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author | Qt Continuous Integration System <qt-info@nokia.com> | 2011-06-23 00:18:59 (GMT) |
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committer | Qt Continuous Integration System <qt-info@nokia.com> | 2011-06-23 00:18:59 (GMT) |
commit | fff467981fe515974e722e1d092a916f6a8f5dcc (patch) | |
tree | 33543eb688df3ecbfe02a2d3f0b6fc54b8ba15ec /tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwoSources.qml | |
parent | 11f20a34cbad9797545ab4eb638ff311af6fc6fc (diff) | |
parent | 031958c130904c16a4bafa5617aaa197469efa9e (diff) | |
download | Qt-fff467981fe515974e722e1d092a916f6a8f5dcc.zip Qt-fff467981fe515974e722e1d092a916f6a8f5dcc.tar.gz Qt-fff467981fe515974e722e1d092a916f6a8f5dcc.tar.bz2 |
Merge branch 'master' of git://scm.dev.nokia.troll.no/qt/qt-water-team
* 'master' of git://scm.dev.nokia.troll.no/qt/qt-water-team: (269 commits)
Incorrect property name in QAccessibleAbstractSpinBox::setCurrentValue
DEF file updates for Symbian
QTBUG-19883 Adding top level TRAP for QThreads on Symbian
Revert "QFileInfoGatherer: call QFileSystemWatcher addPaths from proper thread"
Fix alignment value not handled in ODF
Silence a compiler warning about unhandled enum in switch
Silence the "array out of bounds" warning in GCC 4.6.
Silence the callgrind warnings in our source code when using gcc 4.6
Create a function that merges the SSE common code
Improve toLatin1 x86 SIMD by using a new SSE4.1 instruction
Revert "Fix compilation of lrelease on Windows"
QFileInfoGatherer: call QFileSystemWatcher addPaths from proper thread
Also test http proxy in the QTcpServer benchmark
Symbian QFileSystemWatcher: fix potential crash
Enable QTcpServer benchmark on symbian
Fix building the OpenVG graphicssystem on Linux with static libs
fix build on windows 7
Fix compilation of lrelease on Windows
Allow selecting fonts with irregular style names
When asking for relations, don't crash on children that don't return an interface.
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Diffstat (limited to 'tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwoSources.qml')
-rw-r--r-- | tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwoSources.qml | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwoSources.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwoSources.qml new file mode 100644 index 0000000..e651cd9 --- /dev/null +++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwoSources.qml @@ -0,0 +1,95 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QML Shaders plugin of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +Rectangle { + anchors.fill: parent; + color: "black" + + Rectangle { + id: rect; + anchors.centerIn: parent + width: 1 + height: 10 + + gradient: Gradient { + GradientStop { position: 0; color: "#ff0000" } + GradientStop { position: 0.5; color: "#00ff00" } + GradientStop { position: 1; color: "#0000ff" } + } + } + + Text { + id: text + anchors.centerIn: parent + font.pixelSize: 80 + text: "Shaderz!" + } + + ShaderEffectSource { + id: maskSource + sourceItem: text + hideSource: true + } + + ShaderEffectSource { + id: colorSource + sourceItem: rect; + hideSource: true + } + + ShaderEffectItem { + anchors.fill: text; + + property variant colorSource: colorSource + property variant maskSource: maskSource; + + fragmentShader: " + uniform lowp sampler2D maskSource; + uniform lowp sampler2D colorSource; + varying highp vec2 qt_TexCoord0; + void main() { + gl_FragColor = texture2D(maskSource, qt_TexCoord0).a * texture2D(colorSource, qt_TexCoord0.yx); + } + " + } +} |