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-rw-r--r--src/gui/painting/qbezier.cpp228
-rw-r--r--src/gui/painting/qbezier_p.h7
-rw-r--r--src/gui/painting/qpaintengineex.cpp2
-rw-r--r--src/gui/painting/qstroker.cpp23
-rw-r--r--src/gui/painting/qstroker_p.h18
-rw-r--r--src/gui/painting/qtransform.cpp9
-rw-r--r--src/s60installs/bwins/QtGuiu.def4
-rw-r--r--src/s60installs/eabi/QtGuiu.def4
8 files changed, 50 insertions, 245 deletions
diff --git a/src/gui/painting/qbezier.cpp b/src/gui/painting/qbezier.cpp
index 7ff2a37..2a9b31a 100644
--- a/src/gui/painting/qbezier.cpp
+++ b/src/gui/painting/qbezier.cpp
@@ -93,7 +93,7 @@ QBezier QBezier::fromPoints(const QPointF &p1, const QPointF &p2,
/*!
\internal
*/
-QPolygonF QBezier::toPolygon() const
+QPolygonF QBezier::toPolygon(qreal bezier_flattening_threshold) const
{
// flattening is done by splitting the bezier until we can replace the segment by a straight
// line. We split further until the control points are close enough to the line connecting the
@@ -108,7 +108,7 @@ QPolygonF QBezier::toPolygon() const
QPolygonF polygon;
polygon.append(QPointF(x1, y1));
- addToPolygon(&polygon);
+ addToPolygon(&polygon, bezier_flattening_threshold);
return polygon;
}
@@ -117,34 +117,6 @@ QBezier QBezier::mapBy(const QTransform &transform) const
return QBezier::fromPoints(transform.map(pt1()), transform.map(pt2()), transform.map(pt3()), transform.map(pt4()));
}
-//0.05 is really low, but required for scaled-up beziers...
-static const qreal flatness = 0.05;
-
-//based on "Fast, precise flattening of cubic Bezier path and offset curves"
-// by T. F. Hain, A. L. Ahmad, S. V. R. Racherla and D. D. Langan
-static inline void flattenBezierWithoutInflections(QBezier &bez,
- QPolygonF *&p)
-{
- QBezier left;
-
- while (1) {
- qreal dx = bez.x2 - bez.x1;
- qreal dy = bez.y2 - bez.y1;
-
- qreal normalized = qSqrt(dx * dx + dy * dy);
- if (qFuzzyIsNull(normalized))
- break;
-
- qreal d = qAbs(dx * (bez.y3 - bez.y2) - dy * (bez.x3 - bez.x2));
-
- qreal t = qSqrt(4. / 3. * normalized * flatness / d);
- if (t > 1 || qFuzzyIsNull(t - (qreal)1.))
- break;
- bez.parameterSplitLeft(t, &left);
- p->append(bez.pt1());
- }
-}
-
QBezier QBezier::getSubRange(qreal t0, qreal t1) const
{
QBezier result;
@@ -223,7 +195,7 @@ static inline bool findInflections(qreal a, qreal b, qreal c,
}
-void QBezier::addToPolygon(QPolygonF *polygon) const
+void QBezier::addToPolygon(QPolygonF *polygon, qreal bezier_flattening_threshold) const
{
QBezier beziers[32];
beziers[0] = *this;
@@ -243,7 +215,7 @@ void QBezier::addToPolygon(QPolygonF *polygon) const
qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3);
l = 1.;
}
- if (d < flatness*l || b == beziers + 31) {
+ if (d < bezier_flattening_threshold*l || b == beziers + 31) {
// good enough, we pop it off and add the endpoint
polygon->append(QPointF(b->x4, b->y4));
--b;
@@ -255,55 +227,6 @@ void QBezier::addToPolygon(QPolygonF *polygon) const
}
}
-void QBezier::addToPolygonMixed(QPolygonF *polygon) const
-{
- qreal ax = -x1 + 3*x2 - 3*x3 + x4;
- qreal ay = -y1 + 3*y2 - 3*y3 + y4;
- qreal bx = 3*x1 - 6*x2 + 3*x3;
- qreal by = 3*y1 - 6*y2 + 3*y3;
