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-rw-r--r-- | doc/src/examples/ahigl.qdoc | 572 | ||||
-rw-r--r-- | doc/src/getting-started/examples.qdoc | 1 | ||||
-rw-r--r-- | doc/src/snippets/code/doc_src_examples_ahigl.qdoc | 49 | ||||
-rw-r--r-- | examples/qws/ahigl/ahigl.pro | 16 | ||||
-rw-r--r-- | examples/qws/ahigl/qscreenahigl_qws.cpp | 963 | ||||
-rw-r--r-- | examples/qws/ahigl/qscreenahigl_qws.h | 91 | ||||
-rw-r--r-- | examples/qws/ahigl/qscreenahiglplugin.cpp | 97 | ||||
-rw-r--r-- | examples/qws/ahigl/qwindowsurface_ahigl.cpp | 349 | ||||
-rw-r--r-- | examples/qws/ahigl/qwindowsurface_ahigl_p.h | 92 |
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diff --git a/doc/src/examples/ahigl.qdoc b/doc/src/examples/ahigl.qdoc deleted file mode 100644 index c5e2387..0000000 --- a/doc/src/examples/ahigl.qdoc +++ /dev/null @@ -1,572 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the documentation of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -/*! - \example qws/ahigl - \title OpenGL for Embedded Systems Example - - \section1 Introduction - - This example demonstrates how you can use OpenGL for Embedded - Systems (ES) in your own screen driver and \l{add your graphics - driver to Qt for Embedded Linux}. In \l{Qt for Embedded Linux}, - painting is done in software, normally performed in two steps: - First, each client renders its windows onto its window surface in - memory using a paint engine. Then the server uses the screen - driver to compose the window surface images and copy the - composition to the screen. (See the \l{Qt for Embedded Linux - Architecture} documentation for details.) - - This example is not for the novice. It assumes the reader is - familiar with both OpenGL and the screen driver framework - demonstrated in the \l {Accelerated Graphics Driver Example}. - - An OpenGL screen driver for Qt for Embedded Linux can use OpenGL ES - in three ways. First, the \l{QWSServer}{Qt for Embedded Linux server} - can use the driver to compose multiple window images and then show the - composition on the screen. Second, clients can use the driver to - accelerate OpenGL painting operations using the QOpenGLPaintEngine - class. Finally, clients can use the driver to do OpenGL operations - with instances of the QGLWidget class. This example implements all - three cases. - - The example uses an implementation of OpenGL ES from - \l {http://ati.amd.com}{ATI} for the - \l {http://ati.amd.com/products/imageon238x/}{Imageon 2380}. The - OpenGL include files gl.h and egl.h must be installed to compile - the example, and the OpenGL and EGL libraries must be installed - for linking. If your target device is different, you must install - the include files and libraries for that device, and you also - might need to modify the example source code, if any API signatures - in your EGL library differ from the ones used here. - - After compiling and linking the example source, install the - screen driver plugin with the command \c {make install}. To - start an application that uses the plugin, you can either set the - environment variable \l QWS_DISPLAY and then start the - application, or just start the application with the \c -display - switch, as follows: - - \snippet doc/src/snippets/code/doc_src_examples_ahigl.qdoc 0 - - The example driver also implements an animated transition effect - for use when showing new windows or reshowing windows that have - been minimized. To enable this transition effect, run the - application with \c {-display ahigl:effects}. - - \section1 The Class Definitions - - The example comprises three main classes plus some helper classes. - The three main classes are the plugin (QAhiGLScreenPlugin), which - is defined in qscreenahiglplugin.cpp, the screen driver - (QAhiGLScreen), which is defined in qscreenahigl_qws.h, and the - window surface (QAhiGLWindowSurface), which is defined in - qwindowsurface_ahigl_p.h. The "Ahi" prefix in these class names - stands for \e {ATI Handheld Interface}. The example was written - for the ATI Imageon 2380, but it can also be used as a template - for other ATI handheld devices. - - \section2 The Plugin Class Definition - - The screen driver plugin is class QAhiGLScreenPlugin. - - \snippet examples/qws/ahigl/qscreenahiglplugin.cpp 0 - - QAhiGLScreenPlugin is derived from class QScreenDriverPlugin, - which in turn is derived from QObject. - - \section2 The Screen Driver Class Definitions - - The screen driver classes are the public class QAhiGLScreen and - its private implementation class QAhiGLScreenPrivate. QAhiGLScreen - is derived from QGLScreen, which is derived from QScreen. If your - screen driver will only do window compositions and display them, - then you can derive your screen driver class directly from - QScreen. But if your screen driver will do accelerated graphics - rendering operations with the QOpenGLPaintEngine, or if it will - handle instances of class QGLWidget, then you must derive your - screen driver class from QGLScreen. - - \snippet examples/qws/ahigl/qscreenahigl_qws.h 0 - - All functions in the public API of class QAhiGLScreen are virtual - functions declared in its base classes. hasOpenGL() is declared in - QGLScreen. It simply returns true indicating our example screen - driver does support OpenGL operations. The other functions in the - public API are declared in QScreen. They are called by the - \l{QWSServer}{Qt for Embedded Linux server} at the appropriate times. - - Note that class QScreen is a documented class but class QGLScreen - is not. This is because the design of class QGLScreen is not yet - final. - - The only data member in class QAhiGLScreen is a standard d_ptr, - which points to an instance of the driver's private implementation - class QAhiGLScreenPrivate. The driver's internal state is stored - in the private class. Using the so-called d-pointer pattern allows - you to make changes to the driver's internal design without - breaking binary compatibility. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 0 - - Class QAhiGLScreenPrivate is derived from QObject so that it can - use the Qt signal/slot mechanism. QAhiGLScreen is not a QObject, - so it can't use the signal/slot mechanism. Signals meant for our - screen driver are received by slots in the private implementation - class, in this case, windowEvent() and redrawScreen(). - - \section2 The Window Surface Class Definitions - - The window surface classes are QAhiGLWindowSurface and its private - implementation class QAhiGLWindowSurfacePrivate. We create class - QAhiGLWindowSurface so the screen driver can use the OpenGL paint - engine and the OpenGL widget, classes QOpenGLPaintEngine and - QGLWidget. QAhiGLWindowSurface is derived from the more general - OpenGL window surface class, QWSGLWindowSurface, which is derived - from QWSWindowSurface. - - \snippet examples/qws/ahigl/qwindowsurface_ahigl_p.h 0 - - In addition to implementing the standard functionality required by - any new subclass of QWSWindowSurface, QAhiGLWindowSurface also - contains the textureId() function used by QAhiGLScreen. - - The same d-pointer pattern is used in this window surface class. - The private implementation class is QAhiGLWindowSurfacePrivate. It - allows making changes to the state variables of the window surface - without breaking binary compatibility. - - \snippet examples/qws/ahigl/qwindowsurface_ahigl.cpp 0 - - In this case, our private implementation class has no member - functions except for its constructor. It contains only public data - members which hold state information for the window surface. - - \section2 The Helper Classes - - The example screen driver maintains a static \l {QMap} {map} of - all the \l {QWSWindow} {windows} it is showing on the screen. - Each window is mapped to an instance of struct WindowInfo. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 2 - - As each new window is created, an instance of struct WindowInfo is - allocated and inserted into the window map. WindowInfo uses a - GLuint to identify the OpenGL texture it creates for the window. - Note that the example driver, in addition to drawing windows using - OpenGL, also supports drawing windows in the normal way without - OpenGL, but it uses an OpenGL texture for the rendering operations - in either case. Top-level windows that are drawn without OpenGL - are first rendered in the normal way into a shared memory segment, - which is then converted to a OpenGL texture and drawn to the - screen. - - To animate the window transition effect, WindowInfo uses an - instance of the helper class ShowAnimation. The animation is - created by the windowEvent() slot in QAhiGLScreenPrivate, whenever - a \l {QWSServer::WindowEvent} {Show} window event is emitted by - the \l {QWSServer} {window server}. The server emits this signal - when a window is shown the first time and again later, when the - window is reshown after having been minimized. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 1 - - Class ShowAnimation is derived from the QTimeLine class, which is - used for controlling animations. QTimeLine is a QObject, so - ShowAnimation can use the Qt signal/slot mechanism. We will see - how the timeline's \l {QTimeLine::valueChanged()} {valueChanged()} - and \l {QTimeLine::finished()} {finished()} signals are used to - control the animation and then destroy the instance of - ShowAnimation, when the animation ends. The ShowAnimation - constructor needs the pointer to the screen driver's private - implementation class so it can set up these signal/slot - connections. - - \section1 The Class Implementations - - \section2 The Plugin Class Implementation - - QAhiGLScreenPlugin is a straightforward derivation of - QScreenDriverPlugin. It reimplements \l{QScreenDriverPlugin::}{keys()} - and \l{QScreenDriverPlugin::}{create()}. They are - called as needed by the \l{QWSServer}{Qt for Embedded Linux server.} - Recall that the server detects that the ahigl screen driver has - been requested, either by including "ahigl" in the value for the - environment variable QWS_DISPLAY, or by running your application - with a command line like the following. - - \snippet doc/src/snippets/code/doc_src_examples_ahigl.qdoc 1 - - The server calls \l {QScreenDriverPlugin::} {keys()}, which - returns a \l {QStringList} containing the singleton "ahigl" - matching the requested screen driver and telling the server that - it can use our example screen driver. The server then calls \l - {QScreenDriverPlugin::} {create()}, which creates the instance of - QAhiGLScreen. - - \snippet examples/qws/ahigl/qscreenahiglplugin.cpp 1 - - In the code snippet above, the macro Q_EXPORT_PLUGIN2 is used to export - the plugin class, QAhiGLScreen, for the qahiglscreen plugin. - Further information regarding plugins and how to create them - can be found at \l{How to Create Qt Plugins}. - - \section2 The Screen Driver Class Implementations - - The plugin creates the singleton instance of QAhiGLScreen. The - constructor is passed a \c displayId, which is used in the base - class QGLScreen to identify the server that the screen driver is - connected to. The constructor also creates its instance of - QAhiGLScreenPrivate, which instantiates a QTimer. The timeout() - signal of this timer is connected to the redrawScreen() slot so - the timer can be used to limit the frequency of actual drawing - operations in the hardware. - - The public API of class QAhiGLScreen consists of implementations - of virtual functions declared in its base classes. The function - hasOpenGL() is declared in base class QGLScreen. The others are - declared in base class QScreen. - - The \l {QScreen::}{connect()} function is the first one called by - the server after the screen driver is constructed. It initializes - the QScreen data members to hardcoded values that describe the ATI - screen. A better implementation would query the hardware for the - corresponding values in its current state and use those. It asks - whether the screen driver was started with the \c effects option - and sets the \c doEffects flag accordingly. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 7 - - The \l {QScreen::}{initDevice()} function is called by the server - after \l {QScreen::}{connect()}. It uses EGL library functions to - initialize the ATI hardware. Note that some data structures used - in this example are specific to the EGL implementation used, e.g., - the DummyScreen structure. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 8 - - Note the signal/slot connection at the bottom of initDevice(). We - connect the server's QWSServer::windowEvent() signal to the - windowEvent() slot in the screen driver's private implementation - class. The windowEvent() slot handles three window events, - QWSServer::Create, QWSServer::Destroy, and QWSServer::Show. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 5 - - The function manages instances of the helper classes associated - with each window. When a QWSServer::Create event occurs, it means - a new top-level \l {QWSWindow} {window} has been created. In this - case, an instance of helper class WindowInfo is created and - inserted into the window map with the pointer to the new \l - {QWSWindow} {window} as its key. When a QWSServer::Destroy event - occurs, a window is being destroyed, and its mapping is removed - from the window map. These two events are straightforward. The - tricky bits happen when a QWSServer::Show event occurs. This case - occurs when a window is shown for the first time and when it is - reshown after having been minimized. If the window transition - effect has been enabled, a new instance of the helper class - ShowAnimation is created and stored in a QPointer in the window's - instance of WindowInfo. The constructor of ShowAnimation - automatically \l {QTimeLine::start()} {starts} the animation of - the transition effect. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 3 - - To ensure that a ShowAnimation is not deleted until its animation - ends, the \l {QTimeLine::finished()} {finished()} signal is - connected to the \l {QObject::deleteLater()} {deleteLater()} slot. - When the animation ends, the finished() signal is emitted and the - deleteLater() slot deletes the ShowAnimation. The key here is that - the pointer to the ShowAnimation is stored in a QPointer in the - WindowInfo class. This QPointer will also be notified when the - ShowAnimation is deleted, so the QPointer in WindowInfo can null - itself out, if and only if it is still pointing to the instance - of ShowAnimation being deleted. - - The \l {QTimeLine::valueForTime()} {valueForTime()} function in - QTimeLine is reimplemented in ShowAnimation to return time values - that represent a curved path for the window transition effect. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 4 - - valueForTime() is called internally, when the time interval it - computed during the previous call has elapsed. If it computes a - next time value that is different from the one computed - previously, the \l {QTimeLine::valueChanged()} {valueChanged()} - signal is emitted. The ShowAnimation constructor shown above - connects this signal to the redrawScreen() slot in the screen - driver's private implementation class. This is how the animation - actually happens. - - The screen driver's implementation of \l {QScreen::} - {exposeRegion()} is where the main work of the screen driver is - meant to be done, i.e., updating the screen. It is called by the - \l {QWSServer} {window system} to update a particular window's - region of the screen. But note that it doesn't actually update the - screen, i.e., it doesn't actually call redrawScreen() directly, - but starts the updateTimer, which causes redrawScreen() to be - called once for each updateTimer interval. This means that all - calls to exposeRegion() during an updateTimer interval are handled - by a single call to redrawScreen(). Thus updateTimer can be used - to limit the frequency of screen updates. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 13 - - The call to the private function invalidateTexture() destroys - the window's existing texture (image). This ensures that a new - texture will be created for the window, when redrawScreen() is - eventually called. - - But there is a caveat to using updateTimer to limit the frequency - of screen updates. When the driver's animated transition effect - for new windows is enabled and a new window is being shown for the - first time or reshown after having been minimized, an instance of - ShowAnimation is created to run the animation. The valueChanged() - signal of this ShowAnimation is also connected to the - redrawScreen() slot, and QTimeLine, the base class of our - ShowAnimation, uses its own, internal timer to limit the speed of - the animation. This means that in the driver as currently written, - if the window transition effect is enabled (i.e. if the plugin is - started, with \c {-display ahigl:effects}), then redrawScreen() - can be called both when the update timer times out and when the - ShowAnimation timer times out, so the screen might get updated - more often than the frequency established by the update timer. - This may or may not be a bug, depending on your own hardware, if - you use this example as a template for your own OpenGL driver. - - The screen driver's private function redrawScreen() constructs - the window compositions. It is called only by the function of the - same name in the screen driver's private implementation class. