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author | Qt Continuous Integration System <qt-info@nokia.com> | 2010-01-07 15:53:28 (GMT) |
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committer | Qt Continuous Integration System <qt-info@nokia.com> | 2010-01-07 15:53:28 (GMT) |
commit | 2dde31f712b5952838d867966d99565e1c7c825d (patch) | |
tree | eccd6c518a81c696cc02bc738321a3b2d3f44a64 /tests/benchmarks/qgraphicsscene/tst_qgraphicsscene.cpp | |
parent | 7a5bca82738e6b782047e50a813972eccd928307 (diff) | |
parent | f8e08419c78e94d32273c8b039dd48dc9d5e3433 (diff) | |
download | Qt-2dde31f712b5952838d867966d99565e1c7c825d.zip Qt-2dde31f712b5952838d867966d99565e1c7c825d.tar.gz Qt-2dde31f712b5952838d867966d99565e1c7c825d.tar.bz2 |
Merge branch '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-2 into 4.6-integration
* '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-2:
Reset the GL stencil mask, op and function in resetGLState().
Fix performance regression in _q_polishItems.
Fixed indentation and typo.
Fixed bug in boxes demo occuring with certain OpenGL drivers.
Remove unnecessary call to QWidget::setAttribute().
Avoid a deep copy of QImage::bits() in the png writer
Diffstat (limited to 'tests/benchmarks/qgraphicsscene/tst_qgraphicsscene.cpp')
-rw-r--r-- | tests/benchmarks/qgraphicsscene/tst_qgraphicsscene.cpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/tests/benchmarks/qgraphicsscene/tst_qgraphicsscene.cpp b/tests/benchmarks/qgraphicsscene/tst_qgraphicsscene.cpp index 1944219..53fd9b6 100644 --- a/tests/benchmarks/qgraphicsscene/tst_qgraphicsscene.cpp +++ b/tests/benchmarks/qgraphicsscene/tst_qgraphicsscene.cpp @@ -64,6 +64,7 @@ private slots: void addItem(); void itemAt_data(); void itemAt(); + void initialShow(); }; tst_QGraphicsScene::tst_QGraphicsScene() @@ -227,5 +228,21 @@ void tst_QGraphicsScene::itemAt() qApp->processEvents(); } +void tst_QGraphicsScene::initialShow() +{ + QGraphicsScene scene; + + QBENCHMARK { + for (int y = 0; y < 30000; ++y) { + QGraphicsRectItem *item = new QGraphicsRectItem(0, 0, 50, 50); + item->setPos((y/2) * item->rect().width(), (y/2) * item->rect().height()); + scene.addItem(item); + } + scene.itemAt(0, 0); // triggers indexing + //This call polish the items so we bench their processing too. + qApp->processEvents(); + } +} + QTEST_MAIN(tst_QGraphicsScene) #include "tst_qgraphicsscene.moc" |