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-rw-r--r--src/opengl/qgl_cl_p.h2
-rw-r--r--src/opengl/qglframebufferobject.cpp4
-rw-r--r--src/opengl/qglpixelbuffer_egl.cpp8
-rw-r--r--src/opengl/qpaintengine_opengl.cpp44
-rw-r--r--src/opengl/qwindowsurface_gl.cpp4
-rw-r--r--src/plugins/gfxdrivers/directfb/qdirectfbpaintengine.cpp7
-rw-r--r--src/plugins/gfxdrivers/directfb/qdirectfbsurface.cpp20
7 files changed, 57 insertions, 32 deletions
diff --git a/src/opengl/qgl_cl_p.h b/src/opengl/qgl_cl_p.h
index e514ff5..c05a7d7 100644
--- a/src/opengl/qgl_cl_p.h
+++ b/src/opengl/qgl_cl_p.h
@@ -57,7 +57,7 @@ QT_BEGIN_NAMESPACE
inline void glTexParameterf (GLenum target, GLenum pname, GLfloat param)
{
- glTexParameterx(target, pname, param);
+ glTexParameterx(target, pname, FLOAT2X(param));
}
inline void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
{
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
index fb22272..c362b7e 100644
--- a/src/opengl/qglframebufferobject.cpp
+++ b/src/opengl/qglframebufferobject.cpp
@@ -48,6 +48,10 @@
#include <qlibrary.h>
#include <qimage.h>
+#ifdef QT_OPENGL_ES_1_CL
+#include "qgl_cl_p.h"
+#endif
+
QT_BEGIN_NAMESPACE
extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool);
diff --git a/src/opengl/qglpixelbuffer_egl.cpp b/src/opengl/qglpixelbuffer_egl.cpp
index 964efa2..5390fd1 100644
--- a/src/opengl/qglpixelbuffer_egl.cpp
+++ b/src/opengl/qglpixelbuffer_egl.cpp
@@ -47,6 +47,10 @@
#include <qimage.h>
#include <private/qgl_p.h>
+#ifdef QT_OPENGL_ES_1_CL
+#include "qgl_cl_p.h"
+#endif
+
QT_BEGIN_NAMESPACE
#ifdef EGL_BIND_TO_TEXTURE_RGBA
@@ -188,8 +192,8 @@ GLuint QGLPixelBuffer::generateDynamicTexture() const
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, d->req_size.width(), d->req_size.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
else
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
return texture;
#else
return 0;
diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp
index 976a021..88fd379 100644
--- a/src/opengl/qpaintengine_opengl.cpp
+++ b/src/opengl/qpaintengine_opengl.cpp
@@ -1983,7 +1983,7 @@ public:
void QOpenGLTrapezoidToArrayTessellator::addTrap(const Trapezoid &trap)
{
// On OpenGL ES we convert the trap to 2 triangles
-#ifndef QT_OPENGL_ES_1
+#ifndef QT_OPENGL_ES
if (size > allocated - 8) {
#else
if (size > allocated - 12) {
@@ -1994,31 +1994,31 @@ void QOpenGLTrapezoidToArrayTessellator::addTrap(const Trapezoid &trap)
QGLTrapezoid t = toGLTrapezoid(trap);
-#ifndef QT_OPENGL_ES_1
- vertices[size++] = t.topLeftX;
- vertices[size++] = t.top;
- vertices[size++] = t.topRightX;
- vertices[size++] = t.top;
- vertices[size++] = t.bottomRightX;
- vertices[size++] = t.bottom;
- vertices[size++] = t.bottomLeftX;
- vertices[size++] = t.bottom;
+#ifndef QT_OPENGL_ES
+ vertices[size++] = f2vt(t.topLeftX);
+ vertices[size++] = f2vt(t.top);
+ vertices[size++] = f2vt(t.topRightX);
+ vertices[size++] = f2vt(t.top);
+ vertices[size++] = f2vt(t.bottomRightX);
+ vertices[size++] = f2vt(t.bottom);
+ vertices[size++] = f2vt(t.bottomLeftX);
+ vertices[size++] = f2vt(t.bottom);
#else
// First triangle
- vertices[size++] = t.topLeftX;
- vertices[size++] = t.top;
- vertices[size++] = t.topRightX;
- vertices[size++] = t.top;
- vertices[size++] = t.bottomRightX;
- vertices[size++] = t.bottom;
+ vertices[size++] = f2vt(t.topLeftX);
+ vertices[size++] = f2vt(t.top);
+ vertices[size++] = f2vt(t.topRightX);
+ vertices[size++] = f2vt(t.top);
+ vertices[size++] = f2vt(t.bottomRightX);
+ vertices[size++] = f2vt(t.bottom);
// Second triangle
- vertices[size++] = t.bottomLeftX;
- vertices[size++] = t.bottom;
- vertices[size++] = t.topLeftX;
- vertices[size++] = t.top;
- vertices[size++] = t.bottomRightX;
- vertices[size++] = t.bottom;
+ vertices[size++] = f2vt(t.bottomLeftX);
