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-rw-r--r--src/gui/image/qpixmapdata_p.h5
-rw-r--r--src/gui/inputmethod/qcoefepinputcontext_s60.cpp1
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp28
-rw-r--r--src/opengl/opengl.pro4
-rw-r--r--src/opengl/qgl.cpp33
-rw-r--r--src/opengl/qgl.h1
-rw-r--r--src/opengl/qgl_p.h27
-rw-r--r--src/opengl/qgltexturepool.cpp136
-rw-r--r--src/opengl/qgltexturepool_p.h37
-rw-r--r--src/opengl/qgraphicssystem_gl.cpp3
-rw-r--r--src/opengl/qpixmapdata_gl_p.h28
-rw-r--r--src/opengl/qpixmapdata_symbiangl.cpp (renamed from src/opengl/qpixmapdata_poolgl.cpp)123
-rw-r--r--src/opengl/qwindowsurface_gl.cpp62
-rw-r--r--src/openvg/qpixmapdata_vg_p.h1
14 files changed, 198 insertions, 291 deletions
diff --git a/src/gui/image/qpixmapdata_p.h b/src/gui/image/qpixmapdata_p.h
index 3e5699d..099c61c 100644
--- a/src/gui/image/qpixmapdata_p.h
+++ b/src/gui/image/qpixmapdata_p.h
@@ -56,6 +56,10 @@
#include <QtGui/qpixmap.h>
#include <QtCore/qatomic.h>
+#ifdef Q_OS_SYMBIAN
+#include <QtGui/private/qvolatileimage_p.h>
+#endif
+
QT_BEGIN_NAMESPACE
class QImageReader;
@@ -134,6 +138,7 @@ public:
}
#if defined(Q_OS_SYMBIAN)
+ virtual QVolatileImage toVolatileImage() const { return QVolatileImage(); }
virtual void* toNativeType(NativeType type);
virtual void fromNativeType(void* pixmap, NativeType type);
#endif
diff --git a/src/gui/inputmethod/qcoefepinputcontext_s60.cpp b/src/gui/inputmethod/qcoefepinputcontext_s60.cpp
index b513365..b15dcac 100644
--- a/src/gui/inputmethod/qcoefepinputcontext_s60.cpp
+++ b/src/gui/inputmethod/qcoefepinputcontext_s60.cpp
@@ -640,6 +640,7 @@ void QCoeFepInputContext::applyHints(Qt::InputMethodHints hints)
{
using namespace Qt;
+ reset();
commitTemporaryPreeditString();
const bool anynumbermodes = hints & (ImhDigitsOnly | ImhFormattedNumbersOnly | ImhDialableCharactersOnly);
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 56c1fd0..803f949 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -1331,14 +1331,11 @@ void QGL2PaintEngineEx::drawPixmap(const QRectF& dest, const QPixmap & pixmap, c
ensureActive();
d->transferMode(ImageDrawingMode);
- QGLContext::BindOptions bindOptions = QGLContext::InternalBindOption|QGLContext::CanFlipNativePixmapBindOption;
-#ifdef QGL_USE_TEXTURE_POOL
- bindOptions |= QGLContext::TemporarilyCachedBindOption;
-#endif
-
glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT);
QGLTexture *texture =
- ctx->d_func()->bindTexture(pixmap, GL_TEXTURE_2D, GL_RGBA, bindOptions);
+ ctx->d_func()->bindTexture(pixmap, GL_TEXTURE_2D, GL_RGBA,
+ QGLContext::InternalBindOption
+ | QGLContext::CanFlipNativePixmapBindOption);
GLfloat top = texture->options & QGLContext::InvertedYBindOption ? (pixmap.height() - src.top()) : src.top();
GLfloat bottom = texture->options & QGLContext::InvertedYBindOption ? (pixmap.height() - src.bottom()) : src.bottom();
@@ -1350,12 +1347,6 @@ void QGL2PaintEngineEx::drawPixmap(const QRectF& dest, const QPixmap & pixmap, c
d->updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE,
state()->renderHints & QPainter::SmoothPixmapTransform, texture->id);
d->drawTexture(dest, srcRect, pixmap.size(), isOpaque, isBitmap);
-
- if (texture->options&QGLContext::TemporarilyCachedBindOption) {
- // pixmap was temporarily cached as a QImage texture by pooling system
- // and should be destroyed immediately
- QGLTextureCache::instance()->remove(ctx, texture->id);
- }
}
void QGL2PaintEngineEx::drawImage(const QRectF& dest, const QImage& image, const QRectF& src,
@@ -1380,23 +1371,12 @@ void QGL2PaintEngineEx::drawImage(const QRectF& dest, const QImage& image, const
glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT);
