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-rw-r--r--doc/src/examples/dragdroprobot.qdoc334
-rw-r--r--doc/src/examples/elasticnodes.qdoc391
-rw-r--r--doc/src/getting-started/examples.qdoc4
-rw-r--r--examples/graphicsview/dragdroprobot/coloritem.cpp24
-rw-r--r--examples/graphicsview/dragdroprobot/coloritem.h2
-rw-r--r--examples/graphicsview/dragdroprobot/main.cpp8
-rw-r--r--examples/graphicsview/dragdroprobot/robot.cpp217
-rw-r--r--examples/graphicsview/dragdroprobot/robot.h29
-rw-r--r--examples/graphicsview/elasticnodes/edge.cpp30
-rw-r--r--examples/graphicsview/elasticnodes/edge.h6
-rw-r--r--examples/graphicsview/elasticnodes/graphwidget.cpp34
-rw-r--r--examples/graphicsview/elasticnodes/graphwidget.h4
-rw-r--r--examples/graphicsview/elasticnodes/node.cpp46
-rw-r--r--examples/graphicsview/elasticnodes/node.h2
-rw-r--r--qmake/generators/win32/msbuild_objectmodel.cpp24
-rw-r--r--qmake/generators/win32/msvc_vcproj.cpp19
-rw-r--r--qmake/generators/win32/msvc_vcxproj.cpp30
-rw-r--r--src/corelib/codecs/qtextcodec.cpp8
-rw-r--r--src/corelib/io/qurl.cpp4
-rw-r--r--src/corelib/kernel/qcoreapplication.cpp10
-rw-r--r--src/corelib/plugin/qfactoryloader.cpp2
-rw-r--r--src/corelib/plugin/qfactoryloader_p.h2
-rw-r--r--src/gui/accessible/qaccessible.cpp4
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp6
-rw-r--r--src/gui/image/qicon.cpp2
-rw-r--r--src/gui/image/qimagereader.cpp14
-rw-r--r--src/gui/image/qimagewriter.cpp16
-rw-r--r--src/gui/inputmethod/qinputcontextfactory.cpp6
-rw-r--r--src/gui/itemviews/qtableview.cpp8
-rw-r--r--src/gui/kernel/qguiplatformplugin.cpp2
-rw-r--r--src/gui/kernel/qlayoutitem.cpp4
-rw-r--r--src/gui/kernel/qstackedlayout.cpp26
-rw-r--r--src/gui/kernel/qstackedlayout.h2
-rw-r--r--src/gui/kernel/qwidget.cpp17
-rw-r--r--src/gui/kernel/qwidget.h1
-rw-r--r--src/gui/kernel/qwidget_p.h1
-rw-r--r--src/gui/painting/qgraphicssystemfactory.cpp6
-rw-r--r--src/gui/painting/qpaintengine_mac.cpp8
-rw-r--r--src/gui/styles/qstylefactory.cpp2
-rw-r--r--src/gui/text/qfontengine_mac.mm15
-rw-r--r--src/gui/text/qtextcontrol.cpp4
-rw-r--r--src/gui/widgets/qsizegrip.cpp17
-rw-r--r--src/gui/widgets/qtabwidget.cpp49
-rw-r--r--src/gui/widgets/qtabwidget.h1
-rw-r--r--src/multimedia/multimedia/audio/qaudiodevicefactory.cpp14
-rw-r--r--src/network/bearer/qnetworkconfigmanager_p.cpp4
-rw-r--r--src/opengl/gl2paintengineex/qglengineshadersource_p.h16
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp6
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h3
-rw-r--r--src/opengl/qgl.cpp22
-rw-r--r--src/opengl/qwindowsurface_gl.cpp1
-rw-r--r--src/sql/kernel/qsqldatabase.cpp6
-rw-r--r--src/svg/qsvghandler.cpp2
-rw-r--r--tests/auto/qgraphicsview/tst_qgraphicsview.cpp26
-rw-r--r--tests/auto/qtableview/tst_qtableview.cpp21
-rw-r--r--tests/auto/qtabwidget/tst_qtabwidget.cpp47
-rw-r--r--tests/auto/qurl/tst_qurl.cpp6
-rw-r--r--tests/auto/qvector/tst_qvector.cpp600
58 files changed, 1913 insertions, 302 deletions
diff --git a/doc/src/examples/dragdroprobot.qdoc b/doc/src/examples/dragdroprobot.qdoc
index 413f190..887b254 100644
--- a/doc/src/examples/dragdroprobot.qdoc
+++ b/doc/src/examples/dragdroprobot.qdoc
@@ -43,9 +43,337 @@
\example graphicsview/dragdroprobot
\title Drag and Drop Robot Example
- This GraphicsView example shows how to implement drag and drop in
- a QGraphicsItem subclass, as well as how to animate items using
- QGraphicsItemAnimation and QTimeLine.
+ This GraphicsView example shows how to implement Drag and Drop in a
+ QGraphicsItem subclass, as well as how to animate items using Qt's
+ \l{Animation Framework}.
\image dragdroprobot-example.png
+
+ Graphics View provides the QGraphicsScene class for managing and
+ interacting with a large number of custom-made 2D graphical items derived
+ from the QGraphicsItem class, and a QGraphicsView widget for visualizing
+ the items, with support for zooming and rotation.
+
+ This example consists of a \c Robot class, a \c ColorItem class, and a main
+ function: the \c Robot class describes a simple robot consisting of several
+ \c RobotPart derived limbs, including \c RobotHead and \c RobotLimb, the \c
+ ColorItem class provides a draggable colored ellipse, and the \c main()
+ function provides the main application window.
+
+ We will first review the \c Robot class to see how to assemble the
+ different parts so that they can be individually rotated and animated using
+ QPropertyAnimation, and we will then review the \c ColorItem class to
+ demonstrate how to implement Drag and Drop between items. Finally we will
+ review the main() function to see how we can put all the pieces together,
+ to form the final application.
+
+ \section1 Robot Class Definition
+
+ The robot consists of three main classes: the \c RobotHead, the \c
+ RobotTorso, and the \c RobotLimb, which is used for the upper and lower
+ arms and legs. All parts derive from the \c RobotPart class, which in turn
+ inherits \c QGraphicsObject. The \c Robot class itself has no visual
+ appearance and serves only as a root node for the robot.
+
+ Let's start with the \c RobotPart class declaration.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.h 0
+
+ This base class inherits QGraphicsObject. QGraphicsObject provides signals
+ and slots through inheriting QObject, and it also declares QGraphicsItem's
+ properties using Q_PROPERTY, which makes the properties accessible for
+ QPropertyAnimation.
+
+ RobotPart also implements the three most important event handlers for
+ accepting drop events:
+ \l{QGraphicsItem::dragEnterEvent()}{dragEnterEvent()},
+ \l{QGraphicsItem::dragLeaveEvent()}{dragLeaveEvent()}, and
+ \l{QGraphicsItem::dropEvent()}{dropEvent()}.
+
+ The color is stored as a member variable, along with the \c dragOver
+ variable, which we will use later to indicate visually that the limb can
+ accept colors that are is dragged onto it.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.cpp 0
+
+ \c RobotPart's constructor initializes the dragOver member and sets the
+ color to Qt::lightGray. In the constructor body we enable support for
+ accepting drop events by calling
+ \l{QGraphicsItem::setAcceptDrops()}{setAcceptDrops(true)}.
+
+ The rest of this class's implementation is to support Drag and Drop.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.cpp 1
+
+ The \l{QGraphicsItem::dragEnterEvent()}{dragEnterEvent()} handler is called
+ when a Drag and Drop element is dragged into the robot part's area.
+
+ The handler implementation determines whether or not this item as a whole
+ can accept the mime data assiciated with the incoming drag object. \c
+ RobotPart provides a base behavior for all parts that accepts color drops.
+ So if the incoming drag object contains a color, the event is accepted, we
+ set \c dragOver to \c true and call update() to help provide positive
+ visual feedback to the user; otherwise the event is ignored, which in turn
+ allows the event to propagate to parent elements.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.cpp 2
+
+ The \l{QGraphicsItem::dragLeaveEvent()}{dragLeaveEvent()} handler is called
+ when a Drag and Drop element is dragged away from the robot part's area.
+ Our implementation simply resets \e dragOver to false and calls
+ \l{QGraphicsItem::update()}{update()} to help provide visual feedback that
+ the drag has left this item.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.cpp 3
+
+ The \l{QGraphicsItem::dropEvent()}{dropEvent()} handler is called when a
+ Drag and Drop element is dropped onto an item (i.e., when the mouse button
+ is released over the item while dragging).
+
+ We reset \c dragOver to false, assign the item's new color, and call
+ \l{QGraphicsItem::update()}{update()}.
+
+ The declaration and implementation of \c RobotHead, \c RobotTorso, and \c
+ RobotLimb are practically identical. We will review \c RobotHead in detail,
+ as this class has one minor difference, and leave the other classes as an
+ exercise for the reader.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.h 1
+
+ The \c RobotHead class inherits \c RobotPart and provides the necessary
+ implementations of \l{QGraphicsItem::boundingRect()}{boundingRect()} and
+ \l{QGraphicsItem::paint()}{paint()}. It also reimplements
+ \l{QGraphicsItem::dragEnterEvent()}{dragEnterEvent()} and dropEvent() to
+ provide special handling of image drops.
+
+ The class contains a private pixmap member that we can use to implement
+ support for accepting image drops.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.cpp 4
+
+ \c RobotHead has a rather plain constructor that simply forwards to
+ \c RobotPart's constructor.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.cpp 5
+
+ The \l{QGraphicsItem::boundingRect()}{boundingRect()} reimplementation
+ returns the extents for the head. Because we want the center of rotation to
+ be the bottom center of the item, we have chosen a bounding rectangle that
+ starts at (-15, -50) and extends to 30 units wide and 50 units tall. When
+ rotating the head, the "neck" will stay still while the top of the head
+ tilts from side to side.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.cpp 6
+
+ In \l{QGraphicsItem::paint()}{paint()} we draw the actual head. The
+ implementation is split into two sections; if an image has been dropped
+ onto the head, we draw the image, otherwise we draw a round rectangular
+ robot head with simple vector graphics.
+
+ For performance reasons, depending on the complexity of what is painted, it
+ can often be faster to draw the head as an image rather than using a
+ sequence of vector operations.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.cpp 7
+
+ The robot head can accept image drops. In order to support this, its
+ reimplementation of \l{QGraphicsItem::dragEnterEvent()}{dragEnterEvent()}
+ checks if the drag object contains image data, and if it does, then the
+ event is accepted. Otherwise we fall back to the base \c RobotPart
+ implementation.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.cpp 8
+
+ To follow up on image support, we must also implement
+ \l{QGraphicsItem::dropEvent()}{dropEvent()}. We check if the drag object
+ contains image data, and if it does, we store this data as a member pixmap
+ and call \l{QGraphicsItem::update()}{update()}. This pixmap is used inside
+ the \l{QGraphicsItem::paint()}{paint()} implementation that we reviewed
+ before.
+
+ \c RobotTorso and \c RobotLimb are similar to \c RobotHead, so let's
+ skip directly to the \c Robot class.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.h 4
+
+ The \c Robot class also inherits \c RobotPart, and like the other parts it
+ also implements \l{QGraphicsItem::boundingRect()}{boundingRect()} and
+ \l{QGraphicsItem::paint()}{paint()}. It provides a rather special
+ implementation, though:
+
+ \snippet examples/graphicsview/dragdroprobot/robot.cpp 9
+
+ Because the \c Robot class is only used as a base node for the rest of the
+ robot, it has no visual representation. Its
+ \l{QGraphicsItem::boundingRect()}{boundingRect()} implementation can
+ therefore return a null QRectF, and its paint() function does nothing.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.cpp 10
+
+ The constuctor starts by setting the flag
+ \l{QGraphicsItem::ItemHasNoContents}{ItemHasNoContents}, which is a minor
+ optimization for items that have no visual appearance.
+
+ We then construct all the robot parts (head, torso, and upper/lower arms
+ and legs). The stacking order is very important, and we use the
+ parent-child hierarchy to ensure the elements rotate and move properly. We
+ construct the torso first, as this is the root element. We then construct
+ the head and pass the torso to \c HeadItem's constructor. This will make
+ the head a child of the torso; if you rotate the torso, the head will
+ follow. The same pattern is applied to the rest of the limbs.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.cpp 11
+
+ Each robot part is carefully positioned. For example, the upper left arm is
+ moved precisely to the top-left area of the torso, and the upper right arm
+ is moved to the top-right area.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.cpp 12
+
+ The next section creates all animation objects. This snippet shows the two
+ animations that operate on the head's scale and rotation. The two
+ QPropertyAnimation instances simply set the object, property, and
+ respective start and end values.
+
+ All animations are controlled by one top-level parallel animation group.
+ The scale and rotation animations are added to this group.
+
+ The rest of the animations are defined in a similar way.
+
+ \snippet examples/graphicsview/dragdroprobot/robot.cpp 13
+
+ Finally we set an easing curve and duration on each animation, ensure the
+ toplevel animation group loops forever, and start the toplevel animation.
+
+ \section1 ColorItem Class Definition
+
+ The \c ColorItem class represents a circular item that can be pressed to
+ drag colors onto robot parts.
+
+ \snippet examples/graphicsview/dragdroprobot/coloritem.h 0
+
+ This class is very simple. It does not use animations, and has no need for
+ properties nor signals and slots, so to save resources, it's most natural
+ that it inherits QGraphicsItem (as opposed to QGraphicsObject).
+
+ It declares the mandatory \l{QGraphicsItem::boundingRect()}{boundingRect()}
+ and \l{QGraphicsItem::paint()}{paint()} functions, and adds
+ reimplementations of
+ \l{QGraphicsItem::mousePressEvent()}{mousePressEvent()},
+ \l{QGraphicsItem::mouseMoveEvent()}{mouseMoveEvent()}, and
+ \l{QGraphicsItem::mouseReleaseEvent()}{mouseReleaseEvent()}. It contains a
+ single private color member.
+
+ Let's take a look at its implementation.
+
+ \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 0
+
+ \c ColorItem's constructor assigns an opaque random color to its color
+ member by making use of qrand(). For improved usability, it assigns a
+ tooltip that provides a useful hint to the user, and it also sets a
+ suitable cursor. This ensures that the cursor will chance to
+ Qt::OpenHandCursor when the mouse pointer hovers over the item.
+
+ Finally, we call
+ \l{QGraphicsItem::setAcceptedMouseButtons()}{setAcceptedMouseButtons()} to
+ ensure that this item can only process Qt::LeftButton. This simplifies the
+ mouse event handlers greatly, as we can always assume that only the left
+ mouse button is pressed and released.
+
+ \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 1
+
+ The item's bounding rect is a fixed 30x30 units centered around the item's
+ origin (0, 0), and adjusted by 0.5 units in all directions to allow a
+ scalable pen to draw its outline. For a final visual touch the bounds
+ also compensate with a few units down and to the right to make room
+ for a simple dropshadow.
+
+ \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 2
+
+ The \l{QGraphicsItem::paint()}{paint()} implementation draws an ellipse
+ with a 1-unit black outline, a plain color fill, and a dark gray
+ dropshadow.
+
+ \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 3
+
+ The \l{QGraphicsItem::mousePressEvent()}{mousePressEvent()} handler is
+ called when you press the mouse button inside the item's area. Our
+ implementation simply sets the cursor to Qt::ClosedHandCursor.
+
+ \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 4
+
+ The \l{QGraphicsItem::mouseReleaseEvent()}{mouseReleaseEvent()} handler is
+ called when you release the mouse button after having pressed it inside an
+ item's area. Our implementation sets the cursor back to Qt::OpenHandCursor.
+ The mouse press and release event handlers together provide useful visual
+ feedback to the user: when you move the mouse pointer over a \c CircleItem,
+ the cursor changes to an open hand. Pressing the item will show a closed
+ hand cursor. Releasing will restore to an open hand cursor again.
+
+ \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 5
+
+ The \l{QGraphicsItem::mouseMoveEvent()}{mouseMoveEvent()} handler is called
+ when you move the mouse around after pressing the mouse button inside the
+ \c ColorItem's area. This implementation provides the most important piece
+ of logic for \c CircleItem: the code that starts and manages drags.
+
+ The implementation starts by checking if the mouse has been dragged far
+ enough to eliminate mouse jitter noise. We only want to start a drag if the
+ mouse has been dragged farther than the application start drag distance.
+
+ Continuing, we create a QDrag object, passing the event
+ \l{QGraphicsSceneEvent::widget()}{widget} (i.e., the QGraphicsView
+ viewport) to its constructor. Qt will ensure that this object is deleted at
+ the right time. We also create a QMimeData instance that can contain our
+ color or image data, and assign this to the drag object.
+
+ \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 6
+
+ This snippet has a somewhat random outcome: once in a while, a special
+ image is assigned to the drag object's mime data. The pixmap is also
+ assiged as the drag object's pixmap. This will ensure that you can see the
+ image that is being dragged as a pixmap under the mouse cursor.
+
+ \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 7
+
+ Otherwise, and this is the most common outcome, a simple color is assigned
+ to the drag object's mime data. We render this \c ColorItem into a new
+ pixmap to give the user visual feedback that the color is being "dragged".
+
+ \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 8
+
+ Finally we execute the drag. QDrag::exec() will reenter the event loop, and
+ only exit if the drag has either been dropped, or canceled. In any case we
+ reset the cursor to Qt::OpenHandCursor.
+
+ \section1 The main() Function
+
+ Now that the \c Robot and \c ColorItem classes are complete, we can put all
+ the pieces together inside the main() function.
+
+ \snippet examples/graphicsview/dragdroprobot/main.cpp 0
+
+ We start off by constructing QApplication, and initializing the random
+ number generator. This ensures that the color items have different colors
+ every time the application starts.
+
+ \snippet examples/graphicsview/dragdroprobot/main.cpp 1
+
+ We construct a fixed size scene, and create 10 \c ColorItem instances
+ arranged in a circle. Each item is added to the scene.
+
+ In the center of this circle we create one \c Robot instance. The
+ robot is scaled and moved up a few units. It is then added to the scene.
+
+ \snippet examples/graphicsview/dragdroprobot/main.cpp 2
+
+ Finally we create a QGraphicsView window, and assign the scene to it.
+
+ For increased visual quality, we enable antialiasing. We also choose to use
+ bounding rectangle updates to simplify visual update handling.
+ The view is given a fixed sand-colored background, and a window title.
+
+ We then show the view. The animations start immediately after
+ control enters the event loop.
*/
+
diff --git a/doc/src/examples/elasticnodes.qdoc b/doc/src/examples/elasticnodes.qdoc
index f7b1c37..edc62d8 100644
--- a/doc/src/examples/elasticnodes.qdoc
+++ b/doc/src/examples/elasticnodes.qdoc
@@ -43,7 +43,396 @@
\example graphicsview/elasticnodes
\title Elastic Nodes Example
- This GraphicsView example shows how to implement edges between nodes in a graph.
