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-rw-r--r--mkspecs/common/symbian/symbian.conf2
-rw-r--r--src/3rdparty/easing/easing.cpp180
-rw-r--r--src/corelib/global/qglobal.h4
-rw-r--r--src/corelib/global/qnumeric_p.h6
-rw-r--r--src/corelib/kernel/qmath.h45
-rw-r--r--src/corelib/tools/qdatetime.cpp2
-rw-r--r--src/corelib/tools/qeasingcurve.cpp20
-rw-r--r--src/corelib/tools/qline.cpp12
-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp3
-rw-r--r--src/gui/graphicsview/qgraphicsitemanimation.cpp18
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp6
-rw-r--r--src/gui/graphicsview/qgraphicsview.cpp2
-rw-r--r--src/gui/graphicsview/qgraphicswidget_p.cpp6
-rw-r--r--src/gui/graphicsview/qgridlayoutengine.cpp88
-rw-r--r--src/gui/graphicsview/qsimplex_p.cpp4
-rw-r--r--src/gui/image/qimage.cpp30
-rw-r--r--src/gui/image/qpaintengine_pic.cpp4
-rw-r--r--src/gui/image/qpicture.cpp4
-rw-r--r--src/gui/image/qpixmap_raster.cpp4
-rw-r--r--src/gui/image/qpixmap_s60.cpp9
-rw-r--r--src/gui/image/qpnghandler.cpp4
-rw-r--r--src/gui/kernel/qwidget_s60.cpp4
-rw-r--r--src/gui/math3d/qmatrix4x4.cpp145
-rw-r--r--src/gui/math3d/qquaternion.cpp29
-rw-r--r--src/gui/math3d/qvector2d.cpp6
-rw-r--r--src/gui/math3d/qvector3d.cpp8
-rw-r--r--src/gui/math3d/qvector4d.cpp16
-rw-r--r--src/gui/painting/qbezier.cpp104
-rw-r--r--src/gui/painting/qbezier_p.h45
-rw-r--r--src/gui/painting/qblendfunctions.cpp18
-rw-r--r--src/gui/painting/qbrush.cpp2
-rw-r--r--src/gui/painting/qcolor.cpp89
-rw-r--r--src/gui/painting/qdrawhelper.cpp111
-rw-r--r--src/gui/painting/qdrawutil.cpp70
-rw-r--r--src/gui/painting/qmath_p.h5
-rw-r--r--src/gui/painting/qpaintbuffer.cpp2
-rw-r--r--src/gui/painting/qpaintengine_raster.cpp32
-rw-r--r--src/gui/painting/qpaintengineex.cpp13
-rw-r--r--src/gui/painting/qpainter.cpp27
-rw-r--r--src/gui/painting/qpainterpath.cpp27
-rw-r--r--src/gui/painting/qpainterpath_p.h2
-rw-r--r--src/gui/painting/qpathclipper.cpp18
-rw-r--r--src/gui/painting/qrasterizer.cpp32
-rw-r--r--src/gui/painting/qstroker.cpp25
-rw-r--r--src/gui/painting/qstroker_p.h2
-rw-r--r--src/gui/painting/qtransform.cpp27
-rw-r--r--src/gui/styles/qcommonstyle.cpp17
-rw-r--r--src/gui/styles/qs60style.cpp20
-rw-r--r--src/gui/styles/qstyle.cpp2
-rw-r--r--src/gui/styles/qstylehelper.cpp26
-rw-r--r--src/gui/styles/qstylesheetstyle.cpp8
-rw-r--r--src/gui/text/qfont.cpp6
-rw-r--r--src/gui/text/qfontdatabase.cpp6
-rw-r--r--src/svg/qsvggenerator.cpp9
-rw-r--r--src/svg/qsvggraphics.cpp11
-rw-r--r--src/svg/qsvghandler.cpp73
-rw-r--r--src/svg/qsvgtinydocument.cpp13
57 files changed, 714 insertions, 789 deletions
diff --git a/mkspecs/common/symbian/symbian.conf b/mkspecs/common/symbian/symbian.conf
index 0f06b92..79bac42 100644
--- a/mkspecs/common/symbian/symbian.conf
+++ b/mkspecs/common/symbian/symbian.conf
@@ -7,7 +7,7 @@ CONFIG += qt warn_on release incremental
QT += core gui
QMAKE_INCREMENTAL_STYLE = sublib
-DEFINES += UNICODE QT_KEYPAD_NAVIGATION QT_SOFTKEYS_ENABLED QT_USE_MATH_H_FLOATS
+DEFINES += UNICODE QT_KEYPAD_NAVIGATION QT_SOFTKEYS_ENABLED
QMAKE_COMPILER_DEFINES += SYMBIAN
QMAKE_EXT_OBJ = .o
diff --git a/src/3rdparty/easing/easing.cpp b/src/3rdparty/easing/easing.cpp
index 65e9f95..81af40f 100644
--- a/src/3rdparty/easing/easing.cpp
+++ b/src/3rdparty/easing/easing.cpp
@@ -18,7 +18,13 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
*/
#include <QtCore/qmath.h>
-#include <private/qnumeric_p.h>
+#include <math.h>
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+#ifndef M_PI_2
+#define M_PI_2 (M_PI / 2)
+#endif
QT_USE_NAMESPACE
@@ -63,12 +69,12 @@ static qreal easeOutQuad(qreal t)
*/
static qreal easeInOutQuad(qreal t)
{
- t*=qreal(2.0);
+ t*=2.0;
if (t < 1) {
- return t*t*qreal(0.5);
+ return t*t/qreal(2);
} else {
--t;
- return qreal(-0.5) * (t*(t-2) - 1);
+ return -0.5 * (t*(t-2) - 1);
}
}
@@ -80,8 +86,8 @@ static qreal easeInOutQuad(qreal t)
*/
static qreal easeOutInQuad(qreal t)
{
- if (t < qreal(0.5)) return easeOutQuad (t*2) * qreal(0.5);
- return easeInQuad((2*t)-1) * qreal(0.5) + qreal(0.5);
+ if (t < 0.5) return easeOutQuad (t*2)/2;
+ return easeInQuad((2*t)-1)/2 + 0.5;
}
/**
@@ -103,7 +109,7 @@ static qreal easeInCubic(qreal t)
*/
static qreal easeOutCubic(qreal t)
{
- t-=qreal(1.0);
+ t-=1.0;
return t*t*t + 1;
}
@@ -115,12 +121,12 @@ static qreal easeOutCubic(qreal t)
*/
static qreal easeInOutCubic(qreal t)
{
- t*=qreal(2.0);
+ t*=2.0;
if(t < 1) {
- return qreal(0.5)*t*t*t;
+ return 0.5*t*t*t;
} else {
t -= qreal(2.0);
- return qreal(0.5)*(t*t*t + 2);
+ return 0.5*(t*t*t + 2);
}
}
@@ -132,8 +138,8 @@ static qreal easeInOutCubic(qreal t)
*/
static qreal easeOutInCubic(qreal t)
{
- if (t < qreal(0.5)) return easeOutCubic (2*t) * qreal(0.5);
- return easeInCubic(2*t - 1) * qreal(0.5) + qreal(0.5);
+ if (t < 0.5) return easeOutCubic (2*t)/2;
+ return easeInCubic(2*t - 1)/2 + 0.5;
}
/**
@@ -168,10 +174,10 @@ static qreal easeOutQuart(qreal t)
static qreal easeInOutQuart(qreal t)
{
t*=2;
- if (t < 1) return qreal(0.5)*t*t*t*t;
+ if (t < 1) return 0.5*t*t*t*t;
else {
t -= 2.0f;
- return qreal(-0.5) * (t*t*t*t- 2);
+ return -0.5 * (t*t*t*t- 2);
}
}
@@ -183,8 +189,8 @@ static qreal easeInOutQuart(qreal t)
*/
static qreal easeOutInQuart(qreal t)
{
- if (t < qreal(0.5)) return easeOutQuart (2*t) * qreal(0.5);
- return easeInQuart(2*t-1) * qreal(0.5) + qreal(0.5);
+ if (t < 0.5) return easeOutQuart (2*t)/2;
+ return easeInQuart(2*t-1)/2 + 0.5;
}
/**
@@ -206,7 +212,7 @@ static qreal easeInQuint(qreal t)
*/
static qreal easeOutQuint(qreal t)
{
- t-=qreal(1.0);
+ t-=1.0;
return t*t*t*t*t + 1;
}
@@ -218,11 +224,11 @@ static qreal easeOutQuint(qreal t)
*/
static qreal easeInOutQuint(qreal t)
{
- t*=qreal(2.0);
- if (t < 1) return qreal(0.5)*t*t*t*t*t;
+ t*=2.0;
+ if (t < 1) return 0.5*t*t*t*t*t;
else {
- t -= qreal(2.0);
- return qreal(0.5)*(t*t*t*t*t + 2);
+ t -= 2.0;
+ return 0.5*(t*t*t*t*t + 2);
}
}
@@ -234,8 +240,8 @@ static qreal easeInOutQuint(qreal t)
*/
static qreal easeOutInQuint(qreal t)
{
- if (t < qreal(0.5)) return easeOutQuint (2*t) * qreal(0.5);
- return easeInQuint(2*t - 1) * qreal(0.5) + qreal(0.5);
+ if (t < 0.5) return easeOutQuint (2*t)/2;
+ return easeInQuint(2*t - 1)/2 + 0.5;
}
/**
@@ -246,7 +252,7 @@ static qreal easeOutInQuint(qreal t)
*/
static qreal easeInSine(qreal t)
{
- return (t == qreal(1.0)) ? qreal(1.0) : -qCos(t * Q_PI2) + qreal(1.0);
+ return (t == 1.0) ? 1.0 : -::cos(t * M_PI_2) + 1.0;
}
/**
@@ -257,7 +263,7 @@ static qreal easeInSine(qreal t)
*/
static qreal easeOutSine(qreal t)
{
- return qSin(t* Q_PI2);
+ return ::sin(t* M_PI_2);
}
/**
@@ -268,7 +274,7 @@ static qreal easeOutSine(qreal t)
*/
static qreal easeInOutSine(qreal t)
{
- return qreal(-0.5) * (qCos(Q_PI*t) - 1);
+ return -0.5 * (::cos(M_PI*t) - 1);
}
/**
@@ -279,8 +285,8 @@ static qreal easeInOutSine(qreal t)
*/
static qreal easeOutInSine(qreal t)
{
- if (t < qreal(0.5)) return easeOutSine (2*t) * qreal(0.5);
- return easeInSine(2*t - 1) * qreal(0.5) + qreal(0.5);
+ if (t < 0.5) return easeOutSine (2*t)/2;
+ return easeInSine(2*t - 1)/2 + 0.5;
}
/**
@@ -291,7 +297,7 @@ static qreal easeOutInSine(qreal t)
*/
static qreal easeInExpo(qreal t)
{
- return (t==0 || t == qreal(1.0)) ? t : ::qPow(qreal(2.0), 10 * (t - 1)) - qreal(0.001);
+ return (t==0 || t == 1.0) ? t : ::qPow(2.0, 10 * (t - 1)) - qreal(0.001);
}
/**
@@ -302,7 +308,7 @@ static qreal easeInExpo(qreal t)
*/
static qreal easeOutExpo(qreal t)
{
- return (t==qreal(1.0)) ? qreal(1.0) : qreal(1.001) * (-::qPow(2.0f, -10 * t) + 1);
+ return (t==1.0) ? 1.0 : 1.001 * (-::qPow(2.0f, -10 * t) + 1);
}
/**
@@ -313,11 +319,11 @@ static qreal easeOutExpo(qreal t)
*/
static qreal easeInOutExpo(qreal t)
{
- if (t==qreal(0.0)) return qreal(0.0);
- if (t==qreal(1.0)) return qreal(1.0);
- t*=qreal(2.0);
- if (t < 1) return qreal(0.5) * ::qPow(qreal(2.0), 10 * (t - 1)) - qreal(0.0005);
- return qreal(0.5) * qreal(1.0005) * (-::qPow(qreal(2.0), -10 * (t - 1)) + 2);
+ if (t==0.0) return qreal(0.0);
+ if (t==1.0) return qreal(1.0);
+ t*=2.0;
+ if (t < 1) return 0.5 * ::qPow(qreal(2.0), 10 * (t - 1)) - 0.0005;
+ return 0.5 * 1.0005 * (-::qPow(qreal(2.0), -10 * (t - 1)) + 2);
}
/**
@@ -328,8 +334,8 @@ static qreal easeInOutExpo(qreal t)
*/
static qreal easeOutInExpo(qreal t)
{
- if (t < qreal(0.5)) return easeOutExpo (2*t) * qreal(0.5);
- return easeInExpo(2*t - 1) * qreal(0.5) + qreal(0.5);
+ if (t < 0.5) return easeOutExpo (2*t)/2;
+ return easeInExpo(2*t - 1)/2 + 0.5;
}
/**
@@ -340,7 +346,7 @@ static qreal easeOutInExpo(qreal t)
*/
static qreal easeInCirc(qreal t)
{
- return -(::qSqrt(1 - t*t) - 1);
+ return -(::sqrt(1 - t*t) - 1);
}
/**
@@ -352,7 +358,7 @@ static qreal easeInCirc(qreal t)
static qreal easeOutCirc(qreal t)
{
t-= qreal(1.0);
- return ::qSqrt(1 - t* t);
+ return ::sqrt(1 - t* t);
}
/**
@@ -365,10 +371,10 @@ static qreal easeInOutCirc(qreal t)
{
t*=qreal(2.0);
if (t < 1) {
- return qreal(-0.5) * (::qSqrt(1 - t*t) - 1);
+ return -0.5 * (::sqrt(1 - t*t) - 1);
} else {
t -= qreal(2.0);
- return qreal(0.5) * (::qSqrt(1 - t*t) + 1);
+ return 0.5 * (::sqrt(1 - t*t) + 1);
}
}
@@ -380,26 +386,26 @@ static qreal easeInOutCirc(qreal t)
*/
static qreal easeOutInCirc(qreal t)
{
- if (t < qreal(0.5)) return easeOutCirc (2*t)*qreal(0.5);
- return easeInCirc(2*t - 1)*qreal(0.5) + qreal(0.5);
+ if (t < 0.5) return easeOutCirc (2*t)/2;
+ return easeInCirc(2*t - 1)/2 + 0.5;
}
static qreal easeInElastic_helper(qreal t, qreal b, qreal c, qreal d, qreal a, qreal p)
{
if (t==0) return b;
- qreal t_adj = t / d;
+ qreal t_adj = (qreal)t / (qreal)d;
if (t_adj==1) return b+c;
qreal s;
- if(a < ::qAbs(c)) {
+ if(a < ::fabs(c)) {
a = c;
- s = p * 0.25f;
+ s = p / 4.0f;
} else {
- s = p / (Q_2PI) * ::qAsin(c / a);
+ s = p / (2 * M_PI) * ::asin(c / a);
}
t_adj -= 1.0f;
- return -(a*::qPow(2.0f,10*t_adj) * qSin( (t_adj*d-s)*(Q_2PI)/p )) + b;
+ return -(a*::qPow(2.0f,10*t_adj) * ::sin( (t_adj*d-s)*(2*M_PI)/p )) + b;
}
/**
@@ -423,12 +429,12 @@ static qreal easeOutElastic_helper(qreal t, qreal /*b*/, qreal c, qreal /*d*/, q
qreal s;
if(a < c) {
a = c;
- s = p * 0.25f;
+ s = p / 4.0f;
} else {
- s = p / (Q_2PI) * ::qAsin(c / a);
+ s = p / (2 * M_PI) * ::asin(c / a);
}
- return (a*::qPow(2.0f,-10*t) * ::qSin( (t-s)*(Q_2PI)/p ) + c);
+ return (a*::qPow(2.0f,-10*t) * ::sin( (t-s)*(2*M_PI)/p ) + c);
}
/**
@@ -454,20 +460,20 @@ static qreal easeOutElastic(qreal t, qreal a, qreal p)
*/
static qreal easeInOutElastic(qreal t, qreal a, qreal p)
{
- if (t==0) return qreal(0.0);
- t*=qreal(2.0);
- if (t==2) return qreal(1.0);
+ if (t==0) return 0.0;
+ t*=2.0;
+ if (t==2) return 1.0;
qreal s;
- if(a < qreal(1.0)) {
- a = qreal(1.0);
- s = p * 0.25f;
+ if(a < 1.0) {
+ a = 1.0;
+ s = p / 4.0f;
} else {
- s = p / (Q_2PI) * ::qAsin(qreal(1.0) / a);
+ s = p / (2 * M_PI) * ::asin(1.0 / a);
}
- if (t < 1) return qreal(-.5)*(a*::qPow(2.0f,10*(t-1)) * ::qSin( (t-1-s)*(Q_2PI)/p ));
- return a*::qPow(2.0f,-10*(t-1)) * ::qSin( (t-1-s)*(Q_2PI)/p )*qreal(.5) + qreal(1.0);
+ if (t < 1) return -.5*(a*::qPow(2.0f,10*(t-1)) * ::sin( (t-1-s)*(2*M_PI)/p ));
+ return a*::qPow(2.0f,-10*(t-1)) * ::sin( (t-1-s)*(2*M_PI)/p )*.5 + 1.0;
}
/**
@@ -480,8 +486,8 @@ static qreal easeInOutElastic(qreal t, qreal a, qreal p)
*/
static qreal easeOutInElastic(qreal t, qreal a, qreal p)
{
- if (t < qreal(0.5)) return easeOutElastic_helper(t*2, 0, qreal(0.5), qreal(1.0), a, p);
- return easeInElastic_helper(2*t - qreal(1.0), qreal(0.5), qreal(0.5), qreal(1.0), a, p);
+ if (t < 0.5) return easeOutElastic_helper(t*2, 0, 0.5, 1.0, a, p);
+ return easeInElastic_helper(2*t - 1.0, 0.5, 0.5, 1.0, a, p);
}
/**
@@ -518,14 +524,14 @@ static qreal easeOutBack(qreal t, qreal s)
*/
static qreal easeInOutBack(qreal t, qreal s)
{
- t *= qreal(2.0);
+ t *= 2.0;
if (t < 1) {
s *= 1.525f;
- return qreal(0.5)*(t*t*((s+1)*t - s));
+ return 0.5*(t*t*((s+1)*t - s));
} else {
t -= 2;
s *= 1.525f;
- return qreal(0.5)*(t*t*((s+1)*t+ s) + 2);
+ return 0.5*(t*t*((s+1)*t+ s) + 2);
}
}
@@ -538,26 +544,24 @@ static qreal easeInOutBack(qreal t, qreal s)
*/
static qreal easeOutInBack(qreal t, qreal s)
{
- if (t < qreal(0.5)) return easeOutBack (2*t, s) * qreal(0.5);
- return easeInBack(2*t - 1, s) * qreal(0.5) + qreal(0.5);
+ if (t < 0.5) return easeOutBack (2*t, s)/2;
+ return easeInBack(2*t - 1, s)/2 + 0.5;
}
static qreal easeOutBounce_helper(qreal t, qreal c, qreal a)
{
- const qreal inv_22 = 1 / qreal(22.0);
- const qreal inv_11 = 2 * inv_22;
- if (t == qreal(1.0)) return c;
- if (t < (4 * inv_11)) {
- return c*(qreal(7.5625)*t*t);
- } else if (t < (8 * inv_11)) {
- t -= (6 * inv_11);
- return -a * (qreal(1.) - (qreal(7.5625)*t*t + qreal(.75))) + c;
- } else if (t < (10 * inv_11)) {
- t -= (9 * inv_11);
- return -a * (qreal(1.) - (qreal(7.5625)*t*t + qreal(.9375))) + c;
+ if (t == 1.0) return c;
+ if (t < (4/11.0)) {
+ return c*(7.5625*t*t);
+ } else if (t < (8/11.0)) {
+ t -= (6/11.0);
+ return -a * (1. - (7.5625*t*t + .75)) + c;
+ } else if (t < (10/11.0)) {
+ t -= (9/11.0);
+ return -a * (1. - (7.5625*t*t + .9375)) + c;
} else {
- t -= (21 * inv_22);
- return -a * (qreal(1.) - (qreal(7.5625)*t*t + qreal(.984375))) + c;
+ t -= (21/22.0);
+ return -a * (1. - (7.5625*t*t + .984375)) + c;
}
}
@@ -582,7 +586,7 @@ static qreal easeOutBounce(qreal t, qreal a)
*/
static qreal easeInBounce(qreal t, qreal a)
{
- return qreal(1.0) - easeOutBounce_helper(qreal(1.0)-t, qreal(1.0), a);
+ return 1.0 - easeOutBounce_helper(1.0-t, 1.0, a);
}
@@ -595,8 +599,8 @@ static qreal easeInBounce(qreal t, qreal a)
*/
static qreal easeInOutBounce(qreal t, qreal a)
{
- if (t < qreal(0.5)) return easeInBounce (2*t, a) * qreal(0.5);
- else return (t == qreal(1.0)) ? qreal(1.0) : easeOutBounce (2*t - 1, a) * qreal(0.5) + qreal(0.5);
+ if (t < 0.5) return easeInBounce (2*t, a)/2;
+ else return (t == 1.0) ? 1.0 : easeOutBounce (2*t - 1, a)/2 + 0.5;
}
/**
@@ -608,13 +612,13 @@ static qreal easeInOutBounce(qreal t, qreal a)
*/
static qreal easeOutInBounce(qreal t, qreal a)
{
- if (t < qreal(0.5)) return easeOutBounce_helper(t*2, qreal(0.5), a);
- return qreal(1.0) - easeOutBounce_helper (qreal(2.0)-2*t, qreal(0.5), a);
+ if (t < 0.5) return easeOutBounce_helper(t*2, 0.5, a);
+ return 1.0 - easeOutBounce_helper (2.0-2*t, 0.5, a);
}
static inline qreal qt_sinProgress(qreal value)
{
- return qSin((value * Q_PI) - Q_PI2) * qreal(0.5) + qreal(0.5);
+ return qSin((value * M_PI) - M_PI_2) / 2 + qreal(0.5);
}
static inline qreal qt_smoothBeginEndMixFactor(qreal value)
@@ -652,7 +656,7 @@ static qreal easeOutCurve(qreal t)
*/
static qreal easeSineCurve(qreal t)
{
- return (qSin(((t * Q_2PI)) - Q_PI2) + 1) * qreal(0.5);
+ return (qSin(((t * M_PI * 2)) - M_PI_2) + 1) / 2;
}
/**
@@ -661,6 +665,6 @@ static qreal easeSineCurve(qreal t)
*/
static qreal easeCosineCurve(qreal t)
{
- return (qCos(((t * Q_2PI)) - Q_PI2) + 1) * qreal(0.5);
+ return (qCos(((t * M_PI * 2)) - M_PI_2) + 1) / 2;
}
diff --git a/src/corelib/global/qglobal.h b/src/corelib/global/qglobal.h
index 6befb33..9558256 100644
--- a/src/corelib/global/qglobal.h
+++ b/src/corelib/global/qglobal.h
@@ -1081,14 +1081,14 @@ template <typename T>
inline T qAbs(const T &t) { return t >= 0 ? t : -t; }
inline int qRound(qreal d)
-{ return d >= qreal(0.0) ? int(d + qreal(0.5)) : int(d - int(d-1) + qreal(0.5)) + int(d-1); }
+{ return d >= 0.0 ? int(d + 0.5) : int(d - int(d-1) + 0.5) + int(d-1); }
#if defined(QT_NO_FPU) || defined(QT_ARCH_ARM) || defined(QT_ARCH_WINDOWSCE) || defined(QT_ARCH_SYMBIAN)
inline qint64 qRound64(double d)
{ return d >= 0.0 ? qint64(d + 0.5) : qint64(d - qreal(qint64(d-1)) + 0.5) + qint64(d-1); }
#else
inline qint64 qRound64(qreal d)
-{ return d >= 0.0 ? qint64(d + qreal(0.5)) : qint64(d - qreal(qint64(d-1)) + qreal(0.5)) + qint64(d-1); }
+{ return d >= 0.0 ? qint64(d + 0.5) : qint64(d - qreal(qint64(d-1)) + 0.5) + qint64(d-1); }
#endif
template <typename T>
diff --git a/src/corelib/global/qnumeric_p.h b/src/corelib/global/qnumeric_p.h
index 3f7b5b5..c8b5735 100644
--- a/src/corelib/global/qnumeric_p.h
+++ b/src/corelib/global/qnumeric_p.h
@@ -57,12 +57,6 @@
QT_BEGIN_NAMESPACE
-static const qreal Q_PI = qreal(3.14159265358979323846); // pi
-static const qreal Q_2PI = qreal(6.28318530717958647693); // 2*pi
-static const qreal Q_PI2 = qreal(1.57079632679489661923); // pi/2
-static const qreal Q_PI180 = qreal(0.01745329251994329577); // pi/180
-static const qreal Q_180PI = qreal(57.29577951308232087685); // 180/pi
-
#if !defined(Q_CC_MIPS)
static const union { unsigned char c[8]; double d; } qt_be_inf_bytes = { { 0x7f, 0xf0, 0, 0, 0, 0, 0, 0 } };
diff --git a/src/corelib/kernel/qmath.h b/src/corelib/kernel/qmath.h
index ef3a4b0..a9e4378 100644
--- a/src/corelib/kernel/qmath.h
+++ b/src/corelib/kernel/qmath.h
@@ -45,7 +45,6 @@
#include <math.h>
#include <QtCore/qglobal.h>
-#include <private/qnumeric_p.h>
QT_BEGIN_HEADER
@@ -107,16 +106,6 @@ inline qreal qAcos(qreal v)
return acos(v);
}
-inline qreal qAsin(qreal v)
-{
-#ifdef QT_USE_MATH_H_FLOATS
- if (sizeof(qreal) == sizeof(float))
- return asinf(float(v));
- else
-#endif
- return asin(v);
-}
-
inline qreal qSqrt(qreal v)
{
#ifdef QT_USE_MATH_H_FLOATS
@@ -147,42 +136,28 @@ inline qreal qPow(qreal x, qreal y)
return pow(x, y);
}
+#ifndef M_PI
+#define M_PI (3.14159265358979323846)
+#endif
+
inline qreal qFastSin(qreal x)
{
- int si = int(x * (qreal(0.5) * QT_SINE_TABLE_SIZE / Q_PI)); // Would be more accurate with qRound, but slower.
