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-rw-r--r--config.tests/unix/opengles1cl/opengles1cl.cpp51
-rw-r--r--config.tests/unix/opengles1cl/opengles1cl.pro9
-rwxr-xr-xconfigure41
-rw-r--r--demos/demos.pro2
-rw-r--r--doc/src/development/qmake-manual.qdoc12
-rw-r--r--doc/src/platforms/wince-opengl.qdoc13
-rw-r--r--doc/src/snippets/code/doc_src_wince-opengl.qdoc2
-rw-r--r--examples/opengl/hellogl_es/cl_helper.h133
-rw-r--r--examples/opengl/hellogl_es/glwidget.cpp137
-rw-r--r--examples/opengl/hellogl_es/glwidget.h5
-rw-r--r--examples/opengl/opengl.pro6
-rw-r--r--mkspecs/common/linux.conf3
-rw-r--r--mkspecs/common/wince/qmake.conf1
-rw-r--r--mkspecs/features/egl.prf8
-rw-r--r--mkspecs/features/unix/opengl.prf5
-rw-r--r--mkspecs/unsupported/linux-host-g++/qmake.conf3
-rw-r--r--src/opengl/opengl.pro8
-rw-r--r--src/opengl/qgl.cpp69
-rw-r--r--src/opengl/qgl.h2
-rw-r--r--src/opengl/qgl_cl_p.h141
-rw-r--r--src/opengl/qgl_p.h16
-rw-r--r--src/opengl/qglframebufferobject.cpp10
-rw-r--r--src/opengl/qglpaintdevice.cpp8
-rw-r--r--src/opengl/qglpixelbuffer.cpp6
-rw-r--r--src/opengl/qglpixelbuffer_egl.cpp4
-rw-r--r--src/opengl/qglshaderprogram.cpp4
-rw-r--r--src/opengl/qglshaderprogram.h2
-rw-r--r--src/opengl/qgraphicsshadereffect.cpp2
-rw-r--r--src/opengl/qpaintengine_opengl.cpp197
-rw-r--r--src/opengl/qpixmapdata_x11gl_egl.cpp8
-rw-r--r--src/opengl/qwindowsurface_gl.cpp22
-rw-r--r--src/plugins/graphicssystems/opengl/main.cpp4
-rw-r--r--tests/auto/qgl/tst_qgl.cpp2
-rw-r--r--tools/configure/configureapp.cpp14
34 files changed, 252 insertions, 698 deletions
diff --git a/config.tests/unix/opengles1cl/opengles1cl.cpp b/config.tests/unix/opengles1cl/opengles1cl.cpp
deleted file mode 100644
index 4f27c75..0000000
--- a/config.tests/unix/opengles1cl/opengles1cl.cpp
+++ /dev/null
@@ -1,51 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the config.tests of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <GLES/gl.h>
-
-int main(int, char **)
-{
- GLfixed a = 0;
- glColor4x(a, a, a, a);
- glClear(GL_COLOR_BUFFER_BIT);
-
- return 0;
-}
diff --git a/config.tests/unix/opengles1cl/opengles1cl.pro b/config.tests/unix/opengles1cl/opengles1cl.pro
deleted file mode 100644
index c4c069e..0000000
--- a/config.tests/unix/opengles1cl/opengles1cl.pro
+++ /dev/null
@@ -1,9 +0,0 @@
-SOURCES = opengles1cl.cpp
-INCLUDEPATH += $$QMAKE_INCDIR_OPENGL_ES1CL
-
-for(p, QMAKE_LIBDIR_OPENGL_ES1CL) {
- exists($$p):LIBS += -L$$p
-}
-
-CONFIG -= qt
-LIBS += $$QMAKE_LIBS_OPENGL_ES1CL
diff --git a/configure b/configure
index 722846c..ae6d724 100755
--- a/configure
+++ b/configure
@@ -1225,7 +1225,7 @@ while [ "$#" -gt 0 ]; do
opengl)
if [ "$VAL" = "auto" ] || [ "$VAL" = "desktop" ] ||
[ "$VAL" = "yes" ] || [ "$VAL" = "no" ] ||
- [ "$VAL" = "es1cl" ] || [ "$VAL" = "es1" ] || [ "$VAL" = "es2" ]; then
+ [ "$VAL" = "es1" ] || [ "$VAL" = "es2" ]; then
CFG_OPENGL="$VAL"
else
UNKNOWN_OPT=yes
@@ -3709,11 +3709,11 @@ Qt/X11 only:
+ -opengl <api> ...... Enable OpenGL support.
With no parameter, this will auto-detect the "best"
OpenGL API to use. If desktop OpenGL is available, it
- will be used. Use desktop, es1, es1cl or es2 for <api>
+ will be used. Use desktop, es1, or es2 for <api>
to force the use of the Desktop (OpenGL 1.x or 2.x),
- OpenGL ES 1.x Common profile, 1.x Common Lite profile
- or 2.x APIs instead. On X11, the EGL API will be used
- to manage GL contexts in the case of OpenGL ES
+ OpenGL ES 1.x Common profile, or 2.x APIs instead.
+ On X11, the EGL API will be used to manage GL
+ contexts in the case of OpenGL ES
-no-openvg ........ Do not support OpenVG.
+ -openvg ........... Enable OpenVG support.
@@ -3867,7 +3867,7 @@ Qt for Embedded Linux only:
-no-opengl .......... Do not support OpenGL.
-opengl <api> ....... Enable OpenGL ES support
With no parameter, this will attempt to auto-detect OpenGL ES 1.x
- or 2.x. Use es1, es1cl or es2 for <api> to override auto-detection.
+ or 2.x. Use es1 or es2 for <api> to override auto-detection.
NOTE: A QGLScreen driver for the hardware is required to support
OpenGL ES on Qt for Embedded Linux.
@@ -4972,7 +4972,7 @@ if [ "$PLATFORM_X11" = "yes" -o "$PLATFORM_QWS" = "yes" ]; then
CFG_EGL=yes
CFG_EGL_GLES_INCLUDES=yes
fi
- if ( [ "$CFG_OPENGL" = "es1" ] || [ "$CFG_OPENGL" = "es1cl" ] || [ "$CFG_OPENGL" = "es2" ] ) && [ "$CFG_EGL" != "yes" ]; then
+ if ( [ "$CFG_OPENGL" = "es1" ] || [ "$CFG_OPENGL" = "es2" ] ) && [ "$CFG_EGL" != "yes" ]; then
echo "The EGL functionality test failed!"
echo " EGL is required for OpenGL ES to manage contexts & surfaces."
echo " You might need to modify the include and library search paths by editing"
@@ -5072,7 +5072,7 @@ if [ "$PLATFORM_X11" = "yes" ]; then
exit 1
fi
- # auto-detect OpenGL support (es1 = OpenGL ES 1.x Common, es1cl = ES 1.x common lite, es2 = OpenGL ES 2.x)
+ # auto-detect OpenGL support (es1 = OpenGL ES 1.x Common, es2 = OpenGL ES 2.x)
if [ "$CFG_OPENGL" = "auto" ] || [ "$CFG_OPENGL" = "yes" ]; then
if "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/x11/opengl "OpenGL" $L_FLAGS $I_FLAGS $l_FLAGS $X11TESTS_FLAGS; then
CFG_OPENGL=desktop
@@ -5080,8 +5080,6 @@ if [ "$PLATFORM_X11" = "yes" ]; then
CFG_OPENGL=es2
elif "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1 "OpenGL ES 1.x" $L_FLAGS $I_FLAGS $l_FLAGS; then
CFG_OPENGL=es1
- elif "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1cl "OpenGL ES 1.x Lite" $L_FLAGS $I_FLAGS $l_FLAGS; then
- CFG_OPENGL=es1cl
else
if [ "$CFG_OPENGL" = "yes" ]; then
echo "All the OpenGL functionality tests failed!"
@@ -5105,16 +5103,6 @@ if [ "$PLATFORM_X11" = "yes" ]; then
*)
;;
esac
- elif [ "$CFG_OPENGL" = "es1cl" ]; then
- # OpenGL ES 1.x common lite
- "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1cl "OpenGL ES 1.x Lite" $L_FLAGS $I_FLAGS $l_FLAGS
- if [ $? != "0" ]; then
- echo "The OpenGL ES 1.x Common Lite Profile functionality test failed!"
- echo " You might need to modify the include and library search paths by editing"
- echo " QMAKE_INCDIR_OPENGL_ES1CL, QMAKE_LIBDIR_OPENGL_ES1CL and QMAKE_LIBS_OPENGL_ES1CL in"
- echo " ${XQMAKESPEC}."
- exit 1
- fi
elif [ "$CFG_OPENGL" = "es1" ]; then
# OpenGL ES 1.x
"$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1 "OpenGL ES 1.x" $L_FLAGS $I_FLAGS $l_FLAGS
@@ -5424,14 +5412,12 @@ fi
# QWS
if [ "$PLATFORM_QWS" = "yes" ]; then
- # auto-detect OpenGL support (es1 = OpenGL ES 1.x Common, es1cl = ES 1.x common lite, es2 = OpenGL ES 2.x)
+ # auto-detect OpenGL support (es1 = OpenGL ES 1.x Common, es2 = OpenGL ES 2.x)
if [ "$CFG_OPENGL" = "yes" ]; then
if "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles2 "OpenGL ES 2.x" $L_FLAGS $I_FLAGS $l_FLAGS; then
CFG_OPENGL=es2
elif "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1 "OpenGL ES 1.x" $L_FLAGS $I_FLAGS $l_FLAGS; then
CFG_OPENGL=es1
- elif "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1cl "OpenGL ES 1.x Lite" $L_FLAGS $I_FLAGS $l_FLAGS; then
- CFG_OPENGL=es1cl
else
echo "All the OpenGL ES functionality tests failed!"
