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-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp103
-rw-r--r--src/gui/graphicsview/qgraphicsitem_p.h3
-rw-r--r--tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp68
3 files changed, 137 insertions, 37 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index 368af58..f3c90ca 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -641,10 +641,10 @@
are children of a modal panel are not blocked.
The values are:
-
+
\value NonModal The panel is not modal and does not block input to
other panels. This is the default value for panels.
-
+
\value PanelModal The panel is modal to a single item hierarchy
and blocks input to its parent pane, all grandparent panels, and
all siblings of its parent and grandparent panels.
@@ -2181,6 +2181,7 @@ void QGraphicsItemPrivate::setVisibleHelper(bool newVisible, bool explicitly, bo
}
// Certain properties are dropped as an item becomes invisible.
+ bool hasFocus = q_ptr->hasFocus();
if (!newVisible) {
if (scene) {
if (scene->d_func()->mouseGrabberItems.contains(q))
@@ -2190,7 +2191,7 @@ void QGraphicsItemPrivate::setVisibleHelper(bool newVisible, bool explicitly, bo
if (q->isPanel() && panelModality != QGraphicsItem::NonModal)
scene->d_func()->leaveModal(q_ptr);
}
- if (q_ptr->hasFocus() && scene) {
+ if (hasFocus && scene) {
// Hiding the closest non-panel ancestor of the focus item
QGraphicsItem *focusItem = scene->focusItem();
bool clear = true;
@@ -2203,7 +2204,7 @@ void QGraphicsItemPrivate::setVisibleHelper(bool newVisible, bool explicitly, bo
} while ((focusItem = focusItem->parentWidget()) && !focusItem->isPanel());
}
if (clear)
- q_ptr->clearFocus();
+ clearFocusHelper(/* giveFocusToParent = */ false);
}
if (q_ptr->isSelected())
q_ptr->setSelected(false);
@@ -2241,26 +2242,45 @@ void QGraphicsItemPrivate::setVisibleHelper(bool newVisible, bool explicitly, bo
}
// Enable subfocus
- if (scene && newVisible) {
- QGraphicsItem *p = parent;
- bool done = false;
- while (p) {
- if (p->flags() & QGraphicsItem::ItemIsFocusScope) {
- QGraphicsItem *fsi = p->d_ptr->focusScopeItem;
- if (q_ptr == fsi || q_ptr->isAncestorOf(fsi)) {
- done = true;
- while (fsi->d_ptr->focusScopeItem && fsi->d_ptr->focusScopeItem->isVisible())
- fsi = fsi->d_ptr->focusScopeItem;
- scene->setFocusItem(fsi);
+ if (scene) {
+ if (newVisible) {
+ // Item is shown
+ QGraphicsItem *p = parent;
+ bool done = false;
+ while (p) {
+ if (p->flags() & QGraphicsItem::ItemIsFocusScope) {
+ QGraphicsItem *fsi = p->d_ptr->focusScopeItem;
+ if (q_ptr == fsi || q_ptr->isAncestorOf(fsi)) {
+ done = true;
+ while (fsi->d_ptr->focusScopeItem && fsi->d_ptr->focusScopeItem->isVisible())
+ fsi = fsi->d_ptr->focusScopeItem;
+ fsi->d_ptr->setFocusHelper(Qt::OtherFocusReason, /* climb = */ true,
+ /* focusFromShow = */ true);
+ }
+ break;
}
- break;
+ p = p->d_ptr->parent;
}
- p = p->d_ptr->parent;
- }
- if (!done) {
- QGraphicsItem *fi = subFocusItem;
- if (fi && fi != scene->focusItem()) {
- scene->setFocusItem(fi);
+ if (!done) {
+ QGraphicsItem *fi = subFocusItem;
+ if (fi && fi != scene->focusItem()) {
+ scene->setFocusItem(fi);
+ }
+ }
+ } else {
+ // Item is hidden
+ if (hasFocus) {
+ QGraphicsItem *p = parent;
+ while (p) {
+ if (p->flags() & QGraphicsItem::ItemIsFocusScope) {
+ if (p->d_ptr->visible) {
+ p->d_ptr->setFocusHelper(Qt::OtherFocusReason, /* climb = */ true,
+ /* focusFromShow = */ true);
+ }
+ break;
+ }
+ p = p->d_ptr->parent;
+ }
}
}
}
@@ -3111,13 +3131,13 @@ bool QGraphicsItem::hasFocus() const
*/
void QGraphicsItem::setFocus(Qt::FocusReason focusReason)
{
- d_ptr->setFocusHelper(focusReason, /* climb = */ true);
+ d_ptr->setFocusHelper(focusReason, /* climb = */ true, /* focusFromShow = */ false);
}
/*!
