diff options
-rw-r--r-- | src/corelib/animation/qabstractanimation.cpp | 187 | ||||
-rw-r--r-- | src/corelib/animation/qabstractanimation_p.h | 41 | ||||
-rw-r--r-- | src/corelib/animation/qanimationgroup_p.h | 4 | ||||
-rw-r--r-- | src/corelib/animation/qpauseanimation.cpp | 1 | ||||
-rw-r--r-- | tests/auto/auto.pro | 1 | ||||
-rw-r--r-- | tests/auto/qpauseanimation/qpauseanimation.pro | 5 | ||||
-rw-r--r-- | tests/auto/qpauseanimation/tst_qpauseanimation.cpp | 392 |
7 files changed, 584 insertions, 47 deletions
diff --git a/src/corelib/animation/qabstractanimation.cpp b/src/corelib/animation/qabstractanimation.cpp index a4a8853..9e50784 100644 --- a/src/corelib/animation/qabstractanimation.cpp +++ b/src/corelib/animation/qabstractanimation.cpp @@ -144,6 +144,7 @@ #include "qabstractanimation.h" #include "qanimationgroup.h" + #include <QtCore/qdebug.h> #include "qabstractanimation_p.h" @@ -176,7 +177,8 @@ Q_GLOBAL_STATIC(QThreadStorage<QUnifiedTimer *>, unifiedTimer) QUnifiedTimer::QUnifiedTimer() : QObject(), lastTick(0), timingInterval(DEFAULT_TIMER_INTERVAL), - currentAnimationIdx(0), consistentTiming(false) + currentAnimationIdx(0), consistentTiming(false), isPauseTimerActive(false), + runningLeafAnimations(0) { } @@ -192,50 +194,96 @@ QUnifiedTimer *QUnifiedTimer::instance() return inst; } +void QUnifiedTimer::ensureTimerUpdate(QAbstractAnimation *animation) +{ + if (isPauseTimerActive) { + updateAnimationsTime(); + } else { + // this code is needed when ensureTimerUpdate is called from setState because we update + // the currentTime when an animation starts running (otherwise we could remove it) + animation->setCurrentTime(animation->currentTime()); + } +} + +void QUnifiedTimer::updateAnimationsTime() +{ + // this is simply the time we last received a tick + const int oldLastTick = lastTick; + // ignore consistentTiming in case the pause timer is active + if (consistentTiming && !isPauseTimerActive) + lastTick = oldLastTick + timingInterval; + else + lastTick = time.elapsed(); + const int delta = lastTick - oldLastTick; + + //we make sure we only call update time if the time has actually changed + //it might happen in some cases that the time doesn't change because events are delayed + //when the CPU load is high + if (delta) { + for (currentAnimationIdx = 0; currentAnimationIdx < animations.count(); ++currentAnimationIdx) { + QAbstractAnimation *animation = animations.at(currentAnimationIdx); + int elapsed = QAbstractAnimationPrivate::get(animation)->totalCurrentTime + + (animation->direction() == QAbstractAnimation::Forward ? delta : -delta); + animation->setCurrentTime(elapsed); + } + currentAnimationIdx = 0; + } +} + +void QUnifiedTimer::restartAnimationTimer() +{ + if (runningLeafAnimations == 0 && !runningPauseAnimations.isEmpty()) { + int closestTimeToFinish = closestPauseAnimationTimeToFinish(); + animationTimer.start(closestTimeToFinish, this); + isPauseTimerActive = true; + } else if (!animationTimer.isActive() || isPauseTimerActive) { + animationTimer.start(timingInterval, this); + isPauseTimerActive = false; + } +} + void QUnifiedTimer::timerEvent(QTimerEvent *event) { if (event->timerId() == startStopAnimationTimer.timerId()) { startStopAnimationTimer.stop(); + //we transfer the waiting animations into the "really running" state animations += animationsToStart; animationsToStart.clear(); if (animations.isEmpty()) { animationTimer.stop(); - } else if (!animationTimer.isActive()) { - animationTimer.start(timingInterval, this); - lastTick = 0; - time.start(); - } - } else if (event->timerId() == animationTimer.timerId()) { - //this