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-rw-r--r--src/gui/kernel/qapplication.cpp10
-rw-r--r--src/opengl/qpixmapdata_gl.cpp3
2 files changed, 8 insertions, 5 deletions
diff --git a/src/gui/kernel/qapplication.cpp b/src/gui/kernel/qapplication.cpp
index b168188..3453408 100644
--- a/src/gui/kernel/qapplication.cpp
+++ b/src/gui/kernel/qapplication.cpp
@@ -819,6 +819,12 @@ QApplication::QApplication(Display *dpy, int &argc, char **argv,
#endif // Q_WS_X11
extern void qInitDrawhelperAsm();
+extern int qRegisterGuiVariant();
+extern int qUnregisterGuiVariant();
+#ifndef QT_NO_STATEMACHINE
+extern int qRegisterGuiStateMachine();
+extern int qUnregisterGuiStateMachine();
+#endif
/*!
\fn void QApplicationPrivate::initialize()
@@ -832,11 +838,9 @@ void QApplicationPrivate::initialize()
if (qt_appType != QApplication::Tty)
(void) QApplication::style(); // trigger creation of application style
// trigger registering of QVariant's GUI types
- extern int qRegisterGuiVariant();
qRegisterGuiVariant();
#ifndef QT_NO_STATEMACHINE
// trigger registering of QStateMachine's GUI types
- extern int qRegisterGuiStateMachine();
qRegisterGuiStateMachine();
#endif
@@ -1060,11 +1064,9 @@ QApplication::~QApplication()
#ifndef QT_NO_STATEMACHINE
// trigger unregistering of QStateMachine's GUI types
- extern int qUnregisterGuiStateMachine();
qUnregisterGuiStateMachine();
#endif
// trigger unregistering of QVariant's GUI types
- extern int qUnregisterGuiVariant();
qUnregisterGuiVariant();
}
diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp
index f0c7e20..fe3bb0c 100644
--- a/src/opengl/qpixmapdata_gl.cpp
+++ b/src/opengl/qpixmapdata_gl.cpp
@@ -303,6 +303,8 @@ QImage QGLPixmapData::fillImage(const QColor &color) const
return img;
}
+extern QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alpha);
+
QImage QGLPixmapData::toImage() const
{
if (!isValid())
@@ -319,7 +321,6 @@ QImage QGLPixmapData::toImage() const
}
QGLShareContextScope ctx(qt_gl_share_widget()->context());
- extern QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alpha);
glBindTexture(GL_TEXTURE_2D, m_textureId);
return qt_gl_read_texture(QSize(w, h), true, true);
}