- qreal d = x - si * (qreal(2.0) * Q_PI / QT_SINE_TABLE_SIZE);
+ int si = int(x * (0.5 * QT_SINE_TABLE_SIZE / M_PI)); // Would be more accurate with qRound, but slower.
+ qreal d = x - si * (2.0 * M_PI / QT_SINE_TABLE_SIZE);
int ci = si + QT_SINE_TABLE_SIZE / 4;
si &= QT_SINE_TABLE_SIZE - 1;
ci &= QT_SINE_TABLE_SIZE - 1;
- return qt_sine_table[si] + (qt_sine_table[ci] - qreal(0.5) * qt_sine_table[si] * d) * d;
+ return qt_sine_table[si] + (qt_sine_table[ci] - 0.5 * qt_sine_table[si] * d) * d;
}
inline qreal qFastCos(qreal x)
{
- int ci = int(x * (qreal(0.5) * QT_SINE_TABLE_SIZE / Q_PI)); // Would be more accurate with qRound, but slower.
- qreal d = x - ci * (qreal(2.0) * Q_PI / QT_SINE_TABLE_SIZE);
+ int ci = int(x * (0.5 * QT_SINE_TABLE_SIZE / M_PI)); // Would be more accurate with qRound, but slower.
+ qreal d = x - ci * (2.0 * M_PI / QT_SINE_TABLE_SIZE);
int si = ci + QT_SINE_TABLE_SIZE / 4;
si &= QT_SINE_TABLE_SIZE - 1;
ci &= QT_SINE_TABLE_SIZE - 1;
- return qt_sine_table[si] - (qt_sine_table[ci] + qreal(0.5) * qt_sine_table[si] * d) * d;
-}
-
-inline qreal qFabs(qreal x)
-{
-#ifdef QT_USE_MATH_H_FLOATS
- if(sizeof(qreal) == sizeof(float))
- return fabsf(x);
-#endif
- return fabs(x);
-}
-
-inline qreal qAtan2(qreal x, qreal y)
-{
-#ifdef QT_USE_MATH_H_FLOATS
- if(sizeof(qreal) == sizeof(float))
- return atan2f(x, y);
-#endif
- return atan2(x, y);
+ return qt_sine_table[si] - (qt_sine_table[ci] + 0.5 * qt_sine_table[si] * d) * d;
}
QT_END_NAMESPACE
diff --git a/src/corelib/tools/qdatetime.cpp b/src/corelib/tools/qdatetime.cpp
index 5ae2dde..db6435e 100644
--- a/src/corelib/tools/qdatetime.cpp
+++ b/src/corelib/tools/qdatetime.cpp
@@ -1915,7 +1915,7 @@ QTime QTime::fromString(const QString& s, Qt::DateFormat f)
const float msec(msec_s.toFloat(&ok));
if (!ok)
return QTime();
- return QTime(hour, minute, second, qMin(qRound(msec * qreal(1000.0)), 999));
+ return QTime(hour, minute, second, qMin(qRound(msec * 1000.0), 999));
}
}
}
diff --git a/src/corelib/tools/qeasingcurve.cpp b/src/corelib/tools/qeasingcurve.cpp
index a629ebc..3e1e1ee 100644
--- a/src/corelib/tools/qeasingcurve.cpp
+++ b/src/corelib/tools/qeasingcurve.cpp
@@ -317,7 +317,7 @@ class QEasingCurveFunction
public:
enum Type { In, Out, InOut, OutIn };
- QEasingCurveFunction(QEasingCurveFunction::Type type = In, qreal period = qreal(0.3), qreal amplitude = qreal(1.0),
+ QEasingCurveFunction(QEasingCurveFunction::Type type = In, qreal period = 0.3, qreal amplitude = 1.0,
qreal overshoot = 1.70158f)
: _t(type), _p(period), _a(amplitude), _o(overshoot)
{ }
@@ -667,7 +667,7 @@ bool QEasingCurve::operator==(const QEasingCurve &other) const
*/
qreal QEasingCurve::amplitude() const
{
- return d_ptr->config ? d_ptr->config->_a : qreal(1.0);
+ return d_ptr->config ? d_ptr->config->_a : 1.0;
}
/*!
@@ -691,7 +691,7 @@ void QEasingCurve::setAmplitude(qreal amplitude)
*/
qreal QEasingCurve::period() const
{
- return d_ptr->config ? d_ptr->config->_p : qreal(0.3);
+ return d_ptr->config ? d_ptr->config->_p : 0.3;
}
/*!
@@ -742,9 +742,9 @@ QEasingCurve::Type QEasingCurve::type() const
void QEasingCurvePrivate::setType_helper(QEasingCurve::Type newType)
{
- qreal amp = qreal(-1.0);
- qreal period = qreal(-1.0);
- qreal overshoot = qreal(-1.0);
+ qreal amp = -1.0;
+ qreal period = -1.0;
+ qreal overshoot = -1.0;
if (config) {
amp = config->_a;
@@ -754,13 +754,13 @@ void QEasingCurvePrivate::setType_helper(QEasingCurve::Type newType)
config = 0;
}
- if (isConfigFunction(newType) || (amp != qreal(-1.0)) || (period != qreal(-1.0)) || (overshoot != qreal(-1.0))) {
+ if (isConfigFunction(newType) || (amp != -1.0) || (period != -1.0) || (overshoot != -1.0)) {
config = curveToFunctionObject(newType);
- if (amp != qreal(-1.0))
+ if (amp != -1.0)
config->_a = amp;
- if (period != qreal(-1.0))
+ if (period != -1.0)
config->_p = period;
- if (overshoot != qreal(-1.0))
+ if (overshoot != -1.0)
config->_o = overshoot;
func = 0;
} else if (newType != QEasingCurve::Custom) {
diff --git a/src/corelib/tools/qline.cpp b/src/corelib/tools/qline.cpp
index 5b30c97..d0afb7a 100644
--- a/src/corelib/tools/qline.cpp
+++ b/src/corelib/tools/qline.cpp
@@ -574,7 +574,7 @@ qreal QLineF::angle() const
const qreal dx = pt2.x() - pt1.x();
const qreal dy = pt2.y() - pt1.y();
- const qreal theta = qAtan2(-dy, dx) * qreal(360.0) / Q_2PI;
+ const qreal theta = atan2(-dy, dx) * 360.0 / M_2PI;
const qreal theta_normalized = theta < 0 ? theta + 360 : theta;
@@ -598,7 +598,7 @@ qreal QLineF::angle() const
*/
void QLineF::setAngle(qreal angle)
{
- const qreal angleR = angle * Q_2PI / qreal(360.0);
+ const qreal angleR = angle * M_2PI / 360.0;
const qreal l = length();
const qreal dx = qCos(angleR) * l;
@@ -620,7 +620,7 @@ void QLineF::setAngle(qreal angle)
*/
QLineF QLineF::fromPolar(qreal length, qreal angle)
{
- const qreal angleR = angle * Q_2PI / qreal(360.0);
+ const qreal angleR = angle * M_2PI / 360.0;
return QLineF(0, 0, qCos(angleR) * length, -qSin(angleR) * length);
}
@@ -639,7 +639,7 @@ QLineF QLineF::unitVector() const
QLineF f(p1(), QPointF(pt1.x() + x/len, pt1.y() + y/len));
#ifndef QT_NO_DEBUG
- if (qAbs(f.length() - 1) >= qreal(0.001))
+ if (qAbs(f.length() - 1) >= 0.001)
qWarning("QLine::unitVector: New line does not have unit length");
#endif
@@ -814,8 +814,8 @@ qreal QLineF::angle(const QLineF &l) const
qreal cos_line = (dx()*l.dx() + dy()*l.dy()) / (length()*l.length());
qreal rad = 0;
// only accept cos_line in the range [-1,1], if it is outside, use 0 (we return 0 rather than PI for those cases)
- if (cos_line >= qreal(-1.0) && cos_line <= qreal(1.0)) rad = qAcos( cos_line );
- return rad * 360 / Q_2PI;
+ if (cos_line >= -1.0 && cos_line <= 1.0) rad = acos( cos_line );
+ return rad * 360 / M_2PI;
}
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index bcd060e..9d495e9 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -8460,9 +8460,8 @@ QPainterPath QGraphicsEllipseItem::shape() const
if (d->rect.isNull())
return path;
if (d->spanAngle != 360 * 16) {
- const qreal inv_16 = 1 / qreal(16.0);
path.moveTo(d->rect.center());
- path.arcTo(d->rect, d->startAngle * inv_16, d->spanAngle * inv_16);
+ path.arcTo(d->rect, d->startAngle / 16.0, d->spanAngle / 16.0);
} else {
path.addEllipse(d->rect);
}
diff --git a/src/gui/graphicsview/qgraphicsitemanimation.cpp b/src/gui/graphicsview/qgraphicsitemanimation.cpp
index 1516e46..be2f300 100644
--- a/src/gui/graphicsview/qgraphicsitemanimation.cpp
+++ b/src/gui/graphicsview/qgraphicsitemanimation.cpp
@@ -165,7 +165,7 @@ qreal QGraphicsItemAnimationPrivate::linearValueForStep(qreal step, QList<Pair>
void QGraphicsItemAnimationPrivate::insertUniquePair(qreal step, qreal value, QList<Pair> *binList, const char* method)
{
- if (step < qreal(0.0) || step > qreal(1.0)) {
+ if (step < 0.0 || step > 1.0) {
qWarning("QGraphicsItemAnimation::%s: invalid step = %f", method, step);
return;
}
@@ -255,7 +255,7 @@ void QGraphicsItemAnimation::setTimeLine(QTimeLine *timeLine)
*/
QPointF QGraphicsItemAnimation::posAt(qreal step) const
{
- if (step < qreal(0.0) || step > qreal(1.0))
+ if (step < 0.0 || step > 1.0)
qWarning("QGraphicsItemAnimation::posAt: invalid step = %f", step);
return QPointF(d->linearValueForStep(step, &d->xPosition, d->startPos.x()),
@@ -294,7 +294,7 @@ QList<QPair<qreal, QPointF> > QGraphicsItemAnimation::posList() const
*/
QMatrix QGraphicsItemAnimation::matrixAt(qreal step) const
{
- if (step < qreal(0.0) || step > qreal(1.0))
+ if (step < 0.0 || step > 1.0)
qWarning("QGraphicsItemAnimation::matrixAt: invalid step = %f", step);
QMatrix matrix;
@@ -316,7 +316,7 @@ QMatrix QGraphicsItemAnimation::matrixAt(qreal step) const
*/
qreal QGraphicsItemAnimation::rotationAt(qreal step) const
{
- if (step < qreal(0.0) || step > qreal(1.0))
+ if (step < 0.0 || step > 1.0)
qWarning("QGraphicsItemAnimation::rotationAt: invalid step = %f", step);
return d->linearValueForStep(step, &d->rotation);
@@ -405,7 +405,7 @@ QList<QPair<qreal, QPointF> > QGraphicsItemAnimation::translationList() const
*/
qreal QGraphicsItemAnimation::verticalScaleAt(qreal step) const
{
- if (step < qreal(0.0) || step > qreal(1.0))
+ if (step < 0.0 || step > 1.0)
qWarning("QGraphicsItemAnimation::verticalScaleAt: invalid step = %f", step);
return d->linearValueForStep(step, &d->verticalScale, 1);
@@ -418,7 +418,7 @@ qreal QGraphicsItemAnimation::verticalScaleAt(qreal step) const
*/
qreal QGraphicsItemAnimation::horizontalScaleAt(qreal step) const
{
- if (step < qreal(0.0) || step > qreal(1.0))
+ if (step < 0.0 || step > 1.0)
qWarning("QGraphicsItemAnimation::horizontalScaleAt: invalid step = %f", step);
return d->linearValueForStep(step, &d->horizontalScale, 1);
@@ -457,7 +457,7 @@ QList<QPair<qreal, QPointF> > QGraphicsItemAnimation::scaleList() const
*/
qreal QGraphicsItemAnimation::verticalShearAt(qreal step) const
{
- if (step < qreal(0.0) || step > qreal(1.0))
+ if (step < 0.0 || step > 1.0)
qWarning("QGraphicsItemAnimation::verticalShearAt: invalid step = %f", step);
return d->linearValueForStep(step, &d->verticalShear, 0);
@@ -470,7 +470,7 @@ qreal QGraphicsItemAnimation::verticalShearAt(qreal step) const
*/
qreal QGraphicsItemAnimation::horizontalShearAt(qreal step) const
{
- if (step < qreal(0.0) || step > qreal(1.0))
+ if (step < 0.0 || step > 1.0)
qWarning("QGraphicsItemAnimation::horizontalShearAt: invalid step = %f", step);
return d->linearValueForStep(step, &d->horizontalShear, 0);
@@ -527,7 +527,7 @@ void QGraphicsItemAnimation::clear()
*/
void QGraphicsItemAnimation::setStep(qreal x)
{
- if (x < qreal(0.0) || x > qreal(1.0)) {
+ if (x < 0.0 || x > 1.0) {
qWarning("QGraphicsItemAnimation::setStep: invalid step = %f", x);
return;
}
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 917d3ae..13f31b8 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -4168,13 +4168,13 @@ static void _q_paintItem(QGraphicsItem *item, QPainter *painter,
QGraphicsWidget *widgetItem = static_cast<QGraphicsWidget *>(item);
QGraphicsProxyWidget *proxy = qobject_cast<QGraphicsProxyWidget *>(widgetItem);
const qreal windowOpacity = (proxy && proxy->widget() && useWindowOpacity)
- ? proxy->widget()->windowOpacity() : qreal(1.0);
+ ? proxy->widget()->windowOpacity() : 1.0;
const qreal oldPainterOpacity = painter->opacity();
if (qFuzzyIsNull(windowOpacity))
return;
// Set new painter opacity.
- if (windowOpacity < qreal(1.0))
+ if (windowOpacity < 1.0)
painter->setOpacity(oldPainterOpacity * windowOpacity);
// set layoutdirection on the painter
@@ -4268,7 +4268,7 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
QGraphicsProxyWidget *proxy = item->isWidget() ? qobject_cast<QGraphicsProxyWidget *>(static_cast<QGraphicsWidget *>(item)) : 0;
if (proxy && proxy->widget()) {
const qreal windowOpacity = proxy->widget()->windowOpacity();
- if (windowOpacity < qreal(1.0))
+ if (windowOpacity < 1.0)
newPainterOpacity *= windowOpacity;
}
diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp
index 61a3758..27fd09e 100644
--- a/src/gui/graphicsview/qgraphicsview.cpp
+++ b/src/gui/graphicsview/qgraphicsview.cpp
@@ -297,7 +297,7 @@ inline int q_round_bound(qreal d) //### (int)(qreal) INT_MAX != INT_MAX for sing
return INT_MIN;
else if (d >= (qreal) INT_MAX)
return INT_MAX;
- return d >= qreal(0.0) ? int(d + qreal(0.5)) : int(d - int(d-1) + qreal(0.5)) + int(d-1);
+ return d >= 0.0 ? int(d + 0.5) : int(d - int(d-1) + 0.5) + int(d-1);
}
void QGraphicsViewPrivate::translateTouchEvent(QGraphicsViewPrivate *d, QTouchEvent *touchEvent)
diff --git a/src/gui/graphicsview/qgraphicswidget_p.cpp b/src/gui/graphicsview/qgraphicswidget_p.cpp
index 7847635..b747a30 100644
--- a/src/gui/graphicsview/qgraphicswidget_p.cpp
+++ b/src/gui/graphicsview/qgraphicswidget_p.cpp
@@ -457,13 +457,13 @@ static QSizeF closestAcceptableSize(const QSizeF &proposed,
min_hfw = minimumHeightForWidth(maxw, minh, maxh, widget);
do {
- if (maxw - minw < qreal(0.1)) {
+ if (maxw - minw < 0.1) {
// we still havent found anything, cut off binary search
minw = maxw;
minh = maxh;
}
- middlew = minw + (maxw - minw) * qreal(0.5);
- middleh = minh + (maxh - minh) * qreal(0.5);
+ middlew = minw + (maxw - minw)/2.0;
+ middleh = minh + (maxh - minh)/2.0;
min_hfw = minimumHeightForWidth(middlew, minh, maxh, widget);
diff --git a/src/gui/graphicsview/qgridlayoutengine.cpp b/src/gui/graphicsview/qgridlayoutengine.cpp
index f6fa16b..f61360a 100644
--- a/src/gui/graphicsview/qgridlayoutengine.cpp
+++ b/src/gui/graphicsview/qgridlayoutengine.cpp
@@ -69,22 +69,21 @@ static void insertOrRemoveItems(QVector<T> &items, int index, int delta)
static qreal growthFactorBelowPreferredSize(qreal desired, qreal sumAvailable, qreal sumDesired)
{
- Q_ASSERT(sumDesired != qreal(0.0));
- const qreal inv_sumDesired = 1 / sumDesired;
- return desired * ::pow(sumAvailable * inv_sumDesired, desired * inv_sumDesired);
+ Q_ASSERT(sumDesired != 0.0);
+ return desired * ::pow(sumAvailable / sumDesired, desired / sumDesired);
}
static qreal fixedDescent(qreal descent, qreal ascent, qreal targetSize)
{
- if (descent < qreal(0.0))
- return qreal(-1.0);
+ if (descent < 0.0)
+ return -1.0;
- Q_ASSERT(descent >= qreal(0.0));
- Q_ASSERT(ascent >= qreal(0.0));
+ Q_ASSERT(descent >= 0.0);
+ Q_ASSERT(ascent >= 0.0);
Q_ASSERT(targetSize >= ascent + descent);
qreal extra = targetSize - (ascent + descent);
- return descent + (extra * qreal(0.5));
+ return descent + (extra / 2.0);
}
static qreal compare(const QGridLayoutBox &box1, const QGridLayoutBox &box2, int which)
@@ -101,7 +100,7 @@ static qreal compare(const QGridLayoutBox &box1, const QGridLayoutBox &box2, int
void QGridLayoutBox::add(const QGridLayoutBox &other, int stretch, qreal spacing)
{
- Q_ASSERT(q_minimumDescent < qreal(0.0));
+ Q_ASSERT(q_minimumDescent < 0.0);
q_minimumSize += other.q_minimumSize + spacing;
q_preferredSize += other.q_preferredSize + spacing;
@@ -135,7 +134,7 @@ void QGridLayoutBox::normalize()
q_preferredSize = qBound(q_minimumSize, q_preferredSize, q_maximumSize);
q_minimumDescent = qMin(q_minimumDescent, q_minimumSize);
- Q_ASSERT((q_minimumDescent < qreal(0.0)) == (q_minimumAscent < qreal(0.0)));
+ Q_ASSERT((q_minimumDescent < 0.0) == (q_minimumAscent < 0.0));
}
#ifdef QT_DEBUG
@@ -162,7 +161,7 @@ void QGridLayoutRowData::reset(int count)
boxes.fill(QGridLayoutBox(), count);
multiCellMap.clear();
stretches.fill(0, count);
- spacings.fill(qreal(0.0), count);
+ spacings.fill(0.0, count);
hasIgnoreFlag = false;
}
@@ -183,7 +182,7 @@ void QGridLayoutRowData::distributeMultiCells()
for (int j = 0; j < NSizes; ++j) {
qreal extra = compare(totalBox, box, j);
- if (extra > qreal(0.0)) {
+ if (extra > 0.0) {
calculateGeometries(start, end, totalBox.q_sizes(j), dummy.data(), newSizes.data(),
0, totalBox);
@@ -211,7 +210,7 @@ void QGridLayoutRowData::calculateGeometries(int start, int end, qreal targetSiz
int n = end - start;
QVarLengthArray<qreal> newSizes(n);
QVarLengthArray<qreal> factors(n);
- qreal sumFactors = qreal(0.0);
+ qreal sumFactors = 0.0;
int sumStretches = 0;
qreal sumAvailable;
@@ -224,25 +223,24 @@ void QGridLayoutRowData::calculateGeometries(int start, int end, qreal targetSiz
stealBox(start, end, MinimumSize, positions, sizes);
sumAvailable = targetSize - totalBox.q_minimumSize;
- if (sumAvailable > qreal(0.0)) {
- const qreal sumDesired = totalBox.q_preferredSize - totalBox.q_minimumSize;
+ if (sumAvailable > 0.0) {
+ qreal sumDesired = totalBox.q_preferredSize - totalBox.q_minimumSize;
for (int i = 0; i < n; ++i) {
if (ignore.testBit(start + i)) {
- factors[i] = qreal(0.0);
+ factors[i] = 0.0;
continue;
}
const QGridLayoutBox &box = boxes.at(start + i);
- const qreal desired = box.q_preferredSize - box.q_minimumSize;
+ qreal desired = box.q_preferredSize - box.q_minimumSize;
factors[i] = growthFactorBelowPreferredSize(desired, sumAvailable, sumDesired);
sumFactors += factors[i];
}
- const qreal inv_sumFactors = 1 / sumFactors;
for (int i = 0; i < n; ++i) {
- Q_ASSERT(sumFactors > qreal(0.0));
- const qreal delta = sumAvailable * factors[i] * inv_sumFactors;
+ Q_ASSERT(sumFactors > 0.0);
+ qreal delta = sumAvailable * factors[i] / sumFactors;
newSizes[i] = sizes[i] + delta;
}
}
@@ -250,46 +248,46 @@ void QGridLayoutRowData::calculateGeometries(int start, int end, qreal targetSiz
stealBox(start, end, PreferredSize, positions, sizes);
sumAvailable = targetSize - totalBox.q_preferredSize;
- if (sumAvailable > qreal(0.0)) {
+ if (sumAvailable > 0.0) {
bool somethingHasAMaximumSize = false;
- qreal sumPreferredSizes = qreal(0.0);
+ qreal sumPreferredSizes = 0.0;
for (int i = 0; i < n; ++i)
sumPreferredSizes += sizes[i];
for (int i = 0; i < n; ++i) {
if (ignore.testBit(start + i)) {
- newSizes[i] = qreal(0.0);
- factors[i] = qreal(0.0);
+ newSizes[i] = 0.0;
+ factors[i] = 0.0;
continue;
}
const QGridLayoutBox &box = boxes.at(start + i);
- const qreal desired = box.q_maximumSize - box.q_preferredSize;
- if (desired == qreal(0.0)) {
+ qreal desired = box.q_maximumSize - box.q_preferredSize;
+ if (desired == 0.0) {
newSizes[i] = sizes[i];
- factors[i] = qreal(0.0);
+ factors[i] = 0.0;
} else {
- Q_ASSERT(desired > qreal(0.0));
+ Q_ASSERT(desired > 0.0);
int stretch = stretches[start + i];
if (sumStretches == 0) {
if (hasIgnoreFlag) {
- factors[i] = (stretch < 0) ? qreal(1.0) : qreal(0.0);
+ factors[i] = (stretch < 0) ? 1.0 : 0.0;
} else {
- factors[i] = (stretch < 0) ? sizes[i] : qreal(0.0);
+ factors[i] = (stretch < 0) ? sizes[i] : 0.0;
}
} else if (stretch == sumStretches) {
- factors[i] = qreal(1.0);
+ factors[i] = 1.0;
} else if (stretch <= 0) {
- factors[i] = qreal(0.0);
+ factors[i] = 0.0;
} else {
qreal ultimatePreferredSize;
qreal ultimateSumPreferredSizes;
qreal x = ((stretch * sumPreferredSizes)
- (sumStretches * box.q_preferredSize))
/ (sumStretches - stretch);
- if (x >= qreal(0.0)) {
+ if (x >= 0.0) {
ultimatePreferredSize = box.q_preferredSize + x;
ultimateSumPreferredSizes = sumPreferredSizes + x;
} else {
@@ -303,8 +301,8 @@ void QGridLayoutRowData::calculateGeometries(int start, int end, qreal targetSiz
(at the expense of the stretch factors, which are not fully respected
during the transition).