is simply the time we last received a tick - const int oldLastTick = lastTick; - lastTick = consistentTiming ? oldLastTick + timingInterval : time.elapsed(); - - //we make sure we only call update time if the time has actually changed - //it might happen in some cases that the time doesn't change because events are delayed - //when the CPU load is high - if (const int delta = lastTick - oldLastTick) { - for (currentAnimationIdx = 0; currentAnimationIdx < animations.count(); ++currentAnimationIdx) { - QAbstractAnimation *animation = animations.at(currentAnimationIdx); - int elapsed = QAbstractAnimationPrivate::get(animation)->totalCurrentTime - + (animation->direction() == QAbstractAnimation::Forward ? delta : -delta); - animation->setCurrentTime(elapsed); + isPauseTimerActive = false; + // invalidate the start reference time + time = QTime(); + } else { + restartAnimationTimer(); + if (!time.isValid()) { + lastTick = 0; + time.start(); } - currentAnimationIdx = 0; } + } else if (event->timerId() == animationTimer.timerId()) { + // update current time on all top level animations + updateAnimationsTime(); + restartAnimationTimer(); } } -void QUnifiedTimer::registerAnimation(QAbstractAnimation *animation) +void QUnifiedTimer::registerAnimation(QAbstractAnimation *animation, bool isTopLevel) { - Q_ASSERT(!QAbstractAnimationPrivate::get(animation)->hasRegisteredTimer); - QAbstractAnimationPrivate::get(animation)->hasRegisteredTimer = true; - animationsToStart << animation; - startStopAnimationTimer.start(STARTSTOP_TIMER_DELAY, this); + registerRunningAnimation(animation); + if (isTopLevel) { + Q_ASSERT(!QAbstractAnimationPrivate::get(animation)->hasRegisteredTimer); + QAbstractAnimationPrivate::get(animation)->hasRegisteredTimer = true; + animationsToStart << animation; + startStopAnimationTimer.start(STARTSTOP_TIMER_DELAY, this); + } } void QUnifiedTimer::unregisterAnimation(QAbstractAnimation *animation) { + unregisterRunningAnimation(animation); + if (!QAbstractAnimationPrivate::get(animation)->hasRegisteredTimer) return; @@ -253,6 +301,46 @@ void QUnifiedTimer::unregisterAnimation(QAbstractAnimation *animation) QAbstractAnimationPrivate::get(animation)->hasRegisteredTimer = false; } +void QUnifiedTimer::registerRunningAnimation(QAbstractAnimation *animation) +{ + if (QAbstractAnimationPrivate::get(animation)->isGroup) + return; + + if (QAbstractAnimationPrivate::get(animation)->isPause) + runningPauseAnimations << animation; + else + runningLeafAnimations++; +} + +void QUnifiedTimer::unregisterRunningAnimation(QAbstractAnimation *animation) +{ + if (QAbstractAnimationPrivate::get(animation)->isGroup) + return; + + if (QAbstractAnimationPrivate::get(animation)->isPause) + runningPauseAnimations.removeOne(animation); + else + runningLeafAnimations--; +} + +int QUnifiedTimer::closestPauseAnimationTimeToFinish() +{ + int closestTimeToFinish = INT_MAX; + for (int i = 0; i < runningPauseAnimations.size(); ++i) { + QAbstractAnimation *animation = runningPauseAnimations.at(i); + int timeToFinish; + + if (animation->direction() == QAbstractAnimation::Forward) + timeToFinish = animation->totalDuration() - QAbstractAnimationPrivate::get(animation)->totalCurrentTime; + else + timeToFinish = QAbstractAnimationPrivate::get(animation)->totalCurrentTime; + + if (timeToFinish < closestTimeToFinish) + closestTimeToFinish = timeToFinish; + } + return closestTimeToFinish; +} + void QAbstractAnimationPrivate::setState(QAbstractAnimation::State newState) { Q_Q(QAbstractAnimation); @@ -270,7 +358,7 @@ void QAbstractAnimationPrivate::setState(QAbstractAnimation::State newState) //here we reset the time if needed //we don't call setCurrentTime because this might change the way the animation //behaves: changing the state or changing the current value - totalCurrentTime = currentTime =(direction == QAbstractAnimation::Forward) ? + totalCurrentTime = currentTime = (direction == QAbstractAnimation::Forward) ? 