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-rw-r--r--src/gui/painting/qpaintengineex.cpp3
-rw-r--r--src/gui/painting/qpainter.cpp47
-rw-r--r--src/gui/painting/qpainter_p.h2
-rw-r--r--tests/auto/qwidget/tst_qwidget.cpp94
4 files changed, 115 insertions, 31 deletions
diff --git a/src/gui/painting/qpaintengineex.cpp b/src/gui/painting/qpaintengineex.cpp
index 3cf5ff9..d2671c8 100644
--- a/src/gui/painting/qpaintengineex.cpp
+++ b/src/gui/painting/qpaintengineex.cpp
@@ -151,8 +151,7 @@ void QPaintEngineExPrivate::replayClipOperations()
QTransform transform = q->state()->matrix;
- QTransform redirection;
- redirection.translate(-q->state()->redirection_offset.x(), -q->state()->redirection_offset.y());
+ const QTransform &redirection = q->state()->redirectionMatrix;
for (int i = 0; i < clipInfo.size(); ++i) {
const QPainterClipInfo &info = clipInfo.at(i);
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index 4744f14..0ece498 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -281,10 +281,14 @@ bool QPainterPrivate::attachPainterPrivate(QPainter *q, QPaintDevice *pdev)
q->d_ptr->state->wh = q->d_ptr->state->vh = widget->height();
// Update matrix.
- if (q->d_ptr->state->WxF)
- q->d_ptr->state->worldMatrix.translate(-offset.x(), -offset.y());
- else
- q->d_ptr->state->redirection_offset = offset;
+ if (q->d_ptr->state->WxF) {
+ q->d_ptr->state->redirectionMatrix *= q->d_ptr->state->worldMatrix;
+ q->d_ptr->state->redirectionMatrix.translate(-offset.x(), -offset.y());
+ q->d_ptr->state->worldMatrix = QTransform();
+ q->d_ptr->state->WxF = false;
+ } else {
+ q->d_ptr->state->redirectionMatrix = QTransform::fromTranslate(-offset.x(), -offset.y());
+ }
q->d_ptr->updateMatrix();
QPaintEnginePrivate *enginePrivate = q->d_ptr->engine->d_func();
@@ -410,7 +414,7 @@ void QPainterPrivate::draw_helper(const QPainterPath &originalPath, DrawOperatio
bool old_txinv = txinv;
QTransform old_invMatrix = invMatrix;
txinv = true;
- invMatrix = QTransform().translate(-state->redirection_offset.x(), -state->redirection_offset.y());
+ invMatrix = state->redirectionMatrix;
QPainterPath clipPath = q->clipPath();
QRectF r = clipPath.boundingRect().intersected(absPathRect);
absPathRect = r.toAlignedRect();
@@ -634,20 +638,7 @@ void QPainterPrivate::updateMatrix()
state->matrix *= viewTransform();
txinv = false; // no inverted matrix
- if (!state->redirection_offset.isNull()) {
- // We want to translate in dev space so we do the adding of the redirection
- // offset manually.