+ This GraphicsView example shows how to implement edges between nodes in a
+ graph, with basic interaction. You can click to drag a node around, and
+ zoom in and out using the mouse wheel or the keyboard. Hitting the space
+ bar will randomize the nodes. The example is also resolution independent;
+ as you zoom in, the graphics remain crisp.
\image elasticnodes-example.png
+
+ Graphics View provides the QGraphicsScene class for managing and
+ interacting with a large number of custom-made 2D graphical items derived
+ from the QGraphicsItem class, and a QGraphicsView widget for visualizing
+ the items, with support for zooming and rotation.
+
+ This example consists of a \c Node class, an \c Edge class, a \c
+ GraphWidget test, and a \c main function: the \c Node class represents
+ draggable yellow nodes in a grid, the \c Edge class represents the lines
+ between the nodes, the \c GraphWidget class represents the application
+ window, and the \c main() function creates and shows this window, and runs
+ the event loop.
+
+ \section1 Node Class Definition
+
+ The \c Node class serves three purposes:
+
+ \list
+ \o Painting a yellow gradient "ball" in two states: sunken and raised.
+ \o Managing connections to other nodes.
+ \o Calculating forces pulling and pushing the nodes in the grid.
+ \endlist
+
+ Let's start by looking at the \c Node class declaration.
+
+ \snippet examples/graphicsview/elasticnodes/node.h 0
+
+ The \c Node class inherits QGraphicsItem, and reimplements the two
+ mandatory functions \l{QGraphicsItem::boundingRect()}{boundingRect()} and
+ \l{QGraphicsItem::paint()}{paint()} to provide its visual appearance. It
+ also reimplements \l{QGraphicsItem::shape()}{shape()} to ensure its hit
+ area has an elliptic shape (as opposed to the default bounding rectangle).
+
+ For edge management purposes the node provides a simple API for adding
+ edges to a node, and for listing all connected edges.
+
+ The \l{QGraphicsItem::advance()}{advance()} reimplementation is called
+ whenever the scene's state advances by one step. The calculateForces()
+ function is called to calculate the forces that push and pull on this node
+ and its neighbors.
+
+ The \c Node class also reimplements
+ \l{QGraphicsItem::itemChange()}{itemChange()} to react to state changes (in
+ this case, position changes), and
+ \l{QGraphicsItem::mousePressEvent()}{mousePressEvent()} and
+ \l{QGraphicsItem::mouseReleaseEvent()}{mouseReleaseEvent()} to update the
+ item's visual appearance.
+
+ We will start reviewing the \c Node implementation by looking at its
+ constructor:
+
+ \snippet examples/graphicsview/elasticnodes/node.cpp 0
+
+ In the constructor, we set the
+ \l{QGraphicsItem::ItemIsMovable}{ItemIsMovable} flag to allow the item to
+ move in response to mouse dragging, and
+ \l{QGraphicsItem::ItemSendsGeometryChanges}{ItemSendsGeometryChanges} to
+ enable \l{QGraphicsItem::itemChange()}{itemChange()} notifications for
+ position and transformation changes. We also enable
+ \l{QGraphicsItem::DeviceCoordinateCache}{DeviceCoordinateCache} to speed up
+ rendering performance. To ensure that the nodes are always stacked on top
+ of edges, we finally set the item's Z value to -1.
+
+ \c Node's constructor takes a \c GraphWidget pointer and stores this as a
+ member variable. We will revisit this pointer later on.
+
+ \snippet examples/graphicsview/elasticnodes/node.cpp 1
+
+ The addEdge() function adds the input edge to a list of attached edges. The
+ edge is then adjusted so that the end points for the edge match the
+ positions of the source and destination nodes.
+
+ The edges() function simply returns the list of attached edges.
+
+ \snippet examples/graphicsview/elasticnodes/node.cpp 2
+
+ The \e calculateForces() function implements the elastic forces effect that
+ pulls and pushes on nodes in the grid. In addition to this algorithm, the
+ user can move one node around with the mouse. Because we do not want the
+ two to interfere, we start by checking if this \c Node is the current mouse
+ grabber item (i.e., QGraphicsScene::mouseGrabberItem()). Because we need to
+ find all neighboring (but not necessarily connected) nodes, we also make
+ sure the item is part of a scene in the first place.
+
+ \snippet examples/graphicsview/elasticnodes/node.cpp 3
+
+ The algorithm has two steps: the first is to calculate the forces that push
+ the nodes apart, and the second is to subtract the forces that pull the
+ nodes together. First we need to find all the nodes in the graph. We call
+ QGraphicsScene::items() to find all items in the scene, and then use
+ qgraphicsitem_cast() to look for \c Node instances.
+
+ We make use of \l{QGraphicsItem::mapFromItem()}{mapFromItem()} to create a
+ vector pointing from this node to each other node, in \l{The Graphics View
+ Coordinate System}{local coordinates}. We use the decomposed components of
+ this vector to determine the direction and strength of force that apply to
+ the node. The forces are added up for each node, and weighted so that the
+ closest nodes are given the strongest force. The sum of all forces are
+ stored in \e xvel (X-velocity) and \e yvel (Y-velocity).
+
+ \snippet examples/graphicsview/elasticnodes/node.cpp 4
+
+ The edges between the nodes represent the forces that pull the nodes
+ together. By visiting each edge that is connected to this node, we can use
+ a similar approach as above to find the direction and strength of all
+ forces. These forces are subtracted from \e xvel and \e yvel.
+
+ \snippet examples/graphicsview/elasticnodes/node.cpp 5
+
+ In theory, the sum of pushing and pulling forces should stabilize to
+ precisely 0. In practise, however, they never do. To circumvent errors in
+ numerical precision, we simply force the sum of forces to be 0 when they
+ are less than 0.1.
+
+ \snippet examples/graphicsview/elasticnodes/node.cpp 6
+
+ The final step of \e calculateForces() determines the node's new position.
+ We add the force to the node's current position. We also make sure the new
+ position stays inside of our defined boundaries. We don't actually move the
+ item in this function; that's done in a separate step, from \e advance().
+
+ \snippet examples/graphicsview/elasticnodes/node.cpp 7
+
+ The \e advance() function updates the item's current position. It is called
+ from \e GraphWidget::timerEvent(). If the node's position changed, the
+ function returns true; otherwise false is returned.
+
+ \snippet examples/graphicsview/elasticnodes/node.cpp 8
+
+ The \e Node's bounding rectangle is a 20x20 sized rectangle centered around
+ its origin (0, 0), adjusted by 2 units in all directions to compensate for
+ the node's outline stroke, and by 3 units down and to the right to make
+ room for a simple drop shadow.
+
+ \snippet examples/graphicsview/elasticnodes/node.cpp 9
+
+ The shape is a simple ellipse. This ensures that you must click inside the
+ node's elliptic shape in order to drag it around. You can test this effect
+ by running the example, and zooming far enough in so that the nodes become
+ very large. Without reimplementing \l{QGraphicsItem::shape()}{shape()}, the
+ item's hit area would be identical to its bounding rectangle (i.e.,
+ rectangular).
+
+ \snippet examples/graphicsview/elasticnodes/node.cpp 10
+
+ This function implements the node's painting. We start by drawing a simple
+ dark gray elliptic drop shadow at (-7, -7), that is, (3, 3) units down and
+ to the right.
+
+ We then draw an ellipse with a radial gradient fill. This fill is either
+ Qt::yellow to Qt::darkYellow when raised, or the opposite when sunken. In
+ sunken state we also shift the center and focal point by (3, 3) to
+ emphasize the impression that something has been pushed down.
+
+ Drawing filled ellipses with gradients can be quite slow, especially when
+ using complex gradients such as QRadialGradient. This is why this example
+ uses \l{QGraphicsItem::DeviceCoordinateCache}{DeviceCoordinateCache}, a
+ simple yet effective measure that prevents unnecessary redrawing.
+
+ \snippet examples/graphicsview/elasticnodes/node.cpp 11
+
+ We reimplement \l{QGraphicsItem::itemChange()}{itemChange()} to adjust the
+ position of all connected edges, and to notify the scene that an item has
+ moved (i.e., "something has happened"). This will trigger new force
+ calculations.
+
+ This notification is the only reason why the nodes need to keep a pointer
+ back to the \e GraphWidget. Another approach could be to provide such
+ notification using a signal; in such case, \e Node would need to inherit
+ from QGraphicsObject.
+
+ \snippet examples/graphicsview/elasticnodes/node.cpp 12
+
+ Because we have set the \l{QGraphicsItem::ItemIsMovable}{ItemIsMovable}
+ flag, we don't need to implement the logic that moves the node according to
+ mouse input; this is already provided for us. We still need to reimplement
+ the mouse press and release handlers though, to update the nodes' visual
+ appearance (i.e., sunken or raised).
+
+ \section1 Edge Class Definition
+
+ The \e Edge class represents the arrow-lines between the nodes in this
+ example. The class is very simple: it maintains a source- and destination
+ node pointer, and provides an \e adjust() function that makes sure the line
+ starts at the position of the source, and ends at the position of the
+ destination. The edges are the only items that change continuously as
+ forces pull and push on the nodes.
+
+ Let's take a look at the class declaration:
+
+ \snippet examples/graphicsview/elasticnodes/edge.h 0
+
+ \e Edge inherits from QGraphicsItem, as it's a simple class that has no use
+ for signals, slots, and properties (compare to QGraphicsObject).
+
+ The constructor takes two node pointers as input. Both pointers are
+ mandatory in this example. We also provide get-functions for each node.
+
+ The \e adjust() function repositions the edge, and the item also implements
+ \l{QGraphicsItem::boundingRect()}{boundingRect()} and
+ \{QGraphicsItem::paint()}{paint()}.
+
+ We will now review its implementation.
+
+ \snippet examples/graphicsview/elasticnodes/edge.cpp 0
+
+ The \e Edge constructor initializes its arrowSize data member to 10 units;
+ this determines the size of the arrow which is drawn in
+ \l{QGraphicsItem::paint()}{paint()}.
+
+ In the constructor body, we call
+ \l{QGraphicsItem::setAcceptedMouseButtons()}{setAcceptedMouseButtons(0)}.
+ This ensures that the edge items are not considered for mouse input at all
+ (i.e., you cannot click the edges). Then, the source and destination
+ pointers are updated, this edge is registered with each node, and we call
+ \e adjust() to update this edge's start end end position.
+
+ \snippet examples/graphicsview/elasticnodes/edge.cpp 1
+
+ The source and destination get-functions simply return the respective
+ pointers.
+
+ \snippet examples/graphicsview/elasticnodes/edge.cpp 2
+
+ In \e adjust(), we define two points: \e sourcePoint, and \e destPoint,
+ pointing at the source and destination nodes' origins respectively. Each
+ point is calculated using \l{The Graphics View Coordinate System}{local
+ coordinates}.
+
+ We want the tip of the edge's arrows to point to the exact outline of the
+ nodes, as opposed to the center of the nodes. To find this point, we first
+ decompose the vector pointing from the center of the source to the center
+ of the destination node into X and Y, and then normalize the components by
+ dividing by the length of the vector. This gives us an X and Y unit delta
+ that, when multiplied by the radius of the node (which is 10), gives us the
+ offset that must be added to one point of the edge, and subtracted from the
+ other.
+
+ If the length of the vector is less than 20 (i.e., if two nodes overlap),
+ then we fix the source and destination pointer at the center of the source
+ node. In practise this case is very hard to reproduce manually, as the
+ forces between the two nodes is then at its maximum.
+
+ It's important to notice that we call
+ \l{QGraphicsItem::prepareGeometryChange()}{prepareGeometryChange()} in this
+ function. The reason is that the variables \e sourcePoint and \e destPoint
+ are used directly when painting, and they are returned from the
+ \l{QGraphicsItem::boundingRect()}{boundingRect()} reimplementation. We must
+ always call
+ \l{QGraphicsItem::prepareGeometryChange()}{prepareGeometryChange()} before
+ changing what \l{QGraphicsItem::boundingRect()}{boundingRect()} returns,
+ and before these variables can be used by
+ \l{QGraphicsItem::paint()}{paint()}, to keep Graphics View's internal
+ bookkeeping clean. It's safest to call this function once, immediately
+ before any such variable is modified.
+
+ \snippet examples/graphicsview/elasticnodes/edge.cpp 3
+
+ The edge's bounding rectangle is defined as the smallest rectangle that
+ includes both the start and the end point of the edge. Because we draw an
+ arrow on each edge, we also need to compensate by adjusting with half the
+ arrow size and half the pen width in all directions. The pen is used to
+ draw the outline of the arrow, and we can assume that half of the outline
+ can be drawn outside of the arrow's area, and half will be drawn inside.
+
+ \snippet examples/graphicsview/elasticnodes/edge.cpp 4
+
+ We start the reimplementation of \l{QGraphicsItem::paint()}{paint()} by
+ checking a few preconditions. Firstly, if either the source or destination
+ node is not set, then we return immediately; there is nothing to draw.
+
+ At the same time, we check if the length of the edge is approximately 0,
+ and if it is, then we also return.
+
+ \snippet examples/graphicsview/elasticnodes/edge.cpp 5
+
+ We draw the line using a pen that has round joins and caps. If you run the
+ example, zoom in and study the edge in detail, you will see that there are
+ no sharp/square edges.
+
+ \snippet examples/graphicsview/elasticnodes/edge.cpp 6
+
+ We proceed to drawing one arrow at each end of the edge. Each arrow is
+ drawn as a polygon with a black fill. The coordinates for the arrow are
+ determined using simple trigonometry.
+
+ \section1 GraphWidget Class Definition
+
+ \e GraphWidget is a subclass of QGraphicsView, which provides the main
+ window with scrollbars.
+
+ \snippet examples/graphicsview/elasticnodes/graphwidget.h 0
+
+ It provides a basic constructor that initializes the scene, an \e
+ itemMoved() function to notify changes in the scene's node graph, a few
+ event handlers, a reimplementation of
+ \l{QGraphicsView::drawBackground()}{drawBackground()}, and a helper
+ function for scaling the view by mouse or keyboard.
+
+ \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 0
+
+ \e GraphicsWidget's constructor creates the scene, and because most items
+ move around most of the time, it sets QGraphicsScene::NoIndex. Then the
+ scene gets a fixed \l{QGraphicsScene::sceneRect}{scene rectangle}.
+ The scene is then assigned to the \e GraphWidget view.
+
+ The view enables QGraphicsView::CacheBackground to cache rendering of its
+ static and somewhat complex background. Because the graph renders a close
+ collection of small items that all move around, it's unnecessary for
+ Graphics View to waste time finding accurate update regions, so we set the
+ QGraphicsView::BoundingRectViewportUpdate viewport update mode. The default
+ would work fine, but this mode is noticably faster for this example.
+
+ To improve rendering quality, we set QPainter::Antialiasing.
+
+ The transformation anchor decides how the view should scroll when you
+ transform the view, or in our case, when we zoom in or out. We have chosen
+ QGraphicsView::AnchorUnderMouse, which centers the view on the point under
+ the mouse cursor. This makes it easy to zoom towards a point in the scene
+ by moving the mouse over it, and then rolling the mouse wheel.
+
+ Finally we give the window a minimum size that matches the scene's default
+ size, and set a suitable window title.
+
+ \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 1
+
+ The last part of the constructor creates the grid of nodes and edges, and
+ gives each node an initial position.
+
+ \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 2
+
+ \e GraphWidget is notified of node movement through this \e itemMoved()
+ function. Its job is simply to restart the main timer in case it's not
+ running already. The timer is designed to stop when the graph stabilizes,
+ and start once it's unstable again.
+
+ \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 3
+
+ This is \e GraphWidget's key event handler. The arrow keys move the center
+ node around, the '+' and '-' keys zoom in and out by calling \e
+ scaleView(), and the enter and space keys randomize the positions of the
+ nodes. All other key events (e.g., page up and page down) are handled by
+ QGraphicsView's default implementation.
+
+ \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 4
+
+ The timer event handler's job is to run the whole force calculation
+ machinery as a smooth animation. Each time the timer is triggered, the
+ handler will find all nodes in the scene, and call \e
+ Node::calculateForces() on each node, one at a time. Then, in a final step
+ it will call \e Node::advance() to move all nodes to their new positions.
+ By checking the return value of \e advance(), we can decide if the grid
+ stabilized (i.e., no nodes moved). If so, we can stop the timer.
+
+ \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 5
+
+ In the wheel event handler, we convert the mouse wheel delta to a scale
+ factor, and pass this factor to \e scaleView(). This approach takes into
+ account the speed that the wheel is rolled. The faster you roll the mouse
+ wheel, the faster the view will zoom.
+
+ \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 6
+
+ The view's background is rendered in a reimplementation of
+ QGraphicsView::drawBackground(). We draw a large rectangle filled with a
+ linear gradient, with a drop shadow, and then render text in top. The text
+ is rendered twice to give a similar simple drop-shadow effect.
+
+ This background rendering is quite expensive; this is why the view enables
+ QGraphicsView::CacheBackground.
+
+ \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 7
+
+ The \e scaleView() helper function checks that the scale factor stays
+ within certain limits (i.e., you cannot zoom too far in nor too far out),
+ and then applies this scale.
+
+ \section1 The main() Function
+
+ In contrast to the complexity of the rest of this example, the \e main()
+ function is very simple: We create a QApplication instance, seed the
+ randomizer using qsrand(), and then create and show an instance of \e
+ GraphWidget. Because all nodes in the grid are moved initially, the \e
+ GraphWidget timer will start immediately after control has returned to the
+ event loop.