0 : (loopCount == -1 ? q->duration() : q->totalDuration()); } @@ -292,23 +380,31 @@ void QAbstractAnimationPrivate::setState(QAbstractAnimation::State newState) switch (state) { case QAbstractAnimation::Paused: - q->setCurrentTime(currentTime); + if (hasRegisteredTimer) + // currentTime needs to be updated if pauseTimer is active + QUnifiedTimer::instance()->ensureTimerUpdate(q); if (!guard) return; QUnifiedTimer::instance()->unregisterAnimation(q); break; case QAbstractAnimation::Running: - // this ensures that the value is updated now that the animation is running - if (oldState == QAbstractAnimation::Stopped) { - q->setCurrentTime(currentTime); - if (!guard) - return; - } + { + bool isTopLevel = !group || group->state() == QAbstractAnimation::Stopped; + + // this ensures that the value is updated now that the animation is running + if (oldState == QAbstractAnimation::Stopped) { + if (isTopLevel) + // currentTime needs to be updated if pauseTimer is active + QUnifiedTimer::instance()->ensureTimerUpdate(q); + if (!guard) + return; + } - if (state == QAbstractAnimation::Running) { - // Register timer if our parent is not running - if (!group || group->state() == QAbstractAnimation::Stopped) - QUnifiedTimer::instance()->registerAnimation(q); + // test needed in case we stop in the setCurrentTime inside ensureTimerUpdate (zero duration) + if (state == QAbstractAnimation::Running) { + // register timer if our parent is not running + QUnifiedTimer::instance()->registerAnimation(q, isTopLevel); + } } break; case QAbstractAnimation::Stopped: @@ -453,7 +549,6 @@ void QAbstractAnimation::setDirection(Direction direction) if (d->direction == direction) return; - d->direction = direction; if (state() == Stopped) { if (direction == Backward) { d->currentTime = duration(); @@ -463,7 +558,19 @@ void QAbstractAnimation::setDirection(Direction direction) d->currentLoop = 0; } } + + // the commands order below is important: first we need to setCurrentTime with the old direction, + // then update the direction on this and all children and finally restart the pauseTimer if needed + if (d->hasRegisteredTimer) + QUnifiedTimer::instance()->ensureTimerUpdate(this); + + d->direction = direction; updateDirection(direction); + + if (d->hasRegisteredTimer) + // needed to update the timer interval in case of a pause animation + QUnifiedTimer::instance()->restartAnimationTimer(); + emit directionChanged(direction); } @@ -660,7 +767,7 @@ void QAbstractAnimation::stop() /*! Pauses the animation. When the animation is paused, state() returns Paused. - The value of currentTime will remain unchanged until resume() or start() + The value of currentTime will remain unchanged until resume() or start() is called. If you want to continue from the current time, call resume(). \sa start(), state(), resume() diff --git a/src/corelib/animation/qabstractanimation_p.h b/src/corelib/animation/qabstractanimation_p.h index 8066d32..bef0499 100644 --- a/src/corelib/animation/qabstractanimation_p.h +++ b/src/corelib/animation/qabstractanimation_p.h @@ -70,12 +70,14 @@ public: QAbstractAnimationPrivate() : state(QAbstractAnimation::Stopped), direction(QAbstractAnimation::Forward), - deleteWhenStopped(false), totalCurrentTime(0), currentTime(0), loopCount(1), currentLoop(0), + deleteWhenStopped(false), hasRegisteredTimer(false), + isPause(false), + isGroup(false), group(0) { } @@ -89,7 +91,6 @@ public: QAbstractAnimation::State state; QAbstractAnimation::Direction direction; - bool deleteWhenStopped; void setState(QAbstractAnimation::State state); int totalCurrentTime; @@ -97,7 +98,10 @@ public: int loopCount; int currentLoop; + bool deleteWhenStopped; bool hasRegisteredTimer; + bool isPause; + bool isGroup; QAnimationGroup *group; @@ -115,14 +119,14 @@ public: //XXX this is needed by dui static Q_CORE_EXPORT QUnifiedTimer *instance(); - void registerAnimation(QAbstractAnimation *animation); + void registerAnimation(QAbstractAnimation *animation, bool isTopLevel); void unregisterAnimation(QAbstractAnimation *animation); //defines the timing interval. Default is DEFAULT_TIMER_INTERVAL void setTimingInterval(int interval) { timingInterval = interval; - if (animationTimer.isActive()) { + if (animationTimer.isActive() && !isPauseTimerActive) { //we changed the timing interval animationTimer.start(timingInterval, this); } @@ -134,21 +138,46 @@ public: */ void setConsistentTiming(bool consistent) { consistentTiming = consistent; } + /* + this is used for updating the currentTime of all animations in case the pause + timer is active or, otherwise, only of the animation passed as parameter. + */ + void ensureTimerUpdate(QAbstractAnimation *animation); + + /* + this will evaluate the need of restarting the pause timer in case there is still + some pause animations running. + */ + void restartAnimationTimer(); protected: void timerEvent(QTimerEvent *); private: - // timer used for all active animations + // timer used for all active (running) animations QBasicTimer animationTimer; - // timer used to delay the check if we should start/stop the global timer + // timer used to delay the check if we should start/stop the animation timer QBasicTimer startStopAnimationTimer; + QTime time; int lastTick; int timingInterval; int currentAnimationIdx; bool consistentTiming; + // bool to indicate that only pause animations are active + bool isPauseTimerActive; + QList<QAbstractAnimation*> animations, animationsToStart; + + // this is the count of running animations that are not a group neither a pause animation + int runningLeafAnimations; + QList<QAbstractAnimation*> runningPauseAnimations; + + void registerRunningAnimation(QAbstractAnimation *animation); + void unregisterRunningAnimation(QAbstractAnimation *animation); + + void updateAnimationsTime(); + int closestPauseAnimationTimeToFinish(); }; QT_END_NAMESPACE diff --git a/src/corelib/animation/qanimationgroup_p.h b/src/corelib/animation/qanimationgroup_p.h index 45eab58..bb1cfb3 100644 --- a/src/corelib/animation/qanimationgroup_p.h +++ b/src/corelib/animation/qanimationgroup_p.h @@ -68,7 +68,9 @@ class QAnimationGroupPrivate : public QAbstractAnimationPrivate Q_DECLARE_PUBLIC(QAnimationGroup) public: QAnimationGroupPrivate() - { } + { + isGroup = true; + } virtual void animationInsertedAt(int index) { Q_UNUSED(index) }; virtual void animationRemovedAt(int index); diff --git a/src/corelib/animation/qpauseanimation.cpp b/src/corelib/animation/qpauseanimation.cpp index 2fd12aa..d90f001 100644 --- a/src/corelib/animation/qpauseanimation.cpp +++ b/src/corelib/animation/qpauseanimation.cpp @@ -75,6 +75,7 @@ class QPauseAnimationPrivate : public QAbstractAnimationPrivate public: QPauseAnimationPrivate() : QAbstractAnimationPrivate(), duration(0) { + isPause = true; } int duration; diff --git a/tests/auto/auto.pro