*/
- ultimatePreferredSize = ultimatePreferredSize * qreal(1.5);
- ultimateSumPreferredSizes = ultimateSumPreferredSizes * qreal(1.5);
+ ultimatePreferredSize = ultimatePreferredSize * 3 / 2;
+ ultimateSumPreferredSizes = ultimateSumPreferredSizes * 3 / 2;
qreal ultimateFactor = (stretch * ultimateSumPreferredSizes
/ sumStretches)
@@ -325,7 +323,7 @@ void QGridLayoutRowData::calculateGeometries(int start, int end, qreal targetSiz
if (desired < sumAvailable)
somethingHasAMaximumSize = true;
- newSizes[i] = qreal(-1.0);
+ newSizes[i] = -1.0;
}
}
@@ -334,7 +332,7 @@ void QGridLayoutRowData::calculateGeometries(int start, int end, qreal targetSiz
keepGoing = false;
for (int i = 0; i < n; ++i) {
- if (newSizes[i] >= qreal(0.0))
+ if (newSizes[i] >= 0.0)
continue;
const QGridLayoutBox &box = boxes.at(start + i);
@@ -343,7 +341,7 @@ void QGridLayoutRowData::calculateGeometries(int start, int end, qreal targetSiz
newSizes[i] = box.q_maximumSize;
sumAvailable -= box.q_maximumSize - sizes[i];
sumFactors -= factors[i];
- keepGoing = (sumAvailable > qreal(0.0));
+ keepGoing = (sumAvailable > 0.0);
if (!keepGoing)
break;
}
@@ -351,8 +349,8 @@ void QGridLayoutRowData::calculateGeometries(int start, int end, qreal targetSiz
}
for (int i = 0; i < n; ++i) {
- if (newSizes[i] < qreal(0.0)) {
- qreal delta = (sumFactors == qreal(0.0)) ? qreal(0.0)
+ if (newSizes[i] < 0.0) {
+ qreal delta = (sumFactors == 0.0) ? 0.0
: sumAvailable * factors[i] / sumFactors;
newSizes[i] = sizes[i] + delta;
}
@@ -408,8 +406,8 @@ QGridLayoutBox QGridLayoutRowData::totalBox(int start, int end) const
{
QGridLayoutBox result;
if (start < end) {
- result.q_maximumSize = qreal(0.0);
- qreal nextSpacing = qreal(0.0);
+ result.q_maximumSize = 0.0;
+ qreal nextSpacing = 0.0;
for (int i = start; i < end; ++i) {
result.add(boxes.at(i), stretches.at(i), nextSpacing);
nextSpacing = spacings.at(i);
@@ -420,11 +418,11 @@ QGridLayoutBox QGridLayoutRowData::totalBox(int start, int end) const
void QGridLayoutRowData::stealBox(int start, int end, int which, qreal *positions, qreal *sizes)
{
- qreal offset = qreal(0.0);
- qreal nextSpacing = qreal(0.0);
+ qreal offset = 0.0;
+ qreal nextSpacing = 0.0;
for (int i = start; i < end; ++i) {
- qreal avail = qreal(0.0);
+ qreal avail = 0.0;
if (!ignore.testBit(i)) {
const QGridLayoutBox &box = boxes.at(i);
diff --git a/src/gui/graphicsview/qsimplex_p.cpp b/src/gui/graphicsview/qsimplex_p.cpp
index 1b3eaf9..cd40f9e 100644
--- a/src/gui/graphicsview/qsimplex_p.cpp
+++ b/src/gui/graphicsview/qsimplex_p.cpp
@@ -485,8 +485,8 @@ bool QSimplex::iterate()
// Normalize Pivot Row
qreal pivot = valueAt(pivotRow, pivotColumn);
- if (pivot != qreal(1.0))
- combineRows(pivotRow, pivotRow, (qreal(1.0) - pivot) / pivot);
+ if (pivot != 1.0)
+ combineRows(pivotRow, pivotRow, (1.0 - pivot) / pivot);
// Update other rows
for (int row=0; row < rows; ++row) {
diff --git a/src/gui/image/qimage.cpp b/src/gui/image/qimage.cpp
index ebad019..6d96d7a 100644
--- a/src/gui/image/qimage.cpp
+++ b/src/gui/image/qimage.cpp
@@ -5351,19 +5351,19 @@ int QImage::metric(PaintDeviceMetric metric) const
break;
case PdmDpiX:
- return qRound(d->dpmx * qreal(0.0254));
+ return qRound(d->dpmx * 0.0254);
break;
case PdmDpiY:
- return qRound(d->dpmy * qreal(0.0254));
+ return qRound(d->dpmy * 0.0254);
break;
case PdmPhysicalDpiX:
- return qRound(d->dpmx * qreal(0.0254));
+ return qRound(d->dpmx * 0.0254);
break;
case PdmPhysicalDpiY:
- return qRound(d->dpmy * qreal(0.0254));
+ return qRound(d->dpmy * 0.0254);
break;
default:
@@ -5429,12 +5429,12 @@ bool qt_xForm_helper(const QTransform &trueMat, int xoffset, int type, int depth
uchar *dptr, int dbpl, int p_inc, int dHeight,
const uchar *sptr, int sbpl, int sWidth, int sHeight)
{
- int m11 = int(trueMat.m11()*qreal(4096.0));
- int m12 = int(trueMat.m12()*qreal(4096.0));
- int m21 = int(trueMat.m21()*qreal(4096.0));
- int m22 = int(trueMat.m22()*qreal(4096.0));
- int dx = qRound(trueMat.dx()*qreal(4096.0));
- int dy = qRound(trueMat.dy()*qreal(4096.0));
+ int m11 = int(trueMat.m11()*4096.0);
+ int m12 = int(trueMat.m12()*4096.0);
+ int m21 = int(trueMat.m21()*4096.0);
+ int m22 = int(trueMat.m22()*4096.0);
+ int dx = qRound(trueMat.dx()*4096.0);
+ int dy = qRound(trueMat.dy()*4096.0);
int m21ydx = dx + (xoffset<<16) + (m11 + m21) / 2;
int m22ydy = dy + (m12 + m22) / 2;
@@ -6018,22 +6018,22 @@ QImage QImage::transformed(const QTransform &matrix, Qt::TransformationMode mode
if (mat.type() <= QTransform::TxScale) {
if (mat.type() == QTransform::TxNone) // identity matrix
return *this;
- else if (mat.m11() == qreal(-1.) && mat.m22() == qreal(-1.))
+ else if (mat.m11() == -1. && mat.m22() == -1.)
return rotated180(*this);
if (mode == Qt::FastTransformation) {
hd = qRound(qAbs(mat.m22()) * hs);
wd = qRound(qAbs(mat.m11()) * ws);
} else {
- hd = int(qAbs(mat.m22()) * hs + qreal(0.9999));
- wd = int(qAbs(mat.m11()) * ws + qreal(0.9999));
+ hd = int(qAbs(mat.m22()) * hs + 0.9999);
+ wd = int(qAbs(mat.m11()) * ws + 0.9999);
}
scale_xform = true;
} else {
if (mat.type() <= QTransform::TxRotate && mat.m11() == 0 && mat.m22() == 0) {
- if (mat.m12() == qreal(1.) && mat.m21() == qreal(-1.))
+ if (mat.m12() == 1. && mat.m21() == -1.)
return rotated90(*this);
- else if (mat.m12() == qreal(-1.) && mat.m21() == qreal(1.))
+ else if (mat.m12() == -1. && mat.m21() == 1.)
return rotated270(*this);
}
diff --git a/src/gui/image/qpaintengine_pic.cpp b/src/gui/image/qpaintengine_pic.cpp
index b6fea8b..80b16cf 100644
--- a/src/gui/image/qpaintengine_pic.cpp
+++ b/src/gui/image/qpaintengine_pic.cpp
@@ -342,7 +342,7 @@ void QPicturePaintEngine::writeCmdLength(int pos, const QRectF &r, bool corr)
}
d->pic_d->pictb.seek(newpos); // set to new position
- if (br.width() > qreal(0.0) || br.height() > qreal(0.0)) {
+ if (br.width() > 0.0 || br.height() > 0.0) {
if (corr) { // widen bounding rect
int w2 = painter()->pen().width() / 2;
br.setCoords(br.left() - w2, br.top() - w2,
@@ -354,7 +354,7 @@ void QPicturePaintEngine::writeCmdLength(int pos, const QRectF &r, bool corr)
br &= cr;
}
- if (br.width() > qreal(0.0) || br.height() > qreal(0.0)) {
+ if (br.width() > 0.0 || br.height() > 0.0) {
int minx = qFloor(br.left());
int miny = qFloor(br.top());
int maxx = qCeil(br.right());
diff --git a/src/gui/image/qpicture.cpp b/src/gui/image/qpicture.cpp
index 39a4fcc..f502827 100644
--- a/src/gui/image/qpicture.cpp
+++ b/src/gui/image/qpicture.cpp
@@ -967,10 +967,10 @@ int QPicture::metric(PaintDeviceMetric m) const
val = brect.height();
break;
case PdmWidthMM:
- val = int(qreal(25.4)/qt_defaultDpiX()*brect.width());
+ val = int(25.4/qt_defaultDpiX()*brect.width());
break;
case PdmHeightMM:
- val = int(qreal(25.4)/qt_defaultDpiY()*brect.height());
+ val = int(25.4/qt_defaultDpiY()*brect.height());
break;
case PdmDpiX:
case PdmPhysicalDpiX:
diff --git a/src/gui/image/qpixmap_raster.cpp b/src/gui/image/qpixmap_raster.cpp
index 5ff3109..1b01e6f 100644
--- a/src/gui/image/qpixmap_raster.cpp
+++ b/src/gui/image/qpixmap_raster.cpp
@@ -373,9 +373,9 @@ int QRasterPixmapData::metric(QPaintDevice::PaintDeviceMetric metric) const
case QPaintDevice::PdmHeight:
return h;
case QPaintDevice::PdmWidthMM:
- return qRound(d->width * qreal(25.4) / qt_defaultDpiX());
+ return qRound(d->width * 25.4 / qt_defaultDpiX());
case QPaintDevice::PdmHeightMM:
- return qRound(d->width * qreal(25.4) / qt_defaultDpiY());
+ return qRound(d->width * 25.4 / qt_defaultDpiY());
case QPaintDevice::PdmNumColors:
return d->colortable.size();
case QPaintDevice::PdmDepth:
diff --git a/src/gui/image/qpixmap_s60.cpp b/src/gui/image/qpixmap_s60.cpp
index cc73e3e..f7a880c 100644
--- a/src/gui/image/qpixmap_s60.cpp
+++ b/src/gui/image/qpixmap_s60.cpp
@@ -568,7 +568,6 @@ int QS60PixmapData::metric(QPaintDevice::PaintDeviceMetric metric) const
if (!cfbsBitmap)
return 0;
- qreal div_by_KTwipsPerInch = 1 / (qreal)KTwipsPerInch;
switch (metric) {
case QPaintDevice::PdmWidth:
return cfbsBitmap->SizeInPixels().iWidth;
@@ -576,23 +575,23 @@ int QS60PixmapData::metric(QPaintDevice::PaintDeviceMetric metric) const
return cfbsBitmap->SizeInPixels().iHeight;
case QPaintDevice::PdmWidthMM: {
TInt twips = cfbsBitmap->SizeInTwips().iWidth;
- return (int)(twips * (qreal(25.4) * div_by_KTwipsPerInch));
+ return (int)(twips * (25.4/KTwipsPerInch));
}
case QPaintDevice::PdmHeightMM: {
TInt twips = cfbsBitmap->SizeInTwips().iHeight;
- return (int)(twips * (qreal(25.4) * div_by_KTwipsPerInch));
+ return (int)(twips * (25.4/KTwipsPerInch));
}
case QPaintDevice::PdmNumColors:
return TDisplayModeUtils::NumDisplayModeColors(cfbsBitmap->DisplayMode());
case QPaintDevice::PdmDpiX:
case QPaintDevice::PdmPhysicalDpiX: {
- qreal inches = cfbsBitmap->SizeInTwips().iWidth * div_by_KTwipsPerInch;
+ TReal inches = cfbsBitmap->SizeInTwips().iWidth / (TReal)KTwipsPerInch;
TInt pixels = cfbsBitmap->SizeInPixels().iWidth;
return pixels / inches;
}
case QPaintDevice::PdmDpiY:
case QPaintDevice::PdmPhysicalDpiY: {
- qreal inches = cfbsBitmap->SizeInTwips().iHeight * div_by_KTwipsPerInch;
+ TReal inches = cfbsBitmap->SizeInTwips().iHeight / (TReal)KTwipsPerInch;
TInt pixels = cfbsBitmap->SizeInPixels().iHeight;
return pixels / inches;
}
diff --git a/src/gui/image/qpnghandler.cpp b/src/gui/image/qpnghandler.cpp
index a52ba77..14c863b 100644
--- a/src/gui/image/qpnghandler.cpp
+++ b/src/gui/image/qpnghandler.cpp
@@ -732,8 +732,8 @@ bool Q_INTERNAL_WIN_NO_THROW QPNGImageWriter::writeImage(const QImage& image_in,
png_set_compression_level(png_ptr, quality);
}
- if (gamma != qreal(0.0)) {
- png_set_gAMA(png_ptr, info_ptr, qreal(1.0)/gamma);
+ if (gamma != 0.0) {
+ png_set_gAMA(png_ptr, info_ptr, 1.0/gamma);
}
png_set_write_fn(png_ptr, (void*)this, qpiw_write_fn, qpiw_flush_fn);
diff --git a/src/gui/kernel/qwidget_s60.cpp b/src/gui/kernel/qwidget_s60.cpp
index 915d308..504a538 100644
--- a/src/gui/kernel/qwidget_s60.cpp
+++ b/src/gui/kernel/qwidget_s60.cpp
@@ -1236,7 +1236,7 @@ void QWidget::releaseKeyboard()
void QWidget::grabMouse()
{
- if (!qt_nograb()) {
+ if (isVisible() && !qt_nograb()) {
if (QWidgetPrivate::mouseGrabber && QWidgetPrivate::mouseGrabber != this)
QWidgetPrivate::mouseGrabber->releaseMouse();
Q_ASSERT(testAttribute(Qt::WA_WState_Created));
@@ -1253,7 +1253,7 @@ void QWidget::grabMouse()
#ifndef QT_NO_CURSOR
void QWidget::grabMouse(const QCursor &cursor)
{
- if (!qt_nograb()) {
+ if (isVisible() && !qt_nograb()) {
if (QWidgetPrivate::mouseGrabber && QWidgetPrivate::mouseGrabber != this)
QWidgetPrivate::mouseGrabber->releaseMouse();
Q_ASSERT(testAttribute(Qt::WA_WState_Created));
diff --git a/src/gui/math3d/qmatrix4x4.cpp b/src/gui/math3d/qmatrix4x4.cpp
index 031c5ef..2c3d616 100644
--- a/src/gui/math3d/qmatrix4x4.cpp
+++ b/src/gui/math3d/qmatrix4x4.cpp
@@ -40,7 +40,6 @@
****************************************************************************/
#include "qmatrix4x4.h"
-#include <private/qnumeric_p.h>
#include <QtCore/qmath.h>
#include <QtCore/qvariant.h>
#include <QtGui/qmatrix.h>
@@ -59,7 +58,7 @@ QT_BEGIN_NAMESPACE
\sa QVector3D, QGenericMatrix
*/
-static const qreal inv_dist_to_plane = qreal(1.) / qreal(1024.);
+static const qreal inv_dist_to_plane = 1. / 1024.;
/*!
\fn QMatrix4x4::QMatrix4x4()
@@ -507,23 +506,22 @@ QMatrix4x4 QMatrix4x4::transposed() const
*/
QMatrix4x4& QMatrix4x4::operator/=(qreal divisor)
{
- const qreal inv_divisor = (1 / divisor);
- m[0][0] *= inv_divisor;
- m[0][1] *= inv_divisor;
- m[0][2] *= inv_divisor;
- m[0][3] *= inv_divisor;
- m[1][0] *= inv_divisor;
- m[1][1] *= inv_divisor;
- m[1][2] *= inv_divisor;
- m[1][3] *= inv_divisor;
- m[2][0] *= inv_divisor;
- m[2][1] *= inv_divisor;
- m[2][2] *= inv_divisor;
- m[2][3] *= inv_divisor;
- m[3][0] *= inv_divisor;
- m[3][1] *= inv_divisor;
- m[3][2] *= inv_divisor;
- m[3][3] *= inv_divisor;
+ m[0][0] /= divisor;
+ m[0][1] /= divisor;
+ m[0][2] /= divisor;
+ m[0][3] /= divisor;
+ m[1][0] /= divisor;
+ m[1][1] /= divisor;
+ m[1][2] /= divisor;
+ m[1][3] /= divisor;
+ m[2][0] /= divisor;
+ m[2][1] /= divisor;
+ m[2][2] /= divisor;
+ m[2][3] /= divisor;
+ m[3][0] /= divisor;
+ m[3][1] /= divisor;
+ m[3][2] /= divisor;
+ m[3][3] /= divisor;
flagBits = General;
return *this;
}
@@ -664,24 +662,23 @@ QMatrix4x4& QMatrix4x4::operator/=(qreal divisor)
*/
QMatrix4x4 operator/(const QMatrix4x4& matrix, qreal divisor)
{
- const qreal inv_divisor = (1 / divisor);
QMatrix4x4 m(1); // The "1" says to not load the identity.
- m.m[0][0] = matrix.m[0][0] * inv_divisor;
- m.m[0][1] = matrix.m[0][1] * inv_divisor;
- m.m[0][2] = matrix.m[0][2] * inv_divisor;
- m.m[0][3] = matrix.m[0][3] * inv_divisor;
- m.m[1][0] = matrix.m[1][0] * inv_divisor;
- m.m[1][1] = matrix.m[1][1] * inv_divisor;
- m.m[1][2] = matrix.m[1][2] * inv_divisor;
- m.m[1][3] = matrix.m[1][3] * inv_divisor;
- m.m[2][0] = matrix.m[2][0] * inv_divisor;
- m.m[2][1] = matrix.m[2][1] * inv_divisor;
- m.m[2][2] = matrix.m[2][2] * inv_divisor;
- m.m[2][3] = matrix.m[2][3] * inv_divisor;
- m.m[3][0] = matrix.m[3][0] * inv_divisor;
- m.m[3][1] = matrix.m[3][1] * inv_divisor;
- m.m[3][2] = matrix.m[3][2] * inv_divisor;
- m.m[3][3] = matrix.m[3][3] * inv_divisor;
+ m.m[0][0] = matrix.m[0][0] / divisor;
+ m.m[0][1] = matrix.m[0][1] / divisor;
+ m.m[0][2] = matrix.m[0][2] / divisor;
+ m.m[0][3] = matrix.m[0][3] / divisor;
+ m.m[1][0] = matrix.m[1][0] / divisor;
+ m.m[1][1] = matrix.m[1][1] / divisor;
+ m.m[1][2] = matrix.m[1][2] / divisor;
+ m.m[1][3] = matrix.m[1][3] / divisor;
+ m.m[2][0] = matrix.m[2][0] / divisor;
+ m.m[2][1] = matrix.m[2][1] / divisor;
+ m.m[2][2] = matrix.m[2][2] / divisor;
+ m.m[2][3] = matrix.m[2][3] / divisor;
+ m.m[3][0] = matrix.m[3][0] / divisor;
+ m.m[3][1] = matrix.m[3][1] / divisor;
+ m.m[3][2] = matrix.m[3][2] / divisor;
+ m.m[3][3] = matrix.m[3][3] / divisor;
return m;
}
@@ -1014,7 +1011,7 @@ void QMatrix4x4::rotate(qreal angle, qreal x, qreal y, qreal z)
s = 0.0f;
c = -1.0f;
} else {
- qreal a = angle * Q_PI180;
+ qreal a = angle * M_PI / 180.0f;
c = qCos(a);
s = qSin(a);
}
@@ -1069,11 +1066,10 @@ void QMatrix4x4::rotate(qreal angle, qreal x, qreal y, qreal z)
if (!quick) {
qreal len = x * x + y * y + z * z;
if (!qFuzzyIsNull(len - 1.0f) && !qFuzzyIsNull(len)) {
- const qreal inv_len = 1 / len;
len = qSqrt(len);
- x *= inv_len;
- y *= inv_len;
- z *= inv_len;
+ x /= len;
+ y /= len;
+ z /= len;
}
ic = 1.0f - c;
m.m[0][0] = x * x * ic + c;
@@ -1122,7 +1118,7 @@ void QMatrix4x4::projectedRotate(qreal angle, qreal x, qreal y, qreal z)
s = 0.0f;
c = -1.0f;
} else {
- qreal a = angle * Q_PI180;
+ qreal a = angle * M_PI / 180.0f;
c = qCos(a);
s = qSin(a);
}
@@ -1173,11 +1169,10 @@ void QMatrix4x4::projectedRotate(qreal angle, qreal x, qreal y, qreal z)
if (!quick) {
qreal len = x * x + y * y + z * z;
if (!qFuzzyIsNull(len - 1.0f) && !qFuzzyIsNull(len)) {
- const qreal inv_len = 1 / len;
len = qSqrt(len);
- x *= inv_len;
- y *= inv_len;
- z *= inv_len;
+ x /= len;
+ y /= len;
+ z /= len;
}
ic = 1.0f - c;
m.m[0][0] = x * x * ic + c;
@@ -1304,39 +1299,35 @@ void QMatrix4x4::ortho(qreal left, qreal right, qreal bottom, qreal top, qreal n
qreal width = right - left;
qreal invheight = top - bottom;
qreal clip = farPlane - nearPlane;
- qreal inv_width = 1 / width;
- qreal inv_invheight = 1 / invheight;
- qreal inv_clip = 1 / clip;
#ifndef QT_NO_VECTOR3D
if (clip == 2.0f && (nearPlane + farPlane) == 0.0f) {
// We can express this projection as a translate and scale
// which will be more efficient to modify with further
// transformations than producing a "General" matrix.
-
translate(QVector3D
- (-(left + right) * inv_width,
- -(top + bottom) * inv_invheight,
+ (-(left + right) / width,
+ -(top + bottom) / invheight,
0.0f));
scale(QVector3D
- (2.0f * inv_width,
- 2.0f * inv_invheight,
+ (2.0f / width,
+ 2.0f / invheight,
-1.0f));
return;
}
#endif
QMatrix4x4 m(1);
- m.m[0][0] = 2.0f * inv_width;
+ m.m[0][0] = 2.0f / width;
m.m[1][0] = 0.0f;
m.m[2][0] = 0.0f;
- m.m[3][0] = -(left + right) * inv_width;
+ m.m[3][0] = -(left + right) / width;
m.m[0][1] = 0.0f;
- m.m[1][1] = 2.0f * inv_invheight;
+ m.m[1][1] = 2.0f / invheight;
m.m[2][1] = 0.0f;
- m.m[3][1] = -(top + bottom) * inv_invheight;
+ m.m[3][1] = -(top + bottom) / invheight;
m.m[0][2] = 0.0f;
m.m[1][2] = 0.0f;
- m.m[2][2] = -2.0f * inv_clip;
- m.m[3][2] = -(nearPlane + farPlane) * inv_clip;
+ m.m[2][2] = -2.0f / clip;
+ m.m[3][2] = -(nearPlane + farPlane) / clip;
m.m[0][3] = 0.0f;
m.m[1][3] = 0.0f;
m.m[2][3] = 0.0f;
@@ -1363,24 +1354,21 @@ void QMatrix4x4::frustum(qreal left, qreal right, qreal bottom, qreal top, qreal
// Construct the projection.
QMatrix4x4 m(1);
- const qreal width = right - left;
- const qreal invheight = top - bottom;
- const qreal clip = farPlane - nearPlane;
- const qreal inv_width = 1 / width;
- const qreal inv_invheight = 1 / invheight;
- const qreal inv_clip = 1 / clip;
- m.m[0][0] = 2.0f * nearPlane * inv_width;
+ qreal width = right - left;
+ qreal invheight = top - bottom;
+ qreal clip = farPlane - nearPlane;
+ m.m[0][0] = 2.0f * nearPlane / width;
m.m[1][0] = 0.0f;
- m.m[2][0] = (left + right) * inv_width;
+ m.m[2][0] = (left + right) / width;
m.m[3][0] = 0.0f;
m.m[0][1] = 0.0f;
- m.m[1][1] = 2.0f * nearPlane * inv_invheight;
- m.m[2][1] = (top + bottom) * inv_invheight;
+ m.m[1][1] = 2.0f * nearPlane / invheight;
+ m.m[2][1] = (top + bottom) / invheight;
m.m[3][1] = 0.0f;
m.m[0][2] = 0.0f;
m.m[1][2] = 0.0f;
- m.m[2][2] = -(nearPlane + farPlane) * inv_clip;
- m.m[3][2] = -2.0f * nearPlane * farPlane * inv_clip;
+ m.m[2][2] = -(nearPlane + farPlane) / clip;
+ m.m[3][2] = -2.0f * nearPlane * farPlane / clip;
m.m[0][3] = 0.0f;
m.m[1][3] = 0.0f;
m.m[2][3] = -1.0f;
@@ -1406,13 +1394,12 @@ void QMatrix4x4::perspective(qreal angle, qreal aspect, qreal nearPlane, qreal f
// Construct the projection.
QMatrix4x4 m(1);
- const qreal radians = (angle * 0.5f) * Q_PI180;
- const qreal sine = qSin(radians);
+ qreal radians = (angle / 2.0f) * M_PI / 180.0f;
+ qreal sine = qSin(radians);
if (sine == 0.0f)
return;
- const qreal cotan = qCos(radians) / sine;
- const qreal clip = farPlane - nearPlane;
- const qreal inv_clip = 1 / clip;
+ qreal cotan = qCos(radians) / sine;
+ qreal clip = farPlane - nearPlane;
m.m[0][0] = cotan / aspect;
m.m[1][0] = 0.0f;
m.m[2][0] = 0.0f;
@@ -1423,8 +1410,8 @@ void QMatrix4x4::perspective(qreal angle, qreal aspect, qreal nearPlane, qreal f
m.m[3][1] = 0.0f;
m.m[0][2] = 0.0f;
m.m[1][2] = 0.0f;
- m.m[2][2] = -(nearPlane + farPlane) * inv_clip;
- m.m[3][2] = -(2.0f * nearPlane * farPlane) * inv_clip;
+ m.m[2][2] = -(nearPlane + farPlane) / clip;
+ m.m[3][2] = -(2.0f * nearPlane * farPlane) / clip;
m.m[0][3] = 0.0f;
m.m[1][3] = 0.0f;
m.m[2][3] = -1.0f;
diff --git a/src/gui/math3d/qquaternion.cpp b/src/gui/math3d/qquaternion.cpp
index da629e6..626cb3c 100644
--- a/src/gui/math3d/qquaternion.cpp
+++ b/src/gui/math3d/qquaternion.cpp
@@ -269,12 +269,11 @@ void QQuaternion::normalize()
return;
len = qSqrt(len);
- const double inv_len = 1 / len;
- xp *= inv_len;
- yp *= inv_len;
- zp *= inv_len;
- wp *= inv_len;
+ xp /= len;
+ yp /= len;
+ zp /= len;
+ wp /= len;
}
/*!
