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authorJason Barron <jbarron@trolltech.com>2009-08-21 07:23:33 (GMT)
committerJason Barron <jbarron@trolltech.com>2009-08-21 07:23:33 (GMT)
commit45357546c29240b95300f392084a2fe901073d85 (patch)
treeaca89043c1bd80a3a7515402ee0fbb55b9cbf6ee /tests/benchmarks
parent2e645960930442e895f887f1ef5e226d14eabcc7 (diff)
parentf11fc8f62558543dac1eca9d52a4801196c55221 (diff)
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Merge commit 'qt/master'
Conflicts: configure.exe examples/examples.pro qmake/Makefile.unix qmake/Makefile.win32 qmake/Makefile.win32-g++ qmake/Makefile.win32-g++-sh qmake/qmake.pro src/script/api/qscriptable.h src/script/api/qscriptclasspropertyiterator.h src/script/api/qscriptcontext.h src/script/api/qscriptengineagent.cpp src/script/api/qscriptstring.cpp src/script/api/qscriptstring.h src/script/api/qscriptvalueiterator.cpp src/script/api/qscriptvalueiterator.h src/script/qscriptclass.cpp src/script/qscriptcontext.cpp src/script/qscriptengine.cpp src/script/qscriptengine_p.cpp src/script/qscriptvalue.cpp src/script/qscriptvalue_p.h src/script/qscriptvalueimplfwd_p.h src/script/script.pro src/src.pro tests/auto/auto.pro tests/auto/qscriptv8testsuite/tst_qscriptv8testsuite.cpp tools/configure/configureapp.cpp
Diffstat (limited to 'tests/benchmarks')
-rw-r--r--tests/benchmarks/qmatrix4x4/tst_qmatrix4x4.cpp411
-rw-r--r--tests/benchmarks/qscriptengine/tst_qscriptengine.cpp17
2 files changed, 428 insertions, 0 deletions
diff --git a/tests/benchmarks/qmatrix4x4/tst_qmatrix4x4.cpp b/tests/benchmarks/qmatrix4x4/tst_qmatrix4x4.cpp
index aeefd20..f80a142 100644
--- a/tests/benchmarks/qmatrix4x4/tst_qmatrix4x4.cpp
+++ b/tests/benchmarks/qmatrix4x4/tst_qmatrix4x4.cpp
@@ -67,6 +67,33 @@ private slots:
void mapVectorDirect_data();
void mapVectorDirect();
+
+ void compareTranslate_data();
+ void compareTranslate();
+
+ void compareTranslateAfterScale_data();
+ void compareTranslateAfterScale();
+
+ void compareTranslateAfterRotate_data();
+ void compareTranslateAfterRotate();
+
+ void compareScale_data();
+ void compareScale();
+
+ void compareScaleAfterTranslate_data();
+ void compareScaleAfterTranslate();
+
+ void compareScaleAfterRotate_data();
+ void compareScaleAfterRotate();
+
+ void compareRotate_data();
+ void compareRotate();
+
+ void compareRotateAfterTranslate_data();
+ void compareRotateAfterTranslate();
+
+ void compareRotateAfterScale_data();
+ void compareRotateAfterScale();
};
static qreal const generalValues[16] =
@@ -256,6 +283,390 @@ void tst_QMatrix4x4::mapVectorDirect()
}
}
+// Compare the performance of QTransform::translate() to
+// QMatrix4x4::translate().
+void tst_QMatrix4x4::compareTranslate_data()
+{
+ QTest::addColumn<bool>("useQTransform");
+ QTest::addColumn<QVector3D>("translation");
+
+ QTest::newRow("QTransform::translate(0, 0, 0)")
+ << true << QVector3D(0, 0, 0);
+ QTest::newRow("QMatrix4x4::translate(0, 0, 0)")
+ << false << QVector3D(0, 0, 0);
+
+ QTest::newRow("QTransform::translate(1, 2, 0)")
+ << true << QVector3D(1, 2, 0);
+ QTest::newRow("QMatrix4x4::translate(1, 2, 0)")
+ << false << QVector3D(1, 2, 0);
+
+ QTest::newRow("QTransform::translate(1, 2, 4)")
+ << true << QVector3D(1, 2, 4);
+ QTest::newRow("QMatrix4x4::translate(1, 2, 4)")
+ << false << QVector3D(1, 2, 4);
+}
+void tst_QMatrix4x4::compareTranslate()
+{
+ QFETCH(bool, useQTransform);
+ QFETCH(QVector3D, translation);
+
+ qreal x = translation.x();
+ qreal y = translation.y();
+ qreal z = translation.z();
+
+ if (useQTransform) {
+ QTransform t;
+ QBENCHMARK {
+ t.translate(x, y);
+ }
+ } else if (z == 0.0f) {
+ QMatrix4x4 m;
+ QBENCHMARK {
+ m.translate(x, y);
+ }
+ } else {
+ QMatrix4x4 m;
+ QBENCHMARK {
+ m.translate(x, y, z);
+ }
+ }
+}
+
+// Compare the performance of QTransform::translate() to
+// QMatrix4x4::translate() after priming the matrix with a scale().
