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author | Marko Niemelä <marko.a.niemela@nokia.com> | 2011-06-08 07:16:38 (GMT) |
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committer | Marko Niemelä <marko.a.niemela@nokia.com> | 2011-06-08 07:16:38 (GMT) |
commit | 7b0762c17f9899e68c0f67480a81b25c6f0c7dda (patch) | |
tree | 73e23d538d7f19017d1493217afb83394c9b37ee /tests | |
parent | a2f52802bd7183ecb2ac2ba967393f0781fa7126 (diff) | |
download | Qt-7b0762c17f9899e68c0f67480a81b25c6f0c7dda.zip Qt-7b0762c17f9899e68c0f67480a81b25c6f0c7dda.tar.gz Qt-7b0762c17f9899e68c0f67480a81b25c6f0c7dda.tar.bz2 |
Fixed qmlshadersplugin manual test shaders on SGX family GPU:s.
SGX GPU requires precision definitions for all variables. Additionally some unnecessary semicolons were removed.
Reviewed-by: Kim Gronholm
Diffstat (limited to 'tests')
4 files changed, 5 insertions, 5 deletions
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHorizontalWrap.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHorizontalWrap.qml index 3b94389..ec372ca 100644 --- a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHorizontalWrap.qml +++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHorizontalWrap.qml @@ -70,7 +70,7 @@ Rectangle { uniform lowp sampler2D source; varying highp vec2 qt_TexCoord0; void main() { - vec2 tex = qt_TexCoord0 * 4.0; + highp vec2 tex = qt_TexCoord0 * 4.0; gl_FragColor = texture2D(source, tex); } " diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVertexShader.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVertexShader.qml index a7530dc..4edb065 100644 --- a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVertexShader.qml +++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVertexShader.qml @@ -67,7 +67,7 @@ Rectangle { { qt_TexCoord0 = qt_MultiTexCoord0; gl_Position = qt_ModelViewProjectionMatrix * qt_Vertex; - }; + } " property string dummyVertexShader: " @@ -79,7 +79,7 @@ Rectangle { { qt_TexCoord0 = qt_MultiTexCoord0; gl_Position = qt_Vertex * vec4(0.0, 0.0, 0.0, 0.0001); - }; + } " vertexShader: defaultVertexShader diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVerticalWrap.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVerticalWrap.qml index 726b237..b7d6db4 100644 --- a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVerticalWrap.qml +++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVerticalWrap.qml @@ -69,7 +69,7 @@ Rectangle { uniform lowp sampler2D source; varying highp vec2 qt_TexCoord0; void main() { - vec2 tex = qt_TexCoord0 * 4.0; + highp vec2 tex = qt_TexCoord0 * 4.0; gl_FragColor = texture2D(source, tex); } " diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml index 514e150..e09673c 100644 --- a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml +++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml @@ -69,7 +69,7 @@ Rectangle { uniform lowp sampler2D source; varying highp vec2 qt_TexCoord0; void main() { - vec2 tex = qt_TexCoord0 * 4.0; + highp vec2 tex = qt_TexCoord0 * 4.0; gl_FragColor = texture2D(source, tex); } " |