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-rw-r--r--src/gui/kernel/qcocoaview_mac.mm20
1 files changed, 17 insertions, 3 deletions
diff --git a/src/gui/kernel/qcocoaview_mac.mm b/src/gui/kernel/qcocoaview_mac.mm
index 99c0bb1..e745074 100644
--- a/src/gui/kernel/qcocoaview_mac.mm
+++ b/src/gui/kernel/qcocoaview_mac.mm
@@ -1032,11 +1032,16 @@ static int qCocoaViewCount = 0;
{
if (!qwidget)
return NO;
+ // disabled widget shouldn't get focus even if it's a window.
+ // hence disabled windows will not get any key or mouse events.
+ if (!qwidget->isEnabled())
+ return NO;
// Before accepting the focus for a window, we check that
// the focusWidget (if any) is not contained in the same window.
- if (qwidget->isWindow() && (!qApp->focusWidget()
- || qApp->focusWidget()->window() != qwidget))
+ if (qwidget->isWindow() && !qt_widget_private(qwidget)->topData()->embedded
+ && (!qApp->focusWidget() || qApp->focusWidget()->window() != qwidget)) {
return YES; // Always do it, so that windows can accept key press events.
+ }
return qwidget->focusPolicy() != Qt::NoFocus;
}
@@ -1047,7 +1052,16 @@ static int qCocoaViewCount = 0;
// Seems like the following test only triggers if this
// view is inside a QMacNativeWidget:
if (qwidget == QApplication::focusWidget())
- QApplicationPrivate::setFocusWidget(0, Qt::OtherFocusReason);
+ qwidget->clearFocus();
+ return YES;
+}
+
+- (BOOL)becomeFirstResponder
+{
+ // see the comment in the acceptsFirstResponder - if the window "stole" focus
+ // let it become the responder, but don't tell Qt
+ if (!QApplication::focusWidget() && qwidget->focusPolicy() != Qt::NoFocus)
+ qwidget->setFocus(Qt::OtherFocusReason);
return YES;
}