+void tst_QMatrix4x4::compareTranslateAfterScale_data()
+{
+ compareTranslate_data();
+}
+void tst_QMatrix4x4::compareTranslateAfterScale()
+{
+ QFETCH(bool, useQTransform);
+ QFETCH(QVector3D, translation);
+
+ qreal x = translation.x();
+ qreal y = translation.y();
+ qreal z = translation.z();
+
+ if (useQTransform) {
+ QTransform t;
+ t.scale(3, 4);
+ QBENCHMARK {
+ t.translate(x, y);
+ }
+ } else if (z == 0.0f) {
+ QMatrix4x4 m;
+ m.scale(3, 4);
+ QBENCHMARK {
+ m.translate(x, y);
+ }
+ } else {
+ QMatrix4x4 m;
+ m.scale(3, 4, 5);
+ QBENCHMARK {
+ m.translate(x, y, z);
+ }
+ }
+}
+
+// Compare the performance of QTransform::translate() to
+// QMatrix4x4::translate() after priming the matrix with a rotate().
+void tst_QMatrix4x4::compareTranslateAfterRotate_data()
+{
+ compareTranslate_data();
+}
+void tst_QMatrix4x4::compareTranslateAfterRotate()
+{
+ QFETCH(bool, useQTransform);
+ QFETCH(QVector3D, translation);
+
+ qreal x = translation.x();
+ qreal y = translation.y();
+ qreal z = translation.z();
+
+ if (useQTransform) {
+ QTransform t;
+ t.rotate(45.0f);
+ QBENCHMARK {
+ t.translate(x, y);
+ }
+ } else if (z == 0.0f) {
+ QMatrix4x4 m;
+ m.rotate(45.0f, 0, 0, 1);
+ QBENCHMARK {
+ m.translate(x, y);
+ }
+ } else {
+ QMatrix4x4 m;
+ m.rotate(45.0f, 0, 0, 1);
+ QBENCHMARK {
+ m.translate(x, y, z);
+ }
+ }
+}
+
+// Compare the performance of QTransform::scale() to
+// QMatrix4x4::scale().
+void tst_QMatrix4x4::compareScale_data()
+{
+ QTest::addColumn<bool>("useQTransform");
+ QTest::addColumn<QVector3D>("scale");
+
+ QTest::newRow("QTransform::scale(1, 1, 1)")
+ << true << QVector3D(1, 1, 1);
+ QTest::newRow("QMatrix4x4::scale(1, 1, 1)")
+ << false << QVector3D(1, 1, 1);
+
+ QTest::newRow("QTransform::scale(3, 6, 1)")
+ << true << QVector3D(3, 6, 1);
+ QTest::newRow("QMatrix4x4::scale(3, 6, 1)")
+ << false << QVector3D(3, 6, 1);
+
+ QTest::newRow("QTransform::scale(3, 6, 4)")
+ << true << QVector3D(3, 6, 4);
+ QTest::newRow("QMatrix4x4::scale(3, 6, 4)")
+ << false << QVector3D(3, 6, 4);
+}
+void tst_QMatrix4x4::compareScale()
+{
+ QFETCH(bool, useQTransform);
+ QFETCH(QVector3D, scale);
+
+ qreal x = scale.x();
+ qreal y = scale.y();
+ qreal z = scale.z();
+
+ if (useQTransform) {
+ QTransform t;
+ QBENCHMARK {
+ t.scale(x, y);
+ }
+ } else if (z == 1.0f) {
+ QMatrix4x4 m;
+ QBENCHMARK {
+ m.scale(x, y);
+ }
+ } else {
+ QMatrix4x4 m;
+ QBENCHMARK {
+ m.scale(x, y, z);
+ }
+ }
+}
+
+// Compare the performance of QTransform::scale() to
+// QMatrix4x4::scale() after priming the matrix with a translate().