\internal
*/
-void QGraphicsItemPrivate::setFocusHelper(Qt::FocusReason focusReason, bool climb)
+void QGraphicsItemPrivate::setFocusHelper(Qt::FocusReason focusReason, bool climb, bool focusFromShow)
{
// Disabled / unfocusable items cannot accept focus.
if (!q_ptr->isEnabled() || !(flags & QGraphicsItem::ItemIsFocusable))
@@ -3137,7 +3157,7 @@ void QGraphicsItemPrivate::setFocusHelper(Qt::FocusReason focusReason, bool clim
while (p) {
if (p->flags() & QGraphicsItem::ItemIsFocusScope) {
p->d_ptr->focusScopeItem = q_ptr;
- if (!p->focusItem()) {
+ if (!p->focusItem() && !focusFromShow) {
// If you call setFocus on a child of a focus scope that
// doesn't currently have a focus item, then stop.
return;
@@ -3178,24 +3198,35 @@ void QGraphicsItemPrivate::setFocusHelper(Qt::FocusReason focusReason, bool clim
*/
void QGraphicsItem::clearFocus()
{
- // Pass focus to the closest parent focus scope.
- if (!d_ptr->inDestructor) {
- QGraphicsItem *p = d_ptr->parent;
- while (p) {
- if (p->flags() & ItemIsFocusScope) {
- p->d_ptr->setFocusHelper(Qt::OtherFocusReason, /* climb = */ false);
- return;
+ d_ptr->clearFocusHelper(/* giveFocusToParent = */ true);
+}
+
+/*!
+ \internal
+*/
+void QGraphicsItemPrivate::clearFocusHelper(bool giveFocusToParent)
+{
+ if (giveFocusToParent) {
+ // Pass focus to the closest parent focus scope
+ if (!inDestructor) {
+ QGraphicsItem *p = parent;
+ while (p) {
+ if (p->flags() & QGraphicsItem::ItemIsFocusScope) {
+ p->d_ptr->setFocusHelper(Qt::OtherFocusReason, /* climb = */ false,
+ /* focusFromShow = */ false);
+ return;
+ }
+ p = p->d_ptr->parent;
}
- p = p->d_ptr->parent;
}
}
// Invisible items with focus must explicitly clear subfocus.
- d_ptr->clearSubFocus(this);
+ clearSubFocus(q_ptr);
- if (hasFocus()) {
+ if (q_ptr->hasFocus()) {
// If this item has the scene's input focus, clear it.
- d_ptr->scene->setFocusItem(0);
+ scene->setFocusItem(0);
}
}
diff --git a/src/gui/graphicsview/qgraphicsitem_p.h b/src/gui/graphicsview/qgraphicsitem_p.h
index b3ca3b5..ea04e0b 100644
--- a/src/gui/graphicsview/qgraphicsitem_p.h
+++ b/src/gui/graphicsview/qgraphicsitem_p.h
@@ -414,7 +414,8 @@ public:
inline void markParentDirty(bool updateBoundingRect = false);
- void setFocusHelper(Qt::FocusReason focusReason, bool climb);
+ void setFocusHelper(Qt::FocusReason focusReason, bool climb, bool focusFromShow);
+ void clearFocusHelper(bool giveFocusToParent);
void setSubFocus(QGraphicsItem *rootItem = 0);
void clearSubFocus(QGraphicsItem *rootItem = 0);
void resetFocusProxy();
diff --git a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
index 7c1b97e..4d9f23f 100644
--- a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
+++ b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
@@ -438,6 +438,7 @@ private slots:
void QTBUG_6738_missingUpdateWithSetParent();
void QTBUG_7714_fullUpdateDiscardingOpacityUpdate2();
void QT_2653_fullUpdateDiscardingOpacityUpdate();
+ void QT_2649_focusScope();
private:
QList<QGraphicsItem *> paintedItems;
