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-rw-r--r--src/gui/dialogs/qprintdialog_win.cpp2
-rw-r--r--src/gui/effects/qgraphicseffect.cpp515
-rw-r--r--src/gui/effects/qgraphicseffect.h114
-rw-r--r--src/gui/effects/qgraphicseffect_p.h48
-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp32
-rw-r--r--src/gui/graphicsview/qgraphicsitem_p.h9
-rw-r--r--src/gui/image/qnativeimage.cpp10
-rw-r--r--src/gui/image/qpixmapfilter.cpp33
-rw-r--r--src/gui/image/qpixmapfilter_p.h8
-rw-r--r--src/gui/inputmethod/qwininputcontext_win.cpp25
-rw-r--r--src/gui/kernel/qapplication_x11.cpp14
-rw-r--r--src/gui/kernel/qt_x11_p.h1
-rw-r--r--src/gui/kernel/qwidget.cpp18
-rw-r--r--src/gui/kernel/qwidget_p.h3
-rw-r--r--src/gui/painting/qpaintengine_raster.cpp8
-rw-r--r--src/gui/painting/qpaintengine_x11.cpp2
-rw-r--r--src/gui/painting/qpaintengineex.cpp30
-rw-r--r--src/gui/painting/qpaintengineex_p.h6
-rw-r--r--src/gui/painting/qpainterpath.cpp15
-rw-r--r--src/gui/painting/qpainterpath_p.h39
-rw-r--r--src/gui/painting/qvectorpath_p.h72
-rw-r--r--src/gui/painting/qwindowsurface_raster.cpp6
-rw-r--r--src/gui/text/qfontengine_mac.mm2
-rw-r--r--src/gui/text/qfontengine_win.cpp8
-rw-r--r--src/opengl/gl2paintengineex/qglengineshadermanager.cpp2
-rw-r--r--src/opengl/gl2paintengineex/qglengineshadersource_p.h16
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp12
-rw-r--r--src/opengl/gl2paintengineex/qtriangulatingstroker.cpp4
-rw-r--r--src/opengl/gl2paintengineex/qtriangulatingstroker_p.h11
-rw-r--r--src/opengl/qgl.cpp5
-rw-r--r--src/opengl/qgl_x11egl.cpp1
-rw-r--r--src/opengl/qglpixmapfilter.cpp426
-rw-r--r--src/opengl/qpixmapdata_gl.cpp17
-rw-r--r--tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp3
-rw-r--r--tests/auto/qgraphicseffectsource/tst_qgraphicseffectsource.cpp99
-rw-r--r--tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp4
-rw-r--r--tests/auto/qgraphicspixmapitem/tst_qgraphicspixmapitem.cpp2
-rw-r--r--tests/auto/qpixmapfilter/tst_qpixmapfilter.cpp2
38 files changed, 696 insertions, 928 deletions
diff --git a/src/gui/dialogs/qprintdialog_win.cpp b/src/gui/dialogs/qprintdialog_win.cpp
index 843c4e2..51e83ac 100644
--- a/src/gui/dialogs/qprintdialog_win.cpp
+++ b/src/gui/dialogs/qprintdialog_win.cpp
@@ -139,7 +139,7 @@ static void qt_win_setup_PRINTDLGEX(PRINTDLGEX *pd, QWidget *parent,
if (d->ep->printToFile)
pd->Flags |= PD_PRINTTOFILE;
Q_ASSERT(parent != 0 && parent->testAttribute(Qt::WA_WState_Created));
- pd->hwndOwner = parent->winId();
+ pd->hwndOwner = parent->window()->winId();
pd->lpPageRanges[0].nFromPage = qMax(pdlg->fromPage(), pdlg->minPage());
pd->lpPageRanges[0].nToPage = (pdlg->toPage() > 0) ? qMin(pdlg->toPage(), pdlg->maxPage()) : 1;
pd->nCopies = d->ep->num_copies;
diff --git a/src/gui/effects/qgraphicseffect.cpp b/src/gui/effects/qgraphicseffect.cpp
index 96d35b0..3a6bab5 100644
--- a/src/gui/effects/qgraphicseffect.cpp
+++ b/src/gui/effects/qgraphicseffect.cpp
@@ -65,9 +65,6 @@
\o QGraphicsDropShadowEffect - renders a dropshadow behind the item
\o QGraphicsColorizeEffect - renders the item in shades of any given color
\o QGraphicsOpacityEffect - renders the item with an opacity
- \o QGraphicsPixelizeEffect - pixelizes the item with any pixel size
- \o QGraphicsGrayscaleEffect - renders the item in shades of gray
- \o QGraphicsBloomEffect - applies a blooming / glowing effect
\endlist
\img graphicseffect-effects.png
@@ -100,9 +97,11 @@
*/
#include "qgraphicseffect_p.h"
+#include <QtGui/qgraphicsitem.h>
#include <QtGui/qimage.h>
#include <QtGui/qpainter.h>
+#include <QtGui/qpaintengine.h>
#include <QtCore/qrect.h>
#include <QtCore/qdebug.h>
#include <private/qdrawhelper_p.h>
@@ -251,17 +250,24 @@ bool QGraphicsEffectSource::isPixmap() const
\sa QGraphicsEffect::draw(), boundingRect(), deviceRect()
*/
-QPixmap QGraphicsEffectSource::pixmap(Qt::CoordinateSystem system, QPoint *offset) const
+QPixmap QGraphicsEffectSource::pixmap(Qt::CoordinateSystem system, QPoint *offset, PixmapPadMode mode) const
{
Q_D(const QGraphicsEffectSource);
+ // Shortcut, no cache for childless pixmap items...
+ const QGraphicsItem *item = graphicsItem();
+ if (system == Qt::LogicalCoordinates && mode == NoExpandPadMode && item && isPixmap()) {
+ return ((QGraphicsPixmapItem *) item)->pixmap();
+ }
+
QPixmap pm;
- if (d->m_cachedSystem == system)
+ if (d->m_cachedSystem == system && d->m_cachedMode == mode)
QPixmapCache::find(d->m_cacheKey, &pm);
if (pm.isNull()) {
- pm = d->pixmap(system, &d->m_cachedOffset);
+ pm = d->pixmap(system, &d->m_cachedOffset, mode);
d->m_cachedSystem = system;
+ d->m_cachedMode = mode;
d->invalidateCache();
d->m_cacheKey = QPixmapCache::insert(pm);
@@ -353,8 +359,10 @@ void QGraphicsEffect::setEnabled(bool enable)
return;
d->isEnabled = enable;
- if (d->source)
+ if (d->source) {
d->source->d_func()->effectBoundingRectChanged();
+ d->source->d_func()->invalidateCache();
+ }
emit enabledChanged(enable);
}
@@ -408,8 +416,10 @@ QGraphicsEffectSource *QGraphicsEffect::source() const
void QGraphicsEffect::updateBoundingRect()
{
Q_D(QGraphicsEffect);
- if (d->source)
+ if (d->source) {
d->source->d_func()->effectBoundingRectChanged();
+ d->source->d_func()->invalidateCache();
+ }
}
/*!
@@ -458,96 +468,6 @@ void QGraphicsEffect::sourceChanged(ChangeFlags flags)
}
/*!
- \class QGraphicsGrayscaleEffect
- \brief The QGraphicsGrayscaleEffect class provides a grayscale effect.
- \since 4.6
-
- A grayscale effect renders the source in shades of gray.
-
- \img graphicseffect-grayscale.png
-
- \sa QGraphicsDropShadowEffect, QGraphicsBlurEffect, QGraphicsPixelizeEffect,
- QGraphicsColorizeEffect, QGraphicsOpacityEffect
-*/
-
-/*!
- Constructs a new QGraphicsGrayscale instance.
- The \a parent parameter is passed to QGraphicsEffect's constructor.
-*/
-QGraphicsGrayscaleEffect::QGraphicsGrayscaleEffect(QObject *parent)
- : QGraphicsEffect(*new QGraphicsGrayscaleEffectPrivate, parent)
-{
-}
-
-/*!
- Destroys the effect.
-*/
-QGraphicsGrayscaleEffect::~QGraphicsGrayscaleEffect()
-{
-}
-
-
-/*!
- \property QGraphicsGrayscaleEffect::strength
- \brief the strength of the effect.
-
- By default, the strength is 1.0.
- A strength 0.0 equals to no effect, while 1.0 means full grayscale.
-*/
-qreal QGraphicsGrayscaleEffect::strength() const
-{
- Q_D(const QGraphicsGrayscaleEffect);
- return d->filter->strength();
-}
-
-void QGraphicsGrayscaleEffect::setStrength(qreal strength)
-{
- Q_D(QGraphicsGrayscaleEffect);
- if (qFuzzyCompare(d->filter->strength(), strength))
- return;
-
- d->filter->setStrength(strength);
- d->opaque = !qFuzzyIsNull(strength);
- update();
- emit strengthChanged(strength);
-}
-
-/*! \fn void QGraphicsGrayscaleEffect::strengthChanged(qreal strength)
- This signal is emitted whenever setStrength() changes the grayscale
- strength property. \a strength contains the new strength value of
- the grayscale effect.
- */
-
-/*!
- \reimp
-*/
-void QGraphicsGrayscaleEffect::draw(QPainter *painter, QGraphicsEffectSource *source)
-{
- Q_D(QGraphicsGrayscaleEffect);
-
- if (!d->opaque) {
- source->draw(painter);
- return;
- }
-
- QPoint offset;
- if (source->isPixmap()) {
- // No point in drawing in device coordinates (pixmap will be scaled anyways).
- const QPixmap pixmap = source->pixmap(Qt::LogicalCoordinates, &offset);
- d->filter->draw(painter, offset, pixmap);
- return;
- }
-
- // Draw pixmap in device coordinates to avoid pixmap scaling;
- const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset);
- QTransform restoreTransform = painter->worldTransform();
- painter->setWorldTransform(QTransform());
- d->filter->draw(painter, offset, pixmap);
- painter->setWorldTransform(restoreTransform);
-
-}
-
-/*!
\class QGraphicsColorizeEffect
\brief The QGraphicsColorizeEffect class provides a colorize effect.
\since 4.6
@@ -559,8 +479,7 @@ void QGraphicsGrayscaleEffect::draw(QPainter *painter, QGraphicsEffectSource *so
\img graphicseffect-colorize.png
- \sa QGraphicsDropShadowEffect, QGraphicsBlurEffect, QGraphicsPixelizeEffect,
- QGraphicsGrayscaleEffect, QGraphicsOpacityEffect
+ \sa QGraphicsDropShadowEffect, QGraphicsBlurEffect, QGraphicsOpacityEffect
*/
/*!
@@ -655,7 +574,8 @@ void QGraphicsColorizeEffect::draw(QPainter *painter, QGraphicsEffectSource *sou
QPoint offset;
if (source->isPixmap()) {
// No point in drawing in device coordinates (pixmap will be scaled anyways).
- const QPixmap pixmap = source->pixmap(Qt::LogicalCoordinates, &offset);
+ const QPixmap pixmap = source->pixmap(Qt::LogicalCoordinates, &offset,
+ QGraphicsEffectSource::NoExpandPadMode);
d->filter->draw(painter, offset, pixmap);
return;
}
@@ -669,126 +589,6 @@ void QGraphicsColorizeEffect::draw(QPainter *painter, QGraphicsEffectSource *sou
}
/*!
- \class QGraphicsPixelizeEffect
- \brief The QGraphicsPixelizeEffect class provides a pixelize effect.
- \since 4.6
-
- A pixelize effect renders the source in lower resolution. This effect is
- useful for reducing details, like censorship. The resolution can be
- modified using the setPixelSize() function.
-
- By default, the pixel size is 3.
-
- \img graphicseffect-pixelize.png
-
- \sa QGraphicsDropShadowEffect, QGraphicsBlurEffect, QGraphicsGrayscaleEffect,
- QGraphicsColorizeEffect, QGraphicsOpacityEffect
-*/
-
-/*!
- Constructs a new QGraphicsPixelizeEffect instance.
- The \a parent parameter is passed to QGraphicsEffect's constructor.
-*/
-QGraphicsPixelizeEffect::QGraphicsPixelizeEffect(QObject *parent)
- : QGraphicsEffect(*new QGraphicsPixelizeEffectPrivate, parent)
-{
-}
-
-/*!
- Destroys the effect.
-*/
-QGraphicsPixelizeEffect::~QGraphicsPixelizeEffect()
-{
-}
-
-/*!
- \property QGraphicsPixelizeEffect::pixelSize
- \brief the size of a pixel in the effect.
-
- Setting the pixel size to 2 means two pixels in the source will be used to
- represent one pixel. Using a bigger size results in lower resolution.
-
- By default, the pixel size is 3.
-*/
-int QGraphicsPixelizeEffect::pixelSize() const
-{
- Q_D(const QGraphicsPixelizeEffect);
- return d->pixelSize;
-}
-
-void QGraphicsPixelizeEffect::setPixelSize(int size)
-{
- Q_D(QGraphicsPixelizeEffect);
- if (d->pixelSize == size)
- return;
-
- d->pixelSize = size;
- update();
- emit pixelSizeChanged(size);
-}
-
-/*!
- \fn void QGraphicsPixelizeEffect::pixelSizeChanged(int size)
-
- This signal is emitted whenever the effect's pixel size changes.
- The \a size parameter holds the effect's new pixel size.
-*/
-
-static inline void pixelize(QImage *image, int pixelSize)
-{
- Q_ASSERT(pixelSize > 0);
- Q_ASSERT(image);
- int width = image->width();
- int height = image->height();
- for (int y = 0; y < height; y += pixelSize) {
- int ys = qMin(height - 1, y + pixelSize / 2);
- QRgb *sbuf = reinterpret_cast<QRgb*>(image->scanLine(ys));
- for (int x = 0; x < width; x += pixelSize) {
- int xs = qMin(width - 1, x + pixelSize / 2);
- QRgb color = sbuf[xs];
- for (int yi = 0; yi < qMin(pixelSize, height - y); ++yi) {
- QRgb *buf = reinterpret_cast<QRgb*>(image->scanLine(y + yi));
- for (int xi = 0; xi < qMin(pixelSize, width - x); ++xi)
- buf[x + xi] = color;
- }
- }
- }
-}
-
-/*!
- \reimp
-*/
-void QGraphicsPixelizeEffect::draw(QPainter *painter, QGraphicsEffectSource *source)
-{
- Q_D(QGraphicsPixelizeEffect);
- if (d->pixelSize <= 0) {
- source->draw(painter);
- return;
- }
-
- QPoint offset;
- if (source->isPixmap()) {
- const QPixmap pixmap = source->pixmap(Qt::LogicalCoordinates, &offset);
- QImage image = pixmap.toImage().convertToFormat(QImage::Format_ARGB32);
- pixelize(&image, d->pixelSize);
- painter->drawImage(offset, image);
- return;
- }
-
- // Draw pixmap in device coordinates to avoid pixmap scaling.
- const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset);
-
- // pixelize routine
- QImage image = pixmap.toImage().convertToFormat(QImage::Format_ARGB32);
- pixelize(&image, d->pixelSize);
-
- QTransform restoreTransform = painter->worldTransform();
- painter->setWorldTransform(QTransform());
- painter->drawImage(offset, image);
- painter->setWorldTransform(restoreTransform);
-}
-
-/*!
\class QGraphicsBlurEffect
\brief The QGraphicsBlurEffect class provides a blur effect.
