diff options
-rwxr-xr-x | configure | 7 | ||||
-rw-r--r-- | demos/demos.pro | 21 | ||||
-rw-r--r-- | mkspecs/features/unix/separate_debug_info.prf | 2 | ||||
-rw-r--r-- | mkspecs/unsupported/linux-host-g++/qmake.conf | 2 | ||||
-rw-r--r-- | src/corelib/kernel/qmetaobject.cpp | 1 | ||||
-rw-r--r-- | src/corelib/kernel/qobject.cpp | 43 | ||||
-rw-r--r-- | src/gui/effects/qgraphicseffect.cpp | 26 | ||||
-rw-r--r-- | src/gui/effects/qgraphicseffect_p.h | 11 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsitem.cpp | 29 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene.cpp | 7 | ||||
-rw-r--r-- | src/gui/image/qpixmapfilter.cpp | 365 | ||||
-rw-r--r-- | src/gui/painting/qmemrotate.cpp | 21 | ||||
-rw-r--r-- | src/gui/painting/qmemrotate_p.h | 2 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qglcustomshaderstage_p.h | 2 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h | 3 | ||||
-rw-r--r-- | src/opengl/qgl.cpp | 41 | ||||
-rw-r--r-- | src/opengl/qglpixmapfilter.cpp | 754 | ||||
-rw-r--r-- | tests/auto/qfile/tst_qfile.cpp | 75 | ||||
-rw-r--r-- | tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp | 49 | ||||
-rw-r--r-- | tests/auto/qobject/tst_qobject.cpp | 144 |
20 files changed, 884 insertions, 721 deletions
@@ -712,6 +712,7 @@ CFG_PTMALLOC=no CFG_STL=auto CFG_PRECOMPILE=auto CFG_SEPARATE_DEBUG_INFO=auto +CFG_SEPARATE_DEBUG_INFO_NOCOPY=no CFG_REDUCE_EXPORTS=auto CFG_MMX=auto CFG_3DNOW=auto @@ -1543,6 +1544,9 @@ while [ "$#" -gt 0 ]; do separate-debug-info) if [ "$VAL" = "yes" ] || [ "$VAL" = "no" ]; then CFG_SEPARATE_DEBUG_INFO="$VAL" + elif [ "$VAL" = "nocopy" ] ; then + CFG_SEPARATE_DEBUG_INFO="yes" + CFG_SEPARATE_DEBUG_INFO_NOCOPY="yes" else UNKNOWN_OPT=yes fi @@ -6083,6 +6087,9 @@ if [ "$CFG_SEPARATE_DEBUG_INFO" = "yes" ]; then QMakeVar add QMAKE_CXXFLAGS -g QMAKE_CONFIG="$QMAKE_CONFIG separate_debug_info" fi +if [ "$CFG_SEPARATE_DEBUG_INFO_NOCOPY" = "yes" ] ; then + QMAKE_CONFIG="$QMAKE_CONFIG separate_debug_info_nocopy" +fi [ "$CFG_MMX" = "yes" ] && QMAKE_CONFIG="$QMAKE_CONFIG mmx" [ "$CFG_3DNOW" = "yes" ] && QMAKE_CONFIG="$QMAKE_CONFIG 3dnow" [ "$CFG_SSE" = "yes" ] && QMAKE_CONFIG="$QMAKE_CONFIG sse" diff --git a/demos/demos.pro b/demos/demos.pro index a943bfd..5a9b6db 100644 --- a/demos/demos.pro +++ b/demos/demos.pro @@ -20,7 +20,24 @@ symbian: SUBDIRS = \ demos_shared \ demos_deform \ demos_pathstroke - + +wince*: SUBDIRS = \ + demos_shared \ + demos_deform \ + demos_gradients \ + demos_pathstroke \ + demos_affine \ + demos_composition \ + demos_books \ + demos_interview \ + demos_mainwindow \ + demos_spreadsheet \ + demos_textedit \ + # demos_chip \ + demos_embeddeddialogs \ + demos_undo \ + demos_sub-attaq + contains(QT_CONFIG, opengl):!contains(QT_CONFIG, opengles1):!contains(QT_CONFIG, opengles1cl):!contains(QT_CONFIG, opengles2):{ SUBDIRS += demos_boxes } @@ -33,7 +50,7 @@ wince*|symbian|embedded|x11: SUBDIRS += embedded !cross_compile:{ contains(QT_BUILD_PARTS, tools):{ !wince*:SUBDIRS += demos_sqlbrowser demos_qtdemo -wince*: SUBDIRS += demos_sqlbrowser +wince*:SUBDIRS += demos_sqlbrowser } } contains(QT_CONFIG, phonon):!static:SUBDIRS += demos_mediaplayer diff --git a/mkspecs/features/unix/separate_debug_info.prf b/mkspecs/features/unix/separate_debug_info.prf index 0c95baf..c675828 100644 --- a/mkspecs/features/unix/separate_debug_info.prf +++ b/mkspecs/features/unix/separate_debug_info.prf @@ -1,5 +1,5 @@ -!staticlib:!static:!contains(TEMPLATE, subdirs):!isEmpty(QMAKE_OBJCOPY) { +!separate_debug_info_nocopy:!staticlib:!static:!contains(TEMPLATE, subdirs):!isEmpty(QMAKE_OBJCOPY) { QMAKE_SEPARATE_DEBUG_INFO = (test -z \"$(DESTDIR)\" || cd \"$(DESTDIR)\" ; targ=`basename $(TARGET)`; $$QMAKE_OBJCOPY --only-keep-debug \"\$\$targ\" \"\$\$targ.debug\" && $$QMAKE_OBJCOPY --strip-debug \"\$\$targ\" && $$QMAKE_OBJCOPY --add-gnu-debuglink=\"\$\$targ.debug\" \"\$\$targ\" && chmod -x \"\$\$targ.debug\" ) ; QMAKE_INSTALL_SEPARATE_DEBUG_INFO = test -z "$(DESTDIR)" || cd \"$(DESTDIR)\" ; $(INSTALL_FILE) `basename $(TARGET)`.debug $(INSTALL_ROOT)/\$\$target_path/ diff --git a/mkspecs/unsupported/linux-host-g++/qmake.conf b/mkspecs/unsupported/linux-host-g++/qmake.conf index 237477c..8a480c4 100644 --- a/mkspecs/unsupported/linux-host-g++/qmake.conf +++ b/mkspecs/unsupported/linux-host-g++/qmake.conf @@ -134,5 +134,5 @@ QMAKE_MKDIR = mkdir -p QMAKE_INSTALL_FILE = install -m 644 -p QMAKE_INSTALL_PROGRAM = install -m 755 -p -include(../common/unix.conf) +include(../../common/unix.conf) load(qt_config) diff --git a/src/corelib/kernel/qmetaobject.cpp b/src/corelib/kernel/qmetaobject.cpp index 6e6da19..72d6786 100644 --- a/src/corelib/kernel/qmetaobject.cpp +++ b/src/corelib/kernel/qmetaobject.cpp @@ -2648,6 +2648,7 @@ const char* QMetaClassInfo::value() const */ int QMetaObjectPrivate::originalClone(const QMetaObject *mobj, int local_method_index) { + Q_ASSERT(local_method_index < get(mobj)->methodCount); int handle = get(mobj)->methodData + 5 * local_method_index; while (mobj->d.data[handle + 4] & MethodCloned) { Q_ASSERT(local_method_index > 0); diff --git a/src/corelib/kernel/qobject.cpp b/src/corelib/kernel/qobject.cpp index 85915c2..4370ee0 100644 --- a/src/corelib/kernel/qobject.cpp +++ b/src/corelib/kernel/qobject.cpp @@ -2850,6 +2850,27 @@ void QObject::disconnectNotify(const char *) { } +/* \internal + convert a signal index from the method range to the signal range + */ +static int methodIndexToSignalIndex(const QMetaObject *metaObject, int signal_index) +{ + if (signal_index < 0) + return signal_index; + while (metaObject && metaObject->methodOffset() > signal_index) + metaObject = metaObject->superClass(); + + if (metaObject) { + int signalOffset, methodOffset; + computeOffsets(metaObject, &signalOffset, &methodOffset); + if (signal_index < metaObject->methodCount()) + signal_index = QMetaObjectPrivate::originalClone(metaObject, signal_index - methodOffset) + signalOffset; + else + signal_index = signal_index - methodOffset + signalOffset; + } + return signal_index; +} + /*!\internal \a types is a 0-terminated vector of meta types for queued connections. @@ -2860,16 +2881,7 @@ void QObject::disconnectNotify(const char *) bool QMetaObject::connect(const QObject *sender, int signal_index, const QObject *receiver, int method_index, int type, int *types) { - if (signal_index > 0) { - const QMetaObject *mo = sender->metaObject(); - while (mo && mo->methodOffset() > signal_index) - mo = mo->superClass(); - if (mo) { - int signalOffset, methodOffset; - computeOffsets(mo, &signalOffset, &methodOffset); - signal_index = QMetaObjectPrivate::originalClone(mo, signal_index - methodOffset) + signalOffset; - } - } + signal_index = methodIndexToSignalIndex(sender->metaObject(), signal_index); return QMetaObjectPrivate::connect(sender, signal_index, receiver, method_index, type, types); } @@ -2938,16 +2950,7 @@ bool QMetaObjectPrivate::connect(const QObject *sender, int signal_index, bool QMetaObject::disconnect(const QObject *sender, int signal_index, const QObject *receiver, int method_index) { - if (signal_index > 0) { - const QMetaObject *mo = sender->metaObject(); - while (mo && mo->methodOffset() > signal_index) - mo = mo->superClass(); - if (mo) { - int signalOffset, methodOffset; - computeOffsets(mo, &signalOffset, &methodOffset); - signal_index = QMetaObjectPrivate::originalClone(mo, signal_index - methodOffset) + signalOffset; - } - } + signal_index = methodIndexToSignalIndex(sender->metaObject(), signal_index); return QMetaObjectPrivate::disconnect(sender, signal_index, receiver, method_index); } diff --git a/src/gui/effects/qgraphicseffect.cpp b/src/gui/effects/qgraphicseffect.cpp index d6cabaa..a523bab 100644 --- a/src/gui/effects/qgraphicseffect.cpp +++ b/src/gui/effects/qgraphicseffect.cpp @@ -313,7 +313,10 @@ QPixmap QGraphicsEffectSource::pixmap(Qt::CoordinateSystem system, QPoint *offse // Shortcut, no cache for childless pixmap items... const QGraphicsItem *item = graphicsItem(); if (system == Qt::LogicalCoordinates && mode == QGraphicsEffect::NoPad && item && isPixmap()) { - return ((QGraphicsPixmapItem *) item)->pixmap(); + const QGraphicsPixmapItem *pixmapItem = static_cast<const QGraphicsPixmapItem *>(item); + if (offset) + *offset = pixmapItem->offset().toPoint(); + return pixmapItem->pixmap(); } if (system == Qt::DeviceCoordinates && item @@ -371,10 +374,14 @@ QGraphicsEffectSourcePrivate::~QGraphicsEffectSourcePrivate() invalidateCache(); } -void QGraphicsEffectSourcePrivate::invalidateCache(bool effectRectChanged) const +void QGraphicsEffectSourcePrivate::invalidateCache(InvalidateReason reason) const { - if (effectRectChanged && m_cachedMode != QGraphicsEffect::PadToEffectiveBoundingRect) + if (m_cachedMode != QGraphicsEffect::PadToEffectiveBoundingRect + && (reason == EffectRectChanged + || reason == TransformChanged + && m_cachedSystem == Qt::LogicalCoordinates)) return; + QPixmapCache::remove(m_cacheKey); } @@ -520,7 +527,7 @@ void QGraphicsEffect::updateBoundingRect() Q_D(QGraphicsEffect); if (d->source) { d->source->d_func()->effectBoundingRectChanged(); - d->source->d_func()->invalidateCache(true); + d->source->d_func()->invalidateCache(QGraphicsEffectSourcePrivate::EffectRectChanged); } } @@ -837,22 +844,19 @@ QRectF QGraphicsBlurEffect::boundingRectFor(const QRectF &rect) const void QGraphicsBlurEffect::draw(QPainter *painter) { Q_D(QGraphicsBlurEffect); - if (d->filter->radius() <= 0) { + if (d->filter->radius() < 1) { drawSource(painter); return; } PixmapPadMode mode = PadToEffectiveBoundingRect; if (painter->paintEngine()->type() == QPaintEngine::OpenGL2) - mode = PadToTransparentBorder; + mode = NoPad; // Draw pixmap in device coordinates to avoid pixmap scaling. QPoint offset; - const QPixmap