diff options
-rw-r--r-- | src/corelib/animation/qabstractanimation.cpp | 31 |
1 files changed, 19 insertions, 12 deletions
diff --git a/src/corelib/animation/qabstractanimation.cpp b/src/corelib/animation/qabstractanimation.cpp index dfd6779..49bd8e9 100644 --- a/src/corelib/animation/qabstractanimation.cpp +++ b/src/corelib/animation/qabstractanimation.cpp @@ -259,28 +259,33 @@ void QAbstractAnimationPrivate::setState(QAbstractAnimation::State newState) } state = newState; - QPointer<QAbstractAnimation> guard(q); + QWeakPointer<QAbstractAnimation> guard(q); - guard->updateState(oldState, newState); + q->updateState(oldState, newState); + if (!guard) + return; //this is to be safe if updateState changes the state if (state == oldState) return; // Notify state change - if (guard) - emit guard->stateChanged(oldState, newState); + emit q->stateChanged(oldState, newState); + if (!guard) + return; - switch (state) - { + switch (state) { case QAbstractAnimation::Paused: case QAbstractAnimation::Running: //this ensures that the value is updated now that the animation is running - if(oldState == QAbstractAnimation::Stopped && guard) - guard->setCurrentTime(currentTime); + if(oldState == QAbstractAnimation::Stopped) { + q->setCurrentTime(currentTime); + if (!guard) + return; + } // Register timer if our parent is not running. - if (state == QAbstractAnimation::Running && guard) { + if (state == QAbstractAnimation::Running) { if (!group || group->state() == QAbstractAnimation::Stopped) { QUnifiedTimer::instance()->registerAnimation(q); } @@ -292,7 +297,10 @@ void QAbstractAnimationPrivate::setState(QAbstractAnimation::State newState) case QAbstractAnimation::Stopped: // Leave running state. int dura = q->duration(); - if (deleteWhenStopped && guard) + if (!guard) + return; + + if (deleteWhenStopped) q->deleteLater(); QUnifiedTimer::instance()->unregisterAnimation(q); @@ -300,8 +308,7 @@ void QAbstractAnimationPrivate::setState(QAbstractAnimation::State newState) if (dura == -1 || loopCount < 0 || (oldDirection == QAbstractAnimation::Forward && (oldCurrentTime * (oldCurrentLoop + 1)) == (dura * loopCount)) || (oldDirection == QAbstractAnimation::Backward && oldCurrentTime == 0)) { - if (guard) - emit q->finished(); + emit q->finished(); } break; } |