diff options
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 13 | ||||
-rw-r--r-- | src/plugins/graphicssystems/meego/qmeegopixmapdata.cpp | 4 |
2 files changed, 15 insertions, 2 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index 803f949..047d589 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -90,6 +90,11 @@ QT_BEGIN_NAMESPACE +inline static bool isPowerOfTwo(uint x) +{ + return x && !(x & (x - 1)); +} + #if defined(Q_WS_WIN) extern Q_GUI_EXPORT bool qt_cleartype_enabled; #endif @@ -229,7 +234,13 @@ void QGL2PaintEngineExPrivate::updateBrushTexture() QGLTexture *tex = ctx->d_func()->bindTexture(currentBrushPixmap, GL_TEXTURE_2D, GL_RGBA, QGLContext::InternalBindOption | QGLContext::CanFlipNativePixmapBindOption); - updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, q->state()->renderHints & QPainter::SmoothPixmapTransform); + GLenum wrapMode = GL_REPEAT; +#ifdef QT_OPENGL_ES_2 + // should check for GL_OES_texture_npot or GL_IMG_texture_npot extension + if (!isPowerOfTwo(currentBrushPixmap.width()) || !isPowerOfTwo(currentBrushPixmap.height())) + wrapMode = GL_CLAMP_TO_EDGE; +#endif + updateTextureFilter(GL_TEXTURE_2D, wrapMode, q->state()->renderHints & QPainter::SmoothPixmapTransform); textureInvertedY = tex->options & QGLContext::InvertedYBindOption ? -1 : 1; } brushTextureDirty = false; diff --git a/src/plugins/graphicssystems/meego/qmeegopixmapdata.cpp b/src/plugins/graphicssystems/meego/qmeegopixmapdata.cpp index ec6c33f..73435df 100644 --- a/src/plugins/graphicssystems/meego/qmeegopixmapdata.cpp +++ b/src/plugins/graphicssystems/meego/qmeegopixmapdata.cpp @@ -159,7 +159,9 @@ Qt::HANDLE QMeeGoPixmapData::imageToEGLSharedImage(const QImage &image) glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glBindTexture(GL_TEXTURE_2D, textureId); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + EGLImageKHR eglimage = QEgl::eglCreateImageKHR(QEgl::display(), QEglContext::currentContext(QEgl::OpenGL)->context(), EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer) textureId, |