pixmap = sourcePixmap(Qt::DeviceCoordinates, &offset, mode); - QTransform restoreTransform = painter->worldTransform(); - painter->setWorldTransform(QTransform()); + QPixmap pixmap = sourcePixmap(Qt::LogicalCoordinates, &offset, mode); d->filter->draw(painter, offset, pixmap); - painter->setWorldTransform(restoreTransform); } /*! @@ -1033,7 +1037,7 @@ void QGraphicsDropShadowEffect::draw(QPainter *painter) PixmapPadMode mode = PadToEffectiveBoundingRect; if (painter->paintEngine()->type() == QPaintEngine::OpenGL2) - mode = PadToTransparentBorder; + mode = NoPad; // Draw pixmap in device coordinates to avoid pixmap scaling. QPoint offset; diff --git a/src/gui/effects/qgraphicseffect_p.h b/src/gui/effects/qgraphicseffect_p.h index 0011eef..cab7a48 100644 --- a/src/gui/effects/qgraphicseffect_p.h +++ b/src/gui/effects/qgraphicseffect_p.h @@ -108,6 +108,13 @@ public: , m_cachedMode(QGraphicsEffect::PadToTransparentBorder) {} + enum InvalidateReason + { + TransformChanged, + EffectRectChanged, + SourceChanged + }; + virtual ~QGraphicsEffectSourcePrivate(); virtual void detach() = 0; virtual QRectF boundingRect(Qt::CoordinateSystem system) const = 0; @@ -121,7 +128,9 @@ public: virtual QPixmap pixmap(Qt::CoordinateSystem system, QPoint *offset = 0, QGraphicsEffect::PixmapPadMode mode = QGraphicsEffect::PadToTransparentBorder) const = 0; virtual void effectBoundingRectChanged() = 0; - void invalidateCache(bool effectRectChanged = false) const; + + void invalidateCache(InvalidateReason reason = SourceChanged) const; + Qt::CoordinateSystem currentCachedSystem() const { return m_cachedSystem; } friend class QGraphicsScenePrivate; friend class QGraphicsItem; diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp index d955f16..fbfd8e6 100644 --- a/src/gui/graphicsview/qgraphicsitem.cpp +++ b/src/gui/graphicsview/qgraphicsitem.cpp @@ -7177,9 +7177,16 @@ void QGraphicsItem::prepareGeometryChange() QGraphicsItem *parent = this; while ((parent = parent->d_ptr->parent)) { - parent->d_ptr->dirtyChildrenBoundingRect = 1; + QGraphicsItemPrivate *parentp = parent->d_ptr.data(); + parentp->dirtyChildrenBoundingRect = 1; // ### Only do this if the parent's effect applies to the entire subtree. - parent->d_ptr->notifyBoundingRectChanged = 1; + parentp->notifyBoundingRectChanged = 1; +#ifndef QT_NO_GRAPHICSEFFECT + if (parentp->scene && parentp->graphicsEffect) { + parentp->notifyInvalidated = 1; + static_cast<QGraphicsItemEffectSourcePrivate *>(parentp->graphicsEffect->d_func()->source->d_func())->invalidateCache(); + } +#endif } } @@ -10717,7 +10724,6 @@ QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QP qWarning("QGraphicsEffectSource::pixmap: Not yet implemented, lacking device context"); return QPixmap(); } - if (!item->d_ptr->scene) return QPixmap(); QGraphicsScenePrivate *scened = item->d_ptr->scene->d_func(); @@ -10725,9 +10731,11 @@ QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QP const QRectF sourceRect = boundingRect(system); QRectF effectRectF; + bool unpadded = false; if (mode == QGraphicsEffect::PadToEffectiveBoundingRect) { if (info) { effectRectF = item->graphicsEffect()->boundingRectFor(boundingRect(Qt::DeviceCoordinates)); + unpadded = (effectRectF.size() == sourceRect.size()); if (info && system == Qt::LogicalCoordinates) effectRectF = info->painter->worldTransform().inverted().mapRect(effectRectF); } else { @@ -10739,6 +10747,7 @@ QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QP effectRectF = sourceRect.adjusted(-1.5, -1.5, 1.5, 1.5); } else { effectRectF = sourceRect; + unpadded = true; } QRect effectRect = effectRectF.toAlignedRect(); @@ -10746,6 +10755,14 @@ QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QP if (offset) *offset = effectRect.topLeft(); + bool untransformed = !deviceCoordinates + || info->painter->worldTransform().type() <= QTransform::TxTranslate; + if (untransformed && unpadded && isPixmap()) { + if (offset) + *offset = boundingRect(system).topLeft().toPoint(); + return static_cast<QGraphicsPixmapItem *>(item)->pixmap(); + } + if (deviceCoordinates) { // Clip to viewport rect. int left, top, right, bottom; @@ -10773,12 +10790,6 @@ QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QP if (effectRect.isEmpty()) return QPixmap(); - if (system == Qt::LogicalCoordinates - && effectRect.size() == sourceRect.size() - && isPixmap()) { - return static_cast<QGraphicsPixmapItem *>(item)->pixmap(); - } - QPixmap pixmap(effectRect.size()); pixmap.fill(Qt::transparent); QPainter pixmapPainter(&pixmap); diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp index 6176f2d..182a3f5 100644 --- a/src/gui/graphicsview/qgraphicsscene.cpp +++ b/src/gui/graphicsview/qgraphicsscene.cpp @@ -4671,10 +4671,13 @@ void QGraphicsScenePrivate::drawSubtreeRecursive(QGraphicsItem *item, QPainter * painter->setWorldTransform(*transformPtr); painter->setOpacity(opacity); - if (sourced->lastEffectTransform != painter->worldTransform()) { + if (sourced->currentCachedSystem() != Qt::LogicalCoordinates + && sourced->lastEffectTransform != painter->worldTransform()) + { sourced->lastEffectTransform = painter->worldTransform(); - sourced->invalidateCache(); + sourced->invalidateCache(QGraphicsEffectSourcePrivate::TransformChanged); } + item->d_ptr->graphicsEffect->draw(painter); painter->setWorldTransform(restoreTransform); sourced->info = 0; diff --git a/src/gui/image/qpixmapfilter.cpp b/src/gui/image/qpixmapfilter.cpp index 3723500..9c7c28e 100644 --- a/src/gui/image/qpixmapfilter.cpp +++ b/src/gui/image/qpixmapfilter.cpp @@ -52,6 +52,10 @@ #include "private/qgraphicssystem_p.h" #include "private/qpaintengineex_p.h" #include "private/qpaintengine_raster_p.h" +#include "qmath.h" +#include "private/qmath_p.h" +#include "private/qmemrotate_p.h" +#include "private/qdrawhelper_p.h" #ifndef QT_NO_GRAPHICSEFFECT QT_BEGIN_NAMESPACE @@ -585,106 +589,343 @@ QGraphicsBlurEffect::BlurHints QPixmapBlurFilter::blurHints() const return d->hints; } +const qreal radiusScale = qreal(2.5); + /*! \internal */ QRectF QPixmapBlurFilter::boundingRectFor(const QRectF &rect) const { Q_D(const QPixmapBlurFilter); - const qreal delta = d->radius + 1; + const qreal delta = radiusScale * d->radius + 1; return rect.adjusted(-delta, -delta, delta, delta); } // Blur the image according to the blur radius // Based on exponential blur algorithm by Jani Huhtanen -// (maximum radius is set to 16) -static QImage blurred(const QImage& image, const QRect& rect, int radius, bool alphaOnly = false) + +template <int aprec, int zprec, bool alphaOnly> +static inline void blurrow( QImage & im, int line, int alpha); + +/* +* expblur(QImage &img, int radius) +* +* In-place blur of image 'img' with kernel +* of approximate radius 'radius'. +* +* Blurs with two sided exponential impulse +* response. +* +* aprec = precision of alpha parameter +* in fixed-point format 0.aprec +* +* zprec = precision of state parameters +* zR,zG,zB and zA in fp format 8.zprec +*/ +template <int aprec, int zprec, bool alphaOnly> +void expblur(QImage &img, qreal radius, bool improvedQuality = false, int transposed = 0) +{ + // halve the radius if we're using two passes + if (improvedQuality) + radius *= qreal(0.5); + + Q_ASSERT(img.format() == QImage::Format_ARGB32_Premultiplied + || img.format() == QImage::Format_RGB32); + + // choose the alpha such that pixels at radius distance from a fully + // saturated pixel will have an alpha component of no greater than + // the cutOffIntensity + const qreal cutOffIntensity = 2; + int alpha = radius <= qreal(1e-5) + ? ((1 << aprec)-1) + : qRound((1<<aprec)*(1 - qPow(cutOffIntensity * (1 / qreal(255)), 1 / radius))); + + int img_height = img.height(); + for (int row = 0; row < img_height; ++row) { + for (int i = 0; i <= improvedQuality; ++i) + blurrow<aprec, zprec, alphaOnly>(img, row, alpha); + } + + QImage temp(img.height(), img.width(), img.format()); + if (transposed >= 0) { + if (img.depth() == 8) { + qt_memrotate270(reinterpret_cast<const quint8*>(img.bits()), + img.width(), img.height(), img.bytesPerLine(), + reinterpret_cast<quint8*>(temp.bits()), + temp.bytesPerLine()); + } else { + qt_memrotate270(reinterpret_cast<const quint32*>(img.bits()), + img.width(), img.height(), img.bytesPerLine(), + reinterpret_cast<quint32*>(temp.bits()), + temp.bytesPerLine()); + } + } else { + if (img.depth() == 8) { + qt_memrotate90(reinterpret_cast<const quint8*>(img.bits()), + img.width(), img.height(), img.bytesPerLine(), + reinterpret_cast<quint8*>(temp.bits()), + temp.bytesPerLine()); + } else { + qt_memrotate90(reinterpret_cast<const quint32*>(img.bits()), + img.width(), img.height(), img.bytesPerLine(), + reinterpret_cast<quint32*>(temp.bits()), + temp.bytesPerLine()); + } + } + + img_height = temp.height(); + for (int row = 0; row < img_height; ++row) { + for (int i = 0; i <= improvedQuality; ++i) + blurrow<aprec, zprec, alphaOnly>(temp, row, alpha); + } + + if (transposed == 0) { + qt_memrotate90(reinterpret_cast<const quint32*>(temp.bits()), + temp.width(), temp.height(), temp.bytesPerLine(), + reinterpret_cast<quint32*>(img.bits()), + img.bytesPerLine()); + } else { + img = temp; + } +} + +template <int shift> +static inline int static_shift(int value) +{ + if (shift == 0) + return value; + else if (shift > 0) + return value << (uint(shift) & 0x1f); + else + return value >> (uint(-shift) & 0x1f); +} + +template<int aprec, int zprec> +static inline void blurinner(uchar *bptr, int &zR, int &zG, int &zB, int &zA, int alpha) { - int tab[] = { 14, 10, 8, 6, 5, 5, 4, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2 }; - int alpha = (radius < 1) ? 16 : (radius > 17) ? 