echo " You might need to modify the include and library search paths by editing"
@@ -6072,7 +6058,7 @@ else
QT_CONFIG="$QT_CONFIG opengl"
fi
-if [ "$CFG_OPENGL" = "es1" ] || [ "$CFG_OPENGL" = "es1cl" ] || [ "$CFG_OPENGL" = "es2" ]; then
+if [ "$CFG_OPENGL" = "es1" ] || [ "$CFG_OPENGL" = "es2" ]; then
if [ "$PLATFORM_QWS" = "yes" ]; then
QCONFIG_FLAGS="$QCONFIG_FLAGS Q_BACKINGSTORE_SUBSURFACES"
QCONFIG_FLAGS="$QCONFIG_FLAGS Q_USE_EGLWINDOWSURFACE"
@@ -6085,11 +6071,6 @@ if [ "$CFG_OPENGL" = "es1" ]; then
QT_CONFIG="$QT_CONFIG opengles1"
fi
-if [ "$CFG_OPENGL" = "es1cl" ]; then
- QCONFIG_FLAGS="$QCONFIG_FLAGS QT_OPENGL_ES_1_CL"
- QT_CONFIG="$QT_CONFIG opengles1cl"
-fi
-
if [ "$CFG_OPENGL" = "es2" ]; then
QCONFIG_FLAGS="$QCONFIG_FLAGS QT_OPENGL_ES_2"
QT_CONFIG="$QT_CONFIG opengles2"
@@ -7513,8 +7494,6 @@ if [ "$CFG_OPENGL" = "desktop" ]; then
echo "OpenGL support ...... yes (Desktop OpenGL)"
elif [ "$CFG_OPENGL" = "es1" ]; then
echo "OpenGL support ...... yes (OpenGL ES 1.x Common profile)"
-elif [ "$CFG_OPENGL" = "es1cl" ]; then
- echo "OpenGL support ...... yes (OpenGL ES 1.x Common Lite profile)"
elif [ "$CFG_OPENGL" = "es2" ]; then
echo "OpenGL support ...... yes (OpenGL ES 2.x)"
else
diff --git a/demos/demos.pro b/demos/demos.pro
index 5a9b6db..08dd8af 100644
--- a/demos/demos.pro
+++ b/demos/demos.pro
@@ -38,7 +38,7 @@ wince*: SUBDIRS = \
demos_undo \
demos_sub-attaq
-contains(QT_CONFIG, opengl):!contains(QT_CONFIG, opengles1):!contains(QT_CONFIG, opengles1cl):!contains(QT_CONFIG, opengles2):{
+contains(QT_CONFIG, opengl):!contains(QT_CONFIG, opengles1):!contains(QT_CONFIG, opengles2):{
SUBDIRS += demos_boxes
}
diff --git a/doc/src/development/qmake-manual.qdoc b/doc/src/development/qmake-manual.qdoc
index 3d5c792..8fc4058 100644
--- a/doc/src/development/qmake-manual.qdoc
+++ b/doc/src/development/qmake-manual.qdoc
@@ -2252,11 +2252,11 @@ For example:
If the OpenGL implementation uses EGL (most OpenGL/ES systems),
then QMAKE_INCDIR_EGL may also need to be set.
- \section1 QMAKE_INCDIR_OPENGL_ES1, QMAKE_INCDIR_OPENGL_ES1CL, QMAKE_INCDIR_OPENGL_ES2
+ \section1 QMAKE_INCDIR_OPENGL_ES1, QMAKE_INCDIR_OPENGL_ES2
These variables contain the location of OpenGL headers files to be added
- to INCLUDEPATH when building an application with OpenGL ES 1, OpenGL ES 1 Common
- Lite or OpenGL ES 2 support respectively.
+ to INCLUDEPATH when building an application with OpenGL ES 1
+ or OpenGL ES 2 support respectively.
The value of this variable is typically handled by \c qmake or
\l{#QMAKESPEC}{qmake.conf} and rarely needs to be modified.
@@ -2510,10 +2510,10 @@ For example:
variable is typically handled by \c qmake or
\l{#QMAKESPEC}{qmake.conf} and rarely needs to be modified.
- \section1 QMAKE_LIBS_OPENGL_ES1, QMAKE_LIBS_OPENGL_ES1CL, QMAKE_LIBS_OPENGL_ES2
+ \section1 QMAKE_LIBS_OPENGL_ES1, QMAKE_LIBS_OPENGL_ES2
- These variables contain all the OpenGL libraries for OpenGL ES 1,
- OpenGL ES 1 Common Lite profile and OpenGL ES 2.
+ These variables contain all the OpenGL libraries for OpenGL ES 1
+ and OpenGL ES 2.
The value of these variables is typically handled by \c qmake or
\l{#QMAKESPEC}{qmake.conf} and rarely needs to be modified.
diff --git a/doc/src/platforms/wince-opengl.qdoc b/doc/src/platforms/wince-opengl.qdoc
index afc1c0b..c1be4bc 100644
--- a/doc/src/platforms/wince-opengl.qdoc
+++ b/doc/src/platforms/wince-opengl.qdoc
@@ -53,7 +53,7 @@ Windows CE window manager.
\section2 Configure
-To configure Qt for Windows Mobile 5.0 and OpenGL ES Common Lite support
+To configure Qt for Windows Mobile 5.0 and OpenGL ES Common support
you can run \c{configure} like this:
\snippet doc/src/snippets/code/doc_src_wince-opengl.qdoc 0
@@ -61,17 +61,12 @@ you can run \c{configure} like this:
OpenGL ES includes profiles for floating-point and fixed-point arithmetic.
The floating point profile is called OpenGL ES CM (Common) and the
fixed-point profile is called OpenGL ES CL (Common Lite).
+The fixed-point profile is no longer supported since Qt 4.7.
You can run \c{configure} with the \c{-opengl-es-cm} option for the Common
-profile or \c{-opengl-es-cl} for the Common Lite profile. In both cases,
-ensure that the \c{lib} and \c{includes} paths include the OpenGL ES
+profile. Ensure that the \c{lib} and \c{includes} paths include the OpenGL ES
headers and libararies from your SDK. The OpenGL ES lib should be called
-either \c{libGLES_CM.lib} for the Common profile or \c{libGLES_CL.lib} for
-the Common Lite profile.
-
-The distinction between the Common and Common Lite profiles is important,
-because the Common Lite profile has less functionality and only supports a
-fixed-point vertex format.
+either \c{libGLES_CM.lib} for the Common profile.
To start programming with Qt and OpenGL ES on Windows CE, you can start
with the \l{Hello GL ES Example}. This example shows how to use QGLWidget
diff --git a/doc/src/snippets/code/doc_src_wince-opengl.qdoc b/doc/src/snippets/code/doc_src_wince-opengl.qdoc
index eef1540..601b00a 100644
--- a/doc/src/snippets/code/doc_src_wince-opengl.qdoc
+++ b/doc/src/snippets/code/doc_src_wince-opengl.qdoc
@@ -40,5 +40,5 @@
****************************************************************************/
//! [0]
-configure -platform win32-msvc2005 -xplatform wincewm50pocket-msvc2005 -opengl-es-cl
+configure -platform win32-msvc2005 -xplatform wincewm50pocket-msvc2005 -opengl-es-cm
//! [0]
diff --git a/examples/opengl/hellogl_es/cl_helper.h b/examples/opengl/hellogl_es/cl_helper.h
deleted file mode 100644
index 4f4c2bd..0000000
--- a/examples/opengl/hellogl_es/cl_helper.h
+++ /dev/null
@@ -1,133 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifdef QT_OPENGL_ES_1_CL
-
-//! [0]
-#define FLOAT2X(f) ((int) ( (f) * (65536)))
-#define X2FLOAT(x) ((float)(x) / 65536.0f)
-
-#define f2vt(f) FLOAT2X(f)
-#define vt2f(x) X2FLOAT(x)
-
-#define q_vertexType GLfixed
-#define q_vertexTypeEnum GL_FIXED
-
-#define q_glFog glFogx
-#define q_glFogv glFogxv
-//! [0]
-
-#define q_glLight glLightx
-#define q_glLightv glLightxv
-#define q_glLightModel glLightModelx
-#define q_glLightModelv glLightModelxv
-
-#define q_glAlphaFunc glAlphaFuncx
-
-#define q_glMaterial glMaterialx
-#define q_glMaterialv glMaterialxv
-#define q_glColor4 glColor4x
-
-#define q_glTexParameter glTexParameterx
-#define q_glTexEnv glTexEnvx
-
-#define q_glOrtho glOrthox
-#define q_glFrustum glFrustumx
-
-#define q_glTranslate glTranslatex
-#define q_glScale glScalex
-#define q_glRotate glRotatex
-#define q_glLoadMatrix glLoadMatrixx
-
-#define q_glClearColor glClearColorx
-
-#define q_glMultMatrix glMultMatrixx
-
-#define q_glNormal3 glNormal3x
-
-#define q_glPolygonOffset glPolygonOffsetx
-#define q_glPointSize glPointSizex
-
-//! [1]
-#else
-
-#define f2vt(f) (f)
-#define vt2f(x) (x)
-
-#define q_vertexType GLfloat
-#define q_vertexTypeEnum GL_FLOAT
-
-#define q_glFog glFogf
-#define q_glFogv glFogfv
-//! [1]
-
-#define q_glLight glLightf
-#define q_glLightv glLightfv
-#define q_glLightModel glLightModelf
-#define q_glLightModelv glLightModelfv
-
-#define q_glAlphaFunc glAlphaFuncf
-
-#define q_glMaterial glMaterialf
-#define q_glMaterialv glMaterialfv
-#define q_glColor4 glColor4f
-
-#define q_glTexParameter glTexParameterf
-#define q_glTexEnv glTexEnvf
-
-#define q_glOrtho glOrthof
-#define q_glFrustum glFrustumf
-
-#define q_glTranslate glTranslatef
-#define q_glScale glScalef
-#define q_glRotate glRotatef
-#define q_glLoadMatrix glLoadMatrixf
-
-#define q_glClearColor glClearColor
-
-#define q_glMultMatrix glMultMatrixf
-
-#define q_glNormal3 glNormal3f
-
-#define q_glPolygonOffset glPolygonOffsetf