b/tests/auto/auto.pro index f3ecdae..60da6c7 100644 --- a/tests/auto/auto.pro +++ b/tests/auto/auto.pro @@ -234,6 +234,7 @@ SUBDIRS += \ qpainterpath \ qpalette \ qparallelanimationgroup \ + qpauseanimation \ qpathclipper \ qpen \ qpicture \ diff --git a/tests/auto/qpauseanimation/qpauseanimation.pro b/tests/auto/qpauseanimation/qpauseanimation.pro new file mode 100644 index 0000000..4599cf0 --- /dev/null +++ b/tests/auto/qpauseanimation/qpauseanimation.pro @@ -0,0 +1,5 @@ +load(qttest_p4) +QT = core gui +SOURCES += tst_qpauseanimation.cpp + + diff --git a/tests/auto/qpauseanimation/tst_qpauseanimation.cpp b/tests/auto/qpauseanimation/tst_qpauseanimation.cpp new file mode 100644 index 0000000..0c742af --- /dev/null +++ b/tests/auto/qpauseanimation/tst_qpauseanimation.cpp @@ -0,0 +1,392 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the test suite of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtTest/QtTest> + +#include <QtCore/qpauseanimation.h> +#include <QtCore/qpropertyanimation.h> +#include <QtCore/qsequentialanimationgroup.h> + +#include <private/qabstractanimation_p.h> + +//TESTED_CLASS=QPauseAnimation +//TESTED_FILES= + +class TestablePauseAnimation : public QPauseAnimation +{ + Q_OBJECT +public: + TestablePauseAnimation(QObject *parent = 0) + : QPauseAnimation(parent), + m_updateCurrentTimeCount(0) + { + } + + int m_updateCurrentTimeCount; +protected: + void updateCurrentTime(int currentTime) + { + //qDebug() << this << "update current time: " << currentTime; + QPauseAnimation::updateCurrentTime(currentTime); + ++m_updateCurrentTimeCount; + } +}; + +class tst_QPauseAnimation : public QObject +{ + Q_OBJECT +public: + tst_QPauseAnimation(); + virtual ~tst_QPauseAnimation(); + +public Q_SLOTS: + void init(); + void cleanup(); + +private slots: + void changeDirectionWhileRunning(); + void noTimerUpdates_data(); + void noTimerUpdates(); + void mulitplePauseAnimations(); + void pauseAndPropertyAnimations(); + void pauseResume(); + void sequentialPauseGroup(); + void sequentialGroupWithPause(); + void multipleSequentialGroups(); + void zeroDuration(); +}; + +tst_QPauseAnimation::tst_QPauseAnimation() +{ +} + +tst_QPauseAnimation::~tst_QPauseAnimation() +{ +} + +void tst_QPauseAnimation::init() +{ + qRegisterMetaType<QAbstractAnimation::State>("QAbstractAnimation::State"); + qRegisterMetaType<QAbstractAnimation::DeletionPolicy>("QAbstractAnimation::DeletionPolicy"); +} + +void tst_QPauseAnimation::cleanup() +{ +} + +void tst_QPauseAnimation::changeDirectionWhileRunning() +{ + QUnifiedTimer *timer = QUnifiedTimer::instance(); + timer->setConsistentTiming(true); + + TestablePauseAnimation animation; + animation.setDuration(400); + animation.start(); + QTest::qWait(100); + QVERIFY(animation.state() == QAbstractAnimation::Running); + animation.setDirection(QAbstractAnimation::Backward); + QTest::qWait(animation.totalDuration() + 50); + QVERIFY(animation.state() == QAbstractAnimation::Stopped); + + timer->setConsistentTiming(false); +} + +void tst_QPauseAnimation::noTimerUpdates_data() +{ + QTest::addColumn<int>("duration"); + QTest::addColumn<int>("loopCount"); + + QTest::newRow("0") << 200 << 1; + QTest::newRow("1") << 160 << 1; + QTest::newRow("2") << 160 << 2; + QTest::newRow("3") << 200 << 3; +} + +void tst_QPauseAnimation::noTimerUpdates() +{ + QUnifiedTimer *timer = QUnifiedTimer::instance(); + timer->setConsistentTiming(true); + + QFETCH(int, duration); + QFETCH(int, loopCount); + + TestablePauseAnimation animation; + animation.setDuration(duration); + animation.setLoopCount(loopCount); + animation.start(); + QTest::qWait(animation.totalDuration() + 