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 6 - - Recall that this redrawScreen() in the private implementation - class is a slot function connected to two signals, the \c - timeout() signal of the updateTimer in the private implementation - class, and the valueChanged() signal of the helper class - ShowAnimation. Thus, the screen is only ever updated when a - timeout of one of the two timers occurs. This is important for two - reasons. First, the screen is meant to be updated no more than - once per updateTimer interval. Second, however, if the animated - window transition effect is requested, the screen might be updated - more often than that, and this might be a bug if the hardware - can't handle more frequent updates. - - The redrawScreen() in QAhiGLScreen begins by using standard - OpenGL to fill the screen with the background color. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 10 - - Next it iterates over the list of all \l {QWSWindow} {client - windows} obtained from the \l {QWSServer} {server}, extracting - from each window its instance of QWSWIndowSurface, then using that - window surface to create an OpenGL texture, and finally calling - the helper function drawWindow() to draw the texture on the - screen. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 11 - - Note the call to glBindTexture() immediately before the call to - drawWindow(). This call binds the identifer \c GL_TEXTURE_2D to - the texture we have just created. This makes our texture - accessible to functions in the OpenGL libraries. If you miss that - point, digging into the internals of drawWindow() won't make much - sense. - - Finally, the cursor is added to the window composition, and in the - last statement, the whole thing is displayed on the screen. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 12 - - The call to \c drawWindow(win,progress), in addition to passing a - pointer to the window to be redrawn, also passes the \c progress - parameter obtained by calling \l {QTimeLine::currentValue()} on - the window's instance of ShowAnimation. Recall that the current - value of the timeline is updated internally by a timer local to - the timeline, and the redrawScreen() slot is called whenever the - current value changes. The progress value will only be used if - the animated transition effect has been enabled. These extra calls - of redrawScreen() may cause the screen to be updated more often - than the rate determined by updateTimer. This must be taken - into account, if you set your updateTimer to timeout at the - maximum screen update frequency your hardware can handle. - - The drawWindow() function is not shown here and not explained - further, but the call to drawWindow() is the entry point to a - hierarchy of private helper functions that execute sequences of - OpenGL and EGL library calls. The reader is assumed to be familiar - enough with the OpenGL and EGL APIs to understand the code in - these helper functions on his own. Besides drawWindow(), the list - of these helper functions includes drawQuad(), drawQuadWavyFlag(), - the two overloadings of drawQuad_helper() (used by drawQuad() and - drawQuadWacyFlag()), and setRectCoords(). - - Note the two different ways the window's texture can be created in - redrawScreen(). If the window surface is an OpenGL window surface - (QAhiGLWindowSurface described below), the texture is obtained - from the window surface directly by calling its textureId() - function. But when the window surface is not an OpenGL one, the - static function createTexture() is called with the window - surface's \l {QImage} {image} to copy that image into an OpenGL - texture. This is done with the EGL functions glTexImage2D() and - glTexSubImage2D(). createTexture() is another function that - should be understandable for exsperienced OpenGL users, so it is - not shown or explained further here. - - The two implementations of \l {QScreen::}{createSurface()} are for - instantiating new window surfaces. The overloading with the widget - parameter is called in the client. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 14 - - If the parameter is an \l {QGLWidget} {OpenGL widget}, or, when it - isn't an OpenGL widget but its size is no bigger than 256 x 256, - we instantiate our subclass QAhiGLWindowSurface. Otherwise, we - instantiate a QWSWindowSurface. The size contraint is a - limitation of the OpenGL ES libraries we are using for our ATI - device. - - Note the test at the top of the function asking if our application - process is the \l {QApplication::GuiServer} {server}. We only - create instances of QAhiGLWindowSurface if our client is in the - server process. This is because of an implementation restriction - required by the OpenGL library used in the example. They only - support use of OpenGL in the server process. Hence a client can - use the QAhiGLWindowSurface if the client is in the server - process. - - The other overloading of createSurface() is called by the - server to create a window surface that will hold a copy of a - client side window surface. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 15 - - This overloading accepts a QString parameter identifying the type - of window surface to instantiate. QAhiGLWindowSurface is - instantiated if the parameter is \c ahigl. Otherwise, a normal - QWSWindowSurface is instantiated. The client's window surface - communicates its image data to the server's window surface through - shared memory. - - The implementation of \l {QScreen::}{setMode()}, is a stub in this - example. It would normally reset the frame buffer's resolution. - Its parameters are the \e width, \e height, and the bit \e depth - for the frame buffer's new resolution. If you implement setMode() - in your screen driver, remember that it must emit a signal to warn - other applications to redraw their frame buffers with the new - resolution. There is no significance to setMode() not being - implemented in this example. It simply wasn't implemented. - However, the stub had to be included because QScreen declares - setMode() to be pure virtual. - - Before the application exits, the server will call \l {QScreen::} - {shutdownDevice()} to release the hardware resources. This is also - done using EGL library functions. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 9 - - The server will also call \l {QScreen::}{disconnect()}, but this - function is only a stub in this example. - - \section2 The window Surface Class Implementations - - QAhiGLScreen creates instances of QAhiGLWindowSurface in its two - createSurface() functions, and there are two constructors for - QAhiGLWindowSurface that correspond to these two versions of - createSurface(). The constructor accepting a \l {QWidget} {widget} - parameter is called by the client side version of createSurface(), - and the constructor without the \l {QWidget} {widget} parameter is - called by the server side version. There will be a window surface - constructed on the server side for each one constructed on the - client side. - - \snippet examples/qws/ahigl/qwindowsurface_ahigl.cpp 1 - \codeline - \snippet examples/qws/ahigl/qwindowsurface_ahigl.cpp 2 - - The constructors create an instance of QAhiGLWindowSurfacePrivate, - the private implementation class, which contains all the state - variables for QAhiGLWindowSurface. The client side constructor - also creates an instance of QWSGLPaintDevice, the OpenGL paint - device, for return by \l {QWSWindowSurface::} {paintDevice()}. - This ensures that all \l {QPainter}s used on this surface will use - an OpenGL enabled QPaintEngine. It is a bit of jiggery pokery, - which is required because \l {QWSWindowSurface::} {paintDevice()} - is declared pure virtual. Normally, the client side constructor - will be