- QGLContext::BindOptions bindOptions = QGLContext::InternalBindOption;
-#ifdef QGL_USE_TEXTURE_POOL
- bindOptions |= QGLContext::TemporarilyCachedBindOption;
-#endif
-
- QGLTexture *texture = ctx->d_func()->bindTexture(image, GL_TEXTURE_2D, GL_RGBA, bindOptions);
+ QGLTexture *texture = ctx->d_func()->bindTexture(image, GL_TEXTURE_2D, GL_RGBA, QGLContext::InternalBindOption);
GLuint id = texture->id;
d->updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE,
state()->renderHints & QPainter::SmoothPixmapTransform, id);
d->drawTexture(dest, src, image.size(), !image.hasAlphaChannel());
-
- if (texture->options&QGLContext::TemporarilyCachedBindOption) {
- // image was temporarily cached by texture pooling system
- // and should be destroyed immediately
- QGLTextureCache::instance()->remove(ctx, texture->id);
- }
}
void QGL2PaintEngineEx::drawStaticTextItem(QStaticTextItem *textItem)
diff --git a/src/opengl/opengl.pro b/src/opengl/opengl.pro
index 6d79584..4375358 100644
--- a/src/opengl/opengl.pro
+++ b/src/opengl/opengl.pro
@@ -148,10 +148,10 @@ embedded {
}
symbian {
- DEFINES += QGL_USE_TEXTURE_POOL QGL_NO_PRESERVED_SWAP
+ DEFINES += QGL_NO_PRESERVED_SWAP
SOURCES -= qpixmapdata_gl.cpp
SOURCES += qgl_symbian.cpp \
- qpixmapdata_poolgl.cpp \
+ qpixmapdata_symbiangl.cpp \
qglpixelbuffer_egl.cpp \
qgl_egl.cpp \
qgltexturepool.cpp
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index d09190f..6248cfe 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -93,7 +93,7 @@
#include "qlibrary.h"
#include <qmutex.h>
-#ifdef QGL_USE_TEXTURE_POOL
+#ifdef Q_OS_SYMBIAN
#include <private/qgltexturepool_p.h>
#endif
@@ -1835,6 +1835,7 @@ QGLTextureCache::~QGLTextureCache()
void QGLTextureCache::insert(QGLContext* ctx, qint64 key, QGLTexture* texture, int cost)
{
QWriteLocker locker(&m_lock);
+
if (m_cache.totalCost() + cost > m_cache.maxCost()) {
// the cache is full - make an attempt to remove something
const QList<QGLTextureCacheKey> keys = m_cache.keys();
@@ -2026,10 +2027,6 @@ struct DDSFormat {
the pixmap/image that it stems from, e.g. installing destruction
hooks in them.
- \omitvalue TemporarilyCachedBindOption Used by paint engines on some
- platforms to indicate that the pixmap or image texture is possibly
- cached only temporarily and must be destroyed immediately after the use.
-
\omitvalue InternalBindOption
*/
@@ -2537,7 +2534,8 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
#endif
const QImage &constRef = img; // to avoid detach in bits()...
-#ifdef QGL_USE_TEXTURE_POOL
+#ifdef Q_OS_SYMBIAN
+ // On Symbian we always use texture pool to reserve the texture
QGLTexturePool::instance()->createPermanentTexture(tx_id,
target,
0, internalFormat,
@@ -2549,6 +2547,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
glTexImage2D(target, 0, internalFormat, img.width(), img.height(), 0, externalFormat,
pixel_type, constRef.bits());
#endif
+
#if defined(QT_OPENGL_ES_2)
if (genMipmap)
glGenerateMipmap(target);
@@ -2572,6 +2571,13 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
QGLTexture *texture = new QGLTexture(q, tx_id, target, options);
QGLTextureCache::instance()->insert(q, key, texture, cost);
+#ifdef Q_OS_SYMBIAN
+ // Store the key so that QGLTexturePool
+ // is able to release this texture when needed.
+ texture->boundKey = key;
+ // And append to LRU list
+ QGLTexturePool::instance()->useTexture(texture);
+#endif
return texture;
}
@@ -2651,6 +2657,20 @@ QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target,
#endif
if (!texture) {
+#ifdef Q_OS_SYMBIAN
+ // On Symbian pixmaps are backed up by native CFbsBitmap
+ // which can be shared across processes. QVolatileImage wraps
+ // it and provides locking mechanism to pixel access.
