diff options
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene.cpp | 435 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene_p.h | 13 | ||||
-rw-r--r-- | tests/auto/gestures/tst_gestures.cpp | 139 |
3 files changed, 343 insertions, 244 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp index 34543e3..40e1d2c 100644 --- a/src/gui/graphicsview/qgraphicsscene.cpp +++ b/src/gui/graphicsview/qgraphicsscene.cpp @@ -693,6 +693,18 @@ void QGraphicsScenePrivate::removeItemHelper(QGraphicsItem *item) --selectionChanging; if (!selectionChanging && selectedItems.size() != oldSelectedItemsSize) emit q->selectionChanged(); + + QHash<QGesture *, QGraphicsObject *>::iterator it; + for (it = gestureTargets.begin(); it != gestureTargets.end();) { + if (it.value() == item) + it = gestureTargets.erase(it); + else + ++it; + } + QGraphicsObject *dummy = static_cast<QGraphicsObject *>(item); + cachedTargetItems.removeOne(dummy); + cachedItemGestures.remove(dummy); + cachedAlreadyDeliveredGestures.remove(dummy); } /*! @@ -5900,43 +5912,51 @@ void QGraphicsScenePrivate::leaveModal(QGraphicsItem *panel) dispatchHoverEvent(&hoverEvent); } -void QGraphicsScenePrivate::getGestureTargets(const QSet<QGesture *> &gestures, - QMap<Qt::GestureType, QGesture *> *conflictedGestures, - QList<QList<QGraphicsObject *> > *conflictedItems, - QHash<QGesture *, QGraphicsObject *> *normalGestures) +void QGraphicsScenePrivate::gestureTargetsAtHotSpots(const QSet<QGesture *> &gestures, + Qt::GestureFlag flag, + QHash<QGraphicsObject *, QSet<QGesture *> > *targets, + QSet<QGraphicsObject *> *itemsSet, + QSet<QGesture *> *normal, + QSet<QGesture *> *conflicts) { + QSet<QGesture *> normalGestures; // that are not in conflicted state. foreach (QGesture *gesture, gestures) { - Qt::GestureType gestureType = gesture->gestureType(); - if (gesture->hasHotSpot()) { - QList<QGraphicsItem *> items = itemsAtPosition(QPoint(), gesture->d_func()->sceneHotSpot, 0); - QList<QGraphicsObject *> result; - for (int j = 0; j < items.size(); ++j) { - QGraphicsItem *item = items.at(j); + if (!gesture->hasHotSpot()) + continue; + const Qt::GestureType gestureType = gesture->gestureType(); + QList<QGraphicsItem *> items = itemsAtPosition(QPoint(), gesture->d_func()->sceneHotSpot, 0); + for (int j = 0; j < items.size(); ++j) { + QGraphicsItem *item = items.at(j); - // Check if the item is blocked by a modal panel and use it as - // a target instead of this item. - (void) item->isBlockedByModalPanel(&item); + // Check if the item is blocked by a modal panel and use it as + // a target instead of this item. + (void) item->isBlockedByModalPanel(&item); - if (QGraphicsObject *itemobj = item->toGraphicsObject()) { - QGraphicsItemPrivate *d = item->d_func(); - if (d->gestureContext.contains(gestureType)) { - result.append(itemobj); + if (QGraphicsObject *itemobj = item->toGraphicsObject()) { + QGraphicsItemPrivate *d = item->QGraphicsItem::d_func(); + QMap<Qt::GestureType, Qt::GestureFlags>::const_iterator it = + d->gestureContext.find(gestureType); + if (it != d->gestureContext.end() && (!flag || (it.value() & flag))) { + if (normalGestures.contains(gesture)) { + normalGestures.remove(gesture); + if (conflicts) + conflicts->insert(gesture); + } else { + normalGestures.insert(gesture); } + if (targets) + (*targets)[itemobj].insert(gesture); + if (itemsSet) + (*itemsSet).insert(itemobj); } - // Don't propagate through panels. - if (item->isPanel()) - break; - } - DEBUG() << "QGraphicsScenePrivate::getGestureTargets:" - << gesture << result; - if (result.size() == 1) { - normalGestures->insert(gesture, result.first()); - } else if (!result.isEmpty()) { - conflictedGestures->insert(gestureType, gesture); - conflictedItems->append(result); } + // Don't propagate through panels. + if (item->isPanel()) + break; } } + if (normal) + *normal = normalGestures; } void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event) @@ -5952,18 +5972,14 @@ void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event) DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:" << "Delivering gestures:" << allGestures; - typedef QHash<QGraphicsObject *, QList<QGesture *> > GesturesPerItem; - GesturesPerItem gesturesPerItem; - - // gestures that are only supposed to propagate to parent items. - QSet<QGesture *> parentPropagatedGestures; - QSet<QGesture *> startedGestures; + QPoint delta = graphicsView->mapFromGlobal(QPoint()); + QTransform toScene = QTransform::fromTranslate(delta.x(), delta.y()) + * graphicsView->viewportTransform().inverted(); foreach (QGesture *gesture, allGestures) { // cache scene coordinates of the hot spot if (gesture->hasHotSpot()) { - gesture->d_func()->sceneHotSpot = graphicsView->mapToScene( - graphicsView->mapFromGlobal(gesture->hotSpot().toPoint())); + gesture->d_func()->sceneHotSpot = toScene.map(gesture->hotSpot()); } else { gesture->d_func()->sceneHotSpot = QPointF(); } @@ -5974,243 +5990,184 @@ void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event) // then the only one interested in gesture is the view/scene if (gesture->state() == Qt::GestureStarted) startedGestures.insert(gesture); - } else { - gesturesPerItem[target].append(gesture); - Qt::GestureFlags flags = - target->QGraphicsItem::d_func()->gestureContext.value(gesture->gestureType()); - if (flags & Qt::IgnoredGesturesPropagateToParent) - parentPropagatedGestures.insert(gesture); } } - QMap<Qt::GestureType, QGesture *> conflictedGestures; - QList<QList<QGraphicsObject *> > conflictedItems; - QHash<QGesture *, QGraphicsObject *> normalGestures; - getGestureTargets(startedGestures, &conflictedGestures, &conflictedItems, - &normalGestures); - DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:" - << "Conflicting gestures:" << conflictedGestures.values() << conflictedItems; - Q_ASSERT((conflictedGestures.isEmpty() && conflictedItems.isEmpty()) || - (!conflictedGestures.isEmpty() && !conflictedItems.isEmpty())); - - // gestures that were sent as override events, but no one accepted them - QHash<QGesture *, QGraphicsObject *> ignoredConflictedGestures; - - // deliver conflicted gestures as override events first - while (!conflictedGestures.isEmpty() && !conflictedItems.isEmpty()) { - // get the topmost item to deliver the override event - Q_ASSERT(!conflictedItems.isEmpty()); - Q_ASSERT(!conflictedItems.first().isEmpty()); - QGraphicsObject *topmost = conflictedItems.first().first(); - for (int i = 1; i < conflictedItems.size(); ++i) { - QGraphicsObject *item = conflictedItems.at(i).first(); - if (qt_closestItemFirst(item, topmost)) { - topmost = item; - } - } - // get a list of gestures to send to the item - QList<Qt::GestureType> grabbedGestures = - topmost->QGraphicsItem::d_func()->gestureContext.keys(); - QList<QGesture *> gestures; - for (int i = 0; i < grabbedGestures.size(); ++i) { - if (QGesture *g = conflictedGestures.value(grabbedGestures.at(i), 0)) { - gestures.append(g); - if (!ignoredConflictedGestures.contains(g)) - ignoredConflictedGestures.insert(g, topmost); - } - } - - // send gesture override to the topmost item - QGestureEvent ev(gestures); - ev.t = QEvent::GestureOverride; - ev.setWidget(event->widget()); - // mark event and individual gestures as ignored - ev.ignore(); - foreach(QGesture *g, gestures) - ev.setAccepted(g, false); + if (!startedGestures.isEmpty()) { + QSet<QGesture *> normalGestures; // that have just one target + QSet<QGesture *> conflictedGestures; // that have multiple possible targets + gestureTargetsAtHotSpots(startedGestures, Qt::GestureFlag(0), &cachedItemGestures, 0, + &normalGestures, &conflictedGestures); + cachedTargetItems = cachedItemGestures.keys(); + qSort(cachedTargetItems.begin(), cachedTargetItems.end(), qt_closestItemFirst); DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:" - << "delivering override to" - << topmost << gestures; - sendEvent(topmost, &ev); - // mark