*/
diff --git a/doc/src/getting-started/examples.qdoc b/doc/src/getting-started/examples.qdoc
index 071a107..542f672 100644
--- a/doc/src/getting-started/examples.qdoc
+++ b/doc/src/getting-started/examples.qdoc
@@ -649,8 +649,8 @@
\list
\o \l{graphicsview/collidingmice}{Colliding Mice}\raisedaster
\o \l{graphicsview/diagramscene}{Diagram Scene}\raisedaster
- \o \l{graphicsview/dragdroprobot}{Drag and Drop Robot}
- \o \l{graphicsview/elasticnodes}{Elastic Nodes}
+ \o \l{graphicsview/dragdroprobot}{Drag and Drop Robot}\raisedaster
+ \o \l{graphicsview/elasticnodes}{Elastic Nodes}\raisedaster
\o \l{graphicsview/portedasteroids}{Ported Asteroids}
\o \l{graphicsview/portedcanvas}{Ported Canvas}
\endlist
diff --git a/examples/graphicsview/dragdroprobot/coloritem.cpp b/examples/graphicsview/dragdroprobot/coloritem.cpp
index 95878b1..08edd38 100644
--- a/examples/graphicsview/dragdroprobot/coloritem.cpp
+++ b/examples/graphicsview/dragdroprobot/coloritem.cpp
@@ -43,6 +43,7 @@
#include "coloritem.h"
+//! [0]
ColorItem::ColorItem()
: color(qrand() % 256, qrand() % 256, qrand() % 256)
{
@@ -50,13 +51,18 @@ ColorItem::ColorItem()
.arg(color.red()).arg(color.green()).arg(color.blue())
.arg("Click and drag this color onto the robot!"));
setCursor(Qt::OpenHandCursor);
+ setAcceptedMouseButtons(Qt::LeftButton);
}
+//! [0]
+//! [1]
QRectF ColorItem::boundingRect() const
{
return QRectF(-15.5, -15.5, 34, 34);
}
+//! [1]
+//! [2]
void ColorItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
Q_UNUSED(option);
@@ -68,17 +74,16 @@ void ColorItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
painter->setBrush(QBrush(color));
painter->drawEllipse(-15, -15, 30, 30);
}
+//! [2]
+//! [3]
void ColorItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
- if (event->button() != Qt::LeftButton) {
- event->ignore();
- return;
- }
-
setCursor(Qt::ClosedHandCursor);
}
+//! [3]
+//! [5]
void ColorItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if (QLineF(event->screenPos(), event->buttonDownScreenPos(Qt::LeftButton))
@@ -89,7 +94,9 @@ void ColorItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
QDrag *drag = new QDrag(event->widget());
QMimeData *mime = new QMimeData;
drag->setMimeData(mime);
+//! [5]
+//! [6]
static int n = 0;
if (n++ > 2 && (qrand() % 3) == 0) {
QImage image(":/images/head.png");
@@ -97,6 +104,8 @@ void ColorItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
drag->setPixmap(QPixmap::fromImage(image).scaled(30, 40));
drag->setHotSpot(QPoint(15, 30));
+//! [6]
+//! [7]
} else {
mime->setColorData(color);
mime->setText(QString("#%1%2%3")
@@ -118,12 +127,17 @@ void ColorItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
drag->setPixmap(pixmap);
drag->setHotSpot(QPoint(15, 20));
}
+//! [7]
+//! [8]
drag->exec();
setCursor(Qt::OpenHandCursor);
}
+//! [8]
+//! [4]
void ColorItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *)
{
setCursor(Qt::OpenHandCursor);
}
+//! [4]
diff --git a/examples/graphicsview/dragdroprobot/coloritem.h b/examples/graphicsview/dragdroprobot/coloritem.h
index 788d19e..eb19db6 100644
--- a/examples/graphicsview/dragdroprobot/coloritem.h
+++ b/examples/graphicsview/dragdroprobot/coloritem.h
@@ -44,6 +44,7 @@
#include <QGraphicsItem>
+//! [0]
class ColorItem : public QGraphicsItem
{
public:
@@ -60,5 +61,6 @@ protected:
private:
QColor color;
};
+//! [0]
#endif
diff --git a/examples/graphicsview/dragdroprobot/main.cpp b/examples/graphicsview/dragdroprobot/main.cpp
index 02585e1..2669c41 100644
--- a/examples/graphicsview/dragdroprobot/main.cpp
+++ b/examples/graphicsview/dragdroprobot/main.cpp
@@ -46,12 +46,14 @@
#include <math.h>
+//! [0]
int main(int argc, char **argv)
{
QApplication app(argc, argv);
qsrand(QTime(0,0,0).secsTo(QTime::currentTime()));
-
+//! [0]
+//! [1]
QGraphicsScene scene(-200, -200, 400, 400);
for (int i = 0; i < 10; ++i) {
@@ -66,7 +68,8 @@ int main(int argc, char **argv)
robot->scale(1.2, 1.2);
robot->setPos(0, -20);
scene.addItem(robot);
-
+//! [1]
+//! [2]
QGraphicsView view(&scene);
view.setRenderHint(QPainter::Antialiasing);
view.setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate);
@@ -76,3 +79,4 @@ int main(int argc, char **argv)
return app.exec();
}
+//! [2]
diff --git a/examples/graphicsview/dragdroprobot/robot.cpp b/examples/graphicsview/dragdroprobot/robot.cpp
index 9ac6d26..705bd9d 100644
--- a/examples/graphicsview/dragdroprobot/robot.cpp
+++ b/examples/graphicsview/dragdroprobot/robot.cpp
@@ -43,16 +43,18 @@
#include "robot.h"
+//! [0]
RobotPart::RobotPart(QGraphicsItem *parent)
- : QGraphicsItem(parent), color(Qt::lightGray), dragOver(false)
+ : QGraphicsObject(parent), color(Qt::lightGray), dragOver(false)
{
setAcceptDrops(true);
}
+//! [0]
+//! [1]
void RobotPart::dragEnterEvent(QGraphicsSceneDragDropEvent *event)
{
- if (event->mimeData()->hasColor()
- || (qgraphicsitem_cast<RobotHead *>(this) && event->mimeData()->hasImage())) {
+ if (event->mimeData()->hasColor()) {
event->setAccepted(true);
dragOver = true;
update();
@@ -60,34 +62,42 @@ void RobotPart::dragEnterEvent(QGraphicsSceneDragDropEvent *event)
event->setAccepted(false);
}
}
+//! [1]
+//! [2]
void RobotPart::dragLeaveEvent(QGraphicsSceneDragDropEvent *event)
{
Q_UNUSED(event);
dragOver = false;
update();
}
+//! [2]
+//! [3]
void RobotPart::dropEvent(QGraphicsSceneDragDropEvent *event)
{
dragOver = false;
if (event->mimeData()->hasColor())
color = qVariantValue<QColor>(event->mimeData()->colorData());
- else if (event->mimeData()->hasImage())
- pixmap = qVariantValue<QPixmap>(event->mimeData()->imageData());
update();
}
+//! [3]
+//! [4]
RobotHead::RobotHead(QGraphicsItem *parent)
: RobotPart(parent)
{
}
+//! [4]
+//! [5]
QRectF RobotHead::boundingRect() const
{
return QRectF(-15, -50, 30, 50);
}
+//! [5]
+//! [6]
void RobotHead::paint(QPainter *painter,
const QStyleOptionGraphicsItem *option, QWidget *widget)
{
@@ -110,11 +120,33 @@ void RobotHead::paint(QPainter *painter,
painter->drawPixmap(QPointF(-15 * 4.4, -50 * 3.54), pixmap);
}
}
+//! [6]
-int RobotHead::type() const
+//! [7]
+void RobotHead::dragEnterEvent(QGraphicsSceneDragDropEvent *event)
{
- return Type;
+ if (event->mimeData()->hasImage()) {
+ event->setAccepted(true);
+ dragOver = true;
+ update();
+ } else {
+ RobotPart::dragEnterEvent(event);
+ }
}
+//! [7]
+
+//! [8]
+void RobotHead::dropEvent(QGraphicsSceneDragDropEvent *event)
+{
+ if (event->mimeData()->hasImage()) {
+ dragOver = false;
+ pixmap = qVariantValue<QPixmap>(event->mimeData()->imageData());
+ update();
+ } else {
+ RobotPart::dropEvent(event);
+ }
+}
+//! [8]
RobotTorso::RobotTorso(QGraphicsItem *parent)
: RobotPart(parent)
@@ -161,19 +193,25 @@ void RobotLimb::paint(QPainter *painter,
painter->drawEllipse(-5, -5, 10, 10);
}
-Robot::Robot()
+//! [10]
+Robot::Robot(QGraphicsItem *parent)
+ : RobotPart(parent)
{
- QGraphicsItem *torsoItem = new RobotTorso(this);
- QGraphicsItem *headItem = new RobotHead(torsoItem);
- QGraphicsItem *upperLeftArmItem = new RobotLimb(torsoItem);
- QGraphicsItem *lowerLeftArmItem = new RobotLimb(upperLeftArmItem);
- QGraphicsItem *upperRightArmItem = new RobotLimb(torsoItem);
- QGraphicsItem *lowerRightArmItem = new RobotLimb(upperRightArmItem);
- QGraphicsItem *upperRightLegItem = new RobotLimb(torsoItem);
- QGraphicsItem *lowerRightLegItem = new RobotLimb(upperRightLegItem);
- QGraphicsItem *upperLeftLegItem = new RobotLimb(torsoItem);
- QGraphicsItem *lowerLeftLegItem = new RobotLimb(upperLeftLegItem);
-
+ setFlag(ItemHasNoContents);
+
+ QGraphicsObject *torsoItem = new RobotTorso(this);
+ QGraphicsObject *headItem = new RobotHead(torsoItem);
+ QGraphicsObject *upperLeftArmItem = new RobotLimb(torsoItem);
+ QGraphicsObject *lowerLeftArmItem = new RobotLimb(upperLeftArmItem);
+ QGraphicsObject *upperRightArmItem = new RobotLimb(torsoItem);
+ QGraphicsObject *lowerRightArmItem = new RobotLimb(upperRightArmItem);
+ QGraphicsObject *upperRightLegItem = new RobotLimb(torsoItem);
+ QGraphicsObject *lowerRightLegItem = new RobotLimb(upperRightLegItem);
+ QGraphicsObject *upperLeftLegItem = new RobotLimb(torsoItem);
+ QGraphicsObject *lowerLeftLegItem = new RobotLimb(upperLeftLegItem);
+//! [10]
+
+//! [11]
headItem->setPos(0, -18);
upperLeftArmItem->setPos(-15, -10);
lowerLeftArmItem->setPos(30, 0);
@@ -183,82 +221,78 @@ Robot::Robot()
lowerRightLegItem->setPos(30, 0);
upperLeftLegItem->setPos(-10, 32);
lowerLeftLegItem->setPos(30, 0);
+//! [11]
- timeLine = new QTimeLine;
-
- QGraphicsItemAnimation *headAnimation = new QGraphicsItemAnimation;
- headAnimation->setItem(headItem);
- headAnimation->setTimeLine(timeLine);
- headAnimation->setRotationAt(0, 20);
- headAnimation->setRotationAt(1, -20);
- headAnimation->setScaleAt(1, 1.1, 1.1);
-
- QGraphicsItemAnimation *upperLeftArmAnimation = new QGraphicsItemAnimation;
- upperLeftArmAnimation->setItem(upperLeftArmItem);
- upperLeftArmAnimation->setTimeLine(timeLine);
- upperLeftArmAnimation->setRotationAt(0, 190);
- upperLeftArmAnimation->setRotationAt(1, 180);
-
- QGraphicsItemAnimation *lowerLeftArmAnimation = new QGraphicsItemAnimation;
- lowerLeftArmAnimation->setItem(lowerLeftArmItem);
- lowerLeftArmAnimation->setTimeLine(timeLine);
- lowerLeftArmAnimation->setRotationAt(0, 50);
- lowerLeftArmAnimation->setRotationAt(1, 10);
-
- QGraphicsItemAnimation *upperRightArmAnimation = new QGraphicsItemAnimation;
- upperRightArmAnimation->setItem(upperRightArmItem);
- upperRightArmAnimation->setTimeLine(timeLine);
- upperRightArmAnimation->setRotationAt(0, 300);
- upperRightArmAnimation->setRotationAt(1, 310);
-
- QGraphicsItemAnimation *lowerRightArmAnimation = new QGraphicsItemAnimation;
- lowerRightArmAnimation->setItem(lowerRightArmItem);
- lowerRightArmAnimation->setTimeLine(timeLine);
- lowerRightArmAnimation->setRotationAt(0, 0);
- lowerRightArmAnimation->setRotationAt(1, -70);
-
- QGraphicsItemAnimation *upperLeftLegAnimation = new QGraphicsItemAnimation;
- upperLeftLegAnimation->setItem(upperLeftLegItem);
- upperLeftLegAnimation->setTimeLine(timeLine);
- upperLeftLegAnimation->setRotationAt(0, 150);
- upperLeftLegAnimation->setRotationAt(1, 80);
-
- QGraphicsItemAnimation *lowerLeftLegAnimation = new QGraphicsItemAnimation;
- lowerLeftLegAnimation->setItem(lowerLeftLegItem);
- lowerLeftLegAnimation->setTimeLine(timeLine);
- lowerLeftLegAnimation->setRotationAt(0, 70);
- lowerLeftLegAnimation->setRotationAt(1, 10);
-
- QGraphicsItemAnimation *upperRightLegAnimation = new QGraphicsItemAnimation;
- upperRightLegAnimation->setItem(upperRightLegItem);
- upperRightLegAnimation->setTimeLine(timeLine);
- upperRightLegAnimation->setRotationAt(0, 40);
- upperRightLegAnimation->setRotationAt(1, 120);
-
- QGraphicsItemAnimation *lowerRightLegAnimation = new QGraphicsItemAnimation;
- lowerRightLegAnimation->setItem(lowerRightLegItem);
- lowerRightLegAnimation->setTimeLine(timeLine);
- lowerRightLegAnimation->setRotationAt(0, 10);
- lowerRightLegAnimation->setRotationAt(1, 50);
-
- QGraphicsItemAnimation *torsoAnimation = new QGraphicsItemAnimation;
- torsoAnimation->setItem(torsoItem);
- torsoAnimation->setTimeLine(timeLine);
- torsoAnimation->setRotationAt(0, 5);
- torsoAnimation->setRotationAt(1, -20);
-
- timeLine->setUpdateInterval(1000 / 25);
- timeLine->setCurveShape(QTimeLine::SineCurve);
- timeLine->setLoopCount(0);
- timeLine->setDuration(2000);
- timeLine->start();
-}
+//! [12]
+ QParallelAnimationGroup *animation = new QParallelAnimationGroup(this);
-Robot::~Robot()
-{
- delete timeLine;
+ QPropertyAnimation *headAnimation = new QPropertyAnimation(headItem, "rotation");
+ headAnimation->setStartValue(20);
+ headAnimation->setEndValue(-20);
+ QPropertyAnimation *headScaleAnimation = new QPropertyAnimation(headItem, "scale");
+ headScaleAnimation->setEndValue(1.1);
+ animation->addAnimation(headAnimation);
+ animation->addAnimation(headScaleAnimation);
+//! [12]
+
+ QPropertyAnimation *upperLeftArmAnimation = new QPropertyAnimation(upperLeftArmItem, "rotation");
+ upperLeftArmAnimation->setStartValue(190);
+ upperLeftArmAnimation->setEndValue(180);
+ animation->addAnimation(upperLeftArmAnimation);
+
+ QPropertyAnimation *lowerLeftArmAnimation = new QPropertyAnimation(lowerLeftArmItem, "rotation");
+ lowerLeftArmAnimation->setStartValue(50);
+ lowerLeftArmAnimation->setEndValue(10);
+ animation->addAnimation(lowerLeftArmAnimation);
+
+ QPropertyAnimation *upperRightArmAnimation = new QPropertyAnimation(upperRightArmItem, "rotation");
+ upperRightArmAnimation->setStartValue(300);
+ upperRightArmAnimation->setEndValue(310);
+ animation->addAnimation(upperRightArmAnimation);
+
+ QPropertyAnimation *lowerRightArmAnimation = new QPropertyAnimation(lowerRightArmItem, "rotation");
+ lowerRightArmAnimation->setStartValue(0);
+ lowerRightArmAnimation->setEndValue(-70);
+ animation->addAnimation(lowerRightArmAnimation);
+
+ QPropertyAnimation *upperLeftLegAnimation = new QPropertyAnimation(upperLeftLegItem, "rotation");
+ upperLeftLegAnimation->setStartValue(150);
+ upperLeftLegAnimation->setEndValue(80);
+ animation->addAnimation(upperLeftLegAnimation);
+
+ QPropertyAnimation *lowerLeftLegAnimation = new QPropertyAnimation(lowerLeftLegItem, "rotation");
+ lowerLeftLegAnimation->setStartValue(70);
+ lowerLeftLegAnimation->setEndValue(10);
+ animation->addAnimation(lowerLeftLegAnimation);
+
+ QPropertyAnimation *upperRightLegAnimation = new QPropertyAnimation(upperRightLegItem, "rotation");
+ upperRightLegAnimation->setStartValue(40);
+ upperRightLegAnimation->setEndValue(120);
+ animation->addAnimation(upperRightLegAnimation);
+
+ QPropertyAnimation *lowerRightLegAnimation = new QPropertyAnimation(lowerRightLegItem, "rotation");
+ lowerRightLegAnimation->setStartValue(10);
+ lowerRightLegAnimation->setEndValue(50);
+ animation->addAnimation(lowerRightLegAnimation);
+
+ QPropertyAnimation *torsoAnimation = new QPropertyAnimation(torsoItem, "rotation");
+ torsoAnimation->setStartValue(5);
+ torsoAnimation->setEndValue(-20);
+ animation->addAnimation(torsoAnimation);
+
+//! [13]
+ for (int i = 0; i < animation->animationCount(); ++i) {
+ QPropertyAnimation *anim = qobject_cast<QPropertyAnimation *>(animation->animationAt(i));
+ anim->setEasingCurve(QEasingCurve::SineCurve);
+ anim->setDuration(2000);
+ }
+
+ animation->setLoopCount(-1);
+ animation->start();
+//! [13]
}
+//! [9]
QRectF Robot::boundingRect() const
{
return QRectF();
@@ -271,3 +305,4 @@ void Robot::paint(QPainter *painter,
Q_UNUSED(option);
Q_UNUSED(widget);
}
+//! [9]
diff --git a/examples/graphicsview/dragdroprobot/robot.h b/examples/graphicsview/dragdroprobot/robot.h
index 88c4364..f5ff32c 100644
--- a/examples/graphicsview/dragdroprobot/robot.h
+++ b/examples/graphicsview/dragdroprobot/robot.h
@@ -46,10 +46,11 @@
QT_BEGIN_NAMESPACE
class QGraphicsSceneMouseEvent;
-class QTimeLine;
+class QParallelAnimationGroup;
QT_END_NAMESPACE
-class RobotPart : public QGraphicsItem
+//! [0]
+class RobotPart : public QGraphicsObject
{
public:
RobotPart(QGraphicsItem *parent = 0);
@@ -59,11 +60,12 @@ protected:
void dragLeaveEvent(QGraphicsSceneDragDropEvent *event);
void dropEvent(QGraphicsSceneDragDropEvent *event);
- QPixmap pixmap;
QColor color;
bool dragOver;
};
+//! [0]
+//! [1]
class RobotHead : public RobotPart
{
public:
@@ -72,10 +74,16 @@ public:
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0);
- enum { Type = UserType + 1 };
- int type() const;
+protected:
+ void dragEnterEvent(QGraphicsSceneDragDropEvent *event);
+ void dropEvent(QGraphicsSceneDragDropEvent *event);
+
+private:
+ QPixmap pixmap;
};
+//! [1]
+//! [2]
class RobotTorso : public RobotPart
{
public:
@@ -84,7 +92,9 @@ public:
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0);
};
+//! [2]
+//! [3]
class RobotLimb : public RobotPart
{
public:
@@ -93,18 +103,17 @@ public:
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0);
};
+//! [3]
+//! [4]
class Robot : public RobotPart
{
public:
- Robot();
- ~Robot();
+ Robot(QGraphicsItem *parent = 0);
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0);
-
-private:
- QTimeLine *timeLine;
};
+//! [4]
#endif
diff --git a/examples/graphicsview/elasticnodes/edge.cpp b/examples/graphicsview/elasticnodes/edge.cpp
index 25c769b..634fbee 100644
--- a/examples/graphicsview/elasticnodes/edge.cpp
+++ b/examples/graphicsview/elasticnodes/edge.cpp
@@ -49,6 +49,7 @@
static const double Pi = 3.14159265358979323846264338327950288419717;
static double TwoPi = 2.0 * Pi;
+//! [0]
Edge::Edge(Node *sourceNode, Node *destNode)
: arrowSize(10)
{
@@ -59,33 +60,21 @@ Edge::Edge(Node *sourceNode, Node *destNode)
dest->addEdge(this);
adjust();
}
+//! [0]
-Edge::~Edge()
-{
-}
-
+//! [1]
Node *Edge::sourceNode() const
{
return source;
}
-void Edge::setSourceNode(Node *node)
-{
- source = node;
- adjust();
-}
-
Node *Edge::destNode() const
{
return dest;
}
+//! [1]
-void Edge::setDestNode(Node *node)
-{
- dest = node;
- adjust();
-}
-
+//! [2]
void Edge::adjust()
{
if (!source || !dest)
@@ -104,7 +93,9 @@ void Edge::adjust()
sourcePoint = destPoint = line.p1();
}
}
+//! [2]
+//! [3]
QRectF Edge::boundingRect() const
{
if (!source || !dest)
@@ -118,7 +109,9 @@ QRectF Edge::boundingRect() const
.normalized()
.adjusted(-extra, -extra, extra, extra);
}
+//! [3]
+//! [4]
void Edge::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
{
if (!source || !dest)
@@ -127,11 +120,15 @@ void Edge::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
QLineF line(sourcePoint, destPoint);
if (qFuzzyCompare(line.length(), qreal(0.)))