@@ -10002,5 +10003,72 @@ void tst_QGraphicsItem::QTBUG_7714_fullUpdateDiscardingOpacityUpdate2()
QTRY_COMPARE(view.repaints, 1);
}
+void tst_QGraphicsItem::QT_2649_focusScope()
+{
+ QGraphicsScene *scene = new QGraphicsScene;
+
+ QGraphicsRectItem *subFocusItem = new QGraphicsRectItem;
+ subFocusItem->setFlags(QGraphicsItem::ItemIsFocusable);
+ subFocusItem->setFocus();
+ QCOMPARE(subFocusItem->focusItem(), (QGraphicsItem *)subFocusItem);
+
+ QGraphicsRectItem *scope = new QGraphicsRectItem;
+ scope->setFlags(QGraphicsItem::ItemIsFocusable | QGraphicsItem::ItemIsFocusScope);
+ scope->setFocus();
+ subFocusItem->setParentItem(scope);
+ QCOMPARE(subFocusItem->focusItem(), (QGraphicsItem *)subFocusItem);
+ QCOMPARE(subFocusItem->focusScopeItem(), (QGraphicsItem *)0);
+ QCOMPARE(scope->focusItem(), (QGraphicsItem *)subFocusItem);
+ QCOMPARE(scope->focusScopeItem(), (QGraphicsItem *)subFocusItem);
+
+ QGraphicsRectItem *rootItem = new QGraphicsRectItem;
+ rootItem->setFlags(QGraphicsItem::ItemIsFocusable);
+ scope->setParentItem(rootItem);
+ QCOMPARE(rootItem->focusItem(), (QGraphicsItem *)subFocusItem);
+ QCOMPARE(rootItem->focusScopeItem(), (QGraphicsItem *)0);
+ QCOMPARE(subFocusItem->focusItem(), (QGraphicsItem *)subFocusItem);
+ QCOMPARE(subFocusItem->focusScopeItem(), (QGraphicsItem *)0);
+ QCOMPARE(scope->focusItem(), (QGraphicsItem *)subFocusItem);
+ QCOMPARE(scope->focusScopeItem(), (QGraphicsItem *)subFocusItem);
+
+ scene->addItem(rootItem);
+
+ QEvent windowActivate(QEvent::WindowActivate);
+ qApp->sendEvent(scene, &windowActivate);
+ scene->setFocus();
+
+ QCOMPARE(rootItem->focusItem(), (QGraphicsItem *)subFocusItem);
+ QCOMPARE(scope->focusItem(), (QGraphicsItem *)subFocusItem);
+ QCOMPARE(subFocusItem->focusItem(), (QGraphicsItem *)subFocusItem);
+ QCOMPARE(rootItem->focusScopeItem(), (QGraphicsItem *)0);
+ QCOMPARE(scope->focusScopeItem(), (QGraphicsItem *)subFocusItem);
+ QCOMPARE(subFocusItem->focusScopeItem(), (QGraphicsItem *)0);
+ QVERIFY(subFocusItem->hasFocus());
+
+ scope->hide();
+
+ QCOMPARE(rootItem->focusItem(), (QGraphicsItem *)0);
+ QCOMPARE(scope->focusItem(), (QGraphicsItem *)0);
+ QCOMPARE(subFocusItem->focusItem(), (QGraphicsItem *)0);
+ QCOMPARE(rootItem->focusScopeItem(), (QGraphicsItem *)0);
+ QCOMPARE(scope->focusScopeItem(), (QGraphicsItem *)subFocusItem);
+ QCOMPARE(subFocusItem->focusScopeItem(), (QGraphicsItem *)0);
+ QVERIFY(!subFocusItem->hasFocus());
+
+ scope->show();
+
+ QCOMPARE(rootItem->focusItem(), (QGraphicsItem *)subFocusItem);
+ QCOMPARE(scope->focusItem(), (QGraphicsItem *)subFocusItem);
+ QCOMPARE(subFocusItem->focusItem(), (QGraphicsItem *)subFocusItem);
+ QCOMPARE(rootItem->focusScopeItem(), (QGraphicsItem *)0);
+ QCOMPARE(scope->focusScopeItem(), (QGraphicsItem *)subFocusItem);
+ QCOMPARE(subFocusItem->focusScopeItem(), (QGraphicsItem *)0);
+ QVERIFY(subFocusItem->hasFocus());
+
+ // This should not crash
+ scope->hide();
+ delete scene;
+}
+
QTEST_MAIN(tst_QGraphicsItem)
#include "tst_qgraphicsitem.moc"