-#define q_glPointSize glPointSizef
-
-#endif
diff --git a/examples/opengl/hellogl_es/glwidget.cpp b/examples/opengl/hellogl_es/glwidget.cpp
index 9a45a11..8a6543d 100644
--- a/examples/opengl/hellogl_es/glwidget.cpp
+++ b/examples/opengl/hellogl_es/glwidget.cpp
@@ -44,7 +44,6 @@
#include <math.h>
#include "bubble.h"
-#include "cl_helper.h"
const int bubbleNum = 8;
@@ -114,9 +113,9 @@ void GLWidget::paintQtLogo()
{
glDisable(GL_TEXTURE_2D);
glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(3,q_vertexTypeEnum,0, createdVertices);
+ glVertexPointer(3,GL_FLOAT,0, createdVertices);
glEnableClientState(GL_NORMAL_ARRAY);
- glNormalPointer(q_vertexTypeEnum,0,createdNormals);
+ glNormalPointer(GL_FLOAT,0,createdNormals);
glDrawArrays(GL_TRIANGLES, 0, m_vertexNumber / 3);
}
//! [2]
@@ -125,83 +124,83 @@ void GLWidget::paintTexturedCube()
{
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, m_uiTexture);
- q_vertexType afVertices[] = {
- f2vt(-0.5), f2vt(0.5), f2vt(0.5), f2vt(0.5),f2vt(-0.5),f2vt(0.5),f2vt(-0.5),f2vt(-0.5),f2vt(0.5),
- f2vt(0.5), f2vt(-0.5), f2vt(0.5), f2vt(-0.5),f2vt(0.5),f2vt(0.5),f2vt(0.5),f2vt(0.5),f2vt(0.5),
- f2vt(-0.5), f2vt(-0.5), f2vt(-0.5), f2vt(0.5),f2vt(-0.5),f2vt(-0.5),f2vt(-0.5),f2vt(0.5),f2vt(-0.5),
- f2vt(0.5), f2vt(0.5), f2vt(-0.5), f2vt(-0.5),f2vt(0.5),f2vt(-0.5),f2vt(0.5),f2vt(-0.5),f2vt(-0.5),
-
- f2vt(0.5), f2vt(-0.5), f2vt(-0.5), f2vt(0.5),f2vt(-0.5),f2vt(0.5),f2vt(0.5),f2vt(0.5),f2vt(-0.5),
- f2vt(0.5), f2vt(0.5), f2vt(0.5), f2vt(0.5),f2vt(0.5),f2vt(-0.5),f2vt(0.5),f2vt(-0.5),f2vt(0.5),
- f2vt(-0.5), f2vt(0.5), f2vt(-0.5), f2vt(-0.5),f2vt(-0.5),f2vt(0.5),f2vt(-0.5),f2vt(-0.5),f2vt(-0.5),
- f2vt(-0.5), f2vt(-0.5), f2vt(0.5), f2vt(-0.5),f2vt(0.5),f2vt(-0.5),f2vt(-0.5),f2vt(0.5),f2vt(0.5),
-
- f2vt(0.5), f2vt(0.5), f2vt(-0.5), f2vt(-0.5), f2vt(0.5), f2vt(0.5), f2vt(-0.5), f2vt(0.5), f2vt(-0.5),
- f2vt(-0.5), f2vt(0.5), f2vt(0.5), f2vt(0.5), f2vt(0.5), f2vt(-0.5), f2vt(0.5), f2vt(0.5), f2vt(0.5),
- f2vt(-0.5), f2vt(-0.5), f2vt(-0.5), f2vt(-0.5), f2vt(-0.5), f2vt(0.5), f2vt(0.5), f2vt(-0.5), f2vt(-0.5),
- f2vt(0.5), f2vt(-0.5), f2vt(0.5), f2vt(0.5), f2vt(-0.5), f2vt(-0.5), f2vt(-0.5), f2vt(-0.5), f2vt(0.5)
+ GLfloat afVertices[] = {
+ -0.5, 0.5, 0.5, 0.5,-0.5,0.5,-0.5,-0.5,0.5,
+ 0.5, -0.5, 0.5, -0.5,0.5,0.5,0.5,0.5,0.5,
+ -0.5, -0.5, -0.5, 0.5,-0.5,-0.5,-0.5,0.5,-0.5,
+ 0.5, 0.5, -0.5, -0.5,0.5,-0.5,0.5,-0.5,-0.5,
+
+ 0.5, -0.5, -0.5, 0.5,-0.5,0.5,0.5,0.5,-0.5,
+ 0.5, 0.5, 0.5, 0.5,0.5,-0.5,0.5,-0.5,0.5,
+ -0.5, 0.5, -0.5, -0.5,-0.5,0.5,-0.5,-0.5,-0.5,
+ -0.5, -0.5, 0.5, -0.5,0.5,-0.5,-0.5,0.5,0.5,
+
+ 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, -0.5, 0.5, -0.5,
+ -0.5, 0.5, 0.5, 0.5, 0.5, -0.5, 0.5, 0.5, 0.5,
+ -0.5, -0.5, -0.5, -0.5, -0.5, 0.5, 0.5, -0.5, -0.5,
+ 0.5, -0.5, 0.5, 0.5, -0.5, -0.5, -0.5, -0.5, 0.5
};
glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(3,q_vertexTypeEnum,0,afVertices);
-
- q_vertexType afTexCoord[] = {
- f2vt(0.0f),f2vt(0.0f), f2vt(1.0f),f2vt(1.0f), f2vt(1.0f),f2vt(0.0f),
- f2vt(1.0f),f2vt(1.0f), f2vt(0.0f),f2vt(0.0f), f2vt(0.0f),f2vt(1.0f),
- f2vt(1.0f),f2vt(1.0f), f2vt(1.0f),f2vt(0.0f), f2vt(0.0f),f2vt(1.0f),
- f2vt(0.0f),f2vt(0.0f), f2vt(0.0f),f2vt(1.0f), f2vt(1.0f),f2vt(0.0f),
-
- f2vt(1.0f),f2vt(1.0f), f2vt(1.0f),f2vt(0.0f), f2vt(0.0f),f2vt(1.0f),
- f2vt(0.0f),f2vt(0.0f), f2vt(0.0f),f2vt(1.0f), f2vt(1.0f),f2vt(0.0f),
- f2vt(0.0f),f2vt(0.0f), f2vt(1.0f),f2vt(1.0f), f2vt(1.0f),f2vt(0.0f),
- f2vt(1.0f),f2vt(1.0f), f2vt(0.0f),f2vt(0.0f), f2vt(0.0f),f2vt(1.0f),
-
- f2vt(0.0f),f2vt(1.0f), f2vt(1.0f),f2vt(0.0f), f2vt(1.0f),f2vt(1.0f),
- f2vt(1.0f),f2vt(0.0f), f2vt(0.0f),f2vt(1.0f), f2vt(0.0f),f2vt(0.0f),
- f2vt(1.0f),f2vt(0.0f), f2vt(1.0f),f2vt(1.0f), f2vt(0.0f),f2vt(0.0f),
- f2vt(0.0f),f2vt(1.0f), f2vt(0.0f),f2vt(0.0f), f2vt(1.0f),f2vt(1.0f)
+ glVertexPointer(3,GL_FLOAT,0,afVertices);
+
+ GLfloat afTexCoord[] = {
+ 0.0f,0.0f, 1.0f,1.0f, 1.0f,0.0f,
+ 1.0f,1.0f, 0.0f,0.0f, 0.0f,1.0f,
+ 1.0f,1.0f, 1.0f,0.0f, 0.0f,1.0f,
+ 0.0f,0.0f, 0.0f,1.0f, 1.0f,0.0f,
+
+ 1.0f,1.0f, 1.0f,0.0f, 0.0f,1.0f,
+ 0.0f,0.0f, 0.0f,1.0f, 1.0f,0.0f,
+ 0.0f,0.0f, 1.0f,1.0f, 1.0f,0.0f,
+ 1.0f,1.0f, 0.0f,0.0f, 0.0f,1.0f,
+
+ 0.0f,1.0f, 1.0f,0.0f, 1.0f,1.0f,
+ 1.0f,0.0f, 0.0f,1.0f, 0.0f,0.0f,
+ 1.0f,0.0f, 1.0f,1.0f, 0.0f,0.0f,
+ 0.0f,1.0f, 0.0f,0.0f, 1.0f,1.0f
};
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glTexCoordPointer(2,q_vertexTypeEnum,0,afTexCoord);
+ glTexCoordPointer(2,GL_FLOAT,0,afTexCoord);
- q_vertexType afNormals[] = {
+ GLfloat afNormals[] = {
- f2vt(0),f2vt(0),f2vt(-1), f2vt(0),f2vt(0),f2vt(-1), f2vt(0),f2vt(0),f2vt(-1),
- f2vt(0),f2vt(0),f2vt(-1), f2vt(0),f2vt(0),f2vt(-1), f2vt(0),f2vt(0),f2vt(-1),
- f2vt(0),f2vt(0),f2vt(1), f2vt(0),f2vt(0),f2vt(1), f2vt(0),f2vt(0),f2vt(1),
- f2vt(0),f2vt(0),f2vt(1), f2vt(0),f2vt(0),f2vt(1), f2vt(0),f2vt(0),f2vt(1),
+ 0,0,-1, 0,0,-1, 0,0,-1,
+ 0,0,-1, 0,0,-1, 0,0,-1,
+ 0,0,1, 0,0,1, 0,0,1,
+ 0,0,1, 0,0,1, 0,0,1,
- f2vt(-1),f2vt(0),f2vt(0), f2vt(-1),f2vt(0),f2vt(0), f2vt(-1),f2vt(0),f2vt(0),
- f2vt(-1),f2vt(0),f2vt(0), f2vt(-1),f2vt(0),f2vt(0), f2vt(-1),f2vt(0),f2vt(0),
- f2vt(1),f2vt(0),f2vt(0), f2vt(1),f2vt(0),f2vt(0), f2vt(1),f2vt(0),f2vt(0),
- f2vt(1),f2vt(0),f2vt(0), f2vt(1),f2vt(0),f2vt(0), f2vt(1),f2vt(0),f2vt(0),
+ -1,0,0, -1,0,0, -1,0,0,
+ -1,0,0, -1,0,0, -1,0,0,
+ 1,0,0, 1,0,0, 1,0,0,
+ 1,0,0, 1,0,0, 1,0,0,
- f2vt(0),f2vt(-1),f2vt(0), f2vt(0),f2vt(-1),f2vt(0), f2vt(0),f2vt(-1),f2vt(0),
- f2vt(0),f2vt(-1),f2vt(0), f2vt(0),f2vt(-1),f2vt(0), f2vt(0),f2vt(-1),f2vt(0),
- f2vt(0),f2vt(1),f2vt(0), f2vt(0),f2vt(1),f2vt(0), f2vt(0),f2vt(1),f2vt(0),
- f2vt(0),f2vt(1),f2vt(0), f2vt(0),f2vt(1),f2vt(0), f2vt(0),f2vt(1),f2vt(0)
+ 0,-1,0, 0,-1,0, 0,-1,0,
+ 0,-1,0, 0,-1,0, 0,-1,0,
+ 0,1,0, 0,1,0, 0,1,0,
+ 0,1,0, 0,1,0, 0,1,0
};
glEnableClientState(GL_NORMAL_ARRAY);
- glNormalPointer(q_vertexTypeEnum,0,afNormals);
+ glNormalPointer(GL_FLOAT,0,afNormals);
glDrawArrays(GL_TRIANGLES, 0, 36);
}
void GLWidget::initializeGL ()
{
- q_glClearColor(f2vt(0.1f), f2vt(0.1f), f2vt(0.2f), f2vt(1.0f));
+ glClearColor(0.1f, 0.1f, 0.2f, 1.0f);
glEnable(GL_TEXTURE_2D);
glGenTextures(1, &m_uiTexture);
m_uiTexture = bindTexture(QImage(":/qt.png"));
- q_glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
- q_glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
- q_vertexType aLightPosition[] = {f2vt(0.0f),f2vt(0.3f),f2vt(1.0f),f2vt(0.0f)};
+ GLfloat aLightPosition[] = {0.0f,0.3f,1.0f,0.0f};
- q_glLightv(GL_LIGHT0, GL_SPOT_DIRECTION, aLightPosition);
+ glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, aLightPosition);
m_fAngle = 0;
m_fScale = 1;
createGeometry();
@@ -230,12 +229,12 @@ void GLWidget::paintGL()
//Since OpenGL ES does not support glPush/PopAttrib(GL_ALL_ATTRIB_BITS)
//we have to take care of the states ourselves
- q_glClearColor(f2vt(0.1f), f2vt(0.1f), f2vt(0.2f), f2vt(1.0f));
+ glClearColor(0.1f, 0.1f, 0.2f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_TEXTURE_2D);
- q_glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
- q_glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
@@ -248,14 +247,14 @@ void GLWidget::paintGL()
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
- q_glRotate(f2vt(m_fAngle), f2vt(0.0), f2vt(1.0), f2vt(0.0));
- q_glRotate(f2vt(m_fAngle), f2vt(1.0), f2vt(0.0), f2vt(0.0));
- q_glRotate(f2vt(m_fAngle), f2vt(0.0), f2vt(0.0), f2vt(1.0));
- q_glScale(f2vt(m_fScale), f2vt(m_fScale),f2vt(m_fScale));
- q_glTranslate(f2vt(0),f2vt(-0.2),f2vt(0));
+ glRotatef(m_fAngle, 0.0f, 1.0f, 0.0f);
+ glRotatef(m_fAngle, 1.0f, 0.0f, 0.0f);
+ glRotatef(m_fAngle, 0.0f, 0.0f, 1.0f);
+ glScalef(m_fScale, m_fScale,m_fScale);
+ glTranslatef(0.0f,-0.2f,0.0f);