+ QVolatileImage volatileImage = pd->toVolatileImage();
+ if (volatileImage.isNull()) { // TODO: raster graphics system don't provide volatile image (yet)
+ // NOTE! On Symbian raster graphics system QPixmap::toImage() makes deep copy
+ texture = bindTexture(pixmap.toImage(), target, format, key, options);
+ } else {
+ volatileImage.beginDataAccess();
+ texture = bindTexture(volatileImage.imageRef(), target, format, key, options);
+ volatileImage.endDataAccess(true);
+ }
+#else
QImage image = pixmap.toImage();
// If the system depth is 16 and the pixmap doesn't have an alpha channel
// then we convert it to RGB16 in the hope that it gets uploaded as a 16
@@ -2658,6 +2678,7 @@ QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target,
if (pixmap.depth() == 16 && !image.hasAlphaChannel() )
image = image.convertToFormat(QImage::Format_RGB16);
texture = bindTexture(image, target, format, key, options);
+#endif
}
// NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null
Q_ASSERT(texture);
diff --git a/src/opengl/qgl.h b/src/opengl/qgl.h
index e070f5f..cd61ee5 100644
--- a/src/opengl/qgl.h
+++ b/src/opengl/qgl.h
@@ -329,7 +329,6 @@ public:
MemoryManagedBindOption = 0x0010, // internal flag
CanFlipNativePixmapBindOption = 0x0020, // internal flag
- TemporarilyCachedBindOption = 0x0040, // internal flag
DefaultBindOption = LinearFilteringBindOption
| InvertedYBindOption
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index f64c65b..2fb7e58 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -64,6 +64,12 @@
#include "qcache.h"
#include "qglpaintdevice_p.h"
+#ifdef Q_OS_SYMBIAN
+#include "qgltexturepool_p.h"
+
+class QGLPixmapData;
+#endif
+
#ifndef QT_NO_EGL
#include <QtGui/private/qegl_p.h>
#endif
@@ -540,6 +546,14 @@ public:
options(opt)
#if defined(Q_WS_X11)
, boundPixmap(0)
+#elif defined(Q_OS_SYMBIAN)
+ , boundPixmap(0)
+ , boundKey(0)
+ , nextLRU(0)
+ , prevLRU(0)
+ , inLRU(false)
+ , failedToAlloc(false)
+ , inTexturePool(false)
#endif
{}
@@ -551,7 +565,7 @@ public:
#endif
context->d_ptr->texture_destroyer->emitFreeTexture(context, boundPixmap, id);
}
- }
+ }
QGLContext *context;
GLuint id;
@@ -571,6 +585,17 @@ public:
(const char *buf, int len, const char *format = 0);
QSize bindCompressedTextureDDS(const char *buf, int len);
QSize bindCompressedTexturePVR(const char *buf, int len);
+
+#ifdef Q_OS_SYMBIAN
+ QGLPixmapData* boundPixmap;
+ qint64 boundKey;
+
+ QGLTexture *nextLRU;
+ QGLTexture *prevLRU;
+ mutable bool inLRU;
+ mutable bool failedToAlloc;
+ mutable bool inTexturePool;
+#endif
};
struct QGLTextureCacheKey {
diff --git a/src/opengl/qgltexturepool.cpp b/src/opengl/qgltexturepool.cpp
index d809328..9ad66f2 100644
--- a/src/opengl/qgltexturepool.cpp
+++ b/src/opengl/qgltexturepool.cpp
@@ -41,6 +41,7 @@
#include "qgltexturepool_p.h"
#include "qpixmapdata_gl_p.h"
+#include "qgl_p.h"
QT_BEGIN_NAMESPACE
@@ -53,8 +54,8 @@ class QGLTexturePoolPrivate
public:
QGLTexturePoolPrivate() : lruFirst(0), lruLast(0) {}
- QGLPixmapData *lruFirst;
- QGLPixmapData *lruLast;
+ QGLTexture *lruFirst;
+ QGLTexture *lruLast;
};
QGLTexturePool::QGLTexturePool()
@@ -73,36 +74,36 @@ QGLTexturePool *QGLTexturePool::instance()
return qt_gl_texture_pool;
}
-GLuint QGLTexturePool::createTextureForPixmap(GLenum target,
+GLuint QGLTexturePool::createTexture(GLenum target,
GLint level,
GLint internalformat,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
- QGLPixmapData *data)
+ QGLTexture *texture)
{
- GLuint texture;
- glGenTextures(1, &texture);
- glBindTexture(target, texture);
+ GLuint tex;
+ glGenTextures(1, &tex);
+ glBindTexture(target, tex);
do {
glTexImage2D(target, level, internalformat, width, height, 0, format, type, 0);
GLenum error = glGetError();
if (error == GL_NO_ERROR) {
- if (data)
- moveToHeadOfLRU(data);
- return texture;
+ if (texture)
+ moveToHeadOfLRU(texture);
+ return tex;
} else if (error != GL_OUT_OF_MEMORY) {
qWarning("QGLTexturePool: cannot create temporary texture because of invalid params");
return 0;
}
- } while (reclaimSpace(internalformat, width, height, format, type, data));
- qWarning("QGLTexturePool: cannot reclaim sufficient space for a %dx%d pixmap",
+ } while (reclaimSpace(internalformat, width, height, format, type, texture));
+ qWarning("QGLTexturePool: cannot reclaim sufficient space for a %dx%d texture",
width, height);
return 0;
}
-bool QGLTexturePool::createPermanentTexture(GLuint texture,
+bool QGLTexturePool::createPermanentTexture(GLuint tex,
GLenum target,
GLint level,
GLint internalformat,
@@ -112,7 +113,7 @@ bool QGLTexturePool::createPermanentTexture(GLuint texture,
GLenum type,
const GLvoid *data)
{
- glBindTexture(target, texture);
+ glBindTexture(target, tex);
do {
glTexImage2D(target, level, internalformat, width, height, 0, format, type, data);
@@ -124,32 +125,21 @@ bool QGLTexturePool::createPermanentTexture(GLuint texture,
return false;
}
} while (reclaimSpace(internalformat, width, height, format, type, 0));
- qWarning("QGLTexturePool: cannot reclaim sufficient space for a %dx%d pixmap",
+ qWarning("QGLTexturePool: cannot reclaim sufficient space for a %dx%d texture",
width, height);
return 0;
}
-void QGLTexturePool::releaseTexture(QGLPixmapData *data, GLuint texture)
+void QGLTexturePool::useTexture(QGLTexture *texture)
{
- // Very simple strategy at the moment: just destroy the texture.
