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author | Kurt Korbatits <kurt.korbatits@nokia.com> | 2009-10-22 21:16:40 (GMT) |
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committer | Kurt Korbatits <kurt.korbatits@nokia.com> | 2009-10-22 21:16:40 (GMT) |
commit | a6a8e2b1918b2037c9d79e59aabf04ef09bee73e (patch) | |
tree | ee16ca938617986f9ac01d16eaa7b8e4d49c26d4 /tests | |
parent | 61836f454fd49286bce038c386eb8921b88450da (diff) | |
download | Qt-a6a8e2b1918b2037c9d79e59aabf04ef09bee73e.zip Qt-a6a8e2b1918b2037c9d79e59aabf04ef09bee73e.tar.gz Qt-a6a8e2b1918b2037c9d79e59aabf04ef09bee73e.tar.bz2 |
Update audio unit tests with clock() range checking.
-Check to make sure clock() return is in microseconds.
Reviewed-by:Justin McPherson
Diffstat (limited to 'tests')
-rw-r--r-- | tests/auto/qaudioinput/tst_qaudioinput.cpp | 2 | ||||
-rw-r--r-- | tests/auto/qaudiooutput/tst_qaudiooutput.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/tests/auto/qaudioinput/tst_qaudioinput.cpp b/tests/auto/qaudioinput/tst_qaudioinput.cpp index 3945364..3efc346 100644 --- a/tests/auto/qaudioinput/tst_qaudioinput.cpp +++ b/tests/auto/qaudioinput/tst_qaudioinput.cpp @@ -146,7 +146,7 @@ void tst_QAudioInput::pullFile() // Check state and periodSize() are valid non-zero values. QVERIFY(audio->state() == QAudio::ActiveState); QVERIFY(audio->error() == QAudio::NoError); - QVERIFY(audio->clock() > 0); + QVERIFY(audio->clock() > 10000 && audio->clock() < 800000); QVERIFY(audio->periodSize() > 0); QVERIFY(stateSignal.count() == 1); // State changed to QAudio::ActiveState diff --git a/tests/auto/qaudiooutput/tst_qaudiooutput.cpp b/tests/auto/qaudiooutput/tst_qaudiooutput.cpp index b46f88d..b001af1 100644 --- a/tests/auto/qaudiooutput/tst_qaudiooutput.cpp +++ b/tests/auto/qaudiooutput/tst_qaudiooutput.cpp @@ -150,7 +150,7 @@ void tst_QAudioOutput::pullFile() QVERIFY(audio->state() == QAudio::ActiveState); QVERIFY(audio->error() == QAudio::NoError); QVERIFY(audio->periodSize() > 0); - QVERIFY(audio->clock() > 0); + QVERIFY(audio->clock() > 10000 && audio->clock() < 800000); QVERIFY(stateSignal.count() == 1); // State changed to QAudio::ActiveState // Wait until finished... |