diff options
-rw-r--r-- | src/opengl/qglshaderprogram.cpp | 50 | ||||
-rw-r--r-- | src/opengl/qglshaderprogram.h | 11 |
2 files changed, 61 insertions, 0 deletions
diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp index 080c3b2..e28c382 100644 --- a/src/opengl/qglshaderprogram.cpp +++ b/src/opengl/qglshaderprogram.cpp @@ -2827,4 +2827,54 @@ void QGLShaderProgram::shaderDestroyed() #endif +#ifdef Q_MAC_COMPAT_GL_FUNCTIONS +/*! \internal */ +void QGLShaderProgram::setUniformValue(int location, QMacCompatGLint value) +{ + setUniformValue(location, GLint(value)); +} + +/*! \internal */ +void QGLShaderProgram::setUniformValue(int location, QMacCompatGLuint value) +{ + setUniformValue(location, GLuint(value)); +} + +/*! \internal */ +void QGLShaderProgram::setUniformValue(const char *name, QMacCompatGLint value) +{ + setUniformValue(name, GLint(value)); +} + +/*! \internal */ +void QGLShaderProgram::setUniformValue(const char *name, QMacCompatGLuint value) +{ + setUniformValue(name, GLuint(value)); +} + +/*! \internal */ +void QGLShaderProgram::setUniformValueArray(int location, const QMacCompatGLint *values, int count) +{ + setUniformValueArray(location, (const GLint *)values, count); +} + +/*! \internal */ +void QGLShaderProgram::setUniformValueArray(int location, const QMacCompatGLuint *values, int count) +{ + setUniformValueArray(location, (const GLuint *)values, count); +} + +/*! \internal */ +void QGLShaderProgram::setUniformValueArray(const char *name, const QMacCompatGLint *values, int count) +{ + setUniformValueArray(name, (const GLint *)values, count); +} + +/*! \internal */ +void QGLShaderProgram::setUniformValueArray(const char *name, const QMacCompatGLuint *values, int count) +{ + setUniformValueArray(name, (const GLuint *)values, count); +} +#endif + QT_END_NAMESPACE diff --git a/src/opengl/qglshaderprogram.h b/src/opengl/qglshaderprogram.h index b7bd2d7..49c3364 100644 --- a/src/opengl/qglshaderprogram.h +++ b/src/opengl/qglshaderprogram.h @@ -181,6 +181,17 @@ public: int uniformLocation(const QByteArray& name) const; int uniformLocation(const QString& name) const; +#ifdef Q_MAC_COMPAT_GL_FUNCTIONS + void setUniformValue(int location, QMacCompatGLint value); + void setUniformValue(int location, QMacCompatGLuint value); + void setUniformValue(const char *name, QMacCompatGLint value); + void setUniformValue(const char *name, QMacCompatGLuint value); + void setUniformValueArray(int location, const QMacCompatGLint *values, int count); + void setUniformValueArray(int location, const QMacCompatGLuint *values, int count); + void setUniformValueArray(const char *name, const QMacCompatGLint *values, int count); + void setUniformValueArray(const char *name, const QMacCompatGLuint *values, int count); +#endif + void setUniformValue(int location, GLfloat value); void setUniformValue(int location, GLint value); void setUniformValue(int location, GLuint value); |