100); + QVERIFY(animation.state() == QAbstractAnimation::Stopped); + QCOMPARE(animation.m_updateCurrentTimeCount, 2); + + timer->setConsistentTiming(false); +} + +void tst_QPauseAnimation::mulitplePauseAnimations() +{ + QUnifiedTimer *timer = QUnifiedTimer::instance(); + timer->setConsistentTiming(true); + + TestablePauseAnimation animation; + animation.setDuration(200); + + TestablePauseAnimation animation2; + animation2.setDuration(800); + + animation.start(); + animation2.start(); + QTest::qWait(animation.totalDuration() + 100); + QVERIFY(animation.state() == QAbstractAnimation::Stopped); + QVERIFY(animation2.state() == QAbstractAnimation::Running); + QCOMPARE(animation.m_updateCurrentTimeCount, 2); + QCOMPARE(animation2.m_updateCurrentTimeCount, 2); + + QTest::qWait(550); + QVERIFY(animation2.state() == QAbstractAnimation::Stopped); + QCOMPARE(animation2.m_updateCurrentTimeCount, 3); + + timer->setConsistentTiming(false); +} + +void tst_QPauseAnimation::pauseAndPropertyAnimations() +{ + QUnifiedTimer *timer = QUnifiedTimer::instance(); + timer->setConsistentTiming(true); + + TestablePauseAnimation pause; + pause.setDuration(200); + + QObject o; + o.setProperty("ole", 42); + + QPropertyAnimation animation(&o, "ole"); + animation.setEndValue(43); + + pause.start(); + + QTest::qWait(100); + animation.start(); + + QVERIFY(animation.state() == QAbstractAnimation::Running); + QVERIFY(pause.state() == QAbstractAnimation::Running); + QCOMPARE(pause.m_updateCurrentTimeCount, 2); + + QTest::qWait(animation.totalDuration() + 100); + + QVERIFY(animation.state() == QAbstractAnimation::Stopped); + QVERIFY(pause.state() == QAbstractAnimation::Stopped); + QVERIFY(pause.m_updateCurrentTimeCount > 3); + + timer->setConsistentTiming(false); +} + +void tst_QPauseAnimation::pauseResume() +{ + TestablePauseAnimation animation; + animation.setDuration(400); + animation.start(); + QVERIFY(animation.state() == QAbstractAnimation::Running); + QTest::qWait(200); + animation.pause(); + QVERIFY(animation.state() == QAbstractAnimation::Paused); + animation.start(); + QTest::qWait(250); + QVERIFY(animation.state() == QAbstractAnimation::Stopped); + QCOMPARE(animation.m_updateCurrentTimeCount, 3); +} + +void tst_QPauseAnimation::sequentialPauseGroup() +{ + QSequentialAnimationGroup group; + + TestablePauseAnimation animation1(&group); + animation1.setDuration(200); + TestablePauseAnimation animation2(&group); + animation2.setDuration(200); + TestablePauseAnimation animation3(&group); + animation3.setDuration(200); + + group.start(); + + QVERIFY(group.state() == QAbstractAnimation::Running); + QVERIFY(animation1.state() == QAbstractAnimation::Running); + QVERIFY(animation2.state() == QAbstractAnimation::Stopped); + QVERIFY(animation3.state() == QAbstractAnimation::Stopped); + + QTest::qWait(250); + + QVERIFY(group.state() == QAbstractAnimation::Running); + QVERIFY(animation1.state() == QAbstractAnimation::Stopped); + QCOMPARE(&animation2, group.currentAnimation()); + QVERIFY(animation2.state() == QAbstractAnimation::Running); + QVERIFY(animation3.state() == QAbstractAnimation::Stopped); + + QTest::qWait(250); + + QVERIFY(group.state() == QAbstractAnimation::Running); + QVERIFY(animation1.state() == QAbstractAnimation::Stopped); + QVERIFY(animation2.state() == QAbstractAnimation::Stopped); + QCOMPARE(&animation3, group.currentAnimation()); + QVERIFY(animation3.state() == QAbstractAnimation::Running); + + QTest::qWait(250); + + QVERIFY(group.state() == QAbstractAnimation::Stopped); + QVERIFY(animation1.state() == QAbstractAnimation::Stopped); + QVERIFY(animation2.state() == QAbstractAnimation::Stopped); + QVERIFY(animation3.state() == QAbstractAnimation::Stopped); + + QCOMPARE(animation1.m_updateCurrentTimeCount, 