called with an \l {QGLWidget}{OpenGL widget}, which has - its own \l {QWidget::} {paintEngine()} function that returns the - global static OpenGL paint engine, but because the constructor - also accepts a normal \l {QWidget}{widget}, it must be able to - find the OpenGL paint engine in that case as well, so since \l - {QWSWindowSurface::} {paintDevice()} must be implemented anyway, - the constructor creates an instance of QWSGLPaintDevice, which can - always return the global static pointer to QOpenGLPaintEngine. - - The OpenGL library implementation used for this example only - supports one OpenGL context. This context is therefore shared - among the single instance of QAhiGLScreen and all instances of - QAhiGLWindowSurface. It is passed to both constructors. - - This example uses the OpenGL frame buffer object extension, which - allows for accelerating OpenGL painting operations. Using this - OpenGL extension, painting operations are performed in a frame - buffer object, which QAhiGLScreen later uses to construct window - compositions on the screen. Allocation of the frame buffer object - is performed in \l {QWindowSurface::} {setGeometry()}. A safer way - to use this extension would be to first test to see if the - extension is supported by your OpenGL library, and use a different - approach if it is not. - - \snippet examples/qws/ahigl/qwindowsurface_ahigl.cpp 3 - - Since there can be several instances of the QAhiGLWindowSurface, we need - to make sure that the correct framebuffer object is active before painting. - This is done by reimplementing \l QWindowSurface::beginPaint(): - - \snippet examples/qws/ahigl/qwindowsurface_ahigl.cpp 4 - - Finally we need to make sure that whenever a widget grows beyond the size - supported by this driver (256 x 256), the surface is deleted and a new - standard surface is created instead. This is handled by reimplementing - \l QWSWindowSurface::isValid(): - - \snippet examples/qws/ahigl/qwindowsurface_ahigl.cpp 5 -*/ diff --git a/doc/src/getting-started/examples.qdoc b/doc/src/getting-started/examples.qdoc index 2ad730a7..d72f816 100644 --- a/doc/src/getting-started/examples.qdoc +++ b/doc/src/getting-started/examples.qdoc @@ -1121,7 +1121,6 @@ \o \l{qws/svgalib}{Accelerated Graphics Driver}\raisedaster \o \l{qws/dbscreen}{Double Buffered Graphics Driver}\raisedaster \o \l{qws/mousecalibration}{Mouse Calibration}\raisedaster - \o \l{qws/ahigl}{OpenGL for Embedded Systems}\raisedaster \o \l{qws/simpledecoration}{Simple Decoration}\raisedaster \endlist */ diff --git a/doc/src/snippets/code/doc_src_examples_ahigl.qdoc b/doc/src/snippets/code/doc_src_examples_ahigl.qdoc deleted file mode 100644 index ccdce8b..0000000 --- a/doc/src/snippets/code/doc_src_examples_ahigl.qdoc +++ /dev/null @@ -1,49 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the documentation of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//! [0] -myApplication -qws -display ahigl -//! [0] - - -//! [1] -myApplication -qws -display ahigl -//! [1] diff --git a/examples/qws/ahigl/ahigl.pro b/examples/qws/ahigl/ahigl.pro deleted file mode 100644 index 1ee8e6e..0000000 --- a/examples/qws/ahigl/ahigl.pro +++ /dev/null @@ -1,16 +0,0 @@ -TEMPLATE = lib -QT += opengl -CONFIG += plugin - -TARGET = qahiglscreen - -target.path = $$[QT_INSTALL_PLUGINS]/gfxdrivers -INSTALLS += target - -HEADERS = qwindowsurface_ahigl_p.h \ - qscreenahigl_qws.h - -SOURCES = qwindowsurface_ahigl.cpp \ - qscreenahigl_qws.cpp \ - qscreenahiglplugin.cpp - diff --git a/examples/qws/ahigl/qscreenahigl_qws.cpp b/examples/qws/ahigl/qscreenahigl_qws.cpp deleted file mode 100644 index 491d70f..0000000 --- a/examples/qws/ahigl/qscreenahigl_qws.cpp +++ /dev/null @@ -1,963 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qscreenahigl_qws.h" -#include "qwindowsurface_ahigl_p.h" - -#include <QWSServer> -#include <QMap> -#include <QTimer> -#include <QTimeLine> - -#include <qwindowsystem_qws.h> -#include <private/qwindowsurface_qws_p.h> -#include <private/qfixed_p.h> - -#include <GLES/egl.h> -#include <GLES/gl.h> -#include <math.h> - -const int animationLength = 1500; -const int frameSpan = 20; - -static GLuint createTexture(const QImage &img); - -class QAhiGLCursor : public QScreenCursor -{ -public: - QAhiGLCursor() : texture(0) {} - ~QAhiGLCursor(); - - void set(const QImage &image, int hotx, int hoty); - - GLuint texture; -}; - -QAhiGLCursor::~QAhiGLCursor() -{ - if (texture) - glDeleteTextures(1, &texture); -} - -void QAhiGLCursor::set(const QImage &image, int hotx, int hoty) -{ - if (texture) - glDeleteTextures(1, &texture); - - if (image.isNull()) - texture = 0; - else - texture = createTexture(image.convertToFormat(QImage::Format_ARGB32)); - - QScreenCursor::set(image, hotx, hoty); -} - - -/*! - \class QAhiGLScreenPrivate - The QAhiGLScreenPrivate class contains state information for class QAhiGLScreen. - - An instance of this class points to the owning instance of - class QAhiGLScreen. This class uses a QTimer to limit the - update frequency. - */ -//! [0] -class QAhiGLScreenPrivate : public QObject -{ - Q_OBJECT - -public: - QAhiGLScreenPrivate(QAhiGLScreen *s); - -public slots: - void windowEvent(QWSWindow *w, QWSServer::WindowEvent e); - void redrawScreen(); - -public: - QAhiGLScreen *screen; - QAhiGLCursor *cursor; - - EGLContext eglContext; - EGLDisplay eglDisplay; - EGLSurface eglSurface; - - QTimer updateTimer; - bool doEffects; -}; -//! [0] - -//! [1] -class ShowAnimation : public QTimeLine -{ -public: - ShowAnimation(QAhiGLScreenPrivate *screen); - qreal valueForTime(int msec); -}; -//! [1] - -//! [2] -struct WindowInfo -{ - WindowInfo() : texture(0), animation(0) {} - - GLuint texture; - QPointer<ShowAnimation> animation; -}; - -static QMap<QWSWindow*, WindowInfo*> windowMap; -//! [2] - -/*! - Constructs the animation for the transition effect used - when the window associated with \a screen is displayed. - */ -//! [3] -ShowAnimation::ShowAnimation(QAhiGLScreenPrivate *screen) - : QTimeLine(animationLength) -{ - setUpdateInterval(frameSpan); - connect(this, SIGNAL(valueChanged(qreal)), screen, SLOT(redrawScreen())); - connect(this, SIGNAL(finished()), this, SLOT(deleteLater())); - start(); -} -//! [3] - -//! [4] -qreal ShowAnimation::valueForTime(int msec) -{ - const qreal t = msec / qreal(duration()); - return 3*t*t - 2*t*t*t; -} -//! [4] - -QAhiGLScreenPrivate::QAhiGLScreenPrivate(QAhiGLScreen *s) - : screen(s), cursor(0), doEffects(false) -{ - connect(&updateTimer, SIGNAL(timeout()), this, SLOT(redrawScreen())); -} - -/*! - This slot handles the \a event when the \l {QWSServer} - {window server} emits a window event for the specified - \a window. - - The \l {QWSServer::WindowEvent} {window events} handled - are \c Create, \c Destroy, and \c Show. The \c Create - event creates a new instance of \l {WindowInfo} and stores - it in a window map to mark the creation of a new window. - The \c Destroy event causes the \l {WindoInfo} instance - to be removed from the map and destroyed. - - The \c Show event is the most interesting. If the user - has started the application with -display ahigl:effects, - then the \c Show event is handled by creating a small - \l {ShowAnimation} {animation} for use when the window - is first shown. - */ -//! [5] -void QAhiGLScreenPrivate::windowEvent(QWSWindow *window, - QWSServer::WindowEvent event) -{ - switch (event) { - case QWSServer::Create: - windowMap[window] = new WindowInfo; - break; - case QWSServer::Show: - if (doEffects) - windowMap[window]->animation = new ShowAnimation(this); - break; - case QWSServer::Destroy: - delete windowMap[window]; - windowMap.remove(window); - break; - default: - break; - } -} -//! [5] - -/*! - This function assumes the updateTimer is still counting down and stops it - and then calls redrawScreen() in the public screen driver class QAhiGLScreen. - */ -//! [6] -void QAhiGLScreenPrivate::redrawScreen() -{ - updateTimer.stop(); - screen->redrawScreen(); -} -//! [6] - -/*! - \class QAhiGLScreen - - \brief The QAhiGLScreen class is the screen driver for the ATI handheld device interface. - - QAhiGLScreen is implemented with the d-pointer pattern. That is, - the only data member the class contains is a pointer called d_ptr, - which means data pointer. It points to an instance of a private - class called QAhiGLScreenPrivate, where all the screen driver's - context data members are defined. The d-pointer pattern is used - so that changes