@@ -358,7 +357,7 @@ QQuaternion QQuaternion::fromAxisAndAngle(const QVector3D& axis, qreal angle)
// http://www.j3d.org/matrix_faq/matrfaq_latest.html#Q56
// We normalize the result just in case the values are close
// to zero, as suggested in the above FAQ.
- qreal a = (angle * 0.5f) * Q_PI180;
+ qreal a = (angle / 2.0f) * M_PI / 180.0f;
qreal s = qSin(a);
qreal c = qCos(a);
QVector3D ax = axis.normalized();
@@ -376,12 +375,11 @@ QQuaternion QQuaternion::fromAxisAndAngle
{
qreal length = qSqrt(x * x + y * y + z * z);
if (!qFuzzyIsNull(length - 1.0f) && !qFuzzyIsNull(length)) {
- const qreal inv_length = 1 / length;
- x *= inv_length;
- y *= inv_length;
- z *= inv_length;
+ x /= length;
+ y /= length;
+ z /= length;
}
- qreal a = (angle * 0.5f) * Q_PI180;
+ qreal a = (angle / 2.0f) * M_PI / 180.0f;
qreal s = qSin(a);
qreal c = qCos(a);
return QQuaternion(c, x * s, y * s, z * s).normalized();
@@ -518,13 +516,12 @@ QQuaternion QQuaternion::slerp
// then revert to simple linear interpolation.
qreal factor1 = 1.0f - t;
qreal factor2 = t;
- if ((1.0f - dot) > qreal(0.0000001)) {
+ if ((1.0f - dot) > 0.0000001) {
qreal angle = qreal(qAcos(dot));
qreal sinOfAngle = qreal(qSin(angle));
- if (sinOfAngle > qreal(0.0000001)) {
- const qreal inv_sinOfAngle = 1 / sinOfAngle;
- factor1 = qreal(qSin((1.0f - t) * angle)) * inv_sinOfAngle;
- factor2 = qreal(qSin(t * angle)) * inv_sinOfAngle;
+ if (sinOfAngle > 0.0000001) {
+ factor1 = qreal(qSin((1.0f - t) * angle)) / sinOfAngle;
+ factor2 = qreal(qSin(t * angle)) / sinOfAngle;
}
}
diff --git a/src/gui/math3d/qvector2d.cpp b/src/gui/math3d/qvector2d.cpp
index a959979..2555a6f 100644
--- a/src/gui/math3d/qvector2d.cpp
+++ b/src/gui/math3d/qvector2d.cpp
@@ -216,9 +216,9 @@ void QVector2D::normalize()
return;
len = qSqrt(len);
- const double inv_len = 1 / len;
- xp *= inv_len;
- yp *= inv_len;
+
+ xp /= len;
+ yp /= len;
}
/*!
diff --git a/src/gui/math3d/qvector3d.cpp b/src/gui/math3d/qvector3d.cpp
index a8cc807..9552e3a 100644
--- a/src/gui/math3d/qvector3d.cpp
+++ b/src/gui/math3d/qvector3d.cpp
@@ -233,10 +233,10 @@ void QVector3D::normalize()
return;
len = qSqrt(len);
- const double inv_len = 1 / len;
- xp *= inv_len;
- yp *= inv_len;
- zp *= inv_len;
+
+ xp /= len;
+ yp /= len;
+ zp /= len;
}
/*!
diff --git a/src/gui/math3d/qvector4d.cpp b/src/gui/math3d/qvector4d.cpp
index e4b2b82..1691a6d 100644
--- a/src/gui/math3d/qvector4d.cpp
+++ b/src/gui/math3d/qvector4d.cpp
@@ -285,11 +285,11 @@ void QVector4D::normalize()
return;
len = qSqrt(len);
- const double inv_len = 1 / len;
- xp *= inv_len;
- yp *= inv_len;
- zp *= inv_len;
- wp *= inv_len;
+
+ xp /= len;
+ yp /= len;
+ zp /= len;
+ wp /= len;
}
/*!
@@ -459,8 +459,7 @@ QVector2D QVector4D::toVector2DAffine() const
{
if (qIsNull(wp))
return QVector2D();
- const qreal inv_wp = 1 / wp;
- return QVector2D(xp * inv_wp, yp * inv_wp, 1);
+ return QVector2D(xp / wp, yp / wp, 1);
}
#endif
@@ -487,8 +486,7 @@ QVector3D QVector4D::toVector3DAffine() const
{
if (qIsNull(wp))
return QVector3D();
- const qreal inv_wp = 1 / wp;
- return QVector3D(xp * inv_wp, yp * inv_wp, zp * inv_wp, 1);
+ return QVector3D(xp / wp, yp / wp, zp / wp, 1);
}
#endif
diff --git a/src/gui/painting/qbezier.cpp b/src/gui/painting/qbezier.cpp
index c49086b..a6b4cef 100644
--- a/src/gui/painting/qbezier.cpp
+++ b/src/gui/painting/qbezier.cpp
@@ -62,10 +62,10 @@ QT_BEGIN_NAMESPACE
#endif
#ifndef M_SQRT2
-#define M_SQRT2 qreal(1.41421356237309504880)
+#define M_SQRT2 1.41421356237309504880
#endif
-#define log2(x) (qLn(qreal(x))/qLn(qreal(2.)))
+#define log2(x) (qLn(x)/qLn(2.))
static inline qreal log4(qreal x)
{
@@ -132,7 +132,7 @@ static inline void flattenBezierWithoutInflections(QBezier &bez,
qreal d = qAbs(dx * (bez.y3 - bez.y2) - dy * (bez.x3 - bez.x2));
- qreal t = qSqrt(qreal(4.) / qreal(3.) * normalized * flatness / d);
+ qreal t = qSqrt(4. / 3. * normalized * flatness / d);
if (t > 1 || qFuzzyIsNull(t - (qreal)1.))
break;
bez.parameterSplitLeft(t, &left);
@@ -267,7 +267,7 @@ void QBezier::addToPolygonMixed(QPolygonF *polygon) const
qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3);
l = 1.;
}
- if (d < qreal(.5)*l || b == beziers + 31) {
+ if (d < .5*l || b == beziers + 31) {
// good enough, we pop it off and add the endpoint
polygon->append(QPointF(b->x4, b->y4));
--b;
@@ -327,8 +327,8 @@ static ShiftResult good_offset(const QBezier *b1, const QBezier *b2, qreal offse
const qreal o2 = offset*offset;
const qreal max_dist_line = threshold*offset*offset;
const qreal max_dist_normal = threshold*offset;
- const qreal spacing = qreal(0.25);
- for (qreal i = spacing; i < qreal(0.99); i += spacing) {
+ const qreal spacing = 0.25;
+ for (qreal i = spacing; i < 0.99; i += spacing) {
QPointF p1 = b1->pointAt(i);
QPointF p2 = b2->pointAt(i);
qreal d = (p1.x() - p2.x())*(p1.x() - p2.x()) + (p1.y() - p2.y())*(p1.y() - p2.y());
@@ -337,7 +337,7 @@ static ShiftResult good_offset(const QBezier *b1, const QBezier *b2, qreal offse
QPointF normalPoint = b1->normalVector(i);
qreal l = qAbs(normalPoint.x()) + qAbs(normalPoint.y());
- if (l != qreal(0.)) {
+ if (l != 0.) {
d = qAbs( normalPoint.x()*(p1.y() - p2.y()) - normalPoint.y()*(p1.x() - p2.x()) ) / l;
if (d > max_dist_normal)
return Split;
@@ -418,14 +418,14 @@ static ShiftResult shift(const QBezier *orig, QBezier *shifted, qreal offset, qr
}
QRectF b = orig->bounds();
- if (np == 4 && b.width() < qreal(.1)*offset && b.height() < qreal(.1)*offset) {
+ if (np == 4 && b.width() < .1*offset && b.height() < .1*offset) {
qreal l = (orig->x1 - orig->x2)*(orig->x1 - orig->x2) +
(orig->y1 - orig->y2)*(orig->y1 - orig->y1) *
(orig->x3 - orig->x4)*(orig->x3 - orig->x4) +
(orig->y3 - orig->y4)*(orig->y3 - orig->y4);
qreal dot = (orig->x1 - orig->x2)*(orig->x3 - orig->x4) +
(orig->y1 - orig->y2)*(orig->y3 - orig->y4);
- if (dot < 0 && dot*dot < qreal(0.8)*l)
+ if (dot < 0 && dot*dot < 0.8*l)
// the points are close and reverse dirction. Approximate the whole
// thing by a semi circle
return Circle;
@@ -444,7 +444,7 @@ static ShiftResult shift(const QBezier *orig, QBezier *shifted, qreal offset, qr
QPointF normal_sum = prev_normal + next_normal;
- qreal r = qreal(1.0) + prev_normal.x() * next_normal.x()
+ qreal r = 1.0 + prev_normal.x() * next_normal.x()
+ prev_normal.y() * next_normal.y();
if (qFuzzyIsNull(r)) {
@@ -468,7 +468,7 @@ static ShiftResult shift(const QBezier *orig, QBezier *shifted, qreal offset, qr
// This value is used to determine the length of control point vectors
// when approximating arc segments as curves. The factor is multiplied
// with the radius of the circle.
-#define KAPPA qreal(0.5522847498)
+#define KAPPA 0.5522847498
static bool addCircle(const QBezier *b, qreal offset, QBezier *o)
@@ -490,32 +490,32 @@ static bool addCircle(const QBezier *b, qreal offset, QBezier *o)
normals[1] /= -1*qSqrt(normals[1].x()*normals[1].x() + normals[1].y()*normals[1].y());
qreal angles[2];
- qreal sign = qreal(1.);
+ qreal sign = 1.;
for (int i = 0; i < 2; ++i) {
qreal cos_a = normals[i].x()*normals[i+1].x() + normals[i].y()*normals[i+1].y();
- if (cos_a > qreal(1.))
- cos_a = qreal(1.);
- if (cos_a < qreal(-1.))
+ if (cos_a > 1.)
+ cos_a = 1.;
+ if (cos_a < -1.)
cos_a = -1;
- angles[i] = qAcos(cos_a)/Q_PI;
+ angles[i] = acos(cos_a)/Q_PI;
}
- if (angles[0] + angles[1] > qreal(1.)) {
+ if (angles[0] + angles[1] > 1.) {
// more than 180 degrees
normals[1] = -normals[1];
- angles[0] = qreal(1.) - angles[0];
- angles[1] = qreal(1.) - angles[1];
- sign = qreal(-1.);
+ angles[0] = 1. - angles[0];
+ angles[1] = 1. - angles[1];
+ sign = -1.;
}
QPointF circle[3];
circle[0] = QPointF(b->x1, b->y1) + normals[0]*offset;
- circle[1] = QPointF(qreal(0.5)*(b->x1 + b->x4), qreal(0.5)*(b->y1 + b->y4)) + normals[1]*offset;
+ circle[1] = QPointF(0.5*(b->x1 + b->x4), 0.5*(b->y1 + b->y4)) + normals[1]*offset;
circle[2] = QPointF(b->x4, b->y4) + normals[2]*offset;
for (int i = 0; i < 2; ++i) {
- qreal kappa = qreal(2.)*KAPPA * sign * offset * angles[i];
+ qreal kappa = 2.*KAPPA * sign * offset * angles[i];
o->x1 = circle[i].x();
o->y1 = circle[i].y();
@@ -695,7 +695,7 @@ static bool RecursivelyIntersect(const QBezier &a, qreal t0, qreal t1, int depth
if (deptha > 0) {
QBezier A[2];
a.split(&A[0], &A[1]);
- qreal tmid = (t0+t1)*qreal(0.5);
+ qreal tmid = (t0+t1)*0.5;
//qDebug()<<"\t1)"<<A[0];
//qDebug()<<"\t2)"<<A[1];
deptha--;
@@ -704,7 +704,7 @@ static bool RecursivelyIntersect(const QBezier &a, qreal t0, qreal t1, int depth
b.split(&B[0], &B[1]);
//qDebug()<<"\t3)"<<B[0];
//qDebug()<<"\t4)"<<B[1];
- qreal umid = (u0+u1)*qreal(0.5);
+ qreal umid = (u0+u1)*0.5;
depthb--;
if (IntersectBB(A[0], B[0])) {
//fprintf(stderr, "\t 1 from %d\n", currentD);
@@ -756,7 +756,7 @@ static bool RecursivelyIntersect(const QBezier &a, qreal t0, qreal t1, int depth
if (depthb > 0) {
QBezier B[2];
b.split(&B[0], &B[1]);
- qreal umid = (u0 + u1)*qreal(0.5);
+ qreal umid = (u0 + u1)*0.5;
depthb--;
if (IntersectBB(a, B[0])) {
//fprintf(stderr, "\t 7 from %d\n", currentD);
@@ -783,13 +783,13 @@ static bool RecursivelyIntersect(const QBezier &a, qreal t0, qreal t1, int depth
qreal xmk = b.x1 - a.x1;
qreal ymk = b.y1 - a.y1;
qreal det = xnm * ylk - ynm * xlk;
- if (qreal(1.0) + det == qreal(1.0)) {
+ if (1.0 + det == 1.0) {
return false;
} else {
qreal detinv = 1.0 / det;
qreal rs = (xnm * ymk - ynm *xmk) * detinv;
qreal rt = (xlk * ymk - ylk * xmk) * detinv;
- if ((rs < qreal(0.0)) || (rs > qreal(1.0)) || (rt < qreal(0.0)) || (rt > qreal(1.0)))
+ if ((rs < 0.0) || (rs > 1.0) || (rt < 0.0) || (rt > 1.0))
return false;
if (t) {
@@ -816,17 +816,17 @@ bool QBezier::findIntersections(const QBezier &a, const QBezier &b,
QVector<QPair<qreal, qreal> > *t)
{
if (IntersectBB(a, b)) {
- QPointF la1(qFabs((a.x3 - a.x2) - (a.x2 - a.x1)),
- qFabs((a.y3 - a.y2) - (a.y2 - a.y1)));
- QPointF la2(qFabs((a.x4 - a.x3) - (a.x3 - a.x2)),
- qFabs((a.y4 - a.y3) - (a.y3 - a.y2)));
+ QPointF la1(fabs((a.x3 - a.x2) - (a.x2 - a.x1)),
+ fabs((a.y3 - a.y2) - (a.y2 - a.y1)));
+ QPointF la2(fabs((a.x4 - a.x3) - (a.x3 - a.x2)),
+ fabs((a.y4 - a.y3) - (a.y3 - a.y2)));
QPointF la;
if (la1.x() > la2.x()) la.setX(la1.x()); else la.setX(la2.x());
if (la1.y() > la2.y()) la.setY(la1.y()); else la.setY(la2.y());
- QPointF lb1(qFabs((b.x3 - b.x2) - (b.x2 - b.x1)),
- qFabs((b.y3 - b.y2) - (b.y2 - b.y1)));
- QPointF lb2(qFabs((b.x4 - b.x3) - (b.x3 - b.x2)),
- qFabs((b.y4 - b.y3) - (b.y3 - b.y2)));
+ QPointF lb1(fabs((b.x3 - b.x2) - (b.x2 - b.x1)),
+ fabs((b.y3 - b.y2) - (b.y2 - b.y1)));
+ QPointF lb2(fabs((b.x4 - b.x3) - (b.x3 - b.x2)),
+ fabs((b.y4 - b.y3) - (b.y3 - b.y2)));
QPointF lb;
if (lb1.x() > lb2.x()) lb.setX(lb1.x()); else lb.setX(lb2.x());
if (lb1.y() > lb2.y()) lb.setY(lb1.y()); else lb.setY(lb2.y());
@@ -836,27 +836,27 @@ bool QBezier::findIntersections(const QBezier &a, const QBezier &b,
else
l0 = la.y();
int ra;
- if (l0 * qreal(0.75) * M_SQRT2 + qreal(1.0) == qreal(1.0))
+ if (l0 * 0.75 * M_SQRT2 + 1.0 == 1.0)
ra = 0;
else
- ra = qCeil(log4(M_SQRT2 * qreal(6.0) / qreal(8.0) * INV_EPS * l0));
+ ra = qCeil(log4(M_SQRT2 * 6.0 / 8.0 * INV_EPS * l0));
if (lb.x() > lb.y())
l0 = lb.x();
else
l0 = lb.y();
int rb;
- if (l0 * qreal(0.75) * M_SQRT2 + qreal(1.0) == qreal(1.0))
+ if (l0 * 0.75 * M_SQRT2 + 1.0 == 1.0)
rb = 0;
else
- rb = qCeil(log4(M_SQRT2 * qreal(6.0) / qreal(8.0) * INV_EPS * l0));
+ rb = qCeil(log4(M_SQRT2 * 6.0 / 8.0 * INV_EPS * l0));
// if qreal is float then halve the number of subdivisions
if (sizeof(qreal) == 4) {
- ra *= qreal(0.5);
- rb *= qreal(0.5);
+ ra /= 2;
+ rb /= 2;
}
- return RecursivelyIntersect(a, qreal(0.), qreal(1.), ra, b, qreal(0.), qreal(1.), rb, t);
+ return RecursivelyIntersect(a, 0., 1., ra, b, 0., 1., rb, t);
}
//Don't sort here because it breaks the orders of corresponding
@@ -934,7 +934,7 @@ QVector< QList<QBezier> > QBezier::splitAtIntersections(QBezier &b)
qreal QBezier::length(qreal error) const
{
- qreal length = qreal(0.0);
+ qreal length = 0.0;
addIfClose(&length, error);
@@ -945,7 +945,7 @@ void QBezier::addIfClose(qreal *length, qreal error) const
{
QBezier left, right; /* bez poly splits */
- qreal len = qreal(0.0); /* arc length */
+ qreal len = 0.0; /* arc length */
qreal chord; /* chord length */
len = len + QLineF(QPointF(x1, y1),QPointF(x2, y2)).length();
@@ -988,7 +988,7 @@ qreal QBezier::tForY(qreal t0, qreal t1, qreal y) const
qreal lt = t0;
qreal dt;
do {
- qreal t = qreal(0.5) * (t0 + t1);
+ qreal t = 0.5 * (t0 + t1);
qreal a, b, c, d;
QBezier::coefficients(t, a, b, c, d);
@@ -1054,15 +1054,15 @@ int QBezier::stationaryYPoints(qreal &t0, qreal &t1) const
qreal QBezier::tAtLength(qreal l) const
{
qreal len = length();
- qreal t = qreal(1.0);
- const qreal error = qreal(0.01);
+ qreal t = 1.0;
+ const qreal error = (qreal)0.01;
if (l > len || qFuzzyCompare(l, len))
return t;
- t *= qreal(0.5);
+ t *= 0.5;
//int iters = 0;
//qDebug()<<"LEN is "<<l<<len;
- qreal lastBigger = qreal(1.);
+ qreal lastBigger = 1.;
while (1) {
//qDebug()<<"\tt is "<<t;
QBezier right = *this;
@@ -1073,10 +1073,10 @@ qreal QBezier::tAtLength(qreal l) const
break;
if (lLen < l) {
- t += (lastBigger - t)*qreal(.5);
+ t += (lastBigger - t)*.5;
} else {
lastBigger = t;
- t -= t*qreal(.5);
+ t -= t*.5;
}
//++iters;
}
@@ -1120,7 +1120,7 @@ static inline void bindInflectionPoint(const QBezier &bez, const qreal t,
qreal ey = 3 * (right.y2 - right.y3);
qreal s4 = qAbs(6 * (ey * ax - ex * ay) / qSqrt(ex * ex + ey * ey)) + 0.00001f;
- qreal tf = qPow(qreal(9 * flatness / s4), qreal(1.)/qreal(3.));
+ qreal tf = pow(qreal(9 * flatness / s4), qreal(1./3.));
*tMinus = t - (1 - t) * tf;
*tPlus = t + (1 - t) * tf;
}
diff --git a/src/gui/painting/qbezier_p.h b/src/gui/painting/qbezier_p.h
index 4cdb0c8..7dbd0c2 100644
--- a/src/gui/painting/qbezier_p.h
+++ b/src/gui/painting/qbezier_p.h
@@ -83,7 +83,7 @@ public:
void addToPolygonIterative(QPolygonF *p) const;
void addToPolygonMixed(QPolygonF *p) const;
QRectF bounds() const;
- qreal length(qreal error = qreal(0.01)) const;
+ qreal length(qreal error = 0.01) const;
void addIfClose(qreal *length, qreal error) const;
qreal tAtLength(qreal len) const;
@@ -122,14 +122,13 @@ public:
inline QPointF QBezier::midPoint() const
{
- const qreal inv_8 = 1 / qreal(8.);
- return QPointF((x1 + x4 + 3*(x2 + x3))*inv_8, (y1 + y4 + 3*(y2 + y3))*inv_8);
+ return QPointF((x1 + x4 + 3*(x2 + x3))/8., (y1 + y4 + 3*(y2 + y3))/8.);
}
inline QLineF QBezier::midTangent() const
{
QPointF mid = midPoint();
- QLineF dir(QLineF(x1, y1, x2, y2).pointAt(qreal(0.5)), QLineF(x3, y3, x4, y4).pointAt(qreal(0.5)));
+ QLineF dir(QLineF(x1, y1, x2, y2).pointAt(0.5), QLineF(x3, y3, x4, y4).pointAt(0.5));
return QLineF(mid.x() - dir.dx(), mid.y() - dir.dy(),
mid.x() + dir.dx(), mid.y() + dir.dy());
}
@@ -156,13 +155,13 @@ inline QLineF QBezier::endTangent() const
inline void QBezier::coefficients(qreal t, qreal &a, qreal &b, qreal &c, qreal &d)
{
- qreal m_t = qreal(1.) - t;
+ qreal m_t = 1. - t;
b = m_t * m_t;
c = t * t;
d = c * t;
a = b * m_t;
- b *= qreal(3.) * t;
- c *= qreal(3.) * m_t;
+ b *= 3. * t;
+ c *= 3. * m_t;
}
inline QPointF QBezier::pointAt(qreal t) const
@@ -175,7 +174,7 @@ inline QPointF QBezier::pointAt(qreal t) const
return QPointF(a*x1 + b*x2 + c*x3 + d*x4, a*y1 + b*y2 + c*y3 + d*y4);
#else
// numerically more stable:
- qreal m_t = qreal(1.) - t;
+ qreal m_t = 1. - t;
qreal a = x1*m_t + x2*t;
qreal b = x2*m_t + x3*t;
qreal c = x3*m_t + x4*t;
@@ -194,7 +193,7 @@ inline QPointF QBezier::pointAt(qreal t) const
inline QPointF QBezier::normalVector(qreal t) const
{
- qreal m_t = qreal(1.) - t;
+ qreal m_t = 1. - t;
qreal a = m_t * m_t;
qreal b = t * m_t;
qreal c = t * t;
@@ -206,7 +205,7 @@ inline QPointF QBezier::derivedAt(qreal t) const
{
// p'(t) = 3 * (-(1-2t+t^2) * p0 + (1 - 4 * t + 3 * t^2) * p1 + (2 * t - 3 * t^2) * p2 + t^2 * p3)
- qreal m_t = qreal(1.) - t;
+ qreal m_t = 1. - t;
qreal d = t * t;
qreal a = -m_t * m_t;
@@ -219,7 +218,7 @@ inline QPointF QBezier::derivedAt(qreal t) const
inline QPointF QBezier::secondDerivedAt(qreal t) const
{
- qreal a = qreal(2.) - qreal(2.) * t;
+ qreal a = 2. - 2. * t;
qreal b = -4 + 6 * t;
qreal c = 2 - 6 * t;
qreal d = 2 * t;
@@ -233,23 +232,23 @@ inline void QBezier::split(QBezier *firstHalf, QBezier *secondHalf) const
Q_ASSERT(firstHalf);
Q_ASSERT(secondHalf);
- qreal c = (x2 + x3)*qreal(.5);
- firstHalf->x2 = (x1 + x2)*qreal(.5);
- secondHalf->x3 = (x3 + x4)*qreal(.5);
+ qreal c = (x2 + x3)*.5;
+ firstHalf->x2 = (x1 + x2)*.5;
+ secondHalf->x3 = (x3 + x4)*.5;
firstHalf->x1 = x1;
secondHalf->x4 = x4;
- firstHalf->x3 = (firstHalf->x2 + c)*qreal(.5);
- secondHalf->x2 = (secondHalf->x3 + c)*qreal(.5);
- firstHalf->x4 = secondHalf->x1 = (firstHalf->x3 + secondHalf->x2)*qreal(.5);
+ firstHalf->x3 = (firstHalf->x2 + c)*.5;
+ secondHalf->x2 = (secondHalf->x3 + c)*.5;
+ firstHalf->x4 = secondHalf->x1 = (firstHalf->x3 + secondHalf->x2)*.5;
- c = (y2 + y3)*qreal(.5);
- firstHalf->y2 = (y1 + y2)*qreal(.5);
- secondHalf->y3 = (y3 + y4)*qreal(.5);
+ c = (y2 + y3)/2;
+ firstHalf->y2 = (y1 + y2)*.5;
+ secondHalf->y3 = (y3 + y4)*.5;
firstHalf->y1 = y1;
secondHalf->y4 = y4;
- firstHalf->y3 = (firstHalf->y2 + c)*qreal(.5);
- secondHalf->y2 = (secondHalf->y3 + c)*qreal(.5);
- firstHalf->y4 = secondHalf->y1 = (firstHalf->y3 + secondHalf->y2)*qreal(.5);
+ firstHalf->y3 = (firstHalf->y2 + c)*.5;
+ secondHalf->y2 = (secondHalf->y3 + c)*.5;
+ firstHalf->y4 = secondHalf->y1 = (firstHalf->y3 + secondHalf->y2)*.5;
}
inline void QBezier::parameterSplitLeft(qreal t, QBezier *left)
diff --git a/src/gui/painting/qblendfunctions.cpp b/src/gui/painting/qblendfunctions.cpp
index 2d434d3..ba1b642 100644
--- a/src/gui/painting/qblendfunctions.cpp
+++ b/src/gui/painting/qblendfunctions.cpp
@@ -223,9 +223,13 @@ void qt_scale_image_16bit(uchar *destPixels, int dbpl,
int h = ty2 - ty1;
int w = tx2 - tx1;
+
quint32 basex;
quint32 srcy;
+ const int dstx = qCeil((tx1 + 0.5 - qMin(targetRect.left(), targetRect.right())) * ix) - 1;
+ const int dsty = qCeil((ty1 + 0.5 - qMin(targetRect.top(), targetRect.bottom())) * iy) - 1;
+
if (sx < 0) {
int dstx = qFloor((tx1 + qreal(0.5) - targetRect.right()) * ix) + 1;
basex = quint32(srcRect.right() * 65536) + dstx;
@@ -738,6 +742,10 @@ template <typename T> void qt_scale_image_32bit(uchar *destPixels, int dbpl,
quint32 basex;
quint32 srcy;
+ const int dstx = qCeil((tx1 + 0.5 - qMin(targetRect.left(), targetRect.right())) * ix) - 1;
+ const int dsty = qCeil((ty1 + 0.5 - qMin(targetRect.top(), targetRect.bottom())) * iy) - 1;
+
+
if (sx < 0) {
int dstx = qFloor((tx1 + qreal(0.5) - targetRect.right()) * ix) + 1;
basex = quint32(srcRect.right() * 65536) + dstx;
@@ -842,8 +850,8 @@ void qt_transform_image_rasterize(DestT *destPixels, int dbpl,
qreal rightSlope = (bottomRight.x - topRight.x) / (bottomRight.y - topRight.y);
int dx_l = int(leftSlope * 0x10000);
int dx_r = int(rightSlope * 0x10000);
- int x_l = int((topLeft.x + (qreal(0.5) + fromY - topLeft.y) * leftSlope + qreal(0.5)) * 0x10000);
- int x_r = int((topRight.x + (qreal(0.5) + fromY - topRight.y) * rightSlope + qreal(0.5)) * 0x10000);
+ int x_l = int((topLeft.x + (0.5 + fromY - topLeft.y) * leftSlope + 0.5) * 0x10000);
+ int x_r = int((topRight.x + (0.5 + fromY - topRight.y) * rightSlope + 0.5) * 0x10000);
int fromX, toX, x1, x2, u, v, i, ii;
DestT *line;
@@ -1020,7 +1028,7 @@ void qt_transform_image(DestT *destPixels, int dbpl,
if (det == 0)
return;
- qreal invDet = qreal(1.0) / det;
+ qreal invDet = 1.0 / det;
qreal m11, m12, m21, m22, mdx, mdy;
m11 = (u.u * w.y - u.y * w.u) * invDet;
@@ -1034,8 +1042,8 @@ void qt_transform_image(DestT *destPixels, int dbpl,
int dvdx = int(m21 * 0x10000);
int dudy = int(m12 * 0x10000);
int dvdy = int(m22 * 0x10000);
- int u0 = qCeil((qreal(0.5) * m11 + qreal(0.5) * m12 + mdx) * 0x10000) - 1;
- int v0 = qCeil((qreal(0.5) * m21 + qreal(0.5) * m22 + mdy) * 0x10000) - 1;
+ int u0 = qCeil((0.5 * m11 + 0.5 * m12 + mdx) * 0x10000) - 1;
+ int v0 = qCeil((0.5 * m21 + 0.5 * m22 + mdy) * 0x10000) - 1;
int x1 = qFloor(sourceRect.left());
int y1 = qFloor(sourceRect.top());
diff --git a/src/gui/painting/qbrush.cpp b/src/gui/painting/qbrush.cpp
index 9a8e09b..afe9986 100644
--- a/src/gui/painting/qbrush.cpp
+++ b/src/gui/painting/qbrush.cpp
@@ -1774,7 +1774,7 @@ static QPointF qt_radial_gradient_adapt_focal_point(const QPointF &center,
// We have a one pixel buffer zone to avoid numerical instability on the
// circle border
//### this is hacky because technically we should adjust based on current matrix
- const qreal compensated_radius = radius - radius * qreal(0.001);
+ const qreal compensated_radius = radius - radius * 0.001;
QLineF line(center, focalPoint);
if (line.length() > (compensated_radius))
line.setLength(compensated_radius);
diff --git a/src/gui/painting/qcolor.cpp b/src/gui/painting/qcolor.cpp
index acbad3e..4da993b 100644
--- a/src/gui/painting/qcolor.cpp
+++ b/src/gui/painting/qcolor.cpp
@@ -604,13 +604,12 @@ void QColor::getHsvF(qreal *h, qreal *s, qreal *v, qreal *a) const
return;
}
- const qreal inv_USHRT_MAX = 1 / qreal(USHRT_MAX);
- *h = ct.ahsv.hue == USHRT_MAX ? qreal(-1.0) : ct.ahsv.hue / qreal(36000.0);
- *s = ct.ahsv.saturation * inv_USHRT_MAX;
- *v = ct.ahsv.value * inv_USHRT_MAX;
+ *h = ct.ahsv.hue == USHRT_MAX ? -1.0 : ct.ahsv.hue / 36000.0;
+ *s = ct.ahsv.saturation / qreal(USHRT_MAX);
+ *v = ct.ahsv.value / qreal(USHRT_MAX);
if (a)
- *a = ct.ahsv.alpha * inv_USHRT_MAX;
+ *a = ct.ahsv.alpha / qreal(USHRT_MAX);
}
/*!