return;
+//! [4]
+//! [5]
// Draw the line itself
painter->setPen(QPen(Qt::black, 1, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
painter->drawLine(line);
+//! [5]
+//! [6]
// Draw the arrows
double angle = ::acos(line.dx() / line.length());
if (line.dy() >= 0)
@@ -150,3 +147,4 @@ void Edge::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
painter->drawPolygon(QPolygonF() << line.p1() << sourceArrowP1 << sourceArrowP2);
painter->drawPolygon(QPolygonF() << line.p2() << destArrowP1 << destArrowP2);
}
+//! [6]
diff --git a/examples/graphicsview/elasticnodes/edge.h b/examples/graphicsview/elasticnodes/edge.h
index b6b951f..58cc89c 100644
--- a/examples/graphicsview/elasticnodes/edge.h
+++ b/examples/graphicsview/elasticnodes/edge.h
@@ -46,17 +46,14 @@
class Node;
+//! [0]
class Edge : public QGraphicsItem
{
public:
Edge(Node *sourceNode, Node *destNode);
- ~Edge();
Node *sourceNode() const;
- void setSourceNode(Node *node);
-
Node *destNode() const;
- void setDestNode(Node *node);
void adjust();
@@ -74,5 +71,6 @@ private:
QPointF destPoint;
qreal arrowSize;
};
+//! [0]
#endif
diff --git a/examples/graphicsview/elasticnodes/graphwidget.cpp b/examples/graphicsview/elasticnodes/graphwidget.cpp
index 7c244be..8b419b8 100644
--- a/examples/graphicsview/elasticnodes/graphwidget.cpp
+++ b/examples/graphicsview/elasticnodes/graphwidget.cpp
@@ -43,14 +43,13 @@
#include "edge.h"
#include "node.h"
-#include <QDebug>
-#include <QGraphicsScene>
-#include <QWheelEvent>
+#include <QtGui>
#include <math.h>
-GraphWidget::GraphWidget()
- : timerId(0)
+//! [0]
+GraphWidget::GraphWidget(QWidget *parent)
+ : QGraphicsView(parent), timerId(0)
{
QGraphicsScene *scene = new QGraphicsScene(this);
scene->setItemIndexMethod(QGraphicsScene::NoIndex);
@@ -60,8 +59,12 @@ GraphWidget::GraphWidget()
setViewportUpdateMode(BoundingRectViewportUpdate);
setRenderHint(QPainter::Antialiasing);
setTransformationAnchor(AnchorUnderMouse);
- setResizeAnchor(AnchorViewCenter);
+ scale(qreal(0.8), qreal(0.8));
+ setMinimumSize(400, 400);
+ setWindowTitle(tr("Elastic Nodes"));
+//! [0]
+//! [1]
Node *node1 = new Node(this);
Node *node2 = new Node(this);
Node *node3 = new Node(this);
@@ -102,18 +105,18 @@ GraphWidget::GraphWidget()
node7->setPos(-50, 50);
node8->setPos(0, 50);
node9->setPos(50, 50);
-
- scale(qreal(0.8), qreal(0.8));
- setMinimumSize(400, 400);
- setWindowTitle(tr("Elastic Nodes"));
}
+//! [1]
+//! [2]
void GraphWidget::itemMoved()
{
if (!timerId)
timerId = startTimer(1000 / 25);
}
+//! [2]
+//! [3]
void GraphWidget::keyPressEvent(QKeyEvent *event)
{
switch (event->key()) {
@@ -146,7 +149,9 @@ void GraphWidget::keyPressEvent(QKeyEvent *event)
QGraphicsView::keyPressEvent(event);
}
}
+//! [3]
+//! [4]
void GraphWidget::timerEvent(QTimerEvent *event)
{
Q_UNUSED(event);
@@ -171,12 +176,16 @@ void GraphWidget::timerEvent(QTimerEvent *event)
timerId = 0;
}
}
+//! [4]
+//! [5]
void GraphWidget::wheelEvent(QWheelEvent *event)
{
scaleView(pow((double)2, -event->delta() / 240.0));
}
+//! [5]
+//! [6]
void GraphWidget::drawBackground(QPainter *painter, const QRectF &rect)
{
Q_UNUSED(rect);
@@ -213,12 +222,15 @@ void GraphWidget::drawBackground(QPainter *painter, const QRectF &rect)
painter->setPen(Qt::black);
painter->drawText(textRect, message);
}
+//! [6]
+//! [7]
void GraphWidget::scaleView(qreal scaleFactor)
{
- qreal factor = matrix().scale(scaleFactor, scaleFactor).mapRect(QRectF(0, 0, 1, 1)).width();
+ qreal factor = transform().scale(scaleFactor, scaleFactor).mapRect(QRectF(0, 0, 1, 1)).width();
if (factor < 0.07 || factor > 100)
return;
scale(scaleFactor, scaleFactor);
}
+//! [7]
diff --git a/examples/graphicsview/elasticnodes/graphwidget.h b/examples/graphicsview/elasticnodes/graphwidget.h
index 6f67b4e..3f78a5f 100644
--- a/examples/graphicsview/elasticnodes/graphwidget.h
+++ b/examples/graphicsview/elasticnodes/graphwidget.h
@@ -46,12 +46,13 @@
class Node;
+//! [0]
class GraphWidget : public QGraphicsView
{
Q_OBJECT
public:
- GraphWidget();
+ GraphWidget(QWidget *parent = 0);
void itemMoved();
@@ -67,5 +68,6 @@ private:
int timerId;
Node *centerNode;
};
+//! [0]
#endif
diff --git a/examples/graphicsview/elasticnodes/node.cpp b/examples/graphicsview/elasticnodes/node.cpp
index 774046c..495aa89 100644
--- a/examples/graphicsview/elasticnodes/node.cpp
+++ b/examples/graphicsview/elasticnodes/node.cpp
@@ -48,6 +48,7 @@
#include "node.h"
#include "graphwidget.h"
+//! [0]
Node::Node(GraphWidget *graphWidget)
: graph(graphWidget)
{
@@ -56,7 +57,9 @@ Node::Node(GraphWidget *graphWidget)
setCacheMode(DeviceCoordinateCache);
setZValue(-1);
}
+//! [0]
+//! [1]
void Node::addEdge(Edge *edge)
{
edgeList << edge;
@@ -67,14 +70,18 @@ QList<Edge *> Node::edges() const
{
return edgeList;
}
+//! [1]
+//! [2]
void Node::calculateForces()
{
if (!scene() || scene()->mouseGrabberItem() == this) {
newPos = pos();
return;
}
-
+//! [2]
+
+//! [3]
// Sum up all forces pushing this item away
qreal xvel = 0;
qreal yvel = 0;
@@ -83,37 +90,45 @@ void Node::calculateForces()
if (!node)
continue;
- QLineF line(mapFromItem(node, 0, 0), QPointF(0, 0));
- qreal dx = line.dx();
- qreal dy = line.dy();
+ QPointF vec = mapToItem(node, 0, 0);
+ qreal dx = vec.x();
+ qreal dy = vec.y();
double l = 2.0 * (dx * dx + dy * dy);
if (l > 0) {
xvel += (dx * 150.0) / l;
yvel += (dy * 150.0) / l;
}
}
+//! [3]
+//! [4]
// Now subtract all forces pulling items together
double weight = (edgeList.size() + 1) * 10;
foreach (Edge *edge, edgeList) {
- QPointF pos;
+ QPointF vec;
if (edge->sourceNode() == this)
- pos = mapFromItem(edge->destNode(), 0, 0);
+ vec = mapToItem(edge->destNode(), 0, 0);
else
- pos = mapFromItem(edge->sourceNode(), 0, 0);
- xvel += pos.x() / weight;
- yvel += pos.y() / weight;
+ vec = mapToItem(edge->sourceNode(), 0, 0);
+ xvel -= vec.x() / weight;
+ yvel -= vec.y() / weight;
}
-
+//! [4]
+
+//! [5]
if (qAbs(xvel) < 0.1 && qAbs(yvel) < 0.1)
xvel = yvel = 0;
+//! [5]
+//! [6]
QRectF sceneRect = scene()->sceneRect();
newPos = pos() + QPointF(xvel, yvel);
newPos.setX(qMin(qMax(newPos.x(), sceneRect.left() + 10), sceneRect.right() - 10));
newPos.setY(qMin(qMax(newPos.y(), sceneRect.top() + 10), sceneRect.bottom() - 10));
}
+//! [6]
+//! [7]
bool Node::advance()
{
if (newPos == pos())
@@ -122,21 +137,27 @@ bool Node::advance()
setPos(newPos);
return true;
}
+//! [7]
+//! [8]
QRectF Node::boundingRect() const
{
qreal adjust = 2;
return QRectF(-10 - adjust, -10 - adjust,
23 + adjust, 23 + adjust);
}
+//! [8]
+//! [9]
QPainterPath Node::shape() const
{
QPainterPath path;
path.addEllipse(-10, -10, 20, 20);
return path;
}
+//! [9]
+//! [10]
void Node::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *)
{
painter->setPen(Qt::NoPen);
@@ -157,7 +178,9 @@ void Node::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWid
painter->setPen(QPen(Qt::black, 0));
painter->drawEllipse(-10, -10, 20, 20);
}
+//! [10]
+//! [11]
QVariant Node::itemChange(GraphicsItemChange change, const QVariant &value)
{
switch (change) {
@@ -172,7 +195,9 @@ QVariant Node::itemChange(GraphicsItemChange change, const QVariant &value)
return QGraphicsItem::itemChange(change, value);
}
+//! [11]
+//! [12]
void Node::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
update();
@@ -184,3 +209,4 @@ void Node::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
update();
QGraphicsItem::mouseReleaseEvent(event);
}
+//! [12]
diff --git a/examples/graphicsview/elasticnodes/node.h b/examples/graphicsview/elasticnodes/node.h
index 0df579d..990346e 100644
--- a/examples/graphicsview/elasticnodes/node.h
+++ b/examples/graphicsview/elasticnodes/node.h
@@ -51,6 +51,7 @@ QT_BEGIN_NAMESPACE
class QGraphicsSceneMouseEvent;
QT_END_NAMESPACE
+//! [0]
class Node : public QGraphicsItem
{
public:
@@ -80,5 +81,6 @@ private:
QPointF newPos;
GraphWidget *graph;
};
+//! [0]
#endif
diff --git a/qmake/generators/win32/msbuild_objectmodel.cpp b/qmake/generators/win32/msbuild_objectmodel.cpp
index d011c5c..522d517 100644
--- a/qmake/generators/win32/msbuild_objectmodel.cpp
+++ b/qmake/generators/win32/msbuild_objectmodel.cpp
@@ -2837,6 +2837,18 @@ XmlOutput &operator<<(XmlOutput &xml, const VCXProjectSingleConfig &tool)
// ResourceCompiler
xml << tool.Configuration.resource;
+ // Post build event
+ if ( tool.Configuration.postBuild.UseInBuild != unset )
+ xml << tool.Configuration.postBuild;
+
+ // Pre build event
+ if ( tool.Configuration.preBuild.UseInBuild != unset )
+ xml << tool.Configuration.preBuild;
+
+ // Pre link event
+ if ( tool.Configuration.preLink.UseInBuild != unset )
+ xml << tool.Configuration.preLink;
+
xml << closetag();
QFile filterFile;
@@ -3266,6 +3278,18 @@ XmlOutput &operator<<(XmlOutput &xml, VCXProject &tool)
// ResourceCompiler
xml << tool.SingleProjects.at(i).Configuration.resource;
+ // Post build event
+ if ( tool.SingleProjects.at(i).Configuration.postBuild.UseInBuild != unset )
+ xml << tool.SingleProjects.at(i).Configuration.postBuild;
+
+ // Pre build event
+ if ( tool.SingleProjects.at(i).Configuration.preBuild.UseInBuild != unset )
+ xml << tool.SingleProjects.at(i).Configuration.preBuild;
+
+ // Pre link event
+ if ( tool.SingleProjects.at(i).Configuration.preLink.UseInBuild != unset )
+ xml << tool.SingleProjects.at(i).Configuration.preLink;
+
xml << closetag();
}
diff --git a/qmake/generators/win32/msvc_vcproj.cpp b/qmake/generators/win32/msvc_vcproj.cpp
index 8c9bba8..35e4896 100644
--- a/qmake/generators/win32/msvc_vcproj.cpp
+++ b/qmake/generators/win32/msvc_vcproj.cpp
@@ -917,14 +917,12 @@ void VcprojGenerator::initCompilerTool()
conf.compiler.parseOptions(project->values("QMAKE_CXXFLAGS"));
if(project->isActiveConfig("debug")){
// Debug version
- conf.compiler.parseOptions(project->values("QMAKE_CXXFLAGS_DEBUG"));
if((projectTarget == Application) || (projectTarget == StaticLib))
conf.compiler.parseOptions(project->values("QMAKE_CXXFLAGS_MT_DBG"));
else
conf.compiler.parseOptions(project->values("QMAKE_CXXFLAGS_MT_DLLDBG"));
} else {
// Release version
- conf.compiler.parseOptions(project->values("QMAKE_CXXFLAGS_RELEASE"));
conf.compiler.PreprocessorDefinitions += "QT_NO_DEBUG";
conf.compiler.PreprocessorDefinitions += "NDEBUG";
if((projectTarget == Application) || (projectTarget == StaticLib))
@@ -934,10 +932,6 @@ void VcprojGenerator::initCompilerTool()
}
// Common for both release and debug
- if(project->isActiveConfig("warn_off"))
- conf.compiler.parseOptions(project->values("QMAKE_CXXFLAGS_WARN_OFF"));
- else if(project->isActiveConfig("warn_on"))
- conf.compiler.parseOptions(project->values("QMAKE_CXXFLAGS_WARN_ON"));
if(project->isActiveConfig("windows"))
conf.compiler.PreprocessorDefinitions += project->values("MSVCPROJ_WINCONDEF");
@@ -1000,22 +994,9 @@ void VcprojGenerator::initLinkerTool()
conf.linker.OutputFile += project->first("MSVCPROJ_TARGET");
- if(project->isActiveConfig("debug")){
- conf.linker.parseOptions(project->values("QMAKE_LFLAGS_DEBUG"));
- } else {
- conf.linker.parseOptions(project->values("QMAKE_LFLAGS_RELEASE"));
- }
-
if(project->isActiveConfig("dll")){
conf.linker.parseOptions(project->values("QMAKE_LFLAGS_QT_DLL"));
}
-
- if(project->isActiveConfig("console")){
- conf.linker.parseOptions(project->values("QMAKE_LFLAGS_CONSOLE"));
- } else {
- conf.linker.parseOptions(project->values("QMAKE_LFLAGS_WINDOWS"));
- }
-
}
void VcprojGenerator::initResourceTool()
diff --git a/qmake/generators/win32/msvc_vcxproj.cpp b/qmake/generators/win32/msvc_vcxproj.cpp
index 6a91c6b..da93fe3 100644
--- a/qmake/generators/win32/msvc_vcxproj.cpp
+++ b/qmake/generators/win32/msvc_vcxproj.cpp
@@ -294,14 +294,12 @@ void VcxprojGenerator::initCompilerTool()
conf.compiler.parseOptions(project->values("QMAKE_CXXFLAGS"));
if(project->isActiveConfig("debug")){
// Debug version
- conf.compiler.parseOptions(project->values("QMAKE_CXXFLAGS_DEBUG"));
if((projectTarget == Application) || (projectTarget == StaticLib))
conf.compiler.parseOptions(project->values("QMAKE_CXXFLAGS_MT_DBG"));
else
conf.compiler.parseOptions(project->values("QMAKE_CXXFLAGS_MT_DLLDBG"));
} else {
// Release version
- conf.compiler.parseOptions(project->values("QMAKE_CXXFLAGS_RELEASE"));
conf.compiler.PreprocessorDefinitions += "QT_NO_DEBUG";
conf.compiler.PreprocessorDefinitions += "NDEBUG";
if((projectTarget == Application) || (projectTarget == StaticLib))
@@ -311,10 +309,6 @@ void VcxprojGenerator::initCompilerTool()
}
// Common for both release and debug
- if(project->isActiveConfig("warn_off"))
- conf.compiler.parseOptions(project->values("QMAKE_CXXFLAGS_WARN_OFF"));
- else if(project->isActiveConfig("warn_on"))
- conf.compiler.parseOptions(project->values("QMAKE_CXXFLAGS_WARN_ON"));
if(project->isActiveConfig("windows"))
conf.compiler.PreprocessorDefinitions += project->values("MSVCPROJ_WINCONDEF");
@@ -363,22 +357,9 @@ void VcxprojGenerator::initLinkerTool()
conf.linker.OutputFile += project->first("MSVCPROJ_TARGET");
- if(project->isActiveConfig("debug")){
- conf.linker.parseOptions(project->values("QMAKE_LFLAGS_DEBUG"));
- } else {
- conf.linker.parseOptions(project->values("QMAKE_LFLAGS_RELEASE"));
- }
-
if(project->isActiveConfig("dll")){
conf.linker.parseOptions(project->values("QMAKE_LFLAGS_QT_DLL"));
}
-
- if(project->isActiveConfig("console")){
- conf.linker.parseOptions(project->values("QMAKE_LFLAGS_CONSOLE"));
- } else {
- conf.linker.parseOptions(project->values("QMAKE_LFLAGS_WINDOWS"));
- }
-
}
void VcxprojGenerator::initResourceTool()
@@ -403,20 +384,24 @@ void VcxprojGenerator::initPostBuildEventTools()
QString cmdline = var("QMAKE_POST_LINK");
conf.postBuild.CommandLine = cmdline;
conf.postBuild.Description = cmdline;
+ conf.postBuild.UseInBuild = _True;
}
QString signature = !project->isEmpty("SIGNATURE_FILE") ? var("SIGNATURE_FILE") : var("DEFAULT_SIGNATURE");
bool useSignature = !signature.isEmpty() && !project->isActiveConfig("staticlib") &&
!project->isEmpty("CE_SDK") && !project->isEmpty("CE_ARCH");
- if(useSignature)
- conf.postBuild.CommandLine.prepend(QLatin1String("signtool sign /F ") + signature + " \"$(TargetPath)\"\n" +
- (!conf.postBuild.CommandLine.isEmpty() ? " && " : ""));
+ if(useSignature) {
+ conf.postBuild.CommandLine.prepend(QLatin1String("signtool sign /F ") + signature + " \"$(TargetPath)\"\n" +
+ (!conf.postBuild.CommandLine.isEmpty() ? " && " : ""));
+ conf.postBuild.UseInBuild = _True;
+ }
if(!project->values("MSVCPROJ_COPY_DLL").isEmpty()) {
if(!conf.postBuild.CommandLine.isEmpty())
conf.postBuild.CommandLine += " && ";
conf.postBuild.Description += var("MSVCPROJ_COPY_DLL_DESC");
conf.postBuild.CommandLine += var("MSVCPROJ_COPY_DLL");
+ conf.postBuild.UseInBuild = _True;
}
}
@@ -549,6 +534,7 @@ void VcxprojGenerator::initPreLinkEventTools()
QString cmdline = var("QMAKE_PRE_LINK");
conf.preLink.Description = cmdline;
conf.preLink.CommandLine = cmdline;
+ conf.preLink.UseInBuild = _True;
}
}
diff --git a/src/corelib/codecs/qtextcodec.cpp b/src/corelib/codecs/qtextcodec.cpp
index 59a601e..c9fbec8 100644
--- a/src/corelib/codecs/qtextcodec.cpp
+++ b/src/corelib/codecs/qtextcodec.cpp
@@ -105,7 +105,7 @@
QT_BEGIN_NAMESPACE
-#ifndef QT_NO_TEXTCODECPLUGIN
+#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_TEXTCODECPLUGIN)
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader,
(QTextCodecFactoryInterface_iid, QLatin1String("/codecs")))
#endif
@@ -149,7 +149,7 @@ static bool nameMatch(const QByteArray &name, const QByteArray &test)
static QTextCodec *createForName(const QByteArray &name)
{
-#ifndef QT_NO_TEXTCODECPLUGIN
+#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_TEXTCODECPLUGIN)
QFactoryLoader *l = loader();
QStringList keys = l->keys();
for (int i = 0; i < keys.size(); ++i) {
@@ -1141,7 +1141,7 @@ QList<QByteArray> QTextCodec::availableCodecs()
locker.unlock();
#endif
-#ifndef QT_NO_TEXTCODECPLUGIN
+#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_TEXTCODECPLUGIN)
QFactoryLoader *l = loader();
QStringList keys = l->keys();
for (int i = 0; i < keys.size(); ++i) {
@@ -1181,7 +1181,7 @@ QList<int> QTextCodec::availableMibs()
locker.unlock();
#endif
-#ifndef QT_NO_TEXTCODECPLUGIN
+#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_TEXTCODECPLUGIN)
QFactoryLoader *l = loader();
QStringList keys = l->keys();
for (int i = 0; i < keys.size(); ++i) {
diff --git a/src/corelib/io/qurl.cpp b/src/corelib/io/qurl.cpp
index a60f206..4e580dd 100644
--- a/src/corelib/io/qurl.cpp
+++ b/src/corelib/io/qurl.cpp
@@ -2997,7 +2997,9 @@ bool qt_check_std3rules(const QChar *uc, int len)
// only LDH is present
if (c == '-' || (c >= '0' && c <= '9')
|| (c >= 'A' && c <= 'Z')
- || (c >= 'a' && c <= 'z'))
+ || (c >= 'a' && c <= 'z')
+ //underscore is not supposed to be allowed, but other browser accept it (QTBUG-7434)
+ || c == '_')
continue;
return false;
diff --git a/src/corelib/kernel/qcoreapplication.cpp b/src/corelib/kernel/qcoreapplication.cpp
index bf2e2e4..609e6b3 100644
--- a/src/corelib/kernel/qcoreapplication.cpp
+++ b/src/corelib/kernel/qcoreapplication.cpp
@@ -514,7 +514,7 @@ QCoreApplication::QCoreApplication(int &argc, char **argv)
{
init();
QCoreApplicationPrivate::eventDispatcher->startingUp();
-#if defined(Q_OS_SYMBIAN) && !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#if defined(Q_OS_SYMBIAN) && !defined(QT_NO_LIBRARY)
// Refresh factoryloader, as text codecs are requested during lib path
// resolving process and won't be therefore properly loaded.