\since 4.6
@@ -802,8 +602,7 @@ void QGraphicsPixelizeEffect::draw(QPainter *painter, QGraphicsEffectSource *sou
\img graphicseffect-blur.png
- \sa QGraphicsDropShadowEffect, QGraphicsPixelizeEffect, QGraphicsGrayscaleEffect,
- QGraphicsColorizeEffect, QGraphicsOpacityEffect
+ \sa QGraphicsDropShadowEffect, QGraphicsColorizeEffect, QGraphicsOpacityEffect
*/
/*!
@@ -833,16 +632,16 @@ QGraphicsBlurEffect::~QGraphicsBlurEffect()
By default, the blur radius is 5 pixels.
*/
-int QGraphicsBlurEffect::blurRadius() const
+qreal QGraphicsBlurEffect::blurRadius() const
{
Q_D(const QGraphicsBlurEffect);
return d->filter->radius();
}
-void QGraphicsBlurEffect::setBlurRadius(int radius)
+void QGraphicsBlurEffect::setBlurRadius(qreal radius)
{
Q_D(QGraphicsBlurEffect);
- if (d->filter->radius() == radius)
+ if (qFuzzyCompare(d->filter->radius(), radius))
return;
d->filter->setRadius(radius);
@@ -851,7 +650,7 @@ void QGraphicsBlurEffect::setBlurRadius(int radius)
}
/*!
- \fn void QGraphicsBlurEffect::blurRadiusChanged(int radius)
+ \fn void QGraphicsBlurEffect::blurRadiusChanged(qreal radius)
This signal is emitted whenever the effect's blur radius changes.
The \a radius parameter holds the effect's new blur radius.
@@ -911,9 +710,13 @@ void QGraphicsBlurEffect::draw(QPainter *painter, QGraphicsEffectSource *source)
return;
}
+ QGraphicsEffectSource::PixmapPadMode mode = QGraphicsEffectSource::ExpandToEffectRectPadMode;
+ if (painter->paintEngine()->type() == QPaintEngine::OpenGL2)
+ mode = QGraphicsEffectSource::ExpandToTransparentBorderPadMode;
+
// Draw pixmap in device coordinates to avoid pixmap scaling.
QPoint offset;
- const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset);
+ const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset, mode);
QTransform restoreTransform = painter->worldTransform();
painter->setWorldTransform(QTransform());
d->filter->draw(painter, offset, pixmap);
@@ -937,8 +740,7 @@ void QGraphicsBlurEffect::draw(QPainter *painter, QGraphicsEffectSource *source)
\img graphicseffect-drop-shadow.png
- \sa QGraphicsBlurEffect, QGraphicsPixelizeEffect, QGraphicsGrayscaleEffect,
- QGraphicsColorizeEffect, QGraphicsOpacityEffect
+ \sa QGraphicsBlurEffect, QGraphicsColorizeEffect, QGraphicsOpacityEffect
*/
/*!
@@ -988,6 +790,8 @@ void QGraphicsDropShadowEffect::setOffset(const QPointF &offset)
By default, the horizontal shadow offset is 8 pixels.
+
+
\sa yOffset(), offset()
*/
@@ -1018,16 +822,16 @@ void QGraphicsDropShadowEffect::setOffset(const QPointF &offset)
\sa color(), offset().
*/
-int QGraphicsDropShadowEffect::blurRadius() const
+qreal QGraphicsDropShadowEffect::blurRadius() const
{
Q_D(const QGraphicsDropShadowEffect);
return d->filter->blurRadius();
}
-void QGraphicsDropShadowEffect::setBlurRadius(int blurRadius)
+void QGraphicsDropShadowEffect::setBlurRadius(qreal blurRadius)
{
Q_D(QGraphicsDropShadowEffect);
- if (d->filter->blurRadius() == blurRadius)
+ if (qFuzzyCompare(d->filter->blurRadius(), blurRadius))
return;
d->filter->setBlurRadius(blurRadius);
@@ -1036,7 +840,7 @@ void QGraphicsDropShadowEffect::setBlurRadius(int blurRadius)
}
/*!
- \fn void QGraphicsDropShadowEffect::blurRadiusChanged(int blurRadius)
+ \fn void QGraphicsDropShadowEffect::blurRadiusChanged(qreal blurRadius)
This signal is emitted whenever the effect's blur radius changes.
The \a blurRadius parameter holds the effect's new blur radius.
@@ -1095,9 +899,13 @@ void QGraphicsDropShadowEffect::draw(QPainter *painter, QGraphicsEffectSource *s
return;
}
+ QGraphicsEffectSource::PixmapPadMode mode = QGraphicsEffectSource::ExpandToEffectRectPadMode;
+ if (painter->paintEngine()->type() == QPaintEngine::OpenGL2)
+ mode = QGraphicsEffectSource::ExpandToTransparentBorderPadMode;
+
// Draw pixmap in device coordinates to avoid pixmap scaling.
QPoint offset;
- const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset);
+ const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset, mode);
QTransform restoreTransform = painter->worldTransform();
painter->setWorldTransform(QTransform());
d->filter->draw(painter, offset, pixmap);
@@ -1117,8 +925,7 @@ void QGraphicsDropShadowEffect::draw(QPainter *painter, QGraphicsEffectSource *s
\img graphicseffect-opacity.png
- \sa QGraphicsDropShadowEffect, QGraphicsBlurEffect, QGraphicsPixelizeEffect,
- QGraphicsGrayscaleEffect, QGraphicsColorizeEffect
+ \sa QGraphicsDropShadowEffect, QGraphicsBlurEffect, QGraphicsColorizeEffect
*/
/*!
@@ -1242,7 +1049,8 @@ void QGraphicsOpacityEffect::draw(QPainter *painter, QGraphicsEffectSource *sour
if (source->isPixmap()) {
// No point in drawing in device coordinates (pixmap will be scaled anyways).
if (!d->hasOpacityMask) {
- const QPixmap pixmap = source->pixmap(Qt::LogicalCoordinates, &offset);
+ const QPixmap pixmap = source->pixmap(Qt::LogicalCoordinates, &offset,
+ QGraphicsEffectSource::NoExpandPadMode);
painter->drawPixmap(offset, pixmap);
} else {
QRect srcBrect = source->boundingRect().toAlignedRect();
@@ -1263,7 +1071,8 @@ void QGraphicsOpacityEffect::draw(QPainter *painter, QGraphicsEffectSource *sour
} else {
// Draw pixmap in device coordinates to avoid pixmap scaling;
if (!d->hasOpacityMask) {
- const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset);
+ const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset,
+ QGraphicsEffectSource::NoExpandPadMode);
painter->setWorldTransform(QTransform());
painter->drawPixmap(offset, pixmap);
} else {
@@ -1296,234 +1105,6 @@ void QGraphicsOpacityEffect::draw(QPainter *painter, QGraphicsEffectSource *sour
painter->restore();
}
-/*!
- \class QGraphicsBloomEffect
- \brief The QGraphicsBloomEffect class provides a bloom/glow effect.
- \since 4.6
-
- A bloom/glow effect adds fringes of light around bright areas in the source.
-
- \img graphicseffect-bloom.png
-
- \sa QGraphicsDropShadowEffect, QGraphicsBlurEffect, QGraphicsPixelizeEffect,
- QGraphicsGrayscaleEffect, QGraphicsColorizeEffect
-*/
-
-/*!
- Constructs a new QGraphicsBloomEffect instance.
- The \a parent parameter is passed to QGraphicsEffect's constructor.
-*/
-QGraphicsBloomEffect::QGraphicsBloomEffect(QObject *parent)
- : QGraphicsEffect(*new QGraphicsBloomEffectPrivate, parent)
-{
- Q_D(QGraphicsBloomEffect);
- for (int i = 0; i < 256; ++i)
- d->colorTable[i] = qMin(i + d->brightness, 255);
-}
-
-/*!
- Destroys the effect.
-*/
-QGraphicsBloomEffect::~QGraphicsBloomEffect()
-{
-}
-
-/*!
- \reimp
-*/
-QRectF QGraphicsBloomEffect::boundingRectFor(const QRectF &rect) const
-{
- Q_D(const QGraphicsBloomEffect);
- const qreal delta = d->blurFilter.radius() * 2;
- return rect.adjusted(-delta, -delta, delta, delta);
-}
-
-/*!
- \property QGraphicsBloomEffect::blurRadius
- \brief the blur radius in pixels of the effect.
-
- Using a smaller radius results in a sharper appearance, whereas a bigger
- radius results in a more blurred appearance.
-
- By default, the blur radius is 5 pixels.
-
- \sa strength(), brightness()
-*/
-int QGraphicsBloomEffect::blurRadius() const
-{
- Q_D(const QGraphicsBloomEffect);
- return d->blurFilter.radius();
-}
-
-void QGraphicsBloomEffect::setBlurRadius(int radius)
-{
- Q_D(QGraphicsBloomEffect);
- if (d->blurFilter.radius() == radius)
- return;
-
- d->blurFilter.setRadius(radius);
- updateBoundingRect();
- emit blurRadiusChanged(radius);
-}
-
-/*!
- \fn void QGraphicsBloomEffect::blurRadiusChanged(int blurRadius)
-
- This signal is emitted whenever the effect's blur radius changes.
- The \a blurRadius parameter holds the effect's new blur radius.
-*/
-
-/*!
- \property QGraphicsBloomEffect::blurHint
- \brief the blur hint of the effect.
-
- Use the Qt::PerformanceHint hint to say that you want a faster blur,
- and the Qt::QualityHint hint to say that you prefer a higher quality blur.
-
- When animating the blur radius it's recommended to use Qt::PerformanceHint.
-
- By default, the blur hint is Qt::PerformanceHint.
-*/
-Qt::RenderHint QGraphicsBloomEffect::blurHint() const
-{
- Q_D(const QGraphicsBloomEffect);
- return d->blurFilter.blurHint();
-}
-
-void QGraphicsBloomEffect::setBlurHint(Qt::RenderHint hint)
-{
- Q_D(QGraphicsBloomEffect);
- if (d->blurFilter.blurHint() == hint)
- return;
-
- d->blurFilter.setBlurHint(hint);
- emit blurHintChanged(hint);
-}
-
-/*!
- \fn void QGraphicsBloomEffect::blurHintChanged(Qt::RenderHint hint)
-
- This signal is emitted whenever the effect's blur hint changes.
- The \a hint parameter holds the effect's new blur hint.
-*/
-
-/*!
- \property QGraphicsBloomEffect::brightness
- \brief the brightness of the glow.
-
- The value should be in the range of 0 to 255, where 0 is dark
- and 255 is bright.
-
- By default, the brightness is 70.
-
- \sa strength(), blurRadius()
-*/
-int QGraphicsBloomEffect::brightness() const
-{
- Q_D(const QGraphicsBloomEffect);
- return d->brightness;
-}
-
-void QGraphicsBloomEffect::setBrightness(int brightness)
-{
- Q_D(QGraphicsBloomEffect);
- brightness = qBound(0, brightness, 255);
- if (d->brightness == brightness)
- return;
-
- d->brightness = brightness;
- for (int i = 0; i < 256; ++i)
- d->colorTable[i] = qMin(i + brightness, 255);
-
- update();
- emit brightnessChanged(brightness);
-}
-
-/*!
- \fn void QGraphicsBloomEffect::brightnessChanged(int brightness)
-
- This signal is emitted whenever the effect's brightness changes.
- The \a brightness parameter holds the effect's new brightness.
-*/
-
-/*!
- \property QGraphicsBloomEffect::strength
- \brief the strength of the effect.
-
- A strength 0.0 equals to no effect, while 1.0 means maximum glow.
-
- By default, the strength is 0.7.
-*/
-qreal QGraphicsBloomEffect::strength() const
-{
- Q_D(const QGraphicsBloomEffect);
- return d->strength;
-}
-
-void QGraphicsBloomEffect::setStrength(qreal strength)
-{
- Q_D(QGraphicsBloomEffect);
- strength = qBound(qreal(0.0), strength, qreal(1.0));
- if (qFuzzyCompare(d->strength, strength))
- return;
-
- d->strength = strength;
- update();
- emit strengthChanged(strength);
-}
-
-/*!
- \fn void QGraphicsBloomEffect::strengthChanged(qreal strength)
-
- This signal is emitted whenever the effect's strength changes.
- The \a strength parameter holds the effect's new strength.
-*/
-
-extern QPixmap qt_toRasterPixmap(const QPixmap &pixmap);
-
-/*!
- \reimp
-*/
-void QGraphicsBloomEffect::draw(QPainter *painter, QGraphicsEffectSource *source)
-{
- Q_D(QGraphicsBloomEffect);
- if (d->strength < 0.001) {
- source->draw(painter);
- return;
- }
-
- QPoint offset;
- QPixmap pixmap = qt_toRasterPixmap(source->pixmap(Qt::DeviceCoordinates, &offset));
-
- // Blur.
- QImage overlay(pixmap.size(), QImage::Format_ARGB32_Premultiplied);
- overlay.fill(0);
-
- QPainter blurPainter(&overlay);
- d->blurFilter.draw(&blurPainter, QPointF(), pixmap);
- blurPainter.end();
-
- // Brighten.
- const int numBits = overlay.width() * overlay.height();
- QRgb *bits = reinterpret_cast<QRgb *>(overlay.bits());
- for (int i = 0; i < numBits; ++i) {
- const QRgb pixel = INV_PREMUL(bits[i]);
- bits[i] = PREMUL(qRgba(d->colorTable[qRed(pixel)], d->colorTable[qGreen(pixel)],
- d->colorTable[qBlue(pixel)], qAlpha(pixel)));
- }
-
- // Composite.