@@ -716,13 +715,12 @@ void QColor::getHslF(qreal *h, qreal *s, qreal *l, qreal *a) const
return;
}
- const qreal inv_USHRT_MAX = 1 / qreal(USHRT_MAX);
- *h = ct.ahsl.hue == USHRT_MAX ? qreal(-1.0) : ct.ahsl.hue / qreal(36000.0);
- *s = ct.ahsl.saturation * inv_USHRT_MAX;
- *l = ct.ahsl.lightness * inv_USHRT_MAX;
+ *h = ct.ahsl.hue == USHRT_MAX ? -1.0 : ct.ahsl.hue / 36000.0;
+ *s = ct.ahsl.saturation / qreal(USHRT_MAX);
+ *l = ct.ahsl.lightness / qreal(USHRT_MAX);
if (a)
- *a = ct.ahsl.alpha * inv_USHRT_MAX;
+ *a = ct.ahsl.alpha / qreal(USHRT_MAX);
}
/*!
@@ -1302,7 +1300,7 @@ qreal QColor::hsvHueF() const
{
if (cspec != Invalid && cspec != Hsv)
return toHsv().hueF();
- return ct.ahsv.hue == USHRT_MAX ? qreal(-1.0) : ct.ahsv.hue / qreal(36000.0);
+ return ct.ahsv.hue == USHRT_MAX ? -1.0 : ct.ahsv.hue / 36000.0;
}
/*!
@@ -1398,7 +1396,7 @@ qreal QColor::hslHueF() const
{
if (cspec != Invalid && cspec != Hsl)
return toHsl().hslHueF();
- return ct.ahsl.hue == USHRT_MAX ? qreal(-1.0) : ct.ahsl.hue / qreal(36000.0);
+ return ct.ahsl.hue == USHRT_MAX ? -1.0 : ct.ahsl.hue / 36000.0;
}
/*!
@@ -1549,8 +1547,6 @@ QColor QColor::toRgb() const
color.ct.argb.alpha = ct.argb.alpha;
color.ct.argb.pad = 0;
- const qreal inv_USHRT_MAX = 1 / qreal(USHRT_MAX);
-
switch (cspec) {
case Hsv:
{
@@ -1561,15 +1557,15 @@ QColor QColor::toRgb() const
}
// chromatic case
- const qreal h = ct.ahsv.hue == 36000 ? 0 : ct.ahsv.hue / qreal(6000.);
- const qreal s = ct.ahsv.saturation * inv_USHRT_MAX;
- const qreal v = ct.ahsv.value * inv_USHRT_MAX;
+ const qreal h = ct.ahsv.hue == 36000 ? 0 : ct.ahsv.hue / 6000.;
+ const qreal s = ct.ahsv.saturation / qreal(USHRT_MAX);
+ const qreal v = ct.ahsv.value / qreal(USHRT_MAX);
const int i = int(h);
const qreal f = h - i;
- const qreal p = v * (qreal(1.0) - s);
+ const qreal p = v * (1.0 - s);
if (i & 1) {
- const qreal q = v * (qreal(1.0) - (s * f));
+ const qreal q = v * (1.0 - (s * f));
switch (i) {
case 1:
@@ -1589,7 +1585,7 @@ QColor QColor::toRgb() const
break;
}
} else {
- const qreal t = v * (qreal(1.0) - (s * (qreal(1.0) - f)));
+ const qreal t = v * (1.0 - (s * (1.0 - f)));
switch (i) {
case 0:
@@ -1621,9 +1617,9 @@ QColor QColor::toRgb() const
color.ct.argb.red = color.ct.argb.green = color.ct.argb.blue = 0;
} else {
// chromatic case
- const qreal h = ct.ahsl.hue == 36000 ? 0 : ct.ahsl.hue / qreal(36000.);
- const qreal s = ct.ahsl.saturation * inv_USHRT_MAX;
- const qreal l = ct.ahsl.lightness * inv_USHRT_MAX;
+ const qreal h = ct.ahsl.hue == 36000 ? 0 : ct.ahsl.hue / 36000.;
+ const qreal s = ct.ahsl.saturation / qreal(USHRT_MAX);
+ const qreal l = ct.ahsl.lightness / qreal(USHRT_MAX);
qreal temp2;
if (l < qreal(0.5))
@@ -1660,14 +1656,14 @@ QColor QColor::toRgb() const
}
case Cmyk:
{
- const qreal c = ct.acmyk.cyan * inv_USHRT_MAX;
- const qreal m = ct.acmyk.magenta * inv_USHRT_MAX;
- const qreal y = ct.acmyk.yellow * inv_USHRT_MAX;
- const qreal k = ct.acmyk.black * inv_USHRT_MAX;
-
- color.ct.argb.red = qRound((qreal(1.0) - (c * (qreal(1.0) - k) + k)) * USHRT_MAX);
- color.ct.argb.green = qRound((qreal(1.0) - (m * (qreal(1.0) - k) + k)) * USHRT_MAX);
- color.ct.argb.blue = qRound((qreal(1.0) - (y * (qreal(1.0) - k) + k)) * USHRT_MAX);
+ const qreal c = ct.acmyk.cyan / qreal(USHRT_MAX);
+ const qreal m = ct.acmyk.magenta / qreal(USHRT_MAX);
+ const qreal y = ct.acmyk.yellow / qreal(USHRT_MAX);
+ const qreal k = ct.acmyk.black / qreal(USHRT_MAX);
+
+ color.ct.argb.red = qRound((1.0 - (c * (1.0 - k) + k)) * USHRT_MAX);
+ color.ct.argb.green = qRound((1.0 - (m * (1.0 - k) + k)) * USHRT_MAX);
+ color.ct.argb.blue = qRound((1.0 - (y * (1.0 - k) + k)) * USHRT_MAX);
break;
}
default:
@@ -1701,10 +1697,9 @@ QColor QColor::toHsv() const
color.ct.ahsv.alpha = ct.argb.alpha;
color.ct.ahsv.pad = 0;
- const qreal inv_USHRT_MAX = 1 / qreal(USHRT_MAX);
- const qreal r = ct.argb.red * inv_USHRT_MAX;
- const qreal g = ct.argb.green * inv_USHRT_MAX;
- const qreal b = ct.argb.blue * inv_USHRT_MAX;
+ const qreal r = ct.argb.red / qreal(USHRT_MAX);
+ const qreal g = ct.argb.green / qreal(USHRT_MAX);
+ const qreal b = ct.argb.blue / qreal(USHRT_MAX);
const qreal max = Q_MAX_3(r, g, b);
const qreal min = Q_MIN_3(r, g, b);
const qreal delta = max - min;
@@ -1720,15 +1715,15 @@ QColor QColor::toHsv() const
if (qFuzzyCompare(r, max)) {
hue = ((g - b) /delta);
} else if (qFuzzyCompare(g, max)) {
- hue = (qreal(2.0) + (b - r) / delta);
+ hue = (2.0 + (b - r) / delta);
} else if (qFuzzyCompare(b, max)) {
- hue = (qreal(4.0) + (r - g) / delta);
+ hue = (4.0 + (r - g) / delta);
} else {
Q_ASSERT_X(false, "QColor::toHsv", "internal error");
}
- hue *= qreal(60.0);
- if (hue < qreal(0.0))
- hue += qreal(360.0);
+ hue *= 60.0;
+ if (hue < 0.0)
+ hue += 360.0;
color.ct.ahsv.hue = qRound(hue * 100);
}
@@ -1809,10 +1804,9 @@ QColor QColor::toCmyk() const
color.ct.acmyk.alpha = ct.argb.alpha;
// rgb -> cmy
- const qreal inv_USHRT_MAX = 1 / qreal(USHRT_MAX);
- const qreal r = ct.argb.red * inv_USHRT_MAX;
- const qreal g = ct.argb.green * inv_USHRT_MAX;
- const qreal b = ct.argb.blue * inv_USHRT_MAX;
+ const qreal r = ct.argb.red / qreal(USHRT_MAX);
+ const qreal g = ct.argb.green / qreal(USHRT_MAX);
+ const qreal b = ct.argb.blue / qreal(USHRT_MAX);
qreal c = 1.0 - r;
qreal m = 1.0 - g;
qreal y = 1.0 - b;
@@ -1821,10 +1815,9 @@ QColor QColor::toCmyk() const
const qreal k = qMin(c, qMin(m, y));
if (!qFuzzyIsNull(k - 1)) {
- const qreal div_by_one_minus_k = 1 / (qreal(1.0) - k);
- c = (c - k) * div_by_one_minus_k;
- m = (m - k) * div_by_one_minus_k;
- y = (y - k) * div_by_one_minus_k;
+ c = (c - k) / (1.0 - k);
+ m = (m - k) / (1.0 - k);
+ y = (y - k) / (1.0 - k);
}
color.ct.acmyk.cyan = qRound(c * USHRT_MAX);
diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp
index 8d7a15d..4df7f8a 100644
--- a/src/gui/painting/qdrawhelper.cpp
+++ b/src/gui/painting/qdrawhelper.cpp
@@ -565,8 +565,8 @@ const uint * QT_FASTCALL fetchTransformed(uint *buffer, const Operator *, const
int image_width = data->texture.width;
int image_height = data->texture.height;
- const qreal cx = x + qreal(0.5);
- const qreal cy = y + qreal(0.5);
+ const qreal cx = x + 0.5;
+ const qreal cy = y + 0.5;
const uint *end = buffer + length;
uint *b = buffer;
@@ -670,8 +670,8 @@ const uint * QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Operator *
int image_width = data->texture.width;
int image_height = data->texture.height;
- const qreal cx = x + qreal(0.5);
- const qreal cy = y + qreal(0.5);
+ const qreal cx = x + 0.5;
+ const qreal cy = y + 0.5;
const uint *end = buffer + length;
uint *b = buffer;
@@ -747,8 +747,8 @@ const uint * QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Operator *
while (b < end) {
const qreal iw = fw == 0 ? 1 : 1 / fw;
- const qreal px = fx * iw - qreal(0.5);
- const qreal py = fy * iw - qreal(0.5);
+ const qreal px = fx * iw - 0.5;
+ const qreal py = fy * iw - 0.5;
int x1 = int(px) - (px < 0);
int x2 = x1 + 1;
@@ -927,7 +927,7 @@ static const SourceFetchProc sourceFetch[NBlendTypes][QImage::NImageFormats] = {
static inline uint qt_gradient_pixel(const QGradientData *data, qreal pos)
{
- int ipos = int(pos * (GRADIENT_STOPTABLE_SIZE - 1) + qreal(0.5));
+ int ipos = int(pos * (GRADIENT_STOPTABLE_SIZE - 1) + 0.5);
// calculate the actual offset.
if (ipos < 0 || ipos >= GRADIENT_STOPTABLE_SIZE) {
@@ -1008,8 +1008,8 @@ static const uint * QT_FASTCALL fetchLinearGradient(uint *buffer, const Operator
if (op->linear.l == 0) {
t = inc = 0;
} else {
- rx = data->m21 * (y + qreal(0.5)) + data->m11 * (x + qreal(0.5)) + data->dx;
- ry = data->m22 * (y + qreal(0.5)) + data->m12 * (x + qreal(0.5)) + data->dy;
+ rx = data->m21 * (y + 0.5) + data->m11 * (x + 0.5) + data->dx;
+ ry = data->m22 * (y + 0.5) + data->m12 * (x + 0.5) + data->dy;
t = op->linear.dx*rx + op->linear.dy*ry + op->linear.off;
inc = op->linear.dx * data->m11 + op->linear.dy * data->m12;
affine = !data->m13 && !data->m23;
@@ -1045,7 +1045,7 @@ static const uint * QT_FASTCALL fetchLinearGradient(uint *buffer, const Operator
}
}
} else { // fall back to float math here as well
- qreal rw = data->m23 * (y + qreal(0.5)) + data->m13 * (x + qreal(0.5)) + data->m33;
+ qreal rw = data->m23 * (y + 0.5) + data->m13 * (x + 0.5) + data->m33;
while (buffer < end) {
qreal x = rx/rw;
qreal y = ry/rw;
@@ -1092,10 +1092,10 @@ static const uint * QT_FASTCALL fetchRadialGradient(uint *buffer, const Operator
int y, int x, int length)
{
const uint *b = buffer;
- qreal rx = data->m21 * (y + qreal(0.5))
- + data->dx + data->m11 * (x + qreal(0.5));
- qreal ry = data->m22 * (y + qreal(0.5))
- + data->dy + data->m12 * (x + qreal(0.5));
+ qreal rx = data->m21 * (y + 0.5)
+ + data->dx + data->m11 * (x + 0.5);
+ qreal ry = data->m22 * (y + 0.5)
+ + data->dy + data->m12 * (x + 0.5);
bool affine = !data->m13 && !data->m23;
//qreal r = data->gradient.radial.radius;
@@ -1141,8 +1141,8 @@ static const uint * QT_FASTCALL fetchRadialGradient(uint *buffer, const Operator
++buffer;
}
} else {
- qreal rw = data->m23 * (y + qreal(0.5))
- + data->m33 + data->m13 * (x + qreal(0.5));
+ qreal rw = data->m23 * (y + 0.5)
+ + data->m33 + data->m13 * (x + 0.5);
if (!rw)
rw = 1;
while (buffer < end) {
@@ -1171,10 +1171,10 @@ static const uint * QT_FASTCALL fetchConicalGradient(uint *buffer, const Operato
int y, int x, int length)
{
const uint *b = buffer;
- qreal rx = data->m21 * (y + qreal(0.5))
- + data->dx + data->m11 * (x + qreal(0.5));
- qreal ry = data->m22 * (y + qreal(0.5))
- + data->dy + data->m12 * (x + qreal(0.5));
+ qreal rx = data->m21 * (y + 0.5)
+ + data->dx + data->m11 * (x + 0.5);
+ qreal ry = data->m22 * (y + 0.5)
+ + data->dy + data->m12 * (x + 0.5);
bool affine = !data->m13 && !data->m23;
const uint *end = buffer + length;
@@ -1182,25 +1182,25 @@ static const uint * QT_FASTCALL fetchConicalGradient(uint *buffer, const Operato
rx -= data->gradient.conical.center.x;
ry -= data->gradient.conical.center.y;
while (buffer < end) {
- qreal angle = qAtan2(ry, rx) + data->gradient.conical.angle;
+ qreal angle = atan2(ry, rx) + data->gradient.conical.angle;
- *buffer = qt_gradient_pixel(&data->gradient, 1 - angle / Q_2PI);
+ *buffer = qt_gradient_pixel(&data->gradient, 1 - angle / (2*Q_PI));
rx += data->m11;
ry += data->m12;
++buffer;
}
} else {
- qreal rw = data->m23 * (y + qreal(0.5))
- + data->m33 + data->m13 * (x + qreal(0.5));
+ qreal rw = data->m23 * (y + 0.5)
+ + data->m33 + data->m13 * (x + 0.5);
if (!rw)
rw = 1;
while (buffer < end) {
- qreal angle = qAtan2(ry/rw - data->gradient.conical.center.x,
+ qreal angle = atan2(ry/rw - data->gradient.conical.center.x,
rx/rw - data->gradient.conical.center.y)
+ data->gradient.conical.angle;
- *buffer = qt_gradient_pixel(&data->gradient, qreal(1.) - angle / Q_2PI);
+ *buffer = qt_gradient_pixel(&data->gradient, 1. - angle / (2*Q_PI));
rx += data->m11;
ry += data->m12;
@@ -5166,8 +5166,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_argb(int count, const
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + qreal(0.5);
- const qreal cy = spans->y + qreal(0.5);
+ const qreal cx = spans->x + 0.5;
+ const qreal cy = spans->y + 0.5;
int x = int((data->m21 * cy
+ data->m11 * cx + data->dx) * fixed_scale) - half_point;
@@ -5241,8 +5241,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_argb(int count, const
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + qreal(0.5);
- const qreal cy = spans->y + qreal(0.5);
+ const qreal cx = spans->x + 0.5;
+ const qreal cy = spans->y + 0.5;
qreal x = data->m21 * cy + data->m11 * cx + data->dx;
qreal y = data->m22 * cy + data->m12 * cx + data->dy;
@@ -5256,8 +5256,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_argb(int count, const
uint *b = buffer;
while (b < end) {
const qreal iw = w == 0 ? 1 : 1 / w;
- const qreal px = x * iw - qreal(0.5);
- const qreal py = y * iw - qreal(0.5);
+ const qreal px = x * iw - 0.5;
+ const qreal py = y * iw - 0.5;
int x1 = int(px) - (px < 0);
int x2 = x1 + 1;
@@ -5668,8 +5668,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_tiled_argb(int count,
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + qreal(0.5);
- const qreal cy = spans->y + qreal(0.5);
+ const qreal cx = spans->x + 0.5;
+ const qreal cy = spans->y + 0.5;
int x = int((data->m21 * cy
+ data->m11 * cx + data->dx) * fixed_scale) - half_point;
@@ -5751,8 +5751,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_tiled_argb(int count,
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + qreal(0.5);
- const qreal cy = spans->y + qreal(0.5);
+ const qreal cx = spans->x + 0.5;
+ const qreal cy = spans->y + 0.5;
qreal x = data->m21 * cy + data->m11 * cx + data->dx;
qreal y = data->m22 * cy + data->m12 * cx + data->dy;
@@ -5766,8 +5766,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_tiled_argb(int count,
uint *b = buffer;
while (b < end) {
const qreal iw = w == 0 ? 1 : 1 / w;
- const qreal px = x * iw - qreal(0.5);
- const qreal py = y * iw - qreal(0.5);
+ const qreal px = x * iw - 0.5;
+ const qreal py = y * iw - 0.5;
int x1 = int(px) - (px < 0);
int x2 = x1 + 1;
@@ -5859,8 +5859,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_argb(int count, const QSpan *s
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + qreal(0.5);
- const qreal cy = spans->y + qreal(0.5);
+ const qreal cx = spans->x + 0.5;
+ const qreal cy = spans->y + 0.5;
int x = int((data->m21 * cy
+ data->m11 * cx + data->dx) * fixed_scale);
@@ -5907,8 +5907,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_argb(int count, const QSpan *s
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + qreal(0.5);
- const qreal cy = spans->y + qreal(0.5);
+ const qreal cx = spans->x + 0.5;
+ const qreal cy = spans->y + 0.5;
qreal x = data->m21 * cy + data->m11 * cx + data->dx;
qreal y = data->m22 * cy + data->m12 * cx + data->dy;
@@ -6259,8 +6259,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_tiled_argb(int count, const QS
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + qreal(0.5);
- const qreal cy = spans->y + qreal(0.5);
+ const qreal cx = spans->x + 0.5;
+ const qreal cy = spans->y + 0.5;
int x = int((data->m21 * cy
+ data->m11 * cx + data->dx) * fixed_scale);
@@ -6311,8 +6311,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_tiled_argb(int count, const QS
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + qreal(0.5);
- const qreal cy = spans->y + qreal(0.5);
+ const qreal cx = spans->x + 0.5;
+ const qreal cy = spans->y + 0.5;
qreal x = data->m21 * cy + data->m11 * cx + data->dx;
qreal y = data->m22 * cy + data->m12 * cx + data->dy;
@@ -6996,7 +6996,7 @@ static void qt_gradient_quint32(int count, const QSpan *spans, void *userData)
*/
const int gss = GRADIENT_STOPTABLE_SIZE - 1;
int yinc = int((linear.dy * data->m22 * gss) * FIXPT_SIZE);
- int off = int((((linear.dy * (data->m22 * qreal(0.5) + data->dy) + linear.off) * gss) * FIXPT_SIZE));
+ int off = int((((linear.dy * (data->m22 * 0.5 + data->dy) + linear.off) * gss) * FIXPT_SIZE));
while (count--) {
int y = spans->y;
@@ -7044,7 +7044,7 @@ static void qt_gradient_quint16(int count, const QSpan *spans, void *userData)
*/
const int gss = GRADIENT_STOPTABLE_SIZE - 1;
int yinc = int((linear.dy * data->m22 * gss) * FIXPT_SIZE);
- int off = int((((linear.dy * (data->m22 * qreal(0.5) + data->dy) + linear.off) * gss) * FIXPT_SIZE));
+ int off = int((((linear.dy * (data->m22 * 0.5 + data->dy) + linear.off) * gss) * FIXPT_SIZE));
uint oldColor = data->solid.color;
while (count--) {
@@ -7123,13 +7123,13 @@ void qt_build_pow_tables() {
#ifdef Q_WS_MAC
// decided by testing a few things on an iMac, should probably get this from the
// system...