+void tst_QMatrix4x4::compareScaleAfterTranslate_data()
+{
+ compareScale_data();
+}
+void tst_QMatrix4x4::compareScaleAfterTranslate()
+{
+ QFETCH(bool, useQTransform);
+ QFETCH(QVector3D, scale);
+
+ qreal x = scale.x();
+ qreal y = scale.y();
+ qreal z = scale.z();
+
+ if (useQTransform) {
+ QTransform t;
+ t.translate(20, 34);
+ QBENCHMARK {
+ t.scale(x, y);
+ }
+ } else if (z == 1.0f) {
+ QMatrix4x4 m;
+ m.translate(20, 34);
+ QBENCHMARK {
+ m.scale(x, y);
+ }
+ } else {
+ QMatrix4x4 m;
+ m.translate(20, 34, 42);
+ QBENCHMARK {
+ m.scale(x, y, z);
+ }
+ }
+}
+
+// Compare the performance of QTransform::scale() to
+// QMatrix4x4::scale() after priming the matrix with a rotate().
+void tst_QMatrix4x4::compareScaleAfterRotate_data()
+{
+ compareScale_data();
+}
+void tst_QMatrix4x4::compareScaleAfterRotate()
+{
+ QFETCH(bool, useQTransform);
+ QFETCH(QVector3D, scale);
+
+ qreal x = scale.x();
+ qreal y = scale.y();
+ qreal z = scale.z();
+
+ if (useQTransform) {
+ QTransform t;
+ t.rotate(45.0f);
+ QBENCHMARK {
+ t.scale(x, y);
+ }
+ } else if (z == 1.0f) {
+ QMatrix4x4 m;
+ m.rotate(45.0f, 0, 0, 1);
+ QBENCHMARK {
+ m.scale(x, y);
+ }
+ } else {
+ QMatrix4x4 m;
+ m.rotate(45.0f, 0, 0, 1);
+ QBENCHMARK {
+ m.scale(x, y, z);
+ }
+ }
+}
+
+// Compare the performance of QTransform::rotate() to
+// QMatrix4x4::rotate().
+void tst_QMatrix4x4::compareRotate_data()
+{
+ QTest::addColumn<bool>("useQTransform");
+ QTest::addColumn<qreal>("angle");
+ QTest::addColumn<QVector3D>("rotation");
+ QTest::addColumn<int>("axis");
+
+ QTest::newRow("QTransform::rotate(0, ZAxis)")
+ << true << qreal(0.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis);
+ QTest::newRow("QMatrix4x4::rotate(0, ZAxis)")
+ << false << qreal(0.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis);
+
+ QTest::newRow("QTransform::rotate(45, ZAxis)")
+ << true << qreal(45.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis);
+ QTest::newRow("QMatrix4x4::rotate(45, ZAxis)")
+ << false << qreal(45.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis);
+
+ QTest::newRow("QTransform::rotate(90, ZAxis)")
+ << true << qreal(90.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis);
+ QTest::newRow("QMatrix4x4::rotate(90, ZAxis)")
+ << false << qreal(90.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis);
+
+ QTest::newRow("QTransform::rotate(0, YAxis)")
+ << true << qreal(0.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis);
+ QTest::newRow("QMatrix4x4::rotate(0, YAxis)")
+ << false << qreal(0.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis);
+
+ QTest::newRow("QTransform::rotate(45, YAxis)")
+ << true << qreal(45.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis);
+ QTest::newRow("QMatrix4x4::rotate(45, YAxis)")
+ << false << qreal(45.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis);
+
+ QTest::newRow("QTransform::rotate(90, YAxis)")
+ << true << qreal(90.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis);
+ QTest::newRow("QMatrix4x4::rotate(90, YAxis)")
+ << false << qreal(90.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis);
+
+ QTest::newRow("QTransform::rotate(0, XAxis)")
+ << true << qreal(0.0f) << QVector3D(0, 1, 0) << int(Qt::XAxis);
+ QTest::newRow("QMatrix4x4::rotate(0, XAxis)")
+ << false << qreal(0.0f) << QVector3D(0, 1, 0) << int(Qt::XAxis);
+
+ QTest::newRow("QTransform::rotate(45, XAxis)")
+ << true << qreal(45.0f) << QVector3D(1, 0, 0) << int(Qt::XAxis);
+ QTest::newRow("QMatrix4x4::rotate(45, XAxis)")
+ << false << qreal(45.0f) << QVector3D(1, 0, 0) << int(Qt::XAxis);
+
+ QTest::newRow("QTransform::rotate(90, XAxis)")
+ << true << qreal(90.0f) << QVector3D(1, 0, 0) << int(Qt::XAxis);
+ QTest::newRow("QMatrix4x4::rotate(90, XAxis)")
+ << false << qreal(90.0f) << QVector3D(1, 0, 0) << int(Qt::XAxis);
+}
+void tst_QMatrix4x4::compareRotate()
+{
+ QFETCH(bool, useQTransform);
+ QFETCH(qreal, angle);
+ QFETCH(QVector3D, rotation);
+ QFETCH(int, axis);
+
+ qreal x = rotation.x();
+ qreal y = rotation.y();
+ qreal z = rotation.z();
+
+ if (useQTransform) {
+ QTransform t;
+ QBENCHMARK {
+ t.rotate(angle, Qt::Axis(axis));
+ }
+ } else {
+ QMatrix4x4 m;
+ QBENCHMARK {
+ m.rotate(angle, x, y, z);
+ }
+ }
+}
+
+// Compare the performance of QTransform::rotate() to
+// QMatrix4x4::rotate() after priming the matrix with a translate().
