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authorAnders Bakken <anders.bakken@nokia.com>2009-09-17 22:17:16 (GMT)
committerAnders Bakken <anders.bakken@nokia.com>2009-09-17 22:28:51 (GMT)
commit215d7c9a57ae531982ec98a5de0ad01589151469 (patch)
tree84b0caa149cb12458cc91153c40b71c32a853145 /tools
parent3ec54c15f37c8f74fc86486abf67697eb1f5cded (diff)
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Fix a bug in QDirectFBWindowSurface::scroll
It seems that one cannot do multiple blits within a double-buffered surface in overlapping one another without doing a Flip in between. I find this a little odd and will check that it's the correct behavior but this fixes bugs in scroll(). To see a case that used to produce drawing errors check out the collidingmouse example and drag the viewport around. Reviewed-by: Jervey Kong <jervey.kong@nokia.com>
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