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-rw-r--r--src/gui/kernel/qgesturemanager.cpp116
-rw-r--r--src/gui/kernel/qgesturemanager_p.h17
2 files changed, 66 insertions, 67 deletions
diff --git a/src/gui/kernel/qgesturemanager.cpp b/src/gui/kernel/qgesturemanager.cpp
index fc7c8b2..a90c299 100644
--- a/src/gui/kernel/qgesturemanager.cpp
+++ b/src/gui/kernel/qgesturemanager.cpp
@@ -65,7 +65,7 @@
QT_BEGIN_NAMESPACE
QGestureManager::QGestureManager(QObject *parent)
- : QObject(parent), state(NotGesture), lastCustomGestureId(0)
+ : QObject(parent), state(NotGesture), m_lastCustomGestureId(0)
{
qRegisterMetaType<Qt::GestureState>();
@@ -82,7 +82,7 @@ QGestureManager::QGestureManager(QObject *parent)
QGestureManager::~QGestureManager()
{
- qDeleteAll(recognizers.values());
+ qDeleteAll(m_recognizers.values());
}
Qt::GestureType QGestureManager::registerGestureRecognizer(QGestureRecognizer *recognizer)
@@ -96,30 +96,30 @@ Qt::GestureType QGestureManager::registerGestureRecognizer(QGestureRecognizer *r
Qt::GestureType type = dummy->gestureType();
if (type == Qt::CustomGesture) {
// generate a new custom gesture id
- ++lastCustomGestureId;
- type = Qt::GestureType(Qt::CustomGesture + lastCustomGestureId);
+ ++m_lastCustomGestureId;
+ type = Qt::GestureType(Qt::CustomGesture + m_lastCustomGestureId);
}
- recognizers.insertMulti(type, recognizer);
+ m_recognizers.insertMulti(type, recognizer);
delete dummy;
return type;
}
void QGestureManager::unregisterGestureRecognizer(Qt::GestureType type)
{
- QList<QGestureRecognizer *> list = recognizers.values(type);
- recognizers.remove(type);
- foreach (QGesture* g, gestureToRecognizer.keys()) {
- QGestureRecognizer *recognizer = gestureToRecognizer.value(g);
+ QList<QGestureRecognizer *> list = m_recognizers.values(type);
+ m_recognizers.remove(type);
+ foreach (QGesture* g, m_gestureToRecognizer.keys()) {
+ QGestureRecognizer *recognizer = m_gestureToRecognizer.value(g);
if (list.contains(recognizer)) {
m_deletedRecognizers.insert(g, recognizer);
- gestureToRecognizer.remove(g);
+ m_gestureToRecognizer.remove(g);
}
}
foreach (QGestureRecognizer *recognizer, list) {
QList<QGesture *> obsoleteGestures;
- QMap<ObjectGesture, QGesture *>::Iterator iter = objectGestures.begin();
- while (iter != objectGestures.end()) {
+ QMap<ObjectGesture, QGesture *>::Iterator iter = m_objectGestures.begin();
+ while (iter != m_objectGestures.end()) {
ObjectGesture objectGesture = iter.key();
if (objectGesture.gesture == type)
obsoleteGestures << iter.value();
@@ -131,12 +131,12 @@ void QGestureManager::unregisterGestureRecognizer(Qt::GestureType type)
void QGestureManager::cleanupCachedGestures(QObject *target, Qt::GestureType type)
{
- QMap<ObjectGesture, QGesture *>::Iterator iter = objectGestures.begin();
- while (iter != objectGestures.end()) {
+ QMap<ObjectGesture, QGesture *>::Iterator iter = m_objectGestures.begin();
+ while (iter != m_objectGestures.end()) {
ObjectGesture objectGesture = iter.key();
if (objectGesture.gesture == type && target == objectGesture.object.data()) {
delete iter.value();
- iter = objectGestures.erase(iter);
+ iter = m_objectGestures.erase(iter);
} else {
++iter;
}
@@ -159,9 +159,9 @@ QGesture *QGestureManager::getState(QObject *object, Qt::GestureType type)
}
QGesture *state =
- objectGestures.value(QGestureManager::ObjectGesture(object, type));