- qreal cx = -3*x1 + 3*x2;
- qreal cy = -3*y1 + 2*y2;
- qreal a = 6 * (ay * bx - ax * by);
- qreal b = 6 * (ay * cx - ax * cy);
- qreal c = 2 * (by * cx - bx * cy);
-
- if ((qFuzzyIsNull(a) && qFuzzyIsNull(b)) ||
- (b * b - 4 * a *c) < 0) {
- QBezier bez(*this);
- flattenBezierWithoutInflections(bez, polygon);
- polygon->append(QPointF(x4, y4));
- } else {
- QBezier beziers[32];
- beziers[0] = *this;
- QBezier *b = beziers;
-
- while (b >= beziers) {
- // check if we can pop the top bezier curve from the stack
- qreal y4y1 = b->y4 - b->y1;
- qreal x4x1 = b->x4 - b->x1;
- qreal l = qAbs(x4x1) + qAbs(y4y1);
- qreal d;
- if (l > 1.) {
- d = qAbs( (x4x1)*(b->y1 - b->y2) - (y4y1)*(b->x1 - b->x2) )
- + qAbs( (x4x1)*(b->y1 - b->y3) - (y4y1)*(b->x1 - b->x3) );
- } else {
- d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) +
- qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3);
- l = 1.;
- }
- if (d < .5*l || b == beziers + 31) {
- // good enough, we pop it off and add the endpoint
- polygon->append(QPointF(b->x4, b->y4));
- --b;
- } else {
- // split, second half of the polygon goes lower into the stack
- b->split(b+1, b);
- ++b;
- }
- }
- }
-}
-
QRectF QBezier::bounds() const
{
qreal xmin = x1;
@@ -824,147 +747,4 @@ QBezier QBezier::bezierOnInterval(qreal t0, qreal t1) const
return result;
}
-
-static inline void bindInflectionPoint(const QBezier &bez, const qreal t,
- qreal *tMinus , qreal *tPlus)
-{
- if (t <= 0) {
- *tMinus = *tPlus = -1;
- return;
- } else if (t >= 1) {
- *tMinus = *tPlus = 2;
- return;
- }
-
- QBezier left, right;
- splitBezierAt(bez, t, &left, &right);
-
- qreal ax = -right.x1 + 3*right.x2 - 3*right.x3 + right.x4;
- qreal ay = -right.y1 + 3*right.y2 - 3*right.y3 + right.y4;
- qreal ex = 3 * (right.x2 - right.x3);
- qreal ey = 3 * (right.y2 - right.y3);
-
- qreal s4 = qAbs(6 * (ey * ax - ex * ay) / qSqrt(ex * ex + ey * ey)) + 0.00001f;
- qreal tf = qPow(qreal(9 * flatness / s4), qreal(1./3.));
- *tMinus = t - (1 - t) * tf;
- *tPlus = t + (1 - t) * tf;
-}
-
-void QBezier::addToPolygonIterative(QPolygonF *p) const
-{
- qreal t1, t2, tcusp;
- qreal t1min, t1plus, t2min, t2plus;
-
- qreal ax = -x1 + 3*x2 - 3*x3 + x4;
- qreal ay = -y1 + 3*y2 - 3*y3 + y4;
- qreal bx = 3*x1 - 6*x2 + 3*x3;
- qreal by = 3*y1 - 6*y2 + 3*y3;
- qreal cx = -3*x1 + 3*x2;
- qreal cy = -3*y1 + 2*y2;
-
- if (findInflections(6 * (ay * bx - ax * by),
- 6 * (ay * cx - ax * cy),
- 2 * (by * cx - bx * cy),
- &t1, &t2, &tcusp)) {
- bindInflectionPoint(*this, t1, &t1min, &t1plus);
- bindInflectionPoint(*this, t2, &t2min, &t2plus);
-
- QBezier tmpBez = *this;
- QBezier left, right, bez1, bez2, bez3;
- if (t1min > 0) {
- if (t1min >= 1) {
- flattenBezierWithoutInflections(tmpBez, p);
- } else {
- splitBezierAt(tmpBez, t1min, &left, &right);
- flattenBezierWithoutInflections(left, p);
- p->append(tmpBez.pointAt(t1min));
-
- if (t2min < t1plus) {
- if (tcusp < 1) {
- p->append(tmpBez.pointAt(tcusp));
- }
- if (t2plus < 1) {
- splitBezierAt(tmpBez, t2plus, &left, &right);
- flattenBezierWithoutInflections(right, p);
- }
- } else if (t1plus < 1) {
- if (t2min < 1) {
- splitBezierAt(tmpBez, t2min, &bez3, &right);