all accepted gestures to deliver them as normal gesture events - foreach (QGesture *g, gestures) { - if (ev.isAccepted() || ev.isAccepted(g)) { - conflictedGestures.remove(g->gestureType()); - gestureTargets.remove(g); - // add the gesture to the list of normal delivered gestures - normalGestures.insert(g, topmost); + << "Conflicting gestures:" << conflictedGestures; + + // deliver conflicted gestures as override events AND remember + // initial gesture targets + if (!conflictedGestures.isEmpty()) { + for (int i = 0; i < cachedTargetItems.size(); ++i) { + QWeakPointer<QGraphicsObject> item = cachedTargetItems.at(i); + + // get gestures to deliver to the current item + QSet<QGesture *> gestures = conflictedGestures & cachedItemGestures.value(item.data()); + if (gestures.isEmpty()) + continue; + DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:" - << "override was accepted:" - << g << topmost; - ignoredConflictedGestures.remove(g); + << "delivering override to" + << item.data() << gestures; + // send gesture override + QGestureEvent ev(gestures.toList()); + ev.t = QEvent::GestureOverride; + ev.setWidget(event->widget()); + // mark event and individual gestures as ignored + ev.ignore(); + foreach(QGesture *g, gestures) + ev.setAccepted(g, false); + sendEvent(item.data(), &ev); + // mark all accepted gestures to deliver them as normal gesture events + foreach (QGesture *g, gestures) { + if (ev.isAccepted() || ev.isAccepted(g)) { + conflictedGestures.remove(g); + // mark the item as a gesture target + if (item) + gestureTargets.insert(g, item.data()); + DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:" + << "override was accepted:" + << g << item.data(); + } + // remember the first item that received the override event + // as it most likely become a target if noone else accepts + // the override event + if (!gestureTargets.contains(g) && item) + gestureTargets.insert(g, item.data()); + + } + if (conflictedGestures.isEmpty()) + break; } } - // remove the item that we've already delivered from the list - for (int i = 0; i < conflictedItems.size(); ) { - QList<QGraphicsObject *> &items = conflictedItems[i]; - if (items.first() == topmost) { - items.removeFirst(); - if (items.isEmpty()) { - conflictedItems.removeAt(i); - continue; + // remember the initial target item for each gesture that was not in + // the conflicted state. + if (!normalGestures.isEmpty()) { + for (int i = 0; i < cachedTargetItems.size() && !normalGestures.isEmpty(); ++i) { + QGraphicsObject *item = cachedTargetItems.at(i); + + // get gestures to deliver to the current item + foreach (QGesture *g, cachedItemGestures.value(item)) { + if (!gestureTargets.contains(g)) { + gestureTargets.insert(g, item); + normalGestures.remove(g); + } } } - ++i; } } - // put back those started gestures that are not in the conflicted state - // and remember their targets - QHash<QGesture *, QGraphicsObject *>::const_iterator it = normalGestures.begin(), - e = normalGestures.end(); - for (; it != e; ++it) { - QGesture *g = it.key(); - QGraphicsObject *receiver = it.value(); - Q_ASSERT(!gestureTargets.contains(g)); - gestureTargets.insert(g, receiver); - gesturesPerItem[receiver].append(g); - Qt::GestureFlags flags = - receiver->QGraphicsItem::d_func()->gestureContext.value(g->gestureType()); - if (flags & Qt::IgnoredGesturesPropagateToParent) - parentPropagatedGestures.insert(g); - } - it = ignoredConflictedGestures.begin(); - e = ignoredConflictedGestures.end(); - for (; it != e; ++it) { - QGesture *g = it.key(); - QGraphicsObject *receiver = it.value(); - Q_ASSERT(!gestureTargets.contains(g)); - gestureTargets.insert(g, receiver); - gesturesPerItem[receiver].append(g); - Qt::GestureFlags flags = - receiver->QGraphicsItem::d_func()->gestureContext.value(g->gestureType()); - if (flags & Qt::IgnoredGesturesPropagateToParent) - parentPropagatedGestures.insert(g); - } - - DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:" - << "Started