+ vertices[size++] = f2vt(t.bottom);
+ vertices[size++] = f2vt(t.topLeftX);
+ vertices[size++] = f2vt(t.top);
+ vertices[size++] = f2vt(t.bottomRightX);
+ vertices[size++] = f2vt(t.bottom);
#endif
}
diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp
index 3dd3064..837ccf2 100644
--- a/src/opengl/qwindowsurface_gl.cpp
+++ b/src/opengl/qwindowsurface_gl.cpp
@@ -76,6 +76,10 @@
#define GLX_SAMPLES_ARB 100001
#endif
+#ifdef QT_OPENGL_ES_1_CL
+#include "qgl_cl_p.h"
+#endif
+
QT_BEGIN_NAMESPACE
//
diff --git a/src/plugins/gfxdrivers/directfb/qdirectfbpaintengine.cpp b/src/plugins/gfxdrivers/directfb/qdirectfbpaintengine.cpp
index 3b6ea80..4732c65 100644
--- a/src/plugins/gfxdrivers/directfb/qdirectfbpaintengine.cpp
+++ b/src/plugins/gfxdrivers/directfb/qdirectfbpaintengine.cpp
@@ -367,7 +367,9 @@ void QDirectFBPaintEnginePrivate::setPen(const QPen &p)
{
pen = p;
simplePen = (pen.style() == Qt::NoPen) ||
- (pen.style() == Qt::SolidLine && !antialiased
+ (pen.style() == Qt::SolidLine
+ && !antialiased
+ && (pen.brush().style() == Qt::SolidPattern)
&& (pen.widthF() <= 1 && !matrixScale));
}
@@ -907,8 +909,7 @@ void QDirectFBPaintEngine::setState(QPainterState *s)
{
Q_D(QDirectFBPaintEngine);
QRasterPaintEngine::setState(s);
- if (d->surface)
- d->updateClip();
+ d->setClipDirty();
d->setPen(state()->pen);
d->setBrush(state()->brush);
d->setOpacity(state()->opacity);
diff --git a/src/plugins/gfxdrivers/directfb/qdirectfbsurface.cpp b/src/plugins/gfxdrivers/directfb/qdirectfbsurface.cpp
index ef208af..15c2f7c 100644
--- a/src/plugins/gfxdrivers/directfb/qdirectfbsurface.cpp
+++ b/src/plugins/gfxdrivers/directfb/qdirectfbsurface.cpp
@@ -98,10 +98,19 @@ void QDirectFBSurface::createWindow()
if (!layer)
qFatal("QDirectFBWindowSurface: Unable to get primary display layer!");
- DFBWindowDescription description;
- description.caps = DFBWindowCapabilities(DWCAPS_NODECORATION |
- DWCAPS_ALPHACHANNEL);
- description.flags = DWDESC_CAPS;
+ DFBWindowDescription description;
+ description.caps = DFBWindowCapabilities(DWCAPS_NODECORATION);
+ description.flags = DFBWindowDescriptionFlags(DWDESC_CAPS
+ |DWDESC_SURFACE_CAPS
+ |DWDESC_PIXELFORMAT);
+
+ description.surface_caps = DSCAPS_NONE;
+ if (QDirectFBScreen::instance()->preferVideoOnly())
+ description.surface_caps = DFBSurfaceCapabilities(description.surface_caps|DSCAPS_VIDEOONLY);
+ const QImage::Format format = QDirectFBScreen::instance()->pixelFormat();
+ description.pixelformat = QDirectFBScreen::getSurfacePixelFormat(format);
+ if (QDirectFBScreen::isPremultiplied(format))
+ description.surface_caps = DFBSurfaceCapabilities(DSCAPS_PREMULTIPLIED|description.caps);
DFBResult result = layer->CreateWindow(layer, &description, &dfbWindow);
if (result != DFB_OK)
@@ -111,6 +120,7 @@ void QDirectFBSurface::createWindow()
dfbSurface->Release(dfbSurface);
dfbWindow->GetSurface(dfbWindow, &dfbSurface);
+ forceRaster = (format == QImage::Format_RGB32);
}
#endif // QT_NO_DIRECTFB_WM
@@ -143,6 +153,7 @@ void QDirectFBSurface::setGeometry(const QRect &rect, const QRegion &mask)
IDirectFBSurface *primarySurface = screen->dfbSurface();
Q_ASSERT(primarySurface);
result = primarySurface->GetSubSurface(primarySurface, &r, &dfbSurface);
+ forceRaster = (dfbSurface && QDirectFBScreen::getImageFormat(dfbSurface) == QImage::Format_RGB32);
} else {
#ifdef QT_NO_DIRECTFB_WM
if (isResize) {
@@ -164,6 +175,7 @@ void QDirectFBSurface::setGeometry(const QRect &rect, const QRegion &mask)
QDirectFBScreen::initSurfaceDescriptionPixelFormat(&description,
QDirectFBScreen::instance()->pixelFormat());
dfbSurface = QDirectFBScreen::instance()->createDFBSurface(&description, false);
+ forceRaster = (dfbSurface && QDirectFBScreen::getImageFormat(dfbSurface) == QImage::Format_RGB32);
} else {
Q_ASSERT(dfbSurface);
}