- QPainter compPainter(&pixmap);
- compPainter.setCompositionMode(QPainter::CompositionMode_Overlay);
- compPainter.setOpacity(d->strength);
- compPainter.drawImage(0, 0, overlay);
- compPainter.end();
-
- QTransform restoreTransform = painter->worldTransform();
- painter->setWorldTransform(QTransform());
- painter->drawPixmap(offset, pixmap);
- painter->setWorldTransform(restoreTransform);
-}
QT_END_NAMESPACE
diff --git a/src/gui/effects/qgraphicseffect.h b/src/gui/effects/qgraphicseffect.h
index c89851e..bf18581 100644
--- a/src/gui/effects/qgraphicseffect.h
+++ b/src/gui/effects/qgraphicseffect.h
@@ -64,6 +64,12 @@ class Q_GUI_EXPORT QGraphicsEffectSource : public QObject
{
Q_OBJECT
public:
+ enum PixmapPadMode {
+ NoExpandPadMode,
+ ExpandToTransparentBorderPadMode,
+ ExpandToEffectRectPadMode
+ };
+
~QGraphicsEffectSource();
const QGraphicsItem *graphicsItem() const;
const QWidget *widget() const;
@@ -75,7 +81,9 @@ public:
QRectF boundingRect(Qt::CoordinateSystem coordinateSystem = Qt::LogicalCoordinates) const;
QRect deviceRect() const;
- QPixmap pixmap(Qt::CoordinateSystem system = Qt::LogicalCoordinates, QPoint *offset = 0) const;
+ QPixmap pixmap(Qt::CoordinateSystem system = Qt::LogicalCoordinates,
+ QPoint *offset = 0,
+ PixmapPadMode mode = ExpandToEffectRectPadMode) const;
protected:
QGraphicsEffectSource(QGraphicsEffectSourcePrivate &dd, QObject *parent = 0);
@@ -141,31 +149,6 @@ private:
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsEffect::ChangeFlags)
-class QGraphicsGrayscaleEffectPrivate;
-class Q_GUI_EXPORT QGraphicsGrayscaleEffect: public QGraphicsEffect
-{
- Q_OBJECT
- Q_PROPERTY(qreal strength READ strength WRITE setStrength NOTIFY strengthChanged)
-public:
- QGraphicsGrayscaleEffect(QObject *parent = 0);
- ~QGraphicsGrayscaleEffect();
-
- qreal strength() const;
-
-protected:
- void draw(QPainter *painter, QGraphicsEffectSource *source);
-
-public Q_SLOTS:
- void setStrength(qreal strength);
-
-Q_SIGNALS:
- void strengthChanged(qreal strength);
-
-private:
- Q_DECLARE_PRIVATE(QGraphicsGrayscaleEffect)
- Q_DISABLE_COPY(QGraphicsGrayscaleEffect)
-};
-
class QGraphicsColorizeEffectPrivate;
class Q_GUI_EXPORT QGraphicsColorizeEffect: public QGraphicsEffect
{
@@ -195,51 +178,26 @@ private:
Q_DISABLE_COPY(QGraphicsColorizeEffect)
};
-class QGraphicsPixelizeEffectPrivate;
-class Q_GUI_EXPORT QGraphicsPixelizeEffect: public QGraphicsEffect
-{
- Q_OBJECT
- Q_PROPERTY(int pixelSize READ pixelSize WRITE setPixelSize NOTIFY pixelSizeChanged)
-public:
- QGraphicsPixelizeEffect(QObject *parent = 0);
- ~QGraphicsPixelizeEffect();
-
- int pixelSize() const;
-
-public Q_SLOTS:
- void setPixelSize(int pixelSize);
-
-Q_SIGNALS:
- void pixelSizeChanged(int pixelSize);
-
-protected:
- void draw(QPainter *painter, QGraphicsEffectSource *source);
-
-private:
- Q_DECLARE_PRIVATE(QGraphicsPixelizeEffect)
- Q_DISABLE_COPY(QGraphicsPixelizeEffect)
-};
-
class QGraphicsBlurEffectPrivate;
class Q_GUI_EXPORT QGraphicsBlurEffect: public QGraphicsEffect
{
Q_OBJECT
- Q_PROPERTY(int blurRadius READ blurRadius WRITE setBlurRadius NOTIFY blurRadiusChanged)
+ Q_PROPERTY(qreal blurRadius READ blurRadius WRITE setBlurRadius NOTIFY blurRadiusChanged)
Q_PROPERTY(Qt::RenderHint blurHint READ blurHint WRITE setBlurHint NOTIFY blurHintChanged)
public:
QGraphicsBlurEffect(QObject *parent = 0);
~QGraphicsBlurEffect();
QRectF boundingRectFor(const QRectF &rect) const;
- int blurRadius() const;
+ qreal blurRadius() const;
Qt::RenderHint blurHint() const;
public Q_SLOTS:
- void setBlurRadius(int blurRadius);
+ void setBlurRadius(qreal blurRadius);
void setBlurHint(Qt::RenderHint hint);
Q_SIGNALS:
- void blurRadiusChanged(int blurRadius);
+ void blurRadiusChanged(qreal blurRadius);
void blurHintChanged(Qt::RenderHint hint);
protected:
@@ -257,7 +215,7 @@ class Q_GUI_EXPORT QGraphicsDropShadowEffect: public QGraphicsEffect
Q_PROPERTY(QPointF offset READ offset WRITE setOffset NOTIFY offsetChanged)
Q_PROPERTY(qreal xOffset READ xOffset WRITE setXOffset NOTIFY offsetChanged)
Q_PROPERTY(qreal yOffset READ yOffset WRITE setYOffset NOTIFY offsetChanged)
- Q_PROPERTY(int blurRadius READ blurRadius WRITE setBlurRadius NOTIFY blurRadiusChanged)
+ Q_PROPERTY(qreal blurRadius READ blurRadius WRITE setBlurRadius NOTIFY blurRadiusChanged)
Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged)
public:
QGraphicsDropShadowEffect(QObject *parent = 0);
@@ -272,7 +230,7 @@ public:
inline qreal yOffset() const
{ return offset().y(); }
- int blurRadius() const;
+ qreal blurRadius() const;
QColor color() const;
public Q_SLOTS:
@@ -290,12 +248,12 @@ public Q_SLOTS:
inline void setYOffset(qreal dy)
{ setOffset(QPointF(xOffset(), dy)); }
- void setBlurRadius(int blurRadius);
+ void setBlurRadius(qreal blurRadius);
void setColor(const QColor &color);
Q_SIGNALS:
void offsetChanged(const QPointF &offset);
- void blurRadiusChanged(int blurRadius);
+ void blurRadiusChanged(qreal blurRadius);
void colorChanged(const QColor &color);
protected:
@@ -335,44 +293,6 @@ private:
Q_DISABLE_COPY(QGraphicsOpacityEffect)
};
-class QGraphicsBloomEffectPrivate;
-class Q_GUI_EXPORT QGraphicsBloomEffect: public QGraphicsEffect
-{
- Q_OBJECT
- Q_PROPERTY(int blurRadius READ blurRadius WRITE setBlurRadius NOTIFY blurRadiusChanged)
- Q_PROPERTY(Qt::RenderHint blurHint READ blurHint WRITE setBlurHint NOTIFY blurHintChanged)
- Q_PROPERTY(int brightness READ brightness WRITE setBrightness NOTIFY brightnessChanged)
- Q_PROPERTY(qreal strength READ strength WRITE setStrength NOTIFY strengthChanged)
-public:
- QGraphicsBloomEffect(QObject *parent = 0);
- ~QGraphicsBloomEffect();
-
- QRectF boundingRectFor(const QRectF &rect) const;
- int blurRadius() const;
- Qt::RenderHint blurHint() const;
- int brightness() const;
- qreal strength() const;
-
-public Q_SLOTS:
- void setBlurRadius(int blurRadius);
- void setBlurHint(Qt::RenderHint hint);
- void setBrightness(int brightness);
- void setStrength(qreal strength);
-
-Q_SIGNALS:
- void blurRadiusChanged(int blurRadius);
- void blurHintChanged(Qt::RenderHint hint);
- void brightnessChanged(int brightness);
- void strengthChanged(qreal strength);
-
-protected:
- void draw(QPainter *painter, QGraphicsEffectSource *source);
-
-private:
- Q_DECLARE_PRIVATE(QGraphicsBloomEffect)
- Q_DISABLE_COPY(QGraphicsBloomEffect)
-};
-
QT_END_NAMESPACE
QT_END_HEADER
diff --git a/src/gui/effects/qgraphicseffect_p.h b/src/gui/effects/qgraphicseffect_p.h
index fc925f2..1ed7103 100644
--- a/src/gui/effects/qgraphicseffect_p.h
+++ b/src/gui/effects/qgraphicseffect_p.h
@@ -66,7 +66,12 @@ class QGraphicsEffectSourcePrivate : public QObjectPrivate
{
Q_DECLARE_PUBLIC(QGraphicsEffectSource)
public:
- QGraphicsEffectSourcePrivate() : QObjectPrivate() {}
+ QGraphicsEffectSourcePrivate()
+ : QObjectPrivate()
+ , m_cachedSystem(Qt::DeviceCoordinates)
+ , m_cachedMode(QGraphicsEffectSource::ExpandToTransparentBorderPadMode)
+ {}
+
virtual ~QGraphicsEffectSourcePrivate() { invalidateCache(); }
virtual void detach() = 0;
virtual QRectF boundingRect(Qt::CoordinateSystem system) const = 0;
@@ -77,7 +82,8 @@ public:
virtual void draw(QPainter *p) = 0;
virtual void update() = 0;
virtual bool isPixmap() const = 0;
- virtual QPixmap pixmap(Qt::CoordinateSystem system, QPoint *offset = 0) const = 0;
+ virtual QPixmap pixmap(Qt::CoordinateSystem system, QPoint *offset = 0,
+ QGraphicsEffectSource::PixmapPadMode mode = QGraphicsEffectSource::ExpandToTransparentBorderPadMode) const = 0;
virtual void effectBoundingRectChanged() = 0;
void invalidateCache() const { QPixmapCache::remove(m_cacheKey); }
@@ -87,6 +93,7 @@ public:
private:
mutable Qt::CoordinateSystem m_cachedSystem;
+ mutable QGraphicsEffectSource::PixmapPadMode m_cachedMode;
mutable QPoint m_cachedOffset;
mutable QPixmapCache::Key m_cacheKey;
};
@@ -118,22 +125,6 @@ public:
quint32 padding : 31; // feel free to use
};
-class QGraphicsGrayscaleEffectPrivate : public QGraphicsEffectPrivate
-{
- Q_DECLARE_PUBLIC(QGraphicsGrayscaleEffect)
-public:
- QGraphicsGrayscaleEffectPrivate()
- : opaque(true)
- {
- filter = new QPixmapColorizeFilter;
- filter->setColor(Qt::black);
- }
- ~QGraphicsGrayscaleEffectPrivate() { delete filter; }
-
- QPixmapColorizeFilter *filter;
- quint32 opaque : 1;
- quint32 padding : 31;
-};
class QGraphicsColorizeEffectPrivate : public QGraphicsEffectPrivate
{
@@ -151,15 +142,6 @@ public:
quint32 padding : 31;
};
-class QGraphicsPixelizeEffectPrivate : public QGraphicsEffectPrivate
-{
- Q_DECLARE_PUBLIC(QGraphicsPixelizeEffect)
-public:
- QGraphicsPixelizeEffectPrivate() : pixelSize(3) {}
-
- int pixelSize;
-};
-
class QGraphicsBlurEffectPrivate : public QGraphicsEffectPrivate
{
Q_DECLARE_PUBLIC(QGraphicsBlurEffect)
@@ -195,18 +177,6 @@ public:
uint hasOpacityMask : 1;
};
-class QGraphicsBloomEffectPrivate : public QGraphicsEffectPrivate
-{
- Q_DECLARE_PUBLIC(QGraphicsBlurEffect)
-public:
- QGraphicsBloomEffectPrivate() : brightness(70), strength(qreal(0.7)) {}
-
- QPixmapBlurFilter blurFilter;
- int colorTable[256];
- int brightness;
- qreal strength;
-};
-
QT_END_NAMESPACE
#endif // QGRAPHICSEFFECT_P_H
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index 2685b86..738c6e3 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -1658,7 +1658,7 @@ void QGraphicsItem::setFlags(GraphicsItemFlags flags)
d_ptr->scene->d_func()->index->itemChange(this, ItemFlagsChange, quint32(flags));
// Flags that alter the geometry of the item (or its children).
- const quint32 geomChangeFlagsMask = (ItemClipsChildrenToShape | ItemClipsToShape | ItemIgnoresTransformations);
+ const quint32 geomChangeFlagsMask = (ItemClipsChildrenToShape | ItemClipsToShape | ItemIgnoresTransformations | ItemIsSelectable);
bool fullUpdate = (quint32(flags) & geomChangeFlagsMask) != (d_ptr->flags & geomChangeFlagsMask);
if (fullUpdate)
d_ptr->paintedViewBoundingRectsNeedRepaint = 1;
@@ -9157,10 +9157,14 @@ void QGraphicsPixmapItem::setOffset(const QPointF &offset)
QRectF QGraphicsPixmapItem::boundingRect() const
{
Q_D(const QGraphicsPixmapItem);
- qreal pw = 1.0;
if (d->pixmap.isNull())
return QRectF();
- return QRectF(d->offset, d->pixmap.size()).adjusted(-pw/2, -pw/2, pw/2, pw/2);
+ if (d->flags & ItemIsSelectable) {
+ qreal pw = 1.0;
+ return QRectF(d->offset, d->pixmap.size()).adjusted(-pw/2, -pw/2, pw/2, pw/2);
+ } else {
+ return QRectF(d->offset, d->pixmap.size());
+ }
}
/*!