- q_vertexType matDiff[] = {f2vt(0.40), f2vt(1.0), f2vt(0.0), f2vt(1.0)};
- q_glMaterialv(GL_FRONT_AND_BACK, GL_DIFFUSE, matDiff);
+ GLfloat matDiff[] = {0.40f, 1.0f, 0.0f, 1.0f};
+ glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, matDiff);
if (qtLogo)
paintQtLogo();
@@ -376,11 +375,11 @@ void GLWidget::createGeometry()
//! [1]
m_vertexNumber = vertices.size();
- createdVertices = new q_vertexType[m_vertexNumber];
- createdNormals = new q_vertexType[m_vertexNumber];
+ createdVertices = new GLfloat[m_vertexNumber];
+ createdNormals = new GLfloat[m_vertexNumber];
for (int i = 0;i < m_vertexNumber;i++) {
- createdVertices[i] = f2vt(vertices.at(i) * 2);
- createdNormals[i] = f2vt(normals.at(i));
+ createdVertices[i] = vertices.at(i) * 2;
+ createdNormals[i] = normals.at(i);
}
vertices.clear();
normals.clear();
diff --git a/examples/opengl/hellogl_es/glwidget.h b/examples/opengl/hellogl_es/glwidget.h
index 7a8df53..3b2b5d4 100644
--- a/examples/opengl/hellogl_es/glwidget.h
+++ b/examples/opengl/hellogl_es/glwidget.h
@@ -45,7 +45,6 @@
#include <QGLWidget>
#include <QTime>
-#include "cl_helper.h"
class Bubble;
@@ -76,8 +75,8 @@ private:
void extrude(qreal x1, qreal y1, qreal x2, qreal y2);
QList<qreal> vertices;
QList<qreal> normals;
- q_vertexType *createdVertices;
- q_vertexType *createdNormals;
+ GLfloat *createdVertices;
+ GLfloat *createdNormals;
int m_vertexNumber;
bool qtLogo;
QList<Bubble*> bubbles;
diff --git a/examples/opengl/opengl.pro b/examples/opengl/opengl.pro
index eaac9b8..c3fbc77 100644
--- a/examples/opengl/opengl.pro
+++ b/examples/opengl/opengl.pro
@@ -1,14 +1,12 @@
TEMPLATE = subdirs
-contains(QT_CONFIG, opengles1)|contains(QT_CONFIG, opengles1cl)|contains(QT_CONFIG, opengles2){
+contains(QT_CONFIG, opengles1)|contains(QT_CONFIG, opengles2){
contains(QT_CONFIG, opengles2) {
SUBDIRS = hellogl_es2
} else {
SUBDIRS = hellogl_es
}
- !contains(QT_CONFIG, opengles1cl) {
- SUBDIRS += textures
- }
+ SUBDIRS += textures
contains(QT_CONFIG, opengles1) {
SUBDIRS += hellogl
}
diff --git a/mkspecs/common/linux.conf b/mkspecs/common/linux.conf
index 1ae5608..4fbe2dc 100644
--- a/mkspecs/common/linux.conf
+++ b/mkspecs/common/linux.conf
@@ -15,8 +15,6 @@ QMAKE_INCDIR_OPENGL = /usr/X11R6/include
QMAKE_LIBDIR_OPENGL = /usr/X11R6/lib
QMAKE_INCDIR_OPENGL_ES1 = $$QMAKE_INCDIR_OPENGL
QMAKE_LIBDIR_OPENGL_ES1 = $$QMAKE_LIBDIR_OPENGL
-QMAKE_INCDIR_OPENGL_ES1CL = $$QMAKE_INCDIR_OPENGL
-QMAKE_LIBDIR_OPENGL_ES1CL = $$QMAKE_LIBDIR_OPENGL
QMAKE_INCDIR_OPENGL_ES2 = $$QMAKE_INCDIR_OPENGL
QMAKE_LIBDIR_OPENGL_ES2 = $$QMAKE_LIBDIR_OPENGL
QMAKE_INCDIR_EGL =
@@ -33,7 +31,6 @@ QMAKE_LIBS_EGL = -lEGL
QMAKE_LIBS_OPENGL = -lGLU -lGL
QMAKE_LIBS_OPENGL_QT = -lGL
QMAKE_LIBS_OPENGL_ES1 = -lGLES_CM
-QMAKE_LIBS_OPENGL_ES1CL = -lGLES_CL
QMAKE_LIBS_OPENGL_ES2 = -lGLESv2
QMAKE_LIBS_OPENVG = -lOpenVG
QMAKE_LIBS_THREAD = -lpthread
diff --git a/mkspecs/common/wince/qmake.conf b/mkspecs/common/wince/qmake.conf
index ff99f1b..705cdc3 100644
--- a/mkspecs/common/wince/qmake.conf
+++ b/mkspecs/common/wince/qmake.conf
@@ -66,7 +66,6 @@ QMAKE_LIBS_COMPAT =
QMAKE_LIBS_EGL = libEGL.lib
QMAKE_LIBS_OPENGL_ES1 = libGLES_CM.lib
-QMAKE_LIBS_OPENGL_ES1CL = libGLES_CL.lib
QMAKE_LIBS_OPENGL_ES2 = libGLESv2.lib
QMAKE_LIBS_QT_ENTRY = -lqtmain
diff --git a/mkspecs/features/egl.prf b/mkspecs/features/egl.prf
index 00f70d3..7e7d098 100644
--- a/mkspecs/features/egl.prf
+++ b/mkspecs/features/egl.prf
@@ -11,14 +11,6 @@ wince*:contains(QT_CONFIG, opengles1) {
exists($$p):LIBS_PRIVATE += -L$$p
}
DEFINES += QT_GLES_EGL
-} else:wince*:contains(QT_CONFIG, opengles1cl) {
- INCLUDEPATH += $$QMAKE_INCDIR_OPENGL_ES1CL
- LIBS_PRIVATE += $$QMAKE_LIBS_OPENGL_ES1CL
- LIBS += $$QMAKE_LFLAGS_EGL
- for(p, QMAKE_LIBDIR_OPENGL_ES1CL) {
- exists($$p):LIBS_PRIVATE += -L$$p
- }
- DEFINES += QT_GLES_EGL
} else {
INCLUDEPATH += $$QMAKE_INCDIR_EGL
LIBS_PRIVATE += $$QMAKE_LIBS_EGL
diff --git a/mkspecs/features/unix/opengl.prf b/mkspecs/features/unix/opengl.prf
index f2db819..74a5149 100644
--- a/mkspecs/features/unix/opengl.prf
+++ b/mkspecs/features/unix/opengl.prf
@@ -3,11 +3,6 @@ contains(QT_CONFIG, opengles1) {
!isEmpty(QMAKE_LIBDIR_OPENGL_ES1):QMAKE_LIBDIR += $$QMAKE_LIBDIR_OPENGL_ES1
target_qt:LIBS_PRIVATE += $$QMAKE_LIBS_OPENGL_ES1
else:LIBS += $$QMAKE_LIBS_OPENGL_ES1
-} else:contains(QT_CONFIG, opengles1cl) {
- INCLUDEPATH += $$QMAKE_INCDIR_OPENGL_ES1CL
- !isEmpty(QMAKE_LIBDIR_OPENGL_ES1CL):QMAKE_LIBDIR += $$QMAKE_LIBDIR_OPENGL_ES1CL
- target_qt:LIBS_PRIVATE += $$QMAKE_LIBS_OPENGL_ES1CL
- else:LIBS += $$QMAKE_LIBS_OPENGL_ES1CL
} else:contains(QT_CONFIG, opengles2) {
INCLUDEPATH += $$QMAKE_INCDIR_OPENGL_ES2
!isEmpty(QMAKE_LIBDIR_OPENGL_ES2):QMAKE_LIBDIR += $$QMAKE_LIBDIR_OPENGL_ES2
diff --git a/mkspecs/unsupported/linux-host-g++/qmake.conf b/mkspecs/unsupported/linux-host-g++/qmake.conf
index 8a480c4..7b17789 100644
--- a/mkspecs/unsupported/linux-host-g++/qmake.conf
+++ b/mkspecs/unsupported/linux-host-g++/qmake.conf
@@ -88,8 +88,6 @@ QMAKE_INCDIR_OPENGL = /usr/X11R6/include
QMAKE_LIBDIR_OPENGL = /usr/X11R6/lib
QMAKE_INCDIR_OPENGL_ES1 = $$QMAKE_INCDIR_OPENGL
QMAKE_LIBDIR_OPENGL_ES1 = $$QMAKE_LIBDIR_OPENGL
-QMAKE_INCDIR_OPENGL_ES1CL = $$QMAKE_INCDIR_OPENGL
-QMAKE_LIBDIR_OPENGL_ES1CL = $$QMAKE_LIBDIR_OPENGL
QMAKE_INCDIR_OPENGL_ES2 = $$QMAKE_INCDIR_OPENGL
QMAKE_LIBDIR_OPENGL_ES2 = $$QMAKE_LIBDIR_OPENGL
QMAKE_INCDIR_EGL =
@@ -106,7 +104,6 @@ QMAKE_LIBS_EGL = -lEGL
QMAKE_LIBS_OPENGL = -lGLU -lGL
QMAKE_LIBS_OPENGL_QT = -lGL
QMAKE_LIBS_OPENGL_ES1 = -lGLES_CM
-QMAKE_LIBS_OPENGL_ES1CL = -lGLES_CL
QMAKE_LIBS_OPENGL_ES2 = -lGLESv2
QMAKE_LIBS_OPENVG = -lOpenVG
QMAKE_LIBS_THREAD = -lpthread
diff --git a/src/opengl/opengl.pro b/src/opengl/opengl.pro
index 7338534..ff42a49 100644
--- a/src/opengl/opengl.pro
+++ b/src/opengl/opengl.pro
@@ -13,7 +13,6 @@ include(../qbase.pri)
!win32:!embedded:!mac:CONFIG += x11
contains(QT_CONFIG, opengl):CONFIG += opengl
contains(QT_CONFIG, opengles1):CONFIG += opengles1
-contains(QT_CONFIG, opengles1cl):CONFIG += opengles1cl
contains(QT_CONFIG, opengles2):CONFIG += opengles2
contains(QT_CONFIG, egl):CONFIG += egl
@@ -43,7 +42,7 @@ SOURCES += qgl.cpp \
SOURCES += qpaintengine_opengl.cpp
}
-!contains(QT_CONFIG, opengles1):!contains(QT_CONFIG, opengles1cl) {
+!contains(QT_CONFIG, opengles1) {
HEADERS += qglshaderprogram.h \
qglpixmapfilter_p.h \
qgraphicsshadereffect_p.h \
@@ -78,7 +77,7 @@ SOURCES += qgl.cpp \
}
x11 {
- contains(QT_CONFIG, opengles1)|contains(QT_CONFIG, opengles1cl)|contains(QT_CONFIG, opengles2) {
+ contains(QT_CONFIG, opengles1)|contains(QT_CONFIG, opengles2) {
SOURCES += qgl_x11egl.cpp \
qglpixelbuffer_egl.cpp \
qgl_egl.cpp \
@@ -125,8 +124,7 @@ wince*: {
qglpixelbuffer_egl.cpp \
qgl_egl.cpp
- HEADERS += qgl_cl_p.h \
- qgl_egl_p.h \
+ HEADERS += qgl_egl_p.h
}
embedded {
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index bb76f1a..f2d190f 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -67,7 +67,7 @@
#include "qimage.h"
#include "qgl_p.h"
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
#include "gl2paintengineex/qpaintengineex_opengl2_p.h"
#endif
@@ -95,11 +95,6 @@
QT_BEGIN_NAMESPACE
-#ifdef QT_OPENGL_ES_1_CL
-#include "qgl_cl_p.h"
-#endif
-
-
#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS)
QGLExtensionFuncs QGLContextPrivate::qt_extensionFuncs;
#endif
@@ -1655,7 +1650,7 @@ QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alp
QImage img(size, alpha_format ? QImage::Format_ARGB32_Premultiplied : QImage::Format_RGB32);
int w = size.width();
int h = size.height();
-#if !defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_ES_1)
//### glGetTexImage not in GL ES 2.0, need to do something else here!