+ m_objectGestures.value(QGestureManager::ObjectGesture(object, type));
if (!state) {
- QGestureRecognizer *recognizer = recognizers.value(type);
+ QGestureRecognizer *recognizer = m_recognizers.value(type);
if (recognizer) {
state = recognizer->createGesture(object);
if (!state)
@@ -175,9 +175,9 @@ QGesture *QGestureManager::getState(QObject *object, Qt::GestureType type)
state->setObjectName(QString::number((int)type));
#endif
}
- objectGestures.insert(QGestureManager::ObjectGesture(object, type), state);
- gestureToRecognizer[state] = recognizer;
- gestureOwners[state] = object;
+ m_objectGestures.insert(QGestureManager::ObjectGesture(object, type), state);
+ m_gestureToRecognizer[state] = recognizer;
+ m_gestureOwners[state] = object;
}
}
return state;
@@ -203,8 +203,8 @@ bool QGestureManager::filterEventThroughContexts(const QMap<QObject *,
for (ContextIterator cit = contexts.begin(), ce = contexts.end(); cit != ce; ++cit) {
Qt::GestureType gestureType = cit.value();
QMap<Qt::GestureType, QGestureRecognizer *>::const_iterator
- rit = recognizers.lowerBound(gestureType),
- re = recognizers.upperBound(gestureType);
+ rit = m_recognizers.lowerBound(gestureType),
+ re = m_recognizers.upperBound(gestureType);
for (; rit != re; ++rit) {
QGestureRecognizer *recognizer = rit.value();
QObject *target = cit.key();
@@ -239,20 +239,20 @@ bool QGestureManager::filterEventThroughContexts(const QMap<QObject *,
}
}
- QSet<QGesture *> startedGestures = triggeredGestures - activeGestures;
- triggeredGestures &= activeGestures;
+ QSet<QGesture *> startedGestures = triggeredGestures - m_activeGestures;
+ triggeredGestures &= m_activeGestures;
// check if a running gesture switched back to maybe state
- QSet<QGesture *> activeToMaybeGestures = activeGestures & newMaybeGestures;
+ QSet<QGesture *> activeToMaybeGestures = m_activeGestures & newMaybeGestures;
// check if a running gesture switched back to not gesture state,
// i.e. were canceled
- QSet<QGesture *> activeToCancelGestures = activeGestures & notGestures;
+ QSet<QGesture *> activeToCancelGestures = m_activeGestures & notGestures;
canceledGestures += activeToCancelGestures;
// start timers for new gestures in maybe state
foreach (QGesture *state, newMaybeGestures) {
- QBasicTimer &timer = maybeGestures[state];
+ QBasicTimer &timer = m_maybeGestures[state];
if (!timer.isActive())
timer.start(3000, this);
}
@@ -262,10 +262,10 @@ bool QGestureManager::filterEventThroughContexts(const QMap<QObject *,
| notGestures);
foreach(QGesture *gesture, notMaybeGestures) {
QMap<QGesture *, QBasicTimer>::iterator it =
- maybeGestures.find(gesture);
- if (it != maybeGestures.end()) {
+ m_maybeGestures.find(gesture);
+ if (it != m_maybeGestures.end()) {
it.value().stop();
- maybeGestures.erase(it);
+ m_maybeGestures.erase(it);
}
}
@@ -276,7 +276,7 @@ bool QGestureManager::filterEventThroughContexts(const QMap<QObject *,
Q_ASSERT((finishedGestures & canceledGestures).isEmpty());
Q_ASSERT((canceledGestures & newMaybeGestures).isEmpty());
- QSet<QGesture *> notStarted = finishedGestures - activeGestures;
+ QSet<QGesture *> notStarted = finishedGestures - m_activeGestures;
if (!notStarted.isEmpty()) {
// there are some gestures that claim to be finished, but never started.
// probably those are "singleshot" gestures so we'll fake the started state.
