diff options
-rw-r--r-- | src/gui/painting/qpaintengineex.cpp | 3 | ||||
-rw-r--r-- | src/gui/painting/qpainter.cpp | 47 | ||||
-rw-r--r-- | src/gui/painting/qpainter_p.h | 2 | ||||
-rw-r--r-- | tests/auto/qwidget/tst_qwidget.cpp | 94 |
4 files changed, 115 insertions, 31 deletions
diff --git a/src/gui/painting/qpaintengineex.cpp b/src/gui/painting/qpaintengineex.cpp index 3cf5ff9..d2671c8 100644 --- a/src/gui/painting/qpaintengineex.cpp +++ b/src/gui/painting/qpaintengineex.cpp @@ -151,8 +151,7 @@ void QPaintEngineExPrivate::replayClipOperations() QTransform transform = q->state()->matrix; - QTransform redirection; - redirection.translate(-q->state()->redirection_offset.x(), -q->state()->redirection_offset.y()); + const QTransform &redirection = q->state()->redirectionMatrix; for (int i = 0; i < clipInfo.size(); ++i) { const QPainterClipInfo &info = clipInfo.at(i); diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp index 4744f14..0ece498 100644 --- a/src/gui/painting/qpainter.cpp +++ b/src/gui/painting/qpainter.cpp @@ -281,10 +281,14 @@ bool QPainterPrivate::attachPainterPrivate(QPainter *q, QPaintDevice *pdev) q->d_ptr->state->wh = q->d_ptr->state->vh = widget->height(); // Update matrix. - if (q->d_ptr->state->WxF) - q->d_ptr->state->worldMatrix.translate(-offset.x(), -offset.y()); - else - q->d_ptr->state->redirection_offset = offset; + if (q->d_ptr->state->WxF) { + q->d_ptr->state->redirectionMatrix *= q->d_ptr->state->worldMatrix; + q->d_ptr->state->redirectionMatrix.translate(-offset.x(), -offset.y()); + q->d_ptr->state->worldMatrix = QTransform(); + q->d_ptr->state->WxF = false; + } else { + q->d_ptr->state->redirectionMatrix = QTransform::fromTranslate(-offset.x(), -offset.y()); + } q->d_ptr->updateMatrix(); QPaintEnginePrivate *enginePrivate = q->d_ptr->engine->d_func(); @@ -410,7 +414,7 @@ void QPainterPrivate::draw_helper(const QPainterPath &originalPath, DrawOperatio bool old_txinv = txinv; QTransform old_invMatrix = invMatrix; txinv = true; - invMatrix = QTransform().translate(-state->redirection_offset.x(), -state->redirection_offset.y()); + invMatrix = state->redirectionMatrix; QPainterPath clipPath = q->clipPath(); QRectF r = clipPath.boundingRect().intersected(absPathRect); absPathRect = r.toAlignedRect(); @@ -634,20 +638,7 @@ void QPainterPrivate::updateMatrix() state->matrix *= viewTransform(); txinv = false; // no inverted matrix - if (!state->redirection_offset.isNull()) { - // We want to translate in dev space so we do the adding of the redirection - // offset manually. - if (state->matrix.isAffine()) { - state->matrix = QTransform(state->matrix.m11(), state->matrix.m12(), - state->matrix.m21(), state->matrix.m22(), - state->matrix.dx()-state->redirection_offset.x(), - state->matrix.dy()-state->redirection_offset.y()); - } else { - QTransform temp; - temp.translate(-state->redirection_offset.x(), -state->redirection_offset.y()); - state->matrix *= temp; - } - } + state->matrix *= state->redirectionMatrix; if (extended) extended->transformChanged(); else @@ -1572,10 +1563,8 @@ void QPainter::restore() // replay the list of clip states, for (int i=0; i<d->state->clipInfo.size(); ++i) { const QPainterClipInfo &info = d->state->clipInfo.at(i); - tmp->matrix.setMatrix(info.matrix.m11(), info.matrix.m12(), info.matrix.m13(), - info.matrix.m21(), info.matrix.m22(), info.matrix.m23(), - info.matrix.dx() - d->state->redirection_offset.x(), - info.matrix.dy() - d->state->redirection_offset.y(), info.matrix.m33()); + tmp->matrix = info.matrix; + tmp->matrix *= d->state->redirectionMatrix; tmp->clipOperation = info.operation; if (info.clipType == QPainterClipInfo::RectClip) { tmp->dirtyFlags = QPaintEngine::DirtyClipRegion | QPaintEngine::DirtyTransform; @@ -1689,7 +1678,7 @@ bool QPainter::begin(QPaintDevice *pd) d->state->painter = this; d->states.push_back(d->state); - d->state->redirection_offset = redirectionOffset; + d->state->redirectionMatrix.translate(-redirectionOffset.x(), -redirectionOffset.y()); d->state->brushOrigin = QPointF(); if (!d->engine) { @@ -1723,7 +1712,8 @@ bool QPainter::begin(QPaintDevice *pd) // Adjust offset for alien widgets painting outside the paint event. if (!inPaintEvent && paintOutsidePaintEvent && !widget->internalWinId() && widget->testAttribute(Qt::WA_WState_Created)) { - d->state->redirection_offset -= widget->mapTo(widget->nativeParentWidget(), QPoint()); + const QPoint offset = widget->mapTo(widget->nativeParentWidget(), QPoint()); + d->state->redirectionMatrix.translate(offset.x(), offset.y()); } break; } @@ -1805,11 +1795,12 @@ bool QPainter::begin(QPaintDevice *pd) d->state->wh = d->state->vh = pd->metric(QPaintDevice::PdmHeight); } - d->state->redirection_offset += d->engine->coordinateOffset(); + const QPoint coordinateOffset = d->engine->coordinateOffset(); + d->state->redirectionMatrix.translate(-coordinateOffset.x(), -coordinateOffset.y()); Q_ASSERT(d->engine->isActive()); - if (!d->state->redirection_offset.isNull()) + if (!d->state->redirectionMatrix.isIdentity()) d->updateMatrix(); Q_ASSERT(d->engine->isActive()); @@ -7704,7 +7695,7 @@ QPainterState::QPainterState(const QPainterState *s) clipRegion(s->clipRegion), clipPath(s->clipPath), clipOperation(s->clipOperation), renderHints(s->renderHints), clipInfo(s->clipInfo), - worldMatrix(s->worldMatrix), matrix(s->matrix), redirection_offset(s->redirection_offset), + worldMatrix(s->worldMatrix), matrix(s->matrix), redirectionMatrix(s->redirectionMatrix), wx(s->wx), wy(s->wy), ww(s->ww), wh(s->wh), vx(s->vx), vy(s->vy), vw(s->vw), vh(s->vh), opacity(s->opacity), WxF(s->WxF), VxF(s->VxF), diff --git a/src/gui/painting/qpainter_p.h b/src/gui/painting/qpainter_p.h index 6c8821a..8d4e6c5 100644 --- a/src/gui/painting/qpainter_p.h +++ b/src/gui/painting/qpainter_p.h @@ -158,7 +158,7 @@ public: QList<QPainterClipInfo> clipInfo; // ### Make me smaller and faster to copy around... QTransform worldMatrix; // World transformation matrix, not window and viewport QTransform matrix; // Complete transformation matrix, - QPoint redirection_offset; + QTransform redirectionMatrix; int wx, wy, ww, wh; // window rectangle int vx, vy, vw, vh; // viewport rectangle qreal opacity; diff --git a/tests/auto/qwidget/tst_qwidget.cpp b/tests/auto/qwidget/tst_qwidget.cpp index 041aa7a..85d7de1 100644 --- a/tests/auto/qwidget/tst_qwidget.cpp +++ b/tests/auto/qwidget/tst_qwidget.cpp @@ -288,6 +288,7 @@ private slots: void render_systemClip3_data(); void render_systemClip3(); void render_task252837(); + void render_worldTransform(); void setContentsMargins(); @@ -7151,6 +7152,99 @@ void tst_QWidget::render_task252837() // Please do not crash. widget.render(&painter); } + +void tst_QWidget::render_worldTransform() +{ + class MyWidget : public QWidget + { public: + void paintEvent(QPaintEvent *) + { + QPainter painter(this); + // Make sure world transform is identity. + QCOMPARE(painter.worldTransform(), QTransform()); + + // Make sure device transform is correct. + const QPoint widgetOffset = geometry().topLeft(); + QTransform expectedDeviceTransform = QTransform::fromTranslate(105, 5); + expectedDeviceTransform.rotate(90); + expectedDeviceTransform.translate(widgetOffset.x(), widgetOffset.y()); + QCOMPARE(painter.deviceTransform(), expectedDeviceTransform); + + // Set new world transform. + QTransform newWorldTransform = QTransform::fromTranslate(10, 10); + newWorldTransform.rotate(90); + painter.setWorldTransform(newWorldTransform); + QCOMPARE(painter.worldTransform(), newWorldTransform); + + // Again, check device transform. + expectedDeviceTransform.translate(10, 10); + expectedDeviceTransform.rotate(90); + QCOMPARE(painter.deviceTransform(), expectedDeviceTransform); + + painter.fillRect(QRect(0, 0, 20, 10), Qt::green); + } + }; + + MyWidget widget; + widget.setFixedSize(100, 100); + widget.setPalette(Qt::red); + widget.setAutoFillBackground(true); + + MyWidget child; + child.setParent(&widget); + child.move(50, 50); + child.setFixedSize(50, 50); + child.setPalette(Qt::blue); + child.setAutoFillBackground(true); + + QImage image(QSize(110, 110), QImage::Format_RGB32); + image.fill(QColor(Qt::black).rgb()); + + QPainter painter(&image); + painter.translate(105, 5); + painter.rotate(90); + + const QTransform worldTransform = painter.worldTransform(); + const QTransform deviceTransform = painter.deviceTransform(); + + // Render widgets onto image. + widget.render(&painter); +#ifdef RENDER_DEBUG + image.save("render_worldTransform_image.png"); +#endif + + // Ensure the transforms are unchanged after render. + QCOMPARE(painter.worldTransform(), painter.worldTransform()); + QCOMPARE(painter.deviceTransform(), painter.deviceTransform()); + painter.end(); + + // Paint expected image. + QImage expected(QSize(110, 110), QImage::Format_RGB32); + expected.fill(QColor(Qt::black).rgb()); + + QPainter expectedPainter(&expected); + expectedPainter.translate(105, 5); + expectedPainter.rotate(90); + expectedPainter.save(); + expectedPainter.fillRect(widget.rect(),Qt::red); + expectedPainter.translate(10, 10); + expectedPainter.rotate(90); + expectedPainter.fillRect(QRect(0, 0, 20, 10), Qt::green); + expectedPainter.restore(); + expectedPainter.translate(50, 50); + expectedPainter.fillRect(child.rect(),Qt::blue); + expectedPainter.translate(10, 10); + expectedPainter.rotate(90); + expectedPainter.fillRect(QRect(0, 0, 20, 10), Qt::green); + expectedPainter.end(); + +#ifdef RENDER_DEBUG + expected.save("render_worldTransform_expected.png"); +#endif + + QCOMPARE(image, expected); +} + void tst_QWidget::setContentsMargins() { QLabel label("why does it always rain on me?"); |