@@ -10679,7 +10683,8 @@ void QGraphicsItemEffectSourcePrivate::draw(QPainter *painter)
}
}
-QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QPoint *offset) const
+QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QPoint *offset,
+ QGraphicsEffectSource::PixmapPadMode mode) const
{
const bool deviceCoordinates = (system == Qt::DeviceCoordinates);
if (!info && deviceCoordinates) {
@@ -10693,7 +10698,17 @@ QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QP
QGraphicsScenePrivate *scened = item->d_ptr->scene->d_func();
const QRectF sourceRect = boundingRect(system);
- QRect effectRect = item->graphicsEffect()->boundingRectFor(sourceRect).toAlignedRect();
+ QRect effectRect;
+
+ if (mode == QGraphicsEffectSource::ExpandToEffectRectPadMode) {
+ effectRect = item->graphicsEffect()->boundingRectFor(sourceRect).toAlignedRect();
+ } else if (mode == QGraphicsEffectSource::ExpandToTransparentBorderPadMode) {
+ // adjust by 1.5 to account for cosmetic pens
+ effectRect = sourceRect.adjusted(-1.5, -1.5, 1.5, 1.5).toAlignedRect();
+ } else {
+ effectRect = sourceRect.toAlignedRect();
+ }
+
if (offset)
*offset = effectRect.topLeft();
@@ -10721,10 +10736,15 @@ QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QP
effectRect.setBottom(deviceHeight -1);
}
-
if (effectRect.isEmpty())
return QPixmap();
+ if (system == Qt::LogicalCoordinates
+ && effectRect.size() == sourceRect.size()
+ && isPixmap()) {
+ return static_cast<QGraphicsPixmapItem *>(item)->pixmap();
+ }
+
QPixmap pixmap(effectRect.size());
pixmap.fill(Qt::transparent);
QPainter pixmapPainter(&pixmap);
diff --git a/src/gui/graphicsview/qgraphicsitem_p.h b/src/gui/graphicsview/qgraphicsitem_p.h
index 7c3c4f0..183e95b 100644
--- a/src/gui/graphicsview/qgraphicsitem_p.h
+++ b/src/gui/graphicsview/qgraphicsitem_p.h
@@ -61,6 +61,7 @@
#include <private/qgraphicstransform_p.h>
#include <private/qgraphicseffect_p.h>
+#include <qgraphicseffect.h>
#include <QtCore/qpoint.h>
@@ -603,7 +604,9 @@ public:
inline bool isPixmap() const
{
- return (item->type() == QGraphicsPixmapItem::Type);
+ return item->type() == QGraphicsPixmapItem::Type
+ && !(item->flags() & QGraphicsItem::ItemIsSelectable)
+ && item->d_ptr->children.size() == 0;
//|| (item->d_ptr->isObject && qobject_cast<QFxImage *>(q_func()));
}
@@ -621,7 +624,9 @@ public:
QRectF boundingRect(Qt::CoordinateSystem system) const;
void draw(QPainter *);
- QPixmap pixmap(Qt::CoordinateSystem system, QPoint *offset) const;
+ QPixmap pixmap(Qt::CoordinateSystem system,
+ QPoint *offset,
+ QGraphicsEffectSource::PixmapPadMode mode) const;
QGraphicsItem *item;
QGraphicsItemPaintInfo *info;
diff --git a/src/gui/image/qnativeimage.cpp b/src/gui/image/qnativeimage.cpp
index 88faea8..e4ea2e9 100644
--- a/src/gui/image/qnativeimage.cpp
+++ b/src/gui/image/qnativeimage.cpp
@@ -199,10 +199,12 @@ QNativeImage::QNativeImage(int width, int height, QImage::Format format,bool /*
shmctl(xshminfo.shmid, IPC_RMID, 0);
return;
}
- xshmpm = XShmCreatePixmap(X11->display, DefaultRootWindow(X11->display), xshmimg->data,
- &xshminfo, width, height, dd);
- if (!xshmpm) {
- qWarning() << "QNativeImage: Unable to create shared Pixmap.";
+ if (X11->use_mitshm_pixmaps) {
+ xshmpm = XShmCreatePixmap(X11->display, DefaultRootWindow(X11->display), xshmimg->data,
+ &xshminfo, width, height, dd);
+ if (!xshmpm) {
+ qWarning() << "QNativeImage: Unable to create shared Pixmap.";
+ }
}
}
diff --git a/src/gui/image/qpixmapfilter.cpp b/src/gui/image/qpixmapfilter.cpp
index 9fcf776..d0de03e 100644
--- a/src/gui/image/qpixmapfilter.cpp
+++ b/src/gui/image/qpixmapfilter.cpp
@@ -506,7 +506,7 @@ class QPixmapBlurFilterPrivate : public QPixmapFilterPrivate
public:
QPixmapBlurFilterPrivate() : radius(5), hint(Qt::PerformanceHint) {}
- int radius;
+ qreal radius;
Qt::RenderHint hint;
};
@@ -535,7 +535,7 @@ QPixmapBlurFilter::~QPixmapBlurFilter()
\internal
*/
-void QPixmapBlurFilter::setRadius(int radius)
+void QPixmapBlurFilter::setRadius(qreal radius)
{
Q_D(QPixmapBlurFilter);
d->radius = radius;
@@ -546,7 +546,7 @@ void QPixmapBlurFilter::setRadius(int radius)
\internal
*/
-int QPixmapBlurFilter::radius() const
+qreal QPixmapBlurFilter::radius() const
{
Q_D(const QPixmapBlurFilter);
return d->radius;
@@ -584,7 +584,7 @@ Qt::RenderHint QPixmapBlurFilter::blurHint() const
QRectF QPixmapBlurFilter::boundingRectFor(const QRectF &rect) const
{
Q_D(const QPixmapBlurFilter);
- const qreal delta = d->radius * 2;
+ const qreal delta = d->radius + 1;
return rect.adjusted(-delta, -delta, delta, delta);
}
@@ -668,7 +668,7 @@ void QPixmapBlurFilter::draw(QPainter *painter, const QPointF &p, const QPixmap
if (!painter->isActive())
return;
- if (d->radius == 0) {
+ if (d->radius <= 0) {
painter->drawPixmap(srcRect.translated(p), src, srcRect);
return;
}
@@ -688,12 +688,12 @@ void QPixmapBlurFilter::draw(QPainter *painter, const QPointF &p, const QPixmap
if (srcRect.isNull()) {
srcImage = src.toImage();
- destImage = blurred(srcImage, srcImage.rect(), d->radius);
+ destImage = blurred(srcImage, srcImage.rect(), qRound(d->radius));
} else {
QRect rect = srcRect.toAlignedRect().intersected(src.rect());
srcImage = src.copy(rect).toImage();
- destImage = blurred(srcImage, srcImage.rect(), d->radius);
+ destImage = blurred(srcImage, srcImage.rect(), qRound(d->radius));
}
painter->drawImage(p, destImage);
@@ -902,7 +902,7 @@ public:
QPointF offset;
QColor color;
- int radius;
+ qreal radius;
};
/*!
@@ -966,7 +966,7 @@ QPixmapDropShadowFilter::~QPixmapDropShadowFilter()
\internal
*/
-int QPixmapDropShadowFilter::blurRadius() const
+qreal QPixmapDropShadowFilter::blurRadius() const
{
Q_D(const QPixmapDropShadowFilter);
return d->radius;
@@ -981,7 +981,7 @@ int QPixmapDropShadowFilter::blurRadius() const
\internal
*/
-void QPixmapDropShadowFilter::setBlurRadius(int radius)
+void QPixmapDropShadowFilter::setBlurRadius(qreal radius)
{
Q_D(QPixmapDropShadowFilter);
d->radius = radius;
@@ -1057,14 +1057,9 @@ void QPixmapDropShadowFilter::setOffset(const QPointF &offset)
QRectF QPixmapDropShadowFilter::boundingRectFor(const QRectF &rect) const
{
Q_D(const QPixmapDropShadowFilter);
-
- const qreal delta = qreal(d->radius * 2);
- qreal x1 = qMin(rect.left(), rect.left() + d->offset.x() - delta);
- qreal y1 = qMin(rect.top(), rect.top() + d->offset.y() - delta);
- qreal x2 = qMax(rect.right(), rect.right() + d->offset.x() + delta);
- qreal y2 = qMax(rect.bottom(), rect.bottom() + d->offset.y() + delta);
-
- return QRectF(x1, y1, x2 - x1, y2 - y1);
+ qreal delta = d->radius + 1;
+ return rect.adjusted(-2, -2, 2, 2).united(
+ rect.translated(d->offset).adjusted(-delta, -delta, delta, delta));
}
/*!
@@ -1090,7 +1085,7 @@ void QPixmapDropShadowFilter::draw(QPainter *p,
QImage tmp = src.isNull() ? px.toImage() : px.copy(src.toAlignedRect()).toImage();
// blur the alpha channel
- tmp = blurred(tmp, tmp.rect(), d->radius, true);
+ tmp = blurred(tmp, tmp.rect(), qRound(d->radius), true);
// blacken the image...
QPainter tmpPainter(&tmp);
diff --git a/src/gui/image/qpixmapfilter_p.h b/src/gui/image/qpixmapfilter_p.h
index 8a2207a..fc70795 100644
--- a/src/gui/image/qpixmapfilter_p.h
+++ b/src/gui/image/qpixmapfilter_p.h
@@ -129,10 +129,10 @@ public:
QPixmapBlurFilter(QObject *parent = 0);
~QPixmapBlurFilter();
- void setRadius(int radius);
+ void setRadius(qreal radius);
void setBlurHint(Qt::RenderHint hint);
- int radius() const;
+ qreal radius() const;
Qt::RenderHint blurHint() const;
QRectF boundingRectFor(const QRectF &rect) const;
@@ -175,8 +175,8 @@ public:
QRectF boundingRectFor(const QRectF &rect) const;
void draw(QPainter *p, const QPointF &pos, const QPixmap &px, const QRectF &src = QRectF()) const;
- int blurRadius() const;
- void setBlurRadius(int radius);
+ qreal blurRadius() const;
+ void setBlurRadius(qreal radius);
QColor color() const;
void setColor(const QColor &color);
diff --git a/src/gui/inputmethod/qwininputcontext_win.cpp b/src/gui/inputmethod/qwininputcontext_win.cpp
index e9ab870..ef2f5c0 100644
--- a/src/gui/inputmethod/qwininputcontext_win.cpp
+++ b/src/gui/inputmethod/qwininputcontext_win.cpp
@@ -327,28 +327,13 @@ static int getCursorPosition(HIMC himc)
static QString getString(HIMC himc, DWORD dwindex, int *selStart = 0, int *selLength = 0)
{
- static wchar_t *buffer = 0;
- static int buflen = 0;
-
- int len = getCompositionString(himc, dwindex, 0, 0) + 1;
- if (!buffer || len > buflen) {
- delete [] buffer;
- buflen = qMin(len, 256);
- buffer = new wchar_t[buflen];
- }
-
- len = getCompositionString(himc, dwindex, buffer, buflen * sizeof(wchar_t));
+ const int bufferSize = 256;
+ wchar_t buffer[bufferSize];
+ int len = getCompositionString(himc, dwindex, buffer, bufferSize * sizeof(wchar_t));
if (selStart) {
- static wchar_t *attrbuffer = 0;
- static int attrbuflen = 0;
- int attrlen = getCompositionString(himc, dwindex, 0, 0) + 1;
- if (!attrbuffer || attrlen> attrbuflen) {
- delete [] attrbuffer;
- attrbuflen = qMin(attrlen, 256);
- attrbuffer = new wchar_t[attrbuflen];
- }
- attrlen = getCompositionString(himc, GCS_COMPATTR, attrbuffer, attrbuflen * sizeof(wchar_t));
+ char attrbuffer[bufferSize];
+ int attrlen = getCompositionString(himc, GCS_COMPATTR, attrbuffer, bufferSize);
*selStart = attrlen+1;
*selLength = -1;
for (int i = 0; i < attrlen; i++) {
diff --git a/src/gui/kernel/qapplication_x11.cpp b/src/gui/kernel/qapplication_x11.cpp
index bf95684..7f11faa 100644
--- a/src/gui/kernel/qapplication_x11.cpp
+++ b/src/gui/kernel/qapplication_x11.cpp
@@ -1625,6 +1625,7 @@ void qt_init(QApplicationPrivate *priv, int,
// MIT-SHM
X11->use_mitshm = false;
+ X11->use_mitshm_pixmaps = false;
X11->mitshm_major = 0;
X11->sip_serial = 0;
@@ -1918,12 +1919,13 @@ void qt_init(QApplicationPrivate *priv, int,
bool local = displayName.isEmpty() || displayName.lastIndexOf(QLatin1Char(':')) == 0;
if (local && (qgetenv("QT_X11_NO_MITSHM").toInt() == 0)) {
Visual *defaultVisual = DefaultVisual(X11->display, DefaultScreen(X11->display));
- X11->use_mitshm = mitshm_pixmaps && ((defaultVisual->red_mask == 0xff0000
- || defaultVisual->red_mask == 0xf800)
- && (defaultVisual->green_mask == 0xff00
- || defaultVisual->green_mask == 0x7e0)
- && (defaultVisual->blue_mask == 0xff
- || defaultVisual->blue_mask == 0x1f));
+ X11->use_mitshm = ((defaultVisual->red_mask == 0xff0000
+ || defaultVisual->red_mask == 0xf800)
+ && (defaultVisual->green_mask == 0xff00
+ || defaultVisual->green_mask == 0x7e0)
+ && (defaultVisual->blue_mask == 0xff
+ || defaultVisual->blue_mask == 0x1f));
+ X11->use_mitshm_pixmaps = X11->use_mitshm && mitshm_pixmaps;
}
}
#endif // QT_NO_MITSHM
diff --git a/src/gui/kernel/qt_x11_p.h b/src/gui/kernel/qt_x11_p.h
index 61acbac..9f08dc6 100644
--- a/src/gui/kernel/qt_x11_p.h
+++ b/src/gui/kernel/qt_x11_p.h
@@ -428,6 +428,7 @@ struct QX11Data
// true if Qt is compiled w/ MIT-SHM support and MIT-SHM is supported on the connected Display
bool use_mitshm;
+ bool use_mitshm_pixmaps;
int mitshm_major;
// true if Qt is compiled w/ Tablet support and we have a tablet.
diff --git a/src/gui/kernel/qwidget.cpp b/src/gui/kernel/qwidget.cpp
index 5fa9a92..27e73e0 100644
--- a/src/gui/kernel/qwidget.cpp
+++ b/src/gui/kernel/qwidget.cpp
@@ -5437,7 +5437,8 @@ void QWidgetEffectSourcePrivate::draw(QPainter *painter)
context->sharedPainter, context->backingStore);
}
-QPixmap QWidgetEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QPoint *offset) const
+QPixmap QWidgetEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QPoint *offset,
+ QGraphicsEffectSource::PixmapPadMode mode) const
{
const bool deviceCoordinates = (system == Qt::DeviceCoordinates);
if (!context && deviceCoordinates) {
@@ -5455,7 +5456,20 @@ QPixmap QWidgetEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QPoint *
pixmapOffset = painterTransform.map(pixmapOffset);
}
- QRect effectRect = m_widget->graphicsEffect()->boundingRectFor(sourceRect).toAlignedRect();
+
+ QRect effectRect;
+
+ if (mode == QGraphicsEffectSource::ExpandToEffectRectPadMode) {
+ effectRect = m_widget->graphicsEffect()->boundingRectFor(sourceRect).toAlignedRect();
+
+ } else if (mode == QGraphicsEffectSource::ExpandToTransparentBorderPadMode) {
+ effectRect = sourceRect.adjusted(-1, -1, 1, 1).toAlignedRect();
+
+ } else {
+ effectRect = sourceRect.toAlignedRect();
+
+ }
+
if (offset)
*offset = effectRect.topLeft();
diff --git a/src/gui/kernel/qwidget_p.h b/src/gui/kernel/qwidget_p.h
index 159a3f2..616a972 100644
--- a/src/gui/kernel/qwidget_p.h
+++ b/src/gui/kernel/qwidget_p.h
@@ -819,7 +819,8 @@ public:
QRectF boundingRect(Qt::CoordinateSystem system) const;
void draw(QPainter *p);
- QPixmap pixmap(Qt::CoordinateSystem system, QPoint *offset) const;
+ QPixmap pixmap(Qt::CoordinateSystem system, QPoint *offset,
+ QGraphicsEffectSource::PixmapPadMode mode) const;
QWidget *m_widget;
QWidgetPaintContext *context;
diff --git a/src/gui/painting/qpaintengine_raster.cpp b/src/gui/painting/qpaintengine_raster.cpp
index fd0e810..8d0b961 100644
--- a/src/gui/painting/qpaintengine_raster.cpp
+++ b/src/gui/painting/qpaintengine_raster.cpp
@@ -1686,7 +1686,7 @@ void QRasterPaintEngine::stroke(const QVectorPath &path, const QPen &pen)
if (!s->penData.blend)
return;
- if (s->flags.fast_pen && path.shape() <= QVectorPath::NonCurvedShapeHint
+ if (s->flags.fast_pen && !path.isCurved()
&& s->lastPen.brush().isOpaque()) {
int count = path.elementCount();
QPointF *points = (QPointF *) path.points();
@@ -1739,8 +1739,7 @@ void QRasterPaintEngine::stroke(const QVectorPath &path, const QPen &pen)
const QLineF *lines = reinterpret_cast<const QLineF *>(path.points());
for (int i = 0; i < lineCount; ++i) {
- if (path.shape() == QVectorPath::LinesHint)
- dashOffset = s->lastPen.dashOffset();
+ dashOffset = s->lastPen.dashOffset();
if (lines[i].p1() == lines[i].p2()) {
if (s->lastPen.capStyle() != Qt::FlatCap) {
QPointF p = lines[i].p1();
@@ -5120,6 +5119,9 @@ void QSpanData::adjustSpanMethods()
#else
unclipped_blend = qBlendTexture;
#endif
+ if (!texture.imageData)
+ unclipped_blend = 0;
+
break;
}
// setup clipping
diff --git a/src/gui/painting/qpaintengine_x11.cpp b/src/gui/painting/qpaintengine_x11.cpp
index 59482c6..35b77f7 100644
--- a/src/gui/painting/qpaintengine_x11.cpp
+++ b/src/gui/painting/qpaintengine_x11.cpp
@@ -146,7 +146,7 @@ static inline int qpainterOpToXrender(QPainter::CompositionMode mode)
// hack, so we don't have to make QRegion::clipRectangles() public or include
// X11 headers in qregion.h
-Q_AUTOTEST_EXPORT void *qt_getClipRects(const QRegion &r, int &num)
+Q_GUI_EXPORT void *qt_getClipRects(const QRegion &r, int &num)
{
return r.clipRectangles(num);
}
diff --git a/src/gui/painting/qpaintengineex.cpp b/src/gui/painting/qpaintengineex.cpp
index 195be0a..9e21182 100644
--- a/src/gui/painting/qpaintengineex.cpp
+++ b/src/gui/painting/qpaintengineex.cpp
@@ -92,6 +92,24 @@ QRectF QVectorPath::controlPointRect() const
return QRectF(QPointF(m_cp_rect.x1, m_cp_rect.y1), QPointF(m_cp_rect.x2, m_cp_rect.y2));
}
+
+QVectorPath::CacheEntry *QVectorPath::addCacheData(QPaintEngineEx *engine, void *data,
+ qvectorpath_cache_cleanup cleanup) {
+ Q_ASSERT(!lookupCacheData(engine));
+ if ((m_hints & IsCachedHint) == 0) {
+ m_cache = 0;
+ m_hints |= IsCachedHint;
+ }
+ CacheEntry *e = new CacheEntry;
+ e->engine = engine;
+ e->data = data;
+ e->cleanup = cleanup;
+ e->next = m_cache;
+ m_cache = e;
+ return m_cache;
+}
+
+
const QVectorPath &qtVectorPathForPath(const QPainterPath &path)
{
Q_ASSERT(path.d_func());
@@ -414,7 +432,7 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
// Some engines might decide to optimize for the non-shape hint later on...