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
#endif
@@ -2433,7 +2428,7 @@ QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target,
{
Q_Q(QGLContext);
QPixmapData *pd = pixmap.pixmapData();
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
if (target == GL_TEXTURE_2D && pd->classId() == QPixmapData::OpenGLClass) {
const QGLPixmapData *data = static_cast<const QGLPixmapData *>(pd);
@@ -2680,41 +2675,41 @@ void QGLContext::deleteTexture(QMacCompatGLuint id)
}
#endif
-void qt_add_rect_to_array(const QRectF &r, q_vertexType *array)
+void qt_add_rect_to_array(const QRectF &r, GLfloat *array)
{
qreal left = r.left();
qreal right = r.right();
qreal top = r.top();
qreal bottom = r.bottom();
- array[0] = f2vt(left);
- array[1] = f2vt(top);
- array[2] = f2vt(right);
- array[3] = f2vt(top);
- array[4] = f2vt(right);
- array[5] = f2vt(bottom);
- array[6] = f2vt(left);
- array[7] = f2vt(bottom);
+ array[0] = left;
+ array[1] = top;
+ array[2] = right;
+ array[3] = top;
+ array[4] = right;
+ array[5] = bottom;
+ array[6] = left;
+ array[7] = bottom;
}
-void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, q_vertexType *array)
+void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, GLfloat *array)
{
- array[0] = f2vt(x1);
- array[1] = f2vt(y1);
- array[2] = f2vt(x2);
- array[3] = f2vt(y1);
- array[4] = f2vt(x2);
- array[5] = f2vt(y2);
- array[6] = f2vt(x1);
- array[7] = f2vt(y2);
+ array[0] = x1;
+ array[1] = y1;
+ array[2] = x2;
+ array[3] = y1;
+ array[4] = x2;
+ array[5] = y2;
+ array[6] = x1;
+ array[7] = y2;
}
#if !defined(QT_OPENGL_ES_2)
static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint textureHeight, GLenum textureTarget)
{
- q_vertexType tx = f2vt(1);
- q_vertexType ty = f2vt(1);
+ GLfloat tx = 1.0f;
+ GLfloat ty = 1.0f;
#ifdef QT_OPENGL_ES
Q_UNUSED(textureWidth);
@@ -2727,20 +2722,20 @@ static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint tex
glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_HEIGHT, &textureHeight);
}
- tx = f2vt(textureWidth);
- ty = f2vt(textureHeight);
+ tx = GLfloat(textureWidth);
+ ty = GLfloat(textureHeight);
}
#endif
- q_vertexType texCoordArray[4*2] = {
+ GLfloat texCoordArray[4*2] = {
0, ty, tx, ty, tx, 0, 0, 0
};
- q_vertexType vertexArray[4*2];
+ GLfloat vertexArray[4*2];
qt_add_rect_to_array(target, vertexArray);
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
- glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray);
+ glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
@@ -4902,7 +4897,7 @@ void QGLWidget::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QM
}
#endif
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_gl_2_engine)
#endif
@@ -4912,7 +4907,7 @@ Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_gl_engine)
Q_OPENGL_EXPORT QPaintEngine* qt_qgl_paint_engine()
{
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
+#if defined(QT_OPENGL_ES_1)
return qt_gl_engine();
#elif defined(QT_OPENGL_ES_2)
return qt_gl_2_engine();
@@ -5035,7 +5030,7 @@ QGLExtensions::Extensions QGLExtensions::currentContextExtensions()
glExtensions |= GenerateMipmap;
glExtensions |= FragmentShader;
#endif
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
+#if defined(QT_OPENGL_ES_1)
if (extensions.match("GL_OES_framebuffer_object"))
glExtensions |= FramebufferObject;
#endif
diff --git a/src/opengl/qgl.h b/src/opengl/qgl.h
index 8ada8ce..64f54a3 100644
--- a/src/opengl/qgl.h
+++ b/src/opengl/qgl.h
@@ -57,7 +57,7 @@ QT_BEGIN_HEADER
#if defined(Q_WS_MAC)
# include <OpenGL/gl.h>
# include <OpenGL/glu.h>
-#elif defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
+#elif defined(QT_OPENGL_ES_1)
# include <GLES/gl.h>
#ifndef GL_DOUBLE
# define GL_DOUBLE GL_FLOAT
diff --git a/src/opengl/qgl_cl_p.h b/src/opengl/qgl_cl_p.h
deleted file mode 100644
index 82b492b..0000000
--- a/src/opengl/qgl_cl_p.h
+++ /dev/null
@@ -1,141 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-
-#ifdef QT_OPENGL_ES_1_CL
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists for the convenience
-// of the QGLWidget class. This header file may change from
-// version to version without notice, or even be removed.
-//
-// We mean it.
-//
-
-QT_BEGIN_NAMESPACE
-
-inline void glTexParameterf (GLenum target, GLenum pname, GLfloat param)
-{
- glTexParameterx(target, pname, FLOAT2X(param));
-}
-inline void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- glClearColorx(FLOAT2X(red) ,FLOAT2X(green), FLOAT2X(blue), FLOAT2X(alpha));
-}
-inline void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- glColor4x(FLOAT2X(red) ,FLOAT2X(green), FLOAT2X(blue), FLOAT2X(alpha));
-}
-
-inline void glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
-{
- glOrthox(FLOAT2X(left), FLOAT2X(right), FLOAT2X(bottom), FLOAT2X(top), FLOAT2X(zNear), FLOAT2X(zFar));
-}
-
-inline void glPointSize (GLfloat size)
-{
- glPointSizex(FLOAT2X(size));
-}
-
-inline void glPolygonOffset (GLfloat factor, GLfloat units)
-{
- glPolygonOffsetx (FLOAT2X(factor), FLOAT2X(units));
-}
-
-inline void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
-{
- glRotatex(FLOAT2X(angle), FLOAT2X(x), FLOAT2X(y), FLOAT2X(z));
-}
-
-inline void glTranslatef (GLfloat x, GLfloat y, GLfloat z)
-{
- glTranslatex(FLOAT2X(x) ,FLOAT2X(y) ,FLOAT2X(z));
-}
-
-inline void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)
-{
- glNormal3x(FLOAT2X(nx), FLOAT2X(ny), FLOAT2X(nz));
-}
-
-inline void glScalef(GLfloat x, GLfloat y, GLfloat z)
-{
- glScalex(FLOAT2X(x), FLOAT2X(y), FLOAT2X(z));
-}
-
-inline void glClearDepthf (GLclampf depth)
-{
- glClearDepthx(FLOAT2X(depth));
-}
-
-inline void glAlphaFunc (GLenum func, GLclampf ref)
-{
- glAlphaFuncx(func, FLOAT2X(ref));
-}
-
-inline void glLoadMatrixf (const GLfloat *_m)
-{
- GLfixed m[16];
- for (int i =0; i < 16; i++)
- m[i] = FLOAT2X(_m[i]);
- glLoadMatrixx(m);
-}
-
-inline void glMultMatrixf (const GLfloat *_m)
-{
- GLfixed m[16];
- for (int i =0; i < 16; i++)
- m[i] = FLOAT2X(_m[i]);
- glMultMatrixx (m);
-}
-
-
-inline void glLineWidth (GLfloat width)
-{
- glLineWidthx(FLOAT2X(width));
-}
-
-QT_END_NAMESPACE
-
-#endif //QT_OPENGL_ES_1_CL
-
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index 9e8e335..d17db3a 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -64,22 +64,6 @@
#include "qcache.h"
#include "qglpaintdevice_p.h"
-#ifndef QT_OPENGL_ES_1_CL
-#define q_vertexType float
-#define q_vertexTypeEnum GL_FLOAT
-#define f2vt(f) (f)
-#define vt2f(x) (x)
-#define i2vt(i) (float(i))
-#else
-#define FLOAT2X(f) (int( (f) * (65536)))
-#define X2FLOAT(x) (float(x) / 65536.0f)
-#define f2vt(f) FLOAT2X(f)
-#define i2vt(i) ((i)*65536)
-#define vt2f(x) X2FLOAT(x)
-#define q_vertexType GLfixed
-#define q_vertexTypeEnum GL_FIXED
-#endif //QT_OPENGL_ES_1_CL
-
#ifdef QT_OPENGL_ES
QT_BEGIN_INCLUDE_NAMESPACE
#if defined(QT_OPENGL_ES_2)
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
index ce80796..f1d2325 100644
--- a/src/opengl/qglframebufferobject.cpp
+++ b/src/opengl/qglframebufferobject.cpp
@@ -44,7 +44,7 @@
#include <qdebug.h>
#include <private/qgl_p.h>
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
#include <private/qpaintengineex_opengl2_p.h>
#endif
@@ -56,10 +56,6 @@
#include <qlibrary.h>
#include <qimage.h>
-#ifdef QT_OPENGL_ES_1_CL
-#include "qgl_cl_p.h"
-#endif
-
QT_BEGIN_NAMESPACE
extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool);
@@ -980,7 +976,7 @@ QImage QGLFramebufferObject::toImage() const
return image;
}
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_buffer_2_engine)
#endif
@@ -995,7 +991,7 @@ QPaintEngine *QGLFramebufferObject::paintEngine() const
if (d->engine)
return d->engine;
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
#if !defined (QT_OPENGL_ES_2)
if (qt_gl_preferGL2Engine()) {
#endif
diff --git a/src/opengl/qglpaintdevice.cpp b/src/opengl/qglpaintdevice.cpp
index 7697570..a0b1a79 100644
--- a/src/opengl/qglpaintdevice.cpp
+++ b/src/opengl/qglpaintdevice.cpp
@@ -48,14 +48,10 @@
#include <private/qpixmapdata_x11gl_p.h>
#endif
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
#include <private/qpixmapdata_gl_p.h>
#endif
-#if defined(QT_OPENGL_ES_1_CL)
-#include "qgl_cl_p.h"
-#endif
-
QT_BEGIN_NAMESPACE
QGLPaintDevice::QGLPaintDevice()
@@ -198,7 +194,7 @@ QGLPaintDevice* QGLPaintDevice::getDevice(QPaintDevice* pd)
glpd = &(static_cast<QGLFramebufferObject*>(pd)->d_func()->glDevice);
break;
case QInternal::Pixmap: {
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
QPixmapData* pmd = static_cast<QPixmap*>(pd)->pixmapData();
if (pmd->classId() == QPixmapData::OpenGLClass)
glpd = static_cast<QGLPixmapData*>(pmd)->glDevice();
diff --git a/src/opengl/qglpixelbuffer.cpp b/src/opengl/qglpixelbuffer.cpp
index 46f7697..eca9550 100644
--- a/src/opengl/qglpixelbuffer.cpp
+++ b/src/opengl/qglpixelbuffer.cpp
@@ -78,7 +78,7 @@
#include <QtCore/qglobal.h>
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
#include <private/qpaintengineex_opengl2_p.h>
#endif
@@ -387,7 +387,7 @@ bool QGLPixelBuffer::isValid() const
return !d->invalid;
}
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_buffer_2_engine)
#endif
@@ -398,7 +398,7 @@ Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_buffer_engine)
/*! \reimp */
QPaintEngine *QGLPixelBuffer::paintEngine() const
{
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
+#if defined(QT_OPENGL_ES_1)
return qt_buffer_engine();
#elif defined(QT_OPENGL_ES_2)
return qt_buffer_2_engine();
diff --git a/src/opengl/qglpixelbuffer_egl.cpp b/src/opengl/qglpixelbuffer_egl.cpp
index ca19011..1e3223e 100644
--- a/src/opengl/qglpixelbuffer_egl.cpp
+++ b/src/opengl/qglpixelbuffer_egl.cpp
@@ -47,10 +47,6 @@
#include <qimage.h>
#include <private/qgl_p.h>
-#ifdef QT_OPENGL_ES_1_CL
-#include "qgl_cl_p.h"
-#endif
-
QT_BEGIN_NAMESPACE
#ifdef EGL_BIND_TO_TEXTURE_RGBA
diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp
index 79484fa..7c6f159 100644
--- a/src/opengl/qglshaderprogram.cpp
+++ b/src/opengl/qglshaderprogram.cpp
@@ -50,7 +50,7 @@
QT_BEGIN_NAMESPACE
-#if !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1)
+#if !defined(QT_OPENGL_ES_1)
/*!