- splitBezierAt(bez3, t1plus, &left, &bez2);
-
- flattenBezierWithoutInflections(bez2, p);
- p->append(tmpBez.pointAt(t2min));
-
- if (t2plus < 1) {
- splitBezierAt(tmpBez, t2plus, &left, &bez2);
- flattenBezierWithoutInflections(bez2, p);
- }
- } else {
- splitBezierAt(tmpBez, t1plus, &left, &bez2);
- flattenBezierWithoutInflections(bez2, p);
- }
- }
- }
- } else if (t1plus > 0) {
- p->append(QPointF(x1, y1));
- if (t2min < t1plus) {
- if (tcusp < 1) {
- p->append(tmpBez.pointAt(tcusp));
- }
- if (t2plus < 1) {
- splitBezierAt(tmpBez, t2plus, &left, &bez2);
- flattenBezierWithoutInflections(bez2, p);
- }
- } else if (t1plus < 1) {
- if (t2min < 1) {
- splitBezierAt(tmpBez, t2min, &bez3, &right);
- splitBezierAt(bez3, t1plus, &left, &bez2);
-
- flattenBezierWithoutInflections(bez2, p);
-
- p->append(tmpBez.pointAt(t2min));
- if (t2plus < 1) {
- splitBezierAt(tmpBez, t2plus, &left, &bez2);
- flattenBezierWithoutInflections(bez2, p);
- }
- } else {
- splitBezierAt(tmpBez, t1plus, &left, &bez2);
- flattenBezierWithoutInflections(bez2, p);
- }
- }
- } else if (t2min > 0) {
- if (t2min < 1) {
- splitBezierAt(tmpBez, t2min, &bez1, &right);
- flattenBezierWithoutInflections(bez1, p);
- p->append(tmpBez.pointAt(t2min));
-
- if (t2plus < 1) {
- splitBezierAt(tmpBez, t2plus, &left, &bez2);
- flattenBezierWithoutInflections(bez2, p);
- }
- } else {
- //### in here we should check whether the area of the
- // triangle formed between pt1/pt2/pt3 is smaller
- // or equal to 0 and then do iterative flattening
- // if not we should fallback and do the recursive
- // flattening.
- flattenBezierWithoutInflections(tmpBez, p);
- }
- } else if (t2plus > 0) {
- p->append(QPointF(x1, y1));
- if (t2plus < 1) {
- splitBezierAt(tmpBez, t2plus, &left, &bez2);
- flattenBezierWithoutInflections(bez2, p);
- }
- } else {
- flattenBezierWithoutInflections(tmpBez, p);
- }
- } else {
- QBezier bez = *this;
- flattenBezierWithoutInflections(bez, p);
- }
-
- p->append(QPointF(x4, y4));
-}
-
QT_END_NAMESPACE
diff --git a/src/gui/painting/qbezier_p.h b/src/gui/painting/qbezier_p.h
index 846635f..18ec116 100644
--- a/src/gui/painting/qbezier_p.h
+++ b/src/gui/painting/qbezier_p.h
@@ -79,10 +79,9 @@ public:
inline QPointF derivedAt(qreal t) const;
inline QPointF secondDerivedAt(qreal t) const;
- QPolygonF toPolygon() const;
- void addToPolygon(QPolygonF *p) const;
- void addToPolygonIterative(QPolygonF *p) const;
- void addToPolygonMixed(QPolygonF *p) const;
+ QPolygonF toPolygon(qreal bezier_flattening_threshold = 0.5) const;
+ void addToPolygon(QPolygonF *p, qreal bezier_flattening_threshold = 0.5) const;
+
QRectF bounds() const;
qreal length(qreal error = 0.01) const;
void addIfClose(qreal *length, qreal error) const;
diff --git a/src/gui/painting/qpaintengineex.cpp b/src/gui/painting/qpaintengineex.cpp
index fda937e..ff82d59 100644
--- a/src/gui/painting/qpaintengineex.cpp
+++ b/src/gui/painting/qpaintengineex.cpp
@@ -461,6 +461,7 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
// change the current transform. Normal transformed,
// non-cosmetic pens will be transformed as part of fill
// later, so they are also covered here..