+void tst_QMatrix4x4::compareRotateAfterTranslate_data()
+{
+ compareRotate_data();
+}
+void tst_QMatrix4x4::compareRotateAfterTranslate()
+{
+ QFETCH(bool, useQTransform);
+ QFETCH(qreal, angle);
+ QFETCH(QVector3D, rotation);
+ QFETCH(int, axis);
+
+ qreal x = rotation.x();
+ qreal y = rotation.y();
+ qreal z = rotation.z();
+
+ if (useQTransform) {
+ QTransform t;
+ t.translate(3, 4);
+ QBENCHMARK {
+ t.rotate(angle, Qt::Axis(axis));
+ }
+ } else {
+ QMatrix4x4 m;
+ m.translate(3, 4, 5);
+ QBENCHMARK {
+ m.rotate(angle, x, y, z);
+ }
+ }
+}
+
+// Compare the performance of QTransform::rotate() to
+// QMatrix4x4::rotate() after priming the matrix with a scale().
+void tst_QMatrix4x4::compareRotateAfterScale_data()
+{
+ compareRotate_data();
+}
+void tst_QMatrix4x4::compareRotateAfterScale()
+{
+ QFETCH(bool, useQTransform);
+ QFETCH(qreal, angle);
+ QFETCH(QVector3D, rotation);
+ QFETCH(int, axis);
+
+ qreal x = rotation.x();
+ qreal y = rotation.y();
+ qreal z = rotation.z();
+
+ if (useQTransform) {
+ QTransform t;
+ t.scale(3, 4);
+ QBENCHMARK {
+ t.rotate(angle, Qt::Axis(axis));
+ }
+ } else {
+ QMatrix4x4 m;
+ m.scale(3, 4, 5);
+ QBENCHMARK {
+ m.rotate(angle, x, y, z);
+ }
+ }
+}
+
QTEST_MAIN(tst_QMatrix4x4)
#include "tst_qmatrix4x4.moc"
diff --git a/tests/benchmarks/qscriptengine/tst_qscriptengine.cpp b/tests/benchmarks/qscriptengine/tst_qscriptengine.cpp
index 81dedfa..515285d 100644
--- a/tests/benchmarks/qscriptengine/tst_qscriptengine.cpp
+++ b/tests/benchmarks/qscriptengine/tst_qscriptengine.cpp
@@ -69,6 +69,7 @@ private slots:
void pushAndPopContext();
void toStringHandle();
void castValueToQreal();
+ void nativeCall();
};
tst_QScriptEngine::tst_QScriptEngine()
@@ -225,5 +226,21 @@ void tst_QScriptEngine::castValueToQreal()
}
}
+static QScriptValue native_function(QScriptContext *, QScriptEngine *)
+{
+ return 42;
+}
+
+void tst_QScriptEngine::nativeCall()
+{
+ QScriptEngine eng;
+ eng.globalObject().setProperty("fun", eng.newFunction(native_function));
+ QBENCHMARK{
+ eng.evaluate("var w = 0; for (i = 0; i < 100000; ++i) {\n"
+ " w += fun() + fun(); w -= fun(); fun(); w -= fun(); }");
+ }
+}
+
+
QTEST_MAIN(tst_QScriptEngine)
#include "tst_qscriptengine.moc"