\class QGLShaderProgram
@@ -2943,6 +2943,6 @@ void QGLShaderProgram::setUniformValueArray(const char *name, const QMacCompatGL
}
#endif
-#endif // !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1)
+#endif // !defined(QT_OPENGL_ES_1)
QT_END_NAMESPACE
diff --git a/src/opengl/qglshaderprogram.h b/src/opengl/qglshaderprogram.h
index 24ab986..215750e 100644
--- a/src/opengl/qglshaderprogram.h
+++ b/src/opengl/qglshaderprogram.h
@@ -54,7 +54,7 @@ QT_BEGIN_NAMESPACE
QT_MODULE(OpenGL)
-#if !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1)
+#if !defined(QT_OPENGL_ES_1)
class QGLShaderProgram;
class QGLShaderPrivate;
diff --git a/src/opengl/qgraphicsshadereffect.cpp b/src/opengl/qgraphicsshadereffect.cpp
index dddc85d..f53ef54 100644
--- a/src/opengl/qgraphicsshadereffect.cpp
+++ b/src/opengl/qgraphicsshadereffect.cpp
@@ -40,7 +40,7 @@
****************************************************************************/
#include "qgraphicsshadereffect_p.h"
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
#include "qglshaderprogram.h"
#include "gl2paintengineex/qglcustomshaderstage_p.h"
#define QGL_HAVE_CUSTOM_SHADERS 1
diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp
index 57918d0..3845e43 100644
--- a/src/opengl/qpaintengine_opengl.cpp
+++ b/src/opengl/qpaintengine_opengl.cpp
@@ -71,10 +71,6 @@
#include "private/qwsmanager_p.h"
#endif
-#ifdef QT_OPENGL_ES_1_CL
-#include "qgl_cl_p.h"
-#endif
-
#define QGL_FUNC_CONTEXT QGLContext *ctx = const_cast<QGLContext *>(device->context());
#include <stdlib.h>
@@ -780,7 +776,7 @@ public:
void drawOffscreenPath(const QPainterPath &path);
void composite(const QRectF &rect, const QPoint &maskOffset = QPoint());
- void composite(GLuint primitive, const q_vertexType *vertexArray, int vertexCount, const QPoint &maskOffset = QPoint());
+ void composite(GLuint primitive, const GLfloat *vertexArray, int vertexCount, const QPoint &maskOffset = QPoint());
bool createFragmentPrograms();
void deleteFragmentPrograms();
@@ -1787,7 +1783,7 @@ class QOpenGLTrapezoidToArrayTessellator : public QOpenGLTessellator
public:
QOpenGLTrapezoidToArrayTessellator() : vertices(0), allocated(0), size(0) {}
~QOpenGLTrapezoidToArrayTessellator() { free(vertices); }
- q_vertexType *vertices;
+ GLfloat *vertices;
int allocated;
int size;
QRectF bounds;
@@ -1808,36 +1804,36 @@ void QOpenGLTrapezoidToArrayTessellator::addTrap(const Trapezoid &trap)
if (size > allocated - 12) {
#endif
allocated = qMax(2*allocated, 512);
- vertices = (q_vertexType *)realloc(vertices, allocated * sizeof(q_vertexType));
+ vertices = (GLfloat *)realloc(vertices, allocated * sizeof(GLfloat));
}
QGLTrapezoid t = toGLTrapezoid(trap);
#ifndef QT_OPENGL_ES
- vertices[size++] = f2vt(t.topLeftX);
- vertices[size++] = f2vt(t.top);
- vertices[size++] = f2vt(t.topRightX);
- vertices[size++] = f2vt(t.top);
- vertices[size++] = f2vt(t.bottomRightX);
- vertices[size++] = f2vt(t.bottom);
- vertices[size++] = f2vt(t.bottomLeftX);
- vertices[size++] = f2vt(t.bottom);
+ vertices[size++] = t.topLeftX;
+ vertices[size++] = t.top;
+ vertices[size++] = t.topRightX;
+ vertices[size++] = t.top;
+ vertices[size++] = t.bottomRightX;
+ vertices[size++] = t.bottom;
+ vertices[size++] = t.bottomLeftX;
+ vertices[size++] = t.bottom;
#else
// First triangle
- vertices[size++] = f2vt(t.topLeftX);
- vertices[size++] = f2vt(t.top);
- vertices[size++] = f2vt(t.topRightX);
- vertices[size++] = f2vt(t.top);
- vertices[size++] = f2vt(t.bottomRightX);
- vertices[size++] = f2vt(t.bottom);
+ vertices[size++] = t.topLeftX;
+ vertices[size++] = t.top;
+ vertices[size++] = t.topRightX;
+ vertices[size++] = t.top;
+ vertices[size++] = t.bottomRightX;
+ vertices[size++] = t.bottom;
// Second triangle
- vertices[size++] = f2vt(t.bottomLeftX);
- vertices[size++] = f2vt(t.bottom);
- vertices[size++] = f2vt(t.topLeftX);
- vertices[size++] = f2vt(t.top);
- vertices[size++] = f2vt(t.bottomRightX);
- vertices[size++] = f2vt(t.bottom);
+ vertices[size++] = t.bottomLeftX;
+ vertices[size++] = t.bottom;
+ vertices[size++] = t.topLeftX;
+ vertices[size++] = t.top;
+ vertices[size++] = t.bottomRightX;
+ vertices[size++] = t.bottom;
#endif
}
@@ -1864,7 +1860,7 @@ void QOpenGLPaintEnginePrivate::fillPolygon_dev(const QPointF *polygonPoints, in
if (use_fragment_programs && !(fast_style && has_fast_composition_mode)) {
composite(geometry_mode, tessellator.vertices, tessellator.size / 2);
} else {
- glVertexPointer(2, q_vertexTypeEnum, 0, tessellator.vertices);
+ glVertexPointer(2, GL_FLOAT, 0, tessellator.vertices);
glEnableClientState(GL_VERTEX_ARRAY);
glDrawArrays(geometry_mode, 0, tessellator.size/2);
glDisableClientState(GL_VERTEX_ARRAY);
@@ -2265,7 +2261,7 @@ void QOpenGLPaintEnginePrivate::updateDepthClip()
return;
}
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_ES_1_CL)
+#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
glClearDepthf(0.0f);
#else
glClearDepth(0.0f);
@@ -2281,12 +2277,12 @@ void QOpenGLPaintEnginePrivate::updateDepthClip()
const QVector<QRect> rects = q->state()->clipEnabled ? q->state()->clipRegion.rects() : q->systemClip().rects();
// rectangle count * 2 (triangles) * vertex count * component count (Z omitted)
- QDataBuffer<q_vertexType> clipVertex(rects.size()*2*3*2);
+ QDataBuffer<GLfloat> clipVertex(rects.size()*2*3*2);
for (int i = 0; i < rects.size(); ++i) {
- q_vertexType x = i2vt(rects.at(i).left());
- q_vertexType w = i2vt(rects.at(i).width());
- q_vertexType h = i2vt(rects.at(i).height());
- q_vertexType y = i2vt(rects.at(i).top());
+ GLfloat x = GLfloat(rects.at(i).left());
+ GLfloat w = GLfloat(rects.at(i).width());
+ GLfloat h = GLfloat(rects.at(i).height());
+ GLfloat y = GLfloat(rects.at(i).top());
// First triangle
clipVertex.add(x);
@@ -2314,7 +2310,7 @@ void QOpenGLPaintEnginePrivate::updateDepthClip()
glLoadIdentity();
glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(2, q_vertexTypeEnum, 0, clipVertex.data());
+ glVertexPointer(2, GL_FLOAT, 0, clipVertex.data());
glDrawArrays(GL_TRIANGLES, 0, rects.size()*2*3);
glDisableClientState(GL_VERTEX_ARRAY);
@@ -3106,8 +3102,8 @@ QGLTrapezoidMaskGenerator::QGLTrapezoidMaskGenerator(const QPainterPath &path, c
{
}
-extern void qt_add_rect_to_array(const QRectF &r, q_vertexType *array);
-extern void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, q_vertexType *array);
+extern void qt_add_rect_to_array(const QRectF &r, GLfloat *array);
+extern void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, GLfloat *array);
void QGLTrapezoidMaskGenerator::drawMask(const QRect &rect)
{
@@ -3138,7 +3134,7 @@ void QGLTrapezoidMaskGenerator::drawMask(const QRect &rect)
// clear mask
glBlendFunc(GL_ZERO, GL_ZERO); // clear
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray);
glEnableClientState(GL_VERTEX_ARRAY);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
glDisableClientState(GL_VERTEX_ARRAY);
@@ -3369,7 +3365,7 @@ void QGLEllipseMaskGenerator::drawMask(const QRect &rect)
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_ELLIPSE_OFFSET], ellipse_offset);
glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
glDisableClientState(GL_VERTEX_ARRAY);
glDisable(GL_FRAGMENT_PROGRAM_ARB);
@@ -3399,7 +3395,7 @@ void QOpenGLPaintEnginePrivate::drawFastRect(const QRectF &r)
Q_Q(QOpenGLPaintEngine);
DEBUG_ONCE_STR("QOpenGLPaintEngine::drawRects(): drawing fast rect");
- q_vertexType vertexArray[10];
+ GLfloat vertexArray[10];
qt_add_rect_to_array(r, vertexArray);
if (has_pen)
@@ -3420,7 +3416,7 @@ void QOpenGLPaintEnginePrivate::drawFastRect(const QRectF &r)
if (fast_style && has_fast_composition_mode) {
glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
glDisableClientState(GL_VERTEX_ARRAY);
} else {
@@ -3439,7 +3435,7 @@ void QOpenGLPaintEnginePrivate::drawFastRect(const QRectF &r)
vertexArray[8] = vertexArray[0];
vertexArray[9] = vertexArray[1];
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray);
