diff options
8 files changed, 79 insertions, 44 deletions
diff --git a/demos/declarative/samegame/samegame.qml b/demos/declarative/samegame/samegame.qml index 9a721da..9c4bfa8 100644 --- a/demos/declarative/samegame/samegame.qml +++ b/demos/declarative/samegame/samegame.qml @@ -115,6 +115,8 @@ Rectangle { id: nameInputText anchors { verticalCenter: parent.verticalCenter; left: dialogText.right } focus: false + autoScroll: false + maximumLength: 24 onTextChanged: { var newWidth = nameInputText.width + dialogText.width + 40; if ( (newWidth > nameInputDialog.width && newWidth < screen.width) diff --git a/doc/src/declarative/extending.qdoc b/doc/src/declarative/extending.qdoc index 173fb6d..03c0ec4 100644 --- a/doc/src/declarative/extending.qdoc +++ b/doc/src/declarative/extending.qdoc @@ -425,6 +425,9 @@ value will not be accessible from script. \l {Extending QML - Signal Support Example} shows the complete code used to implement the onPartyStarted signal property. +If you want to use signals from items not created in QML, you can access their +signals with the \l {Connections} element. + \section1 Property Value Sources \snippet examples/declarative/cppextensions/referenceexamples/valuesource/example.qml 0 diff --git a/doc/src/declarative/qtbinding.qdoc b/doc/src/declarative/qtbinding.qdoc index 7d696d7..784c59a 100644 --- a/doc/src/declarative/qtbinding.qdoc +++ b/doc/src/declarative/qtbinding.qdoc @@ -269,5 +269,10 @@ For example: \c [project/main.qml] \snippet doc/src/snippets/declarative/qtbinding/resources/main.qml 0 +Note that the resource system cannot be accessed from QML directly. If the main QML file is +loaded as a resource, all files specifed as relative paths in QML will also be loaded from +the resource system. Using the resource system is completely transparent to the QML layer. +This also means that if the main QML file is not loaded as a resource then files in the resource +system cannot be accessed from QML. */ diff --git a/src/declarative/graphicsitems/qdeclarativetextinput.cpp b/src/declarative/graphicsitems/qdeclarativetextinput.cpp index cba01ef..9e5dfb5 100644 --- a/src/declarative/graphicsitems/qdeclarativetextinput.cpp +++ b/src/declarative/graphicsitems/qdeclarativetextinput.cpp @@ -100,6 +100,7 @@ void QDeclarativeTextInput::setText(const QString &s) if(s == text()) return; d->control->setText(s); + d->updateHorizontalScroll(); //emit textChanged(); } @@ -337,6 +338,7 @@ void QDeclarativeTextInput::setHAlign(HAlignment align) return; d->hAlign = align; updateRect(); + d->updateHorizontalScroll(); emit horizontalAlignmentChanged(d->hAlign); } @@ -554,7 +556,9 @@ void QDeclarativeTextInput::setAutoScroll(bool b) return; d->autoScroll = b; - + d->updateHorizontalScroll(); + //We need to repaint so that the scrolling is taking into account. + updateSize(true); emit autoScrollChanged(d->autoScroll); } @@ -836,17 +840,23 @@ void QDeclarativeTextInput::moveCursor() Q_D(QDeclarativeTextInput); if(!d->cursorItem) return; + d->updateHorizontalScroll(); d->cursorItem->setX(d->control->cursorToX() - d->hscroll); } /*! - \qmlmethod rect TextInput::positionToRectangle(int x) + \qmlmethod rect TextInput::positionToRectangle(int pos) + + This function takes a character position and returns the rectangle that the + cursor would occupy, if it was placed at that character position. + + This is similar to setting the cursorPosition, and then querying the cursor + rectangle, but the cursorPosition is not changed. */ -QRectF QDeclarativeTextInput::positionToRectangle(int x) const +QRectF QDeclarativeTextInput::positionToRectangle(int pos) const { Q_D(const QDeclarativeTextInput); - QFontMetrics fm = QFontMetrics(d->font); - return