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author | Andreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com> | 2009-04-23 15:46:54 (GMT) |
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committer | Andreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com> | 2009-04-23 15:49:36 (GMT) |
commit | 5423ba187c62ea861ccfcc013fb15fcc4a5ae28d (patch) | |
tree | 81135e3cf5ec81aff1c533c1a1157ae519d2d352 /tests | |
parent | 4ec0d20bda2d7c4dfd1da41d52404481f5ecd42c (diff) | |
download | Qt-5423ba187c62ea861ccfcc013fb15fcc4a5ae28d.zip Qt-5423ba187c62ea861ccfcc013fb15fcc4a5ae28d.tar.gz Qt-5423ba187c62ea861ccfcc013fb15fcc4a5ae28d.tar.bz2 |
Fix bugs in QGraphicsItem::childrenBoundingRect()
While working on layering in Graphics View I stumbled over this bug. The
QGraphicsItem::childrenBoundingRect() function had an accumulating error
caused by recursive adding of rectangles that individually were mapped to
the local parent using QGraphicsItem::mapRectToParent() /
QTransform::mapRect. This caused the brect to be way too large for items
with children that are rotated (fex, alternating 45 and -45 degrees).
The new version should be just as fast, but with no loss of precision.
Reviewed-by: bnilsen
Diffstat (limited to 'tests')
-rw-r--r-- | tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp index 57e441b..88c64d3 100644 --- a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp +++ b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp @@ -172,6 +172,7 @@ private slots: void boundingRects2(); void sceneBoundingRect(); void childrenBoundingRect(); + void childrenBoundingRectTransformed(); void group(); void setGroup(); void nestedGroups(); @@ -2917,9 +2918,57 @@ void tst_QGraphicsItem::childrenBoundingRect() childChild->setParentItem(child); childChild->setPos(500, 500); child->rotate(90); + + + scene.addPolygon(parent->mapToScene(parent->boundingRect() | parent->childrenBoundingRect()))->setPen(QPen(Qt::red));; + + QGraphicsView view(&scene); + view.show(); + + QTest::qWait(5000); + QCOMPARE(parent->childrenBoundingRect(), QRectF(-500, -100, 600, 800)); } +void tst_QGraphicsItem::childrenBoundingRectTransformed() +{ + QGraphicsScene scene; + + QGraphicsRectItem *rect = scene.addRect(QRectF(0, 0, 100, 100)); + QGraphicsRectItem *rect2 = scene.addRect(QRectF(0, 0, 100, 100)); + QGraphicsRectItem *rect3 = scene.addRect(QRectF(0, 0, 100, 100)); + QGraphicsRectItem *rect4 = scene.addRect(QRectF(0, 0, 100, 100)); + QGraphicsRectItem *rect5 = scene.addRect(QRectF(0, 0, 100, 100)); + rect2->setParentItem(rect); + rect3->setParentItem(rect2); + rect4->setParentItem(rect3); + rect5->setParentItem(rect4); + + rect2->setTransform(QTransform().translate(50, 50).rotate(45)); + rect2->setPos(25, 25); + rect3->setTransform(QTransform().translate(50, 50).rotate(45)); + rect3->setPos(25, 25); + rect4->setTransform(QTransform().translate(50, 50).rotate(45)); + rect4->setPos(25, 25); + rect5->setTransform(QTransform().translate(50, 50).rotate(45)); + rect5->setPos(25, 25); + + QRectF subTreeRect = rect->childrenBoundingRect(); + QCOMPARE(subTreeRect.left(), qreal(-206.0660171779821)); + QCOMPARE(subTreeRect.top(), qreal(75.0)); + QCOMPARE(subTreeRect.width(), qreal(351.7766952966369)); + QCOMPARE(subTreeRect.height(), qreal(251.7766952966369)); + + rect->rotate(45); + rect2->rotate(-45); + rect3->rotate(45); + rect4->rotate(-45); + rect5->rotate(45); + + subTreeRect = rect->childrenBoundingRect(); + QCOMPARE(rect->childrenBoundingRect(), QRectF(-100, 75, 275, 250)); +} + void tst_QGraphicsItem::group() { QGraphicsScene scene; |