can be made to the screen driver's context data - members without destroying the binary compatibility of the public - screen driver class. - - The pure virtual functions found in the base class QScreen are - listed below. All must have implementations in any screen driver - class derived from QScreen. All are impemented in this example, - except for setMode(), which has only been given a stub - implementation to satisfy the compiler. - - bool connect(const QString & displaySpec); - void disconnect(); - bool initDevice(); - void setMode(int width, int height, int depth); - - The stub implementation of setMode() is not meant to indicate - setMode() can be ignored in your own screen driver class. It was - simply decided not to provide a fully implemented screen driver - class for the example, which would normally be tailored to your - device's specific requirements. - - The base class QGLScreen has only one pure virtual function, - hasOpenGL(), which must return true if your screen driver class - supports OpenGL. - - QWSWindowSurface * createSurface(const QString & key) const - QWSWindowSurface * createSurface(QWidget * widget) const - void exposeRegion(QRegion region, int windowIndex) - - */ - -/*! - Constructs a new, ATI handheld device screen driver. - - The displayId identifies the QWS server to connect to. - */ -QAhiGLScreen::QAhiGLScreen(int displayId) : QGLScreen(displayId) -{ - d_ptr = new QAhiGLScreenPrivate(this); - d_ptr->eglDisplay = EGL_NO_DISPLAY; - d_ptr->eglSurface = EGL_NO_SURFACE; -} - -/*! - Destroys this ATI handheld device screen driver. - */ -QAhiGLScreen::~QAhiGLScreen() -{ - delete d_ptr; -} - -/*! - \reimp - */ -//! [7] -bool QAhiGLScreen::connect(const QString &displaySpec) -{ - // Hardcoded values for this device - w = 480; - h = 640; - dw = w; - dh = h; - d = 16; - - const int dpi = 120; - physWidth = qRound(dw * 25.4 / dpi); - physHeight = qRound(dh * 25.4 / dpi); - - if (displaySpec.section(':', 1, 1).contains("effects")) - d_ptr->doEffects = true; - - return true; -} -//! [7] - -/*! - \reimp - */ -//! [8] -bool QAhiGLScreen::initDevice() -{ - EGLint version, subversion; - EGLint attrs[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, - EGL_STENCIL_SIZE, 8, EGL_DEPTH_SIZE, 16, - EGL_NONE }; - EGLint numConfig; - EGLConfig eglConfig; - - d_ptr->eglDisplay = eglGetDisplay(0); - if (d_ptr->eglDisplay == EGL_NO_DISPLAY) { - qCritical("QAhiGLScreen::initDevice(): eglGetDisplay failed: 0x%x", - eglGetError()); - return false; - } - - if (!eglInitialize(d_ptr->eglDisplay, &version, &subversion)) { - qCritical("QAhiGLScreen::initDevice(): eglInitialize failed: 0x%x", - eglGetError()); - return false; - } - - if (!eglChooseConfig(d_ptr->eglDisplay, attrs, &eglConfig, 1, &numConfig)) { - qCritical("QAhiGLScreen::initDevice(): eglChooseConfig failed: 0x%x", - eglGetError()); - return false; - } - - static DummyScreen win = { w, h }; - d_ptr->eglSurface = eglCreateWindowSurface(d_ptr->eglDisplay, eglConfig, - &win, 0); - if (d_ptr->eglSurface == EGL_NO_SURFACE) { - qCritical("QAhiGLScreen::initDevice(): eglCreateWindowSurface failed: 0x%x", - eglGetError()); - return false; - } - - d_ptr->eglContext = eglCreateContext(d_ptr->eglDisplay, eglConfig, - EGL_NO_CONTEXT, 0); - if (d_ptr->eglContext == EGL_NO_CONTEXT) { - qCritical("QAhiGLScreen::initDevice(): eglCreateContext failed: 0x%x", - eglGetError()); - return false; - } - - if (!eglMakeCurrent(d_ptr->eglDisplay, d_ptr->eglSurface, d_ptr->eglSurface, d_ptr->eglContext)) { - qCritical("QAhiGLScreen::initDevice(): eglMakeCurrent failed: 0x%x", - eglGetError()); - return false; - } - - d_ptr->connect(QWSServer::instance(), - SIGNAL(windowEvent(QWSWindow*, QWSServer::WindowEvent)), - SLOT(windowEvent(QWSWindow*, QWSServer::WindowEvent))); - - d_ptr->cursor = new QAhiGLCursor; - qt_screencursor = d_ptr->cursor; - - return true; -} -//! [8] - -/*! - \reimp - */ -//! [9] -void QAhiGLScreen::shutdownDevice() -{ - delete d_ptr->cursor; - d_ptr->cursor = 0; - qt_screencursor = 0; - - eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, - EGL_NO_SURFACE, EGL_NO_CONTEXT); - eglDestroyContext(d_ptr->eglDisplay, d_ptr->eglContext); - eglDestroySurface(d_ptr->eglDisplay, d_ptr->eglSurface); - eglTerminate(d_ptr->eglDisplay); -} -//! [9] - -/*! - \reimp - - In this case, the reimplimentation does nothing. It is - required because the function is declared as pure virtual - in the base class QScreen. - */ -void QAhiGLScreen::disconnect() -{ -} - -/* - This internal function rounds up to the next power of - two. If v is already a power of two, that same value is - returned. - */ -inline static uint nextPowerOfTwo(uint v) -{ - v--; - v |= v >> 1; - v |= v >> 2; - v |= v >> 4; - v |= v >> 8; - v |= v >> 16; - ++v; - return v; -} - -/* - This internal function creates a texture from the image img - and returns its texture identifier. - - The term "texture" is a graphics technology term that refers - to a pixmap constructed from an image by adding extra points - of contrast to the otherwise plain color image. The texture - has a, well, texture, that the original image doesn't have. - */ -static GLuint createTexture(const QImage &img) -{ - if (img.isNull()) - return 0; - - int width = img.width(); - int height = img.height(); - int textureWidth; - int textureHeight; - GLuint texture; - - glGenTextures(1, &texture); - textureWidth = nextPowerOfTwo(width); - textureHeight = nextPowerOfTwo(height); - glBindTexture(GL_TEXTURE_2D, texture); - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - - switch (img.format()) { - case QImage::Format_RGB16: - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, - textureWidth, - textureHeight, 0, - GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 0); - - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, - GL_RGB, GL_UNSIGNED_SHORT_5_6_5, img.bits()); - break; - - case QImage::Format_ARGB32_Premultiplied: - case QImage::Format_ARGB32: - case QImage::Format_RGB32: - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, - textureWidth, - textureHeight, 0, - GL_RGBA, GL_UNSIGNED_BYTE, 0); - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, - GL_RGBA, GL_UNSIGNED_BYTE, img.bits()); - break; - - default: - break; - } - - return texture; -} - -/* - A helper function used by QAhiGLScreen::drawQuad(). - */ -static void drawQuad_helper(GLshort *coords, GLfloat *texCoords) -{ - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glTexCoordPointer(2, GL_FLOAT, 0, texCoords); - glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(2, GL_SHORT, 0, coords); - glEnable(GL_TEXTURE_2D); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - glDisable(GL_TEXTURE_2D); - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); -} - -/* - A helper function used by QAhiGLScreen::drawQuadWavyFlag(). - */ -static void drawQuad_helper(GLshort *coords, GLfloat *texCoords, - int arraySize, int numArrays) -{ - glEnable(GL_TEXTURE_2D); - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glTexCoordPointer(2, GL_FLOAT, 0, texCoords); - glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(2, GL_SHORT, 0, coords); - - for (int i = 0; i < numArrays-1; ++i) - glDrawArrays(GL_TRIANGLE_STRIP, i*arraySize, arraySize); - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDisable(GL_TEXTURE_2D); -} - -/* - A convenience function used by QAhiGLScreen::drawQuad(). - */ -static void setRectCoords(GLshort *coords, QRect rect) -{ - coords[0] = GLshort(rect.left()); - coords[1] = GLshort(rect.top()); - - coords[2] = GLshort(rect.right()); - coords[3] = GLshort(rect.top()); - - coords[4] = GLshort(rect.right()); - coords[5] = GLshort(rect.bottom()); - - coords[6] = GLshort(rect.left()); - coords[7] = GLshort(rect.bottom()); -} - -/*! - A helper function used by QAhiGLScreen::drawWindow() and - QAhiGLScreen::redrawScreen(). - */ -void QAhiGLScreen::drawQuad(const QRect &textureGeometry, - const QRect &subGeometry, - const QRect &screenGeometry) -{ - qreal textureWidth = qreal(nextPowerOfTwo(textureGeometry.width())); - qreal textureHeight = qreal(nextPowerOfTwo(textureGeometry.height())); - - GLshort coords[8]; - setRectCoords(coords, screenGeometry); - - GLfloat