diff options
-rw-r--r-- | src/gui/painting/qpainter.cpp | 39 |
1 files changed, 36 insertions, 3 deletions
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp index 31132d9..1258d6b 100644 --- a/src/gui/painting/qpainter.cpp +++ b/src/gui/painting/qpainter.cpp @@ -7382,10 +7382,15 @@ struct QPaintDeviceRedirection typedef QList<QPaintDeviceRedirection> QPaintDeviceRedirectionList; Q_GLOBAL_STATIC(QPaintDeviceRedirectionList, globalRedirections) Q_GLOBAL_STATIC(QMutex, globalRedirectionsMutex) +Q_GLOBAL_STATIC(QAtomicInt, globalRedirectionAtomic) /*! \threadsafe + \obsolete + + Please use QWidget::render() instead. + Redirects all paint commands for the given paint \a device, to the \a replacement device. The optional point \a offset defines an offset within the source device. @@ -7395,9 +7400,10 @@ Q_GLOBAL_STATIC(QMutex, globalRedirectionsMutex) device's painter (if any) before redirecting. Call restoreRedirected() to restore the previous redirection. - In general, you'll probably find that calling - QPixmap::grabWidget() or QPixmap::grabWindow() is an easier - solution. + \warning Making use of redirections in the QPainter API implies + that QPainter::begin() and QPaintDevice destructors need to hold + a mutex for a short period. This can impact performance. Use of + QWidget::render is strongly encouraged. \sa redirected(), restoreRedirected() */ @@ -7429,14 +7435,24 @@ void QPainter::setRedirected(const QPaintDevice *device, Q_ASSERT(redirections != 0); *redirections += QPaintDeviceRedirection(device, rdev ? rdev : replacement, offset + roffset, hadInternalWidgetRedirection ? redirections->size() - 1 : -1); + globalRedirectionAtomic()->ref(); } /*! \threadsafe + \obsolete + + Using QWidget::render() obsoletes the use of this function. + Restores the previous redirection for the given \a device after a call to setRedirected(). + \warning Making use of redirections in the QPainter API implies + that QPainter::begin() and QPaintDevice destructors need to hold + a mutex for a short period. This can impact performance. Use of + QWidget::render is strongly encouraged. + \sa redirected() */ void QPainter::restoreRedirected(const QPaintDevice *device) @@ -7447,6 +7463,7 @@ void QPainter::restoreRedirected(const QPaintDevice *device) Q_ASSERT(redirections != 0); for (int i = redirections->size()-1; i >= 0; --i) { if (redirections->at(i) == device) { + globalRedirectionAtomic()->deref(); const int internalWidgetRedirectionIndex = redirections->at(i).internalWidgetRedirectionIndex; redirections->removeAt(i); // Restore the internal widget redirection, i.e. remove it from the global @@ -7468,21 +7485,34 @@ void QPainter::restoreRedirected(const QPaintDevice *device) /*! \threadsafe + \obsolete + + Using QWidget::render() obsoletes the use of this function. + Returns the replacement for given \a device. The optional out parameter \a offset returns the offset within the replaced device. + \warning Making use of redirections in the QPainter API implies + that QPainter::begin() and QPaintDevice destructors need to hold + a mutex for a short period. This can impact performance. Use of + QWidget::render is strongly encouraged. + \sa setRedirected(), restoreRedirected() */ QPaintDevice *QPainter::redirected(const QPaintDevice *device, QPoint *offset) { Q_ASSERT(device != 0); + if (*globalRedirectionAtomic() == 0) + return 0; + if (device->devType() == QInternal::Widget) { const QWidgetPrivate *widgetPrivate = static_cast<const QWidget *>(device)->d_func(); if (widgetPrivate->redirectDev) return widgetPrivate->redirected(offset); } + QMutexLocker locker(globalRedirectionsMutex()); QPaintDeviceRedirectionList *redirections = globalRedirections(); Q_ASSERT(redirections != 0); @@ -7500,6 +7530,9 @@ QPaintDevice *QPainter::redirected(const QPaintDevice *device, QPoint *offset) void qt_painter_removePaintDevice(QPaintDevice *dev) { + if (*globalRedirectionAtomic() == 0) + return; + QMutex *mutex = 0; QT_TRY { mutex = globalRedirectionsMutex(); |