diff options
-rw-r--r-- | src/gui/egl/qeglproperties.cpp | 11 | ||||
-rw-r--r-- | src/gui/egl/qeglproperties_p.h | 4 | ||||
-rw-r--r-- | src/opengl/qgl_egl.cpp | 62 | ||||
-rw-r--r-- | src/opengl/qgl_egl_p.h | 2 | ||||
-rw-r--r-- | src/opengl/qgl_qws.cpp | 3 | ||||
-rw-r--r-- | src/opengl/qgl_wince.cpp | 3 | ||||
-rw-r--r-- | src/opengl/qgl_x11egl.cpp | 3 | ||||
-rw-r--r-- | src/opengl/qglpixelbuffer_egl.cpp | 6 |
8 files changed, 53 insertions, 41 deletions
diff --git a/src/gui/egl/qeglproperties.cpp b/src/gui/egl/qeglproperties.cpp index e0e8481..636f469 100644 --- a/src/gui/egl/qeglproperties.cpp +++ b/src/gui/egl/qeglproperties.cpp @@ -167,6 +167,17 @@ bool QEglProperties::removeValue(int name) return false; } +void QEglProperties::setDeviceType(int devType) +{ + if (devType == QInternal::Pixmap || devType == QInternal::Image) + setValue(EGL_SURFACE_TYPE, EGL_PIXMAP_BIT); + else if (devType == QInternal::Pbuffer) + setValue(EGL_SURFACE_TYPE, EGL_PBUFFER_BIT); + else + setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT); +} + + // Sets the red, green, blue, and alpha sizes based on a pixel format. // Normally used to match a configuration request to the screen format. void QEglProperties::setPixelFormat(QImage::Format pixelFormat) diff --git a/src/gui/egl/qeglproperties_p.h b/src/gui/egl/qeglproperties_p.h index 496847b..eebcf72 100644 --- a/src/gui/egl/qeglproperties_p.h +++ b/src/gui/egl/qeglproperties_p.h @@ -82,9 +82,9 @@ public: #ifdef Q_WS_X11 void setVisualFormat(const QX11Info *xinfo); #endif - void setRenderableType(QEgl::API api); - + void setDeviceType(int devType); void setPaintDeviceFormat(QPaintDevice *dev); + void setRenderableType(QEgl::API api); bool reduceConfiguration(); diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp index 90fb2bb..f1abab8 100644 --- a/src/opengl/qgl_egl.cpp +++ b/src/opengl/qgl_egl.cpp @@ -45,44 +45,40 @@ QT_BEGIN_NAMESPACE -// Set device configuration attributes from a QGLFormat instance. -void qt_egl_set_format(QEglProperties& props, int deviceType, const QGLFormat& f) +void qt_eglproperties_set_glformat(QEglProperties& eglProperties, const QGLFormat& glFormat) { - if (deviceType == QInternal::Pixmap || deviceType == QInternal::Image) - props.setValue(EGL_SURFACE_TYPE, EGL_PIXMAP_BIT); - else if (deviceType == QInternal::Pbuffer) - props.setValue(EGL_SURFACE_TYPE, EGL_PBUFFER_BIT); - else - props.setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT); - - // Set the pixel format to that contained in the QGLFormat - // if the system hasn't already chosen a fixed format to - // match the pixmap, widget, etc. - if (props.value(EGL_RED_SIZE) == 0 || f.redBufferSize() != -1) - props.setValue(EGL_RED_SIZE, f.redBufferSize() == -1 ? 1 : f.redBufferSize()); - if (props.value(EGL_GREEN_SIZE) == 0 || f.greenBufferSize() != -1) - props.setValue(EGL_GREEN_SIZE, f.greenBufferSize() == -1 ? 1 : f.greenBufferSize()); - if (props.value(EGL_BLUE_SIZE) == 0 || f.blueBufferSize() != -1) - props.setValue(EGL_BLUE_SIZE, f.blueBufferSize() == -1 ? 1 : f.blueBufferSize()); - if (f.alpha()) { - if (props.value(EGL_ALPHA_SIZE) == 0 || f.alphaBufferSize() != -1) - props.setValue(EGL_ALPHA_SIZE, f.alphaBufferSize() == -1 ? 1 : f.alphaBufferSize()); + // NOTE: QGLFormat uses a magic value of -1 to indicate "don't care", even when a buffer of that + // type has been requested. + if (glFormat.depth()) { + int depthSize = glFormat.depthBufferSize(); + eglProperties.setValue(EGL_DEPTH_SIZE, depthSize == -1 ? 1 : depthSize); } - - if (f.depth()) - props.setValue(EGL_DEPTH_SIZE, f.depthBufferSize() == -1 ? 1 : f.depthBufferSize()); - if (f.stencil()) - props.setValue(EGL_STENCIL_SIZE, f.stencilBufferSize() == -1 ? 1 : f.stencilBufferSize()); - if (f.sampleBuffers()) { - props.setValue(EGL_SAMPLE_BUFFERS, 1); - props.setValue(EGL_SAMPLES, f.samples() == -1 ? 1 : f.samples()); - } else { - props.setValue(EGL_SAMPLE_BUFFERS, 0); + if (glFormat.stencil()) { + int stencilSize = glFormat.stencilBufferSize(); + eglProperties.setValue(EGL_STENCIL_SIZE, stencilSize == -1 ? 