diff options
-rw-r--r-- | src/gui/painting/qtextureglyphcache.cpp | 2 | ||||
-rw-r--r-- | src/opengl/qgl_p.h | 1 | ||||
-rw-r--r-- | src/opengl/qglshaderprogram.cpp | 21 |
3 files changed, 21 insertions, 3 deletions
diff --git a/src/gui/painting/qtextureglyphcache.cpp b/src/gui/painting/qtextureglyphcache.cpp index de59524..f3e5d22 100644 --- a/src/gui/painting/qtextureglyphcache.cpp +++ b/src/gui/painting/qtextureglyphcache.cpp @@ -445,7 +445,7 @@ void QImageTextureGlyphCache::fillTexture(const Coord &c, glyph_t g, QFixed subP QPoint base(c.x + glyphMargin(), c.y + glyphMargin() + c.baseLineY-1); if (m_image.rect().contains(base)) m_image.setPixel(base, 255); - m_image.save(QString::fromLatin1("cache-%1.png").arg(int(this))); + m_image.save(QString::fromLatin1("cache-%1.png").arg(qint64(this))); #endif } diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index 547e457..a32a311 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -509,6 +509,7 @@ Q_SIGNALS: private slots: void freeTexture_slot(QGLContext *context, QPixmapData *boundPixmap, GLuint id) { + Q_UNUSED(boundPixmap); #if defined(Q_WS_X11) if (boundPixmap) { QGLContext *oldContext = const_cast<QGLContext *>(QGLContext::currentContext()); diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp index 74382b0..1f39884 100644 --- a/src/opengl/qglshaderprogram.cpp +++ b/src/opengl/qglshaderprogram.cpp @@ -260,10 +260,27 @@ bool QGLShaderPrivate::compile(QGLShader *q) glGetShaderInfoLog(shader, value, &len, logbuf); log = QString::fromLatin1(logbuf); QString name = q->objectName(); + + char *types[] = { + "Fragment", + "Vertex", + "Geometry", + "" + }; + + char *type = types[3]; + if (shaderType == QGLShader::Fragment) + type = types[0]; + else if (shaderType == QGLShader::Vertex) + type = types[1]; + else if (shaderType == QGLShader::Geometry) + type = types[2]; + if (name.isEmpty()) - qWarning() << "QGLShader::compile:" << log; + qWarning("QGLShader::compile(%s): %s", type, qPrintable(log)); else - qWarning() << "QGLShader::compile[" << name << "]:" << log; + qWarning("QGLShader::compile(%s)[%s]: %s", type, qPrintable(name), qPrintable(log)); + delete [] logbuf; } return compiled; |