// Unknown if this is symbian specific issue.
@@ -2189,7 +2189,7 @@ QString QCoreApplication::applicationVersion()
return coreappdata()->applicationVersion;
}
-#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
Q_GLOBAL_STATIC_WITH_ARGS(QMutex, libraryPathMutex, (QMutex::Recursive))
@@ -2291,13 +2291,11 @@ QStringList QCoreApplication::libraryPaths()
*/
void QCoreApplication::setLibraryPaths(const QStringList &paths)
{
-#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
QMutexLocker locker(libraryPathMutex());
if (!coreappdata()->app_libpaths)
coreappdata()->app_libpaths = new QStringList;
*(coreappdata()->app_libpaths) = paths;
QFactoryLoader::refreshAll();
-#endif
}
/*!
@@ -2318,7 +2316,6 @@ void QCoreApplication::setLibraryPaths(const QStringList &paths)
*/
void QCoreApplication::addLibraryPath(const QString &path)
{
-#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
if (path.isEmpty())
return;
@@ -2333,7 +2330,6 @@ void QCoreApplication::addLibraryPath(const QString &path)
coreappdata()->app_libpaths->prepend(canonicalPath);
QFactoryLoader::refreshAll();
}
-#endif
}
/*!
@@ -2344,7 +2340,6 @@ void QCoreApplication::addLibraryPath(const QString &path)
*/
void QCoreApplication::removeLibraryPath(const QString &path)
{
-#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
if (path.isEmpty())
return;
@@ -2356,7 +2351,6 @@ void QCoreApplication::removeLibraryPath(const QString &path)
QString canonicalPath = QDir(path).canonicalPath();
coreappdata()->app_libpaths->removeAll(canonicalPath);
QFactoryLoader::refreshAll();
-#endif
}
#endif //QT_NO_LIBRARY
diff --git a/src/corelib/plugin/qfactoryloader.cpp b/src/corelib/plugin/qfactoryloader.cpp
index 87decc6..62d565a 100644
--- a/src/corelib/plugin/qfactoryloader.cpp
+++ b/src/corelib/plugin/qfactoryloader.cpp
@@ -41,7 +41,7 @@
#include "qfactoryloader_p.h"
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
#include "qfactoryinterface.h"
#include "qmap.h"
#include <qdir.h>
diff --git a/src/corelib/plugin/qfactoryloader_p.h b/src/corelib/plugin/qfactoryloader_p.h
index 51426ba..10e6e2a 100644
--- a/src/corelib/plugin/qfactoryloader_p.h
+++ b/src/corelib/plugin/qfactoryloader_p.h
@@ -57,7 +57,7 @@
#include "QtCore/qstringlist.h"
#include "private/qlibrary_p.h"
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
QT_BEGIN_NAMESPACE
diff --git a/src/gui/accessible/qaccessible.cpp b/src/gui/accessible/qaccessible.cpp
index a55a061..0921bdb 100644
--- a/src/gui/accessible/qaccessible.cpp
+++ b/src/gui/accessible/qaccessible.cpp
@@ -389,7 +389,7 @@ QT_BEGIN_NAMESPACE
\internal
*/
-#if !defined(QT_NO_LIBRARY) && (!defined(QT_NO_SETTINGS) || !defined(Q_OS_WIN))
+#ifndef QT_NO_LIBRARY
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader,
(QAccessibleFactoryInterface_iid, QLatin1String("/accessible")))
#endif
@@ -532,7 +532,7 @@ QAccessibleInterface *QAccessible::queryAccessibleInterface(QObject *object)
if (iface)
return iface;
}
-#if !defined(QT_NO_LIBRARY) && (!defined(QT_NO_SETTINGS) || !defined(Q_OS_WIN))
+#ifndef QT_NO_LIBRARY
QAccessibleFactoryInterface *factory = qobject_cast<QAccessibleFactoryInterface*>(loader()->instance(cn));
if (factory) {
iface = factory->create(cn, object);
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index bd0f0d8..8cee021 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -820,13 +820,13 @@ void QGraphicsScenePrivate::setFocusItemHelper(QGraphicsItem *item,
#endif //QT_NO_IM
}
- if (item) {
+ if (item)
focusItem = item;
+ updateInputMethodSensitivityInViews();
+ if (item) {
QFocusEvent event(QEvent::FocusIn, focusReason);
sendEvent(item, &event);
}
-
- updateInputMethodSensitivityInViews();
}
/*!
diff --git a/src/gui/image/qicon.cpp b/src/gui/image/qicon.cpp
index bc52e99..891b1db 100644
--- a/src/gui/image/qicon.cpp
+++ b/src/gui/image/qicon.cpp
@@ -441,7 +441,7 @@ void QPixmapIconEngine::virtual_hook(int id, void *data)
}
}
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader,
(QIconEngineFactoryInterface_iid, QLatin1String("/iconengines"), Qt::CaseInsensitive))
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loaderV2,
diff --git a/src/gui/image/qimagereader.cpp b/src/gui/image/qimagereader.cpp
index 27f9627..93d5cd3 100644
--- a/src/gui/image/qimagereader.cpp
+++ b/src/gui/image/qimagereader.cpp
@@ -144,7 +144,7 @@
QT_BEGIN_NAMESPACE
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader,
(QImageIOHandlerFactoryInterface_iid, QLatin1String("/imageformats")))
#endif
@@ -205,7 +205,7 @@ static QImageIOHandler *createReadHandlerHelper(QIODevice *device,
QByteArray form = format.toLower();
QImageIOHandler *handler = 0;
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
// check if we have plugins that support the image format
QFactoryLoader *l = loader();
QStringList keys = l->keys();
@@ -217,7 +217,7 @@ static QImageIOHandler *createReadHandlerHelper(QIODevice *device,
<< keys.size() << "plugins available: " << keys;
#endif
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
int suffixPluginIndex = -1;
if (device && format.isEmpty() && autoDetectImageFormat && !ignoresFormatAndExtension) {
// if there's no format, see if \a device is a file, and if so, find
@@ -246,7 +246,7 @@ static QImageIOHandler *createReadHandlerHelper(QIODevice *device,
if (ignoresFormatAndExtension)
testFormat = QByteArray();
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
if (suffixPluginIndex != -1) {
// check if the plugin that claims support for this format can load
// from this device with this format.
@@ -331,7 +331,7 @@ static QImageIOHandler *createReadHandlerHelper(QIODevice *device,
#endif
}
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
if (!handler && (autoDetectImageFormat || ignoresFormatAndExtension)) {
// check if any of our plugins recognize the file from its contents.
const qint64 pos = device ? device->pos() : 0;
@@ -350,7 +350,7 @@ static QImageIOHandler *createReadHandlerHelper(QIODevice *device,
if (device && !device->isSequential())
device->seek(pos);
}
-#endif
+#endif // QT_NO_LIBRARY
if (!handler && (autoDetectImageFormat || ignoresFormatAndExtension)) {
// check if any of our built-in handlers recognize the file from its
@@ -1414,7 +1414,7 @@ QList<QByteArray> QImageReader::supportedImageFormats()
for (int i = 0; i < _qt_NumFormats; ++i)
formats << _qt_BuiltInFormats[i].extension;
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
QFactoryLoader *l = loader();
QStringList keys = l->keys();
diff --git a/src/gui/image/qimagewriter.cpp b/src/gui/image/qimagewriter.cpp
index 503a1b2..552729f 100644
--- a/src/gui/image/qimagewriter.cpp
+++ b/src/gui/image/qimagewriter.cpp
@@ -117,7 +117,7 @@
QT_BEGIN_NAMESPACE
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader,
(QImageIOHandlerFactoryInterface_iid, QLatin1String("/imageformats")))
#endif
@@ -129,7 +129,7 @@ static QImageIOHandler *createWriteHandlerHelper(QIODevice *device,
QByteArray suffix;
QImageIOHandler *handler = 0;
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
// check if any plugins can write the image
QFactoryLoader *l = loader();
QStringList keys = l->keys();
@@ -142,7 +142,7 @@ static QImageIOHandler *createWriteHandlerHelper(QIODevice *device,
// this allows plugins to override our built-in handlers.
if (QFile *file = qobject_cast<QFile *>(device)) {
if (!(suffix = QFileInfo(file->fileName()).suffix().toLower().toLatin1()).isEmpty()) {
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
int index = keys.indexOf(QString::fromLatin1(suffix));
if (index != -1)
suffixPluginIndex = index;
@@ -153,7 +153,7 @@ static QImageIOHandler *createWriteHandlerHelper(QIODevice *device,
QByteArray testFormat = !form.isEmpty() ? form : suffix;
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
if (suffixPluginIndex != -1) {
// when format is missing, check if we can find a plugin for the
// suffix.
@@ -161,7 +161,7 @@ static QImageIOHandler *createWriteHandlerHelper(QIODevice *device,
if (plugin && (plugin->capabilities(device, suffix) & QImageIOPlugin::CanWrite))
handler = plugin->create(device, suffix);
}
-#endif // Q_NO_LIBRARY
+#endif // QT_NO_LIBRARY
// check if any built-in handlers can write the image
if (!handler && !testFormat.isEmpty()) {
@@ -192,7 +192,7 @@ static QImageIOHandler *createWriteHandlerHelper(QIODevice *device,
}
}
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
if (!testFormat.isEmpty()) {
for (int i = 0; i < keys.size(); ++i) {
QImageIOPlugin *plugin = qobject_cast<QImageIOPlugin *>(l->instance(keys.at(i)));
@@ -203,7 +203,7 @@ static QImageIOHandler *createWriteHandlerHelper(QIODevice *device,
}
}
}
-#endif
+#endif // QT_NO_LIBRARY
if (!handler)
return 0;
@@ -670,7 +670,7 @@ QList<QByteArray> QImageWriter::supportedImageFormats()
formats << "png";
#endif
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
QFactoryLoader *l = loader();
QStringList keys = l->keys();
for (int i = 0; i < keys.count(); ++i) {
diff --git a/src/gui/inputmethod/qinputcontextfactory.cpp b/src/gui/inputmethod/qinputcontextfactory.cpp
index d47e343..ec8d8e2 100644
--- a/src/gui/inputmethod/qinputcontextfactory.cpp
+++ b/src/gui/inputmethod/qinputcontextfactory.cpp
@@ -81,7 +81,7 @@
QT_BEGIN_NAMESPACE
-#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader,
(QInputContextFactoryInterface_iid, QLatin1String("/inputmethods")))
#endif
@@ -153,7 +153,7 @@ QInputContext *QInputContextFactory::create( const QString& key, QObject *parent
result = new QCoeFepInputContext;
}
#endif
-#if defined(QT_NO_LIBRARY) || defined(QT_NO_SETTINGS)
+#ifdef QT_NO_LIBRARY
Q_UNUSED(key);
#else
if (QInputContextFactoryInterface *factory =
@@ -193,7 +193,7 @@ QStringList QInputContextFactory::keys()
#if defined(Q_WS_S60)
result << QLatin1String("coefep");
#endif
-#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
result += loader()->keys();
#endif // QT_NO_LIBRARY
return result;
diff --git a/src/gui/itemviews/qtableview.cpp b/src/gui/itemviews/qtableview.cpp
index 80334a6..4492e53 100644
--- a/src/gui/itemviews/qtableview.cpp
+++ b/src/gui/itemviews/qtableview.cpp
@@ -2145,8 +2145,8 @@ int QTableView::sizeHintForRow(int row) const
ensurePolished();
- int left = qMax(0, columnAt(0));
- int right = columnAt(d->viewport->width());
+ int left = qMax(0, d->horizontalHeader->visualIndexAt(0));
+ int right = d->horizontalHeader->visualIndexAt(d->viewport->width());
if (right == -1) // the table don't have enough columns to fill the viewport
right = d->model->columnCount(d->root) - 1;
@@ -2204,8 +2204,8 @@ int QTableView::sizeHintForColumn(int column) const
ensurePolished();
- int top = qMax(0, rowAt(0));
- int bottom = rowAt(d->viewport->height());
+ int top = qMax(0, d->verticalHeader->visualIndexAt(0));
+ int bottom = d->verticalHeader->visualIndexAt(d->viewport->height());
if (!isVisible() || bottom == -1) // the table don't have enough rows to fill the viewport
bottom = d->model->rowCount(d->root) - 1;
diff --git a/src/gui/kernel/qguiplatformplugin.cpp b/src/gui/kernel/qguiplatformplugin.cpp
index c4119af..2dd251b 100644
--- a/src/gui/kernel/qguiplatformplugin.cpp
+++ b/src/gui/kernel/qguiplatformplugin.cpp
@@ -81,7 +81,7 @@ QGuiPlatformPlugin *qt_guiPlatformPlugin()
static QGuiPlatformPlugin *plugin;
if (!plugin)
{
-#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
QString key = QString::fromLocal8Bit(qgetenv("QT_PLATFORM_PLUGIN"));
#ifdef Q_WS_X11
diff --git a/src/gui/kernel/qlayoutitem.cpp b/src/gui/kernel/qlayoutitem.cpp
index 6a91d95..e615b2d 100644
--- a/src/gui/kernel/qlayoutitem.cpp
+++ b/src/gui/kernel/qlayoutitem.cpp
@@ -516,9 +516,7 @@ bool QWidgetItem::hasHeightForWidth() const
{
if (isEmpty())
return false;
- if (wid->layout())
- return wid->layout()->hasHeightForWidth();
- return wid->sizePolicy().hasHeightForWidth();
+ return wid->hasHeightForWidth();
}
/*!
diff --git a/src/gui/kernel/qstackedlayout.cpp b/src/gui/kernel/qstackedlayout.cpp
index 7559066..4b49638 100644
--- a/src/gui/kernel/qstackedlayout.cpp
+++ b/src/gui/kernel/qstackedlayout.cpp
@@ -475,6 +475,32 @@ void QStackedLayout::setGeometry(const QRect &rect)
}
}
+bool QStackedLayout::hasHeightForWidth() const
+{
+ const int n = count();
+
+ for (int i = 0; i < n; ++i) {
+ if (QLayoutItem *item = itemAt(i)) {
+ if (item->hasHeightForWidth())
+ return true;
+ }
+ }
+ return false;
+}
+
+int QStackedLayout::heightForWidth(int width) const
+{
+ const int n = count();
+
+ int hfw = 0;
+ for (int i = 0; i < n; ++i) {
+ if (QLayoutItem *item = itemAt(i)) {
+ hfw = qMax(hfw, item->heightForWidth(width));
+ }
+ }
+ return hfw;
+}
+
/*!