1 : tab[radius-1]; + QRgb *pixel = (QRgb *)bptr; + +#define Z_MASK (0xff << zprec) + const int A_zprec = static_shift<zprec - 24>(*pixel) & Z_MASK; + const int R_zprec = static_shift<zprec - 16>(*pixel) & Z_MASK; + const int G_zprec = static_shift<zprec - 8>(*pixel) & Z_MASK; + const int B_zprec = static_shift<zprec>(*pixel) & Z_MASK; +#undef Z_MASK + + const int zR_zprec = zR >> aprec; + const int zG_zprec = zG >> aprec; + const int zB_zprec = zB >> aprec; + const int zA_zprec = zA >> aprec; + + zR += alpha * (R_zprec - zR_zprec); + zG += alpha * (G_zprec - zG_zprec); + zB += alpha * (B_zprec - zB_zprec); + zA += alpha * (A_zprec - zA_zprec); + +#define ZA_MASK (0xff << (zprec + aprec)) + *pixel = + static_shift<24 - zprec - aprec>(zA & ZA_MASK) + | static_shift<16 - zprec - aprec>(zR & ZA_MASK) + | static_shift<8 - zprec - aprec>(zG & ZA_MASK) + | static_shift<-zprec - aprec>(zB & ZA_MASK); +#undef ZA_MASK +} - QImage result = image.convertToFormat(QImage::Format_ARGB32_Premultiplied); - int r1 = rect.top(); - int r2 = rect.bottom(); - int c1 = rect.left(); - int c2 = rect.right(); +const int alphaIndex = (QSysInfo::ByteOrder == QSysInfo::BigEndian ? 0 : 3); - int bpl = result.bytesPerLine(); - int rgba[4]; - unsigned char* p; +template<int aprec, int zprec> +static inline void blurinner_alphaOnly(uchar *bptr, int &z, int alpha) +{ + const int A_zprec = int(*(bptr)) << zprec; + const int z_zprec = z >> aprec; + z += alpha * (A_zprec - z_zprec); + *(bptr) = z >> (zprec + aprec); +} - int i1 = 0; - int i2 = 3; +template<int aprec, int zprec, bool alphaOnly> +static inline void blurrow(QImage & im, int line, int alpha) +{ + uchar *bptr = im.scanLine(line); - if (alphaOnly) - i1 = i2 = (QSysInfo::ByteOrder == QSysInfo::BigEndian ? 0 : 3); + int zR = 0, zG = 0, zB = 0, zA = 0; + + if (alphaOnly && im.format() != QImage::Format_Indexed8) + bptr += alphaIndex; - for (int col = c1; col <= c2; col++) { - p = result.scanLine(r1) + col * 4; - for (int i = i1; i <= i2; i++) - rgba[i] = p[i] << 4; + const int stride = im.depth() >> 3; + const int im_width = im.width(); + for (int index = 0; index < im_width; ++index) { + if (alphaOnly) + blurinner_alphaOnly<aprec, zprec>(bptr, zA, alpha); + else + blurinner<aprec, zprec>(bptr, zR, zG, zB, zA, alpha); + bptr += stride; + } + + bptr -= stride; + + for (int index = im_width - 2; index >= 0; --index) { + bptr -= stride; + if (alphaOnly) + blurinner_alphaOnly<aprec, zprec>(bptr, zA, alpha); + else + blurinner<aprec, zprec>(bptr, zR, zG, zB, zA, alpha); + } +} + +#define AVG(a,b) ( ((((a)^(b)) & 0xfefefefeUL) >> 1) + ((a)&(b)) ) +#define AVG16(a,b) ( ((((a)^(b)) & 0xf7deUL) >> 1) + ((a)&(b)) ) + +Q_GUI_EXPORT QImage qt_halfScaled(const QImage &source) +{ + QImage srcImage = source; + + if (source.format() == QImage::Format_Indexed8) { + // assumes grayscale + QImage dest(source.width() / 2, source.height() / 2, srcImage.format()); + + const uchar *src = reinterpret_cast<const uchar*>(const_cast<const QImage &>(srcImage).bits()); + int sx = srcImage.bytesPerLine(); + int sx2 = sx << 1; + + uchar *dst = reinterpret_cast<uchar*>(dest.bits()); + int dx = dest.bytesPerLine(); + int ww = dest.width(); + int hh = dest.height(); + + for (int y = hh; y; --y, dst += dx, src += sx2) { + const uchar *p1 = src; + const uchar *p2 = src + sx; + uchar *q = dst; + for (int x = ww; x; --x, ++q, p1 += 2, p2 += 2) + *q = ((int(p1[0]) + int(p1[1]) + int(p2[0]) + int(p2[1])) + 2) >> 2; + } - p += bpl; - for (int j = r1; j < r2; j++, p += bpl) - for (int i = i1; i <= i2; i++) - p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4; + return dest; + } else if (source.format() == QImage::Format_ARGB8565_Premultiplied) { + QImage dest(source.width() / 2, source.height() / 2, srcImage.format()); + + const uchar *src = reinterpret_cast<const uchar*>(const_cast<const QImage &>(srcImage).bits()); + int sx = srcImage.bytesPerLine(); + int sx2 = sx << 1; + + uchar *dst = reinterpret_cast<uchar*>(dest.bits()); + int dx = dest.bytesPerLine(); + int ww = dest.width(); + int hh = dest.height(); + + for (int y = hh; y; --y, dst += dx, src += sx2) { + const uchar *p1 = src; + const uchar *p2 = src + sx; + uchar *q = dst; + for (int x = ww; x; --x, q += 3, p1 += 6, p2 += 6) { + // alpha + q[0] = AVG(AVG(p1[0], p1[3]), AVG(p2[0], p2[3])); + // rgb + const quint16 p16_1 = (p1[2] << 8) | p1[1]; + const quint16 p16_2 = (p1[5] << 8) | p1[4]; + const quint16 p16_3 = (p2[2] << 8) | p2[1]; + const quint16 p16_4 = (p2[5] << 8) | p2[4]; + const quint16 result = AVG16(AVG16(p16_1, p16_2), AVG16(p16_3, p16_4)); + q[1] = result & 0xff; + q[2] = result >> 8; + } + } + + return dest; + } else if (source.format() != QImage::Format_ARGB32_Premultiplied + && source.format() != QImage::Format_RGB32) + { + srcImage = source.convertToFormat(QImage::Format_ARGB32_Premultiplied); } - for (int row = r1; row <= r2; row++) { - p = result.scanLine(row) + c1 * 4; - for (int i = i1; i <= i2; i++) - rgba[i] = p[i] << 4; + QImage dest(source.width() / 2, source.height() / 2, srcImage.format()); + + const quint32 *src = reinterpret_cast<const quint32*>(const_cast<const QImage &>(srcImage).bits()); + int sx = srcImage.bytesPerLine() >> 2; + int sx2 = sx << 1; - p += 4; - for (int j = c1; j < c2; j++, p += 4) - for (int i = i1; i <= i2; i++) - p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4; + quint32 *dst = reinterpret_cast<quint32*>(dest.bits()); + int dx = dest.bytesPerLine() >> 2; + int ww = dest.width(); + int hh = dest.height(); + + for (int y = hh; y; --y, dst += dx, src += sx2) { + const quint32 *p1 = src; + const quint32 *p2 = src + sx; + quint32 *q = dst; + for (int x = ww; x; --x, q++, p1 += 2, p2 += 2) + *q = AVG(AVG(p1[0], p1[1]), AVG(p2[0], p2[1])); } - for (int col = c1; col <= c2; col++) { - p = result.scanLine(r2) + col * 4; - for (int i = i1; i <= i2; i++) - rgba[i] = p[i] << 4; + return dest; +} - p -= bpl; - for (int j = r1; j < r2; j++, p -= bpl) - for (int i = i1; i <= i2; i++) - p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4; +Q_GUI_EXPORT void qt_blurImage(QPainter *p, QImage &blurImage, qreal radius, bool quality, bool alphaOnly, int transposed = 0) +{ + if (blurImage.format() != QImage::Format_ARGB32_Premultiplied + && blurImage.format() != QImage::Format_RGB32) + { + blurImage = blurImage.convertToFormat(QImage::Format_ARGB32_Premultiplied); } - for (int row = r1; row <= r2; row++) { - p = result.scanLine(row) + c2 * 4; - for (int i = i1; i <= i2; i++) - rgba[i] = p[i] << 4; + qreal scale = 1; + if (radius >= 4) { + blurImage = qt_halfScaled(blurImage); + scale = 2; + radius *= qreal(0.5); + } - p -= 4; - for (int j = c1; j < c2; j++, p -= 4) - for (int i = i1; i <= i2; i++) - p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4; + if (alphaOnly) + expblur<12, 10, true>(blurImage, radius, quality, transposed); + else + expblur<12, 10, false>(blurImage, radius, quality, transposed); + + if (p) { + p->scale(scale, scale); + p->setRenderHint(QPainter::SmoothPixmapTransform); + p->drawImage(QRect(0, 0, blurImage.width(), blurImage.height()), blurImage); } +} - return result; +Q_GUI_EXPORT void qt_blurImage(QImage &blurImage, qreal radius, bool quality, int transposed = 0) +{ + if (blurImage.format() == QImage::Format_Indexed8) + expblur<12, 10, true>(blurImage, radius, quality, transposed); + else + expblur<12, 10, false>(blurImage, radius, quality, transposed); } +bool qt_scaleForTransform(const QTransform &transform, qreal *scale); + /*! \internal */ -void QPixmapBlurFilter::draw(QPainter *painter, const QPointF &p, const QPixmap &src, const QRectF &srcRect) const +void QPixmapBlurFilter::draw(QPainter *painter, const QPointF &p, const QPixmap &src, const QRectF &rect) const { Q_D(const QPixmapBlurFilter); if (!painter->isActive()) return; - if (d->radius <= 0) { + QRectF srcRect = rect; + if (srcRect.isNull()) + srcRect = src.rect(); + + if (d->radius <= 1) { painter->drawPixmap(srcRect.translated(p), src, srcRect); return; } + qreal scaledRadius = radiusScale * d->radius; + qreal scale; + if (qt_scaleForTransform(painter->transform(), &scale)) + scaledRadius /= scale; + QPixmapFilter *filter = painter->paintEngine() && painter->paintEngine()->isExtended() ? static_cast<QPaintEngineEx *>(painter->paintEngine())->pixmapFilter(type(), this) : 0; QPixmapBlurFilter *blurFilter = static_cast<QPixmapBlurFilter*>(filter); if (blurFilter) { - blurFilter->setRadius(d->radius); + blurFilter->setRadius(scaledRadius); blurFilter->setBlurHints(d->hints); blurFilter->draw(painter, p, src, srcRect); return; @@ -693,17 +934,17 @@ void QPixmapBlurFilter::draw(QPainter *painter, const QPointF &p, const QPixmap QImage srcImage; QImage destImage; - if (srcRect.isNull()) { + if (srcRect == src.rect()) { srcImage = src.toImage(); - destImage = blurred(srcImage, srcImage.rect(), qRound(d->radius)); } else { QRect rect = srcRect.toAlignedRect().intersected(src.rect()); - srcImage = src.copy(rect).toImage(); - destImage = blurred(srcImage, srcImage.rect(), qRound(d->radius)); } - painter->drawImage(p, destImage); + QTransform transform = painter->worldTransform(); + painter->translate(p); + qt_blurImage(painter, srcImage, scaledRadius, (d->hints & QGraphicsBlurEffect::QualityHint), false); + painter->setWorldTransform(transform); } // grayscales the image to dest (could be same). If rect isn't defined @@ -1095,7 +1336,13 @@ void QPixmapDropShadowFilter::draw(QPainter *p, tmpPainter.end(); // blur the alpha channel - tmp = blurred(tmp, tmp.rect(), qRound(d->radius), true); + QImage blurred(tmp.size(), QImage::Format_ARGB32_Premultiplied); + blurred.fill(0); + QPainter blurPainter(&blurred); + qt_blurImage(&blurPainter, tmp, d->radius, false, true); + blurPainter.end(); + + tmp = blurred; // blacken the image... tmpPainter.begin(&tmp); diff --git