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-rw-r--r--src/opengl/qwindowsurface_gl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp
index 6749826..7dc7dc7 100644
--- a/src/opengl/qwindowsurface_gl.cpp
+++ b/src/opengl/qwindowsurface_gl.cpp
@@ -521,7 +521,7 @@ void QGLWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoint &
// at least cleared the background (= painted something). In EGL API it's a
// mistakte to call swapBuffers if nothing was painted. This check protects
// the flush func from being executed if it's for nothing.
- if (! d_ptr->did_paint)
+ if (!d_ptr->did_paint)
return;
QWidget *parent = widget->internalWinId() ? widget : widget->nativeParentWidget();