uint flags = QVectorPath::WindingFill;
if (d->stroker.capStyle() == Qt::RoundCap || d->stroker.joinStyle() == Qt::RoundJoin)
- flags |= QVectorPath::CurvedShapeHint;
+ flags |= QVectorPath::CurvedShapeMask;
// ### Perspective Xforms are currently not supported...
if (!pen.isCosmetic()) {
@@ -442,7 +460,7 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
points[4], points[5]);
points += 6;
types += 3;
- flags |= QVectorPath::CurvedShapeHint;
+ flags |= QVectorPath::CurvedShapeMask;
break;
default:
break;
@@ -504,7 +522,7 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
d->activeStroker->cubicTo(c1.x(), c1.y(), c2.x(), c2.y(), e.x(), e.y());
points += 6;
types += 3;
- flags |= QVectorPath::CurvedShapeHint;
+ flags |= QVectorPath::CurvedShapeMask;
break;
}
default:
@@ -736,7 +754,7 @@ void QPaintEngineEx::drawRoundedRect(const QRectF &rect, qreal xRadius, qreal yR
x1 + xRadius, y1
};
- QVectorPath path(pts, 17, qpaintengineex_roundedrect_types);
+ QVectorPath path(pts, 17, qpaintengineex_roundedrect_types, QVectorPath::RoundedRectHint);
draw(path);
}
@@ -827,7 +845,7 @@ void QPaintEngineEx::drawPoints(const QPointF *points, int pointCount)
pts[++oset] = points[i].x() + 0.001;
pts[++oset] = points[i].y();
}
- QVectorPath path(pts, count * 2, qpaintengineex_line_types_16, QVectorPath::NonCurvedShapeHint);
+ QVectorPath path(pts, count * 2, qpaintengineex_line_types_16, QVectorPath::LinesHint);
stroke(path, pen);
pointCount -= 16;
points += 16;
@@ -858,7 +876,7 @@ void QPaintEngineEx::drawPoints(const QPoint *points, int pointCount)
pts[++oset] = points[i].x() + 0.001;
pts[++oset] = points[i].y();
}
- QVectorPath path(pts, count * 2, qpaintengineex_line_types_16, QVectorPath::NonCurvedShapeHint);
+ QVectorPath path(pts, count * 2, qpaintengineex_line_types_16, QVectorPath::LinesHint);
stroke(path, pen);
pointCount -= 16;
points += 16;
diff --git a/src/gui/painting/qpaintengineex_p.h b/src/gui/painting/qpaintengineex_p.h
index 3ec9bd6..02d77f4 100644
--- a/src/gui/painting/qpaintengineex_p.h
+++ b/src/gui/painting/qpaintengineex_p.h
@@ -250,9 +250,9 @@ public:
inline uint QVectorPath::polygonFlags(QPaintEngine::PolygonDrawMode mode) {
switch (mode) {
case QPaintEngine::ConvexMode: return ConvexPolygonHint | ImplicitClose;
- case QPaintEngine::OddEvenMode: return NonCurvedShapeHint | OddEvenFill | ImplicitClose;
- case QPaintEngine::WindingMode: return NonCurvedShapeHint | WindingFill | ImplicitClose;
- case QPaintEngine::PolylineMode: return NonCurvedShapeHint;
+ case QPaintEngine::OddEvenMode: return PolygonHint | OddEvenFill | ImplicitClose;
+ case QPaintEngine::WindingMode: return PolygonHint | WindingFill | ImplicitClose;
+ case QPaintEngine::PolylineMode: return PolygonHint;
default: return 0;
}
}
diff --git a/src/gui/painting/qpainterpath.cpp b/src/gui/painting/qpainterpath.cpp
index 69e189c..c40bcee 100644
--- a/src/gui/painting/qpainterpath.cpp
+++ b/src/gui/painting/qpainterpath.cpp
@@ -688,6 +688,8 @@ void QPainterPath::lineTo(const QPointF &p)
return;
Element elm = { p.x(), p.y(), LineToElement };
d->elements.append(elm);
+
+ d->convex = d->elements.size() == 3 || (d->elements.size() == 4 && d->isClosed());
}
/*!
@@ -960,6 +962,8 @@ void QPainterPath::addRect(const QRectF &r)
ensureData();
detach();
+ bool first = d_func()->elements.size() < 2;
+
d_func()->elements.reserve(d_func()->elements.size() + 5);
moveTo(r.x(), r.y());
@@ -970,6 +974,7 @@ void QPainterPath::addRect(const QRectF &r)
d_func()->elements << l1 << l2 << l3 << l4;
d_func()->require_moveTo = true;
+ d_func()->convex = first;
}
/*!
@@ -1039,6 +1044,7 @@ void QPainterPath::addEllipse(const QRectF &boundingRect)
detach();
Q_D(QPainterPath);
+ bool first = d_func()->elements.size() < 2;
d->elements.reserve(d->elements.size() + 13);
QPointF pts[12];
@@ -1051,6 +1057,8 @@ void QPainterPath::addEllipse(const QRectF &boundingRect)
cubicTo(pts[6], pts[7], pts[8]); // 180 -> 90
cubicTo(pts[9], pts[10], pts[11]); // 90 - >0
d_func()->require_moveTo = true;
+
+ d_func()->convex = first;
}
/*!
@@ -3027,6 +3035,8 @@ void QPainterPath::addRoundedRect(const QRectF &rect, qreal xRadius, qreal yRadi
ensureData();
detach();
+ bool first = d_func()->elements.size() < 2;
+
arcMoveTo(x, y, rxx2, ryy2, 90);
arcTo(x, y, rxx2, ryy2, 90, 90);
arcTo(x, y+h-ryy2, rxx2, ryy2, 2*90, 90);
@@ -3035,6 +3045,7 @@ void QPainterPath::addRoundedRect(const QRectF &rect, qreal xRadius, qreal yRadi
closeSubpath();
d_func()->require_moveTo = true;
+ d_func()->convex = first;
}
/*!
@@ -3081,6 +3092,8 @@ void QPainterPath::addRoundRect(const QRectF &r, int xRnd, int yRnd)
ensureData();
detach();
+ bool first = d_func()->elements.size() < 2;
+
arcMoveTo(x, y, rxx2, ryy2, 90);
arcTo(x, y, rxx2, ryy2, 90, 90);
arcTo(x, y+h-ryy2, rxx2, ryy2, 2*90, 90);
@@ -3089,6 +3102,7 @@ void QPainterPath::addRoundRect(const QRectF &r, int xRnd, int yRnd)
closeSubpath();
d_func()->require_moveTo = true;
+ d_func()->convex = first;
}
/*!
@@ -3269,6 +3283,7 @@ void QPainterPath::setDirty(bool dirty)
d_func()->dirtyControlBounds = dirty;
delete d_func()->pathConverter;
d_func()->pathConverter = 0;
+ d_func()->convex = false;
}
void QPainterPath::computeBoundingRect() const
diff --git a/src/gui/painting/qpainterpath_p.h b/src/gui/painting/qpainterpath_p.h
index 54c182d..112c2bd 100644
--- a/src/gui/painting/qpainterpath_p.h
+++ b/src/gui/painting/qpainterpath_p.h
@@ -81,8 +81,8 @@ class QVectorPathConverter;
class QVectorPathConverter
{
public:
- QVectorPathConverter(const QVector<QPainterPath::Element> &path, uint fillRule)
- : pathData(path, fillRule),
+ QVectorPathConverter(const QVector<QPainterPath::Element> &path, uint fillRule, bool convex)
+ : pathData(path, fillRule, convex),
path(pathData.points.data(), path.size(),
pathData.elements.data(), pathData.flags) {}
@@ -91,7 +91,7 @@ public:
}
struct QVectorPathData {
- QVectorPathData(const QVector<QPainterPath::Element> &path, uint fillRule)
+ QVectorPathData(const QVector<QPainterPath::Element> &path, uint fillRule, bool convex)
: elements(path.size()),
points(path.size() * 2),
flags(0)
@@ -103,7 +103,7 @@ public:
points[ptsPos++] = e.x;
points[ptsPos++] = e.y;
if (e.type == QPainterPath::CurveToElement)
- flags |= QVectorPath::CurvedShapeHint;
+ flags |= QVectorPath::CurvedShapeMask;
}
if (fillRule == Qt::WindingFill)
@@ -111,6 +111,8 @@ public:
else
flags |= QVectorPath::OddEvenFill;
+ if (!convex)
+ flags |= QVectorPath::NonConvexShapeMask;
}
QVarLengthArray<QPainterPath::ElementType> elements;
QVarLengthArray<qreal> points;
@@ -128,20 +130,26 @@ class QPainterPathData : public QPainterPathPrivate
{
public:
QPainterPathData() :
- cStart(0), fillRule(Qt::OddEvenFill),
- dirtyBounds(false), dirtyControlBounds(false),
- pathConverter(0)
+ cStart(0),
+ fillRule(Qt::OddEvenFill),
+ pathConverter(0),
+ dirtyBounds(false),
+ dirtyControlBounds(false)
+
{
ref = 1;
require_moveTo = false;
+ convex = false;
}
QPainterPathData(const QPainterPathData &other) :
QPainterPathPrivate(), cStart(other.cStart), fillRule(other.fillRule),
- dirtyBounds(other.dirtyBounds), bounds(other.bounds),
- dirtyControlBounds(other.dirtyControlBounds),
+ bounds(other.bounds),
controlBounds(other.controlBounds),
- pathConverter(0)
+ pathConverter(0),
+ dirtyBounds(other.dirtyBounds),
+ dirtyControlBounds(other.dirtyControlBounds),
+ convex(other.convex)
{
ref = 1;
require_moveTo = false;
@@ -158,20 +166,21 @@ public:
const QVectorPath &vectorPath() {
if (!pathConverter)
- pathConverter = new QVectorPathConverter(elements, fillRule);
+ pathConverter = new QVectorPathConverter(elements, fillRule, convex);
return pathConverter->path;
}
int cStart;
Qt::FillRule fillRule;
- bool require_moveTo;
-
- bool dirtyBounds;
QRectF bounds;
- bool dirtyControlBounds;
QRectF controlBounds;
+ uint require_moveTo : 1;
+ uint dirtyBounds : 1;
+ uint dirtyControlBounds : 1;
+ uint convex : 1;
+
QVectorPathConverter *pathConverter;
};
diff --git a/src/gui/painting/qvectorpath_p.h b/src/gui/painting/qvectorpath_p.h
index d023131..ec27970 100644
--- a/src/gui/painting/qvectorpath_p.h
+++ b/src/gui/painting/qvectorpath_p.h
@@ -66,8 +66,9 @@ QT_BEGIN_NAMESPACE
QT_MODULE(Gui)
+class QPaintEngineEx;
-#define QVECTORPATH_NO_CACHE
+typedef void (*qvectorpath_cache_cleanup)(void *data);
struct QRealRect {
qreal x1, y1, x2, y2;
@@ -77,19 +78,27 @@ class Q_GUI_EXPORT QVectorPath
{
public:
enum Hint {
- // Basic shapes...
- LinesHint = 0x0001, // Just plain lines...
- RectangleHint = 0x0002,
- ConvexPolygonHint = 0x0003, // Convex polygon...
- NonISectPolygonHint = 0x0004, // concave polygon, but not intersecting..
- NonCurvedShapeHint = 0x0005, // Generic polygon, possibly self-intersecting...
- CurvedShapeHint = 0x0006, // Generic vector path..
- EllipseHint = 0x0007,
- ShapeHintMask = 0x000f,
+ // Shape hints, in 0x000000ff, access using shape()
+ AreaShapeMask = 0x0001, // shape covers an area
+ NonConvexShapeMask = 0x0002, // shape is not convex
+ CurvedShapeMask = 0x0004, // shape contains curves...
+ LinesShapeMask = 0x0008,
+ RectangleShapeMask = 0x0010,
+ ShapeMask = 0x001f,
+
+ // Shape hints merged into basic shapes..
+ LinesHint = LinesShapeMask,
+ RectangleHint = AreaShapeMask | RectangleShapeMask,
+ EllipseHint = AreaShapeMask | CurvedShapeMask,
+ ConvexPolygonHint = AreaShapeMask,
+ PolygonHint = AreaShapeMask | NonConvexShapeMask,
+ RoundedRectHint = AreaShapeMask | CurvedShapeMask,
+ ArbitraryShapeHint = AreaShapeMask | NonConvexShapeMask | CurvedShapeMask,
// Other hints
- CacheHint = 0x0100,
- ControlPointRect = 0x0200, // Set if the control point rect has been calculated...
+ IsCachedHint = 0x0100, // Set if the cache hint is set
+ ShouldUseCacheHint = 0x0200, // Set if the path should be cached when possible..
+ ControlPointRect = 0x0400, // Set if the control point rect has been calculated...
// Shape rendering specifiers...