\enum QStackedLayout::StackingMode
\since 4.4
diff --git a/src/gui/kernel/qstackedlayout.h b/src/gui/kernel/qstackedlayout.h
index c069149..842b62b 100644
--- a/src/gui/kernel/qstackedlayout.h
+++ b/src/gui/kernel/qstackedlayout.h
@@ -95,6 +95,8 @@ public:
QLayoutItem *itemAt(int) const;
QLayoutItem *takeAt(int);
void setGeometry(const QRect &rect);
+ bool hasHeightForWidth() const;
+ int heightForWidth(int width) const;
Q_SIGNALS:
void widgetRemoved(int index);
diff --git a/src/gui/kernel/qwidget.cpp b/src/gui/kernel/qwidget.cpp
index 20d1d30..399a27b 100644
--- a/src/gui/kernel/qwidget.cpp
+++ b/src/gui/kernel/qwidget.cpp
@@ -3825,6 +3825,11 @@ void QWidget::setMaximumSize(int maxw, int maxh)
d->updateGeometry_helper(d->extra->minw == d->extra->maxw && d->extra->minh == d->extra->maxh);
}
+bool QWidgetPrivate::hasHeightForWidth() const
+{
+ return layout ? layout->hasHeightForWidth() : size_policy.hasHeightForWidth();
+}
+
/*!
\overload
@@ -7970,6 +7975,18 @@ QSize QWidget::minimumSizeHint() const
return QSize(-1, -1);
}
+/*!
+ \internal
+ This is a bit hackish, but ideally this would have been a virtual
+ function so that subclasses could reimplement their own function.
+ Instead we add a virtual function to QWidgetPrivate.
+*/
+bool QWidget::hasHeightForWidth() const
+{
+ Q_D(const QWidget);
+ return d->hasHeightForWidth();
+}
+
/*!
\fn QWidget *QWidget::parentWidget() const
diff --git a/src/gui/kernel/qwidget.h b/src/gui/kernel/qwidget.h
index e12148b..6e5de7d 100644
--- a/src/gui/kernel/qwidget.h
+++ b/src/gui/kernel/qwidget.h
@@ -524,6 +524,7 @@ public:
virtual QSize sizeHint() const;
virtual QSize minimumSizeHint() const;
+ bool hasHeightForWidth() const;
QSizePolicy sizePolicy() const;
void setSizePolicy(QSizePolicy);
diff --git a/src/gui/kernel/qwidget_p.h b/src/gui/kernel/qwidget_p.h
index cad60b5..9926b2c 100644
--- a/src/gui/kernel/qwidget_p.h
+++ b/src/gui/kernel/qwidget_p.h
@@ -493,6 +493,7 @@ public:
bool setMinimumSize_helper(int &minw, int &minh);
bool setMaximumSize_helper(int &maxw, int &maxh);
+ virtual bool hasHeightForWidth() const;
void setConstraints_sys();
QWidget *childAt_helper(const QPoint &, bool) const;
void updateGeometry_helper(bool forceUpdate);
diff --git a/src/gui/painting/qgraphicssystemfactory.cpp b/src/gui/painting/qgraphicssystemfactory.cpp
index 29f24a3..3c09894 100644
--- a/src/gui/painting/qgraphicssystemfactory.cpp
+++ b/src/gui/painting/qgraphicssystemfactory.cpp
@@ -50,7 +50,7 @@
QT_BEGIN_NAMESPACE
-#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader,
(QGraphicsSystemFactoryInterface_iid, QLatin1String("/graphicssystems"), Qt::CaseInsensitive))
#endif
@@ -79,7 +79,7 @@ QGraphicsSystem *QGraphicsSystemFactory::create(const QString& key)
else if (system.isEmpty() || system == QLatin1String("native"))
return 0;
-#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
if (!ret) {
if (QGraphicsSystemFactoryInterface *factory = qobject_cast<QGraphicsSystemFactoryInterface*>(loader()->instance(system)))
ret = factory->create(system);
@@ -100,7 +100,7 @@ QGraphicsSystem *QGraphicsSystemFactory::create(const QString& key)
*/
QStringList QGraphicsSystemFactory::keys()
{
-#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
QStringList list = loader()->keys();
#else
QStringList list;
diff --git a/src/gui/painting/qpaintengine_mac.cpp b/src/gui/painting/qpaintengine_mac.cpp
index ac2fcf4..14ba94e 100644
--- a/src/gui/painting/qpaintengine_mac.cpp
+++ b/src/gui/painting/qpaintengine_mac.cpp
@@ -118,9 +118,10 @@ QMacCGContext::QMacCGContext(QPainter *p)
QRegion clip = p->paintEngine()->systemClip();
QTransform native = p->deviceTransform();
QTransform logical = p->combinedTransform();
+
if (p->hasClipping()) {
QRegion r = p->clipRegion();
- r.translate(native.dx() - logical.dx(), native.dy() - logical.dy());
+ r.translate(native.dx(), native.dy());
if (clip.isEmpty())
clip = r;
else
@@ -128,10 +129,7 @@ QMacCGContext::QMacCGContext(QPainter *p)
}
qt_mac_clip_cg(context, clip, 0);
- QPainterState *state = static_cast<QPainterState *>(pe->state);
- Q_ASSERT(state);
- if (!state->redirectionMatrix.isIdentity())
- CGContextTranslateCTM(context, state->redirectionMatrix.dx(), state->redirectionMatrix.dy());
+ CGContextTranslateCTM(context, native.dx(), native.dy());
}
}
CGContextRetain(context);
diff --git a/src/gui/styles/qstylefactory.cpp b/src/gui/styles/qstylefactory.cpp
index 0dbb21f..9009878 100644
--- a/src/gui/styles/qstylefactory.cpp
+++ b/src/gui/styles/qstylefactory.cpp
@@ -81,7 +81,7 @@ QT_BEGIN_INCLUDE_NAMESPACE
QT_END_INCLUDE_NAMESPACE
#endif
-#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader,
(QStyleFactoryInterface_iid, QLatin1String("/styles"), Qt::CaseInsensitive))
#endif
diff --git a/src/gui/text/qfontengine_mac.mm b/src/gui/text/qfontengine_mac.mm
index 0bfdbc0..a6510cb 100644
--- a/src/gui/text/qfontengine_mac.mm
+++ b/src/gui/text/qfontengine_mac.mm
@@ -226,8 +226,19 @@ bool QCoreTextFontEngineMulti::stringToCMap(const QChar *str, int len, QGlyphLay
QFixed *outAdvances_y = glyphs->advances_y;
glyph_t *initialGlyph = outGlyphs;
- if (arraySize == 0)
- return false;
+ if (arraySize == 0) {
+ // CoreText failed to shape the text we gave it, so we assume one glyph
+ // per character and build a list of invalid glyphs with zero advance
+ *nglyphs = len;
+ for (int i = 0; i < len; ++i) {
+ outGlyphs[i] = 0;
+ logClusters[i] = i;
+ outAdvances_x[i] = QFixed();
+ outAdvances_y[i] = QFixed();
+ outAttributes[i].clusterStart = true;
+ }
+ return true;
+ }
const bool rtl = (CTRunGetStatus(static_cast<CTRunRef>(CFArrayGetValueAtIndex(array, 0))) & kCTRunStatusRightToLeft);
diff --git a/src/gui/text/qtextcontrol.cpp b/src/gui/text/qtextcontrol.cpp
index 3c596e5..a2ee659 100644
--- a/src/gui/text/qtextcontrol.cpp
+++ b/src/gui/text/qtextcontrol.cpp
@@ -885,8 +885,10 @@ void QTextControl::processEvent(QEvent *e, const QPointF &coordinateOffset, QWid
void QTextControl::processEvent(QEvent *e, const QMatrix &matrix, QWidget *contextWidget)
{
Q_D(QTextControl);
- if (d->interactionFlags & Qt::NoTextInteraction)
+ if (d->interactionFlags == Qt::NoTextInteraction) {
+ e->ignore();
return;
+ }
d->contextWidget = contextWidget;
diff --git a/src/gui/widgets/qsizegrip.cpp b/src/gui/widgets/qsizegrip.cpp
index c9d613a..40f3129 100644
--- a/src/gui/widgets/qsizegrip.cpp
+++ b/src/gui/widgets/qsizegrip.cpp
@@ -78,15 +78,6 @@ static QWidget *qt_sizegrip_topLevelWidget(QWidget* w)
return w;
}
-static inline bool hasHeightForWidth(QWidget *widget)
-{
- if (!widget)
- return false;
- if (QLayout *layout = widget->layout())
- return layout->hasHeightForWidth();
- return widget->sizePolicy().hasHeightForWidth();
-}
-
class QSizeGripPrivate : public QWidgetPrivate
{
Q_DECLARE_PUBLIC(QSizeGrip)
@@ -318,7 +309,7 @@ void QSizeGrip::mousePressEvent(QMouseEvent * e)
#ifdef Q_WS_X11
// Use a native X11 sizegrip for "real" top-level windows if supported.
if (tlw->isWindow() && X11->isSupportedByWM(ATOM(_NET_WM_MOVERESIZE))
- && !tlw->testAttribute(Qt::WA_DontShowOnScreen) && !hasHeightForWidth(tlw)) {
+ && !tlw->testAttribute(Qt::WA_DontShowOnScreen) && !tlw->hasHeightForWidth()) {
XEvent xev;
xev.xclient.type = ClientMessage;
xev.xclient.message_type = ATOM(_NET_WM_MOVERESIZE);
@@ -340,7 +331,7 @@ void QSizeGrip::mousePressEvent(QMouseEvent * e)
}
#endif // Q_WS_X11
#ifdef Q_WS_WIN
- if (tlw->isWindow() && !tlw->testAttribute(Qt::WA_DontShowOnScreen) && !hasHeightForWidth(tlw)) {
+ if (tlw->isWindow() && !tlw->testAttribute(Qt::WA_DontShowOnScreen) && !tlw->hasHeightForWidth()) {
uint orientation = 0;
if (d->atBottom())
orientation = d->atLeft() ? SZ_SIZEBOTTOMLEFT : SZ_SIZEBOTTOMRIGHT;
@@ -429,12 +420,12 @@ void QSizeGrip::mouseMoveEvent(QMouseEvent * e)
#ifdef Q_WS_X11
if (tlw->isWindow() && X11->isSupportedByWM(ATOM(_NET_WM_MOVERESIZE))
- && tlw->isTopLevel() && !tlw->testAttribute(Qt::WA_DontShowOnScreen) && !hasHeightForWidth(tlw))
+ && tlw->isTopLevel() && !tlw->testAttribute(Qt::WA_DontShowOnScreen) && !tlw->hasHeightForWidth())
return;
#endif
#ifdef Q_WS_WIN
if (tlw->isWindow() && GetSystemMenu(tlw->winId(), FALSE) != 0 && internalWinId()
- && !tlw->testAttribute(Qt::WA_DontShowOnScreen) && !hasHeightForWidth(tlw)) {
+ && !tlw->testAttribute(Qt::WA_DontShowOnScreen) && !tlw->hasHeightForWidth()) {
MSG msg;
while(PeekMessage(&msg, winId(), WM_MOUSEMOVE, WM_MOUSEMOVE, PM_REMOVE));
return;
diff --git a/src/gui/widgets/qtabwidget.cpp b/src/gui/widgets/qtabwidget.cpp
index 4a61935..3463241 100644
--- a/src/gui/widgets/qtabwidget.cpp
+++ b/src/gui/widgets/qtabwidget.cpp
@@ -195,6 +195,7 @@ public:
void _q_removeTab(int);
void _q_tabMoved(int from, int to);
void init();
+ bool hasHeightForWidth() const;
QTabBar *tabs;
QStackedWidget *stack;
@@ -873,6 +874,46 @@ QSize QTabWidget::minimumSizeHint() const
.expandedTo(QApplication::globalStrut());
}
+int QTabWidget::heightForWidth(int width) const
+{
+ Q_D(const QTabWidget);
+ QStyleOption opt(0);
+ opt.init(this);
+ opt.state = QStyle::State_None;
+
+ QSize zero(0,0);
+ const QSize padding = style()->sizeFromContents(QStyle::CT_TabWidget, &opt, zero, this)
+ .expandedTo(QApplication::globalStrut());
+
+ QSize lc(0, 0), rc(0, 0);
+ if (d->leftCornerWidget)
+ lc = d->leftCornerWidget->sizeHint();
+ if(d->rightCornerWidget)
+ rc = d->rightCornerWidget->sizeHint();
+ if (!d->dirty) {
+ QTabWidget *that = (QTabWidget*)this;
+ that->setUpLayout(true);
+ }
+ QSize t(d->tabs->sizeHint());
+
+ if(usesScrollButtons())
+ t = t.boundedTo(QSize(200,200));
+ else
+ t = t.boundedTo(QApplication::desktop()->size());
+
+ const bool tabIsHorizontal = (d->pos == North || d->pos == South);
+ const int contentsWidth = width - padding.width();
+ int stackWidth = contentsWidth;
+ if (!tabIsHorizontal)
+ stackWidth -= qMax(t.width(), qMax(lc.width(), rc.width()));
+
+ int stackHeight = d->stack->heightForWidth(stackWidth);
+ QSize s(stackWidth, stackHeight);
+
+ QSize contentSize = basicSize(tabIsHorizontal, lc, rc, s, t);
+ return (contentSize + padding).expandedTo(QApplication::globalStrut()).height();
+}
+
/*!
\reimp
*/
@@ -905,6 +946,14 @@ void QTabWidgetPrivate::updateTabBarPosition()
q->setUpLayout();
}
+bool QTabWidgetPrivate::hasHeightForWidth() const
+{
+ bool has = size_policy.hasHeightForWidth();
+ if (!has && stack)
+ has = stack->hasHeightForWidth();
+ return has;
+}
+
/*!
\property QTabWidget::tabPosition
\brief the position of the tabs in this tab widget
diff --git a/src/gui/widgets/qtabwidget.h b/src/gui/widgets/qtabwidget.h
index 68200c8..ee50655 100644
--- a/src/gui/widgets/qtabwidget.h
+++ b/src/gui/widgets/qtabwidget.h
@@ -129,6 +129,7 @@ public:
QSize sizeHint() const;
QSize minimumSizeHint() const;
+ int heightForWidth(int width) const;
void setCornerWidget(QWidget * w, Qt::Corner corner = Qt::TopRightCorner);
QWidget * cornerWidget(Qt::Corner corner = Qt::TopRightCorner) const;
diff --git a/src/multimedia/multimedia/audio/qaudiodevicefactory.cpp b/src/multimedia/multimedia/audio/qaudiodevicefactory.cpp
index 74add64..96545b4 100644
--- a/src/multimedia/multimedia/audio/qaudiodevicefactory.cpp
+++ b/src/multimedia/multimedia/audio/qaudiodevicefactory.cpp
@@ -67,7 +67,7 @@
QT_BEGIN_NAMESPACE
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader,
(QAudioEngineFactoryInterface_iid, QLatin1String("/audio"), Qt::CaseInsensitive))
#endif
@@ -139,7 +139,7 @@ QList<QAudioDeviceInfo> QAudioDeviceFactory::availableDevices(QAudio::Mode mode)
#endif
#endif
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
QFactoryLoader* l = loader();
foreach (QString const& key, l->keys()) {
@@ -158,7 +158,7 @@ QList<QAudioDeviceInfo> QAudioDeviceFactory::availableDevices(QAudio::Mode mode)
QAudioDeviceInfo QAudioDeviceFactory::defaultInputDevice()
{
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
QAudioEngineFactoryInterface* plugin = qobject_cast<QAudioEngineFactoryInterface*>(loader()->instance(QLatin1String("default")));
if (plugin) {
@@ -178,7 +178,7 @@ QAudioDeviceInfo QAudioDeviceFactory::defaultInputDevice()
QAudioDeviceInfo QAudioDeviceFactory::defaultOutputDevice()
{
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
QAudioEngineFactoryInterface* plugin = qobject_cast<QAudioEngineFactoryInterface*>(loader()->instance(QLatin1String("default")));
if (plugin) {
@@ -207,7 +207,7 @@ QAbstractAudioDeviceInfo* QAudioDeviceFactory::audioDeviceInfo(const QString &re
#endif
#endif
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
QAudioEngineFactoryInterface* plugin =
qobject_cast<QAudioEngineFactoryInterface*>(loader()->instance(realm));
@@ -238,7 +238,7 @@ QAbstractAudioInput* QAudioDeviceFactory::createInputDevice(QAudioDeviceInfo con
return new QAudioInputPrivate(deviceInfo.handle(), format);
#endif
#endif
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
QAudioEngineFactoryInterface* plugin =
qobject_cast<QAudioEngineFactoryInterface*>(loader()->instance(deviceInfo.realm()));
@@ -260,7 +260,7 @@ QAbstractAudioOutput* QAudioDeviceFactory::createOutputDevice(QAudioDeviceInfo c
#endif
#endif
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
QAudioEngineFactoryInterface* plugin =
qobject_cast<QAudioEngineFactoryInterface*>(loader()->instance(deviceInfo.realm()));
diff --git a/src/network/bearer/qnetworkconfigmanager_p.cpp b/src/network/bearer/qnetworkconfigmanager_p.cpp
index a7bd2d5..471927a 100644
--- a/src/network/bearer/qnetworkconfigmanager_p.cpp
+++ b/src/network/bearer/qnetworkconfigmanager_p.cpp
@@ -54,8 +54,10 @@
QT_BEGIN_NAMESPACE
+#ifndef QT_NO_LIBRARY
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader,
(QBearerEngineFactoryInterface_iid, QLatin1String("/bearer")))
+#endif
QNetworkConfigurationManagerPrivate::QNetworkConfigurationManagerPrivate()
: pollTimer(0), mutex(QMutex::Recursive), forcedPolling(0), firstUpdate(true)
@@ -354,6 +356,7 @@ void QNetworkConfigurationManagerPrivate::updateConfigurations()
updating = false;
+#ifndef QT_NO_LIBRARY
QFactoryLoader *l = loader();
QBearerEngine *generic = 0;
@@ -387,6 +390,7 @@ void QNetworkConfigurationManagerPrivate::updateConfigurations()
if (generic)
sessionEngines.append(generic);
+#endif // QT_NO_LIBRARY
}
QBearerEngine *engine = qobject_cast<QBearerEngine *>(sender());
diff --git a/src/opengl/gl2paintengineex/qglengineshadersource_p.h b/src/opengl/gl2paintengineex/qglengineshadersource_p.h
index 3379296..8dba951 100644
--- a/src/opengl/gl2paintengineex/qglengineshadersource_p.h
+++ b/src/opengl/gl2paintengineex/qglengineshadersource_p.h
@@ -282,7 +282,7 @@ static const char* const qglslPositionWithTextureBrushVertexShader = "\n\
uniform mediump vec2 halfViewportSize; \n\
uniform highp vec2 invertedTextureSize; \n\
uniform highp mat3 brushTransform; \n\
- varying highp vec2 textureCoords; \n\
+ varying highp vec2 brushTextureCoords; \n\
void setPosition(void) \n\
{ \n\
highp mat3 pmvMatrix = mat3(pmvMatrix1, pmvMatrix2, pmvMatrix3); \n\
@@ -292,7 +292,7 @@ static const char* const qglslPositionWithTextureBrushVertexShader = "\n\
mediump vec3 hTexCoords = brushTransform * vec3(viewportCoords, 1); \n\
mediump float invertedHTexCoordsZ = 1.0 / hTexCoords.z; \n\
gl_Position = vec4(gl_Position.xy * invertedHTexCoordsZ, 0.0, invertedHTexCoordsZ); \n\
- textureCoords.xy = (hTexCoords.xy * invertedTextureSize) * gl_Position.w; \n\
+ brushTextureCoords.xy = (hTexCoords.xy * invertedTextureSize) * gl_Position.w; \n\
}\n";
static const char* const qglslAffinePositionWithTextureBrushVertexShader
@@ -303,28 +303,28 @@ static const char* const qglslAffinePositionWithTextureBrushVertexShader
// we emulate GL_REPEAT by only taking the fractional part of the texture coords.