- if (data)
- removeFromLRU(data);
-
- QGLWidget *shareWidget = qt_gl_share_widget();
- if (shareWidget) {
- QGLShareContextScope ctx(shareWidget->context());
- glDeleteTextures(1, &texture);
- }
-}
-
-void QGLTexturePool::useTexture(QGLPixmapData *data)
-{
- moveToHeadOfLRU(data);
+ moveToHeadOfLRU(texture);
+ texture->inTexturePool = true;
}
-void QGLTexturePool::detachTexture(QGLPixmapData *data)
+void QGLTexturePool::detachTexture(QGLTexture *texture)
{
- removeFromLRU(data);
+ removeFromLRU(texture);
+ texture->inTexturePool = false;
}
bool QGLTexturePool::reclaimSpace(GLint internalformat,
@@ -157,7 +147,7 @@ bool QGLTexturePool::reclaimSpace(GLint internalformat,
GLsizei height,
GLenum format,
GLenum type,
- QGLPixmapData *data)
+ QGLTexture *texture)
{
Q_UNUSED(internalformat); // For future use in picking the best texture to eject.
Q_UNUSED(width);
@@ -167,19 +157,22 @@ bool QGLTexturePool::reclaimSpace(GLint internalformat,
bool succeeded = false;
bool wasInLRU = false;
- if (data) {
- wasInLRU = data->inLRU;
- moveToHeadOfLRU(data);
+ if (texture) {
+ wasInLRU = texture->inLRU;
+ moveToHeadOfLRU(texture);
}
- QGLPixmapData *lrudata = pixmapLRU();
- if (lrudata && lrudata != data) {
- lrudata->reclaimTexture();
+ QGLTexture *lrutexture = textureLRU();
+ if (lrutexture && lrutexture != texture) {
+ if (lrutexture->boundPixmap)
+ lrutexture->boundPixmap->reclaimTexture();
+ else
+ QGLTextureCache::instance()->remove(lrutexture->boundKey);
succeeded = true;
}
- if (data && !wasInLRU)
- removeFromLRU(data);
+ if (texture && !wasInLRU)
+ removeFromLRU(texture);
return succeeded;
}
@@ -187,55 +180,58 @@ bool QGLTexturePool::reclaimSpace(GLint internalformat,
void QGLTexturePool::hibernate()
{
Q_D(QGLTexturePool);
- QGLPixmapData *pd = d->lruLast;
- while (pd) {
- QGLPixmapData *prevLRU = pd->prevLRU;
- pd->inTexturePool = false;
- pd->inLRU = false;
- pd->nextLRU = 0;
- pd->prevLRU = 0;
- pd->hibernate();
- pd = prevLRU;
+ QGLTexture *texture = d->lruLast;
+ while (texture) {
+ QGLTexture *prevLRU = texture->prevLRU;
+ texture->inTexturePool = false;
+ texture->inLRU = false;
+ texture->nextLRU = 0;
+ texture->prevLRU = 0;
+ if (texture->boundPixmap)
+ texture->boundPixmap->hibernate();
+ else
+ QGLTextureCache::instance()->remove(texture->boundKey);
+ texture = prevLRU;
}
d->lruFirst = 0;
d->lruLast = 0;
}
-void QGLTexturePool::moveToHeadOfLRU(QGLPixmapData *data)
+void QGLTexturePool::moveToHeadOfLRU(QGLTexture *texture)
{
Q_D(QGLTexturePool);
- if (data->inLRU) {
- if (!data->prevLRU)
+ if (texture->inLRU) {
+ if (!texture->prevLRU)
return; // Already at the head of the list.