gestures:" << normalGestures.keys() - << "All gestures:" << gesturesPerItem.values(); // deliver all gesture events - QList<QGesture *> alreadyIgnoredGestures; - QHash<QGraphicsObject *, QSet<QGesture *> > itemIgnoredGestures; - QList<QGraphicsObject *> targetItems = gesturesPerItem.keys(); - qSort(targetItems.begin(), targetItems.end(), qt_closestItemFirst); - for (int i = 0; i < targetItems.size(); ++i) { - QGraphicsObject *item = targetItems.at(i); - QList<QGesture *> gestures = gesturesPerItem.value(item); - // remove gestures that were already delivered once and were ignored - DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:" - << "already ignored gestures for item" - << item << ":" << itemIgnoredGestures.value(item); - - if (itemIgnoredGestures.contains(item)) // don't deliver twice to the same item - continue; - - QGraphicsItemPrivate *gid = item->QGraphicsItem::d_func(); - foreach(QGesture *g, alreadyIgnoredGestures) { - QMap<Qt::GestureType, Qt::GestureFlags>::iterator contextit = - gid->gestureContext.find(g->gestureType()); - bool deliver = false; - if (contextit != gid->gestureContext.end()) { - if (g->state() == Qt::GestureStarted) { - deliver = true; - } else { - const Qt::GestureFlags flags = contextit.value(); - if (flags & Qt::ReceivePartialGestures) { - QGraphicsObject *originalTarget = gestureTargets.value(g); - Q_ASSERT(originalTarget); - QGraphicsItemPrivate *otd = originalTarget->QGraphicsItem::d_func(); - const Qt::GestureFlags originalTargetFlags = otd->gestureContext.value(g->gestureType()); - if (originalTargetFlags & Qt::IgnoredGesturesPropagateToParent) { - // only deliver to parents of the original target item - deliver = item->isAncestorOf(originalTarget); - } else { - deliver = true; - } - } - } - } - if (deliver) - gestures += g; + QSet<QGesture *> undeliveredGestures; + QSet<QGesture *> parentPropagatedGestures; + foreach (QGesture *gesture, allGestures) { + if (QGraphicsObject *target = gestureTargets.value(gesture, 0)) { + cachedItemGestures[target].insert(gesture); + cachedTargetItems.append(target); + undeliveredGestures.insert(gesture); + QGraphicsItemPrivate *d = target->QGraphicsItem::d_func(); + const Qt::GestureFlags flags = d->gestureContext.value(gesture->gestureType()); + if (flags & Qt::IgnoredGesturesPropagateToParent) + parentPropagatedGestures.insert(gesture); } + } + qSort(cachedTargetItems.begin(), cachedTargetItems.end(), qt_closestItemFirst); + for (int i = 0; i < cachedTargetItems.size(); ++i) { + QWeakPointer<QGraphicsObject> receiver = cachedTargetItems.at(i); + QSet<QGesture *> gestures = + undeliveredGestures & cachedItemGestures.value(receiver.data()); + gestures -= cachedAlreadyDeliveredGestures.value(receiver.data()); + if (gestures.isEmpty()) continue; + + cachedAlreadyDeliveredGestures[receiver.data()] += gestures; + const bool isPanel = receiver.data()->isPanel(); + DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:" << "delivering to" - << item << gestures; - QGestureEvent ev(gestures); + << receiver.data() << gestures; + QGestureEvent ev(gestures.toList()); ev.setWidget(event->widget()); - sendEvent(item, &ev); + sendEvent(receiver.data(), &ev); QSet<QGesture *> ignoredGestures; foreach (QGesture *g, gestures) { if (!ev.isAccepted() && !ev.isAccepted(g)) { - ignoredGestures.insert(g); + // if the gesture was ignored by its target, we will update the + // targetItems list with a possible target items (items that + // want to receive partial gestures). + // ### wont' work if the target was destroyed in the event + // we will just stop delivering it. + if (receiver && receiver.data() == gestureTargets.value(g, 0)) + ignoredGestures.insert(g); } else { - if (g->state() == Qt::GestureStarted) - gestureTargets[g] = item; - } - } - if (!ignoredGestures.isEmpty()) { - // get a list of items under the (current) hotspot of each ignored - // gesture and start delivery again from the beginning - DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:" - << "item has ignored the event, will propagate." - << item << ignoredGestures; - itemIgnoredGestures[item] += ignoredGestures; - alreadyIgnoredGestures = ignoredGestures.toList(); - - // remove gestures that are supposed to be propagated to - // parent items only. - QSet<QGesture *> parentGestures; - for (QSet<QGesture *>::iterator it = ignoredGestures.begin(); - it != ignoredGestures.end();) { - if (parentPropagatedGestures.contains(*it)) { - parentGestures.insert(*it); - it = ignoredGestures.erase(it); - } else { - ++it; + if (receiver && g->state() == Qt::GestureStarted) { + // someone accepted the propagated initial GestureStarted + // event, let it be the new target for all following events. + gestureTargets[g] = receiver.data(); } + undeliveredGestures.remove(g); } + } + if (undeliveredGestures.isEmpty()) + break; + + // ignoredGestures list is only filled when delivering to the gesture + // target item, so it is safe to assume item == target. + if (!ignoredGestures.isEmpty() && !isPanel) { + // look for new potential targets for gestures that were ignored + // and should be propagated. + + QSet<QGraphicsObject *> targetsSet = cachedTargetItems.toSet(); + + if (receiver) { + // first if the gesture should be propagated to parents only + for (QSet<QGesture *>::iterator it = ignoredGestures.begin(); + it != ignoredGestures.end();) { + if (parentPropagatedGestures.contains(*it)) { + QGesture *gesture = *it; + const Qt::GestureType gestureType = gesture->gestureType(); + QGraphicsItem *item = receiver.data(); + while (item) { + if (QGraphicsObject *obj = item->toGraphicsObject()) { + if (item->d_func()->gestureContext.contains(gestureType)) { + targetsSet.insert(obj); + cachedItemGestures[obj].insert(gesture); + } + } + if (item->isPanel()) + break; + item = item->parentItem(); + } - QSet<QGraphicsObject *> itemsSet = targetItems.toSet(); - - foreach(QGesture *g, parentGestures) { - // get the original target for the gesture - QGraphicsItem *item = gestureTargets.value(g, 0); - Q_ASSERT(item); - const Qt::GestureType gestureType = g->gestureType(); - // iterate through parent items of the original gesture - // target item and collect potential receivers - do { - if (QGraphicsObject *obj = item->toGraphicsObject()) { - if (item->d_func()->gestureContext.contains(gestureType)) - itemsSet.insert(obj); + it = ignoredGestures.erase(it); + continue; } - if (item->isPanel()) - break; - } while ((item = item->parentItem())); + ++it; + } } - QMap<Qt::GestureType, QGesture *> conflictedGestures; - QList<QList<QGraphicsObject *> > itemsForConflictedGestures; - QHash<QGesture *, QGraphicsObject *> normalGestures; - getGestureTargets(ignoredGestures, - &conflictedGestures, &itemsForConflictedGestures, - &normalGestures); - for (int k = 0; k < itemsForConflictedGestures.size(); ++k) - itemsSet += itemsForConflictedGestures.at(k).toSet(); - - targetItems = itemsSet.toList(); + gestureTargetsAtHotSpots(ignoredGestures, Qt::ReceivePartialGestures, + &cachedItemGestures, &targetsSet, 0, 0); - qSort(targetItems.begin(), targetItems.end(), qt_closestItemFirst); + cachedTargetItems = targetsSet.toList(); + qSort(cachedTargetItems.begin(), cachedTargetItems.end(), qt_closestItemFirst); DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:" - << "new targets:" << targetItems; + << "new targets:" << cachedTargetItems; i = -1; // start delivery again continue; } } + foreach (QGesture *g, startedGestures) { if (g->gestureCancelPolicy() == QGesture::CancelAllInContext) { DEBUG() << "lets try to cancel some"; @@ -6230,6 +6187,10 @@ void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event) break; } } + + cachedTargetItems.clear(); + cachedItemGestures.clear(); + cachedAlreadyDeliveredGestures.clear(); } void QGraphicsScenePrivate::cancelGesturesForChildren(QGesture *original) diff --git a/src/gui/graphicsview/qgraphicsscene_p.h b/src/gui/graphicsview/qgraphicsscene_p.h index 2e19a89..ca8b829 100644 --- a/src/gui/graphicsview/qgraphicsscene_p.h +++ b/src/gui/graphicsview/qgraphicsscene_p.h @@ -294,12 +294,17 @@ public: bool allItemsIgnoreTouchEvents; void enableTouchEventsOnViews(); + QList<QGraphicsObject *> cachedTargetItems; + QHash<QGraphicsObject *, QSet<QGesture *> > cachedItemGestures; + QHash<QGraphicsObject *, QSet<QGesture *> > cachedAlreadyDeliveredGestures; QHash<QGesture *, QGraphicsObject *> gestureTargets; void gestureEventHandler(QGestureEvent *event); - void getGestureTargets(const QSet<QGesture *> &gestures, - QMap<Qt::GestureType, QGesture *> *conflictedGestures, - QList<QList<QGraphicsObject *> > *conflictedItems, - QHash<QGesture *, QGraphicsObject *> *normalGestures); + void gestureTargetsAtHotSpots(const QSet<QGesture *> &gestures, + Qt::GestureFlag flag, + QHash<QGraphicsObject *, QSet<QGesture *> > *targets, + QSet<QGraphicsObject *> *itemsSet = 0, + QSet<QGesture *> *normal = 0, + QSet<QGesture *> *conflicts = 0); void cancelGesturesForChildren(QGesture *original); void updateInputMethodSensitivityInViews(); diff --git a/tests/auto/gestures/tst_gestures.cpp b/tests/auto/gestures/tst_gestures.cpp index 1765a30..a2058cd 100644 --- a/tests/auto/gestures/tst_gestures.cpp +++ b/tests/auto/gestures/tst_gestures.cpp @@ -261,15 +261,19 @@ protected: eventsPtr->all << g->gestureType(); switch(g->state()) { case Qt::GestureStarted: + emit gestureStarted(e->type(), g); eventsPtr->started << g->gestureType(); break; case Qt::GestureUpdated: + emit gestureUpdated(e->type(), g); eventsPtr->updated << g->gestureType(); break; case Qt::GestureFinished: + emit gestureFinished(e->type(), g); eventsPtr->finished << g->gestureType(); break; case Qt::GestureCanceled: + emit gestureCanceled(e->type(), g); eventsPtr->canceled << g->gestureType(); break; default: @@ -283,13 +287,23 @@ protected: } return true; } + +Q_SIGNALS: + void gestureStarted(QEvent::Type, QGesture *); + void gestureUpdated(QEvent::Type, QGesture *); + void gestureFinished(QEvent::Type, QGesture *); + void gestureCanceled(QEvent::Type, QGesture *); + +public Q_SLOTS: + void deleteThis() { delete this; } }; // TODO rename to sendGestureSequence static void sendCustomGesture(CustomEvent *event, QObject *object, QGraphicsScene *scene = 0) { + QWeakPointer<QObject> receiver(object); for (int i = CustomGesture::SerialMaybeThreshold; - i <= CustomGesture::SerialFinishedThreshold; ++i) { + i <= CustomGesture::SerialFinishedThreshold && receiver; ++i) { event->serial = i; if (scene) scene->sendEvent(qobject_cast<QGraphicsObject *>(object), event); @@ -336,6 +350,9 @@ private slots: void graphicsViewParentPropagation(); void panelPropagation(); void panelStacksBehindParent(); + void deleteGestureTargetWidget(); + void deleteGestureTargetItem_data(); + void deleteGestureTargetItem(); }; tst_Gestures::tst_Gestures() @@ -657,14 +674,16 @@ static const QColor InstanceColors[] = { class GestureItem : public QGraphicsObject { + Q_OBJECT static int InstanceCount; - public: GestureItem(const char *name = 0) { instanceNumber = InstanceCount++; - if (name) + if (name) { setObjectName(QLatin1String(name)); + setToolTip(name); + } size = QRectF(0, 0, 100, 100); customEventsReceived = 0; gestureEventsReceived = 0; @@ -672,6 +691,8 @@ public: events.clear(); overrideEvents.clear(); acceptGestureOverride = false; + + scene = 0; } ~GestureItem() { @@ -773,15 +794,19 @@ protected: switch(g->state()) { case Qt::GestureStarted: eventsPtr->started << g->gestureType(); + emit gestureStarted(e->type(), g); break; case Qt::GestureUpdated: eventsPtr->updated << g->gestureType(); + emit gestureUpdated(e->type(), g); break; case Qt::GestureFinished: eventsPtr->finished << g->gestureType(); + emit gestureFinished(e->type(), g); break; case Qt::GestureCanceled: eventsPtr->canceled << g->gestureType(); + emit gestureCanceled(e->type(), g); break; default: Q_ASSERT(false); @@ -794,6 +819,26 @@ protected: } return true; } + +Q_SIGNALS: + void gestureStarted(QEvent::Type, QGesture *); + void gestureUpdated(QEvent::Type, QGesture *); + void gestureFinished(QEvent::Type, QGesture *); + void gestureCanceled(QEvent::Type, QGesture *); + +public: + // some arguments for the slots below: + QGraphicsScene *scene; + +public Q_SLOTS: + void deleteThis() { delete this; } + void addSelfToScene(QEvent::Type eventType, QGesture *) + { + if (eventType == QEvent::Gesture) { + disconnect(sender(), 0, this, SLOT(addSelfToScene(QEvent::Type,QGesture*))); + scene->addItem(this); + } + } }; int GestureItem::InstanceCount = 0; @@ -1724,5 +1769,93 @@ void tst_Gestures::panelStacksBehindParent() QCOMPARE(panel->gestureOverrideEventsReceived, 0); } +void tst_Gestures::deleteGestureTargetWidget() +{ + +} + +void tst_Gestures::deleteGestureTargetItem_data() +{ + QTest::addColumn<bool>("propagateUpdateGesture"); + QTest::addColumn<QString>("emitter"); + QTest::addColumn<QString>("receiver"); + QTest::addColumn<QByteArray>("signalName"); + QTest::addColumn<QByteArray>("slotName"); + + QByteArray gestureUpdated = SIGNAL(gestureUpdated(QEvent::Type,QGesture*)); + QByteArray gestureFinished = SIGNAL(gestureFinished(QEvent::Type,QGesture*)); + QByteArray deleteThis = SLOT(deleteThis()); + QByteArray deleteLater = SLOT(deleteLater()); + + QTest::newRow("delete1") + << false << "item1" << "item1" << gestureUpdated << deleteThis; + QTest::newRow("delete2") + << false << "item2" << "item2" << gestureUpdated << deleteThis; + QTest::newRow("delete3") + << false << "item1" << "item2" << gestureUpdated << deleteThis; + + QTest::newRow("deleteLater1") + << false << "item1" << "item1" << gestureUpdated << deleteLater; + QTest::newRow("deleteLater2") + << false << "item2" << "item2" << gestureUpdated << deleteLater; + QTest::newRow("deleteLater3") + << false << "item1" << "item2" << gestureUpdated << deleteLater; + QTest::newRow("deleteLater4") + << false << "item2" << "item1" << gestureUpdated << deleteLater; + + QTest::newRow("delete-self-and-propagate") + << true << "item2" << "item2" << gestureUpdated << deleteThis; + QTest::newRow("deleteLater-self-and-propagate") + << true << "item2" << "item2" << gestureUpdated << deleteLater; + QTest::newRow("propagate-to-deletedLater") + << true << "item2" << "item1" << gestureUpdated << deleteLater; +} + +void tst_Gestures::deleteGestureTargetItem() +{ + QFETCH(bool, propagateUpdateGesture); + QFETCH(QString, emitter); + QFETCH(QString, receiver); + QFETCH(QByteArray, signalName); + QFETCH(QByteArray, slotName); + + QGraphicsScene scene; + QGraphicsView view(&scene); + view.setWindowFlags(Qt::X11BypassWindowManagerHint); + + GestureItem *item1 = new GestureItem("item1"); + item1->grabGesture(CustomGesture::GestureType); + item1->setZValue(2); + scene.addItem(item1); + + GestureItem *item2 = new GestureItem("item2"); + item2->grabGesture(CustomGesture::GestureType); + item2->setZValue(5); + scene.addItem(item2); + + QMap<QString, GestureItem *> items; + items.insert(item1->objectName(), item1); + items.insert(item2->objectName(), item2); + + view.show(); + QTest::qWaitForWindowShown(&view); + view.ensureVisible(scene.sceneRect()); + + view.viewport()->grabGesture(CustomGesture::GestureType, Qt::DontStartGestureOnChildren); + + if (propagateUpdateGesture) + item2->ignoredUpdatedGestures << CustomGesture::GestureType; + connect(items.value(emitter, 0), signalName, items.value(receiver, 0), slotName); + + // some debug output to see the current test data tag, so if we crash + // we know which one caused the crash. + qDebug() << "<-- testing"; + + CustomEvent event; + event.hotSpot = mapToGlobal(QPointF(5, 5), item2, &view); + event.hasHotSpot = true; + sendCustomGesture(&event, item1, &scene); +} + QTEST_MAIN(tst_Gestures) #include "tst_gestures.moc" |