- smoothing = qreal(2.0);
+ smoothing = 2.0;
#endif
#ifdef Q_WS_WIN
int winSmooth;
if (SystemParametersInfo(0x200C /* SPI_GETFONTSMOOTHINGCONTRAST */, 0, &winSmooth, 0))
- smoothing = winSmooth / qreal(1000.0);
+ smoothing = winSmooth / 1000.0;
#endif
#ifdef Q_WS_X11
@@ -7139,19 +7139,18 @@ void qt_build_pow_tables() {
qt_pow_rgb_invgamma[i] = uchar(i);
}
#else
- const qreal inv_255 = 1 / qreal(255.0);
for (int i=0; i<256; ++i) {
- qt_pow_rgb_gamma[i] = uchar(qRound(qPow(i * inv_255, smoothing) * 255));
- qt_pow_rgb_invgamma[i] = uchar(qRound(qPow(i * inv_255, 1 / smoothing) * 255));
+ qt_pow_rgb_gamma[i] = uchar(qRound(pow(i / qreal(255.0), smoothing) * 255));
+ qt_pow_rgb_invgamma[i] = uchar(qRound(pow(i / qreal(255.), 1 / smoothing) * 255));
}
#endif
#if defined(Q_OS_WIN) && !defined(Q_OS_WINCE)
- const qreal gray_gamma = qreal(2.31);
+ const qreal gray_gamma = 2.31;
for (int i=0; i<256; ++i)
- qt_pow_gamma[i] = uint(qRound(qPow(i / qreal(255.), gray_gamma) * 2047));
+ qt_pow_gamma[i] = uint(qRound(pow(i / qreal(255.), gray_gamma) * 2047));
for (int i=0; i<2048; ++i)
- qt_pow_invgamma[i] = uchar(qRound(qPow(i / qreal(2047.0), 1 / gray_gamma) * 255));
+ qt_pow_invgamma[i] = uchar(qRound(pow(i / 2047.0, 1 / gray_gamma) * 255));
#endif
}
diff --git a/src/gui/painting/qdrawutil.cpp b/src/gui/painting/qdrawutil.cpp
index be9061f..1182b9a 100644
--- a/src/gui/painting/qdrawutil.cpp
+++ b/src/gui/painting/qdrawutil.cpp
@@ -1180,48 +1180,46 @@ void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargin
for (int i = 2; i < rows - 1; ++i)
yTarget[i] = yTarget[i - 1] + dy;
- const qreal inv_d_source_width = 1 / (qreal)d.source.width();
- const qreal inv_d_source_height = 1 / (qreal)d.source.height();
// corners
if (targetMargins.top() > 0 && targetMargins.left() > 0 && sourceMargins.top() > 0 && sourceMargins.left() > 0) { // top left
d.point.setX(0.5 * (xTarget[1] + xTarget[0]));
d.point.setY(0.5 * (yTarget[1] + yTarget[0]));
d.source = QRectF(sourceRect.left(), sourceRect.top(), sourceMargins.left(), sourceMargins.top());
- d.scaleX = qreal(xTarget[1] - xTarget[0]) * inv_d_source_width;
- d.scaleY = qreal(yTarget[1] - yTarget[0]) * inv_d_source_height;
+ d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.source.width();
+ d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.source.height();
if (hints & QDrawBorderPixmap::OpaqueTopLeft)
opaqueData.append(d);
else
translucentData.append(d);
}
if (targetMargins.top() > 0 && targetMargins.right() > 0 && sourceMargins.top() > 0 && sourceMargins.right() > 0) { // top right
- d.point.setX(qreal(0.5) * (xTarget[columns] + xTarget[columns - 1]));
- d.point.setY(qreal(0.5) * (yTarget[1] + yTarget[0]));
+ d.point.setX(0.5 * (xTarget[columns] + xTarget[columns - 1]));
+ d.point.setY(0.5 * (yTarget[1] + yTarget[0]));
d.source = QRectF(sourceCenterRight, sourceRect.top(), sourceMargins.right(), sourceMargins.top());
- d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) * inv_d_source_width;
- d.scaleY = qreal(yTarget[1] - yTarget[0]) * inv_d_source_height;
+ d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.source.width();
+ d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.source.height();
if (hints & QDrawBorderPixmap::OpaqueTopRight)
opaqueData.append(d);
else
translucentData.append(d);
}
if (targetMargins.bottom() > 0 && targetMargins.left() > 0 && sourceMargins.bottom() > 0 && sourceMargins.left() > 0) { // bottom left
- d.point.setX(qreal(0.5) * (xTarget[1] + xTarget[0]));
- d.point.setY(qreal(0.5) * (yTarget[rows] + yTarget[rows - 1]));
+ d.point.setX(0.5 * (xTarget[1] + xTarget[0]));
+ d.point.setY(0.5 * (yTarget[rows] + yTarget[rows - 1]));
d.source = QRectF(sourceRect.left(), sourceCenterBottom, sourceMargins.left(), sourceMargins.bottom());
- d.scaleX = qreal(xTarget[1] - xTarget[0]) * inv_d_source_width;
- d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) * inv_d_source_height;
+ d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.source.width();
+ d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.source.height();
if (hints & QDrawBorderPixmap::OpaqueBottomLeft)
opaqueData.append(d);
else
translucentData.append(d);
}
if (targetMargins.bottom() > 0 && targetMargins.right() > 0 && sourceMargins.bottom() > 0 && sourceMargins.right() > 0) { // bottom right
- d.point.setX(qreal(0.5) * (xTarget[columns] + xTarget[columns - 1]));
- d.point.setY(qreal(0.5) * (yTarget[rows] + yTarget[rows - 1]));
+ d.point.setX(0.5 * (xTarget[columns] + xTarget[columns - 1]));
+ d.point.setY(0.5 * (yTarget[rows] + yTarget[rows - 1]));
d.source = QRectF(sourceCenterRight, sourceCenterBottom, sourceMargins.right(), sourceMargins.bottom());
- d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) * inv_d_source_width;
- d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) * inv_d_source_height;
+ d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.source.width();
+ d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.source.height();
if (hints & QDrawBorderPixmap::OpaqueBottomRight)
opaqueData.append(d);
else
@@ -1233,11 +1231,11 @@ void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargin
if (targetMargins.top() > 0 && sourceMargins.top() > 0) { // top
QDrawPixmapsDataArray &data = hints & QDrawBorderPixmap::OpaqueTop ? opaqueData : translucentData;
d.source = QRectF(sourceCenterLeft, sourceRect.top(), sourceCenterWidth, sourceMargins.top());
- d.point.setY(qreal(0.5) * (yTarget[1] + yTarget[0]));
- d.scaleX = dx * inv_d_source_width;
- d.scaleY = qreal(yTarget[1] - yTarget[0]) * inv_d_source_height;
+ d.point.setY(0.5 * (yTarget[1] + yTarget[0]));
+ d.scaleX = dx / d.source.width();
+ d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.source.height();
for (int i = 1; i < columns - 1; ++i) {
- d.point.setX(qreal(0.5) * (xTarget[i + 1] + xTarget[i]));
+ d.point.setX(0.5 * (xTarget[i + 1] + xTarget[i]));
data.append(d);
}
if (rules.horizontal == Qt::RepeatTile)
@@ -1246,11 +1244,11 @@ void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargin
if (targetMargins.bottom() > 0 && sourceMargins.bottom() > 0) { // bottom
QDrawPixmapsDataArray &data = hints & QDrawBorderPixmap::OpaqueBottom ? opaqueData : translucentData;
d.source = QRectF(sourceCenterLeft, sourceCenterBottom, sourceCenterWidth, sourceMargins.bottom());;
- d.point.setY(qreal(0.5) * (yTarget[rows] + yTarget[rows - 1]));
- d.scaleX = dx * inv_d_source_width;
- d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) * inv_d_source_height;
+ d.point.setY(0.5 * (yTarget[rows] + yTarget[rows - 1]));
+ d.scaleX = dx / d.source.width();
+ d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.source.height();
for (int i = 1; i < columns - 1; ++i) {
- d.point.setX(qreal(0.5) * (xTarget[i + 1] + xTarget[i]));
+ d.point.setX(0.5 * (xTarget[i + 1] + xTarget[i]));
data.append(d);
}
if (rules.horizontal == Qt::RepeatTile)
@@ -1263,11 +1261,11 @@ void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargin
if (targetMargins.left() > 0 && sourceMargins.left() > 0) { // left
QDrawPixmapsDataArray &data = hints & QDrawBorderPixmap::OpaqueLeft ? opaqueData : translucentData;
d.source = QRectF(sourceRect.left(), sourceCenterTop, sourceMargins.left(), sourceCenterHeight);
- d.point.setX(qreal(0.5) * (xTarget[1] + xTarget[0]));
- d.scaleX = qreal(xTarget[1] - xTarget[0]) * inv_d_source_width;
- d.scaleY = dy * inv_d_source_height;
+ d.point.setX(0.5 * (xTarget[1] + xTarget[0]));
+ d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.source.width();
+ d.scaleY = dy / d.source.height();
for (int i = 1; i < rows - 1; ++i) {
- d.point.setY(qreal(0.5) * (yTarget[i + 1] + yTarget[i]));
+ d.point.setY(0.5 * (yTarget[i + 1] + yTarget[i]));
data.append(d);
}
if (rules.vertical == Qt::RepeatTile)
@@ -1276,11 +1274,11 @@ void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargin
if (targetMargins.right() > 0 && sourceMargins.right() > 0) { // right
QDrawPixmapsDataArray &data = hints & QDrawBorderPixmap::OpaqueRight ? opaqueData : translucentData;
d.source = QRectF(sourceCenterRight, sourceCenterTop, sourceMargins.right(), sourceCenterHeight);
- d.point.setX(qreal(0.5) * (xTarget[columns] + xTarget[columns - 1]));
- d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) * inv_d_source_width;
- d.scaleY = dy * inv_d_source_height;
+ d.point.setX(0.5 * (xTarget[columns] + xTarget[columns - 1]));
+ d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.source.width();
+ d.scaleY = dy / d.source.height();
for (int i = 1; i < rows - 1; ++i) {
- d.point.setY(qreal(0.5) * (yTarget[i + 1] + yTarget[i]));
+ d.point.setY(0.5 * (yTarget[i + 1] + yTarget[i]));
data.append(d);
}
if (rules.vertical == Qt::RepeatTile)
@@ -1292,16 +1290,16 @@ void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargin
if (targetCenterWidth > 0 && targetCenterHeight > 0 && sourceCenterWidth > 0 && sourceCenterHeight > 0) {
QDrawPixmapsDataArray &data = hints & QDrawBorderPixmap::OpaqueCenter ? opaqueData : translucentData;
d.source = QRectF(sourceCenterLeft, sourceCenterTop, sourceCenterWidth, sourceCenterHeight);
- d.scaleX = dx * inv_d_source_width;
- d.scaleY = dy * inv_d_source_height;
+ d.scaleX = dx / d.source.width();
+ d.scaleY = dy / d.source.height();
qreal repeatWidth = (xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX;
qreal repeatHeight = (yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY;
for (int j = 1; j < rows - 1; ++j) {
- d.point.setY(qreal(0.5) * (yTarget[j + 1] + yTarget[j]));
+ d.point.setY(0.5 * (yTarget[j + 1] + yTarget[j]));
for (int i = 1; i < columns - 1; ++i) {
- d.point.setX(qreal(0.5) * (xTarget[i + 1] + xTarget[i]));
+ d.point.setX(0.5 * (xTarget[i + 1] + xTarget[i]));
data.append(d);
}
if (rules.horizontal == Qt::RepeatTile)
diff --git a/src/gui/painting/qmath_p.h b/src/gui/painting/qmath_p.h
index 53ed8ab..f4a3982 100644
--- a/src/gui/painting/qmath_p.h
+++ b/src/gui/painting/qmath_p.h
@@ -54,10 +54,13 @@
//
#include <math.h>
-#include <private/qnumeric_p.h>
QT_BEGIN_NAMESPACE
+static const qreal Q_PI = qreal(3.14159265358979323846); // pi
+static const qreal Q_2PI = qreal(6.28318530717958647693); // 2*pi
+static const qreal Q_PI2 = qreal(1.57079632679489661923); // pi/2
+
QT_END_NAMESPACE
#endif // QMATH_P_H
diff --git a/src/gui/painting/qpaintbuffer.cpp b/src/gui/painting/qpaintbuffer.cpp
index fc6726e..b8700c3 100644
--- a/src/gui/painting/qpaintbuffer.cpp
+++ b/src/gui/painting/qpaintbuffer.cpp
@@ -426,7 +426,7 @@ void QPaintBufferEngine::penChanged()
QPointF transformedWidth(penWidth, penWidth);
if (!pen.isCosmetic())
transformedWidth = painter()->transform().map(transformedWidth);
- buffer->penWidthAdjustment = transformedWidth.x() * qreal(0.5);
+ buffer->penWidthAdjustment = transformedWidth.x() / 2.0;
}
}
#ifdef QPAINTBUFFER_DEBUG_DRAW
diff --git a/src/gui/painting/qpaintengine_raster.cpp b/src/gui/painting/qpaintengine_raster.cpp
index 22bb9d2..3f33319 100644
--- a/src/gui/painting/qpaintengine_raster.cpp
+++ b/src/gui/painting/qpaintengine_raster.cpp
@@ -126,7 +126,7 @@ void dumpClip(int width, int height, const QClipData *clip);
#define int_dim(pos, dim) (int(pos+dim) - int(pos))
// use the same rounding as in qrasterizer.cpp (6 bit fixed point)
-static const qreal aliasedCoordinateDelta = qreal(0.5) - qreal(0.015625);
+static const qreal aliasedCoordinateDelta = 0.5 - 0.015625;
#ifdef Q_WS_WIN
extern bool qt_cleartype_enabled;
@@ -1743,8 +1743,8 @@ void QRasterPaintEngine::stroke(const QVectorPath &path, const QPen &pen)
if (lines[i].p1() == lines[i].p2()) {
if (s->lastPen.capStyle() != Qt::FlatCap) {
QPointF p = lines[i].p1();
- QLineF line = s->matrix.map(QLineF(QPointF(p.x() - width*qreal(0.5), p.y()),
- QPointF(p.x() + width*qreal(0.5), p.y())));
+ QLineF line = s->matrix.map(QLineF(QPointF(p.x() - width*0.5, p.y()),
+ QPointF(p.x() + width*0.5, p.y())));
d->rasterizer->rasterizeLine(line.p1(), line.p2(), 1);
}
continue;
@@ -1958,9 +1958,8 @@ static bool splitPolygon(const QPointF *points, int pointCount, QVector<QPointF>
QVector<const QPointF *> sorted;
sorted.reserve(pointCount);
- const qreal three_quarters = qreal(3) / qreal(4);
- upper->reserve(pointCount * three_quarters);
- lower->reserve(pointCount * three_quarters);
+ upper->reserve(pointCount * 3 / 4);
+ lower->reserve(pointCount * 3 / 4);
for (int i = 0; i < pointCount; ++i)
sorted << points + i;
@@ -2337,13 +2336,13 @@ void QRasterPaintEngine::strokePolygonCosmetic(const QPoint *points, int pointCo
int x1 = points[pointCount-1].x() * m11 + dx;
int y1 = points[pointCount-1].y() * m22 + dy;
- qreal w = m13*points[pointCount-1].x() + m23*points[pointCount-1].y() + qreal(1.);
+ qreal w = m13*points[pointCount-1].x() + m23*points[pointCount-1].y() + 1.;
w = 1/w;
x1 = int(x1*w);
y1 = int(y1*w);
int x2 = points[0].x() * m11 + dx;
int y2 = points[0].y() * m22 + dy;
- w = m13*points[0].x() + m23*points[0].y() + qreal(1.);
+ w = m13*points[0].x() + m23*points[0].y() + 1.;
w = 1/w;
x2 = int(x2 * w);
y2 = int(y2 * w);
@@ -4868,7 +4867,7 @@ void QGradientCache::generateGradientColorTable(const QGradient& gradient, uint
uint next_color;
qreal incr = 1 / qreal(size); // the double increment.
- qreal dpos = qreal(1.5) * incr; // current position in gradient stop list (0 to 1)
+ qreal dpos = 1.5 * incr; // current position in gradient stop list (0 to 1)
// Up to first point
colorTable[pos++] = PREMUL(current_color);
@@ -5042,7 +5041,7 @@ void QSpanData::setup(const QBrush &brush, int alpha, QPainter::CompositionMode
QPointF center = g->center();
conicalData.center.x = center.x();
conicalData.center.y = center.y();
- conicalData.angle = g->angle() * Q_2PI / qreal(360.0);
+ conicalData.angle = g->angle() * 2 * Q_PI / 360.0;
}
break;
@@ -5141,8 +5140,7 @@ void QSpanData::setupMatrix(const QTransform &matrix, int bilin)
{
QTransform delta;
// make sure we round off correctly in qdrawhelper.cpp
- const qreal inv_65536 = qreal(1.0) / 65536;
- delta.translate(inv_65536, inv_65536);
+ delta.translate(1.0 / 65536, 1.0 / 65536);
QTransform inv = (delta * matrix).inverted();
m11 = inv.m11();
@@ -6051,9 +6049,9 @@ static void drawEllipse_midpoint_i(const QRect &rect, const QRect &clip,
const QFixed b = QFixed(rect.height()) >> 1;
QFixed d = b*b - (a*a*b) + ((a*a) >> 2);
#else
- const qreal a = qreal(rect.width()) * qreal(0.5);
- const qreal b = qreal(rect.height()) * qreal(0.5);
- qreal d = b*b - (a*a*b) + qreal(0.25)*a*a;
+ const qreal a = qreal(rect.width()) / 2;
+ const qreal b = qreal(rect.height()) / 2;
+ qreal d = b*b - (a*a*b) + 0.25*a*a;
#endif
int x = 0;
@@ -6081,7 +6079,7 @@ static void drawEllipse_midpoint_i(const QRect &rect, const QRect &clip,
d = b*b*(x + (QFixed(1) >> 1))*(x + (QFixed(1) >> 1))
+ a*a*((y - 1)*(y - 1) - b*b);
#else
- d = b*b*(x + qreal(0.5))*(x + qreal(0.5)) + a*a*(qreal(y - 1)*qreal(y - 1) - b*b);
+ d = b*b*(x + 0.5)*(x + 0.5) + a*a*((y - 1)*(y - 1) - b*b);
#endif
const int miny = rect.height() & 0x1;
while (y > miny) {
@@ -6152,4 +6150,4 @@ void dumpClip(int width, int height, const QClipData *clip)
#endif
-QT_END_NAMESPACE \ No newline at end of file
+QT_END_NAMESPACE
diff --git a/src/gui/painting/qpaintengineex.cpp b/src/gui/painting/qpaintengineex.cpp
index 225e593..7d1c109 100644
--- a/src/gui/painting/qpaintengineex.cpp
+++ b/src/gui/painting/qpaintengineex.cpp
@@ -731,9 +731,8 @@ void QPaintEngineEx::drawRoundedRect(const QRectF &rect, qreal xRadius, qreal yR
qreal y2 = rect.bottom();
if (mode == Qt::RelativeSize) {
- const qreal inv_200 = 1 / qreal(200.);
- xRadius = xRadius * rect.width() * inv_200;
- yRadius = yRadius * rect.height() * inv_200;
+ xRadius = xRadius * rect.width() / 200.;
+ yRadius = yRadius * rect.height() / 200.;
}
xRadius = qMin(xRadius, rect.width() / 2);
@@ -847,7 +846,7 @@ void QPaintEngineEx::drawPoints(const QPointF *points, int pointCount)
for (int i=0; i<count; ++i) {
pts[++oset] = points[i].x();
pts[++oset] = points[i].y();
- pts[++oset] = points[i].x() + qreal(0.001);
+ pts[++oset] = points[i].x() + 0.001;
pts[++oset] = points[i].y();
}
QVectorPath path(pts, count * 2, qpaintengineex_line_types_16, QVectorPath::LinesHint);
@@ -857,7 +856,7 @@ void QPaintEngineEx::drawPoints(const QPointF *points, int pointCount)
}
} else {
for (int i=0; i<pointCount; ++i) {
- qreal pts[] = { points[i].x(), points[i].y(), points[i].x() + qreal(0.001), points[i].y() };
+ qreal pts[] = { points[i].x(), points[i].y(), points[i].x() + 0.001, points[i].y() };
QVectorPath path(pts, 2, 0);
stroke(path, pen);
}
@@ -878,7 +877,7 @@ void QPaintEngineEx::drawPoints(const QPoint *points, int pointCount)
for (int i=0; i<count; ++i) {
pts[++oset] = points[i].x();
pts[++oset] = points[i].y();
- pts[++oset] = points[i].x() + qreal(0.001);
+ pts[++oset] = points[i].x() + 0.001;
pts[++oset] = points[i].y();
}
QVectorPath path(pts, count * 2, qpaintengineex_line_types_16, QVectorPath::LinesHint);
@@ -888,7 +887,7 @@ void QPaintEngineEx::drawPoints(const QPoint *points, int pointCount)
}
} else {
for (int i=0; i<pointCount; ++i) {
- qreal pts[] = { points[i].x(), points[i].y(), points[i].x() + qreal(0.001), points[i].y() };
+ qreal pts[] = { points[i].x(), points[i].y(), points[i].x() + 0.001, points[i].y() };
QVectorPath path(pts, 2, 0);
stroke(path, pen);
}
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index da5b7ac..48629d1 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -383,8 +383,8 @@ void QPainterPrivate::draw_helper(const QPainterPath &originalPath, DrawOperatio
QPainterPath stroke = stroker.createStroke(originalPath);
strokeBounds = (stroke * state->matrix).boundingRect();
} else {
- strokeOffsetX = qAbs(penWidth * state->matrix.m11() * qreal(0.5));
- strokeOffsetY = qAbs(penWidth * state->matrix.m22() * qreal(0.5));
+ strokeOffsetX = qAbs(penWidth * state->matrix.m11() / 2.0);
+ strokeOffsetY = qAbs(penWidth * state->matrix.m22() / 2.0);
}
}
}
@@ -467,7 +467,7 @@ void QPainterPrivate::draw_helper(const QPainterPath &originalPath, DrawOperatio
pt.end();
p.resetTransform();
p.setCompositionMode(QPainter::CompositionMode_SourceAtop);
- p.setOpacity(qreal(0.5));
+ p.setOpacity(0.5);
p.fillRect(0, 0, image.width(), image.height(), QBrush(block));
}
#endif
@@ -3565,7 +3565,7 @@ void QPainter::drawPoints(const QPointF *points, int pointCount)
QPainterPath path;
for (int i=0; i<pointCount; ++i) {
path.moveTo(points[i].x(), points[i].y());
- path.lineTo(points[i].x() + qreal(0.0001), points[i].y());
+ path.lineTo(points[i].x() + 0.0001, points[i].y());
}
d->draw_helper(path, QPainterPrivate::StrokeDraw);
if (flat_pen)
@@ -3627,7 +3627,7 @@ void QPainter::drawPoints(const QPoint *points, int pointCount)
QPainterPath path;
for (int i=0; i<pointCount; ++i) {
path.moveTo(points[i].x(), points[i].y());
- path.lineTo(points[i].x() + qreal(0.0001), points[i].y());
+ path.lineTo(points[i].x() + 0.0001, points[i].y());
}