OddEvenFill = 0x1000,
@@ -101,22 +110,21 @@ public:
QVectorPath(const qreal *points,
int count,
const QPainterPath::ElementType *elements = 0,
- uint hints = CurvedShapeHint)
+ uint hints = ArbitraryShapeHint)
: m_elements(elements),
m_points(points),
m_count(count),
m_hints(hints)
-#ifndef QVECTORPATH_NO_CACHE
- , m_cache(0)
-#endif
{
}
QRectF controlPointRect() const;
- inline Hint shape() const { return (Hint) (m_hints & ShapeHintMask); }
+ inline Hint shape() const { return (Hint) (m_hints & ShapeMask); }
+ inline bool isConvex() const { return (m_hints & NonConvexShapeMask) == 0; }
+ inline bool isCurved() const { return m_hints & CurvedShapeMask; }
- inline bool hasCacheHint() const { return m_hints & CacheHint; }
+ inline bool isCacheable() const { return m_hints & ShouldUseCacheHint; }
inline bool hasImplicitClose() const { return m_hints & ImplicitClose; }
inline bool hasWindingFill() const { return m_hints & WindingFill; }
@@ -131,24 +139,30 @@ public:
static inline uint polygonFlags(QPaintEngine::PolygonDrawMode mode);
-private:
- Q_DISABLE_COPY(QVectorPath)
-
-#ifndef QVECTORPATH_NO_CACHE
struct CacheEntry {
- void *engine;
- int id;
- void *extra;
+ QPaintEngineEx *engine;
+ void *data;
+ qvectorpath_cache_cleanup cleanup;
CacheEntry *next;
};
- void addCacheData(CacheEntry *d) {
- d->next = m_cache;
- m_cache = d;
+ CacheEntry *addCacheData(QPaintEngineEx *engine, void *data, qvectorpath_cache_cleanup cleanup);
+ inline CacheEntry *lookupCacheData(QPaintEngineEx *engine) const {
+ Q_ASSERT(m_hints & IsCachedHint);
+ CacheEntry *e = m_cache;
+ while (e) {
+ if (e->engine == engine)
+ return e;
+ e = e->next;
+ }
+ return 0;
}
+
+private:
+ Q_DISABLE_COPY(QVectorPath)
+
CacheEntry *m_cache;
-#endif
const QPainterPath::ElementType *m_elements;
const qreal *m_points;
diff --git a/src/gui/painting/qwindowsurface_raster.cpp b/src/gui/painting/qwindowsurface_raster.cpp
index 3a118bd..d412040 100644
--- a/src/gui/painting/qwindowsurface_raster.cpp
+++ b/src/gui/painting/qwindowsurface_raster.cpp
@@ -215,6 +215,12 @@ void QRasterWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoi
XCopyArea(X11->display, d_ptr->image->xshmpm, widget->handle(), d_ptr->gc,
br.x(), br.y(), br.width(), br.height(), wbr.x(), wbr.y());
XSync(X11->display, False);
+ } else if (d_ptr->image->xshmimg) {
+ const QImage &src = d->image->image;
+ br = br.intersected(src.rect());
+ XShmPutImage(X11->display, widget->handle(), d_ptr->gc, d_ptr->image->xshmimg,
+ br.x(), br.y(), wbr.x(), wbr.y(), br.width(), br.height(), False);
+ XSync(X11->display, False);
} else
#endif
{
diff --git a/src/gui/text/qfontengine_mac.mm b/src/gui/text/qfontengine_mac.mm
index 8ce437d..a4e7c04 100644
--- a/src/gui/text/qfontengine_mac.mm
+++ b/src/gui/text/qfontengine_mac.mm
@@ -546,7 +546,7 @@ void QCoreTextFontEngine::addGlyphsToPath(glyph_t *glyphs, QFixedPoint *position
cgMatrix = CGAffineTransformScale(cgMatrix, 1, -1);
if (synthesisFlags & QFontEngine::SynthesizedItalic)
- cgMatrix = CGAffineTransformConcat(cgMatrix, CGAffineTransformMake(1, 0, tanf(14 * acosf(0) / 90), 1, 0, 0));
+ cgMatrix = CGAffineTransformConcat(cgMatrix, CGAffineTransformMake(1, 0, -tanf(14 * acosf(0) / 90), 1, 0, 0));
for (int i = 0; i < nGlyphs; ++i) {
diff --git a/src/gui/text/qfontengine_win.cpp b/src/gui/text/qfontengine_win.cpp
index fd34d0f..6c367ab 100644
--- a/src/gui/text/qfontengine_win.cpp
+++ b/src/gui/text/qfontengine_win.cpp
@@ -208,7 +208,7 @@ void QFontEngineWin::getCMap()
unitsPerEm = otm->otmEMSquare;
x_height = (int)otm->otmsXHeight;
loadKerningPairs(designToDevice);
- _faceId.filename = (char *)otm + (int)otm->otmpFullName;
+ _faceId.filename = QString::fromWCharArray((wchar_t *)((char *)otm + (int)otm->otmpFullName)).toLatin1();
lineWidth = otm->otmsUnderscoreSize;
fsType = otm->otmfsType;
free(otm);
@@ -987,8 +987,8 @@ QFontEngine::Properties QFontEngineWin::properties() const
Properties p;
p.emSquare = unitsPerEm;
p.italicAngle = otm->otmItalicAngle;
- p.postscriptName = (char *)otm + (int)otm->otmpFamilyName;
- p.postscriptName += (char *)otm + (int)otm->otmpStyleName;
+ p.postscriptName = QString::fromWCharArray((wchar_t *)((char *)otm + (int)otm->otmpFamilyName)).toLatin1();
+ p.postscriptName += QString::fromWCharArray((wchar_t *)((char *)otm + (int)otm->otmpStyleName)).toLatin1();
#ifndef QT_NO_PRINTER
p.postscriptName = QPdf::stripSpecialCharacters(p.postscriptName);
#endif
@@ -1110,7 +1110,7 @@ QNativeImage *QFontEngineWin::drawGDIGlyph(HFONT font, glyph_t glyph, int margin
ih + 2 * margin + 4,
QNativeImage::systemFormat(), !qt_cleartype_enabled);
- /*If cleartype is enabled we use the standard system format even on Windows CE
+ /*If cleartype is enabled we use the standard system format even on Windows CE
and not the special textbuffer format we have to use if cleartype is disabled*/
ni->image.fill(0xffffffff);
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
index e22303d..af9306f 100644
--- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
+++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
@@ -476,7 +476,7 @@ bool QGLEngineShaderManager::useCorrectShaderProg()
return false;
bool useCustomSrc = customSrcStage != 0;
- if (useCustomSrc && srcPixelType != QGLEngineShaderManager::ImageSrc) {
+ if (useCustomSrc && srcPixelType != QGLEngineShaderManager::ImageSrc && srcPixelType != Qt::TexturePattern) {
useCustomSrc = false;
qWarning("QGLEngineShaderManager - Ignoring custom shader stage for non image src");
}
diff --git a/src/opengl/gl2paintengineex/qglengineshadersource_p.h b/src/opengl/gl2paintengineex/qglengineshadersource_p.h
index 3eef808..2407979 100644
--- a/src/opengl/gl2paintengineex/qglengineshadersource_p.h
+++ b/src/opengl/gl2paintengineex/qglengineshadersource_p.h
@@ -258,7 +258,7 @@ static const char* const qglslPositionWithTextureBrushVertexShader = "\
uniform mediump vec2 halfViewportSize; \
uniform highp vec2 invertedTextureSize; \
uniform highp mat3 brushTransform; \
- varying highp vec2 brushTextureCoords; \
+ varying highp vec2 textureCoords; \
void setPosition(void) { \
gl_Position = pmvMatrix * vertexCoordsArray;\
gl_Position.xy = gl_Position.xy / gl_Position.w; \
@@ -267,7 +267,7 @@ static const char* const qglslPositionWithTextureBrushVertexShader = "\
mediump float invertedHTexCoordsZ = 1.0 / hTexCoords.z; \
gl_Position.xy = gl_Position.xy * invertedHTexCoordsZ; \
gl_Position.w = invertedHTexCoordsZ; \
- brushTextureCoords.xy = (hTexCoords.xy * invertedTextureSize) * gl_Position.w; \
+ textureCoords.xy = (hTexCoords.xy * invertedTextureSize) * gl_Position.w; \
}";
static const char* const qglslAffinePositionWithTextureBrushVertexShader
@@ -278,26 +278,26 @@ static const char* const qglslAffinePositionWithTextureBrushVertexShader
// we emulate GL_REPEAT by only taking the fractional part of the texture coords.
// TODO: Special case POT textures which don't need this emulation
static const char* const qglslTextureBrushSrcFragmentShader = "\
- varying highp vec2 brushTextureCoords; \
+ varying highp vec2 textureCoords; \
uniform lowp sampler2D brushTexture; \
lowp vec4 srcPixel() { \
- return texture2D(brushTexture, fract(brushTextureCoords)); \
+ return texture2D(brushTexture, fract(textureCoords)); \
}";
#else
static const char* const qglslTextureBrushSrcFragmentShader = "\
- varying highp vec2 brushTextureCoords; \
+ varying highp vec2 textureCoords; \
uniform lowp sampler2D brushTexture; \
lowp vec4 srcPixel() { \
- return texture2D(brushTexture, brushTextureCoords); \
+ return texture2D(brushTexture, textureCoords); \
}";
#endif
static const char* const qglslTextureBrushSrcWithPatternFragmentShader = "\
- varying highp vec2 brushTextureCoords; \
+ varying highp vec2 textureCoords; \
uniform lowp vec4 patternColor; \
uniform lowp sampler2D brushTexture; \
lowp vec4 srcPixel() { \
- return patternColor * (1.0 - texture2D(brushTexture, brushTextureCoords).r); \
+ return patternColor * (1.0 - texture2D(brushTexture, textureCoords).r); \
}";
// Solid Fill Brush
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index a0810bc..a9744b3 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -535,7 +535,7 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms()
shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col);
}
- QSizeF invertedTextureSize(1.0 / texPixmap.width(), 1.0 * textureInvertedY / texPixmap.height());
+ QSizeF invertedTextureSize(1.0 / texPixmap.width(), 1.0 / texPixmap.height());
shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::InvertedTextureSize), invertedTextureSize);
QVector2D halfViewportSize(width*0.5, height*0.5);
@@ -550,7 +550,11 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms()
QTransform translate(1, 0, 0, 1, -translationPoint.x(), -translationPoint.y());
QTransform gl_to_qt(1, 0, 0, -1, 0, height);
- QTransform inv_matrix = gl_to_qt * (brushQTransform * matrix).inverted() * translate;
+ QTransform inv_matrix;
+ if (style == Qt::TexturePattern && textureInvertedY == -1)
+ inv_matrix = gl_to_qt * (QTransform(1, 0, 0, -1, 0, currentBrush->texture().height()) * brushQTransform * matrix).inverted() * translate;
+ else
+ inv_matrix = gl_to_qt * (brushQTransform * matrix).inverted() * translate;
shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::BrushTransform), inv_matrix);
shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::BrushTexture), QT_BRUSH_TEXTURE_UNIT);
@@ -858,9 +862,7 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path)
QGLRect rect(points[0].x(), points[0].y(), points[2].x(), points[2].y());
prepareForDraw(currentBrush->isOpaque());
composite(rect);
- } else if (path.shape() == QVectorPath::EllipseHint
- || path.shape() == QVectorPath::ConvexPolygonHint)
- {
+ } else if (path.isConvex()) {
vertexCoordinateArray.clear();
vertexCoordinateArray.addPath(path, inverseScale, false);
prepareForDraw(currentBrush->isOpaque());
diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp b/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
index ec05020..ad18a51 100644
--- a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
+++ b/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
@@ -131,8 +131,8 @@ void QTriangulatingStroker::process(const QVectorPath &path, const QPen &pen)
if (m_roundness > 24)
m_roundness = 24;
- m_sin_theta = qSin(Q_PI / m_roundness); // ### Use qFastSin
- m_cos_theta = qCos(Q_PI / m_roundness);
+ m_sin_theta = qFastSin(Q_PI / m_roundness);
+ m_cos_theta = qFastCos(Q_PI / m_roundness);
const qreal *endPts = pts + (count<<1);
const qreal *startPts;
diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h b/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
index 483cea9..97eabef 100644
--- a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
+++ b/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
@@ -125,7 +125,16 @@ inline void QTriangulatingStroker::normalVector(float x1, float y1, float x2, fl
{
float dx = x2 - x1;
float dy = y2 - y1;
- float pw = m_width / sqrt(dx*dx + dy*dy);
+
+ float pw;
+
+ if (dx == 0)
+ pw = m_width / dy;
+ else if (dy == 0)
+ pw = m_width / dx;
+ else
+ pw = m_width / sqrt(dx*dx + dy*dy);
+
*nx = -dy * pw;
*ny = dx * pw;
}
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 6720ae7..e80521b 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -2156,6 +2156,11 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
time.start();
#endif
+#ifndef QT_NO_DEBUG
+ // Reset the gl error stack...git
+ while (glGetError() != GL_NO_ERROR);
+#endif
+
// Scale the pixmap if needed. GL textures needs to have the
// dimensions 2^n+2(border) x 2^m+2(border), unless we're using GL
// 2.0 or use the GL_TEXTURE_RECTANGLE texture target
diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp
index 3894ed1..7180682 100644
--- a/src/opengl/qgl_x11egl.cpp
+++ b/src/opengl/qgl_x11egl.cpp
@@ -589,7 +589,6 @@ QGLTexture *QGLContextPrivate::bindTextureFromNativePixmap(QPixmapData* pd, cons
GLuint textureId;
glGenTextures(1, &textureId);
- glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, textureId);
// bind the egl pixmap surface to a texture
diff --git a/src/opengl/qglpixmapfilter.cpp b/src/opengl/qglpixmapfilter.cpp
index 0603369..2af69e0 100644
--- a/src/opengl/qglpixmapfilter.cpp
+++ b/src/opengl/qglpixmapfilter.cpp
@@ -104,7 +104,7 @@ public:
void setUniforms(QGLShaderProgram *program);
- static QByteArray generateGaussianShader(int radius, bool dropShadow = false);
+ static QByteArray generateGaussianShader(int radius, bool singlePass = false, bool dropShadow = false);
protected:
bool processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const;
@@ -113,6 +113,7 @@ private:
mutable QSize m_textureSize;
mutable bool m_horizontalBlur;
+ mutable bool m_singlePass;
mutable bool m_haveCached;
mutable int m_cachedRadius;
@@ -132,6 +133,7 @@ protected:
private:
mutable QSize m_textureSize;
mutable bool m_horizontalBlur;
+ mutable bool m_singlePass;
mutable bool m_haveCached;
mutable int m_cachedRadius;
@@ -298,123 +300,147 @@ bool QGLPixmapConvolutionFilter::processGL(QPainter *painter, const QPointF &pos
return true;
}
-static const char *qt_gl_blur_filter_fast =
- "const int samples = 9;"
- "uniform mediump vec2 delta;"
- "lowp vec4 customShader(lowp sampler2D src, highp vec2 srcCoords) {"
- " mediump vec4 color = vec4(0.0, 0.0, 0.0, 0.0);"
- " mediump float offset = (float(samples) - 1.0) / 2.0;"
- " for (int i = 0; i < samples; i++) {"
- " mediump vec2 coord = srcCoords + delta * (offset - float(i)) / offset;"
- " color += texture2D(src, coord);"
- " }"
- " return color * (1.0 / float(samples));"
- "}";
-
-static const char *qt_gl_drop_shadow_filter_fast =
- "const int samples = 9;"
- "uniform mediump vec2 delta;"
- "uniform mediump vec4 shadowColor;"
- "lowp vec4 customShader(lowp sampler2D src, highp vec2 srcCoords) {"
- " mediump vec4 color = vec4(0.0, 0.0, 0.0, 0.0);"
- " mediump float offset = (float(samples) - 1.0) / 2.0;"
- " for (int i = 0; i < samples; i++) {"
- " mediump vec2 coord = srcCoords + delta * (offset - float(i)) / offset;"
- " color += texture2D(src, coord).a * shadowColor;"
- " }"
- " return color * (1.0 / float(samples));"
- "}";
+static const char *qt_gl_texture_sampling_helper =
+ "lowp float texture2DAlpha(lowp sampler2D src, highp vec2 srcCoords) {\n"
+ " return texture2D(src, srcCoords).a;\n"
+ "}\n";
+
+static const char *qt_gl_clamped_texture_sampling_helper =
+ "highp vec4 texture_dimensions;\n" // x = width, y = height, z = 0.5/width, w = 0.5/height
+ "lowp float clampedTexture2DAlpha(lowp sampler2D src, highp vec2 srcCoords) {\n"
+ " highp vec2 clampedCoords = clamp(srcCoords, texture_dimensions.zw, vec2(1.0) - texture_dimensions.zw);\n"
+ " highp vec2 t = clamp(min(srcCoords, vec2(1.0) - srcCoords) * srcDim + 0.5, 0.0, 1.0);\n"
+ " return texture2D(src, clampedCoords).a * t.x * t.y;\n"
+ "}\n"
+ "lowp vec4 clampedTexture2D(lowp sampler2D src, highp vec2 srcCoords) {\n"
+ " highp vec2 clampedCoords = clamp(srcCoords, texture_dimensions.zw, vec2(1.0) - texture_dimensions.zw);\n"
+ " highp vec2 t = clamp(min(srcCoords, vec2(1.0) - srcCoords) * srcDim + 0.5, 0.0, 1.0);\n"
+ " return texture2D(src, clampedCoords) * t.x * t.y;\n"
+ "}\n";
+
+static QByteArray qt_gl_convertToClamped(const QByteArray &source)
+{
+ QByteArray result;
+ result.append(qt_gl_clamped_texture_sampling_helper);
+ result.append(QByteArray(source).replace("texture2DAlpha", "clampedTexture2DAlpha")
+ .replace("texture2D", "clampedTexture2D"));
+ return result;
+}
QGLPixmapBlurFilter::QGLPixmapBlurFilter(Qt::RenderHint hint)
: m_haveCached(false)
- , m_cachedRadius(5)
+ , m_cachedRadius(0)
, m_hint(hint)
{
- if (hint == Qt::PerformanceHint) {
- QGLPixmapBlurFilter *filter = const_cast<QGLPixmapBlurFilter *>(this);
- filter->setSource(qt_gl_blur_filter_fast);
- m_haveCached = true;
- }
}
bool QGLPixmapBlurFilter::processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &) const
{
QGLPixmapBlurFilter *filter = const_cast<QGLPixmapBlurFilter *>(this);
- int radius = this->radius();
- if (!m_haveCached || (m_hint == Qt::QualityHint && radius != m_cachedRadius)) {
- // Only regenerate the shader from source if parameters have changed.