@@ -287,12 +287,12 @@ bool QGestureManager::filterEventThroughContexts(const QMap<QObject *,
finishedGestures -= undeliveredGestures;
}
- activeGestures += startedGestures;
+ m_activeGestures += startedGestures;
// sanity check: all triggered gestures should already be in active gestures list
- Q_ASSERT((activeGestures & triggeredGestures).size() == triggeredGestures.size());
- activeGestures -= finishedGestures;
- activeGestures -= activeToMaybeGestures;
- activeGestures -= canceledGestures;
+ Q_ASSERT((m_activeGestures & triggeredGestures).size() == triggeredGestures.size());
+ m_activeGestures -= finishedGestures;
+ m_activeGestures -= activeToMaybeGestures;
+ m_activeGestures -= canceledGestures;
// set the proper gesture state on each gesture
foreach (QGesture *gesture, startedGestures)
@@ -306,12 +306,12 @@ bool QGestureManager::filterEventThroughContexts(const QMap<QObject *,
foreach (QGesture *gesture, activeToMaybeGestures)
gesture->d_func()->state = Qt::GestureFinished;
- if (!activeGestures.isEmpty() || !maybeGestures.isEmpty() ||
+ if (!m_activeGestures.isEmpty() || !m_maybeGestures.isEmpty() ||
!startedGestures.isEmpty() || !triggeredGestures.isEmpty() ||
!finishedGestures.isEmpty() || !canceledGestures.isEmpty()) {
DEBUG() << "QGestureManager::filterEventThroughContexts:"
- << "\n\tactiveGestures:" << activeGestures
- << "\n\tmaybeGestures:" << maybeGestures.keys()
+ << "\n\tactiveGestures:" << m_activeGestures
+ << "\n\tmaybeGestures:" << m_maybeGestures.keys()
<< "\n\tstarted:" << startedGestures
<< "\n\ttriggered:" << triggeredGestures
<< "\n\tfinished:" << finishedGestures
@@ -332,19 +332,19 @@ bool QGestureManager::filterEventThroughContexts(const QMap<QObject *,
}
}
- activeGestures -= undeliveredGestures;
+ m_activeGestures -= undeliveredGestures;
// reset gestures that ended
QSet<QGesture *> endedGestures =
finishedGestures + canceledGestures + undeliveredGestures;
foreach (QGesture *gesture, endedGestures) {
- if (QGestureRecognizer *recognizer = gestureToRecognizer.value(gesture, 0)) {
+ if (QGestureRecognizer *recognizer = m_gestureToRecognizer.value(gesture, 0)) {
gesture->setGestureCancelPolicy(QGesture::CancelNone);
recognizer->reset(gesture);
} else {
cleanupGesturesForRemovedRecognizer(gesture);
}
- gestureTargets.remove(gesture);
+ m_gestureTargets.remove(gesture);
}
return ret;
}
@@ -353,7 +353,7 @@ bool QGestureManager::filterEventThroughContexts(const QMap<QObject *,
void QGestureManager::cancelGesturesForChildren(QGesture *original)
{
Q_ASSERT(original);
- QWidget *originatingWidget = gestureTargets.value(original);
+ QWidget *originatingWidget = m_gestureTargets.value(original);
Q_ASSERT(originatingWidget);
// iterate over all active gestures and all maybe gestures
@@ -361,15 +361,15 @@ void QGestureManager::cancelGesturesForChildren(QGesture *original)
// if the owner is part of our sub-hierarchy, cancel it.
