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author | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-10-25 22:14:26 (GMT) |
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committer | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-10-25 22:14:26 (GMT) |
commit | f78d8cce8fc78b0233237e5d1414a1fd4b23e37a (patch) | |
tree | 46b1157960d411c12196247f7b5931c402df806f /tools/linguist/lupdate/lupdate.pro | |
parent | 48df46cd38e69fed9454d97eeaf8cf0c0489acfa (diff) | |
download | Qt-f78d8cce8fc78b0233237e5d1414a1fd4b23e37a.zip Qt-f78d8cce8fc78b0233237e5d1414a1fd4b23e37a.tar.gz Qt-f78d8cce8fc78b0233237e5d1414a1fd4b23e37a.tar.bz2 |
Issue a warning if bindAttributeLocation() is used after shaders linked
Attribute locations must be bound before a shader program is linked
according to the GLSL specification. Issue a warning to the user if
they do it in the wrong order, which should help to isolate hard
to find bugs much quicker.
Reviewed-by: trustme
Diffstat (limited to 'tools/linguist/lupdate/lupdate.pro')
0 files changed, 0 insertions, 0 deletions