texcoords[8]; - texcoords[0] = (subGeometry.left() - textureGeometry.left()) / textureWidth; - texcoords[1] = (subGeometry.top() - textureGeometry.top()) / textureHeight; - - texcoords[2] = (subGeometry.right() - textureGeometry.left()) / textureWidth; - texcoords[3] = (subGeometry.top() - textureGeometry.top()) / textureHeight; - - texcoords[4] = (subGeometry.right() - textureGeometry.left()) / textureWidth; - texcoords[5] = (subGeometry.bottom() - textureGeometry.top()) / textureHeight; - - texcoords[6] = (subGeometry.left() - textureGeometry.left()) / textureWidth; - texcoords[7] = (subGeometry.bottom() - textureGeometry.top()) / textureHeight; - - drawQuad_helper(coords, texcoords); -} - -/* - My own sine function. - */ -static qreal mySin(QFixed radians) -{ - const QFixed twoPI = QFixed::fromReal(2*M_PI); - - const int tableSize = 40; - static int *table = 0; - - if (!table) { - table = new int[tableSize]; - for (int i = 0; i < tableSize; ++i) { - table[i] = qRound(sin(M_PI*(i*360.0/40.0)/180.0) * 16776960.0); - } - } - - QFixed tableLookup = radians*tableSize/twoPI; - return table[tableLookup.truncate()%tableSize]/16776960.0; -} - -/* - My own cosine function. - */ -static qreal myCos(QFixed radians) -{ - const int twoPI = qRound(2*M_PI); - - const int tableSize = 40; - static int *table = 0; - - if (!table) { - table = new int[tableSize]; - for (int i = 0; i < tableSize; ++i) { - table[i] = int(cos(M_PI*(i*360.0/40.0)/180.0) * 16776960.0); - } - } - - QFixed tableLookup = radians*tableSize/twoPI; - return table[tableLookup.truncate()%tableSize]/16776960.0; -} - -// number of grid cells in wavy flag tesselation in x- and y-direction -const int subdivisions = 10; - -/* - A helper function used by drawQuadWavyFlag(). It computes - coordinates for grid cells for a wavy flag tesselation and - stores them in the array called coords. - */ -static void setFlagCoords(GLshort *coords, - QRectF screenGeometry, - int frameNum, - qreal progress) -{ - int coordIndex = 0; - qreal waveHeight = 30.0*(1.0-progress); - for (int j = 0; j < subdivisions-1; ++j) { - for (int i = 0; i < subdivisions; ++i) { - qreal c; - c = screenGeometry.left() - + (i * screenGeometry.width() / (subdivisions - 1)) - + waveHeight * qRound(mySin(QFixed::fromReal(M_PI * 20 * (frameNum + i) / 180.0))) - + waveHeight * qRound(myCos(QFixed::fromReal(M_PI * 20 * (frameNum + j) / 180.0))); - coords[coordIndex++] = qRound(c); - c = screenGeometry.top() - + (j * screenGeometry.height() / (subdivisions - 1)) - + waveHeight * mySin(QFixed::fromReal(M_PI * 20 * (frameNum + i) / 180.0)) - + waveHeight * myCos(QFixed::fromReal(M_PI * 20 * (frameNum + j) / 180.0)); - coords[coordIndex++] = qRound(c); - c = screenGeometry.left() + (i * screenGeometry.width() / (subdivisions - 1)) - + waveHeight * mySin(QFixed::fromReal(M_PI * 20 * (frameNum + i) / 180.0)) - + waveHeight * myCos(QFixed::fromReal(M_PI * 20 * (frameNum + (j+1)) / 180.0)); - coords[coordIndex++] = qRound(c); - - c = screenGeometry.top() - + ((j + 1) * screenGeometry.height() / (subdivisions - 1)) - + waveHeight * mySin(QFixed::fromReal(M_PI * 20 * (frameNum + i) / 180.0)) - + waveHeight * myCos(QFixed::fromReal(M_PI * 20 * (frameNum + (j + 1)) / 180.0)); - coords[coordIndex++] = qRound(c); - } - } -} - -static void setFlagTexCoords(GLfloat *texcoords, - const QRectF &subTexGeometry, - const QRectF &textureGeometry, - int textureWidth, int textureHeight) -{ - qreal topLeftX = (subTexGeometry.left() - textureGeometry.left())/textureWidth; - qreal topLeftY = (textureGeometry.height() - (subTexGeometry.top() - textureGeometry.top()))/textureHeight; - - qreal width = (subTexGeometry.right() - textureGeometry.left())/textureWidth - topLeftX; - qreal height = (textureGeometry.height() - (subTexGeometry.bottom() - textureGeometry.top()))/textureHeight - topLeftY; - - int coordIndex = 0; - qreal spacing = subdivisions - 1; - for (int j = 0; j < subdivisions-1; ++j) { - for (int i = 0; i < subdivisions; ++i) { - texcoords[coordIndex++] = topLeftX + (i*width) / spacing; - texcoords[coordIndex++] = topLeftY + (j*height) / spacing; - texcoords[coordIndex++] = topLeftX + (i*width) / spacing; - texcoords[coordIndex++] = topLeftY + ((j+1)*height) / spacing; - } - } -} - -void QAhiGLScreen::drawQuadWavyFlag(const QRect &textureGeometry, - const QRect &subTexGeometry, - const QRect &screenGeometry, - qreal progress) -{ - const int textureWidth = nextPowerOfTwo(textureGeometry.width()); - const int textureHeight = nextPowerOfTwo(textureGeometry.height()); - - static int frameNum = 0; - - GLshort coords[subdivisions*subdivisions*2*2]; - setFlagCoords(coords, screenGeometry, frameNum++, progress); - - GLfloat texcoords[subdivisions*subdivisions*2*2]; - setFlagTexCoords(texcoords, subTexGeometry, textureGeometry, - textureWidth, textureHeight); - - drawQuad_helper(coords, texcoords, subdivisions*2, subdivisions); -} - -void QAhiGLScreen::invalidateTexture(int windowIndex) -{ - if (windowIndex < 0) - return; - - QList<QWSWindow*> windows = QWSServer::instance()->clientWindows(); - if (windowIndex > windows.size() - 1) - return; - - QWSWindow *win = windows.at(windowIndex); - if (!win) - return; - - WindowInfo *info = windowMap[win]; - if (info->texture) { - glDeleteTextures(1, &info->texture); - info->texture = 0; - } -} - -void QAhiGLScreen::drawWindow(QWSWindow *win, qreal progress) -{ - const QRect screenRect = win->allocatedRegion().boundingRect(); - QRect drawRect = screenRect; - - glColor4f(1.0, 1.0, 1.0, progress); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glEnable(GL_BLEND); - - QWSWindowSurface *surface = win->windowSurface(); - if (!surface) - return; - - if (progress >= 1.0) { - if (surface->key() == QLatin1String("ahigl")) { - drawRect.setCoords(drawRect.left(), drawRect.bottom(), - drawRect.right(), drawRect.top()); - } - drawQuad(win->requestedRegion().boundingRect(), screenRect, drawRect); - return; - } - - const int dx = qRound((1 - progress) * drawRect.width() / 2); - const int dy = qRound((1 - progress) * drawRect.height() / 2); - - drawRect.adjust(dx, dy, -dx, -dy); - - if (surface->key() != QLatin1String("ahigl")) { - drawRect.setCoords(drawRect.left(), drawRect.bottom(), - drawRect.right(), drawRect.top()); - } - - drawQuadWavyFlag(win->requestedRegion().boundingRect(), screenRect, - drawRect, progress); -} - -/*! - The window compositions are constructed here. - */ -//! [10] -void QAhiGLScreen::redrawScreen() -{ - glBindFramebufferOES(GL_FRAMEBUFFER_EXT, 0); - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrthof(0, w, h, 0, -999999, 999999); - glViewport(0, 0, w, h); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - // Fill background color - - QColor bgColor = QWSServer::instance()->backgroundBrush().color(); - glClearColor(bgColor.redF(), bgColor.greenF(), - bgColor.blueF(), bgColor.alphaF()); - glClear(GL_COLOR_BUFFER_BIT); -//! [10] - - // Draw all windows - - glDisable(GL_CULL_FACE); - glDisable(GL_DEPTH_TEST); - glDisable(GL_STENCIL_TEST); - glEnable(GL_BLEND); - glBlendFunc(GL_ONE, GL_ZERO); - glDisable(GL_ALPHA_TEST); - glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); - -//! [11] - QList<QWSWindow*> windows = QWSServer::instance()->clientWindows(); - for (int i = windows.size() - 1; i >= 0; --i) { - QWSWindow *win = windows.at(i); - QWSWindowSurface *surface = win->windowSurface(); - if (!surface) - continue; - - WindowInfo *info = windowMap[win]; - - if (!info->texture) { - if (surface->key() == QLatin1String("ahigl")) - info->texture = static_cast<QAhiGLWindowSurface*>(surface)->textureId(); - else - info->texture = createTexture(surface->image()); - } - qreal progress; - if (info->animation) - progress = info->animation->currentValue(); - else - progress = 1.0; - - glBindTexture(GL_TEXTURE_2D, info->texture); - drawWindow(win, progress); - } // for i -//! [11] //! [12] - - // Draw cursor - - const QAhiGLCursor *cursor = d_ptr->cursor; - if (cursor->texture) { - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glBindTexture(GL_TEXTURE_2D, d_ptr->cursor->texture); - drawQuad(cursor->boundingRect(), cursor->boundingRect(), - cursor->boundingRect()); - } - - glPopMatrix(); - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - - eglSwapBuffers(d_ptr->eglDisplay, d_ptr->eglSurface); -} -//! [12] - -/*! - \reimp - - */ -//! [13] -void QAhiGLScreen::exposeRegion(QRegion r, int windowIndex) -{ - if ((r & region()).isEmpty()) - return; - - invalidateTexture(windowIndex); - - if (!d_ptr->updateTimer.isActive()) - d_ptr->updateTimer.start(frameSpan); -} -//! [13] - -/*! - \reimp - - This overloading of createSurface() is called on the client side to - create a window surface for a new window. If the \a widget