1 : stencilSize); + } + if (glFormat.sampleBuffers()) { + int sampleCount = glFormat.samples(); + eglProperties.setValue(EGL_SAMPLES, sampleCount == -1 ? 1 : sampleCount); + eglProperties.setValue(EGL_SAMPLE_BUFFERS, 1); + } + if (glFormat.alpha()) { + int alphaSize = glFormat.alphaBufferSize(); + eglProperties.setValue(EGL_ALPHA_SIZE, alphaSize == -1 ? 1 : alphaSize); } - if (deviceType == QInternal::Widget) - props.setValue(EGL_LEVEL, f.plane()); + + int redSize = glFormat.redBufferSize(); + int greenSize = glFormat.greenBufferSize(); + int blueSize = glFormat.blueBufferSize(); + int alphaSize = glFormat.alphaBufferSize(); + + eglProperties.setValue(EGL_RED_SIZE, redSize > 0 ? redSize : 1); + eglProperties.setValue(EGL_GREEN_SIZE, greenSize > 0 ? greenSize : 1); + eglProperties.setValue(EGL_BLUE_SIZE, blueSize > 0 ? blueSize : 1); + eglProperties.setValue(EGL_ALPHA_SIZE, alphaSize > 0 ? alphaSize : 0); } + // Updates "format" with the parameters of the selected configuration. void qt_egl_update_format(const QEglContext& context, QGLFormat& format) { diff --git a/src/opengl/qgl_egl_p.h b/src/opengl/qgl_egl_p.h index 1d8cbf1..6b65227 100644 --- a/src/opengl/qgl_egl_p.h +++ b/src/opengl/qgl_egl_p.h @@ -60,7 +60,7 @@ QT_BEGIN_NAMESPACE class QGLFormat; -void qt_egl_set_format(QEglProperties& props, int deviceType, const QGLFormat& f); +void qt_eglproperties_set_glformat(QEglProperties& props, const QGLFormat& format); void qt_egl_update_format(const QEglContext& context, QGLFormat& format); QT_END_NAMESPACE diff --git a/src/opengl/qgl_qws.cpp b/src/opengl/qgl_qws.cpp index c221134..f72f051 100644 --- a/src/opengl/qgl_qws.cpp +++ b/src/opengl/qgl_qws.cpp @@ -186,7 +186,8 @@ bool QGLContext::chooseContext(const QGLContext* shareContext) // Construct the configuration we need for this surface. QEglProperties configProps; - qt_egl_set_format(configProps, devType, d->glFormat); + qt_eglproperties_set_glformat(configProps, d->glFormat); + configProps.setDeviceType(devType); configProps.setPaintDeviceFormat(device()); configProps.setRenderableType(QEgl::OpenGL); diff --git a/src/opengl/qgl_wince.cpp b/src/opengl/qgl_wince.cpp index ed8b4f7..3bf7f3a 100644 --- a/src/opengl/qgl_wince.cpp +++ b/src/opengl/qgl_wince.cpp @@ -149,7 +149,8 @@ bool QGLContext::chooseContext(const QGLContext* shareContext) // Construct the configuration we need for this surface. QEglProperties configProps; - qt_egl_set_format(configProps, devType, d->glFormat); + qt_eglproperties_set_glformat(configProps, d->glFormat); + configProps.setDeviceType(devType); configProps.setPaintDeviceFormat(device()); configProps.setRenderableType(QEgl::OpenGL); diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp index 21ddfe3..7be4973 100644 --- a/src/opengl/qgl_x11egl.cpp +++ b/src/opengl/qgl_x11egl.cpp @@ -171,7 +171,8 @@ bool QGLContext::chooseContext(const QGLContext* shareContext) // Construct the configuration we need for this surface. QEglProperties configProps; - qt_egl_set_format(configProps, devType, d->glFormat); + qt_eglproperties_set_glformat(configProps, d->glFormat); + configProps.setDeviceType(devType); configProps.setPaintDeviceFormat(device()); configProps.setRenderableType(QEgl::OpenGL); diff --git a/src/opengl/qglpixelbuffer_egl.cpp b/src/opengl/qglpixelbuffer_egl.cpp index cee5a1f..ee0714f 100644 --- a/src/opengl/qglpixelbuffer_egl.cpp +++ b/src/opengl/qglpixelbuffer_egl.cpp @@ -82,7 +82,8 @@ bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidge #endif } else { QEglProperties configProps; - qt_egl_set_format(configProps, QInternal::Pbuffer, f); + qt_eglproperties_set_glformat(configProps, f); + configProps.setDeviceType(QInternal::Pbuffer); configProps.setRenderableType(ctx->api()); bool ok = false; #if QGL_RENDER_TEXTURE @@ -208,7 +209,8 @@ bool QGLPixelBuffer::hasOpenGLPbuffers() if (dpy == EGL_NO_DISPLAY) return false; QEglProperties configProps; - qt_egl_set_format(configProps, QInternal::Pbuffer, QGLFormat::defaultFormat()); + qt_eglproperties_set_glformat(configProps, QGLFormat::defaultFormat()); + configProps.setDeviceType(QInternal::Pbuffer); configProps.setRenderableType(QEgl::OpenGL); do { EGLConfig cfg = 0; |