2); + QCOMPARE(animation2.m_updateCurrentTimeCount, 2); + QCOMPARE(animation3.m_updateCurrentTimeCount, 2); +} + +void tst_QPauseAnimation::sequentialGroupWithPause() +{ + QSequentialAnimationGroup group; + + QObject o; + o.setProperty("ole", 42); + + QPropertyAnimation animation(&o, "ole", &group); + animation.setEndValue(43); + TestablePauseAnimation pause(&group); + pause.setDuration(250); + + group.start(); + + QVERIFY(group.state() == QAbstractAnimation::Running); + QVERIFY(animation.state() == QAbstractAnimation::Running); + QVERIFY(pause.state() == QAbstractAnimation::Stopped); + + QTest::qWait(300); + + QVERIFY(group.state() == QAbstractAnimation::Running); + QVERIFY(animation.state() == QAbstractAnimation::Stopped); + QCOMPARE(&pause, group.currentAnimation()); + QVERIFY(pause.state() == QAbstractAnimation::Running); + + QTest::qWait(300); + + QVERIFY(group.state() == QAbstractAnimation::Stopped); + QVERIFY(animation.state() == QAbstractAnimation::Stopped); + QVERIFY(pause.state() == QAbstractAnimation::Stopped); + + QCOMPARE(pause.m_updateCurrentTimeCount, 2); +} + +void tst_QPauseAnimation::multipleSequentialGroups() +{ + QUnifiedTimer *timer = QUnifiedTimer::instance(); + timer->setConsistentTiming(true); + + QParallelAnimationGroup group; + group.setLoopCount(2); + + QSequentialAnimationGroup subgroup1(&group); + + QObject o; + o.setProperty("ole", 42); + + QPropertyAnimation animation(&o, "ole", &subgroup1); + animation.setEndValue(43); + animation.setDuration(300); + TestablePauseAnimation pause(&subgroup1); + pause.setDuration(200); + + QSequentialAnimationGroup subgroup2(&group); + + o.setProperty("ole2", 42); + QPropertyAnimation animation2(&o, "ole2", &subgroup2); + animation2.setEndValue(43); + animation2.setDuration(200); + TestablePauseAnimation pause2(&subgroup2); + pause2.setDuration(250); + + QSequentialAnimationGroup subgroup3(&group); + + TestablePauseAnimation pause3(&subgroup3); + pause3.setDuration(400); + + o.setProperty("ole3", 42); + QPropertyAnimation animation3(&o, "ole3", &subgroup3); + animation3.setEndValue(43); + animation3.setDuration(200); + + QSequentialAnimationGroup subgroup4(&group); + + TestablePauseAnimation pause4(&subgroup4); + pause4.setDuration(310); + + TestablePauseAnimation pause5(&subgroup4); + pause5.setDuration(60); + + group.start(); + + QVERIFY(group.state() == QAbstractAnimation::Running); + QVERIFY(subgroup1.state() == QAbstractAnimation::Running); + QVERIFY(subgroup2.state() == QAbstractAnimation::Running); + QVERIFY(subgroup3.state() == QAbstractAnimation::Running); + QVERIFY(subgroup4.state() == QAbstractAnimation::Running); + + QTest::qWait(group.totalDuration() + 100); + + QVERIFY(group.state() == QAbstractAnimation::Stopped); + QVERIFY(subgroup1.state() == QAbstractAnimation::Stopped); + QVERIFY(subgroup2.state() == QAbstractAnimation::Stopped); + QVERIFY(subgroup3.state() == QAbstractAnimation::Stopped); + QVERIFY(subgroup4.state() == QAbstractAnimation::Stopped); + + QCOMPARE(pause5.m_updateCurrentTimeCount, 4); + + timer->setConsistentTiming(false); +} + +void tst_QPauseAnimation::zeroDuration() +{ + TestablePauseAnimation animation; + animation.start(); + QTest::qWait(animation.totalDuration() + 100); + QVERIFY(animation.state() == QAbstractAnimation::Stopped); + QCOMPARE(animation.m_updateCurrentTimeCount, 1); +} + +QTEST_MAIN(tst_QPauseAnimation) +#include "tst_qpauseanimation.moc" |