- removeFromLRU(data);
+ removeFromLRU(texture);
}
- data->inLRU = true;
- data->nextLRU = d->lruFirst;
- data->prevLRU = 0;
+ texture->inLRU = true;
+ texture->nextLRU = d->lruFirst;
+ texture->prevLRU = 0;
if (d->lruFirst)
- d->lruFirst->prevLRU = data;
+ d->lruFirst->prevLRU = texture;
else
- d->lruLast = data;
- d->lruFirst = data;
+ d->lruLast = texture;
+ d->lruFirst = texture;
}
-void QGLTexturePool::removeFromLRU(QGLPixmapData *data)
+void QGLTexturePool::removeFromLRU(QGLTexture *texture)
{
Q_D(QGLTexturePool);
- if (!data->inLRU)
+ if (!texture->inLRU)
return;
- if (data->nextLRU)
- data->nextLRU->prevLRU = data->prevLRU;
+ if (texture->nextLRU)
+ texture->nextLRU->prevLRU = texture->prevLRU;
else
- d->lruLast = data->prevLRU;
- if (data->prevLRU)
- data->prevLRU->nextLRU = data->nextLRU;
+ d->lruLast = texture->prevLRU;
+ if (texture->prevLRU)
+ texture->prevLRU->nextLRU = texture->nextLRU;
else
- d->lruFirst = data->nextLRU;
- data->inLRU = false;
+ d->lruFirst = texture->nextLRU;
+ texture->inLRU = false;
}
-QGLPixmapData *QGLTexturePool::pixmapLRU()
+QGLTexture *QGLTexturePool::textureLRU()
{
Q_D(QGLTexturePool);
return d->lruLast;
diff --git a/src/opengl/qgltexturepool_p.h b/src/opengl/qgltexturepool_p.h
index 27b730c..07f9700 100644
--- a/src/opengl/qgltexturepool_p.h
+++ b/src/opengl/qgltexturepool_p.h
@@ -58,7 +58,7 @@
QT_BEGIN_NAMESPACE
-class QGLPixmapData;
+class QGLTexture;
class QGLTexturePoolPrivate;
class QGLTexturePool
@@ -70,18 +70,18 @@ public:
static QGLTexturePool *instance();
// Create a new texture with the specified parameters and associate
- // it with "data". The QGLPixmapData will be notified when the
+ // it with "texture". The QGLTexture will be notified when the
// texture needs to be reclaimed by the pool.
//
// This function will call reclaimSpace() when texture creation fails.
- GLuint createTextureForPixmap(GLenum target,
+ GLuint createTexture(GLenum target,
GLint level,
GLint internalformat,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
- QGLPixmapData *data);
+ QGLTexture *texture);
// Create a permanent texture with the specified parameters.
// If there is insufficient space for the texture,
@@ -100,40 +100,37 @@ public:
GLenum type,
const GLvoid *data);
- // Release a texture that is no longer required.
- void releaseTexture(QGLPixmapData *data, GLuint texture);
-
- // Notify the pool that a QGLPixmapData object is using
+ // Notify the pool that a QGLTexture object is using
// an texture again. This allows the pool to move the texture
- // within a least-recently-used list of QGLPixmapData objects.
- void useTexture(QGLPixmapData *data);
+ // within a least-recently-used list of QGLTexture objects.
+ void useTexture(QGLTexture *texture);
// Notify the pool that the texture associated with a
- // QGLPixmapData is being detached from the pool. The caller
+ // QGLTexture is being detached from the pool. The caller
// will become responsible for calling glDeleteTextures().
- void detachTexture(QGLPixmapData *data);
+ void detachTexture(QGLTexture *texture);
// Reclaim space for an image allocation with the specified parameters.
// Returns true if space was reclaimed, or false if there is no
- // further space that can be reclaimed. The "data" parameter
- // indicates the pixmap that is trying to obtain space which should
+ // further space that can be reclaimed. The "texture" parameter
+ // indicates the texture that is trying to obtain space which should
// not itself be reclaimed.
bool reclaimSpace(GLint internalformat,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
- QGLPixmapData *data);
+ QGLTexture *data);
- // Hibernate the image pool because the context is about to be
+ // Hibernate the texture pool because the context is about to be
// destroyed. All textures left in the pool should be released.
void hibernate();
protected:
- // Helper functions for managing the LRU list of QGLPixmapData objects.
- void moveToHeadOfLRU(QGLPixmapData *data);
- void removeFromLRU(QGLPixmapData *data);
- QGLPixmapData *pixmapLRU();
+ // Helper functions for managing the LRU list of QGLTexture objects.
