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-rw-r--r--src/opengl/qgl_egl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp
index 44e8ae9..4a89b26 100644
--- a/src/opengl/qgl_egl.cpp
+++ b/src/opengl/qgl_egl.cpp
@@ -190,7 +190,7 @@ void QGLContext::makeCurrent()
if (!d->workaroundsCached) {
d->workaroundsCached = true;
const char *renderer = reinterpret_cast<const char *>(glGetString(GL_RENDERER));
- if (strstr(renderer, "SGX") || strstr(renderer, "MBX")) {
+ if (renderer && (strstr(renderer, "SGX") || strstr(renderer, "MBX"))) {
// PowerVR MBX/SGX chips needs to clear all buffers when starting to render
// a new frame, otherwise there will be a performance penalty to pay for
// each frame.