a/src/gui/painting/qmemrotate.cpp b/src/gui/painting/qmemrotate.cpp index 67dc2c7..e3a6f78 100644 --- a/src/gui/painting/qmemrotate.cpp +++ b/src/gui/painting/qmemrotate.cpp @@ -572,5 +572,26 @@ QT_IMPL_MEMROTATE(quint32, qrgb_generic16) QT_IMPL_MEMROTATE(quint16, qrgb_generic16) #endif +struct qrgb_gl_rgba +{ +public: + inline qrgb_gl_rgba(quint32 v) { + if (QSysInfo::ByteOrder == QSysInfo::LittleEndian) + data = ((v << 16) & 0xff0000) | ((v >> 16) & 0xff) | (v & 0xff00ff00); + else + data = (v << 8) | ((v >> 24) & 0xff); + } + + inline operator quint32() const { return data; } + +private: + quint32 data; +} Q_PACKED; + +void Q_GUI_EXPORT qt_memrotate90_gl(const quint32 *src, int srcWidth, int srcHeight, int srcStride, + quint32 *dest, int dstStride) +{ + qt_memrotate90_template(src, srcWidth, srcHeight, srcStride, reinterpret_cast<qrgb_gl_rgba *>(dest), dstStride); +} QT_END_NAMESPACE diff --git a/src/gui/painting/qmemrotate_p.h b/src/gui/painting/qmemrotate_p.h index 676a880..8aee575 100644 --- a/src/gui/painting/qmemrotate_p.h +++ b/src/gui/painting/qmemrotate_p.h @@ -81,6 +81,8 @@ QT_BEGIN_NAMESPACE void Q_GUI_QWS_EXPORT qt_memrotate180(const srctype*, int, int, int, desttype*, int); \ void Q_GUI_QWS_EXPORT qt_memrotate270(const srctype*, int, int, int, desttype*, int) +void Q_GUI_EXPORT qt_memrotate90(const quint32*, int, int, int, quint32*, int); + QT_DECL_MEMROTATE(quint32, quint32); QT_DECL_MEMROTATE(quint32, quint16); QT_DECL_MEMROTATE(quint16, quint32); diff --git a/src/opengl/gl2paintengineex/qglcustomshaderstage_p.h b/src/opengl/gl2paintengineex/qglcustomshaderstage_p.h index e319389..e0033be 100644 --- a/src/opengl/gl2paintengineex/qglcustomshaderstage_p.h +++ b/src/opengl/gl2paintengineex/qglcustomshaderstage_p.h @@ -68,7 +68,7 @@ class Q_OPENGL_EXPORT QGLCustomShaderStage public: QGLCustomShaderStage(); virtual ~QGLCustomShaderStage(); - virtual void setUniforms(QGLShaderProgram*) = 0; + virtual void setUniforms(QGLShaderProgram*) {} void setUniformsDirty(); diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h index 0084476..77ca3a8 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h @@ -291,10 +291,7 @@ public: QScopedPointer<QPixmapFilter> convolutionFilter; QScopedPointer<QPixmapFilter> colorizeFilter; QScopedPointer<QPixmapFilter> blurFilter; - QScopedPointer<QPixmapFilter> animationBlurFilter; - QScopedPointer<QPixmapFilter> fastBlurFilter; QScopedPointer<QPixmapFilter> dropShadowFilter; - QScopedPointer<QPixmapFilter> fastDropShadowFilter; QSet<QVectorPath::CacheEntry *> pathCaches; QVector<GLuint> unusedVBOSToClean; diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index b6f8919..2a3ce54 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -2063,6 +2063,29 @@ QGLTexture *QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G // #define QGL_BIND_TEXTURE_DEBUG +// map from Qt's ARGB endianness-dependent format to GL's big-endian RGBA layout +static inline void qgl_byteSwapImage(QImage &img, GLenum pixel_type) +{ + const int width = img.width(); + const int height = img.height(); + + if (pixel_type == GL_UNSIGNED_INT_8_8_8_8_REV + || (pixel_type == GL_UNSIGNED_BYTE && QSysInfo::ByteOrder == QSysInfo::LittleEndian)) + { + for (int i = 0; i < height; ++i) { + uint *p = (uint *) img.scanLine(i); + for (int x = 0; x < width; ++x) + p[x] = ((p[x] << 16) & 0xff0000) | ((p[x] >> 16) & 0xff) | (p[x] & 0xff00ff00); + } + } else { + for (int i = 0; i < height; ++i) { + uint *p = (uint *) img.scanLine(i); + for (int x = 0; x < width; ++x) + p[x] = (p[x] << 8) | ((p[x] >> 24) & 0xff); + } + } +} + QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint internalFormat, const qint64 key, QGLContext::BindOptions options) { @@ -2215,23 +2238,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G // 32 in the switch above is for the RGB16 case, where we set // the format to GL_RGB Q_ASSERT(img.depth() == 32); - const int width = img.width(); - const int height = img.height(); - - if (pixel_type == GL_UNSIGNED_INT_8_8_8_8_REV - || (pixel_type == GL_UNSIGNED_BYTE && QSysInfo::ByteOrder == QSysInfo::LittleEndian)) { - for (int i=0; i < height; ++i) { - uint *p = (uint *) img.scanLine(i); - for (int x=0; x<width; ++x) - p[x] = ((p[x] << 16) & 0xff0000) | ((p[x] >> 16) & 0xff) | (p[x] & 0xff00ff00); - } - } else { - for (int i=0; i < height; ++i) { - uint *p = (uint *) img.scanLine(i); - for (int x=0; x<width; ++x) - p[x] = (p[x] << 8) | ((p[x] >> 24) & 0xff); - } - } + qgl_byteSwapImage(img, pixel_type); } #ifdef QT_OPENGL_ES // OpenGL/ES requires that the internal and external formats be identical. diff --git a/src/opengl/qglpixmapfilter.cpp b/src/opengl/qglpixmapfilter.cpp index c478630..c0a0460 100644 --- a/src/opengl/qglpixmapfilter.cpp +++ b/src/opengl/qglpixmapfilter.cpp @@ -55,11 +55,17 @@ #include "qgl_p.h" #include "private/qapplication_p.h" +#include "private/qdrawhelper_p.h" +#include "private/qmemrotate_p.h" #include "private/qmath_p.h" #include "qmath.h" QT_BEGIN_NAMESPACE +// qpixmapfilter.cpp +void qt_blurImage(QImage &blurImage, qreal radius, bool quality, int transposed = 0); +QImage qt_halfScaled(const QImage &source); + void QGLPixmapFilterBase::bindTexture(const QPixmap &src) const { const_cast<QGLContext *>(QGLContext::currentContext())->d_func()->bindTexture(src, GL_TEXTURE_2D, GL_RGBA, QGLContext::BindOptions(QGLContext::DefaultBindOption | QGLContext::MemoryManagedBindOption)); @@ -102,48 +108,21 @@ private: class QGLPixmapBlurFilter : public QGLCustomShaderStage, public QGLPixmapFilter<QPixmapBlurFilter> { public: - QGLPixmapBlurFilter(QGraphicsBlurEffect::BlurHints hints); - - void setUniforms(QGLShaderProgram *program); - - static QByteArray generateGaussianShader(int radius, bool singlePass = false, bool dropShadow = false); + QGLPixmapBlurFilter(); protected: bool processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const; - -private: - - mutable QSize m_textureSize; - mutable bool m_horizontalBlur; - mutable bool m_singlePass; - mutable bool m_animatedBlur; - - mutable qreal m_t; - mutable QSize m_targetSize; - - mutable bool m_haveCached; - mutable int m_cachedRadius; - mutable QGraphicsBlurEffect::BlurHints m_hints; }; class QGLPixmapDropShadowFilter : public QGLCustomShaderStage, public QGLPixmapFilter<QPixmapDropShadowFilter> { public: - QGLPixmapDropShadowFilter(QGraphicsBlurEffect::BlurHints hints); + QGLPixmapDropShadowFilter(); void setUniforms(QGLShaderProgram *program); protected: bool processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const; - -private: - mutable QSize m_textureSize; - mutable bool m_horizontalBlur; - mutable bool m_singlePass; - - mutable bool m_haveCached; - mutable int m_cachedRadius; - mutable QGraphicsBlurEffect::BlurHints m_hints; }; extern QGLWidget *qt_gl_share_widget(); @@ -158,31 +137,14 @@ QPixmapFilter *QGL2PaintEngineEx::pixmapFilter(int type, const QPixmapFilter *pr return d->colorizeFilter.data(); case QPixmapFilter::BlurFilter: { - const QPixmapBlurFilter *proto = static_cast<const QPixmapBlurFilter *>(prototype); - if (proto->blurHints() & QGraphicsBlurEffect::AnimationHint) { - if (!d->animationBlurFilter) - d->animationBlurFilter.reset(new QGLPixmapBlurFilter(proto->blurHints())); - return d->animationBlurFilter.data(); - } - if ((proto->blurHints() & QGraphicsBlurEffect::QualityHint) && proto->radius() > 5) { - if (!d->blurFilter) - d->blurFilter.reset(new QGLPixmapBlurFilter(QGraphicsBlurEffect::QualityHint)); - return d->blurFilter.data(); - } - if (!d->fastBlurFilter) - d->fastBlurFilter.reset(new QGLPixmapBlurFilter(QGraphicsBlurEffect::PerformanceHint)); - return d->fastBlurFilter.data(); + if (!d->blurFilter) + d->blurFilter.reset(new QGLPixmapBlurFilter()); + return d->blurFilter.data(); } case QPixmapFilter::DropShadowFilter: { - const QPixmapDropShadowFilter *proto = static_cast<const QPixmapDropShadowFilter *>(prototype); - if (proto->blurRadius() <= 5) { - if (!d->fastDropShadowFilter) - d->fastDropShadowFilter.reset(new QGLPixmapDropShadowFilter(QGraphicsBlurEffect::PerformanceHint)); - return d->fastDropShadowFilter.data(); - } if (!d->dropShadowFilter) - d->dropShadowFilter.reset(new QGLPixmapDropShadowFilter(QGraphicsBlurEffect::QualityHint)); + d->dropShadowFilter.reset(new QGLPixmapDropShadowFilter()); return d->dropShadowFilter.data(); } @@ -311,59 +273,43 @@ bool QGLPixmapConvolutionFilter::processGL(QPainter *painter, const QPointF &pos return true; } -static const char *qt_gl_texture_sampling_helper = - "lowp float texture2DAlpha(lowp sampler2D src, highp vec2 srcCoords) {\n" - " return texture2D(src, srcCoords).a;\n" - "}\n"; - -QGLPixmapBlurFilter::QGLPixmapBlurFilter(QGraphicsBlurEffect::BlurHints hints) - : m_animatedBlur(false) - , m_haveCached(false) - , m_cachedRadius(0) - , m_hints(hints) -{ -} - -// should be even numbers as they will be divided by two -static const int qCachedBlurLevels[] = { 6, 14, 30 }; -static const int qNumCachedBlurTextures = sizeof(qCachedBlurLevels) / sizeof(*qCachedBlurLevels); -static const int qMaxCachedBlurLevel = qCachedBlurLevels[qNumCachedBlurTextures - 1]; - -static qreal qLogBlurLevel(int level) +QGLPixmapBlurFilter::QGLPixmapBlurFilter() { - static bool initialized = false; - static qreal logBlurLevelCache[qNumCachedBlurTextures]; - if (!initialized) { - for (int i = 0; i < qNumCachedBlurTextures; ++i) - logBlurLevelCache[i] = qLn(qCachedBlurLevels[i]); - initialized = true; - } - return logBlurLevelCache[level]; } class QGLBlurTextureInfo { public: - QGLBlurTextureInfo(QSize size, GLuint textureIds[]) - : m_size(size) + QGLBlurTextureInfo(const QImage &image, GLuint tex, qreal r) + : m_texture(tex) + , m_radius(r) { - for (int i = 0; i < qNumCachedBlurTextures; ++i) - m_textureIds[i] = textureIds[i]; + m_paddedImage << image; } ~QGLBlurTextureInfo() { - glDeleteTextures(qNumCachedBlurTextures, m_textureIds); + glDeleteTextures(1, &m_texture); } - QSize size() const { return m_size; } - GLuint textureId(int i) const { return m_textureIds[i]; } + QImage paddedImage(int scaleLevel = 0) const; + GLuint texture() const { return m_texture; } + qreal radius() const { return m_radius; } private: - GLuint m_textureIds[qNumCachedBlurTextures]; - QSize m_size; + mutable QList<QImage> m_paddedImage; + GLuint m_texture; + qreal m_radius; }; +QImage QGLBlurTextureInfo::paddedImage(int scaleLevel) const +{ + for (int i = m_paddedImage.size() - 1; i <= scaleLevel; ++i) + m_paddedImage << qt_halfScaled(m_paddedImage.at(i)); + + return m_paddedImage.at(scaleLevel); +} + class QGLBlurTextureCache : public QObject { public: @@ -373,7 +319,6 @@ public: ~QGLBlurTextureCache(); QGLBlurTextureInfo *takeBlurTextureInfo(const QPixmap &pixmap); - bool fitsInCache(const QPixmap &pixmap) const; bool hasBlurTextureInfo(const QPixmap &pixmap) const; void insertBlurTextureInfo(const QPixmap &pixmap, QGLBlurTextureInfo *info); void clearBlurTextureInfo(const QPixmap &pixmap); @@ -458,12 +403,7 @@ void QGLBlurTextureCache::insertBlurTextureInfo(const QPixmap &pixmap, QGLBlurTe if (timerId) killTimer(timerId); - timerId = startTimer(1000); -} - -bool QGLBlurTextureCache::fitsInCache(const QPixmap &pixmap) const -{ - return pixmap.width() * pixmap.height() <= cache.maxCost(); + timerId = startTimer(8000); } void QGLBlurTextureCache::pixmapDestroyed(QPixmap *pixmap) @@ -474,567 +414,219 @@ void QGLBlurTextureCache::pixmapDestroyed(QPixmap *pixmap) } } -static const char *qt_gl_interpolate_filter = - "uniform lowp float interpolationValue;" - "uniform lowp sampler2D interpolateTarget;" - "uniform highp vec4 interpolateMapping;" - "lowp vec4 customShader(lowp sampler2D src, highp vec2 srcCoords)" - "{" - " return mix(texture2D(interpolateTarget, interpolateMapping.xy + interpolateMapping.zw * srcCoords)," - " texture2D(src, srcCoords), interpolationValue);" - "}"; +static const int qAnimatedBlurLevelIncrement = 16; +static const int qMaxBlurHalfScaleLevel = 1; -static void initializeTexture(GLuint id, int width, int height) +static GLuint generateBlurTexture(const QSize &size, GLenum format = GL_RGBA) { - glBindTexture(GL_TEXTURE_2D, id); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, - GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - glBindTexture(GL_TEXTURE_2D, 0); + GLuint texture; + glGenTextures(1, &texture); + glBindTexture(GL_TEXTURE_2D, texture); + glTexImage2D(GL_TEXTURE_2D, 0, format, size.width(), size.height(), 0, format, + GL_UNSIGNED_BYTE, 0); + return texture; } -bool QGLPixmapBlurFilter::processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &) const +static inline uint nextMultiple(uint x, uint multiplier) { - QGLPixmapBlurFilter *filter = const_cast<QGLPixmapBlurFilter *>(this); - - QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext()); - QGLBlurTextureCache *blurTextureCache = QGLBlurTextureCache::cacheForContext(ctx); - - if ((m_hints & QGraphicsBlurEffect::AnimationHint) && blurTextureCache->fitsInCache(src)) { - QRect targetRect = src.rect().adjusted(-qMaxCachedBlurLevel, -qMaxCachedBlurLevel, qMaxCachedBlurLevel, qMaxCachedBlurLevel); - // ensure even dimensions (going to divide by two) - targetRect.setWidth((targetRect.width() + 1) & ~1); - targetRect.setHeight((targetRect.height() + 1) & ~1); - - QGLBlurTextureInfo *info = 0; - if (blurTextureCache->hasBlurTextureInfo(src)) { - info = blurTextureCache->takeBlurTextureInfo(src); - } else { - m_animatedBlur = false; - m_hints = QGraphicsBlurEffect::QualityHint; - m_singlePass = false; - - QGLFramebufferObjectFormat format; - format.setInternalTextureFormat(GLenum(GL_RGBA)); - QGLFramebufferObject *fbo = qgl_fbo_pool()->acquire(targetRect.size() / 2, format, true); - - if (!fbo) - return false; - - QPainter fboPainter(fbo); - QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(fboPainter.paintEngine()); - - glClearColor(0, 0, 0, 0); - glClear(GL_COLOR_BUFFER_BIT); - - // ensure GL_LINEAR filtering is used for scaling down to half the size - fboPainter.setRenderHint(QPainter::SmoothPixmapTransform); - fboPainter.setCompositionMode(QPainter::CompositionMode_Source); - fboPainter.drawPixmap(qMaxCachedBlurLevel / 2, qMaxCachedBlurLevel / 2, - targetRect.width() / 2 - qMaxCachedBlurLevel, targetRect.height() / 2 - qMaxCachedBlurLevel, src); - - GLuint textures[qNumCachedBlurTextures]; // blur textures - glGenTextures(qNumCachedBlurTextures, textures); - GLuint temp; // temp texture - glGenTextures(1, &temp); - - initializeTexture(temp, fbo->width(), fbo->height()); - m_textureSize = fbo->size(); - - int currentBlur = 0; - - QRect fboRect(0, 0, fbo->width(), fbo->height()); - GLuint sourceTexture = fbo->texture(); - for (int i = 0; i < qNumCachedBlurTextures; ++i) { - int targetBlur = qCachedBlurLevels[i] / 2; - - int blurDelta = qRound(qSqrt(targetBlur * targetBlur - currentBlur * currentBlur)); - QByteArray source = generateGaussianShader(blurDelta); - filter->setSource(source); - - currentBlur = targetBlur; - - // now we're going to be nasty and keep using the same FBO with different textures - glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, - GL_TEXTURE_2D, temp, 0); - - m_horizontalBlur = true; - filter->setOnPainter(&fboPainter); - engine->drawTexture(fboRect, sourceTexture, fbo->size(), fboRect); - filter->removeFromPainter(&fboPainter); - - sourceTexture = textures[i]; - initializeTexture(sourceTexture, fbo->width(), fbo->height()); - - glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, - GL_TEXTURE_2D, textures[i], 0); - - m_horizontalBlur = false; - filter->setOnPainter(&fboPainter); - engine->drawTexture(fboRect, temp, fbo->size(), fboRect); - filter->removeFromPainter(&fboPainter); - } + uint mod = x % multiplier; + if (mod == 0) + return x; + return x + multiplier - mod; +} - glDeleteTextures(1, &temp); +void qt_memrotate90_gl(const quint32 *src, int srcWidth, int srcHeight, int srcStride, + quint32 *dest, int dstStride); - // reattach the original FBO texture - glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, - GL_TEXTURE_2D, fbo->texture(), 0); +bool QGLPixmapBlurFilter::processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &) const +{ + if (radius() < 1) { + painter->drawPixmap(pos, src); + return true; + } - fboPainter.end(); + qreal actualRadius = radius(); - qgl_fbo_pool()->release(fbo); + QGLPixmapBlurFilter *filter = const_cast<QGLPixmapBlurFilter *>(this); - info = new QGLBlurTextureInfo(fboRect.size(), textures); - } + QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext()); - if (!m_haveCached || !m_animatedBlur) { - m_haveCached = true; - m_animatedBlur = true; - m_hints = QGraphicsBlurEffect::AnimationHint; - filter->setSource(qt_gl_interpolate_filter); - } + QGLBlurTextureCache *blurTextureCache = QGLBlurTextureCache::cacheForContext(ctx); + QGLBlurTextureInfo *info = 0; + int padding = nextMultiple(qCeil(actualRadius), qAnimatedBlurLevelIncrement); + QRect targetRect = src.rect().adjusted(-padding, -padding, padding, padding); - QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine()); - painter->setRenderHint(QPainter::SmoothPixmapTransform); - filter->setOnPainter(painter); + // pad so that we'll be able to half-scale qMaxBlurHalfScaleLevel times + targetRect.setWidth((targetRect.width() + (qMaxBlurHalfScaleLevel-1)) & ~(qMaxBlurHalfScaleLevel-1)); + targetRect.setHeight((targetRect.height() + (qMaxBlurHalfScaleLevel-1)) & ~(qMaxBlurHalfScaleLevel-1)); - qreal logRadius = qLn(radius()); + QSize textureSize; - int t; - for (t = -1; t < qNumCachedBlurTextures - 2; ++t) { - if (logRadius < qLogBlurLevel(t+1)) - break; - } + info = blurTextureCache->takeBlurTextureInfo(src); + if (!info || info->radius() < actualRadius) { + QSize paddedSize = targetRect.size() / 2; - qreal logBase = t >= 0 ? qLogBlurLevel(t) : 0; - m_t = qBound(qreal(0), (logRadius - logBase) / (qLogBlurLevel(t+1) - logBase), qreal(1)); + QImage padded(paddedSize.height(), paddedSize.width(), QImage::Format_ARGB32_Premultiplied); + padded.fill(0); - m_textureSize = info->size(); + if (info) { + int oldPadding = qRound(info->radius()); - glActiveTexture(GL_TEXTURE0 + 3); - if (t >= 0) { - glBindTexture(GL_TEXTURE_2D, info->textureId(t)); - m_targetSize = info->size(); + QPainter p(&padded); + p.setCompositionMode(QPainter::CompositionMode_Source); + p.drawImage((padding - oldPadding) / 2, (padding - oldPadding) / 2, info->paddedImage()); + p.end(); } else { - QGLTexture *texture = - ctx->d_func()->bindTexture(src, GL_TEXTURE_2D, GL_RGBA, - QGLContext::InternalBindOption - | QGLContext::CanFlipNativePixmapBindOption); - m_targetSize = src.size(); - if (!(texture->options & QGLContext::InvertedYBindOption)) - m_targetSize.setHeight(-m_targetSize.height()); + // TODO: combine byteswapping and memrotating into one by declaring + // custom GL_RGBA pixel type and qt_colorConvert template for it + QImage prepadded = qt_halfScaled(src.toImage()).convertToFormat(QImage::Format_ARGB32_Premultiplied); + + // byte-swap and memrotates in one go + qt_memrotate90_gl(reinterpret_cast<const quint32*>(prepadded.bits()), + prepadded.width(), prepadded.height(), prepadded.bytesPerLine(), + reinterpret_cast<quint32*>(padded.scanLine(padding / 2)) + padding / 2, + padded.bytesPerLine()); } - // restrict the target rect to the max of the radii we are interpolating between - int radiusDelta = qMaxCachedBlurLevel - qCachedBlurLevels[t+1]; - targetRect = targetRect.translated(pos.toPoint()).adjusted(radiusDelta, radiusDelta, -radiusDelta, -radiusDelta); - - radiusDelta /= 2; - QRect sourceRect = QRect(QPoint(), m_textureSize).adjusted(radiusDelta, radiusDelta, -radiusDelta, -radiusDelta); - - engine->drawTexture(targetRect, info->textureId(t+1), m_textureSize, sourceRect); + delete info; + info = new QGLBlurTextureInfo(padded, generateBlurTexture(paddedSize), padding); - glActiveTexture(GL_TEXTURE0 + 3); - glBindTexture(GL_TEXTURE_2D, 0); - - filter->removeFromPainter(painter); - blurTextureCache->insertBlurTextureInfo(src, info); - - return true; - } - - if (blurTextureCache->hasBlurTextureInfo(src)) - blurTextureCache->clearBlurTextureInfo(src); - - int actualRadius = qRound(radius()); - int filterRadius = actualRadius; - int fastRadii[] = { 1, 2, 3, 5, 8, 15, 25 }; - if (!