }
+
+ GaussianDropShadow {
+ x: image1.x + 50
+ y: image1.y + 50
+ width: image1.width
+ height: image1.height
+ shadowColor: "#88000000"
+ source: ShaderEffectSource { sourceItem: image1; hideSource: false; sourceRect: Qt.rect(-10, -10, image1.width + 20, image1.height + 20) }
+ radius: 12.0
+ deviation: 12
+ rotation: r
+ }
+
+ Image {
+ id: image1
+ anchors.fill: parent
+ source: "drop_shadow_small.png"
+ smooth: true
+ rotation: r
+ }
+
+ GaussianDropShadow {
+ x: image2.x + 50
+ y: image2.y + 50
+ width: image2.width
+ height: image2.height
+ shadowColor: "#88000000"
+ source: ShaderEffectSource { sourceItem: image2; hideSource: false; sourceRect: Qt.rect(-10, -10, image2.width + 20, image2.height + 20) }
+ radius: 12.0
+ deviation: 12
+ rotation: -r
+ }
+
+ Image {
+ id: image2
+ anchors.fill: parent
+ source: "drop_shadow_small.png"
+ smooth: true
+ rotation: -r
+ }
+}