+ d->activeStroker->setCurveThresholdFromTransform(state()->matrix);
d->activeStroker->begin(d->strokeHandler);
if (types) {
while (points < lastPoint) {
@@ -518,6 +519,7 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
QPainterPath painterPath = state()->matrix.map(path.convertToPainterPath());
d->activeStroker->strokePath(painterPath, d->strokeHandler, QTransform());
} else {
+ d->activeStroker->setCurveThresholdFromTransform(state()->matrix);
d->activeStroker->begin(d->strokeHandler);
if (types) {
while (points < lastPoint) {
diff --git a/src/gui/painting/qstroker.cpp b/src/gui/painting/qstroker.cpp
index 9b8e099..eabbd8a 100644
--- a/src/gui/painting/qstroker.cpp
+++ b/src/gui/painting/qstroker.cpp
@@ -120,8 +120,8 @@ private:
class QSubpathFlatIterator
{
public:
- QSubpathFlatIterator(const QDataBuffer<QStrokerOps::Element> *path)
- : m_path(path), m_pos(0), m_curve_index(-1) { }
+ QSubpathFlatIterator(const QDataBuffer<QStrokerOps::Element> *path, qreal threshold)
+ : m_path(path), m_pos(0), m_curve_index(-1), m_curve_threshold(threshold) { }
inline bool hasNext() const { return m_curve_index >= 0 || m_pos < m_path->size(); }
@@ -152,7 +152,7 @@ public:
QPointF(qt_fixed_to_real(m_path->at(m_pos+1).x),
qt_fixed_to_real(m_path->at(m_pos+1).y)),
QPointF(qt_fixed_to_real(m_path->at(m_pos+2).x),
- qt_fixed_to_real(m_path->at(m_pos+2).y))).toPolygon();
+ qt_fixed_to_real(m_path->at(m_pos+2).y))).toPolygon(m_curve_threshold);
m_curve_index = 1;
e.type = QPainterPath::LineToElement;
e.x = m_curve.at(0).x();
@@ -169,6 +169,7 @@ private:
int m_pos;
QPolygonF m_curve;
int m_curve_index;
+ qreal m_curve_threshold;
};
template <class Iterator> bool qt_stroke_side(Iterator *it, QStroker *stroker,
@@ -187,7 +188,12 @@ static inline qreal adapted_angle_on_x(const QLineF &line)
}
QStrokerOps::QStrokerOps()
- : m_elements(0), m_customData(0), m_moveTo(0), m_lineTo(0), m_cubicTo(0)
+ : m_elements(0)
+ , m_curveThreshold(qt_real_to_fixed(0.25))
+ , m_customData(0)
+ , m_moveTo(0)
+ , m_lineTo(0)
+ , m_cubicTo(0)
{
}
@@ -195,7 +201,6 @@ QStrokerOps::~QStrokerOps()
{
}
-
/*!
Prepares the stroker. Call this function once before starting a
stroke by calling moveTo, lineTo or cubicTo.