d->draw_helper(path, QPainterPrivate::StrokeDraw);
if (flat_pen)
@@ -4270,9 +4270,8 @@ void QPainter::drawArc(const QRectF &r, int a, int alen)
QRectF rect = r.normalized();
QPainterPath path;
- const qreal inv_16 = 1 / qreal(16.0);
- path.arcMoveTo(rect, a * inv_16);
- path.arcTo(rect, a * inv_16, alen * inv_16);
+ path.arcMoveTo(rect, a/16.0);
+ path.arcTo(rect, a/16.0, alen/16.0);
strokePath(path, d->state->pen);
}
@@ -4341,9 +4340,8 @@ void QPainter::drawPie(const QRectF &r, int a, int alen)
QRectF rect = r.normalized();
QPainterPath path;
- const qreal inv_16 = 1 / qreal(16.0);
path.moveTo(rect.center());
- path.arcTo(rect.x(), rect.y(), rect.width(), rect.height(), a * inv_16, alen * inv_16);
+ path.arcTo(rect.x(), rect.y(), rect.width(), rect.height(), a/16.0, alen/16.0);
path.closeSubpath();
drawPath(path);
@@ -4404,9 +4402,8 @@ void QPainter::drawChord(const QRectF &r, int a, int alen)
QRectF rect = r.normalized();
QPainterPath path;
- const qreal inv_16 = 1 / qreal(16.0);
- path.arcMoveTo(rect, a * inv_16);
- path.arcTo(rect, a * inv_16, alen * inv_16);
+ path.arcMoveTo(rect, a/16.0);
+ path.arcTo(rect, a/16.0, alen/16.0);
path.closeSubpath();
drawPath(path);
}
@@ -5908,7 +5905,7 @@ static QPainterPath generateWavyPath(qreal minWidth, qreal maxRadius, QPaintDevi
QPainterPath path;
bool up = true;
- const qreal radius = qMax(qreal(.5), qMin(qreal(1.25) * device->logicalDpiY() / qt_defaultDpi(), maxRadius));
+ const qreal radius = qMax(qreal(.5), qMin(qreal(1.25 * device->logicalDpiY() / qt_defaultDpi()), maxRadius));
qreal xs, ys;
int i = 0;
path.moveTo(0, radius);
@@ -5988,7 +5985,7 @@ static void drawTextItemDecoration(QPainter *painter, const QPointF &pos, const
if (ti.flags & QTextItem::StrikeOut) {
QLineF strikeOutLine = line;
- strikeOutLine.translate(qreal(0.), - fe->ascent().toReal() / qreal(3.));
+ strikeOutLine.translate(0., - fe->ascent().toReal() / 3.);
painter->setPen(pen);
painter->drawLine(strikeOutLine);
}
diff --git a/src/gui/painting/qpainterpath.cpp b/src/gui/painting/qpainterpath.cpp
index 0f31cca..8133793 100644
--- a/src/gui/painting/qpainterpath.cpp
+++ b/src/gui/painting/qpainterpath.cpp
@@ -799,9 +799,8 @@ void QPainterPath::quadTo(const QPointF &c, const QPointF &e)
if (prev == c && c == e)
return;
- const qreal inv_3 = 1 / qreal(3);
- QPointF c1((prev.x() + 2*c.x()) * inv_3, (prev.y() + 2*c.y()) * inv_3);
- QPointF c2((e.x() + 2*c.x()) * inv_3, (e.y() + 2*c.y()) * inv_3);
+ QPointF c1((prev.x() + 2*c.x()) / 3, (prev.y() + 2*c.y()) / 3);
+ QPointF c2((e.x() + 2*c.x()) / 3, (e.y() + 2*c.y()) / 3);
cubicTo(c1, c2, e);
}
@@ -1805,24 +1804,22 @@ static bool qt_painterpath_isect_line_rect(qreal x1, qreal y1, qreal x2, qreal y
return false;
if (p1 | p2) {
- const qreal dx = x2 - x1;
- const qreal dy = y2 - y1;
- const qreal dx_dy_ratio = dx / dy;
- const qreal dy_dx_ratio = dy / dx;
+ qreal dx = x2 - x1;
+ qreal dy = y2 - y1;
// clip x coordinates
if (x1 < left) {
- y1 += dy_dx_ratio * (left - x1);
+ y1 += dy/dx * (left - x1);
x1 = left;
} else if (x1 > right) {
- y1 -= dy_dx_ratio * (x1 - right);
+ y1 -= dy/dx * (x1 - right);
x1 = right;
}
if (x2 < left) {
- y2 += dy_dx_ratio * (left - x2);
+ y2 += dy/dx * (left - x2);
x2 = left;
} else if (x2 > right) {
- y2 -= dy_dx_ratio * (x2 - right);
+ y2 -= dy/dx * (x2 - right);
x2 = right;
}
@@ -1836,17 +1833,17 @@ static bool qt_painterpath_isect_line_rect(qreal x1, qreal y1, qreal x2, qreal y
// clip y coordinates
if (y1 < top) {
- x1 += dx_dy_ratio * (top - y1);
+ x1 += dx/dy * (top - y1);
y1 = top;
} else if (y1 > bottom) {
- x1 -= dx_dy_ratio * (y1 - bottom);
+ x1 -= dx/dy * (y1 - bottom);
y1 = bottom;
}
if (y2 < top) {
- x2 += dx_dy_ratio * (top - y2);
+ x2 += dx/dy * (top - y2);
y2 = top;
} else if (y2 > bottom) {
- x2 -= dx_dy_ratio * (y2 - bottom);
+ x2 -= dx/dy * (y2 - bottom);
y2 = bottom;
}
diff --git a/src/gui/painting/qpainterpath_p.h b/src/gui/painting/qpainterpath_p.h
index a2bc905..54b9392 100644
--- a/src/gui/painting/qpainterpath_p.h
+++ b/src/gui/painting/qpainterpath_p.h
@@ -258,7 +258,7 @@ inline void QPainterPathData::maybeMoveTo()
}
}
-#define KAPPA qreal(0.5522847498)
+#define KAPPA 0.5522847498
QT_END_NAMESPACE
diff --git a/src/gui/painting/qpathclipper.cpp b/src/gui/painting/qpathclipper.cpp
index 1568ad8..ab2dc33 100644
--- a/src/gui/painting/qpathclipper.cpp
+++ b/src/gui/painting/qpathclipper.cpp
@@ -321,11 +321,11 @@ void QIntersectionFinder::intersectLines(const QLineF &a, const QLineF &b, QData
if (p1_equals_q1 || p1_equals_q2 || p2_equals_q1 || p2_equals_q2)
return;
- const qreal inv_par = 1 / qreal(par);
+
const qreal tp = (qDelta.y() * (q1.x() - p1.x()) -
- qDelta.x() * (q1.y() - p1.y())) * inv_par;
+ qDelta.x() * (q1.y() - p1.y())) / par;
const qreal tq = (pDelta.y() * (q1.x() - p1.x()) -
- pDelta.x() * (q1.y() - p1.y())) * inv_par;
+ pDelta.x() * (q1.y() - p1.y())) / par;
if (tp<0 || tp>1 || tq<0 || tq>1)
return;
@@ -1192,24 +1192,24 @@ static qreal computeAngle(const QPointF &v)
{
#if 1
if (v.x() == 0) {
- return v.y() <= 0 ? 0 : qreal(64.);
+ return v.y() <= 0 ? 0 : 64.;
} else if (v.y() == 0) {
- return v.x() <= 0 ? qreal(32.) : qreal(96.);
+ return v.x() <= 0 ? 32. : 96.;
}
QPointF nv = normalize(v);
if (nv.y() < 0) {
if (nv.x() < 0) { // 0 - 32
- return qreal(-32.) * nv.x();
+ return -32. * nv.x();
} else { // 96 - 128
- return qreal(128.) - qreal(32.) * nv.x();
+ return 128. - 32. * nv.x();
}
} else { // 32 - 96
- return qreal(64.) + 32 * nv.x();
+ return 64. + 32 * nv.x();
}
#else
// doesn't seem to be robust enough
- return qAtan2(v.x(), v.y()) + Q_PI;
+ return atan2(v.x(), v.y()) + Q_PI;
#endif
}
diff --git a/src/gui/painting/qrasterizer.cpp b/src/gui/painting/qrasterizer.cpp
index ba5eda6..b602690 100644
--- a/src/gui/painting/qrasterizer.cpp
+++ b/src/gui/painting/qrasterizer.cpp
@@ -44,7 +44,6 @@
#include <QPoint>
#include <QRect>
-#include <qmath.h>
#include <private/qmath_p.h>
#include <private/qdatabuffer_p.h>
#include <private/qdrawhelper_p.h>
@@ -52,8 +51,8 @@
QT_BEGIN_NAMESPACE
typedef int Q16Dot16;
-#define Q16Dot16ToFloat(i) ((i)/qreal(65536.))
-#define FloatToQ16Dot16(i) (int)((i) * qreal(65536.))
+#define Q16Dot16ToFloat(i) ((i)/65536.)
+#define FloatToQ16Dot16(i) (int)((i) * 65536.)
#define IntToQ16Dot16(i) ((i) << 16)
#define Q16Dot16ToInt(i) ((i) >> 16)
#define Q16Dot16Factor 65536
@@ -708,12 +707,12 @@ void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width,
if (a == b || width == 0 || d->clipRect.isEmpty())
return;
- Q_ASSERT(width > qreal(0.0));
+ Q_ASSERT(width > 0.0);
QPointF pa = a;
QPointF pb = b;
- QPointF offs = QPointF(qAbs(b.y() - a.y()), qAbs(b.x() - a.x())) * width * qreal(0.5);
+ QPointF offs = QPointF(qAbs(b.y() - a.y()), qAbs(b.x() - a.x())) * width * 0.5;
if (squareCap)
offs += QPointF(offs.y(), offs.x());
const QRectF clip(d->clipRect.topLeft() - offs, d->clipRect.bottomRight() + QPoint(1, 1) + offs);
@@ -751,12 +750,10 @@ void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width,
}
if (!d->antialiased) {
- const qreal inv_64 = 1 / qreal(64.);
- const qreal delta = (COORD_OFFSET - COORD_ROUNDING) * inv_64;
- pa.rx() += delta;
- pa.ry() += delta;
- pb.rx() += delta;
- pb.ry() += delta;
+ pa.rx() += (COORD_OFFSET - COORD_ROUNDING)/64.;
+ pa.ry() += (COORD_OFFSET - COORD_ROUNDING)/64.;
+ pb.rx() += (COORD_OFFSET - COORD_ROUNDING)/64.;
+ pb.ry() += (COORD_OFFSET - COORD_ROUNDING)/64.;
}
{
@@ -781,7 +778,7 @@ void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width,
return;
// adjust width which is given relative to |b - a|
- width *= qSqrt(w0 / w);
+ width *= sqrt(w0 / w);
}
QSpanBuffer buffer(d->blend, d->data, d->clipRect);
@@ -796,11 +793,10 @@ void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width,
pa = QPointF(x, y - dy);
pb = QPointF(x, y + dy);
- const qreal inv_width = 1 / width;
if (squareCap)
- width = inv_width + 1.0f;
+ width = 1 / width + 1.0f;
else
- width = inv_width;
+ width = 1 / width;
squareCap = false;
}
@@ -1196,10 +1192,8 @@ void QRasterizer::rasterize(const QPainterPath &path, Qt::FillRule fillRule)
QRectF bounds = path.controlPointRect();
- const qreal inv_64 = 1 / qreal(64.);
- const qreal delta = (COORD_OFFSET - COORD_ROUNDING) * inv_64 ;
- int iTopBound = qMax(d->clipRect.top(), int(bounds.top() + qreal(0.5) + delta));
- int iBottomBound = qMin(d->clipRect.bottom(), int(bounds.bottom() - qreal(0.5) + delta));
+ int iTopBound = qMax(d->clipRect.top(), int(bounds.top() + 0.5 + (COORD_OFFSET - COORD_ROUNDING)/64.));
+ int iBottomBound = qMin(d->clipRect.bottom(), int(bounds.bottom() - 0.5 + (COORD_OFFSET - COORD_ROUNDING)/64.));
if (iTopBound > iBottomBound)
return;
diff --git a/src/gui/painting/qstroker.cpp b/src/gui/painting/qstroker.cpp
index b33d86b..228a6b1 100644
--- a/src/gui/painting/qstroker.cpp
+++ b/src/gui/painting/qstroker.cpp
@@ -788,12 +788,12 @@ qreal qt_t_for_arc_angle(qreal angle)
if (qFuzzyCompare(angle, qreal(90)))
return 1;
- qreal radians = Q_PI180 * angle;
+ qreal radians = Q_PI * angle / 180;
qreal cosAngle = qCos(radians);
qreal sinAngle = qSin(radians);
// initial guess
- qreal tc = angle / qreal(90);
+ qreal tc = angle / 90;
// do some iterations of newton's method to approximate cosAngle
// finds the zero of the function b.pointAt(tc).x() - cosAngle
tc -= ((((2-3*QT_PATH_KAPPA) * tc + 3*(QT_PATH_KAPPA-1)) * tc) * tc + 1 - cosAngle) // value
@@ -812,7 +812,7 @@ qreal qt_t_for_arc_angle(qreal angle)
// use the average of the t that best approximates cosAngle
// and the t that best approximates sinAngle
- qreal t = qreal(0.5) * (tc + ts);
+ qreal t = 0.5 * (tc + ts);
#if 0
printf("angle: %f, t: %f\n", angle, t);
@@ -861,11 +861,11 @@ QPointF qt_curves_for_arc(const QRectF &rect, qreal startAngle, qreal sweepLengt
qreal y = rect.y();
qreal w = rect.width();
- qreal w2 = rect.width() * qreal(0.5);
+ qreal w2 = rect.width() / 2;
qreal w2k = w2 * QT_PATH_KAPPA;
qreal h = rect.height();
- qreal h2 = rect.height() * qreal(0.5);
+ qreal h2 = rect.height() / 2;
qreal h2k = h2 * QT_PATH_KAPPA;
QPointF points[16] =
@@ -898,24 +898,23 @@ QPointF qt_curves_for_arc(const QRectF &rect, qreal startAngle, qreal sweepLengt
else if (sweepLength < -360) sweepLength = -360;
// Special case fast paths
- if (startAngle == qreal(0.0)) {
- if (sweepLength == qreal(360.0)) {
+ if (startAngle == 0.0) {
+ if (sweepLength == 360.0) {
for (int i = 11; i >= 0; --i)
curves[(*point_count)++] = points[i];
return points[12];
- } else if (sweepLength == qreal(-360.0)) {
+ } else if (sweepLength == -360.0) {
for (int i = 1; i <= 12; ++i)
curves[(*point_count)++] = points[i];
return points[0];
}
}
- qreal inv_90 = qreal(1) / qreal(90);
- int startSegment = int(floor(startAngle * inv_90));
- int endSegment = int(floor((startAngle + sweepLength) * inv_90));
+ int startSegment = int(floor(startAngle / 90));
+ int endSegment = int(floor((startAngle + sweepLength) / 90));
- qreal startT = (startAngle - startSegment * 90) * inv_90;
- qreal endT = (startAngle + sweepLength - endSegment * 90) * inv_90;
+ qreal startT = (startAngle - startSegment * 90) / 90;
+ qreal endT = (startAngle + sweepLength - endSegment * 90) / 90;
int delta = sweepLength > 0 ? 1 : -1;
if (delta < 0) {
diff --git a/src/gui/painting/qstroker_p.h b/src/gui/painting/qstroker_p.h
index 5ff9d87..a10ebd9 100644
--- a/src/gui/painting/qstroker_p.h
+++ b/src/gui/painting/qstroker_p.h
@@ -110,7 +110,7 @@ struct qfixed2d
};
#endif
-#define QT_PATH_KAPPA qreal(0.5522847498)
+#define QT_PATH_KAPPA 0.5522847498
QPointF qt_curves_for_arc(const QRectF &rect, qreal startAngle, qreal sweepLength,
QPointF *controlPoints, int *point_count);
diff --git a/src/gui/painting/qtransform.cpp b/src/gui/painting/qtransform.cpp
index 27a1503..45db80a 100644
--- a/src/gui/painting/qtransform.cpp
+++ b/src/gui/painting/qtransform.cpp
@@ -52,7 +52,7 @@
QT_BEGIN_NAMESPACE
-#define Q_NEAR_CLIP (sizeof(qreal) == sizeof(double) ? qreal(0.000001) : qreal(0.0001))
+#define Q_NEAR_CLIP (sizeof(qreal) == sizeof(double) ? 0.000001 : 0.0001)
#ifdef MAP
# undef MAP
@@ -82,7 +82,7 @@ QT_BEGIN_NAMESPACE
if (t == TxProject) { \
qreal w = (m_13 * FX_ + m_23 * FY_ + m_33); \
if (w < qreal(Q_NEAR_CLIP)) w = qreal(Q_NEAR_CLIP); \
- w = qreal(1.)/w; \
+ w = 1./w; \
nx *= w; \
ny *= w; \
} \
@@ -369,8 +369,8 @@ QTransform QTransform::inverted(bool *invertible) const
inv = !qFuzzyIsNull(affine._m11);
inv &= !qFuzzyIsNull(affine._m22);
if (inv) {
- invert.affine._m11 = qreal(1.) / affine._m11;
- invert.affine._m22 = qreal(1.) / affine._m22;
+ invert.affine._m11 = 1. / affine._m11;
+ invert.affine._m22 = 1. / affine._m22;
invert.affine._dx = -affine._dx * invert.affine._m11;
invert.affine._dy = -affine._dy * invert.affine._m22;
}
@@ -1087,7 +1087,7 @@ QPoint QTransform::map(const QPoint &p) const
x = affine._m11 * fx + affine._m21 * fy + affine._dx;
y = affine._m12 * fx + affine._m22 * fy + affine._dy;
if (t == TxProject) {
- qreal w = qreal(1.)/(m_13 * fx + m_23 * fy + m_33);
+ qreal w = 1./(m_13 * fx + m_23 * fy + m_33);
x *= w;
y *= w;
}
@@ -1138,7 +1138,7 @@ QPointF QTransform::map(const QPointF &p) const
x = affine._m11 * fx + affine._m21 * fy + affine._dx;
y = affine._m12 * fx + affine._m22 * fy + affine._dy;
if (t == TxProject) {
- qreal w = qreal(1.)/(m_13 * fx + m_23 * fy + m_33);
+ qreal w = 1./(m_13 * fx + m_23 * fy + m_33);
x *= w;
y *= w;
}
@@ -1217,10 +1217,10 @@ QLine QTransform::map(const QLine &l) const
x2 = affine._m11 * fx2 + affine._m21 * fy2 + affine._dx;
y2 = affine._m12 * fx2 + affine._m22 * fy2 + affine._dy;
if (t == TxProject) {
- qreal w = qreal(1.)/(m_13 * fx1 + m_23 * fy1 + m_33);
+ qreal w = 1./(m_13 * fx1 + m_23 * fy1 + m_33);
x1 *= w;
y1 *= w;
- w = qreal(1.)/(m_13 * fx2 + m_23 * fy2 + m_33);
+ w = 1./(m_13 * fx2 + m_23 * fy2 + m_33);
x2 *= w;
y2 *= w;
}
@@ -1276,10 +1276,10 @@ QLineF QTransform::map(const QLineF &l) const
x2 = affine._m11 * fx2 + affine._m21 * fy2 + affine._dx;
y2 = affine._m12 * fx2 + affine._m22 * fy2 + affine._dy;
if (t == TxProject) {
- qreal w = qreal(1.)/(m_13 * fx1 + m_23 * fy1 + m_33);
+ qreal w = 1./(m_13 * fx1 + m_23 * fy1 + m_33);
x1 *= w;
y1 *= w;
- w = qreal(1.)/(m_13 * fx2 + m_23 * fy2 + m_33);
+ w = 1./(m_13 * fx2 + m_23 * fy2 + m_33);
x2 *= w;
y2 *= w;
}
@@ -1438,7 +1438,7 @@ struct QHomogeneousCoordinate
QHomogeneousCoordinate(qreal x_, qreal y_, qreal w_) : x(x_), y(y_), w(w_) {}
const QPointF toPoint() const {
- qreal iw = qreal(1.) / w;
+ qreal iw = 1. / w;
return QPointF(x * iw, y * iw);
}
};
@@ -1695,9 +1695,8 @@ bool QTransform::squareToQuad(const QPolygonF &quad, QTransform &trans)
if (!bottom)
return false;
- double inv_bottom = 1 / bottom;
- g = gtop * inv_bottom;
- h = htop * inv_bottom;
+ g = gtop/bottom;
+ h = htop/bottom;
a = dx1 - dx0 + g * dx1;
b = dx3 - dx0 + h * dx3;
diff --git a/src/gui/styles/qcommonstyle.cpp b/src/gui/styles/qcommonstyle.cpp
index 4d3272c..4c9541b 100644
--- a/src/gui/styles/qcommonstyle.cpp
+++ b/src/gui/styles/qcommonstyle.cpp
@@ -3070,9 +3070,9 @@ static QPolygonF calcArrow(const QStyleOptionSlider *dial, qreal &a)
int currentSliderPosition = dial->upsideDown ? dial->sliderPosition : (dial->maximum - dial->sliderPosition);
if (dial->maximum == dial->minimum)
- a = Q_PI2;
+ a = Q_PI / 2;
else if (dial->dialWrapping)
- a = Q_PI2 * 3 - (currentSliderPosition - dial->minimum) * Q_2PI
+ a = Q_PI * 3 / 2 - (currentSliderPosition - dial->minimum) * 2 * Q_PI
/ (dial->maximum - dial->minimum);
else
a = (Q_PI * 8 - (currentSliderPosition - dial->minimum) * 10 * Q_PI
@@ -3087,13 +3087,12 @@ static QPolygonF calcArrow(const QStyleOptionSlider *dial, qreal &a)
int back = len / 2;
QPolygonF arrow(3);
- const qreal five_div_by_six = 5 / 6;
- arrow[0] = QPointF(qreal(0.5) + xc + len * qCos(a),
- qreal(0.5) + yc - len * qSin(a));
- arrow[1] = QPointF(qreal(0.5) + xc + back * qCos(a + Q_PI * five_div_by_six),
- qreal(0.5) + yc - back * qSin(a + Q_PI * five_div_by_six));
- arrow[2] = QPointF(qreal(0.5) + xc + back * qCos(a - Q_PI * five_div_by_six),
- qreal(0.5) + yc - back * qSin(a - Q_PI * five_div_by_six));
+ arrow[0] = QPointF(0.5 + xc + len * qCos(a),
+ 0.5 + yc - len * qSin(a));
+ arrow[1] = QPointF(0.5 + xc + back * qCos(a + Q_PI * 5 / 6),
+ 0.5 + yc - back * qSin(a + Q_PI * 5 / 6));
+ arrow[2] = QPointF(0.5 + xc + back * qCos(a - Q_PI * 5 / 6),
+ 0.5 + yc - back * qSin(a - Q_PI * 5 / 6));
return arrow;
}
diff --git a/src/gui/styles/qs60style.cpp b/src/gui/styles/qs60style.cpp
index f15a6a5..a1dab86 100644
--- a/src/gui/styles/qs60style.cpp
+++ b/src/gui/styles/qs60style.cpp
@@ -553,7 +553,7 @@ void QS60StylePrivate::drawRow(QS60StyleEnums::SkinParts start,
#if 0
painter->save();
- painter->setOpacity(qreal(.3));
+ painter->setOpacity(.3);
painter->fillRect(startRect, Qt::red);
painter->fillRect(middleRect, Qt::green);
painter->fillRect(endRect, Qt::blue);
@@ -1598,7 +1598,7 @@ void QS60Style::drawControl(ControlElement element, const QStyleOption *option,
QS60StylePrivate::SF_PointNorth : QS60StylePrivate::SF_PointWest;
QS60StylePrivate::drawSkinPart(QS60StyleEnums::SP_QgnGrafBarWait, painter, progressRect, flags | orientationFlag);
} else {
- const qreal progressFactor = (optionProgressBar->minimum == optionProgressBar->maximum) ? qreal(1.0)
+ const qreal progressFactor = (optionProgressBar->minimum == optionProgressBar->maximum) ? 1.0
: (qreal)optionProgressBar->progress / optionProgressBar->maximum;
if (optionProgressBar->orientation == Qt::Horizontal) {
progressRect.setWidth(int(progressRect.width() * progressFactor));
@@ -1723,7 +1723,7 @@ void QS60Style::drawControl(ControlElement element, const QStyleOption *option,
optionMenuItem.palette.setColor(QPalette::Disabled, QPalette::Text, QS60StylePrivate::lighterColor(
optionMenuItem.palette.color(QPalette::Disabled, QPalette::Text)));
painter->save();
- painter->setOpacity(qreal(0.75));
+ painter->setOpacity(0.5);
}
QCommonStyle::drawItemText(painter, textRect, text_flags,
optionMenuItem.palette, enabled,
@@ -1829,7 +1829,7 @@ void QS60Style::drawControl(ControlElement element, const QStyleOption *option,
painter->save();
if (widget)
painter->setBrush(widget->palette().button());
- painter->setOpacity(qreal(0.3));
+ painter->setOpacity(0.3);
painter->fillRect(toolBar->rect, painter->brush());
painter->restore();
}
@@ -1886,12 +1886,12 @@ void QS60Style::drawControl(ControlElement element, const QStyleOption *option,
if (focusFrame->widget() && focusFrame->widget()->hasEditFocus())
editFocus = true;
}
- const qreal opacity = editFocus ? qreal(0.65) : qreal(0.45); // Trial and error factors. Feel free to improve.
+ const qreal opacity = editFocus ? 0.65 : 0.45; // Trial and error factors. Feel free to improve.
#else
- const qreal opacity = qreal(0.5);
+ const qreal opacity = 0.5;
#endif
// Because of Qts coordinate system, we need to tweak the rect by .5 pixels, otherwise it gets blurred.