- m_haveCached = true;
- m_cachedRadius = radius;
- filter->setSource(generateGaussianShader(radius));
+ int actualRadius = qRound(radius());
+ int filterRadius = actualRadius;
+ int fastRadii[] = { 1, 2, 3, 5, 8, 15, 25 };
+ if (m_hint == Qt::PerformanceHint) {
+ uint i = 0;
+ for (; i < (sizeof(fastRadii)/sizeof(*fastRadii))-1; ++i) {
+ if (fastRadii[i+1] > filterRadius)
+ break;
+ }
+ filterRadius = fastRadii[i];
}
- QGLFramebufferObjectFormat format;
- format.setInternalTextureFormat(GLenum(src.hasAlphaChannel() ? GL_RGBA : GL_RGB));
- QGLFramebufferObject *fbo = qgl_fbo_pool()->acquire(src.size(), format);
+ m_singlePass = filterRadius <= 3;
- if (!fbo)
- return false;
-
- glBindTexture(GL_TEXTURE_2D, fbo->texture());
-
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glBindTexture(GL_TEXTURE_2D, 0);
+ if (!m_haveCached || filterRadius != m_cachedRadius) {
+ // Only regenerate the shader from source if parameters have changed.
+ m_haveCached = true;
+ m_cachedRadius = filterRadius;
+ QByteArray source = generateGaussianShader(filterRadius, m_singlePass);
+ filter->setSource(source);
+ }
- // prepare for updateUniforms
- m_textureSize = src.size();
+ QRect targetRect = QRectF(src.rect()).translated(pos).adjusted(-actualRadius, -actualRadius, actualRadius, actualRadius).toAlignedRect();
- // horizontal pass, to pixmap
- m_horizontalBlur = true;
+ if (m_singlePass) {
+ // prepare for updateUniforms
+ m_textureSize = src.size();
- QPainter fboPainter(fbo);
+ // ensure GL_LINEAR filtering is used
+ painter->setRenderHint(QPainter::SmoothPixmapTransform);
+ filter->setOnPainter(painter);
+ QBrush pixmapBrush = src;
+ pixmapBrush.setTransform(QTransform::fromTranslate(pos.x(), pos.y()));
+ painter->fillRect(targetRect, pixmapBrush);
+ filter->removeFromPainter(painter);
+ } else {
+ QGLFramebufferObjectFormat format;
+ format.setInternalTextureFormat(GLenum(src.hasAlphaChannel() ? GL_RGBA : GL_RGB));
+ QGLFramebufferObject *fbo = qgl_fbo_pool()->acquire(targetRect.size(), format);
- if (src.hasAlphaChannel()) {
- glClearColor(0, 0, 0, 0);
- glClear(GL_COLOR_BUFFER_BIT);
- }
+ if (!fbo)
+ return false;
- // ensure GL_LINEAR filtering is used
- fboPainter.setRenderHint(QPainter::SmoothPixmapTransform);
- filter->setOnPainter(&fboPainter);
- fboPainter.drawPixmap(0, 0, src);
- filter->removeFromPainter(&fboPainter);
- fboPainter.end();
+ // prepare for updateUniforms
+ m_textureSize = src.size();
- QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine());
+ // horizontal pass, to pixmap
+ m_horizontalBlur = true;
- // vertical pass, to painter
- m_horizontalBlur = false;
+ QPainter fboPainter(fbo);
- painter->save();
- // ensure GL_LINEAR filtering is used
- painter->setRenderHint(QPainter::SmoothPixmapTransform);
- filter->setOnPainter(painter);
- engine->drawTexture(src.rect().translated(pos.x(), pos.y()), fbo->texture(), fbo->size(), src.rect().translated(0, fbo->height() - src.height()));
- filter->removeFromPainter(painter);
- painter->restore();
+ if (src.hasAlphaChannel()) {
+ glClearColor(0, 0, 0, 0);
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
- qgl_fbo_pool()->release(fbo);
+ // ensure GL_LINEAR filtering is used
+ fboPainter.setRenderHint(QPainter::SmoothPixmapTransform);
+ filter->setOnPainter(&fboPainter);
+ QBrush pixmapBrush = src;
+ pixmapBrush.setTransform(QTransform::fromTranslate(actualRadius, actualRadius));
+ fboPainter.fillRect(QRect(0, 0, targetRect.width(), targetRect.height()), pixmapBrush);
+ filter->removeFromPainter(&fboPainter);
+ fboPainter.end();
+
+ QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine());
+
+ // vertical pass, to painter
+ m_horizontalBlur = false;
+ m_textureSize = fbo->size();
+
+ painter->save();
+ // ensure GL_LINEAR filtering is used
+ painter->setRenderHint(QPainter::SmoothPixmapTransform);
+ filter->setOnPainter(painter);
+ engine->drawTexture(targetRect, fbo->texture(), fbo->size(), QRect(QPoint(), targetRect.size()).translated(0, fbo->height() - targetRect.height()));
+ filter->removeFromPainter(painter);
+ painter->restore();
+
+ qgl_fbo_pool()->release(fbo);
+ }
return true;
}
void QGLPixmapBlurFilter::setUniforms(QGLShaderProgram *program)
{
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
if (m_hint == Qt::QualityHint) {
- if (m_horizontalBlur)
+ if (m_singlePass)
+ program->setUniformValue("delta", 1.0 / m_textureSize.width(), 1.0 / m_textureSize.height());
+ else if (m_horizontalBlur)
program->setUniformValue("delta", 1.0 / m_textureSize.width(), 0.0);
else
program->setUniformValue("delta", 0.0, 1.0 / m_textureSize.height());
} else {
- // 1.4 is chosen to most closely match the blurriness of the gaussian blur
- // at low radii
- qreal blur = radius() / 1.4f;
+ qreal blur = radius() / qreal(m_cachedRadius);
- if (m_horizontalBlur)
+ if (m_singlePass)
+ program->setUniformValue("delta", blur / m_textureSize.width(), blur / m_textureSize.height());
+ else if (m_horizontalBlur)
program->setUniformValue("delta", blur / m_textureSize.width(), 0.0);
else
program->setUniformValue("delta", 0.0, blur / m_textureSize.height());
@@ -426,12 +452,21 @@ static inline qreal gaussian(qreal dx, qreal sigma)
return exp(-dx * dx / (2 * sigma * sigma)) / (Q_2PI * sigma * sigma);
}
-QByteArray QGLPixmapBlurFilter::generateGaussianShader(int radius, bool dropShadow)
+QByteArray QGLPixmapBlurFilter::generateGaussianShader(int radius, bool singlePass, bool dropShadow)
{
Q_ASSERT(radius >= 1);
+ radius = qMin(127, radius);
+
+ static QCache<uint, QByteArray> shaderSourceCache;
+ uint key = radius | (int(singlePass) << 7) | (int(dropShadow) << 8);
+ QByteArray *cached = shaderSourceCache.object(key);
+ if (cached)
+ return *cached;
+
QByteArray source;
source.reserve(1000);
+ source.append(qt_gl_texture_sampling_helper);
source.append("uniform highp vec2 delta;\n");
if (dropShadow)
@@ -446,7 +481,7 @@ QByteArray QGLPixmapBlurFilter::generateGaussianShader(int radius, bool dropShad
qreal sigma = radius / 1.65;
qreal sum = 0;
- for (int i = -radius; i <= radius; ++i) {
+ for (int i = -radius; i < radius; ++i) {
float value = gaussian(i, sigma);
gaussianComponents << value;
sum += value;
@@ -464,43 +499,67 @@ QByteArray QGLPixmapBlurFilter::generateGaussianShader(int radius, bool dropShad
weights << weight;
}
- // odd size ?
- if (gaussianComponents.size() & 1) {
- sampleOffsets << radius;
- weights << gaussianComponents.last();
- }
-
- int currentVariable = 1;
- source.append(" mediump vec4 sample = vec4(0.0);\n");
- source.append(" mediump vec2 coord;\n");
-
- qreal weightSum = 0;
- source.append(" mediump float c;\n");
- for (int i = 0; i < sampleOffsets.size(); ++i) {
- qreal delta = sampleOffsets.at(i);
-
- ++currentVariable;
+ int limit = sampleOffsets.size();
+ if (singlePass)
+ limit *= limit;
+
+ QByteArray baseCoordinate = "srcCoords";
+
+ for (int i = 0; i < limit; ++i) {
+ QByteArray coordinate = baseCoordinate;
+
+ qreal weight;
+ if (singlePass) {
+ const int xIndex = i % sampleOffsets.size();
+ const int yIndex = i / sampleOffsets.size();
+
+ const qreal deltaX = sampleOffsets.at(xIndex);
+ const qreal deltaY = sampleOffsets.at(yIndex);
+ weight = weights.at(xIndex) * weights.at(yIndex);
+
+ if (!qFuzzyCompare(deltaX, deltaY)) {
+ coordinate.append(" + vec2(delta.x * float(");
+ coordinate.append(QByteArray::number(deltaX));
+ coordinate.append("), delta.y * float(");
+ coordinate.append(QByteArray::number(deltaY));
+ coordinate.append("))");
+ } else if (!qFuzzyIsNull(deltaX)) {
+ coordinate.append(" + delta * float(");
+ coordinate.append(QByteArray::number(deltaX));
+ coordinate.append(")");
+ }
+ } else {
+ const qreal delta = sampleOffsets.at(i);
+ weight = weights.at(i);
+ if (!qFuzzyIsNull(delta)) {
+ coordinate.append(" + delta * float(");
+ coordinate.append(QByteArray::number(delta));
+ coordinate.append(")");
+ }
+ }
- QByteArray coordinate = "srcCoords";
- if (delta != qreal(0)) {
- coordinate.append(" + delta * float(");
- coordinate.append(QByteArray::number(delta));
- coordinate.append(")");
+ if (i == 0) {
+ if (dropShadow)
+ source.append(" mediump float sample = ");
+ else
+ source.append(" mediump vec4 sample = ");
+ } else {
+ if (dropShadow)
+ source.append(" sample += ");
+ else
+ source.append(" sample += ");
}
- source.append(" coord = ");
+ source.append("texture2D(src, ");
source.append(coordinate);
- source.append(";\n");
+ source.append(")");
if (dropShadow)
- source.append(" sample += texture2D(src, coord).a * shadowColor");
- else
- source.append(" sample += texture2D(src, coord)");
+ source.append(".a");
- weightSum += weights.at(i);
- if (weights.at(i) != qreal(1)) {
+ if (!qFuzzyCompare(weight, qreal(1))) {
source.append(" * float(");
- source.append(QByteArray::number(weights.at(i)));
+ source.append(QByteArray::number(weight));
source.append(");\n");
} else {
source.append(";\n");
@@ -508,87 +567,102 @@ QByteArray QGLPixmapBlurFilter::generateGaussianShader(int radius, bool dropShad
}
source.append(" return ");
+ if (dropShadow)
+ source.append("shadowColor * ");
source.append("sample;\n");
source.append("}\n");
+ cached = new QByteArray(source);
+ shaderSourceCache.insert(key, cached);
+
return source;
}
QGLPixmapDropShadowFilter::QGLPixmapDropShadowFilter(Qt::RenderHint hint)
: m_haveCached(false)
- , m_cachedRadius(5)
+ , m_cachedRadius(0)
, m_hint(hint)
{
- if (hint == Qt::PerformanceHint) {
- QGLPixmapDropShadowFilter *filter = const_cast<QGLPixmapDropShadowFilter *>(this);
- filter->setSource(qt_gl_drop_shadow_filter_fast);
- m_haveCached = true;
- }
}
bool QGLPixmapDropShadowFilter::processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const
{
QGLPixmapDropShadowFilter *filter = const_cast<QGLPixmapDropShadowFilter *>(this);
- int radius = this->blurRadius();
- if (!m_haveCached || (m_hint == Qt::QualityHint && radius != m_cachedRadius)) {
+ int actualRadius = qRound(blurRadius());
+ int filterRadius = actualRadius;
+ m_singlePass = filterRadius <= 3;
+
+ if (!m_haveCached || filterRadius != m_cachedRadius) {
// Only regenerate the shader from source if parameters have changed.
