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author | Qt Continuous Integration System <qt-info@nokia.com> | 2011-06-17 08:07:22 (GMT) |
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committer | Qt Continuous Integration System <qt-info@nokia.com> | 2011-06-17 08:07:22 (GMT) |
commit | fd7ba9728a9a580fc446b71134d4c0647c235b4f (patch) | |
tree | e858c4560397844b19586e8dbebb936eebfa9a06 /tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml | |
parent | 72bd10eed1f15d8ef3c233acb51212f18bc02f35 (diff) | |
parent | f078275a2a4b2a279a6fcc24df3c21fe8b21f007 (diff) | |
download | Qt-fd7ba9728a9a580fc446b71134d4c0647c235b4f.zip Qt-fd7ba9728a9a580fc446b71134d4c0647c235b4f.tar.gz Qt-fd7ba9728a9a580fc446b71134d4c0647c235b4f.tar.bz2 |
Merge branch 'master' of git://scm.dev.nokia.troll.no/qt/qt-releng-team
* 'master' of git://scm.dev.nokia.troll.no/qt/qt-releng-team: (210 commits)
QTBUG-19500 lupdate fails to run from the Mac binary package on Mac OS X 10.5
DEF file updates for Symbian
QTBUG-19883 Adding top level TRAP for QThreads on Symbian
Revert "QFileInfoGatherer: call QFileSystemWatcher addPaths from proper thread"
Fix alignment value not handled in ODF
Silence a compiler warning about unhandled enum in switch
Silence the "array out of bounds" warning in GCC 4.6.
Silence the callgrind warnings in our source code when using gcc 4.6
Create a function that merges the SSE common code
Improve toLatin1 x86 SIMD by using a new SSE4.1 instruction
Revert "Fix compilation of lrelease on Windows"
QFileInfoGatherer: call QFileSystemWatcher addPaths from proper thread
Also test http proxy in the QTcpServer benchmark
Symbian QFileSystemWatcher: fix potential crash
Enable QTcpServer benchmark on symbian
Fix building the OpenVG graphicssystem on Linux with static libs
fix build on windows 7
Fix compilation of lrelease on Windows
Allow selecting fonts with irregular style names
Fix missing empty lines in Qt HTML when displayed in compliant browsers
...
Diffstat (limited to 'tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml')
-rw-r--r-- | tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml new file mode 100644 index 0000000..e09673c --- /dev/null +++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml @@ -0,0 +1,92 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QML Shaders plugin of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +Rectangle { + anchors.fill: parent; + color: "white" + + Timer { + running: true + interval: 2000 + repeat: true + onTriggered: { + theSource.wrapMode == ShaderEffectSource.Repeat ? theSource.wrapMode = ShaderEffectSource.ClampToEdge : theSource.wrapMode = ShaderEffectSource.Repeat + } + } + + ShaderEffectSource { + id: theSource + sourceItem: Image { source: "image_small.png" } + live: false + hideSource: true + } + + ShaderEffectItem { + id: effect + anchors.fill: parent; + property variant source: theSource + fragmentShader: " + uniform lowp sampler2D source; + varying highp vec2 qt_TexCoord0; + void main() { + highp vec2 tex = qt_TexCoord0 * 4.0; + gl_FragColor = texture2D(source, tex); + } + " + + } + + Rectangle { + width: parent.width + height: 40 + color: "#cc000000" + + Text { + id: label + anchors.centerIn: parent + text: theSource.wrapMode == ShaderEffectSource.Repeat ? "Wrap Repeat" : "Wrap ClampToEdge" + color: "white" + font.bold: true + } + } +} |