(m_hints & QGraphicsBlurEffect::QualityHint)) { - uint i = 0; - for (; i < (sizeof(fastRadii)/sizeof(*fastRadii))-1; ++i) { - if (fastRadii[i+1] > filterRadius) - break; - } - filterRadius = fastRadii[i]; + textureSize = paddedSize; + } else { + textureSize = QSize(info->paddedImage().height(), info->paddedImage().width()); } - m_singlePass = filterRadius <= 3; - - if (!m_haveCached || m_animatedBlur || filterRadius != m_cachedRadius) { - // Only regenerate the shader from source if parameters have changed. - m_haveCached = true; - m_animatedBlur = false; - m_cachedRadius = filterRadius; - QByteArray source = generateGaussianShader(filterRadius, m_singlePass); - filter->setSource(source); + actualRadius *= qreal(0.5); + int level = 1; + for (; level < qMaxBlurHalfScaleLevel; ++level) { + if (actualRadius <= 16) + break; + actualRadius *= qreal(0.5); } - QRect targetRect = QRectF(src.rect()).translated(pos).adjusted(-actualRadius, -actualRadius, actualRadius, actualRadius).toAlignedRect(); + const int s = (1 << level); - if (m_singlePass) { - // prepare for updateUniforms - m_textureSize = src.size(); + int prepadding = qRound(info->radius()); + padding = qMin(prepadding, qCeil(actualRadius) << level); + targetRect = src.rect().adjusted(-padding, -padding, padding, padding); - // ensure GL_LINEAR filtering is used - painter->setRenderHint(QPainter::SmoothPixmapTransform); - filter->setOnPainter(painter); - QBrush pixmapBrush = src; - pixmapBrush.setTransform(QTransform::fromTranslate(pos.x(), pos.y())); - painter->fillRect(targetRect, pixmapBrush); - filter->removeFromPainter(painter); - } else { - QGLFramebufferObjectFormat format; - format.setInternalTextureFormat(GLenum(src.hasAlphaChannel() ? GL_RGBA : GL_RGB)); - QGLFramebufferObject *fbo = qgl_fbo_pool()->acquire(targetRect.size(), format); + targetRect.setWidth(targetRect.width() & ~(s-1)); + targetRect.setHeight(targetRect.height() & ~(s-1)); - if (!fbo) - return false; + int paddingDelta = (prepadding - padding) >> level; - // prepare for updateUniforms - m_textureSize = src.size(); + QRect subRect(paddingDelta, paddingDelta, targetRect.width() >> level, targetRect.height() >> level); + QImage sourceImage = info->paddedImage(level-1); - // horizontal pass, to pixmap - m_horizontalBlur = true; + QImage subImage(subRect.height(), subRect.width(), QImage::Format_ARGB32_Premultiplied); + qt_rectcopy((QRgb *)subImage.bits(), ((QRgb *)sourceImage.scanLine(paddingDelta)) + paddingDelta, + 0, 0, subRect.height(), subRect.width(), subImage.bytesPerLine(), sourceImage.bytesPerLine()); - QPainter fboPainter(fbo); + GLuint texture = info->texture(); - glClearColor(0, 0, 0, 0); - glClear(GL_COLOR_BUFFER_BIT); + qt_blurImage(subImage, actualRadius, blurHints() & QGraphicsBlurEffect::QualityHint, 1); - // ensure GL_LINEAR filtering is used - fboPainter.setRenderHint(QPainter::SmoothPixmapTransform); - fboPainter.setCompositionMode(QPainter::CompositionMode_Source); - filter->setOnPainter(&fboPainter); - QBrush pixmapBrush = src; - pixmapBrush.setTransform(QTransform::fromTranslate(actualRadius, actualRadius)); - fboPainter.fillRect(QRect(0, 0, targetRect.width(), targetRect.height()), pixmapBrush); - filter->removeFromPainter(&fboPainter); - fboPainter.end(); + // subtract one pixel off the end to prevent the bilinear sampling from sampling uninitialized data + QRect textureSubRect = subImage.rect().adjusted(0, 0, -1, -1); + QRectF targetRectF = QRectF(targetRect).adjusted(0, 0, -targetRect.width() / qreal(textureSize.width()), -targetRect.height() / qreal(textureSize.height())); - QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine()); + glBindTexture(GL_TEXTURE_2D, texture); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, subImage.width(), subImage.height(), GL_RGBA, + GL_UNSIGNED_BYTE, const_cast<const QImage &>(subImage).bits()); - // vertical pass, to painter - m_horizontalBlur = false; - m_textureSize = fbo->size(); + QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine()); + painter->setRenderHint(QPainter::SmoothPixmapTransform); - painter->save(); - // ensure GL_LINEAR filtering is used - painter->setRenderHint(QPainter::SmoothPixmapTransform); - filter->setOnPainter(painter); - engine->drawTexture(targetRect, fbo->texture(), fbo->size(), QRect(QPoint(), targetRect.size()).translated(0, fbo->height() - targetRect.height())); - filter->removeFromPainter(painter); - painter->restore(); + // texture is flipped on the y-axis + targetRectF = QRectF(targetRectF.x(), targetRectF.bottom(), targetRectF.width(), -targetRectF.height()); + engine->drawTexture(targetRectF.translated(pos), texture, textureSize, textureSubRect); - qgl_fbo_pool()->release(fbo); - } + blurTextureCache->insertBlurTextureInfo(src, info); return true; } -void QGLPixmapBlurFilter::setUniforms(QGLShaderProgram *program) -{ - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - - if (m_animatedBlur) { - program->setUniformValue("interpolateTarget", 3); - program->setUniformValue("interpolationValue", GLfloat(m_t)); - - if (m_textureSize == m_targetSize) { - program->setUniformValue("interpolateMapping", 0.0f, 0.0f, 1.0f, 1.0f); - } else { - float offsetX = (-qMaxCachedBlurLevel - 0.5) / qreal(m_targetSize.width()); - float offsetY = (-qMaxCachedBlurLevel - 0.5) / qreal(m_targetSize.height()); - - if (m_targetSize.height() < 0) - offsetY = 1 + offsetY; - - float scaleX = 2.0f * qreal(m_textureSize.width()) / qreal(m_targetSize.width()); - float scaleY = 2.0f * qreal(m_textureSize.height()) / qreal(m_targetSize.height()); - - program->setUniformValue("interpolateMapping", offsetX, offsetY, scaleX, scaleY); - } - - return; - } +static const char *qt_gl_drop_shadow_filter = + "uniform lowp vec4 shadowColor;" + "lowp vec4 customShader(lowp sampler2D src, highp vec2 srcCoords)" + "{" + " return shadowColor * texture2D(src, srcCoords.yx).a;" + "}"; - if (m_hints & QGraphicsBlurEffect::QualityHint) { - if (m_singlePass) - program->setUniformValue("delta", 1.0 / m_textureSize.width(), 1.0 / m_textureSize.height()); - else if (m_horizontalBlur) - program->setUniformValue("delta", 1.0 / m_textureSize.width(), 0.0); - else - program->setUniformValue("delta", 0.0, 1.0 / m_textureSize.height()); - } else { - qreal blur = radius() / qreal(m_cachedRadius); - - if (m_singlePass) - program->setUniformValue("delta", blur / m_textureSize.width(), blur / m_textureSize.height()); - else if (m_horizontalBlur) - program->setUniformValue("delta", blur / m_textureSize.width(), 0.0); - else - program->setUniformValue("delta", 0.0, blur / m_textureSize.height()); - } -} -static inline qreal gaussian(qreal dx, qreal sigma) +QGLPixmapDropShadowFilter::QGLPixmapDropShadowFilter() { - return exp(-dx * dx / (2 * sigma * sigma)) / (Q_2PI * sigma * sigma); + setSource(qt_gl_drop_shadow_filter); } -QByteArray QGLPixmapBlurFilter::generateGaussianShader(int radius, bool singlePass, bool dropShadow) +bool QGLPixmapDropShadowFilter::processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const { - Q_ASSERT(radius >= 1); - - radius = qMin(127, radius); - - static QCache<uint, QByteArray> shaderSourceCache; - uint key = radius | (int(singlePass) << 7) | (int(dropShadow) << 8); - QByteArray *cached = shaderSourceCache.object(key); - if (cached) - return *cached; - - QByteArray source; - source.reserve(1000); - source.append(qt_gl_texture_sampling_helper); - - source.append("uniform highp vec2 delta;\n"); - if (dropShadow) - source.append("uniform mediump vec4 shadowColor;\n"); - source.append("lowp vec4 customShader(lowp sampler2D src, highp vec2 srcCoords) {\n"); - - QVector<qreal> sampleOffsets; - QVector<qreal> weights; - - QVector<qreal> gaussianComponents; - - qreal sigma = radius / 1.65; - - qreal sum = 0; - for (int i = -radius; i < radius; ++i) { - float value = gaussian(i, sigma); - gaussianComponents << value; - sum += value; - } - - // normalize - for (int i = 0; i < gaussianComponents.size(); ++i) - gaussianComponents[i] /= sum; - - for (int i = 0; i < gaussianComponents.size() - 1; i += 2) { - qreal weight = gaussianComponents.at(i) + gaussianComponents.at(i + 1); - qreal offset = i - radius + gaussianComponents.at(i + 1) / weight; - - sampleOffsets << offset; - weights << weight; - } - - int limit = sampleOffsets.size(); - if (singlePass) - limit *= limit; - - QByteArray baseCoordinate = "srcCoords"; - - for (int i = 0; i < limit; ++i) { - QByteArray coordinate = baseCoordinate; - - qreal weight; - if (singlePass) { - const int xIndex = i % sampleOffsets.size(); - const int yIndex = i / sampleOffsets.size(); - - const qreal deltaX = sampleOffsets.at(xIndex); - const qreal deltaY = sampleOffsets.at(yIndex); - weight = weights.at(xIndex) * weights.at(yIndex); - - if (!qFuzzyCompare(deltaX, deltaY)) { - coordinate.append(" + vec2(delta.x * float("); - coordinate.append(QByteArray::number(deltaX)); - coordinate.append("), delta.y * float("); - coordinate.append(QByteArray::number(deltaY)); - coordinate.append("))"); - } else if (!qFuzzyIsNull(deltaX)) { - coordinate.append(" + delta * float("); - coordinate.append(QByteArray::number(deltaX)); - coordinate.append(")"); - } - } else { - const qreal delta = sampleOffsets.at(i); - weight = weights.at(i); - if (!qFuzzyIsNull(delta)) { - coordinate.append(" + delta * float("); - coordinate.append(QByteArray::number(delta)); - coordinate.append(")"); - } - } - - if (i == 0) { - if (dropShadow) - source.append(" mediump float sample = "); - else - source.append(" mediump vec4 sample = "); - } else { - if (dropShadow) - source.append(" sample += "); - else - source.append(" sample += "); - } + QGLPixmapDropShadowFilter *filter = const_cast<QGLPixmapDropShadowFilter *>(this); - source.append("texture2D(src, "); - source.append(coordinate); - source.append(")"); + qreal r = blurRadius(); + QRectF targetRectUnaligned = QRectF(src.rect()).translated(pos + offset()).adjusted(-r, -r, r, r); + QRect targetRect = targetRectUnaligned.toAlignedRect(); - if (dropShadow) - source.append(".a"); + // ensure even dimensions (going to divide by two) + targetRect.setWidth((targetRect.width() + 1) & ~1); + targetRect.setHeight((targetRect.height() + 1) & ~1); - if (!qFuzzyCompare(weight, qreal(1))) { - source.append(" * float("); - source.append(QByteArray::number(weight)); - source.append(");\n"); - } else { - source.append(";\n"); - } - } + QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext()); + QGLBlurTextureCache *blurTextureCache = QGLBlurTextureCache::cacheForContext(ctx); - source.append(" return "); - if (dropShadow) - source.append("shadowColor * "); - source.append("sample;\n"); - source.append("}\n"); + QGLBlurTextureInfo *info = blurTextureCache->takeBlurTextureInfo(src); + if (!info || info->radius() != r) { + QImage half = qt_halfScaled(src.toImage().alphaChannel()); - cached = new QByteArray(source); - shaderSourceCache.insert(key, cached); + qreal rx = r + targetRect.left() - targetRectUnaligned.left(); + qreal ry = r + targetRect.top() - targetRectUnaligned.top(); - return source; -} + QImage image = QImage(targetRect.size() / 2, QImage::Format_Indexed8); + image.setColorTable(half.colorTable()); + image.fill(0); + int dx = qRound(rx * qreal(0.5)); + int dy = qRound(ry * qreal(0.5)); + qt_rectcopy(image.bits(), half.bits(), dx, dy, + half.width(), half.height(), + image.bytesPerLine(), half.bytesPerLine()); -QGLPixmapDropShadowFilter::QGLPixmapDropShadowFilter(QGraphicsBlurEffect::BlurHints hints) - : m_haveCached(false) - , m_cachedRadius(0) - , m_hints(hints) -{ -} + qt_blurImage(image, r * qreal(0.5), false, 1); -bool QGLPixmapDropShadowFilter::processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const -{ - QGLPixmapDropShadowFilter *filter = const_cast<QGLPixmapDropShadowFilter *>(this); + GLuint texture = generateBlurTexture(image.size(), GL_ALPHA); - int actualRadius = qRound(blurRadius()); - int filterRadius = actualRadius; - m_singlePass = filterRadius <= 3; + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, image.width(), image.height(), GL_ALPHA, + GL_UNSIGNED_BYTE, image.bits()); - if (!m_haveCached || filterRadius != m_cachedRadius) { - // Only regenerate the shader from source if parameters have changed. - m_haveCached = true; - m_cachedRadius = filterRadius; - QByteArray source = QGLPixmapBlurFilter::generateGaussianShader(filterRadius, m_singlePass, true); - filter->setSource(source); + info = new QGLBlurTextureInfo(image, texture, r); } - QRect targetRect = QRectF(src.rect()).translated(pos + offset()).adjusted(-actualRadius, -actualRadius, actualRadius, actualRadius).toAlignedRect(); - - if (m_singlePass) { - // prepare for updateUniforms - m_textureSize = src.size(); - - painter->save(); - // ensure GL_LINEAR filtering is used - painter->setRenderHint(QPainter::SmoothPixmapTransform); - filter->setOnPainter(painter); - QBrush pixmapBrush = src; - pixmapBrush.setTransform(QTransform::fromTranslate(pos.x() + offset().x(), pos.y() + offset().y())); - painter->fillRect(targetRect, pixmapBrush); - filter->removeFromPainter(painter); - painter->restore(); - } else { - QGLFramebufferObjectFormat format; - format.setInternalTextureFormat(GLenum(src.hasAlphaChannel() ? GL_RGBA : GL_RGB)); - QGLFramebufferObject *fbo = qgl_fbo_pool()->acquire(targetRect.size(), format); - - if (!fbo) - return false; - - // prepare for updateUniforms - m_textureSize = src.size(); - - // horizontal pass, to pixmap - m_horizontalBlur = true; - - QPainter fboPainter(fbo); + GLuint texture = info->texture(); - glClearColor(0, 0, 0, 0); - glClear(GL_COLOR_BUFFER_BIT); - - // ensure GL_LINEAR filtering is used - fboPainter.setRenderHint(QPainter::SmoothPixmapTransform); - fboPainter.setCompositionMode(QPainter::CompositionMode_Source); - filter->setOnPainter(&fboPainter); - QBrush pixmapBrush = src; - pixmapBrush.setTransform(QTransform::fromTranslate(actualRadius, actualRadius)); - fboPainter.fillRect(QRect(0, 0, targetRect.width(), targetRect.height()), pixmapBrush); - filter->removeFromPainter(&fboPainter); - fboPainter.end(); - - QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine()); + filter->setOnPainter(painter); - // vertical pass, to painter - m_horizontalBlur = false; - m_textureSize = fbo->size(); + QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine()); + painter->setRenderHint(QPainter::SmoothPixmapTransform); - painter->save(); - // ensure GL_LINEAR filtering is used - painter->setRenderHint(QPainter::SmoothPixmapTransform); - filter->setOnPainter(painter); - engine->drawTexture(targetRect, fbo->texture(), fbo->size(), QRectF(0, fbo->height() - targetRect.height(), targetRect.width(), targetRect.height())); - filter->removeFromPainter(painter); - painter->restore(); + engine->drawTexture(targetRect, texture, info->paddedImage().size(), info->paddedImage().rect()); - qgl_fbo_pool()->release(fbo); - } + filter->removeFromPainter(painter); // Now draw the actual pixmap over the top. painter->drawPixmap(pos, src, srcRect); + blurTextureCache->insertBlurTextureInfo(src, info); + return true; } void QGLPixmapDropShadowFilter::setUniforms(QGLShaderProgram *program) { - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - QColor col = color(); - if (m_horizontalBlur && !m_singlePass) { - program->setUniformValue("shadowColor", 1.0f, 1.0f, 1.0f, 1.0f); - } else { - qreal alpha = col.alphaF(); - program->setUniformValue("shadowColor", col.redF() * alpha, - col.greenF() * alpha, - col.blueF() * alpha, - alpha); - } - - if (m_hints & QGraphicsBlurEffect::QualityHint) { - if (m_singlePass) - program->setUniformValue("delta", 1.0 / m_textureSize.width(), 1.0 / m_textureSize.height()); - else if (m_horizontalBlur) - program->setUniformValue("delta", 1.0 / m_textureSize.width(), 0.0); - else - program->setUniformValue("delta", 0.0, 1.0 / m_textureSize.height()); - } else { - qreal blur = blurRadius() / qreal(m_cachedRadius); - - if (m_singlePass) - program->setUniformValue("delta", blur / m_textureSize.width(), blur / m_textureSize.height()); - else if (m_horizontalBlur) - program->setUniformValue("delta", blur / m_textureSize.width(), 0.0); - else - program->setUniformValue("delta", 0.0, blur / m_textureSize.height()); - } + qreal alpha = col.alphaF(); + program->setUniformValue("shadowColor", col.redF() * alpha, + col.greenF() * alpha, + col.blueF() * alpha, + alpha); } QT_END_NAMESPACE diff --git a/tests/auto/qfile/tst_qfile.cpp b/tests/auto/qfile/tst_qfile.cpp index 7ee5665..2b2f431 100644 --- a/tests/auto/qfile/tst_qfile.cpp +++ b/tests/auto/qfile/tst_qfile.cpp @@ -220,6 +220,9 @@ public: private: enum FileType { OpenQFile, OpenFd, OpenStream }; + void openStandardStreamsFileDescriptors(); + void openStandardStreamsBufferedStreams(); + bool openFd(QFile &file, QIODevice::OpenMode mode) { int fdMode = QT_OPEN_LARGEFILE | QT_OPEN_BINARY; @@ -554,6 +557,10 @@ void tst_QFile::size() QFETCH( QString, filename ); QFETCH( qint64, size ); +#ifdef Q_WS_WINCE + filename = QFileInfo(filename).absoluteFilePath(); +#endif + { QFile f( filename ); QCOMPARE( f.size(), size ); @@ -564,24 +571,29 @@ void tst_QFile::size() { QFile f; - int fd = QT_OPEN(filename.toLocal8Bit().constData(), QT_OPEN_RDONLY); - QVERIFY( fd != -1 ); - QVERIFY( f.open(fd, QIODevice::ReadOnly) ); + FILE* stream = QT_FOPEN(filename.toLocal8Bit().constData(), "rb"); + QVERIFY( stream ); + QVERIFY( f.open(stream, QIODevice::ReadOnly) ); QCOMPARE( f.size(), size ); f.close(); - QT_CLOSE(fd); + fclose(stream); } { +#ifdef Q_WS_WINCE + QSKIP("Currently low level file I/O not well supported on Windows CE", SkipSingle); +#endif QFile f; - FILE* stream = QT_FOPEN(filename.toLocal8Bit().constData(), "rb"); - QVERIFY( stream ); - QVERIFY( f.open(stream, QIODevice::ReadOnly) ); + + int fd = QT_OPEN(filename.toLocal8Bit().constData(), QT_OPEN_RDONLY); + + QVERIFY( fd != -1 ); + QVERIFY( f.open(fd, QIODevice::ReadOnly) ); QCOMPARE( f.size(), size ); f.close(); - fclose(stream); + QT_CLOSE(fd); } } @@ -603,6 +615,7 @@ void tst_QFile::seek() QVERIFY(file.seek(10)); QCOMPARE(file.pos(), qint64(10)); QCOMPARE(file.size(), qint64(0)); + file.close(); QFile::remove("newfile.txt"); } @@ -1128,9 +1141,15 @@ void tst_QFile::copyFallback() QVERIFY(QFile::exists("file-copy-destination.txt")); QVERIFY(!file.isOpen()); +#ifdef Q_WS_WINCE // Need to reset permissions on Windows to be able to delete QVERIFY(QFile::setPermissions("file-copy-destination.txt", - QFile::ReadOwner | QFile::WriteOwner)); + QFile::WriteOther)); +#else + // Need to reset permissions on Windows to be able to delete + QVERIFY(QFile::setPermissions("file-copy-destination.txt", + QFile::ReadOwner | QFile::WriteOwner)); +#endif QVERIFY(QFile::remove("file-copy-destination.txt")); // Fallback copy of open file. @@ -1139,6 +1158,7 @@ void tst_QFile::copyFallback() QVERIFY(QFile::exists("file-copy-destination.txt")); QVERIFY(!file.isOpen()); + file.close(); QFile::remove("file-copy-destination.txt"); } @@ -2239,6 +2259,7 @@ void tst_QFile::rename() QFile file(source); QCOMPARE(file.rename(destination), result); + if (result) QCOMPARE(file.error(), QFile::NoError); else @@ -2367,6 +2388,7 @@ void tst_QFile::appendAndRead() QCOMPARE(readFile.read(1 << j).size(), 1 << j); } + readFile.close(); QFile::remove(QLatin1String("appendfile.txt")); } @@ -2608,10 +2630,15 @@ void tst_QFile::map() QFETCH(QFile::FileError, error); QString fileName = QDir::currentPath() + '/' + "qfile_map_testfile"; + +#ifdef Q_WS_WINCE + fileName = QFileInfo(fileName).absoluteFilePath(); +#endif + if (QFile::exists(fileName)) { QVERIFY(QFile::setPermissions(fileName, QFile::WriteOwner | QFile::ReadOwner | QFile::WriteUser | QFile::ReadUser)); - QFile::remove(fileName); + QFile::remove(fileName); } QFile file(fileName); @@ -2650,8 +2677,13 @@ void tst_QFile::map() QCOMPARE(file.error(), QFile::NoError); // hpux wont let you map multiple times. -#if !defined(Q_OS_HPUX) && !defined(Q_USE_DEPRECATED_MAP_API) +#if !defined(Q_OS_HPUX) && !defined(Q_USE_DEPRECATED_MAP_API) && !defined(Q_OS_WINCE) // exotic test to make sure that multiple maps work + + // note: windows ce does not reference count mutliple maps + // it's essentially just the same reference but it + // cause a resource lock on the file which prevents it + // from being removed uchar *memory1 = file.map(0, file.size()); uchar *memory1 = file.map(0, file.size()); QCOMPARE(file.error(), QFile::NoError); uchar *memory2 = file.map(0, file.size()); @@ -2687,7 +2719,6 @@ void tst_QFile::map() QVERIFY(!memory); QVERIFY(file.setPermissions(originalPermissions)); } - QVERIFY(file.remove()); } @@ -2800,8 +2831,14 @@ void tst_QFile::openDirectory() f1.close(); } -void tst_QFile::openStandardStreams() +void tst_QFile::openStandardStreamsFileDescriptors() { +#ifdef Q_WS_WINCE + //allthough Windows CE (not mobile!) has functions that allow redirecting + //the standard file descriptors to a file (see SetStdioPathW/GetStdioPathW) + //it does not have functions to simply open them like below . + QSKIP("Opening standard streams on Windows CE via descriptor not implemented", SkipAll); +#endif // Using file descriptors { QFile in; @@ -2826,7 +2863,13 @@ void tst_QFile::openStandardStreams() QCOMPARE( err.size(), (qint64)0 ); QVERIFY( err.isSequential() ); } +} +void tst_QFile::openStandardStreamsBufferedStreams() +{ +#if defined (Q_OS_WIN) || defined(Q_OS_SYMBIAN) + QSKIP("Unix only test.", SkipAll); +#endif // Using streams { QFile in; @@ -2853,6 +2896,12 @@ void tst_QFile::openStandardStreams() } } +void tst_QFile::openStandardStreams() +{ + openStandardStreamsFileDescriptors(); + openStandardStreamsBufferedStreams(); +} + void tst_QFile::writeNothing() { for (int i = 0; i < 3; ++i) { diff --git a/tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp b/tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp index 259df4d..69fc118 100644 --- a/tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp +++ b/tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp @@ -69,6 +69,7 @@ private slots: void opacity(); void grayscale(); void colorize(); + void drawPixmapItem(); }; void tst_QGraphicsEffect::initTestCase() @@ -465,6 +466,54 @@ void tst_QGraphicsEffect::colorize() QCOMPARE(image.pixel(10, 10), qRgb(122, 193, 66)); } +class PixmapItemEffect : public QGraphicsEffect +{ +public: + PixmapItemEffect(const QPixmap &source) + : QGraphicsEffect() + , pixmap(source) + , repaints(0) + {} + + QRectF boundingRectFor(const QRectF &rect) const + { return rect; } + + void draw(QPainter *painter) + { + QVERIFY(sourcePixmap(Qt::LogicalCoordinates).pixmapData() == pixmap.pixmapData()); + QVERIFY((painter->worldTransform().type() <= QTransform::TxTranslate) == (sourcePixmap(Qt::DeviceCoordinates).pixmapData() == pixmap.pixmapData())); + + ++repaints; + } + QPixmap pixmap; + int repaints; +}; + +void tst_QGraphicsEffect::drawPixmapItem() +{ + QImage image(32, 32, QImage::Format_RGB32); + QPainter p(&image); + p.fillRect(0, 0, 32, 16, Qt::blue); + p.fillRect(0, 16, 32, 16, Qt::red); + p.end(); + + QGraphicsScene scene; + QGraphicsPixmapItem *item = new QGraphicsPixmapItem(QPixmap::fromImage(image)); + scene.addItem(item); + + PixmapItemEffect *effect = new PixmapItemEffect(item->pixmap()); + item->setGraphicsEffect(effect); + + QGraphicsView view(&scene); + view.show(); + QTest::qWaitForWindowShown(&view); + + item->rotate(180); + QTest::qWait(50); + + QTRY_VERIFY(effect->repaints >= 2); +} + QTEST_MAIN(tst_QGraphicsEffect) #include "tst_qgraphicseffect.moc" diff --git a/tests/auto/qobject/tst_qobject.cpp b/tests/auto/qobject/tst_qobject.cpp index a2524aa..75d7a0a 100644 --- a/tests/auto/qobject/tst_qobject.cpp +++ b/tests/auto/qobject/tst_qobject.cpp @@ -126,6 +126,7 @@ private slots: void deleteQObjectWhenDeletingEvent(); void overloads(); void isSignalConnected(); + void qMetaObjectConnect(); protected: }; @@ -3125,5 +3126,148 @@ void tst_QObject::isSignalConnected() QCOMPARE(o.rec, 2); } +void tst_QObject::qMetaObjectConnect() +{ + SenderObject *s = new SenderObject; + ReceiverObject *r1 = new ReceiverObject; + ReceiverObject *r2 = new ReceiverObject; + r1->reset(); + r2->reset(); + ReceiverObject::sequence = 0; + + int signal1Index = s->metaObject()->indexOfSignal("signal1()"); + int signal3Index = s->metaObject()->indexOfSignal("signal3()"); + int slot1Index = r1->metaObject()->indexOfSlot("slot1()"); + int slot2Index = r1->metaObject()->indexOfSlot("slot2()"); + int slot3Index = r1->metaObject()->indexOfSlot("slot3()"); + + QVERIFY(slot1Index > 0); + QVERIFY(slot2Index > 0); + QVERIFY(slot3Index > 0); + + QVERIFY( QMetaObject::connect( s, signal1Index, r1, slot1Index) ); + QVERIFY( QMetaObject::connect( s, signal3Index, r2, slot3Index) ); + QVERIFY( QMetaObject::connect( s, -1, r2, slot2Index) ); + + QCOMPARE( r1->count_slot1, 0 ); + QCOMPARE( r1->count_slot2, 0 ); + QCOMPARE( r1->count_slot3, 0 ); + QCOMPARE( r2->count_slot1, 0 ); + QCOMPARE( r2->count_slot2, 0 ); + QCOMPARE( r2->count_slot3, 0 ); + + s->emitSignal1(); + + QCOMPARE( r1->count_slot1, 1 ); + QCOMPARE( r1->count_slot2, 0 ); + QCOMPARE( r1->count_slot3, 0 ); + QCOMPARE( r2->count_slot1, 0 ); + QCOMPARE( r2->count_slot2, 1 ); + QCOMPARE( r2->count_slot3, 0 ); + + s->emitSignal2(); + s->emitSignal3(); + s->emitSignal4(); + + QCOMPARE( r1->count_slot1, 1 ); + QCOMPARE( r1->count_slot2, 0 ); + QCOMPARE( r1->count_slot3, 0 ); + QCOMPARE( r2->count_slot1, 0 ); + QCOMPARE( r2->count_slot2, 4 ); + QCOMPARE( r2->count_slot3, 1 ); + + QVERIFY( QMetaObject::disconnect( s, signal1Index, r1, slot1Index) ); + QVERIFY( QMetaObject::disconnect( s, signal3Index, r2, slot3Index) ); + QVERIFY( QMetaObject::disconnect( s, -1, r2, slot2Index) ); + + s->emitSignal1(); + s->emitSignal2(); + s->emitSignal3(); + s->emitSignal4(); + + QCOMPARE( r1->count_slot1, 1 ); + QCOMPARE( r1->count_slot2, 0 ); + QCOMPARE( r1->count_slot3, 0 ); + QCOMPARE( r2->count_slot1, 0 ); + QCOMPARE( r2->count_slot2, 4 ); + QCOMPARE( r2->count_slot3, 1 ); + + //some "dynamic" signal + QVERIFY( QMetaObject::connect( s, s->metaObject()->methodOffset() + 20, r1, slot3Index) ); + QVERIFY( QMetaObject::connect( s, s->metaObject()->methodOffset() + 35, r2, slot1Index) ); + QVERIFY( QMetaObject::connect( s, -1, r1, slot2Index) ); + + r1->reset(); + r2->reset(); + + void *args[] = { 0 , 0 }; + QMetaObject::activate(s, s->metaObject()->methodOffset() + 20, args); + QMetaObject::activate(s, s->metaObject()->methodOffset() + 48, args); + QCOMPARE( r1->count_slot1, 0 ); + QCOMPARE( r1->count_slot2, 2 ); + QCOMPARE( r1->count_slot3, 1 ); + QCOMPARE( r2->count_slot1, 0 ); + QCOMPARE( r2->count_slot2, 0 ); + QCOMPARE( r2->count_slot3, 0 ); + + QMetaObject::activate(s, s->metaObject()->methodOffset() + 35, args); + s->emitSignal1(); + s->emitSignal2(); + + QCOMPARE( r1->count_slot1, 0 ); + QCOMPARE( r1->count_slot2, 5 ); + QCOMPARE( r1->count_slot3, 1 ); + QCOMPARE( r2->count_slot1, 1 ); + QCOMPARE( r2->count_slot2, 0 ); + QCOMPARE( r2->count_slot3, 0 ); + + delete s; + r1->reset(); + r2->reset(); + +#define SIGNAL_INDEX(S) obj1.metaObject()->indexOfSignal(QMetaObject::normalizedSignature(#S)) + OverloadObject obj1; + QObject obj2, obj3; + + QMetaObject::connect(&obj1, SIGNAL_INDEX(sig(int)) , r1, slot1Index); + QMetaObject::connect(&obj1, SIGNAL_INDEX(sig(QObject *, QObject *, QObject *)) , r2, slot1Index); + + QMetaObject::connect(&obj1, SIGNAL_INDEX(sig(QObject *, QObject *, QObject *, QObject *)) , r1, slot2Index); + QMetaObject::connect(&obj1, SIGNAL_INDEX(sig(QObject *)) , r2, slot2Index); + QMetaObject::connect(&obj1, SIGNAL_INDEX(sig(int, int)) , r1, slot3Index); + + emit obj1.sig(0.5); //connected to nothing + emit obj1.sig(1, 'a'); //connected to nothing + QCOMPARE( r1->count_slot1, 0 ); + QCOMPARE( r1->count_slot2, 0 ); + QCOMPARE( r1->count_slot3, 0 ); + QCOMPARE( r2->count_slot1, 0 ); + QCOMPARE( r2->count_slot2, 0 ); + QCOMPARE( r2->count_slot3, 0 ); + + emit obj1.sig(1); //this signal is connected + emit obj1.sig(&obj2); + + QCOMPARE( r1->count_slot1, 1 ); + QCOMPARE( r1->count_slot2, 0 ); + QCOMPARE( r1->count_slot3, 1 ); + QCOMPARE( r2->count_slot1, 0 ); + QCOMPARE( r2->count_slot2, 1 ); + QCOMPARE( r2->count_slot3, 0 ); + + emit obj1.sig(&obj2, &obj3); //this signal is connected + + QCOMPARE( r1->count_slot1, 1 ); + QCOMPARE( r1->count_slot2, 1 ); + QCOMPARE( r1->count_slot3, 1 ); + QCOMPARE( r2->count_slot1, 1 ); + QCOMPARE( r2->count_slot2, 1 ); + QCOMPARE( r2->count_slot3, 0 ); + + delete r1; + delete r2; + +} + QTEST_MAIN(tst_QObject) #include "tst_qobject.moc" |