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-rw-r--r--src/gui/graphicsview/qgraphicsanchorlayout_p.cpp33
-rw-r--r--src/gui/graphicsview/qgraphicsanchorlayout_p.h6
2 files changed, 16 insertions, 23 deletions
diff --git a/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp b/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp
index 395c035..f850b0d 100644
--- a/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp
+++ b/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp
@@ -2674,7 +2674,7 @@ void QGraphicsAnchorLayoutPrivate::calculateVertexPositions(
continue;
visited.insert(pair.second);
- interpolateEdge(pair.first, edge, orientation);
+ interpolateEdge(pair.first, edge);
QList<AnchorVertex *> adjacents = graph[orientation].adjacentVertices(pair.second);
for (int i = 0; i < adjacents.count(); ++i) {
@@ -2728,10 +2728,9 @@ void QGraphicsAnchorLayoutPrivate::setupEdgesInterpolation(
vertices to be initalized, so it calls specialized functions that
will recurse back to interpolateEdge().
*/
-void QGraphicsAnchorLayoutPrivate::interpolateEdge(AnchorVertex *base,
- AnchorData *edge,
- Orientation orientation)
+void QGraphicsAnchorLayoutPrivate::interpolateEdge(AnchorVertex *base, AnchorData *edge)
{
+ const Orientation orientation = Orientation(edge->orientation);
const QPair<Interval, qreal> factor(interpolationInterval[orientation],
interpolationProgress[orientation]);
@@ -2749,13 +2748,12 @@ void QGraphicsAnchorLayoutPrivate::interpolateEdge(AnchorVertex *base,
// Process child anchors
if (edge->type == AnchorData::Sequential)
- interpolateSequentialEdges(static_cast<SequentialAnchorData *>(edge), orientation);
+ interpolateSequentialEdges(static_cast<SequentialAnchorData *>(edge));
else if (edge->type == AnchorData::Parallel)
- interpolateParallelEdges(static_cast<ParallelAnchorData *>(edge), orientation);
+ interpolateParallelEdges(static_cast<ParallelAnchorData *>(edge));
}
-void QGraphicsAnchorLayoutPrivate::interpolateParallelEdges(
- ParallelAnchorData *data, Orientation orientation)
+void QGraphicsAnchorLayoutPrivate::interpolateParallelEdges(ParallelAnchorData *data)
{
// In parallels the boundary vertices are already calculate, we
// just need to look for sequential groups inside, because only
@@ -2763,23 +2761,18 @@ void QGraphicsAnchorLayoutPrivate::interpolateParallelEdges(
// First edge
if (data->firstEdge->type == AnchorData::Sequential)
- interpolateSequentialEdges(static_cast<SequentialAnchorData *>(data->firstEdge),
- orientation);
+ interpolateSequentialEdges(static_cast<SequentialAnchorData *>(data->firstEdge));
else if (data->firstEdge->type == AnchorData::Parallel)
- interpolateParallelEdges(static_cast<ParallelAnchorData *>(data->firstEdge),
- orientation);
+ interpolateParallelEdges(static_cast<ParallelAnchorData *>(data->firstEdge));
// Second edge
if (data->secondEdge->type == AnchorData::Sequential)
- interpolateSequentialEdges(static_cast<SequentialAnchorData *>(data->secondEdge),
- orientation);
+ interpolateSequentialEdges(static_cast<SequentialAnchorData *>(data->secondEdge));
else if (data->secondEdge->type == AnchorData::Parallel)
- interpolateParallelEdges(static_cast<ParallelAnchorData *>(data->secondEdge),
- orientation);
+ interpolateParallelEdges(static_cast<ParallelAnchorData *>(data->secondEdge));
}
-void QGraphicsAnchorLayoutPrivate::interpolateSequentialEdges(
- SequentialAnchorData *data, Orientation orientation)
+void QGraphicsAnchorLayoutPrivate::interpolateSequentialEdges(SequentialAnchorData *data)
{
// This method is supposed to handle any sequential anchor, even out-of-order
// ones. However, in the current QGAL implementation we should get only the
@@ -2795,7 +2788,7 @@ void QGraphicsAnchorLayoutPrivate::interpolateSequentialEdges(
for (int i = 0; i < data->m_edges.count() - 1; ++i) {
AnchorData *edge = data->m_edges.at(i);
- interpolateEdge(prev, edge, orientation);
+ interpolateEdge(prev, edge);
// Use the recently calculated vertex as the base for the next one
const bool edgeIsForward = (edge->from == prev);
@@ -2805,7 +2798,7 @@ void QGraphicsAnchorLayoutPrivate::interpolateSequentialEdges(
// Treat the last specially, since we already calculated it's end
// vertex, so it's only interesting if it's a complex one
if (data->m_edges.last()->type != AnchorData::Normal)
- interpolateEdge(prev, data->m_edges.last(), orientation);
+ interpolateEdge(prev, data->m_edges.last());
}
bool QGraphicsAnchorLayoutPrivate::solveMinMax(const QList<QSimplexConstraint *> &constraints,
diff --git a/src/gui/graphicsview/qgraphicsanchorlayout_p.h b/src/gui/graphicsview/qgraphicsanchorlayout_p.h
index 3a22db0..3ef37f9 100644
--- a/src/gui/graphicsview/qgraphicsanchorlayout_p.h
+++ b/src/gui/graphicsview/qgraphicsanchorlayout_p.h
@@ -527,9 +527,9 @@ public:
void calculateVertexPositions(Orientation orientation);
void setupEdgesInterpolation(Orientation orientation);
- void interpolateEdge(AnchorVertex *base, AnchorData *edge, Orientation orientation);
- void interpolateSequentialEdges(SequentialAnchorData *edge, Orientation orientation);
- void interpolateParallelEdges(ParallelAnchorData *edge, Orientation orientation);
+ void interpolateEdge(AnchorVertex *base, AnchorData *edge);
+ void interpolateSequentialEdges(SequentialAnchorData *edge);
+ void interpolateParallelEdges(ParallelAnchorData *edge);
// Linear Programming solver methods
bool solveMinMax(const QList<QSimplexConstraint *> &constraints,