- if (state->matrix.isAffine()) {
- state->matrix = QTransform(state->matrix.m11(), state->matrix.m12(),
- state->matrix.m21(), state->matrix.m22(),
- state->matrix.dx()-state->redirection_offset.x(),
- state->matrix.dy()-state->redirection_offset.y());
- } else {
- QTransform temp;
- temp.translate(-state->redirection_offset.x(), -state->redirection_offset.y());
- state->matrix *= temp;
- }
- }
+ state->matrix *= state->redirectionMatrix;
if (extended)
extended->transformChanged();
else
@@ -1572,10 +1563,8 @@ void QPainter::restore()
// replay the list of clip states,
for (int i=0; i<d->state->clipInfo.size(); ++i) {
const QPainterClipInfo &info = d->state->clipInfo.at(i);
- tmp->matrix.setMatrix(info.matrix.m11(), info.matrix.m12(), info.matrix.m13(),
- info.matrix.m21(), info.matrix.m22(), info.matrix.m23(),
- info.matrix.dx() - d->state->redirection_offset.x(),
- info.matrix.dy() - d->state->redirection_offset.y(), info.matrix.m33());
+ tmp->matrix = info.matrix;
+ tmp->matrix *= d->state->redirectionMatrix;
tmp->clipOperation = info.operation;
if (info.clipType == QPainterClipInfo::RectClip) {
tmp->dirtyFlags = QPaintEngine::DirtyClipRegion | QPaintEngine::DirtyTransform;
@@ -1689,7 +1678,7 @@ bool QPainter::begin(QPaintDevice *pd)
d->state->painter = this;
d->states.push_back(d->state);
- d->state->redirection_offset = redirectionOffset;
+ d->state->redirectionMatrix.translate(-redirectionOffset.x(), -redirectionOffset.y());
d->state->brushOrigin = QPointF();
if (!d->engine) {
@@ -1723,7 +1712,8 @@ bool QPainter::begin(QPaintDevice *pd)
// Adjust offset for alien widgets painting outside the paint event.
if (!inPaintEvent && paintOutsidePaintEvent && !widget->internalWinId()
&& widget->testAttribute(Qt::WA_WState_Created)) {
- d->state->redirection_offset -= widget->mapTo(widget->nativeParentWidget(), QPoint());
+ const QPoint offset = widget->mapTo(widget->nativeParentWidget(), QPoint());
+ d->state->redirectionMatrix.translate(offset.x(), offset.y());
}
break;
}
@@ -1805,11 +1795,12 @@ bool QPainter::begin(QPaintDevice *pd)
d->state->wh = d->state->vh = pd->metric(QPaintDevice::PdmHeight);
}
- d->state->redirection_offset += d->engine->coordinateOffset();
+ const QPoint coordinateOffset = d->engine->coordinateOffset();
+ d->state->redirectionMatrix.translate(-coordinateOffset.x(), -coordinateOffset.y());
Q_ASSERT(d->engine->isActive());
- if (!d->state->redirection_offset.isNull())
+ if (!d->state->redirectionMatrix.isIdentity())
d->updateMatrix();
Q_ASSERT(d->engine->isActive());
@@ -7704,7 +7695,7 @@ QPainterState::QPainterState(const QPainterState *s)
clipRegion(s->clipRegion), clipPath(s->clipPath),
clipOperation(s->clipOperation),
renderHints(s->renderHints), clipInfo(s->clipInfo),
- worldMatrix(s->worldMatrix), matrix(s->matrix), redirection_offset(s->redirection_offset),
+ worldMatrix(s->worldMatrix), matrix(s->matrix), redirectionMatrix(s->redirectionMatrix),
wx(s->wx), wy(s->wy), ww(s->ww), wh(s->wh),
vx(s->vx), vy(s->vy), vw(s->vw), vh(s->vh),
opacity(s->opacity), WxF(s->WxF), VxF(s->VxF),
diff --git a/src/gui/painting/qpainter_p.h b/src/gui/painting/qpainter_p.h
index 6c8821a..8d4e6c5 100644
--- a/src/gui/painting/qpainter_p.h
+++ b/src/gui/painting/qpainter_p.h
@@ -158,7 +158,7 @@ public:
QList<QPainterClipInfo> clipInfo; // ### Make me smaller and faster to copy around...
QTransform worldMatrix; // World transformation matrix, not window and viewport
QTransform matrix; // Complete transformation matrix,
- QPoint redirection_offset;
+ QTransform redirectionMatrix;
int wx, wy, ww, wh; // window rectangle
int vx, vy, vw, vh; // viewport rectangle
qreal opacity;
diff --git a/tests/auto/qwidget/tst_qwidget.cpp b/tests/auto/qwidget/tst_qwidget.cpp
index 041aa7a..85d7de1 100644
--- a/tests/auto/qwidget/tst_qwidget.cpp
+++ b/tests/auto/qwidget/tst_qwidget.cpp
@@ -288,6 +288,7 @@ private slots:
void render_systemClip3_data();
void render_systemClip3();
void render_task252837();
+ void render_worldTransform();
void setContentsMargins();
@@ -7151,6 +7152,99 @@ void tst_QWidget::render_task252837()
// Please do not crash.
widget.render(&painter);
}
+
+void tst_QWidget::render_worldTransform()
+{
+ class MyWidget : public QWidget
+ { public:
+ void paintEvent(QPaintEvent *)
+ {
+ QPainter painter(this);
+ // Make sure world transform is identity.