QRectF(d->control->cursorToX(x)-d->hscroll, + return QRectF(d->control->cursorToX(pos)-d->hscroll, 0.0, d->control->cursorWidth(), cursorRectangle().height()); @@ -1006,61 +1016,73 @@ void QDeclarativeTextInput::geometryChanged(const QRectF &newGeometry, QDeclarativePaintedItem::geometryChanged(newGeometry, oldGeometry); } -void QDeclarativeTextInput::drawContents(QPainter *p, const QRect &r) +void QDeclarativeTextInputPrivate::updateHorizontalScroll() { - Q_D(QDeclarativeTextInput); - p->setRenderHint(QPainter::TextAntialiasing, true); - p->save(); - p->setPen(QPen(d->color)); - int flags = QLineControl::DrawText; - if(!isReadOnly() && d->cursorVisible && !d->cursorItem) - flags |= QLineControl::DrawCursor; - if (d->control->hasSelectedText()) - flags |= QLineControl::DrawSelections; - QPoint offset = QPoint(0,0); - QFontMetrics fm = QFontMetrics(d->font); - int cix = qRound(d->control->cursorToX()); - QRect br(boundingRect().toRect()); + Q_Q(QDeclarativeTextInput); + QFontMetrics fm = QFontMetrics(font); + int cix = qRound(control->cursorToX()); + QRect br(q->boundingRect().toRect()); //###Is this using bearing appropriately? int minLB = qMax(0, -fm.minLeftBearing()); int minRB = qMax(0, -fm.minRightBearing()); - int widthUsed = qRound(d->control->naturalTextWidth()) + 1 + minRB; - if (d->autoScroll) { + int widthUsed = qRound(control->naturalTextWidth()) + 1 + minRB; + if (autoScroll) { if ((minLB + widthUsed) <= br.width()) { // text fits in br; use hscroll for alignment - switch (d->hAlign & ~(Qt::AlignAbsolute|Qt::AlignVertical_Mask)) { + switch (hAlign & ~(Qt::AlignAbsolute|Qt::AlignVertical_Mask)) { case Qt::AlignRight: - d->hscroll = widthUsed - br.width() + 1; + hscroll = widthUsed - br.width() + 1; break; case Qt::AlignHCenter: - d->hscroll = (widthUsed - br.width()) / 2; + hscroll = (widthUsed - br.width()) / 2; break; default: // Left - d->hscroll = 0; + hscroll = 0; break; } - d->hscroll -= minLB; - } else if (cix - d->hscroll >= br.width()) { + hscroll -= minLB; + } else if (cix - hscroll >= br.width()) { // text doesn't fit, cursor is to the right of br (scroll right) - d->hscroll = cix - br.width() + 1; - } else if (cix - d->hscroll < 0 && d->hscroll < widthUsed) { + hscroll = cix - br.width() + 1; + } else if (cix - hscroll < 0 && hscroll < widthUsed) { // text doesn't fit, cursor is to the left of br (scroll left) - d->hscroll = cix; - } else if (widthUsed - d->hscroll < br.width()) { + hscroll = cix; + } else if (widthUsed - hscroll < br.width()) { // text doesn't fit, text document is to the left of br; align // right - d->hscroll = widthUsed - br.width() + 1; + hscroll = widthUsed - br.width() + 1; + } + } else { + if(hAlign == QDeclarativeTextInput::AlignRight){ + hscroll = q->width() - widthUsed; + }else if(hAlign == QDeclarativeTextInput::AlignHCenter){ + hscroll = (q->width() - widthUsed) / 2; + } else { + hscroll = 0; } + hscroll -= minLB; + } +} + +void QDeclarativeTextInput::drawContents(QPainter *p, const QRect &r) +{ + Q_D(QDeclarativeTextInput); + p->setRenderHint(QPainter::TextAntialiasing, true); + p->save(); + p->setPen(QPen(d->color)); + int flags = QLineControl::DrawText; + if(!isReadOnly() && d->cursorVisible && !d->cursorItem) + flags |= QLineControl::DrawCursor; + if (d->control->hasSelectedText()) + flags |= QLineControl::DrawSelections; + QPoint offset = QPoint(0,0); + QFontMetrics fm = QFontMetrics(d->font); + QRect br(boundingRect().toRect()); + if (d->autoScroll) { // the y offset is there to keep the baseline constant in case we have script changes in the text. offset = br.topLeft() - QPoint(d->hscroll, d->control->ascent() - fm.ascent()); } else { - if(d->hAlign == AlignRight){ - d->hscroll = width() - widthUsed; - }else if(d->hAlign == AlignHCenter){ - d->hscroll = (width() - widthUsed) / 2; - } - d->hscroll -= minLB; offset = QPoint(d->hscroll, 0); } d->control->draw(p, offset, r, flags); @@ -1230,6 +1252,7 @@ void QDeclarativeTextInput::moveCursorSelection(int position) { Q_D(QDeclarativeTextInput); d->control->moveCursor(position, true); + d->updateHorizontalScroll(); } /*! @@ -1420,6 +1443,7 @@ void QDeclarativeTextInput::selectionChanged() void QDeclarativeTextInput::q_textChanged() { Q_D(QDeclarativeTextInput); + d->updateHorizontalScroll(); updateSize(); emit textChanged(); if(hasAcceptableInput() != d->oldValidity){ diff --git a/src/declarative/graphicsitems/qdeclarativetextinput_p.h b/src/declarative/graphicsitems/qdeclarativetextinput_p.h index c539bd3..03f55ae 100644 --- a/src/declarative/graphicsitems/qdeclarativetextinput_p.h +++ b/src/declarative/graphicsitems/qdeclarativetextinput_p.h @@ -112,7 +112,7 @@ public: //Auxilliary functions needed to control the TextInput from QML Q_INVOKABLE int positionAt(int x) const; - Q_INVOKABLE QRectF positionToRectangle(int x) const; + Q_INVOKABLE QRectF positionToRectangle(int pos) const; Q_INVOKABLE void moveCursorSelection(int pos); Q_INVOKABLE void openSoftwareInputPanel(); diff --git a/src/declarative/graphicsitems/qdeclarativetextinput_p_p.h b/src/declarative/graphicsitems/qdeclarativetextinput_p_p.h index 6865147..8b74bcc 100644 --- a/src/declarative/graphicsitems/qdeclarativetextinput_p_p.h +++ b/src/declarative/graphicsitems/qdeclarativetextinput_p_p.h @@ -99,6 +99,7 @@ public: void init(); void startCreatingCursor(); void focusChanged(bool hasFocus); + void updateHorizontalScroll(); QLineControl* control; diff --git a/tests/auto/declarative/qdeclarativetextinput/tst_qdeclarativetextinput.cpp b/tests/auto/declarative/qdeclarativetextinput/tst_qdeclarativetextinput.cpp index 3143580..a55b42e 100644 --- a/tests/auto/declarative/qdeclarativetextinput/tst_qdeclarativetextinput.cpp +++ b/tests/auto/declarative/qdeclarativetextinput/tst_qdeclarativetextinput.cpp @@ -396,7 +396,6 @@ void tst_qdeclarativetextinput::positionAt() #endif // Check without autoscroll... - QEXPECT_FAIL("", "QTBUG-11127", Abort); textinputObject->setAutoScroll(false); pos = textinputObject->positionAt(textinputObject->width()/2); diff = abs(fm.width(textinputObject->text().left(pos))-textinputObject->width()/2); diff --git a/tests/auto/declarative/qmlvisual/qdeclarativetextinput/LineEdit.qml b/tests/auto/declarative/qmlvisual/qdeclarativetextinput/LineEdit.qml index 69f57c6..e863262 100644 --- a/tests/auto/declarative/qmlvisual/qdeclarativetextinput/LineEdit.qml +++ b/tests/auto/declarative/qmlvisual/qdeclarativetextinput/LineEdit.qml @@ -30,13 +30,14 @@ Item { y: 5 //Below function implements all scrolling logic onCursorPositionChanged: { - if(cursorRect.x < leftMargin - textInp.x){//Cursor went off the front - textInp.x = leftMargin - Math.max(0, cursorRect.x); - }else if(cursorRect.x > parent.width - leftMargin - rightMargin - textInp.x){//Cusor went off the end - textInp.x = leftMargin - Math.max(0, cursorRect.x - (parent.width - leftMargin - rightMargin)); + if(cursorRectangle.x < leftMargin - textInp.x){//Cursor went off the front + textInp.x = leftMargin - Math.max(0, cursorRectangle.x); + }else if(cursorRectangle.x > parent.width - leftMargin - rightMargin - textInp.x){//Cusor went off the end + textInp.x = leftMargin - Math.max(0, cursorRectangle.x - (parent.width - leftMargin - rightMargin)); } } + autoScroll: false //It is preferable to implement your own scrolling text:"" horizontalAlignment: TextInput.AlignLeft font.pixelSize:15 |