is a - QGLWidget, or if the widget's width and height are both less than or - equal to 256, it creates an instance of QAhiGLWindowSurface. - Otherwise, it calls QScreen::createSurface() to create a non-OpenGL - window surface. The pointer to the new window surface is returned. - - Note that this function first asks whether this application is the - server, and it only creates an instance of QAhiGLWindowSurface if - the answer is yes. What this means is we only let the server have - access to the OpenGL hardware, because of an implementation - restyriction in the OpenGL libraries we are using. Thus only clients - that are in the server process get to create OpenGL window surfaces. - */ -//! [14] -QWSWindowSurface* QAhiGLScreen::createSurface(QWidget *widget) const -{ - if (QApplication::type() == QApplication::GuiServer) { - if (qobject_cast<QGLWidget*>(widget)) { - return new QAhiGLWindowSurface(widget, - d_ptr->eglDisplay, - d_ptr->eglSurface, - d_ptr->eglContext); - } - - const QRect rect = widget->frameGeometry(); - if (rect.width() <= 256 && rect.height() <= 256) { - return new QAhiGLWindowSurface(widget, - d_ptr->eglDisplay, - d_ptr->eglSurface, - d_ptr->eglContext); - } - } - - return QScreen::createSurface(widget); -} -//! [14] - -/*! - \reimp - - This overloading of createSurface() is called on the server side - to manage a window surface corresponding to a window surface - already created on the client side. - - If the \a key is "ahigl", create an instance of QAhiGLWindowSurface - and return it. Otherwise, call QScreen::createSurface() and return - the window surface it creates. - - See QScreen::createSurface(). - */ -//! [15] -QWSWindowSurface* QAhiGLScreen::createSurface(const QString &key) const -{ - if (key == QLatin1String("ahigl")) { - return new QAhiGLWindowSurface(d_ptr->eglDisplay, - d_ptr->eglSurface, - d_ptr->eglContext); - } - - return QScreen::createSurface(key); -} -//! [15] - -/*! - This function would normally reset the frame buffer resolution - according to \a width, \a height, and the bit \a depth. It would - then notify other applications that their frame buffer size had - changed so they could redraw. The function is a no-op in this - example, which means the example screen driver can't change its - frame buffer resolution. There is no significance to that in the - example. You would normally implement setMode() in an OpenGL - screen driver. This no-op reimplementation is required here - because setMode() in QScreen is a pure virtual function. - - See QScreen::setMode() - */ -void QAhiGLScreen::setMode(int width, int height, int depth) -{ - Q_UNUSED(width); - Q_UNUSED(height); - Q_UNUSED(depth); -} - -/*! - This function would normally be reimplemented to prevent the - screen driver from updating the screen if \a on is true. It is a - no-op in this example, which means the screen driver can always - update the screen. - - See QScreen::blank(). - */ -void QAhiGLScreen::blank(bool on) -{ - Q_UNUSED(on); -} - -/*! - This function always returns true, since the purpose of - this screen driver class is to implement an OpenGL ES - screen driver. In some other class designed to handle both - OpenGL and non-OpenGL graphics, it might test the system to - determine whether OpenGL graphics are supported and return - true or false accordingly. - */ -bool QAhiGLScreen::hasOpenGL() -{ - return true; -} - -#include "qscreenahigl_qws.moc" diff --git a/examples/qws/ahigl/qscreenahigl_qws.h b/examples/qws/ahigl/qscreenahigl_qws.h deleted file mode 100644 index 2dc3dae..0000000 --- a/examples/qws/ahigl/qscreenahigl_qws.h +++ /dev/null @@ -1,91 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QAHIGLSCREEN_H -#define QAHIGLSCREEN_H - -#include <QGLScreen> -#include <QWSServer> - -QT_BEGIN_NAMESPACE -class QAhiGLScreenPrivate; -QT_END_NAMESPACE - -//! [0] -class QAhiGLScreen : public QGLScreen -{ -public: - QAhiGLScreen(int displayId); - virtual ~QAhiGLScreen(); - - bool initDevice(); - bool connect(const QString &displaySpec); - void disconnect(); - void shutdownDevice(); - - void setMode(int width, int height, int depth); - void blank(bool on); - - void exposeRegion(QRegion r, int changing); - - QWSWindowSurface* createSurface(QWidget *widget) const; - QWSWindowSurface* createSurface(const QString &key) const; - - bool hasOpenGL(); - -private: - void invalidateTexture(int windowIndex); - void redrawScreen(); - void drawWindow(QWSWindow *win, qreal progress); - void drawQuad(const QRect &textureGeometry, - const QRect &subGeometry, - const QRect &screenGeometry); - void drawQuadWavyFlag(const QRect &textureGeometry, - const QRect &subTexGeometry, - const QRect &screenGeometry, - float progress); - - QAhiGLScreenPrivate *d_ptr; - friend class QAhiGLScreenPrivate; -}; -//! [0] - -#endif // QAHIGLSCREEN_H diff --git a/examples/qws/ahigl/qscreenahiglplugin.cpp b/examples/qws/ahigl/qscreenahiglplugin.cpp deleted file mode 100644 index 4fd1241..0000000 --- a/examples/qws/ahigl/qscreenahiglplugin.cpp +++ /dev/null @@ -1,97 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qscreenahigl_qws.h" - -#include <QScreenDriverPlugin> -#include <QStringList> - -//! [0] -class QAhiGLScreenPlugin : public QScreenDriverPlugin -{ -public: - QAhiGLScreenPlugin(); - - QStringList keys() const; - QScreen *create(const QString&, int displayId); -}; -//! [0] - -/*! - \class QAhiGLScreenPlugin - \brief The QAhiGLScreenPlugin class is the plugin for the ATI handheld device graphics driver. - - QAhiGLScreenPlugin inherits QScreenDriverPlugin. See - \l{How to Create Qt Plugins} for details. - */ - -/*! - This is the default constructor. - */ -QAhiGLScreenPlugin::QAhiGLScreenPlugin() - : QScreenDriverPlugin() -{ -} - -/*! - Returns a string list containing the string "ahigl" which - is the only screen driver supported by this plugin. - */ -QStringList QAhiGLScreenPlugin::keys() const -{ - return (QStringList() << "ahigl"); -} - -/*! - Creates a screen driver of the kind specified by \a driver. - The \a displayId identifies the Qt for Embedded Linux server to connect to. - */ -QScreen* QAhiGLScreenPlugin::create(const QString& driver, int displayId) -{ - if (driver.toLower() != "ahigl") - return 0; - - return new QAhiGLScreen(displayId); -} - -//! [1] -Q_EXPORT_PLUGIN2(qahiglscreen, QAhiGLScreenPlugin) -//! [1] diff --git a/examples/qws/ahigl/qwindowsurface_ahigl.cpp b/examples/qws/ahigl/qwindowsurface_ahigl.cpp deleted file mode 100644 index 3466a27..0000000 --- a/examples/qws/ahigl/qwindowsurface_ahigl.cpp +++ /dev/null @@ -1,349 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qwindowsurface_ahigl_p.h" -#include "qscreenahigl_qws.h" - -#include <qwsdisplay_qws.h> -#include <QtGui/QPaintDevice> -#include <QtGui/QWidget> -#include <QtOpenGL/private/qglpaintdevice_qws_p.h> -#include <QtOpenGL/private/qgl_p.h> -#include <GLES/gl.h> - -/*! - \class QAhiGLWindowSurfacePrivate - \internal - - \brief The QAhiGLWindowSurfacePrivate class is the private implementation - class for class QAhiGLWindowSurface. - - This class contains only state variables. - */ -//! [0] -class QAhiGLWindowSurfacePrivate -{ -public: - QAhiGLWindowSurfacePrivate(EGLDisplay eglDisplay, - EGLSurface eglSurface, - EGLContext eglContext); - - QPaintDevice *device; - - int textureWidth; - int textureHeight; - - GLuint texture; - GLuint frameBufferObject; - GLuint depthbuf; - - EGLDisplay display; - EGLSurface surface; - EGLContext context; -}; -//! [0] - -/*! - The construct just sets statwe variables using the ones - provided. - */ -QAhiGLWindowSurfacePrivate::QAhiGLWindowSurfacePrivate(EGLDisplay eglDisplay, - EGLSurface eglSurface, - EGLContext eglContext) - : texture(0), frameBufferObject(0), depthbuf(0), display(eglDisplay), - surface(eglSurface), context(eglContext) -{ -} - -inline static int nextPowerOfTwo(uint v) -{ - v--; - v |= v >> 1; - v |= v >> 2; - v |= v >> 4; - v |= v >> 8; - v |= v >> 16; - ++v; - return v; -} - -/*! - \class QAhiGLWindowSurface - \preliminary - \internal - - \brief The QAhiGLWindowSurface class provides the drawing area - for top-level windows using OpenGL for drawing on an ATI handheld - device. - - In \l{Qt for Embedded Linux}, the default behavior for each client is to - render widgets into an area of memory. The server then displays - the contents of that memory on the screen. For ATI handheld - devices using OpenGL, QAhiGLWindowSurface is the window surface - class that allocates and manages