+ QCOMPARE(painter.worldTransform(), QTransform());
+
+ // Make sure device transform is correct.
+ const QPoint widgetOffset = geometry().topLeft();
+ QTransform expectedDeviceTransform = QTransform::fromTranslate(105, 5);
+ expectedDeviceTransform.rotate(90);
+ expectedDeviceTransform.translate(widgetOffset.x(), widgetOffset.y());
+ QCOMPARE(painter.deviceTransform(), expectedDeviceTransform);
+
+ // Set new world transform.
+ QTransform newWorldTransform = QTransform::fromTranslate(10, 10);
+ newWorldTransform.rotate(90);
+ painter.setWorldTransform(newWorldTransform);
+ QCOMPARE(painter.worldTransform(), newWorldTransform);
+
+ // Again, check device transform.
+ expectedDeviceTransform.translate(10, 10);
+ expectedDeviceTransform.rotate(90);
+ QCOMPARE(painter.deviceTransform(), expectedDeviceTransform);
+
+ painter.fillRect(QRect(0, 0, 20, 10), Qt::green);
+ }
+ };
+
+ MyWidget widget;
+ widget.setFixedSize(100, 100);
+ widget.setPalette(Qt::red);
+ widget.setAutoFillBackground(true);
+
+ MyWidget child;
+ child.setParent(&widget);
+ child.move(50, 50);
+ child.setFixedSize(50, 50);
+ child.setPalette(Qt::blue);
+ child.setAutoFillBackground(true);
+
+ QImage image(QSize(110, 110), QImage::Format_RGB32);
+ image.fill(QColor(Qt::black).rgb());
+
+ QPainter painter(&image);
+ painter.translate(105, 5);
+ painter.rotate(90);
+
+ const QTransform worldTransform = painter.worldTransform();
+ const QTransform deviceTransform = painter.deviceTransform();
+
+ // Render widgets onto image.
+ widget.render(&painter);
+#ifdef RENDER_DEBUG
+ image.save("render_worldTransform_image.png");
+#endif
+
+ // Ensure the transforms are unchanged after render.
+ QCOMPARE(painter.worldTransform(), painter.worldTransform());
+ QCOMPARE(painter.deviceTransform(), painter.deviceTransform());
+ painter.end();
+
+ // Paint expected image.
+ QImage expected(QSize(110, 110), QImage::Format_RGB32);
+ expected.fill(QColor(Qt::black).rgb());
+
+ QPainter expectedPainter(&expected);
+ expectedPainter.translate(105, 5);
+ expectedPainter.rotate(90);
+ expectedPainter.save();
+ expectedPainter.fillRect(widget.rect(),Qt::red);
+ expectedPainter.translate(10, 10);
+ expectedPainter.rotate(90);
+ expectedPainter.fillRect(QRect(0, 0, 20, 10), Qt::green);
+ expectedPainter.restore();
+ expectedPainter.translate(50, 50);
+ expectedPainter.fillRect(child.rect(),Qt::blue);
+ expectedPainter.translate(10, 10);
+ expectedPainter.rotate(90);
+ expectedPainter.fillRect(QRect(0, 0, 20, 10), Qt::green);
+ expectedPainter.end();
+
+#ifdef RENDER_DEBUG
+ expected.save("render_worldTransform_expected.png");
+#endif
+
+ QCOMPARE(image, expected);
+}
+
void tst_QWidget::setContentsMargins()
{
QLabel label("why does it always rain on me?");