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-rw-r--r--src/gui/effects/qgraphicseffect.cpp34
1 files changed, 7 insertions, 27 deletions
diff --git a/src/gui/effects/qgraphicseffect.cpp b/src/gui/effects/qgraphicseffect.cpp
index ee01fdc..01df46d 100644
--- a/src/gui/effects/qgraphicseffect.cpp
+++ b/src/gui/effects/qgraphicseffect.cpp
@@ -893,15 +893,8 @@ void QGraphicsBlurEffect::draw(QPainter *painter, QGraphicsEffectSource *source)
return;
}
- QPoint offset;
- if (source->isPixmap()) {
- // No point in drawing in device coordinates (pixmap will be scaled anyways).
- const QPixmap pixmap = source->pixmap(Qt::LogicalCoordinates, &offset);
- d->filter->draw(painter, offset, pixmap);
- return;
- }
-
// Draw pixmap in device coordinates to avoid pixmap scaling.
+ QPoint offset;
const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset);
QTransform restoreTransform = painter->worldTransform();
painter->setWorldTransform(QTransform());
@@ -1084,15 +1077,8 @@ void QGraphicsDropShadowEffect::draw(QPainter *painter, QGraphicsEffectSource *s
return;
}
- QPoint offset;
- if (source->isPixmap()) {
- // No point in drawing in device coordinates (pixmap will be scaled anyways).
- const QPixmap pixmap = source->pixmap(Qt::LogicalCoordinates, &offset);
- d->filter->draw(painter, offset, pixmap);
- return;
- }
-
// Draw pixmap in device coordinates to avoid pixmap scaling.
+ QPoint offset;
const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset);
QTransform restoreTransform = painter->worldTransform();
painter->setWorldTransform(QTransform());
@@ -1486,10 +1472,8 @@ void QGraphicsBloomEffect::draw(QPainter *painter, QGraphicsEffectSource *source
return;
}
- const Qt::CoordinateSystem system = source->isPixmap()
- ? Qt::LogicalCoordinates : Qt::DeviceCoordinates;
QPoint offset;
- QPixmap pixmap = source->pixmap(system, &offset);
+ QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset);
QImage result = pixmap.toImage().convertToFormat(QImage::Format_ARGB32_Premultiplied);
// Blur.
@@ -1514,14 +1498,10 @@ void QGraphicsBloomEffect::draw(QPainter *painter, QGraphicsEffectSource *source
compPainter.drawImage(0, 0, overlay);
compPainter.end();
- if (system == Qt::DeviceCoordinates) {
- QTransform restoreTransform = painter->worldTransform();
- painter->setWorldTransform(QTransform());
- painter->drawImage(offset, result);
- painter->setWorldTransform(restoreTransform);
- } else {
- painter->drawImage(offset, result);
- }
+ QTransform restoreTransform = painter->worldTransform();
+ painter->setWorldTransform(QTransform());
+ painter->drawImage(offset, result);
+ painter->setWorldTransform(restoreTransform);
}
QT_END_NAMESPACE