// TODO: Special case POT textures which don't need this emulation
static const char* const qglslTextureBrushSrcFragmentShader = "\n\
- varying highp vec2 textureCoords; \n\
+ varying highp vec2 brushTextureCoords; \n\
uniform lowp sampler2D brushTexture; \n\
lowp vec4 srcPixel() { \n\
- return texture2D(brushTexture, fract(textureCoords)); \n\
+ return texture2D(brushTexture, fract(brushTextureCoords)); \n\
}\n";
#else
static const char* const qglslTextureBrushSrcFragmentShader = "\n\
- varying highp vec2 textureCoords; \n\
+ varying highp vec2 brushTextureCoords; \n\
uniform lowp sampler2D brushTexture; \n\
lowp vec4 srcPixel() \n\
{ \n\
- return texture2D(brushTexture, textureCoords); \n\
+ return texture2D(brushTexture, brushTextureCoords); \n\
}\n";
#endif
static const char* const qglslTextureBrushSrcWithPatternFragmentShader = "\n\
- varying highp vec2 textureCoords; \n\
+ varying highp vec2 brushTextureCoords; \n\
uniform lowp vec4 patternColor; \n\
uniform lowp sampler2D brushTexture; \n\
lowp vec4 srcPixel() \n\
{ \n\
- return patternColor * (1.0 - texture2D(brushTexture, textureCoords).r); \n\
+ return patternColor * (1.0 - texture2D(brushTexture, brushTextureCoords).r); \n\
}\n";
// Solid Fill Brush
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 8460430..4461358 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -1337,9 +1337,12 @@ void QGL2PaintEngineEx::drawStaticTextItem(QStaticTextItem *textItem)
d->drawCachedGlyphs(glyphType, textItem, true);
}
-void QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const QSize &size, const QRectF &src)
+bool QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const QSize &size, const QRectF &src)
{
Q_D(QGL2PaintEngineEx);
+ if (!d->shaderManager)
+ return false;
+
ensureActive();
d->transferMode(ImageDrawingMode);
@@ -1354,6 +1357,7 @@ void QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const
d->updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE,
state()->renderHints & QPainter::SmoothPixmapTransform, textureId);
d->drawTexture(dest, srcRect, size, false);
+ return true;
}
void QGL2PaintEngineEx::drawTextItem(const QPointF &p, const QTextItem &textItem)
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
index 30f6634..6ba0c42 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
@@ -123,7 +123,6 @@ public:
virtual void renderHintsChanged();
virtual void transformChanged();
- virtual void drawTexture(const QRectF &r, GLuint textureId, const QSize &size, const QRectF &sr);
virtual void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr);
virtual void drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap,
QPainter::PixmapFragmentHints hints);
@@ -136,6 +135,8 @@ public:
virtual void drawStaticTextItem(QStaticTextItem *textItem);
+ bool drawTexture(const QRectF &r, GLuint textureId, const QSize &size, const QRectF &sr);
+
Type type() const { return OpenGL2; }
virtual void setState(QPainterState *s);
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index bf77eda..7abf4bc 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -2782,8 +2782,8 @@ void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum text
if (!eng->isNativePaintingActive()) {
QRectF src(0, 0, target.width(), target.height());
QSize size(target.width(), target.height());
- eng->drawTexture(target, textureId, size, src);
- return;
+ if (eng->drawTexture(target, textureId, size, src))
+ return;
}
}
@@ -2858,8 +2858,8 @@ void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum text
QRectF dest(point, QSizeF(textureWidth, textureHeight));
QRectF src(0, 0, textureWidth, textureHeight);
QSize size(textureWidth, textureHeight);
- eng->drawTexture(dest, textureId, size, src);
- return;
+ if (eng->drawTexture(dest, textureId, size, src))
+ return;
}
}
@@ -5169,11 +5169,17 @@ Q_OPENGL_EXPORT void qt_set_gl_library_name(const QString& name)
Q_OPENGL_EXPORT const QString qt_gl_library_name()
{
if (qt_gl_lib_name()->isNull()) {
-#if defined(Q_WS_X11) || defined(Q_WS_QWS)
- return QLatin1String("GL");
-#else // Q_WS_MAC
+#ifdef Q_WS_MAC
return QLatin1String("/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib");
-#endif
+#else
+# if defined(QT_OPENGL_ES_1)
+ return QLatin1String("GLES_CM");
+# elif defined(QT_OPENGL_ES_2)
+ return QLatin1String("GLESv2");
+# else
+ return QLatin1String("GL");
+# endif
+#endif // defined Q_WS_MAC
}
return *qt_gl_lib_name();
}
diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp
index 92a347b..7efa9bc 100644
--- a/src/opengl/qwindowsurface_gl.cpp
+++ b/src/opengl/qwindowsurface_gl.cpp
@@ -97,7 +97,6 @@ extern Q_GUI_EXPORT bool qt_win_owndc_required;
QGLGraphicsSystem::QGLGraphicsSystem(bool useX11GL)
: QGraphicsSystem(), m_useX11GL(useX11GL)
{
- QGLWindowSurface::surfaceFormat.setSampleBuffers(true);
#if defined(Q_WS_X11) && !defined(QT_OPENGL_ES)
// only override the system defaults if the user hasn't already
// picked a visual
diff --git a/src/sql/kernel/qsqldatabase.cpp b/src/sql/kernel/qsqldatabase.cpp
index 1416ee3..76bc2b0 100644
--- a/src/sql/kernel/qsqldatabase.cpp
+++ b/src/sql/kernel/qsqldatabase.cpp
@@ -98,7 +98,7 @@
QT_BEGIN_NAMESPACE
-#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader,
(QSqlDriverFactoryInterface_iid,
QLatin1String("/sqldrivers")))
@@ -576,7 +576,7 @@ QStringList QSqlDatabase::drivers()
list << QLatin1String("QIBASE");
#endif
-#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
if (QFactoryLoader *fl = loader()) {
QStringList keys = fl->keys();
for (QStringList::const_iterator i = keys.constBegin(); i != keys.constEnd(); ++i) {
@@ -774,7 +774,7 @@ void QSqlDatabasePrivate::init(const QString &type)
}
}
-#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
if (!driver && loader()) {
if (QSqlDriverFactoryInterface *factory = qobject_cast<QSqlDriverFactoryInterface*>(loader()->instance(type)))
driver = factory->create(type);
diff --git a/src/svg/qsvghandler.cpp b/src/svg/qsvghandler.cpp
index b6e771f..d545440 100644
--- a/src/svg/qsvghandler.cpp
+++ b/src/svg/qsvghandler.cpp
@@ -3751,7 +3751,7 @@ bool QSvgHandler::characters(const QStringRef &str)
QCss::Parser(css).parse(&sheet);
m_selector->styleSheets.append(sheet);
return true;
- } else if (m_skipNodes.isEmpty() || m_skipNodes.top() == Unknown)
+ } else if (m_skipNodes.isEmpty() || m_skipNodes.top() == Unknown || m_nodes.isEmpty())
return true;
if (m_nodes.top()->type() == QSvgNode::TEXT || m_nodes.top()->type() == QSvgNode::TEXTAREA) {
diff --git a/tests/auto/qgraphicsview/tst_qgraphicsview.cpp b/tests/auto/qgraphicsview/tst_qgraphicsview.cpp
index 5e889f4..d0752af 100644
--- a/tests/auto/qgraphicsview/tst_qgraphicsview.cpp
+++ b/tests/auto/qgraphicsview/tst_qgraphicsview.cpp
@@ -3665,6 +3665,22 @@ void tst_QGraphicsView::update()
#endif
}
+class FocusItem : public QGraphicsRectItem
+{
+public:
+ FocusItem() : QGraphicsRectItem(0, 0, 20, 20) {
+ m_viewHasIMEnabledInFocusInEvent = false;
+ }
+
+ void focusInEvent(QFocusEvent *event)
+ {
+ QGraphicsView *view = scene()->views().first();
+ m_viewHasIMEnabledInFocusInEvent = view->testAttribute(Qt::WA_InputMethodEnabled);
+ }
+
+ bool m_viewHasIMEnabledInFocusInEvent;
+};
+
void tst_QGraphicsView::inputMethodSensitivity()
{
QGraphicsScene scene;
@@ -3674,7 +3690,7 @@ void tst_QGraphicsView::inputMethodSensitivity()
QApplication::setActiveWindow(&view);
QTRY_COMPARE(QApplication::activeWindow(), static_cast<QWidget *>(&view));
- QGraphicsRectItem *item = new QGraphicsRectItem;
+ FocusItem *item = new FocusItem;
view.setAttribute(Qt::WA_InputMethodEnabled, true);
@@ -3703,6 +3719,7 @@ void tst_QGraphicsView::inputMethodSensitivity()
scene.setFocusItem(item);
QCOMPARE(scene.focusItem(), static_cast<QGraphicsItem *>(item));
QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), true);
+ QCOMPARE(item->m_viewHasIMEnabledInFocusInEvent, true);
item->setFlag(QGraphicsItem::ItemAcceptsInputMethod, false);
QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), false);
@@ -3711,15 +3728,17 @@ void tst_QGraphicsView::inputMethodSensitivity()
QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), true);
// introduce another item that is focusable but does not accept input methods
- QGraphicsRectItem *item2 = new QGraphicsRectItem;
+ FocusItem *item2 = new FocusItem;
item2->setFlag(QGraphicsItem::ItemIsFocusable);
scene.addItem(item2);
scene.setFocusItem(item2);
QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), false);
+ QCOMPARE(item2->m_viewHasIMEnabledInFocusInEvent, false);
QCOMPARE(scene.focusItem(), static_cast<QGraphicsItem *>(item2));
scene.setFocusItem(item);
QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), true);
+ QCOMPARE(item->m_viewHasIMEnabledInFocusInEvent, true);
QCOMPARE(scene.focusItem(), static_cast<QGraphicsItem *>(item));
view.setScene(0);
@@ -3728,10 +3747,12 @@ void tst_QGraphicsView::inputMethodSensitivity()
view.setScene(&scene);
QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), true);
+ QCOMPARE(item->m_viewHasIMEnabledInFocusInEvent, true);
QCOMPARE(scene.focusItem(), static_cast<QGraphicsItem *>(item));
scene.setFocusItem(item2);
QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), false);
+ QCOMPARE(item2->m_viewHasIMEnabledInFocusInEvent, false);
QCOMPARE(scene.focusItem(), static_cast<QGraphicsItem *>(item2));
view.setScene(0);
@@ -3744,6 +3765,7 @@ void tst_QGraphicsView::inputMethodSensitivity()
view.setScene(&scene);
QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), true);
+ QCOMPARE(item->m_viewHasIMEnabledInFocusInEvent, true);
QCOMPARE(scene.focusItem(), static_cast<QGraphicsItem *>(item));
}
diff --git a/tests/auto/qtableview/tst_qtableview.cpp b/tests/auto/qtableview/tst_qtableview.cpp
index 2062e8e..3e5d077 100644
--- a/tests/auto/qtableview/tst_qtableview.cpp
+++ b/tests/auto/qtableview/tst_qtableview.cpp
@@ -202,6 +202,7 @@ private slots:
void taskQTBUG_8585_crashForNoGoodReason();
void taskQTBUG_7774_RtoLVisualRegionForSelection();
void taskQTBUG_8777_scrollToSpans();
+ void taskQTBUG_10169_sizeHintForRow();
void mouseWheel_data();
void mouseWheel();
@@ -478,6 +479,11 @@ public:
return QTableView::selectedIndexes();
}
+ int sizeHintForRow(int row) const
+ {
+ return QTableView::sizeHintForRow(row);
+ }
+
bool checkSignalOrder;
public slots:
void currentChanged(QModelIndex , QModelIndex ) {
@@ -4042,5 +4048,20 @@ void tst_QTableView::taskQTBUG_8777_scrollToSpans()
QVERIFY(table.verticalScrollBar()->value() > 10);
}
+void tst_QTableView::taskQTBUG_10169_sizeHintForRow()
+{
+ QtTestTableView tableView;
+ QStandardItemModel model(1, 3);
+ model.setData(model.index(0, 0), "Word wrapping text goes here.");
+ tableView.setModel(&model);
+ tableView.verticalHeader()->setResizeMode(QHeaderView::ResizeToContents);
+ const int orderedHeight = tableView.sizeHintForRow(0);
+ tableView.horizontalHeader()->moveSection(2, 0);
+ const int reorderedHeight = tableView.sizeHintForRow(0);
+
+ //the order of the columns shouldn't matter.
+ QCOMPARE(orderedHeight, reorderedHeight);
+}
+
QTEST_MAIN(tst_QTableView)
#include "tst_qtableview.moc"
diff --git a/tests/auto/qtabwidget/tst_qtabwidget.cpp b/tests/auto/qtabwidget/tst_qtabwidget.cpp
index 504579f..54e7259 100644
--- a/tests/auto/qtabwidget/tst_qtabwidget.cpp
+++ b/tests/auto/qtabwidget/tst_qtabwidget.cpp
@@ -45,6 +45,7 @@
#include <qdebug.h>
#include <qapplication.h>
#include <qlabel.h>
+#include <qboxlayout.h>
//TESTED_CLASS=
//TESTED_FILES=
@@ -120,6 +121,8 @@ class tst_QTabWidget:public QObject {
void clear();
void keyboardNavigation();
void paintEventCount();
+ void heightForWidth();
+ void heightForWidth_data();
private:
int addPage();
@@ -624,6 +627,50 @@ void tst_QTabWidget::paintEventCount()
QCOMPARE(tab2->count, 1);
}
+void tst_QTabWidget::heightForWidth_data()
+{
+ QTest::addColumn<int>("tabPosition");
+ QTest::newRow("West") << int(QTabWidget::West);
+ QTest::newRow("North") << int(QTabWidget::North);
+ QTest::newRow("East") << int(QTabWidget::East);
+ QTest::newRow("South") << int(QTabWidget::South);
+}
+
+void tst_QTabWidget::heightForWidth()
+{
+ QFETCH(int, tabPosition);
+
+ QWidget *window = new QWidget;
+ QVBoxLayout *lay = new QVBoxLayout(window);
+ lay->setMargin(0);
+ lay->setSpacing(0);
+ QTabWidget *tabWid = new QTabWidget(window);
+ QWidget *w = new QWidget;
+ tabWid->addTab(w, QLatin1String("HFW page"));
+ tabWid->setTabPosition(QTabWidget::TabPosition(tabPosition));
+ QVBoxLayout *lay2 = new QVBoxLayout(w);
+ QLabel *label = new QLabel("Label with wordwrap turned on makes it trade height for width."
+ " Make it a really long text so that it spans on several lines"
+ " when the label is on its narrowest."
+ " I don't like to repeat myself."
+ " I don't like to repeat myself."
+ " I don't like to repeat myself."
+ " I don't like to repeat myself."
+ );
+ label->setWordWrap(true);
+ lay2->addWidget(label);
+ lay2->setMargin(0);
+
+ lay->addWidget(tabWid);
+ int h = window->heightForWidth(160);
+ window->resize(160, h);
+ window->show();
+
+ QTest::qWaitForWindowShown(window);
+ QVERIFY(label->height() >= label->heightForWidth(label->width()));
+
+ delete window;
+}
QTEST_MAIN(tst_QTabWidget)
#include "tst_qtabwidget.moc"
diff --git a/tests/auto/qurl/tst_qurl.cpp b/tests/auto/qurl/tst_qurl.cpp
index b7cbdb8..fa42adc 100644
--- a/tests/auto/qurl/tst_qurl.cpp
+++ b/tests/auto/qurl/tst_qurl.cpp
@@ -1632,6 +1632,10 @@ void tst_QUrl::toString_data()
QTest::newRow("nopath_task31320") << QString::fromLatin1("host://protocol")
<< uint(QUrl::None)
<< QString::fromLatin1("host://protocol");
+
+ QTest::newRow("underscore_QTBUG-7434") << QString::fromLatin1("http://foo_bar.host.com/rss.php")
+ << uint(QUrl::None)
+ << QString::fromLatin1("http://foo_bar.host.com/rss.php");
}
void tst_QUrl::toString()
@@ -3244,7 +3248,6 @@ void tst_QUrl::std3violations_data()
QTest::newRow("question") << "foo?bar" << true;
QTest::newRow("at") << "foo@bar" << true;
QTest::newRow("backslash") << "foo\\bar" << false;
- QTest::newRow("underline") << "foo_bar" << false;
// these characters are transformed by NFKC to non-LDH characters
QTest::newRow("dot-like") << QString::fromUtf8("foo\342\200\244bar") << false; // U+2024 ONE DOT LEADER
@@ -3289,6 +3292,7 @@ void tst_QUrl::std3deviations_data()
QTest::newRow("ending-dot") << "example.com.";
QTest::newRow("ending-dot3002") << QString("example.com") + QChar(0x3002);
+ QTest::newRow("underline") << "foo_bar"; //QTBUG-7434
}
void tst_QUrl::std3deviations()
diff --git a/tests/auto/qvector/tst_qvector.cpp b/tests/auto/qvector/tst_qvector.cpp
index ebc19ed..2bc8d15 100644
--- a/tests/auto/qvector/tst_qvector.cpp
+++ b/tests/auto/qvector/tst_qvector.cpp
@@ -55,10 +55,610 @@ public:
virtual ~tst_QVector() {}
private slots:
+ void constructors() const;
+ void append() const;
+ void at() const;
+ void capacity() const;
+ void clear() const;
+ void constData() const;
+ void contains() const;
+ void count() const;
+ void data() const;
+ void empty() const;
+ void endsWith() const;
+ void fill() const;
+ void first() const;
+ void fromList() const;
+ void fromStdVector() const;
+ void indexOf() const;
+ void insert() const;
+ void isEmpty() const;
+ void last() const;
+ void lastIndexOf() const;
+ void mid() const;
+ void prepend() const;
+ void remove() const;
+ void size() const;
+ void startsWith() const;
+ void toList() const;
+ void toStdVector() const;
+ void value() const;
+
+ void testOperators() const;
+
void outOfMemory();
void QTBUG6416_reserve();
};
+void tst_QVector::constructors() const
+{
+ // pre-reserve capacity
+ {
+ QVector<int> myvec(5);
+
+ QVERIFY(myvec.capacity() == 5);
+ }
+
+ // default-initialise items
+ {
+ QVector<int> myvec(5, 42);
+
+ QVERIFY(myvec.capacity() == 5);
+
+ // make sure all items are initialised ok
+ foreach (int meaningoflife, myvec) {
+ QCOMPARE(meaningoflife, 42);
+ }
+ }
+}
+
+void tst_QVector::append() const
+{
+ QVector<int> myvec;
+ myvec.append(42);
+ myvec.append(43);
+ myvec.append(44);
+
+ QVERIFY(myvec.size() == 3);
+ QCOMPARE(myvec, QVector<int>() << 42 << 43 << 44);
+}
+
+void tst_QVector::at() const
+{
+ QVector<QString> myvec;
+ myvec << "foo" << "bar" << "baz";
+
+ QVERIFY(myvec.size() == 3);
+ QCOMPARE(myvec.at(0), QLatin1String("foo"));
+ QCOMPARE(myvec.at(1), QLatin1String("bar"));
+ QCOMPARE(myvec.at(2), QLatin1String("baz"));
+
+ // append an item
+ myvec << "hello";
+ QVERIFY(myvec.size() == 4);
+ QCOMPARE(myvec.at(0), QLatin1String("foo"));
+ QCOMPARE(myvec.at(1), QLatin1String("bar"));
+ QCOMPARE(myvec.at(2), QLatin1String("baz"));
+ QCOMPARE(myvec.at(3), QLatin1String("hello"));
+
+ // remove an item
+ myvec.remove(1);
+ QVERIFY(myvec.size() == 3);
+ QCOMPARE(myvec.at(0), QLatin1String("foo"));
+ QCOMPARE(myvec.at(1), QLatin1String("baz"));
+ QCOMPARE(myvec.at(2), QLatin1String("hello"));
+}
+
+void tst_QVector::capacity() const
+{
+ QVector<QString> myvec;
+
+ // TODO: is this guarenteed? seems a safe assumption, but I suppose preallocation of a
+ // few items isn't an entirely unforseeable possibility.
