summaryrefslogtreecommitdiffstats
path: root/tools/qdoc3/doc/examples/signalandslots.qdocinc
diff options
context:
space:
mode:
authorMartin Jones <martin.jones@nokia.com>2010-02-18 23:58:31 (GMT)
committerMartin Jones <martin.jones@nokia.com>2010-02-18 23:58:31 (GMT)
commit7175c49346a147558d65c5b10565423a6d8ea9ec (patch)
tree9dd42e0d3d4f68c083b1dfd0eb095d92ec2751a2 /tools/qdoc3/doc/examples/signalandslots.qdocinc
parent83a342b140eeff72c6f46b65dd31e91048ad81d4 (diff)
parentc18beac8163634b48bbf1e7280923e96f5ef0a51 (diff)
downloadQt-7175c49346a147558d65c5b10565423a6d8ea9ec.zip
Qt-7175c49346a147558d65c5b10565423a6d8ea9ec.tar.gz
Qt-7175c49346a147558d65c5b10565423a6d8ea9ec.tar.bz2
Merge branch 'master' of scm.dev.nokia.troll.no:qt/qt
Conflicts: mkspecs/linux-g++-x11egl/qplatformdefs.h src/declarative/qml/qmldom.h src/declarative/util/qmlview.cpp src/declarative/util/qmlview.h tools/qdoc3/cppcodemarker.cpp tools/qmldebugger/standalone/canvasframerate.cpp tools/qmldebugger/standalone/engine.cpp tools/qmldebugger/standalone/expressionquerywidget.cpp tools/qmldebugger/standalone/expressionquerywidget.h tools/qmldebugger/standalone/objectpropertiesview.cpp tools/qmldebugger/standalone/objectpropertiesview.h tools/qmldebugger/standalone/objecttree.cpp tools/qmldebugger/standalone/qmldebugger.cpp tools/qmldebugger/standalone/watchtable.cpp tools/qmldebugger/standalone/watchtable.h
Diffstat (limited to 'tools/qdoc3/doc/examples/signalandslots.qdocinc')
-rw-r--r--tools/qdoc3/doc/examples/signalandslots.qdocinc9
1 files changed, 9 insertions, 0 deletions
diff --git a/tools/qdoc3/doc/examples/signalandslots.qdocinc b/tools/qdoc3/doc/examples/signalandslots.qdocinc
new file mode 100644
index 0000000..cfae43a
--- /dev/null
+++ b/tools/qdoc3/doc/examples/signalandslots.qdocinc
@@ -0,0 +1,9 @@
+\section1 Signals and Slots
+
+Signals and slots are used for communication between objects. The signals and
+slots mechanism is a central feature of Qt and probably the part that differs
+most from the features provided by other frameworks.
+
+\section2 Introduction
+
+In GUI programming, when we ...