+ void moveToHeadOfLRU(QGLTexture *texture);
+ void removeFromLRU(QGLTexture *texture);
+ QGLTexture *textureLRU();
private:
QScopedPointer<QGLTexturePoolPrivate> d_ptr;
diff --git a/src/opengl/qgraphicssystem_gl.cpp b/src/opengl/qgraphicssystem_gl.cpp
index 8530b52..265bf22 100644
--- a/src/opengl/qgraphicssystem_gl.cpp
+++ b/src/opengl/qgraphicssystem_gl.cpp
@@ -55,9 +55,6 @@
#if defined(Q_OS_SYMBIAN)
#include <QtGui/private/qapplication_p.h>
-#endif
-
-#ifdef QGL_USE_TEXTURE_POOL
#include "private/qgltexturepool_p.h"
#endif
diff --git a/src/opengl/qpixmapdata_gl_p.h b/src/opengl/qpixmapdata_gl_p.h
index 909f264..bf1a303 100644
--- a/src/opengl/qpixmapdata_gl_p.h
+++ b/src/opengl/qpixmapdata_gl_p.h
@@ -70,12 +70,6 @@ class QGLFramebufferObject;
class QGLFramebufferObjectFormat;
class QGLPixmapData;
-#ifdef QGL_USE_TEXTURE_POOL
-void qt_gl_register_pixmap(QGLPixmapData *pd);
-void qt_gl_unregister_pixmap(QGLPixmapData *pd);
-void qt_gl_hibernate_pixmaps();
-#endif
-
#ifdef Q_OS_SYMBIAN
class QNativeImageHandleProvider;
#endif
@@ -143,7 +137,7 @@ public:
GLuint bind(bool copyBack = true) const;
QGLTexture *texture() const;
-#ifdef QGL_USE_TEXTURE_POOL
+#ifdef Q_OS_SYMBIAN
void destroyTexture();
// Detach this image from the image pool.
void detachTextureFromPool();
@@ -158,9 +152,8 @@ public:
// texture objects to reuse storage.
void reclaimTexture();
void forceToImage();
-#endif
-#ifdef Q_OS_SYMBIAN
+ QVolatileImage toVolatileImage() const { return m_source; }
QImage::Format idealFormat(QImage &image, Qt::ImageConversionFlags flags);
void* toNativeType(NativeType type);
void fromNativeType(void* pixmap, NativeType type);
@@ -218,23 +211,6 @@ private:
mutable QGLPixmapGLPaintDevice m_glDevice;
-#ifdef QGL_USE_TEXTURE_POOL
- QGLPixmapData *nextLRU;
- QGLPixmapData *prevLRU;
- mutable bool inLRU;
- mutable bool failedToAlloc;
- mutable bool inTexturePool;
-
- QGLPixmapData *next;
- QGLPixmapData *prev;
-
- friend class QGLTexturePool;
-
- friend void qt_gl_register_pixmap(QGLPixmapData *pd);
- friend void qt_gl_unregister_pixmap(QGLPixmapData *pd);
- friend void qt_gl_hibernate_pixmaps();
-#endif
-
friend class QGLPixmapGLPaintDevice;
friend class QMeeGoPixmapData;
friend class QMeeGoLivePixmapData;
diff --git a/src/opengl/qpixmapdata_poolgl.cpp b/src/opengl/qpixmapdata_symbiangl.cpp
index c69ac5d..8c3d61a 100644
--- a/src/opengl/qpixmapdata_poolgl.cpp
+++ b/src/opengl/qpixmapdata_symbiangl.cpp
@@ -247,43 +247,14 @@ QGLPixmapData::QGLPixmapData(PixelType type)
, m_dirty(false)
, m_hasFillColor(false)
, m_hasAlpha(false)
- , inLRU(false)
- , failedToAlloc(false)
- , inTexturePool(false)
{
setSerialNumber(++qt_gl_pixmap_serial);
m_glDevice.setPixmapData(this);
-
- qt_gl_register_pixmap(this);
}
QGLPixmapData::~QGLPixmapData()
{
delete m_engine;
-
- destroyTexture();
- qt_gl_unregister_pixmap(this);
-}
-
-void QGLPixmapData::destroyTexture()
-{
- if (inTexturePool) {
- QGLTexturePool *pool = QGLTexturePool::instance();
- if (m_texture.id)
- pool->releaseTexture(this, m_texture.id);
- } else {
- if (m_texture.id) {
- QGLWidget *shareWidget = qt_gl_share_widget();
- if (shareWidget) {
- QGLShareContextScope ctx(shareWidget->context());
- glDeleteTextures(1, &m_texture.id);
- }
- }
- }
- m_texture.id = 0;
- inTexturePool = false;
-
- releaseNativeImageHandle();
}
QPixmapData *QGLPixmapData::createCompatiblePixmapData() const
@@ -298,11 +269,13 @@ bool QGLPixmapData::isValid() const
bool QGLPixmapData::isValidContext(const QGLContext *ctx) const
{
- if (ctx == m_ctx)
- return true;
-
- const QGLContext *share_ctx = qt_gl_share_widget()->context();
- return ctx == share_ctx || QGLContext::areSharing(ctx, share_ctx);
+ // On Symbian, we usually want to treat QGLPixmapData as
+ // raster pixmap data because that's well known and tested
+ // execution path which is used on other platforms as well.