@@ -238,6 +243,7 @@ void QStrokerOps::strokePath(const QPainterPath &path, void *customData, const Q
if (path.isEmpty())
return;
+ setCurveThresholdFromTransform(matrix);
begin(customData);
int count = path.elementCount();
if (matrix.isIdentity()) {
@@ -308,6 +314,8 @@ void QStrokerOps::strokePolygon(const QPointF *points, int pointCount, bool impl
{
if (!pointCount)
return;
+
+ setCurveThresholdFromTransform(matrix);
begin(data);
if (matrix.isIdentity()) {
moveTo(qt_real_to_fixed(points[0].x()), qt_real_to_fixed(points[0].y()));
@@ -348,6 +356,7 @@ void QStrokerOps::strokeEllipse(const QRectF &rect, void *data, const QTransform
}
}
+ setCurveThresholdFromTransform(matrix);
begin(data);
moveTo(qt_real_to_fixed(start.x()), qt_real_to_fixed(start.y()));
for (int i=0; i<12; i+=3) {
@@ -366,12 +375,10 @@ QStroker::QStroker()
{
m_strokeWidth = qt_real_to_fixed(1);
m_miterLimit = qt_real_to_fixed(2);
- m_curveThreshold = qt_real_to_fixed(0.25);
}
QStroker::~QStroker()
{
-
}
Qt::PenCapStyle QStroker::capForJoinMode(LineJoinMode mode)
@@ -1135,7 +1142,7 @@ void QDashStroker::processCurrentSubpath()
QPainterPath dashPath;
- QSubpathFlatIterator it(&m_elements);
+ QSubpathFlatIterator it(&m_elements, m_curveThreshold);
qfixed2d prev = it.next();
bool clipping = !m_clip_rect.isEmpty();
diff --git a/src/gui/painting/qstroker_p.h b/src/gui/painting/qstroker_p.h
index 3e622a8..0f133ef 100644
--- a/src/gui/painting/qstroker_p.h
+++ b/src/gui/painting/qstroker_p.h
@@ -124,6 +124,9 @@ typedef void (*qStrokerCubicToHook)(qfixed c1x, qfixed c1y,
qfixed ex, qfixed ey,
void *data);
+// qtransform.cpp
+extern bool qt_scaleForTransform(const QTransform &transform, qreal *scale);
+
class Q_GUI_EXPORT QStrokerOps
{
public:
@@ -161,6 +164,16 @@ public:
QRectF clipRect() const { return m_clip_rect; }
void setClipRect(const QRectF &clip) { m_clip_rect = clip; }
+ void setCurveThresholdFromTransform(const QTransform &transform)
+ {
+ qreal scale;
+ qt_scaleForTransform(transform, &scale);
+ setCurveThreshold(scale == 0 ? qreal(0.5) : (qreal(0.5) / scale));
+ }
+
+ void setCurveThreshold(qfixed threshold) { m_curveThreshold = threshold; }
+ qfixed curveThreshold() const { return m_curveThreshold; }
+
protected:
inline void emitMoveTo(qfixed x, qfixed y);
inline void emitLineTo(qfixed x, qfixed y);
@@ -170,6 +183,7 @@ protected:
QDataBuffer<Element> m_elements;
QRectF m_clip_rect;
+ qfixed m_curveThreshold;
void *m_customData;
qStrokerMoveToHook m_moveTo;
@@ -208,9 +222,6 @@ public:
void setMiterLimit(qfixed length) { m_miterLimit = length; }
qfixed miterLimit() const { return m_miterLimit; }
- void setCurveThreshold(qfixed threshold) { m_curveThreshold = threshold; }
- qfixed curveThreshold() const { return m_curveThreshold; }
-
void joinPoints(qfixed x, qfixed y, const QLineF &nextLine, LineJoinMode join);
inline void emitMoveTo(qfixed x, qfixed y);
inline void emitLineTo(qfixed x, qfixed y);
@@ -227,7 +238,6 @@ protected:
qfixed m_strokeWidth;
qfixed m_miterLimit;
- qfixed m_curveThreshold;
LineJoinMode m_capStyle;
LineJoinMode m_joinStyle;
diff --git a/src/gui/painting/qtransform.cpp b/src/gui/painting/qtransform.cpp
index 80b7520..c72a08e 100644