m_haveCached = true;
- m_cachedRadius = radius;
- filter->setSource(QGLPixmapBlurFilter::generateGaussianShader(radius, true));
+ m_cachedRadius = filterRadius;
+ QByteArray source = QGLPixmapBlurFilter::generateGaussianShader(filterRadius, m_singlePass, true);
+ filter->setSource(source);
}
- QGLFramebufferObjectFormat format;
- format.setInternalTextureFormat(GLenum(src.hasAlphaChannel() ? GL_RGBA : GL_RGB));
- QGLFramebufferObject *fbo = qgl_fbo_pool()->acquire(src.size(), format);
+ QRect targetRect = QRectF(src.rect()).translated(pos + offset()).adjusted(-actualRadius, -actualRadius, actualRadius, actualRadius).toAlignedRect();
+
+ if (m_singlePass) {
+ // prepare for updateUniforms
+ m_textureSize = src.size();
+
+ painter->save();
+ // ensure GL_LINEAR filtering is used
+ painter->setRenderHint(QPainter::SmoothPixmapTransform);
+ filter->setOnPainter(painter);
+ QBrush pixmapBrush = src;
+ pixmapBrush.setTransform(QTransform::fromTranslate(pos.x() + offset().x(), pos.y() + offset().y()));
+ painter->fillRect(targetRect, pixmapBrush);
+ filter->removeFromPainter(painter);
+ painter->restore();
+ } else {
+ QGLFramebufferObjectFormat format;
+ format.setInternalTextureFormat(GLenum(src.hasAlphaChannel() ? GL_RGBA : GL_RGB));
+ QGLFramebufferObject *fbo = qgl_fbo_pool()->acquire(targetRect.size(), format);
- if (!fbo)
- return false;
+ if (!fbo)
+ return false;
- glBindTexture(GL_TEXTURE_2D, fbo->texture());
+ // prepare for updateUniforms
+ m_textureSize = src.size();
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glBindTexture(GL_TEXTURE_2D, 0);
+ // horizontal pass, to pixmap
+ m_horizontalBlur = true;
- // prepare for updateUniforms
- m_textureSize = src.size();
+ QPainter fboPainter(fbo);
- // horizontal pass, to pixmap
- m_horizontalBlur = true;
-
- QPainter fboPainter(fbo);
+ if (src.hasAlphaChannel()) {
+ glClearColor(0, 0, 0, 0);
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
- if (src.hasAlphaChannel()) {
- glClearColor(0, 0, 0, 0);
- glClear(GL_COLOR_BUFFER_BIT);
+ // ensure GL_LINEAR filtering is used
+ fboPainter.setRenderHint(QPainter::SmoothPixmapTransform);
+ filter->setOnPainter(&fboPainter);
+ QBrush pixmapBrush = src;
+ pixmapBrush.setTransform(QTransform::fromTranslate(actualRadius, actualRadius));
+ fboPainter.fillRect(QRect(0, 0, targetRect.width(), targetRect.height()), pixmapBrush);
+ filter->removeFromPainter(&fboPainter);
+ fboPainter.end();
+
+ QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine());
+
+ // vertical pass, to painter
+ m_horizontalBlur = false;
+ m_textureSize = fbo->size();
+
+ painter->save();
+ // ensure GL_LINEAR filtering is used
+ painter->setRenderHint(QPainter::SmoothPixmapTransform);
+ filter->setOnPainter(painter);
+ engine->drawTexture(targetRect, fbo->texture(), fbo->size(), src.rect().translated(0, fbo->height() - src.height()));
+ filter->removeFromPainter(painter);
+ painter->restore();
+
+ qgl_fbo_pool()->release(fbo);
}
- // ensure GL_LINEAR filtering is used
- fboPainter.setRenderHint(QPainter::SmoothPixmapTransform);
- filter->setOnPainter(&fboPainter);
- fboPainter.drawPixmap(0, 0, src);
- filter->removeFromPainter(&fboPainter);
- fboPainter.end();
-
- QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine());
-
- // vertical pass, to painter
- m_horizontalBlur = false;
-
- painter->save();
- // ensure GL_LINEAR filtering is used
- painter->setRenderHint(QPainter::SmoothPixmapTransform);
- filter->setOnPainter(painter);
- QPointF ofs = offset();
- engine->drawTexture(src.rect().translated(pos.x() + ofs.x(), pos.y() + ofs.y()), fbo->texture(), fbo->size(), src.rect().translated(0, fbo->height() - src.height()));
- filter->removeFromPainter(painter);
- painter->restore();
-
- qgl_fbo_pool()->release(fbo);
-
// Now draw the actual pixmap over the top.
painter->drawPixmap(pos, src, srcRect);
@@ -597,8 +671,11 @@ bool QGLPixmapDropShadowFilter::processGL(QPainter *painter, const QPointF &pos,
void QGLPixmapDropShadowFilter::setUniforms(QGLShaderProgram *program)
{
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
QColor col = color();
- if (m_horizontalBlur) {
+ if (m_horizontalBlur && !m_singlePass) {
program->setUniformValue("shadowColor", 1.0f, 1.0f, 1.0f, 1.0f);
} else {
qreal alpha = col.alphaF();
@@ -607,17 +684,20 @@ void QGLPixmapDropShadowFilter::setUniforms(QGLShaderProgram *program)
col.blueF() * alpha,
alpha);
}
+
if (m_hint == Qt::QualityHint) {
- if (m_horizontalBlur)
+ if (m_singlePass)
+ program->setUniformValue("delta", 1.0 / m_textureSize.width(), 1.0 / m_textureSize.height());
+ else if (m_horizontalBlur)
program->setUniformValue("delta", 1.0 / m_textureSize.width(), 0.0);
else
program->setUniformValue("delta", 0.0, 1.0 / m_textureSize.height());
} else {
- // 1.4 is chosen to most closely match the blurriness of the gaussian blur
- // at low radii
- qreal blur = blurRadius() / 1.4f;
+ qreal blur = blurRadius() / qreal(m_cachedRadius);
- if (m_horizontalBlur)
+ if (m_singlePass)
+ program->setUniformValue("delta", blur / m_textureSize.width(), blur / m_textureSize.height());
+ else if (m_horizontalBlur)
program->setUniformValue("delta", blur / m_textureSize.width(), 0.0);
else
program->setUniformValue("delta", 0.0, blur / m_textureSize.height());
diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp
index 83ebece..c965947 100644
--- a/src/opengl/qpixmapdata_gl.cpp
+++ b/src/opengl/qpixmapdata_gl.cpp
@@ -76,6 +76,19 @@ static inline int areaDiff(const QSize &size, const QGLFramebufferObject *fbo)
return qAbs(size.width() * size.height() - fbo->width() * fbo->height());
}
+extern int qt_next_power_of_two(int v);
+
+static inline QSize maybeRoundToNextPowerOfTwo(const QSize &sz)
+{
+#ifdef QT_OPENGL_ES_2
+ QSize rounded(qt_next_power_of_two(sz.width()), qt_next_power_of_two(sz.height()));
+ if (rounded.width() * rounded.height() < 1.20 * sz.width() * sz.height())
+ return rounded;
+#endif
+ return sz;
+}
+
+
QGLFramebufferObject *QGLFramebufferObjectPool::acquire(const QSize &requestSize, const QGLFramebufferObjectFormat &requestFormat)
{
QGLFramebufferObject *chosen = 0;
@@ -106,7 +119,7 @@ QGLFramebufferObject *QGLFramebufferObjectPool::acquire(const QSize &requestSize
if (sz != fboSize) {
delete candidate;
- candidate = new QGLFramebufferObject(sz, requestFormat);
+ candidate = new QGLFramebufferObject(maybeRoundToNextPowerOfTwo(sz), requestFormat);
}
chosen = candidate;
@@ -114,7 +127,7 @@ QGLFramebufferObject *QGLFramebufferObjectPool::acquire(const QSize &requestSize
}
if (!chosen) {
- chosen = new QGLFramebufferObject(requestSize, requestFormat);
+ chosen = new QGLFramebufferObject(maybeRoundToNextPowerOfTwo(requestSize), requestFormat);
}
if (!chosen->isValid()) {
diff --git a/tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp b/tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp
index 0201bc4..b40cf43 100644
--- a/tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp
+++ b/tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp
@@ -379,7 +379,8 @@ void tst_QGraphicsEffect::grayscale()
item->setPen(Qt::NoPen);
item->setBrush(QColor(122, 193, 66)); // Qt light green
- QGraphicsGrayscaleEffect *effect = new QGraphicsGrayscaleEffect;
+ QGraphicsColorizeEffect *effect = new QGraphicsColorizeEffect;
+ effect->setColor(Qt::black);
item->setGraphicsEffect(effect);
QPainter painter;
diff --git a/tests/auto/qgraphicseffectsource/tst_qgraphicseffectsource.cpp b/tests/auto/qgraphicseffectsource/tst_qgraphicseffectsource.cpp
index 855950b..fbeb425 100644
--- a/tests/auto/qgraphicseffectsource/tst_qgraphicseffectsource.cpp
+++ b/tests/auto/qgraphicseffectsource/tst_qgraphicseffectsource.cpp
@@ -166,6 +166,9 @@ private slots:
void deviceRect();
void pixmap();
+ void pixmapPadding_data();
+ void pixmapPadding();
+
private:
QGraphicsView *view;
QGraphicsScene *scene;
@@ -318,6 +321,102 @@ void tst_QGraphicsEffectSource::pixmap()
QCOMPARE(pixmap1, pixmap2);
}
+class PaddingEffect : public QGraphicsEffect
+{
+public:
+ PaddingEffect(QObject *parent) : QGraphicsEffect(parent)
+ {
+ }
+
+ QRectF boundingRectFor(const QRectF &src) const {
+ return src.adjusted(-10, -10, 10, 10);
+ }
+
+ void draw(QPainter *, QGraphicsEffectSource *source) {
+ pix = source->pixmap(coordinateMode, &offset, padMode);
+ }
+
+ QPixmap pix;
+ QPoint offset;
+ QGraphicsEffectSource::PixmapPadMode padMode;
+ Qt::CoordinateSystem coordinateMode;
+};
+
+void tst_QGraphicsEffectSource::pixmapPadding_data()
+{
+ QTest::addColumn<int>("coordinateMode");
+ QTest::addColumn<int>("padMode");
+ QTest::addColumn<QSize>("size");
+ QTest::addColumn<QPoint>("offset");
+ QTest::addColumn<uint>("ulPixel");
+
+ QTest::newRow("log,nopad") << int(Qt::LogicalCoordinates)
+ << int(QGraphicsEffectSource::NoExpandPadMode)
+ << QSize(10, 10) << QPoint(0, 0)
+ << 0xffff0000u;
+
+ QTest::newRow("log,transparent") << int(Qt::LogicalCoordinates)
+ << int(QGraphicsEffectSource::ExpandToTransparentBorderPadMode)
+ << QSize(12, 12) << QPoint(-1, -1)
+ << 0x00000000u;
+
+ QTest::newRow("log,effectrect") << int(Qt::LogicalCoordinates)
+ << int(QGraphicsEffectSource::ExpandToEffectRectPadMode)
+ << QSize(30, 30) << QPoint(-10, -10)
+ << 0x00000000u;
+
+ QTest::newRow("dev,nopad") << int(Qt::DeviceCoordinates)
+ << int(QGraphicsEffectSource::NoExpandPadMode)
+ << QSize(20, 20) << QPoint(40, 40)
+ << 0xffff0000u;
+
+ QTest::newRow("dev,transparent") << int(Qt::DeviceCoordinates)
+ << int(QGraphicsEffectSource::ExpandToTransparentBorderPadMode)
+ << QSize(22, 22) << QPoint(39, 39)
+ << 0x00000000u;
+
+ QTest::newRow("dev,effectrect") << int(Qt::DeviceCoordinates)
+ << int(QGraphicsEffectSource::ExpandToEffectRectPadMode)
+ << QSize(40, 40) << QPoint(30, 30)
+ << 0x00000000u;
+
+}
+
+void tst_QGraphicsEffectSource::pixmapPadding()
+{
+ QPixmap dummyTarget(100, 100);
+ QPainter dummyPainter(&dummyTarget);
+ dummyPainter.translate(40, 40);
+ dummyPainter.scale(2, 2);
+
+ QPixmap pm(10, 10);
+ pm.fill(Qt::red);
+
+ QGraphicsScene *scene = new QGraphicsScene();
+ PaddingEffect *effect = new PaddingEffect(scene);
+ QGraphicsPixmapItem *pmItem = new QGraphicsPixmapItem(pm);
+ scene->addItem(pmItem);
+ pmItem->setGraphicsEffect(effect);
+
+ QFETCH(int, coordinateMode);
+ QFETCH(int, padMode);
+ QFETCH(QPoint, offset);
+ QFETCH(QSize, size);
+ QFETCH(uint, ulPixel);
+
+ effect->padMode = (QGraphicsEffectSource::PixmapPadMode) padMode;
+ effect->coordinateMode = (Qt::CoordinateSystem) coordinateMode;
+
+ scene->render(&dummyPainter, scene->itemsBoundingRect(), scene->itemsBoundingRect());
+
+ QCOMPARE(effect->pix.size(), size);
+ QCOMPARE(effect->offset, offset);
+ QCOMPARE(effect->pix.toImage().pixel(0, 0), ulPixel);
+
+ // ### Fix corruption in scene destruction, then enable...
+ // delete scene;
+}
+
QTEST_MAIN(tst_QGraphicsEffectSource)
#include "tst_qgraphicseffectsource.moc"
diff --git a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
index dcad8e1..d8cd375 100644
--- a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
+++ b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
@@ -3109,7 +3109,7 @@ void tst_QGraphicsItem::boundingRects()
void tst_QGraphicsItem::boundingRects2()
{
QGraphicsPixmapItem pixmap(QPixmap::fromImage(QImage(100, 100, QImage::Format_ARGB32_Premultiplied)));
- QCOMPARE(pixmap.boundingRect(), QRectF(-0.5, -0.5, 101, 101));
+ QCOMPARE(pixmap.boundingRect(), QRectF(0, 0, 100, 100));
QGraphicsLineItem line(0, 0, 100, 0);
line.setPen(QPen(Qt::black, 1));
@@ -4039,7 +4039,7 @@ void tst_QGraphicsItem::defaultItemTest_QGraphicsPixmapItem()
item.setOffset(QPointF(-10, -10));
QCOMPARE(item.offset(), QPointF(-10, -10));
- QCOMPARE(item.boundingRect(), QRectF(-10.5, -10.5, 301, 201));
+ QCOMPARE(item.boundingRect(), QRectF(-10, -10, 300, 200));
}
void tst_QGraphicsItem::defaultItemTest_QGraphicsTextItem()
diff --git a/tests/auto/qgraphicspixmapitem/tst_qgraphicspixmapitem.cpp b/tests/auto/qgraphicspixmapitem/tst_qgraphicspixmapitem.cpp
index e25aef0..5a62dc0 100644
--- a/tests/auto/qgraphicspixmapitem/tst_qgraphicspixmapitem.cpp
+++ b/tests/auto/qgraphicspixmapitem/tst_qgraphicspixmapitem.cpp
@@ -165,7 +165,7 @@ void tst_QGraphicsPixmapItem::boundingRect_data()
QTest::addColumn<QPixmap>("pixmap");
QTest::addColumn<QRectF>("boundingRect");
QTest::newRow("null") << QPixmap() << QRectF();
- QTest::newRow("10x10") << QPixmap(10, 10) << QRectF(-0.5, -0.5, 11, 11);
+ QTest::newRow("10x10") << QPixmap(10, 10) << QRectF(0, 0, 10, 10);
}
// public QRectF boundingRect() const
diff --git a/tests/auto/qpixmapfilter/tst_qpixmapfilter.cpp b/tests/auto/qpixmapfilter/tst_qpixmapfilter.cpp
index 5a9bad7..a80c787 100644
--- a/tests/auto/qpixmapfilter/tst_qpixmapfilter.cpp
+++ b/tests/auto/qpixmapfilter/tst_qpixmapfilter.cpp
@@ -383,7 +383,7 @@ void tst_QPixmapFilter::dropShadowBoundingRectFor()
QPixmapDropShadowFilter filter;
filter.setBlurRadius(0);
- QCOMPARE(filter.blurRadius(), 0);
+ QCOMPARE(filter.blurRadius(), 0.);
const QRectF rect1(0, 0, 50, 50);
const QRectF rect2(30, 20, 10, 40);