+ // That's why if source pixels are valid we return false
+ // to simulate raster pixmaps. Only QPixmaps created from
+ // SgImage will enable usage of QGLPixmapData.
+ return false;
}
void QGLPixmapData::resize(int width, int height)
@@ -353,27 +326,25 @@ void QGLPixmapData::ensureCreated() const
if (!m_source.isNull() && m_source.format() == QImage::Format_RGB16)
type = GL_UNSIGNED_SHORT_5_6_5;
- m_texture.options &= ~QGLContext::MemoryManagedBindOption;
-
if (!m_texture.id) {
- m_texture.id = QGLTexturePool::instance()->createTextureForPixmap(
+ m_texture.id = QGLTexturePool::instance()->createTexture(
target,
0, internal_format,
w, h,
external_format,
type,
- const_cast<QGLPixmapData*>(this));
+ &m_texture);
if (!m_texture.id) {
- failedToAlloc = true;
+ m_texture.failedToAlloc = true;
return;
}
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- inTexturePool = true;
- } else if (inTexturePool) {
+ m_texture.inTexturePool = true;
+ } else if (m_texture.inTexturePool) {
glBindTexture(target, m_texture.id);
- QGLTexturePool::instance()->useTexture(const_cast<QGLPixmapData*>(this));
+ QGLTexturePool::instance()->useTexture(&m_texture);
}
if (!m_source.isNull() && m_texture.id) {
@@ -753,15 +724,8 @@ void QGLPixmapData::copyBackFromRenderFbo(bool keepCurrentFboBound) const
bool QGLPixmapData::useFramebufferObjects() const
{
-#ifdef Q_OS_SYMBIAN
- // We don't want to use FBOs on Symbian
+ // We don't use FBOs on Symbian for now
return false;
-#else
- return QGLFramebufferObject::hasOpenGLFramebufferObjects()
- && QGLFramebufferObject::hasOpenGLFramebufferBlit()
- && qt_gl_preferGL2Engine()
- && (w * h > 32*32); // avoid overhead of FBOs for small pixmaps
-#endif
}
QPaintEngine* QGLPixmapData::paintEngine() const
@@ -845,40 +809,6 @@ QGLTexture* QGLPixmapData::texture() const
return &m_texture;
}
-void QGLPixmapData::detachTextureFromPool()
-{
- if (inTexturePool) {
- QGLTexturePool::instance()->detachTexture(this);
- inTexturePool = false;
- }
-}
-
-void QGLPixmapData::hibernate()
-{
- // If the image was imported (e.g, from an SgImage under Symbian), then
- // skip the hibernation, there is no sense in copying it back to main
- // memory because the data is most likely shared between several processes.
- bool skipHibernate = (m_texture.id && m_source.isNull());
-#if defined(Q_OS_SYMBIAN)
- // However we have to proceed normally if the image was retrieved via
- // a handle provider.
- skipHibernate &= !nativeImageHandleProvider;
-#endif
- if (skipHibernate)
- return;
-
- forceToImage();
- destroyTexture();
-}
-
-void QGLPixmapData::reclaimTexture()
-{
- if (!inTexturePool)
- return;
- forceToImage();
- destroyTexture();
-}
-
Q_GUI_EXPORT int qt_defaultDpiX();
Q_GUI_EXPORT int qt_defaultDpiY();
@@ -928,6 +858,31 @@ void QGLPixmapData::forceToImage()
m_dirty = true;
}
+void QGLPixmapData::destroyTexture()
+{
+ // Destroy SgImage texture
+}
+
+void QGLPixmapData::detachTextureFromPool()
+{
+ QGLTexturePool::instance()->detachTexture(&m_texture);
+}
+
+void QGLPixmapData::hibernate()
+{
+ destroyTexture();
+}
+
+void QGLPixmapData::reclaimTexture()
+{
+ if (!m_texture.inTexturePool)
+ return;
+
+ forceToImage();
+
+ destroyTexture();
+}
+
QGLPaintDevice *QGLPixmapData::glDevice() const
{
return &m_glDevice;
diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp
index 238d127..17b2044 100644
--- a/src/opengl/qwindowsurface_gl.cpp
+++ b/src/opengl/qwindowsurface_gl.cpp
@@ -184,7 +184,7 @@ QGLGraphicsSystem::QGLGraphicsSystem(bool useX11GL)
class QGLGlobalShareWidget
{
public:
- QGLGlobalShareWidget() : firstPixmap(0), widgetRefCount(0), widget(0), initializing(false) {}