glEnableClientState(GL_VERTEX_ARRAY);
glDrawArrays(GL_LINE_STRIP, 0, 5);
glDisableClientState(GL_VERTEX_ARRAY);
@@ -3546,7 +3542,7 @@ void QOpenGLPaintEngine::drawRects(const QRectF *rects, int rectCount)
}
}
-static void addQuadAsTriangle(q_vertexType *quad, q_vertexType *triangle)
+static void addQuadAsTriangle(GLfloat *quad, GLfloat *triangle)
{
triangle[0] = quad[0];
triangle[1] = quad[1];
@@ -3607,7 +3603,7 @@ void QOpenGLPaintEngine::drawPoints(const QPointF *points, int pointCount)
d->flushDrawQueue();
if (d->has_fast_pen) {
- QVarLengthArray<q_vertexType> vertexArray(6 * pointCount);
+ QVarLengthArray<GLfloat> vertexArray(6 * pointCount);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
@@ -3617,25 +3613,22 @@ void QOpenGLPaintEngine::drawPoints(const QPointF *points, int pointCount)
for (int i = 0; i < pointCount; ++i) {
QPointF mapped = d->matrix.map(points[i]);
- qreal xf = qRound(mapped.x());
- qreal yf = qRound(mapped.y());
-
- q_vertexType x = f2vt(xf);
- q_vertexType y = f2vt(yf);
+ GLfloat x = GLfloat(qRound(mapped.x()));
+ GLfloat y = GLfloat(qRound(mapped.y()));
vertexArray[j++] = x;
- vertexArray[j++] = y - f2vt(0.5);
+ vertexArray[j++] = y - 0.5f;
- vertexArray[j++] = x + f2vt(1.5);
- vertexArray[j++] = y + f2vt(1.0);
+ vertexArray[j++] = x + 1.5f;
+ vertexArray[j++] = y + 1.0f;
vertexArray[j++] = x;
- vertexArray[j++] = y + f2vt(1.0);
+ vertexArray[j++] = y + 1.0f;
}
glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData());
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData());
glDrawArrays(GL_TRIANGLES, 0, pointCount*3);
glDisableClientState(GL_VERTEX_ARRAY);
@@ -3652,7 +3645,7 @@ void QOpenGLPaintEngine::drawPoints(const QPointF *points, int pointCount)
}
else {
Q_ASSERT(sizeof(QPointF) == 8);
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray);
}
glEnableClientState(GL_VERTEX_ARRAY);
@@ -3720,47 +3713,47 @@ void QOpenGLPaintEngine::drawLines(const QLineF *lines, int lineCount)
}
}
- q_vertexType endCap = f2vt(d->cpen.capStyle() == Qt::FlatCap ? 0 : 0.5);
+ GLfloat endCap = d->cpen.capStyle() == Qt::FlatCap ? 0.0f : 0.5f;
if (useRects) {
- QVarLengthArray<q_vertexType> vertexArray(12 * lineCount);
+ QVarLengthArray<GLfloat> vertexArray(12 * lineCount);
- q_vertexType quad[8];
+ GLfloat quad[8];
for (int i = 0; i < lineCount; ++i) {
- q_vertexType x1 = f2vt(lines[i].x1());
- q_vertexType x2 = f2vt(lines[i].x2());
- q_vertexType y1 = f2vt(lines[i].y1());
- q_vertexType y2 = f2vt(lines[i].y2());
+ GLfloat x1 = lines[i].x1();
+ GLfloat x2 = lines[i].x2();
+ GLfloat y1 = lines[i].y1();
+ GLfloat y2 = lines[i].y2();
if (x1 == x2) {
if (y1 > y2)
qSwap(y1, y2);
- quad[0] = x1 - f2vt(0.5);
+ quad[0] = x1 - 0.5f;
quad[1] = y1 - endCap;
- quad[2] = x1 + f2vt(0.5);
+ quad[2] = x1 + 0.5f;
quad[3] = y1 - endCap;
- quad[4] = x1 + f2vt(0.5);
+ quad[4] = x1 + 0.5f;
quad[5] = y2 + endCap;
- quad[6] = x1 - f2vt(0.5);
+ quad[6] = x1 - 0.5f;
quad[7] = y2 + endCap;
} else {
if (x1 > x2)
qSwap(x1, x2);
quad[0] = x1 - endCap;
- quad[1] = y1 + f2vt(0.5);
+ quad[1] = y1 + 0.5f;
quad[2] = x1 - endCap;
- quad[3] = y1 - f2vt(0.5);
+ quad[3] = y1 - 0.5f;
quad[4] = x2 + endCap;
- quad[5] = y1 - f2vt(0.5);
+ quad[5] = y1 - 0.5f;
quad[6] = x2 + endCap;
- quad[7] = y1 + f2vt(0.5);
+ quad[7] = y1 + 0.5f;
}
addQuadAsTriangle(quad, &vertexArray[12*i]);
@@ -3768,26 +3761,26 @@ void QOpenGLPaintEngine::drawLines(const QLineF *lines, int lineCount)
glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData());
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData());
glDrawArrays(GL_TRIANGLES, 0, lineCount*6);
glDisableClientState(GL_VERTEX_ARRAY);
} else {
- QVarLengthArray<q_vertexType> vertexArray(4 * lineCount);
+ QVarLengthArray<GLfloat> vertexArray(4 * lineCount);
for (int i = 0; i < lineCount; ++i) {
const QPointF a = lines[i].p1();
- vertexArray[4*i] = f2vt(lines[i].x1());
- vertexArray[4*i+1] = f2vt(lines[i].y1());
- vertexArray[4*i+2] = f2vt(lines[i].x2());
- vertexArray[4*i+3] = f2vt(lines[i].y2());
+ vertexArray[4*i] = lines[i].x1();
+ vertexArray[4*i+1] = lines[i].y1();
+ vertexArray[4*i+2] = lines[i].x2();
+ vertexArray[4*i+3] = lines[i].y2();
}
glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData());
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData());
glDrawArrays(GL_LINES, 0, lineCount*2);
- glVertexPointer(2, q_vertexTypeEnum, 4*sizeof(q_vertexType), vertexArray.constData() + 2);
+ glVertexPointer(2, GL_FLOAT, 4*sizeof(GLfloat), vertexArray.constData() + 2);
glDrawArrays(GL_POINTS, 0, lineCount);
glDisableClientState(GL_VERTEX_ARRAY);
@@ -3874,7 +3867,7 @@ void QOpenGLPaintEngine::drawPolygon(const QPointF *points, int pointCount, Poly
}
else {
Q_ASSERT(sizeof(QPointF) == 8);
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray);
}
glEnableClientState(GL_VERTEX_ARRAY);
@@ -3893,12 +3886,12 @@ void QOpenGLPaintEngine::drawPolygon(const QPointF *points, int pointCount, Poly
if (d->has_pen) {
if (d->has_fast_pen && !d->high_quality_antialiasing) {
d->setGradientOps(d->cpen.brush(), bounds);
- QVarLengthArray<q_vertexType> vertexArray(pointCount*2 + 2);
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData());
+ QVarLengthArray<GLfloat> vertexArray(pointCount*2 + 2);
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData());
int i;
for (i=0; i<pointCount; ++i) {
- vertexArray[i*2] = f2vt(points[i].x());
- vertexArray[i*2+1] = f2vt(points[i].y());
+ vertexArray[i*2] = points[i].x();
+ vertexArray[i*2+1] = points[i].y();
}
glEnableClientState(GL_VERTEX_ARRAY);
@@ -4074,7 +4067,7 @@ void QOpenGLPaintEnginePrivate::strokePathFastPen(const QPainterPath &path, bool
switch (e.type) {
case QPainterPath::MoveToElement:
if (i != 0) {
- glVertexPointer(2, q_vertexTypeEnum, 0, tess_points.data());
+ glVertexPointer(2, GL_FLOAT, 0, tess_points.data());
glDrawArrays(GL_LINE_STRIP, 0, tess_points.size());
tess_points.reset();
}
@@ -4124,7 +4117,7 @@ void QOpenGLPaintEnginePrivate::strokePathFastPen(const QPainterPath &path, bool
break;
} // end of switch
}
- glVertexPointer(2, q_vertexTypeEnum, 0, tess_points.data());
+ glVertexPointer(2, GL_FLOAT, 0, tess_points.data());
glDrawArrays(GL_LINE_STRIP, 0, tess_points.size());
glDisableClientState(GL_VERTEX_ARRAY);
#endif
@@ -4391,8 +4384,8 @@ void QOpenGLPaintEngine::drawTiledPixmap(const QRectF &r, const QPixmap &pm, con
glRotatef(180.0, 0.0, 0.0, 1.0);
}
- q_vertexType vertexArray[4*2];
- q_vertexType texCoordArray[4*2];
+ GLfloat vertexArray[4*2];
+ GLfloat texCoordArray[4*2];
double offset_x = offset.x() / pm.width();
double offset_y = offset.y() / pm.height();
@@ -4401,8 +4394,8 @@ void QOpenGLPaintEngine::drawTiledPixmap(const QRectF &r, const QPixmap &pm, con
qt_add_texcoords_to_array(offset_x, offset_y,
tc_w + offset_x, tc_h + offset_y, texCoordArray);
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
- glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray);
+ glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
@@ -4483,14 +4476,14 @@ void QOpenGLPaintEngine::drawTextureRect(int tx_width, int tx_height, const QRec
y2 = sr.y();
}
- q_vertexType vertexArray[4*2];
- q_vertexType texCoordArray[4*2];
+ GLfloat vertexArray[4*2];
+ GLfloat texCoordArray[4*2];
qt_add_rect_to_array(r, vertexArray);
qt_add_texcoords_to_array(x1, y2, x2, y1, texCoordArray);
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
- glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray);
+ glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
@@ -4943,11 +4936,11 @@ void QOpenGLPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textIte
#endif
// do the actual drawing
- q_vertexType vertexArray[4*2];
- q_vertexType texCoordArray[4*2];
+ GLfloat vertexArray[4*2];
+ GLfloat texCoordArray[4*2];
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
- glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray);
+ glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