+ QVERIFY(myvec.capacity() == 0);
+
+ // test it gets a size
+ myvec << "aaa" << "bbb" << "ccc";
+ QVERIFY(myvec.capacity() >= 3);
+
+ // make sure it grows ok
+ myvec << "aaa" << "bbb" << "ccc";
+ QVERIFY(myvec.capacity() >= 6);
+
+ // let's try squeeze a bit
+ myvec.remove(3);
+ myvec.remove(3);
+ myvec.remove(3);
+ // TODO: is this a safe assumption? presumably it won't release memory until shrink(), but can we asser that is true?
+ QVERIFY(myvec.capacity() >= 6);
+ myvec.squeeze();
+ QVERIFY(myvec.capacity() >= 3);
+
+ myvec.remove(0);
+ myvec.remove(0);
+ myvec.remove(0);
+ // TODO: as above note
+ QVERIFY(myvec.capacity() >= 3);
+ myvec.squeeze();
+ QVERIFY(myvec.capacity() == 0);
+}
+
+void tst_QVector::clear() const
+{
+ QVector<QString> myvec;
+ myvec << "aaa" << "bbb" << "ccc";
+
+ QVERIFY(myvec.size() == 3);
+ myvec.clear();
+ QVERIFY(myvec.size() == 0);
+ QVERIFY(myvec.capacity() == 0);
+}
+
+void tst_QVector::constData() const
+{
+ int arr[] = { 42, 43, 44 };
+ QVector<int> myvec;
+ myvec << 42 << 43 << 44;
+
+ QVERIFY(memcmp(myvec.constData(), reinterpret_cast<const int *>(&arr), sizeof(int) * 3) == 0);
+}
+
+void tst_QVector::contains() const
+{
+ QVector<QString> myvec;
+ myvec << "aaa" << "bbb" << "ccc";
+
+ QVERIFY(myvec.contains(QLatin1String("aaa")));
+ QVERIFY(myvec.contains(QLatin1String("bbb")));
+ QVERIFY(myvec.contains(QLatin1String("ccc")));
+ QVERIFY(!myvec.contains(QLatin1String("I don't exist")));
+
+ // add it and make sure it does :)
+ myvec.append(QLatin1String("I don't exist"));
+ QVERIFY(myvec.contains(QLatin1String("I don't exist")));
+}
+
+void tst_QVector::count() const
+{
+ // total size
+ {
+ // zero size
+ QVector<int> myvec;
+ QVERIFY(myvec.count() == 0);
+
+ // grow
+ myvec.append(42);
+ QVERIFY(myvec.count() == 1);
+ myvec.append(42);
+ QVERIFY(myvec.count() == 2);
+
+ // shrink
+ myvec.remove(0);
+ QVERIFY(myvec.count() == 1);
+ myvec.remove(0);
+ QVERIFY(myvec.count() == 0);
+ }
+
+ // count of items
+ {
+ QVector<QString> myvec;
+ myvec << "aaa" << "bbb" << "ccc";
+
+ // initial tests
+ QVERIFY(myvec.count(QLatin1String("aaa")) == 1);
+ QVERIFY(myvec.count(QLatin1String("pirates")) == 0);
+
+ // grow
+ myvec.append(QLatin1String("aaa"));
+ QVERIFY(myvec.count(QLatin1String("aaa")) == 2);
+
+ // shrink
+ myvec.remove(0);
+ QVERIFY(myvec.count(QLatin1String("aaa")) == 1);
+ }
+}
+
+void tst_QVector::data() const
+{
+ QVector<int> myvec;
+ myvec << 42 << 43 << 44;
+
+ // make sure it starts off ok
+ QCOMPARE(*(myvec.data() + 1), 43);
+
+ // alter it
+ *(myvec.data() + 1) = 69;
+
+ // check it altered
+ QCOMPARE(*(myvec.data() + 1), 69);
+
+ int arr[] = { 42, 69, 44 };
+ QVERIFY(memcmp(myvec.data(), reinterpret_cast<int *>(&arr), sizeof(int) * 3) == 0);
+}
+
+void tst_QVector::empty() const
+{
+ QVector<int> myvec;
+
+ // starts empty
+ QVERIFY(myvec.empty());
+
+ // not empty
+ myvec.append(1);
+ QVERIFY(!myvec.empty());
+
+ // empty again
+ myvec.remove(0);
+ QVERIFY(myvec.empty());
+}
+
+void tst_QVector::endsWith() const
+{
+ QVector<int> myvec;
+
+ // empty vector
+ QVERIFY(!myvec.endsWith(1));
+
+ // add the one, should work
+ myvec.append(1);
+ QVERIFY(myvec.endsWith(1));
+
+ // add something else, fails now
+ myvec.append(3);
+ QVERIFY(!myvec.endsWith(1));
+
+ // remove it again :)
+ myvec.remove(1);
+ QVERIFY(myvec.endsWith(1));
+}
+
+void tst_QVector::fill() const
+{
+ QVector<int> myvec;
+
+ // resize
+ myvec.resize(5);
+ myvec.fill(69);
+ QCOMPARE(myvec, QVector<int>() << 69 << 69 << 69 << 69 << 69);
+
+ // make sure it can resize itself too
+ myvec.fill(42, 10);
+ QCOMPARE(myvec, QVector<int>() << 42 << 42 << 42 << 42 << 42 << 42 << 42 << 42 << 42 << 42);
+}
+
+void tst_QVector::first() const
+{
+ QVector<int> myvec;
+ myvec << 69 << 42 << 3;
+
+ // test it starts ok
+ QCOMPARE(myvec.first(), 69);
+
+ // test removal changes
+ myvec.remove(0);
+ QCOMPARE(myvec.first(), 42);
+
+ // test prepend changes
+ myvec.prepend(23);
+ QCOMPARE(myvec.first(), 23);
+}
+
+void tst_QVector::fromList() const
+{
+ QList<QString> list;
+ list << "aaa" << "bbb" << "ninjas" << "pirates";
+
+ QVector<QString> myvec;
+ myvec = QVector<QString>::fromList(list);
+
+ // test it worked ok
+ QCOMPARE(myvec, QVector<QString>() << "aaa" << "bbb" << "ninjas" << "pirates");
+ QCOMPARE(list, QList<QString>() << "aaa" << "bbb" << "ninjas" << "pirates");
+}
+
+void tst_QVector::fromStdVector() const
+{
+ // stl = :(
+ std::vector<QString> svec;
+ svec.push_back(QLatin1String("aaa"));
+ svec.push_back(QLatin1String("bbb"));
+ svec.push_back(QLatin1String("ninjas"));
+ svec.push_back(QLatin1String("pirates"));
+ QVector<QString> myvec = QVector<QString>::fromStdVector(svec);
+
+ // test it converts ok
+ QCOMPARE(myvec, QVector<QString>() << "aaa" << "bbb" << "ninjas" << "pirates");
+}
+
+void tst_QVector::indexOf() const
+{
+ QVector<QString> myvec;
+ myvec << "A" << "B" << "C" << "B" << "A";
+
+ QVERIFY(myvec.indexOf("B") == 1);
+ QVERIFY(myvec.indexOf("B", 1) == 1);
+ QVERIFY(myvec.indexOf("B", 2) == 3);
+ QVERIFY(myvec.indexOf("X") == -1);
+ QVERIFY(myvec.indexOf("X", 2) == -1);
+
+ // add an X
+ myvec << "X";
+ QVERIFY(myvec.indexOf("X") == 5);
+ QVERIFY(myvec.indexOf("X", 5) == 5);
+ QVERIFY(myvec.indexOf("X", 6) == -1);
+
+ // remove first A
+ myvec.remove(0);
+ QVERIFY(myvec.indexOf("A") == 3);
+ QVERIFY(myvec.indexOf("A", 3) == 3);
+ QVERIFY(myvec.indexOf("A", 4) == -1);
+}
+
+void tst_QVector::insert() const
+{
+ QVector<QString> myvec;
+ myvec << "A" << "B" << "C";
+
+ // first position
+ QCOMPARE(myvec.at(0), QLatin1String("A"));
+ myvec.insert(0, QLatin1String("X"));
+ QCOMPARE(myvec.at(0), QLatin1String("X"));
+ QCOMPARE(myvec.at(1), QLatin1String("A"));
+
+ // middle
+ myvec.insert(1, QLatin1String("Z"));
+ QCOMPARE(myvec.at(0), QLatin1String("X"));
+ QCOMPARE(myvec.at(1), QLatin1String("Z"));
+ QCOMPARE(myvec.at(2), QLatin1String("A"));
+
+ // end
+ myvec.insert(5, QLatin1String("T"));
+ QCOMPARE(myvec.at(5), QLatin1String("T"));
+ QCOMPARE(myvec.at(4), QLatin1String("C"));
+
+ // insert a lot of garbage in the middle
+ myvec.insert(2, 2, QLatin1String("infinity"));
+ QCOMPARE(myvec, QVector<QString>() << "X" << "Z" << "infinity" << "infinity"
+ << "A" << "B" << "C" << "T");
+}
+
+void tst_QVector::isEmpty() const
+{
+ QVector<QString> myvec;
+
+ // starts ok
+ QVERIFY(myvec.isEmpty());
+
+ // not empty now
+ myvec.append(QLatin1String("hello there"));
+ QVERIFY(!myvec.isEmpty());
+
+ // empty again
+ myvec.remove(0);
+ QVERIFY(myvec.isEmpty());
+}
+
+void tst_QVector::last() const
+{
+ QVector<QString> myvec;
+ myvec << "A" << "B" << "C";
+
+ // test starts ok
+ QCOMPARE(myvec.last(), QLatin1String("C"));
+
+ // test it changes ok
+ myvec.append(QLatin1String("X"));
+ QCOMPARE(myvec.last(), QLatin1String("X"));
+
+ // and remove again
+ myvec.remove(3);
+ QCOMPARE(myvec.last(), QLatin1String("C"));
+}
+
+void tst_QVector::lastIndexOf() const
+{
+ QVector<QString> myvec;
+ myvec << "A" << "B" << "C" << "B" << "A";
+
+ QVERIFY(myvec.lastIndexOf("B") == 3);
+ QVERIFY(myvec.lastIndexOf("B", 2) == 1);
+ QVERIFY(myvec.lastIndexOf("X") == -1);
+ QVERIFY(myvec.lastIndexOf("X", 2) == -1);
+
+ // add an X
+ myvec << "X";
+ QVERIFY(myvec.lastIndexOf("X") == 5);
+ QVERIFY(myvec.lastIndexOf("X", 5) == 5);
+ QVERIFY(myvec.lastIndexOf("X", 3) == -1);
+
+ // remove first A
+ myvec.remove(0);
+ QVERIFY(myvec.lastIndexOf("A") == 3);
+ QVERIFY(myvec.lastIndexOf("A", 3) == 3);
+ QVERIFY(myvec.lastIndexOf("A", 2) == -1);
+}
+
+void tst_QVector::mid() const
+{
+ QVector<QString> list;
+ list << "foo" << "bar" << "baz" << "bak" << "buck" << "hello" << "kitty";
+
+ QCOMPARE(list.mid(3, 3), QVector<QString>() << "bak" << "buck" << "hello");
+ QCOMPARE(list.mid(4), QVector<QString>() << "buck" << "hello" << "kitty");
+}
+
+void tst_QVector::prepend() const
+{
+ QVector<QString> myvec;
+ myvec << "A" << "B" << "C";
+
+ // starts ok
+ QVERIFY(myvec.size() == 3);
+ QCOMPARE(myvec.at(0), QLatin1String("A"));
+
+ // add something
+ myvec.prepend(QLatin1String("X"));
+ QCOMPARE(myvec.at(0), QLatin1String("X"));
+ QCOMPARE(myvec.at(1), QLatin1String("A"));
+ QVERIFY(myvec.size() == 4);
+
+ // something else
+ myvec.prepend(QLatin1String("Z"));
+ QCOMPARE(myvec.at(0), QLatin1String("Z"));
+ QCOMPARE(myvec.at(1), QLatin1String("X"));
+ QCOMPARE(myvec.at(2), QLatin1String("A"));
+ QVERIFY(myvec.size() == 5);
+
+ // clear and append to an empty vector
+ myvec.clear();
+ QVERIFY(myvec.size() == 0);
+ myvec.prepend(QLatin1String("ninjas"));
+ QVERIFY(myvec.size() == 1);
+ QCOMPARE(myvec.at(0), QLatin1String("ninjas"));
+}
+
+void tst_QVector::remove() const
+{
+ QVector<QString> myvec;
+ myvec << "A" << "B" << "C";
+
+ // remove middle
+ myvec.remove(1);
+ QCOMPARE(myvec, QVector<QString>() << "A" << "C");
+
+ // remove rest
+ myvec.remove(0, 2);
+ QCOMPARE(myvec, QVector<QString>());
+}
+
+// ::reserve() is really hard to think of tests for, so not doing it.
+// ::resize() is tested in ::capacity().
+
+void tst_QVector::size() const
+{
+ // total size
+ {
+ // zero size
+ QVector<int> myvec;
+ QVERIFY(myvec.size() == 0);
+
+ // grow
+ myvec.append(42);
+ QVERIFY(myvec.size() == 1);
+ myvec.append(42);
+ QVERIFY(myvec.size() == 2);
+
+ // shrink
+ myvec.remove(0);
+ QVERIFY(myvec.size() == 1);
+ myvec.remove(0);
+ QVERIFY(myvec.size() == 0);
+ }
+}
+
+// ::squeeze() is tested in ::capacity().
+
+void tst_QVector::startsWith() const
+{
+ QVector<int> myvec;
+
+ // empty vector
+ QVERIFY(!myvec.startsWith(1));
+
+ // add the one, should work
+ myvec.prepend(1);
+ QVERIFY(myvec.startsWith(1));
+
+ // add something else, fails now
+ myvec.prepend(3);
+ QVERIFY(!myvec.startsWith(1));
+
+ // remove it again :)
+ myvec.remove(0);
+ QVERIFY(myvec.startsWith(1));
+}
+
+void tst_QVector::toList() const
+{
+ QVector<QString> myvec;
+ myvec << "A" << "B" << "C";
+
+ // make sure it converts and doesn't modify the original vector
+ QCOMPARE(myvec.toList(), QList<QString>() << "A" << "B" << "C");
+ QCOMPARE(myvec, QVector<QString>() << "A" << "B" << "C");
+}
+
+void tst_QVector::toStdVector() const
+{
+ QVector<QString> myvec;
+ myvec << "A" << "B" << "C";
+
+ std::vector<QString> svec = myvec.toStdVector();
+ QCOMPARE(svec.at(0), QLatin1String("A"));
+ QCOMPARE(svec.at(1), QLatin1String("B"));
+ QCOMPARE(svec.at(2), QLatin1String("C"));
+
+ QCOMPARE(myvec, QVector<QString>() << "A" << "B" << "C");
+}
+
+void tst_QVector::value() const
+{
+ QVector<QString> myvec;
+ myvec << "A" << "B" << "C";
+
+ // valid calls
+ QCOMPARE(myvec.value(0), QLatin1String("A"));
+ QCOMPARE(myvec.value(1), QLatin1String("B"));
+ QCOMPARE(myvec.value(2), QLatin1String("C"));
+
+ // default calls
+ QCOMPARE(myvec.value(-1), QString());
+ QCOMPARE(myvec.value(3), QString());
+
+ // test calls with a provided default, valid calls
+ QCOMPARE(myvec.value(0, QLatin1String("default")), QLatin1String("A"));
+ QCOMPARE(myvec.value(1, QLatin1String("default")), QLatin1String("B"));
+ QCOMPARE(myvec.value(2, QLatin1String("default")), QLatin1String("C"));
+
+ // test calls with a provided default that will return the default
+ QCOMPARE(myvec.value(-1, QLatin1String("default")), QLatin1String("default"));
+ QCOMPARE(myvec.value(3, QLatin1String("default")), QLatin1String("default"));
+}
+
+void tst_QVector::testOperators() const
+{
+ QVector<QString> myvec;
+ myvec << "A" << "B" << "C";
+ QVector<QString> myvectwo;
+ myvectwo << "D" << "E" << "F";
+ QVector<QString> combined;
+ combined << "A" << "B" << "C" << "D" << "E" << "F";
+
+ // !=
+ QVERIFY(myvec != myvectwo);
+
+ // +
+ QCOMPARE(myvec + myvectwo, combined);
+ QCOMPARE(myvec, QVector<QString>() << "A" << "B" << "C");
+ QCOMPARE(myvectwo, QVector<QString>() << "D" << "E" << "F");
+
+ // +=
+ myvec += myvectwo;
+ QCOMPARE(myvec, combined);
+
+ // ==
+ QVERIFY(myvec == combined);
+
+ // []
+ QCOMPARE(myvec[0], QLatin1String("A"));
+ QCOMPARE(myvec[1], QLatin1String("B"));
+ QCOMPARE(myvec[2], QLatin1String("C"));
+ QCOMPARE(myvec[3], QLatin1String("D"));
+ QCOMPARE(myvec[4], QLatin1String("E"));
+ QCOMPARE(myvec[5], QLatin1String("F"));
+}
+
+
int fooCtor;
int fooDtor;