+ QGLGlobalShareWidget() : refCount(0), widget(0), initializing(false) {}
QGLWidget *shareWidget() {
if (!initializing && !widget && !cleanedUp) {
@@ -223,9 +223,7 @@ public:
}
static bool cleanedUp;
-
- QGLPixmapData *firstPixmap;
- int widgetRefCount;
+ int refCount;
private:
QGLWidget *widget;
@@ -257,43 +255,6 @@ void qt_destroy_gl_share_widget()
_qt_gl_share_widget()->destroy();
}
-#ifdef QGL_USE_TEXTURE_POOL
-void qt_gl_register_pixmap(QGLPixmapData *pd)
-{
- QGLGlobalShareWidget *shared = _qt_gl_share_widget();
- pd->next = shared->firstPixmap;
- pd->prev = 0;
- if (shared->firstPixmap)
- shared->firstPixmap->prev = pd;
- shared->firstPixmap = pd;
-}
-
-void qt_gl_unregister_pixmap(QGLPixmapData *pd)
-{
- if (pd->next)
- pd->next->prev = pd->prev;
- if (pd->prev) {
- pd->prev->next = pd->next;
- } else {
- QGLGlobalShareWidget *shared = _qt_gl_share_widget();
- if (shared)
- shared->firstPixmap = pd->next;
- }
-}
-
-void qt_gl_hibernate_pixmaps()
-{
- QGLGlobalShareWidget *shared = _qt_gl_share_widget();
-
- // Scan all QGLPixmapData objects in the system and hibernate them.
- QGLPixmapData *pd = shared->firstPixmap;
- while (pd != 0) {
- pd->hibernate();
- pd = pd->next;
- }
-}
-#endif
-
struct QGLWindowSurfacePrivate
{
QGLFramebufferObject *fbo;
@@ -393,18 +354,10 @@ QGLWindowSurface::~QGLWindowSurface()
if (QGLGlobalShareWidget::cleanedUp)
return;
- --(_qt_gl_share_widget()->widgetRefCount);
-
-#ifdef QGL_USE_TEXTURE_POOL
- if (_qt_gl_share_widget()->widgetRefCount <= 0) {
- // All of the widget window surfaces have been destroyed
- // but we still have GL pixmaps active. Ask them to hibernate
- // to free up GPU resources until a widget is shown again.
- // This may eventually cause the EGLContext to be destroyed
- // because nothing in the system needs a context, which will
- // free up even more GPU resources.
- qt_gl_hibernate_pixmaps();
+ --(_qt_gl_share_widget()->refCount);
+#ifdef Q_OS_SYMBIAN
+ if (_qt_gl_share_widget()->refCount <= 0) {
// Destroy the context if necessary.
if (!qt_gl_share_widget()->context()->isSharing())
qt_destroy_gl_share_widget();
@@ -458,7 +411,7 @@ void QGLWindowSurface::hijackWindow(QWidget *widget)
ctx->create(qt_gl_share_widget()->context());
if (widget != qt_gl_share_widget())
- ++(_qt_gl_share_widget()->widgetRefCount);
+ ++(_qt_gl_share_widget()->refCount);
#ifndef QT_NO_EGL
static bool checkedForNOKSwapRegion = false;
@@ -495,6 +448,7 @@ void QGLWindowSurface::hijackWindow(QWidget *widget)
voidPtr = &widgetPrivate->extraData()->glContext;
d_ptr->contexts << ctxPtr;
+
#ifndef Q_OS_SYMBIAN
qDebug() << "hijackWindow() context created for" << widget << d_ptr->contexts.size();
#endif
@@ -870,7 +824,7 @@ void QGLWindowSurface::updateGeometry() {
#ifdef Q_OS_SYMBIAN // Symbian needs to recreate the context when native window size changes
if (d_ptr->size != geometry().size()) {
if (window() != qt_gl_share_widget())
- --(_qt_gl_share_widget()->widgetRefCount);
+ --(_qt_gl_share_widget()->refCount);
delete wd->extraData()->glContext;
wd->extraData()->glContext = 0;
diff --git a/src/openvg/qpixmapdata_vg_p.h b/src/openvg/qpixmapdata_vg_p.h
index 901bad9..18846f3 100644
--- a/src/openvg/qpixmapdata_vg_p.h
+++ b/src/openvg/qpixmapdata_vg_p.h
@@ -138,6 +138,7 @@ public:
QSize size() const { return QSize(w, h); }
#if defined(Q_OS_SYMBIAN)
+ QVolatileImage toVolatileImage() const { return source; }
void* toNativeType(NativeType type);
void fromNativeType(void* pixmap, NativeType type);
bool initFromNativeImageHandle(void *handle, const QString &type);