- const qreal rectAdjustment = (penWidth % 2) ? qreal(-.5) : 0;
+ const qreal rectAdjustment = (penWidth % 2) ? -.5 : 0;
// Make sure that the pen stroke is inside the rect
const QRectF adjustedRect =
@@ -1915,7 +1915,7 @@ void QS60Style::drawControl(ControlElement element, const QStyleOption *option,
case CE_Splitter:
if (option->state & State_Sunken && option->state & State_Enabled) {
painter->save();
- painter->setOpacity(qreal(0.5));
+ painter->setOpacity(0.5);
painter->setBrush(d->themePalette()->light());
painter->setRenderHint(QPainter::Antialiasing);
const qreal roundRectRadius = 4 * goldenRatio;
@@ -1993,8 +1993,8 @@ void QS60Style::drawPrimitive(PrimitiveElement element, const QStyleOption *opti
case PE_IndicatorRadioButton: {
QRect buttonRect = option->rect;
//there is empty (a. 33%) space in svg graphics for radiobutton
- const qreal reduceWidth = (qreal)buttonRect.width()/qreal(3.0);
- const qreal rectWidth = (qreal)option->rect.width() != 0 ? option->rect.width() : qreal(1.0);
+ const qreal reduceWidth = (qreal)buttonRect.width()/3.0;
+ const qreal rectWidth = (qreal)option->rect.width() != 0 ? option->rect.width() : 1.0;
// Try to occupy the full area
const qreal scaler = 1 + (reduceWidth/rectWidth);
buttonRect.setWidth((int)((buttonRect.width()-reduceWidth) * scaler));
diff --git a/src/gui/styles/qstyle.cpp b/src/gui/styles/qstyle.cpp
index 6733209..ec238a9 100644
--- a/src/gui/styles/qstyle.cpp
+++ b/src/gui/styles/qstyle.cpp
@@ -2132,7 +2132,7 @@ int QStyle::sliderPositionFromValue(int min, int max, int logicalValue, int span
uint p = upsideDown ? max - logicalValue : logicalValue - min;
if (range > (uint)INT_MAX/4096) {
- qreal dpos = (qreal(p))/(qreal(range)/span);
+ double dpos = (double(p))/(double(range)/span);
return int(dpos);
} else if (range > (uint)span) {
return (2 * p * span + range) / (2*range);
diff --git a/src/gui/styles/qstylehelper.cpp b/src/gui/styles/qstylehelper.cpp
index 5b6f72f..af30f15 100644
--- a/src/gui/styles/qstylehelper.cpp
+++ b/src/gui/styles/qstylehelper.cpp
@@ -117,15 +117,15 @@ static QPointF calcRadialPos(const QStyleOptionSlider *dial, qreal offset)
const int currentSliderPosition = dial->upsideDown ? dial->sliderPosition : (dial->maximum - dial->sliderPosition);
qreal a = 0;
if (dial->maximum == dial->minimum)
- a = Q_PI2;
+ a = Q_PI / 2;
else if (dial->dialWrapping)
- a = Q_PI2 * 3 - (currentSliderPosition - dial->minimum) * Q_2PI
+ a = Q_PI * 3 / 2 - (currentSliderPosition - dial->minimum) * 2 * Q_PI
/ (dial->maximum - dial->minimum);
else
a = (Q_PI * 8 - (currentSliderPosition - dial->minimum) * 10 * Q_PI
/ (dial->maximum - dial->minimum)) / 6;
- const qreal xc = width * qreal(0.5);
- const qreal yc = height * qreal(0.5);
+ qreal xc = width / 2.0;
+ qreal yc = height / 2.0;
qreal len = r - QStyleHelper::calcBigLineSize(r) - 3;
qreal back = offset * len;
QPointF pos(QPointF(xc + back * qCos(a), yc - back * qSin(a)));
@@ -134,7 +134,7 @@ static QPointF calcRadialPos(const QStyleOptionSlider *dial, qreal offset)
qreal angle(const QPointF &p1, const QPointF &p2)
{
- static const qreal rad_factor = Q_PI180;
+ static const qreal rad_factor = 180 / Q_PI;
qreal _angle = 0;
if (p1.x() == p2.x()) {
@@ -186,7 +186,7 @@ QPolygonF calcLines(const QStyleOptionSlider *dial)
poly.resize(2 + 2 * notches);
int smallLineSize = bigLineSize / 2;
for (int i = 0; i <= notches; ++i) {
- qreal angle = dial->dialWrapping ? Q_PI2 * 3 - i * Q_2PI / notches
+ qreal angle = dial->dialWrapping ? Q_PI * 3 / 2 - i * 2 * Q_PI / notches
: (Q_PI * 8 - i * 10 * Q_PI / notches) / 6;
qreal s = qSin(angle);
qreal c = qCos(angle);
@@ -215,7 +215,7 @@ void drawDial(const QStyleOptionSlider *option, QPainter *painter)
const bool enabled = option->state & QStyle::State_Enabled;
qreal r = qMin(width, height) / 2;
r -= r/50;
- const qreal penSize = r/qreal(20.0);
+ const qreal penSize = r/20.0;
painter->save();
painter->setRenderHint(QPainter::Antialiasing);
@@ -234,7 +234,7 @@ void drawDial(const QStyleOptionSlider *option, QPainter *painter)
const qreal dx = option->rect.x() + d_ + (width - 2 * r) / 2 + 1;
const qreal dy = option->rect.y() + d_ + (height - 2 * r) / 2 + 1;
- QRectF br = QRectF(dx + qreal(0.5), dy + qreal(0.5),
+ QRectF br = QRectF(dx + 0.5, dy + 0.5,
int(r * 2 - 2 * d_ - 2),
int(r * 2 - 2 * d_ - 2));
buttonColor.setHsv(buttonColor .hue(),
@@ -244,11 +244,11 @@ void drawDial(const QStyleOptionSlider *option, QPainter *painter)
if (enabled) {
// Drop shadow
- const qreal shadowSize = qMax(qreal(1.0), penSize * qreal(0.5));
+ qreal shadowSize = qMax(1.0, penSize/2.0);
QRectF shadowRect= br.adjusted(-2*shadowSize, -2*shadowSize,
2*shadowSize, 2*shadowSize);
QRadialGradient shadowGradient(shadowRect.center().x(),
- shadowRect.center().y(), shadowRect.width() * qreal(0.5),
+ shadowRect.center().y(), shadowRect.width()/2.0,
shadowRect.center().x(), shadowRect.center().y());
shadowGradient.setColorAt(qreal(0.91), QColor(0, 0, 0, 40));
shadowGradient.setColorAt(qreal(1.0), Qt::transparent);
@@ -260,7 +260,7 @@ void drawDial(const QStyleOptionSlider *option, QPainter *painter)
// Main gradient
QRadialGradient gradient(br.center().x() - br.width()/3, dy,
- br.width()*qreal(1.3), br.center().x(),
+ br.width()*1.3, br.center().x(),
br.center().y() - br.height()/2);
gradient.setColorAt(0, buttonColor.lighter(110));
gradient.setColorAt(qreal(0.5), buttonColor);
@@ -283,7 +283,7 @@ void drawDial(const QStyleOptionSlider *option, QPainter *painter)
qMin(160, highlight.saturation()),
qMax(230, highlight.value()));
highlight.setAlpha(127);
- p->setPen(QPen(highlight, qreal(2.0)));
+ p->setPen(QPen(highlight, 2.0));
p->setBrush(Qt::NoBrush);
p->drawEllipse(br.adjusted(-1, -1, 1, 1));
}
@@ -302,7 +302,7 @@ void drawDial(const QStyleOptionSlider *option, QPainter *painter)
dialGradient.setColorAt(1, buttonColor.darker(140));
dialGradient.setColorAt(qreal(0.4), buttonColor.darker(120));
dialGradient.setColorAt(0, buttonColor.darker(110));
- if (penSize > qreal(3.0)) {
+ if (penSize > 3.0) {
painter->setPen(QPen(QColor(0, 0, 0, 25), penSize));
painter->drawLine(calcRadialPos(option, qreal(0.90)), calcRadialPos(option, qreal(0.96)));
}
diff --git a/src/gui/styles/qstylesheetstyle.cpp b/src/gui/styles/qstylesheetstyle.cpp
index 1c24a03..ce73fd8 100644
--- a/src/gui/styles/qstylesheetstyle.cpp
+++ b/src/gui/styles/qstylesheetstyle.cpp
@@ -1252,20 +1252,20 @@ QPainterPath QRenderRule::borderClip(QRect r)
const QRectF rect(r);
const int *borders = border()->borders;
QPainterPath path;
- qreal curY = rect.y() + borders[TopEdge]*qreal(0.5);
+ qreal curY = rect.y() + borders[TopEdge]/2.0;
path.moveTo(rect.x() + tlr.width(), curY);
path.lineTo(rect.right() - trr.width(), curY);
- qreal curX = rect.right() - borders[RightEdge]*qreal(0.5);
+ qreal curX = rect.right() - borders[RightEdge]/2.0;
path.arcTo(curX - 2*trr.width() + borders[RightEdge], curY,
trr.width()*2 - borders[RightEdge], trr.height()*2 - borders[TopEdge], 90, -90);
path.lineTo(curX, rect.bottom() - brr.height());
- curY = rect.bottom() - borders[BottomEdge]*qreal(0.5);
+ curY = rect.bottom() - borders[BottomEdge]/2.0;
path.arcTo(curX - 2*brr.width() + borders[RightEdge], curY - 2*brr.height() + borders[BottomEdge],
brr.width()*2 - borders[RightEdge], brr.height()*2 - borders[BottomEdge], 0, -90);
path.lineTo(rect.x() + blr.width(), curY);
- curX = rect.left() + borders[LeftEdge]*qreal(0.5);
+ curX = rect.left() + borders[LeftEdge]/2.0;
path.arcTo(curX, rect.bottom() - 2*blr.height() + borders[BottomEdge]/2,
blr.width()*2 - borders[LeftEdge], blr.height()*2 - borders[BottomEdge], 270, -90);
diff --git a/src/gui/text/qfont.cpp b/src/gui/text/qfont.cpp
index 4511709..447087c 100644
--- a/src/gui/text/qfont.cpp
+++ b/src/gui/text/qfont.cpp
@@ -309,7 +309,7 @@ QFontPrivate *QFontPrivate::smallCapsFontPrivate() const
QFont font(const_cast<QFontPrivate *>(this));
qreal pointSize = font.pointSizeF();
if (pointSize > 0)
- font.setPointSizeF(pointSize * qreal(.7));
+ font.setPointSizeF(pointSize * .7);
else
font.setPixelSize((font.pixelSize() * 7 + 5) / 10);
scFont = font.d.data();
@@ -2143,7 +2143,7 @@ QDataStream &operator<<(QDataStream &s, const QFont &font)
if (s.version() >= QDataStream::Qt_4_0) {
// 4.0
- qreal pointSize = font.d->request.pointSize;
+ double pointSize = font.d->request.pointSize;
qint32 pixelSize = font.d->request.pixelSize;
s << pointSize;
s << pixelSize;
@@ -2205,7 +2205,7 @@ QDataStream &operator>>(QDataStream &s, QFont &font)
if (s.version() >= QDataStream::Qt_4_0) {
// 4.0
- qreal pointSize;
+ double pointSize;
qint32 pixelSize;
s >> pointSize;
s >> pixelSize;
diff --git a/src/gui/text/qfontdatabase.cpp b/src/gui/text/qfontdatabase.cpp
index e8a0068..7e93aa0 100644
--- a/src/gui/text/qfontdatabase.cpp
+++ b/src/gui/text/qfontdatabase.cpp
@@ -1885,12 +1885,11 @@ QList<int> QFontDatabase::pointSizes(const QString &family,
smoothScalable = true;
goto end;
}
- const qreal pointsize_factor = qreal(72.0) / dpi;
for (int l = 0; l < style->count; l++) {
const QtFontSize *size = style->pixelSizes + l;
if (size->pixelSize != 0 && size->pixelSize != USHRT_MAX) {
- const uint pointSize = qRound(size->pixelSize * pointsize_factor);
+ const uint pointSize = qRound(size->pixelSize * 72.0 / dpi);
if (! sizes.contains(pointSize))
sizes.append(pointSize);
}
@@ -1993,12 +1992,11 @@ QList<int> QFontDatabase::smoothSizes(const QString &family,
smoothScalable = true;
goto end;
}
- const qreal pointsize_factor = qreal(72.0) / dpi;
for (int l = 0; l < style->count; l++) {
const QtFontSize *size = style->pixelSizes + l;
if (size->pixelSize != 0 && size->pixelSize != USHRT_MAX) {
- const uint pointSize = qRound(size->pixelSize * pointsize_factor);
+ const uint pointSize = qRound(size->pixelSize * 72.0 / dpi);
if (! sizes.contains(pointSize))
sizes.append(pointSize);
}
diff --git a/src/svg/qsvggenerator.cpp b/src/svg/qsvggenerator.cpp
index 248bf55..2f80a92 100644
--- a/src/svg/qsvggenerator.cpp
+++ b/src/svg/qsvggenerator.cpp
@@ -796,9 +796,9 @@ int QSvgGenerator::metric(QPaintDevice::PaintDeviceMetric metric) const
case QPaintDevice::PdmDpiY:
return d->engine->resolution();
case QPaintDevice::PdmHeightMM:
- return qRound(d->engine->size().height() * (d->engine->resolution() / qreal(25.4)));
+ return qRound(d->engine->size().height() * 25.4 / d->engine->resolution());
case QPaintDevice::PdmWidthMM:
- return qRound(d->engine->size().width() * (d->engine->resolution() / qreal(25.4)));
+ return qRound(d->engine->size().width() * 25.4 / d->engine->resolution());
case QPaintDevice::PdmNumColors:
return 0xffffffff;
case QPaintDevice::PdmPhysicalDpiX:
@@ -842,9 +842,8 @@ bool QSvgPaintEngine::begin(QPaintDevice *)
*d->stream << "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>" << endl << "<svg";
if (d->size.isValid()) {
- const qreal mm_factor = d->resolution / qreal(25.4);
- const qreal wmm = d->size.width() * mm_factor;
- const qreal hmm = d->size.height() * mm_factor;
+ qreal wmm = d->size.width() * 25.4 / d->resolution;
+ qreal hmm = d->size.height() * 25.4 / d->resolution;
*d->stream << " width=\"" << wmm << "mm\" height=\"" << hmm << "mm\"" << endl;
}
diff --git a/src/svg/qsvggraphics.cpp b/src/svg/qsvggraphics.cpp
index cc3c170..6552b69 100644
--- a/src/svg/qsvggraphics.cpp
+++ b/src/svg/qsvggraphics.cpp
@@ -332,12 +332,11 @@ void QSvgText::draw(QPainter *p, QSvgExtraStates &states)
// Force the font to have a size of 100 pixels to avoid truncation problems
// when the font is very small.
- const qreal scale = qreal(100.0) / p->font().pointSizeF();
- const qreal inv_scale = p->font().pointSizeF() / qreal(100.0); // like '1/scale' but with less rounding errors
+ qreal scale = 100.0 / p->font().pointSizeF();
Qt::Alignment alignment = states.textAnchor;
QTransform oldTransform = p->worldTransform();
- p->scale(inv_scale, inv_scale);
+ p->scale(1 / scale, 1 / scale);
qreal y = 0;
bool initial = true;
@@ -347,7 +346,7 @@ void QSvgText::draw(QPainter *p, QSvgExtraStates &states)
if (m_type == TEXTAREA) {
if (alignment == Qt::AlignHCenter)
- px += scaledSize.width() * qreal(0.5);
+ px += scaledSize.width() / 2;
else if (alignment == Qt::AlignRight)
px += scaledSize.width();
}
@@ -460,7 +459,7 @@ void QSvgText::draw(QPainter *p, QSvgExtraStates &states)
qreal x = 0;
if (alignment == Qt::AlignHCenter)
- x -= qreal(0.5) * line.naturalTextWidth();
+ x -= 0.5 * line.naturalTextWidth();
else if (alignment == Qt::AlignRight)
x -= line.naturalTextWidth();
@@ -480,7 +479,7 @@ void QSvgText::draw(QPainter *p, QSvgExtraStates &states)
break;
}
- y += qreal(1.1) * line.height();
+ y += 1.1 * line.height();
}
tl.draw(p, QPointF(px, py), QVector<QTextLayout::FormatRange>(), bounds);
diff --git a/src/svg/qsvghandler.cpp b/src/svg/qsvghandler.cpp
index a340c05..3ed918e 100644
--- a/src/svg/qsvghandler.cpp
+++ b/src/svg/qsvghandler.cpp
@@ -66,7 +66,6 @@
#include "qnumeric.h"
#include "qvarlengtharray.h"
#include "private/qmath_p.h"
-#include "private/qnumeric_p.h"
#include "float.h"
@@ -909,7 +908,7 @@ static inline qreal convertToNumber(const QString &str, QSvgHandler *handler, bo
QSvgHandler::LengthType type;
qreal num = parseLength(str, type, handler, ok);
if (type == QSvgHandler::LT_PERCENT) {
- num = num * qreal(0.01);
+ num = num/100.0;
}
return num;
}
@@ -944,13 +943,13 @@ static qreal convertToPixels(qreal len, bool , QSvgHandler::LengthType type)
case QSvgHandler::LT_PC:
break;
case QSvgHandler::LT_PT:
- return len * qreal(1.25);
+ return len * 1.25;
break;
case QSvgHandler::LT_MM:
- return len * qreal(3.543307);
+ return len * 3.543307;
break;
case QSvgHandler::LT_CM:
- return len * qreal(35.43307);
+ return len * 35.43307;
break;
case QSvgHandler::LT_IN:
return len * 90;
@@ -1373,16 +1372,16 @@ static void pathArcSegment(QPainterPath &path,
qreal t;
qreal thHalf;
- sinTh = qSin(xAxisRotation * Q_PI180);
- cosTh = qCos(xAxisRotation * Q_PI180);
+ sinTh = qSin(xAxisRotation * (Q_PI / 180.0));
+ cosTh = qCos(xAxisRotation * (Q_PI / 180.0));
a00 = cosTh * rx;
a01 = -sinTh * ry;
a10 = sinTh * rx;
a11 = cosTh * ry;
- thHalf = qreal(0.5) * (th1 - th0);
- t = (qreal(8.0) / qreal(3.0)) * qSin(thHalf * qreal(0.5)) * qSin(thHalf * qreal(0.5)) / qSin(thHalf);
+ thHalf = 0.5 * (th1 - th0);
+ t = (8.0 / 3.0) * qSin(thHalf * 0.5) * qSin(thHalf * 0.5) / qSin(thHalf);
x1 = xc + qCos(th0) - t * qSin(th0);
y1 = yc + qSin(th0) + t * qCos(th0);
x3 = xc + qCos(th1);
@@ -1442,11 +1441,11 @@ static void pathArc(QPainterPath &path,
rx = qAbs(rx);
ry = qAbs(ry);
- sin_th = qSin(x_axis_rotation * Q_PI180);
- cos_th = qCos(x_axis_rotation * Q_PI180);
+ sin_th = qSin(x_axis_rotation * (Q_PI / 180.0));
+ cos_th = qCos(x_axis_rotation * (Q_PI / 180.0));
- dx = (curx - x) * qreal(0.5);
- dy = (cury - y) * qreal(0.5);
+ dx = (curx - x) / 2.0;
+ dy = (cury - y) / 2.0;
dx1 = cos_th * dx + sin_th * dy;
dy1 = -sin_th * dx + cos_th * dy;
Pr1 = rx * rx;
@@ -1460,12 +1459,10 @@ static void pathArc(QPainterPath &path,
ry = ry * qSqrt(check);
}
- const qreal inv_rx = 1 / rx;
- const qreal inv_ry = 1 / ry;
- a00 = cos_th * inv_rx;
- a01 = sin_th * inv_rx;
- a10 = -sin_th * inv_ry;
- a11 = cos_th * inv_ry;
+ a00 = cos_th / rx;
+ a01 = sin_th / rx;
+ a10 = -sin_th / ry;
+ a11 = cos_th / ry;
x0 = a00 * curx + a01 * cury;
y0 = a10 * curx + a11 * cury;
x1 = a00 * x + a01 * y;
@@ -1476,12 +1473,12 @@ static void pathArc(QPainterPath &path,
The arc fits a unit-radius circle in this space.
*/
d = (x1 - x0) * (x1 - x0) + (y1 - y0) * (y1 - y0);
- sfactor_sq = qreal(1.0) / d - qreal(0.25);
+ sfactor_sq = 1.0 / d - 0.25;
if (sfactor_sq < 0) sfactor_sq = 0;
sfactor = qSqrt(sfactor_sq);
if (sweep_flag == large_arc_flag) sfactor = -sfactor;
- xc = qreal(0.5) * (x0 + x1) - sfactor * (y1 - y0);
- yc = qreal(0.5) * (y0 + y1) + sfactor * (x1 - x0);
+ xc = 0.5 * (x0 + x1) - sfactor * (y1 - y0);
+ yc = 0.5 * (y0 + y1) + sfactor * (x1 - x0);
/* (xc, yc) is center of the circle. */
th0 = atan2(y0 - yc, x0 - xc);
@@ -1489,18 +1486,16 @@ static void pathArc(QPainterPath &path,
th_arc = th1 - th0;
if (th_arc < 0 && sweep_flag)
- th_arc += Q_2PI;
+ th_arc += 2 * Q_PI;
else if (th_arc > 0 && !sweep_flag)
- th_arc -= Q_2PI;
+ th_arc -= 2 * Q_PI;
- n_segs = qCeil(qAbs(th_arc / (Q_PI2 + qreal(0.001))));
+ n_segs = qCeil(qAbs(th_arc / (Q_PI * 0.5 + 0.001)));
- const qreal th_arc_div_n_segs = th_arc / n_segs;
for (i = 0; i < n_segs; i++) {
- const qreal i_mul_th_arc_div_n_segs = i * th_arc_div_n_segs;
pathArcSegment(path, xc, yc,
- th0 + i_mul_th_arc_div_n_segs,
- th0 + i_mul_th_arc_div_n_segs + th_arc_div_n_segs,
+ th0 + i * th_arc / n_segs,
+ th0 + (i + 1) * th_arc / n_segs,
rx, ry, x_axis_rotation);
}
}
@@ -2974,10 +2969,10 @@ static QSvgNode *createRectNode(QSvgNode *parent,
//9.2 The 'rect' element clearly specifies it
// but the case might in fact be handled because
// we draw rounded rectangles differently
- if (nrx > bounds.width()*qreal(0.5))
- nrx = bounds.width()*qreal(0.5);
- if (nry > bounds.height()*qreal(0.5))
- nry = bounds.height()*qreal(0.5);
+ if (nrx > bounds.width()/2)
+ nrx = bounds.width()/2;
+ if (nry > bounds.height()/2)
+ nry = bounds.height()/2;
if (nrx && !nry)
nry = nrx;
@@ -2987,8 +2982,8 @@ static QSvgNode *createRectNode(QSvgNode *parent,
//we draw rounded rect from 0...99
//svg from 0...bounds.width()/2 so we're adjusting the
//coordinates
- nrx *= (200/bounds.width());
- nry *= (200/bounds.height());
+ nrx *= (100/(bounds.width()/2));
+ nry *= (100/(bounds.height()/2));
QSvgNode *rect = new QSvgRect(parent, bounds,
int(nrx),
@@ -3078,7 +3073,7 @@ static bool parseStopNode(QSvgStyleProperty *parent,
bool ok = true;
qreal offset = convertToNumber(offsetStr, handler, &ok);
if (!ok)
- offset = qreal(0.0);
+ offset = 0.0;
QString black = QString::fromLatin1("#000000");
if (colorStr.isEmpty()) {
colorStr = QStringRef(&black);
@@ -3098,9 +3093,9 @@ static bool parseStopNode(QSvgStyleProperty *parent,
}
// If offset is greater than one, it must be clamped to one.
- if (offset > qreal(1.0)) {
- if ((stops.size() == 1) || (stops.at(stops.size() - 2).first < qreal(1.0) - FLT_EPSILON)) {
- stops.back().first = qreal(1.0) - FLT_EPSILON;
+ if (offset > 1.0) {
+ if ((stops.size() == 1) || (stops.at(stops.size() - 2).first < 1.0 - FLT_EPSILON)) {
+ stops.back().first = 1.0 - FLT_EPSILON;
grad->setStops(stops);
}
offset = 1.0;
diff --git a/src/svg/qsvgtinydocument.cpp b/src/svg/qsvgtinydocument.cpp
index 21e9e9f..e2cefeb 100644
--- a/src/svg/qsvgtinydocument.cpp
+++ b/src/svg/qsvgtinydocument.cpp
@@ -466,19 +466,20 @@ QMatrix QSvgTinyDocument::matrixForElement(const QString &id) const
int QSvgTinyDocument::currentFrame() const
{
- const qreal runningPercentage = qMin(qreal(m_time.elapsed()) / qreal(m_animationDuration), qreal(1.));
+ double runningPercentage = qMin(m_time.elapsed()/double(m_animationDuration), 1.);
- const int totalFrames = m_fps * m_animationDuration;
+ int totalFrames = m_fps * m_animationDuration;
return int(runningPercentage * totalFrames);
}
void QSvgTinyDocument::setCurrentFrame(int frame)
{
- const int totalFrames = m_fps * m_animationDuration;
- const qreal framePercentage = frame / totalFrames;
- const qreal timeForFrame = m_animationDuration * framePercentage * 1000; //in ms
- const int timeToAdd = int(timeForFrame - m_time.elapsed());
+ int totalFrames = m_fps * m_animationDuration;
+ double framePercentage = frame/double(totalFrames);
+ double timeForFrame = m_animationDuration * framePercentage; //in S
+ timeForFrame *= 1000; //in ms
+ int timeToAdd = int(timeForFrame - m_time.elapsed());
m_time = m_time.addMSecs(timeToAdd);
}