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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-08-25 02:59:14 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-08-25 02:59:14 (GMT)
commit7c04a404e5ba63cd9c8bdf1e3c891e796adf2c39 (patch)
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Don't dereference VGImage's that come from QVGPixmapData
TexturePattern brushes were sometimes turning all black with OpenVG. This was due to the vgDestroyImage() destroying the cached VGImage in the QVGPixmapData. We only need to use vgDestroyImage() if the QPixmap is not backed up by a QVGPixmapData (bitmaps and pixmaps from other paint engines). Reviewed-by: Sarah Smith
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