@@ -5160,7 +5153,7 @@ void QOpenGLPaintEnginePrivate::composite(const QRectF &rect, const QPoint &mask
Q_UNUSED(rect);
Q_UNUSED(maskOffset);
#else
- q_vertexType vertexArray[8];
+ GLfloat vertexArray[8];
qt_add_rect_to_array(rect, vertexArray);
composite(GL_TRIANGLE_FAN, vertexArray, 4, maskOffset);
@@ -5168,7 +5161,7 @@ void QOpenGLPaintEnginePrivate::composite(const QRectF &rect, const QPoint &mask
}
-void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const q_vertexType *vertexArray, int vertexCount, const QPoint &maskOffset)
+void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const GLfloat *vertexArray, int vertexCount, const QPoint &maskOffset)
{
#ifdef QT_OPENGL_ES
Q_UNUSED(primitive);
@@ -5191,8 +5184,8 @@ void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const q_vertexType *
qreal minX = 1e9, minY = 1e9, maxX = -1e9, maxY = -1e9;
for (int i = 0; i < vertexCount; ++i) {
- qreal x = vt2f(vertexArray[2 * i]);
- qreal y = vt2f(vertexArray[2 * i + 1]);
+ qreal x = vertexArray[2 * i];
+ qreal y = vertexArray[2 * i + 1];
qreal tx, ty;
matrix.map(x, y, &tx, &ty);
@@ -5251,7 +5244,7 @@ void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const q_vertexType *
}
glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray);
glEnable(GL_FRAGMENT_PROGRAM_ARB);
GLuint program = qt_gl_program_cache()->getProgram(device->context(),
fragment_brush,
diff --git a/src/opengl/qpixmapdata_x11gl_egl.cpp b/src/opengl/qpixmapdata_x11gl_egl.cpp
index 55aa1d0..edce56a 100644
--- a/src/opengl/qpixmapdata_x11gl_egl.cpp
+++ b/src/opengl/qpixmapdata_x11gl_egl.cpp
@@ -45,7 +45,7 @@
#include <private/qegl_p.h>
#include <private/qeglproperties_p.h>
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
#include <private/qpaintengineex_opengl2_p.h>
#endif
@@ -196,7 +196,7 @@ QX11GLPixmapData::~QX11GLPixmapData()
{
}
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_gl_pixmap_2_engine)
#endif
@@ -220,7 +220,7 @@ QPaintEngine* QX11GLPixmapData::paintEngine() const
QPaintEngine* engine;
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
+#if defined(QT_OPENGL_ES_1)
engine = qt_gl_pixmap_engine();
#elif defined(QT_OPENGL_ES_2)
engine = qt_gl_pixmap_2_engine();
@@ -237,7 +237,7 @@ QPaintEngine* QX11GLPixmapData::paintEngine() const
if (engine->isActive()) {
qWarning("Pixmap paint engine already active");
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
+#if defined(QT_OPENGL_ES_1)
engine = new QOpenGLPaintEngine;
#elif defined(QT_OPENGL_ES_2)
engine = new QGL2PaintEngineEx;
diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp
index 7a565e6..4ac4a3a 100644
--- a/src/opengl/qwindowsurface_gl.cpp
+++ b/src/opengl/qwindowsurface_gl.cpp
@@ -82,10 +82,6 @@
#define GLX_SAMPLES_ARB 100001
#endif
-#ifdef QT_OPENGL_ES_1_CL
-#include "qgl_cl_p.h"
-#endif
-
#ifdef QT_OPENGL_ES
#include <private/qegl_p.h>
#endif
@@ -838,22 +834,22 @@ static void drawTexture(const QRectF &rect, GLuint tex_id, const QSize &texSize,
src.setBottom(src.bottom() / height);
}
- const q_vertexType tx1 = f2vt(src.left());
- const q_vertexType tx2 = f2vt(src.right());
- const q_vertexType ty1 = f2vt(src.top());
- const q_vertexType ty2 = f2vt(src.bottom());
+ const GLfloat tx1 = src.left();
+ const GLfloat tx2 = src.right();
+ const GLfloat ty1 = src.top();
+ const GLfloat ty2 = src.bottom();
- q_vertexType texCoordArray[4*2] = {
+ GLfloat texCoordArray[4*2] = {
tx1, ty2, tx2, ty2, tx2, ty1, tx1, ty1
};
- q_vertexType vertexArray[4*2];
- extern void qt_add_rect_to_array(const QRectF &r, q_vertexType *array); // qpaintengine_opengl.cpp
+ GLfloat vertexArray[4*2];
+ extern void qt_add_rect_to_array(const QRectF &r, GLfloat *array); // qpaintengine_opengl.cpp
qt_add_rect_to_array(rect, vertexArray);
#if !defined(QT_OPENGL_ES_2)
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
- glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray);
+ glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray);
glBindTexture(target, tex_id);
glEnable(target);
diff --git a/src/plugins/graphicssystems/opengl/main.cpp b/src/plugins/graphicssystems/opengl/main.cpp
index 19631b6..abcfb7f 100644
--- a/src/plugins/graphicssystems/opengl/main.cpp
+++ b/src/plugins/graphicssystems/opengl/main.cpp
@@ -56,7 +56,7 @@ QStringList QGLGraphicsSystemPlugin::keys() const
{
QStringList list;
list << QLatin1String("OpenGL") << QLatin1String("OpenGL1");
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
list << QLatin1String("OpenGL2");
#endif
return list;
@@ -69,7 +69,7 @@ QGraphicsSystem* QGLGraphicsSystemPlugin::create(const QString& system)
return new QGLGraphicsSystem;
}
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
if (system.toLower() == QLatin1String("opengl2")) {
QGL::setPreferredPaintEngine(QPaintEngine::OpenGL2);
return new QGLGraphicsSystem;
diff --git a/tests/auto/qgl/tst_qgl.cpp b/tests/auto/qgl/tst_qgl.cpp
index d0d69ae..972a0ae 100644
--- a/tests/auto/qgl/tst_qgl.cpp
+++ b/tests/auto/qgl/tst_qgl.cpp
@@ -739,8 +739,6 @@ void tst_QGL::openGLVersionCheck()
#if defined(QT_OPENGL_ES_1)
QVERIFY(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Common_Version_1_0);
-#elif defined(QT_OPENGL_ES_1_CL)
- QVERIFY(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_CommonLite_Version_1_0);
#elif defined(QT_OPENGL_ES_2)
QVERIFY(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0);
#else
diff --git a/tools/configure/configureapp.cpp b/tools/configure/configureapp.cpp
index 7ab574d..fc926e0 100644
--- a/tools/configure/configureapp.cpp
+++ b/tools/configure/configureapp.cpp
@@ -700,9 +700,6 @@ void Configure::parseCmdLine()
} else if ( configCmdLine.at(i) == "-opengl-es-cm" ) {
dictionary[ "OPENGL" ] = "yes";
dictionary[ "OPENGL_ES_CM" ] = "yes";
- } else if ( configCmdLine.at(i) == "-opengl-es-cl" ) {
- dictionary[ "OPENGL" ] = "yes";
- dictionary[ "OPENGL_ES_CL" ] = "yes";
} else if ( configCmdLine.at(i) == "-opengl-es-2" ) {
dictionary[ "OPENGL" ] = "yes";
dictionary[ "OPENGL_ES_2" ] = "yes";
@@ -1819,7 +1816,6 @@ bool Configure::displayHelp()
desc("CETEST", "yes", "-cetest", "Compile Windows CE remote test application");
desc( "-signature <file>", "Use file for signing the target project");
desc("OPENGL_ES_CM", "no", "-opengl-es-cm", "Enable support for OpenGL ES Common");
- desc("OPENGL_ES_CL", "no", "-opengl-es-cl", "Enable support for OpenGL ES Common Lite");
desc("OPENGL_ES_2", "no", "-opengl-es-2", "Enable support for OpenGL ES 2.0");
desc("DIRECTSHOW", "no", "-phonon-wince-ds9", "Enable Phonon Direct Show 9 backend for Windows CE");
@@ -2008,8 +2004,6 @@ bool Configure::checkAvailability(const QString &part)
available = (dictionary[ "ARCHITECTURE" ] == "windowsce");
else if (part == "OPENGL_ES_CM")
available = (dictionary[ "ARCHITECTURE" ] == "windowsce");
- else if (part == "OPENGL_ES_CL")
- available = (dictionary[ "ARCHITECTURE" ] == "windowsce");
else if (part == "OPENGL_ES_2")
available = (dictionary[ "ARCHITECTURE" ] == "windowsce");
else if (part == "DIRECTSHOW")
@@ -2487,11 +2481,6 @@ void Configure::generateOutputVars()
qtConfig += "egl";
}
- if ( dictionary["OPENGL_ES_CL"] == "yes" ) {
- qtConfig += "opengles1cl";
- qtConfig += "egl";
- }
-
if ( dictionary["OPENVG"] == "yes" ) {
qtConfig += "openvg";
qtConfig += "egl";
@@ -2945,13 +2934,10 @@ void Configure::generateConfigfiles()
if(dictionary["NATIVE_GESTURES"] == "no") qconfigList += "QT_NO_NATIVE_GESTURES";
if(dictionary["OPENGL_ES_CM"] == "yes" ||
- dictionary["OPENGL_ES_CL"] == "yes" ||
dictionary["OPENGL_ES_2"] == "yes") qconfigList += "QT_OPENGL_ES";
if(dictionary["OPENGL_ES_CM"] == "yes") qconfigList += "QT_OPENGL_ES_1";
if(dictionary["OPENGL_ES_2"] == "yes") qconfigList += "QT_OPENGL_ES_2";
- if(dictionary["OPENGL_ES_CL"] == "yes") qconfigList += "QT_OPENGL_ES_1_CL";
-
if(dictionary["SQL_MYSQL"] == "yes") qconfigList += "QT_SQL_MYSQL";
if(dictionary["SQL_ODBC"] == "yes") qconfigList += "QT_SQL_ODBC";
if(dictionary["SQL_OCI"] == "yes") qconfigList += "QT_SQL_OCI";