--- a/src/gui/painting/qtransform.cpp
+++ b/src/gui/painting/qtransform.cpp
@@ -1545,12 +1545,19 @@ static inline bool lineTo_clipped(QPainterPath &path, const QTransform &transfor
return true;
}
+bool qt_scaleForTransform(const QTransform &transform, qreal *scale);
static inline bool cubicTo_clipped(QPainterPath &path, const QTransform &transform, const QPointF &a, const QPointF &b, const QPointF &c, const QPointF &d, bool needsMoveTo)
{
// Convert projective xformed curves to line
// segments so they can be transformed more accurately
- QPolygonF segment = QBezier::fromPoints(a, b, c, d).toPolygon();
+
+ qreal scale;
+ qt_scaleForTransform(transform, &scale);
+
+ qreal curveThreshold = scale == 0 ? qreal(0.25) : (qreal(0.25) / scale);
+
+ QPolygonF segment = QBezier::fromPoints(a, b, c, d).toPolygon(curveThreshold);
for (int i = 0; i < segment.size() - 1; ++i)
if (lineTo_clipped(path, transform, segment.at(i), segment.at(i+1), needsMoveTo))
diff --git a/src/s60installs/bwins/QtGuiu.def b/src/s60installs/bwins/QtGuiu.def
index c3a3a08..8957c34 100644
--- a/src/s60installs/bwins/QtGuiu.def
+++ b/src/s60installs/bwins/QtGuiu.def
@@ -2126,8 +2126,8 @@ EXPORTS
?addToGroup@QGraphicsItemGroup@@QAEXPAVQGraphicsItem@@@Z @ 2125 NONAME ; void QGraphicsItemGroup::addToGroup(class QGraphicsItem *)
?addToIndex@QGraphicsItem@@IAEXXZ @ 2126 NONAME ; void QGraphicsItem::addToIndex(void)
?addToPolygon@QBezier@@QBEXPAVQPolygonF@@@Z @ 2127 NONAME ; void QBezier::addToPolygon(class QPolygonF *) const
- ?addToPolygonIterative@QBezier@@QBEXPAVQPolygonF@@@Z @ 2128 NONAME ; void QBezier::addToPolygonIterative(class QPolygonF *) const
- ?addToPolygonMixed@QBezier@@QBEXPAVQPolygonF@@@Z @ 2129 NONAME ; void QBezier::addToPolygonMixed(class QPolygonF *) const
+ ?addToPolygonIterative@QBezier@@QBEXPAVQPolygonF@@@Z @ 2128 NONAME ABSENT ; void QBezier::addToPolygonIterative(class QPolygonF *) const
+ ?addToPolygonMixed@QBezier@@QBEXPAVQPolygonF@@@Z @ 2129 NONAME ABSENT ; void QBezier::addToPolygonMixed(class QPolygonF *) const
?addToolBar@QMainWindow@@QAEPAVQToolBar@@ABVQString@@@Z @ 2130 NONAME ; class QToolBar * QMainWindow::addToolBar(class QString const &)
?addToolBar@QMainWindow@@QAEXPAVQToolBar@@@Z @ 2131 NONAME ; void QMainWindow::addToolBar(class QToolBar *)
?addToolBar@QMainWindow@@QAEXW4ToolBarArea@Qt@@PAVQToolBar@@@Z @ 2132 NONAME ; void QMainWindow::addToolBar(enum Qt::ToolBarArea, class QToolBar *)
diff --git a/src/s60installs/eabi/QtGuiu.def b/src/s60installs/eabi/QtGuiu.def
index b1166c5..d127b41 100644
--- a/src/s60installs/eabi/QtGuiu.def
+++ b/src/s60installs/eabi/QtGuiu.def
@@ -9901,9 +9901,9 @@ EXPORTS
_ZNK7QBezier10addIfCloseEPff @ 9900 NONAME
_ZNK7QBezier12addToPolygonEP9QPolygonF @ 9901 NONAME
_ZNK7QBezier16bezierOnIntervalEff @ 9902 NONAME
- _ZNK7QBezier17addToPolygonMixedEP9QPolygonF @ 9903 NONAME
+ _ZNK7QBezier17addToPolygonMixedEP9QPolygonF @ 9903 NONAME ABSENT
_ZNK7QBezier17stationaryYPointsERfS0_ @ 9904 NONAME
- _ZNK7QBezier21addToPolygonIterativeEP9QPolygonF @ 9905 NONAME
+ _ZNK7QBezier21addToPolygonIterativeEP9QPolygonF @ 9905 NONAME ABSENT
_ZNK7QBezier5tForYEfff @ 9906 NONAME
_ZNK7QBezier6boundsEv @ 9907 NONAME
_ZNK7QBezier6lengthEf @ 9908 NONAME