the memory areas in the clients - and the server. - - When a screen update is required, the server runs through all the - top-level windows that intersect with the region being updated, - ensuring that the clients have updated their window surfaces. Then - the server uses the screen driver to copy the contents of the - affected window surfaces into its composition and then display the - composition on the screen. - - \tableofcontents - - \section1 Pure Virtual Functions - - There are two window surface instances for each top-level window. - One is used by the application when drawing a window, and the - other is used by the server application to make its copy for - building a window composition to send to the screen. - - The key() function is implemented to uniquely identify this window - surface class as "ahigl", and the isValid() function is - implemented to determine whether the associated window is still - acceptable for representation by this window surface class. It - must either be a window using an \l {QGLWidget} {OpenGL widget}, - or it must be a window whose frame is no bigger than 256 x 256. - - The setGeometry() function is implemented to change the geometry - of the frame buffer whenever the geometry of the associated - top-level window changes. The image() function is called by the - window system when building window compositions to return an image - of the top-level window. - - The paintDevice() function is implemented to return the appropriate - paint device. - - \section1 Virtual Functions - - When painting onto the surface, the window system will always call - the beginPaint() function before any painting operations are - performed. It ensures that the correct frame buffer will be used - by the OpenGL library for painting operations. Likewise, the - endPaint() function is automatically called when the painting is - done, but it isn't implemented for this example. -*/ - -/*! - This is the client side constructor. - */ -//! [1] -QAhiGLWindowSurface::QAhiGLWindowSurface(QWidget *widget, - EGLDisplay eglDisplay, - EGLSurface eglSurface, - EGLContext eglContext) - : QWSGLWindowSurface(widget) -{ - d_ptr = new QAhiGLWindowSurfacePrivate(eglDisplay, eglSurface, eglContext); - d_ptr->device = new QWSGLPaintDevice(widget); - - setSurfaceFlags(QWSWindowSurface::Buffered); -} -//! [1] - -/*! - This is the server side constructor. - */ -//! [2] -QAhiGLWindowSurface::QAhiGLWindowSurface(EGLDisplay eglDisplay, - EGLSurface eglSurface, - EGLContext eglContext) -{ - d_ptr = new QAhiGLWindowSurfacePrivate(eglDisplay, eglSurface, eglContext); - setSurfaceFlags(QWSWindowSurface::Buffered); -} -//! [2] - -/*! - The destructor deletes the OpenGL structures held by the - private implementation class, and then it deletes the - private implementation class. - */ -QAhiGLWindowSurface::~QAhiGLWindowSurface() -{ - if (d_ptr->texture) - glDeleteTextures(1, &d_ptr->texture); - if (d_ptr->depthbuf) - glDeleteRenderbuffersOES(1, &d_ptr->depthbuf); - if (d_ptr->frameBufferObject) - glDeleteFramebuffersOES(1, &d_ptr->frameBufferObject); - - delete d_ptr; -} - -/*! - This function changes the geometry of the frame buffer - to the geometry in \a rect. It is called whenever the - geometry of the associated top-level window changes. It - also rebuilds the window surface's texture and binds - the OpenGL identifier to the texture for use by the - OpenGL library. - */ -//! [3] -void QAhiGLWindowSurface::setGeometry(const QRect &rect) -{ - QSize size = rect.size(); - - const QWidget *w = window(); - if (w && !w->mask().isEmpty()) { - const QRegion region = w->mask() - & rect.translated(-w->geometry().topLeft()); - size = region.boundingRect().size(); - } - - if (geometry().size() != size) { - - // Driver specific limitations: - // FBO maximimum size of 256x256 - // Depth buffer required - - d_ptr->textureWidth = qMin(256, nextPowerOfTwo(size.width())); - d_ptr->textureHeight = qMin(256, nextPowerOfTwo(size.height())); - - glGenTextures(1, &d_ptr->texture); - glBindTexture(GL_TEXTURE_2D, d_ptr->texture); - - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - - const int bufSize = d_ptr->textureWidth * d_ptr->textureHeight * 2; - GLshort buf[bufSize]; - memset(buf, 0, sizeof(GLshort) * bufSize); - - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, d_ptr->textureWidth, - d_ptr->textureHeight, 0, - GL_RGBA, GL_UNSIGNED_BYTE, buf); - - glGenRenderbuffersOES(1, &d_ptr->depthbuf); - glBindRenderbufferOES(GL_RENDERBUFFER_EXT, d_ptr->depthbuf); - glRenderbufferStorageOES(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT16, - d_ptr->textureWidth, d_ptr->textureHeight); - - glGenFramebuffersOES(1, &d_ptr->frameBufferObject); - glBindFramebufferOES(GL_FRAMEBUFFER_EXT, d_ptr->frameBufferObject); - - glFramebufferTexture2DOES(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, - GL_TEXTURE_2D, d_ptr->texture, 0); - glFramebufferRenderbufferOES(GL_FRAMEBUFFER_EXT, - GL_DEPTH_ATTACHMENT_EXT, - GL_RENDERBUFFER_EXT, d_ptr->depthbuf); - glBindFramebufferOES(GL_FRAMEBUFFER_EXT, 0); - } - - QWSGLWindowSurface::setGeometry(rect); -} -//! [3] - -/*! - Returns the window surface's texture as a QByteArray. - */ -QByteArray QAhiGLWindowSurface::permanentState() const -{ - QByteArray array; - array.resize(sizeof(GLuint)); - - char *ptr = array.data(); - reinterpret_cast<GLuint*>(ptr)[0] = textureId(); - return array; -} - -/*! - Sets the window surface's texture to \a data. - */ -void QAhiGLWindowSurface::setPermanentState(const QByteArray &data) -{ - const char *ptr = data.constData(); - d_ptr->texture = reinterpret_cast<const GLuint*>(ptr)[0]; -} - -/*! - Returns the paint device being used for this window surface. - */ -QPaintDevice *QAhiGLWindowSurface::paintDevice() -{ - return d_ptr->device; -} - -/*! - Returns the window surface's texture. - */ -GLuint QAhiGLWindowSurface::textureId() const -{ - return d_ptr->texture; -} - -/*! - The \l {QWSServer} {window system} always calls this function - before any painting operations begin for this window surface. - It ensures that the correct frame buffer will be used by the - OpenGL library for painting operations. - */ -//! [4] -void QAhiGLWindowSurface::beginPaint(const QRegion ®ion) -{ - QWSGLWindowSurface::beginPaint(region); - - if (d_ptr->frameBufferObject) - glBindFramebufferOES(GL_FRAMEBUFFER_EXT, d_ptr->frameBufferObject); -} -//! [4] - -/*! - This function returns true if the window associated with - this window surface can still rendered using this window - surface class. Either the window's top-level widget must - be an \l {QGLWidget} {OpenGL widget}, or the window's - frame must be no bigger than 256 x 256. - */ -//! [5] -bool QAhiGLWindowSurface::isValid() const -{ - if (!qobject_cast<QGLWidget*>(window())) { - const QRect r = window()->frameGeometry(); - if (r.width() > 256 || r.height() > 256) - return false; - } - return true; -} -//! [5] diff --git a/examples/qws/ahigl/qwindowsurface_ahigl_p.h b/examples/qws/ahigl/qwindowsurface_ahigl_p.h deleted file mode 100644 index bcb0509..0000000 --- a/examples/qws/ahigl/qwindowsurface_ahigl_p.h +++ /dev/null @@ -1,92 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QWINDOWSURFACE_AHIGL_P_H -#define QWINDOWSURFACE_AHIGL_P_H - -// -// W A R N I N G -// ------------- -// -// This file is not part of the Qt API. It exists for the convenience -// of the QAhiGLWindowSurface class. This header file may change from -// version to version without notice, or even be removed. -// -// We mean it. -// - -#include <QtOpenGL/private/qglwindowsurface_qws_p.h> -#include <GLES/gl.h> -#include <GLES/egl.h> - -QT_BEGIN_NAMESPACE -class QAhiGLWindowSurfacePrivate; -QT_END_NAMESPACE - -//! [0] -class QAhiGLWindowSurface : public QWSGLWindowSurface -{ -public: - QAhiGLWindowSurface(QWidget *widget, EGLDisplay eglDisplay, - EGLSurface eglSurface, EGLContext eglContext); - QAhiGLWindowSurface(EGLDisplay eglDisplay, EGLSurface eglSurface, - EGLContext eglContext); - ~QAhiGLWindowSurface(); - - QString key() const { return QLatin1String("ahigl"); } - void setGeometry(const QRect &rect); - QPaintDevice *paintDevice(); - void beginPaint(const QRegion ®ion); - bool isValid() const; - - QByteArray permanentState() const; - void setPermanentState(const QByteArray &); - - QImage image() const { return QImage(); } - - GLuint textureId() const; - -private: - QAhiGLWindowSurfacePrivate *d_ptr; -}; -//! [0] - -#endif // QWINDOWSURFACE_AHIGL_P_H |