QSet<QGesture*> cancelledGestures;
- QSet<QGesture*>::Iterator iter = activeGestures.begin();
- while (iter != activeGestures.end()) {
- QWidget *widget = gestureTargets.value(*iter);
+ QSet<QGesture*>::Iterator iter = m_activeGestures.begin();
+ while (iter != m_activeGestures.end()) {
+ QWidget *widget = m_gestureTargets.value(*iter);
// note that we don't touch the gestures for our originatingWidget
if (widget != originatingWidget && originatingWidget->isAncestorOf(widget)) {
DEBUG() << " found a gesture to cancel" << (*iter);
(*iter)->d_func()->state = Qt::GestureCanceled;
cancelledGestures << *iter;
- iter = activeGestures.erase(iter);
+ iter = m_activeGestures.erase(iter);
} else {
++iter;
}
@@ -385,7 +385,7 @@ void QGestureManager::cancelGesturesForChildren(QGesture *original)
iter = almostCanceledGestures.begin();
// sort per target widget
while (iter != almostCanceledGestures.end()) {
- QWidget *widget = gestureTargets.value(*iter);
+ QWidget *widget = m_gestureTargets.value(*iter);
if (target == 0)
target = widget;
if (target == widget) {
@@ -402,7 +402,7 @@ void QGestureManager::cancelGesturesForChildren(QGesture *original)
}
for (iter = cancelledGestures.begin(); iter != cancelledGestures.end(); ++iter) {
- QGestureRecognizer *recognizer = gestureToRecognizer.value(*iter, 0);
+ QGestureRecognizer *recognizer = m_gestureToRecognizer.value(*iter, 0);
if (recognizer) {
(*iter)->setGestureCancelPolicy(QGesture::CancelNone);
recognizer->reset(*iter);
@@ -507,7 +507,7 @@ void QGestureManager::getGestureTargets(const QSet<QGesture*> &gestures,
// sort gestures by types
foreach (QGesture *gesture, gestures) {
- QWidget *receiver = gestureTargets.value(gesture, 0);
+ QWidget *receiver = m_gestureTargets.value(gesture, 0);
Q_ASSERT(receiver);
gestureByTypes[gesture->gestureType()].insert(receiver, gesture);
}
@@ -556,7 +556,7 @@ void QGestureManager::deliverEvents(const QSet<QGesture *> &gestures,
for (QSet<QGesture *>::const_iterator it = gestures.begin(),
e = gestures.end(); it != e; ++it) {
QGesture *gesture = *it;
- QWidget *target = gestureTargets.value(gesture, 0);
+ QWidget *target = m_gestureTargets.value(gesture, 0);
if (!target) {
// the gesture has just started and doesn't have a target yet.
Q_ASSERT(gesture->state() == Qt::GestureStarted);
@@ -568,12 +568,12 @@ void QGestureManager::deliverEvents(const QSet<QGesture *> &gestures,
}
} else {
// or use the context of the gesture
- QObject *context = gestureOwners.value(gesture, 0);
+ QObject *context = m_gestureOwners.value(gesture, 0);
if (context->isWidgetType())
target = static_cast<QWidget *>(context);
}
if (target)
- gestureTargets.insert(gesture, target);
+ m_gestureTargets.insert(gesture, target);
}
Qt::GestureType gestureType = gesture->gestureType();
@@ -625,7 +625,7 @@ void QGestureManager::deliverEvents(const QSet<QGesture *> &gestures,
QList<QGesture *> &gestures = normalStartedGestures[w];
gestures.append(gesture);
// override the target
- gestureTargets[gesture] = w;
+ m_gestureTargets[gesture] = w;
} else {
DEBUG() << "override event: gesture wasn't accepted. putting back:" << gesture;
QList<QGesture *> &gestures = normalStartedGestures[receiver];
@@ -648,18 +648,18 @@ void QGestureManager::deliverEvents(const QSet<QGesture *> &gestures,
void QGestureManager::timerEvent(QTimerEvent *event)
{
- QMap<QGesture*, QBasicTimer>::iterator it = maybeGestures.begin(),
- e = maybeGestures.end();
+ QMap<QGesture*, QBasicTimer>::iterator it = m_maybeGestures.begin(),
+ e = m_maybeGestures.end();
for (; it != e; ) {
QBasicTimer &timer = it.value();
Q_ASSERT(timer.isActive());
if (timer.timerId() == event->timerId()) {
timer.stop();
QGesture *gesture = it.key();
- it = maybeGestures.erase(it);
+ it = m_maybeGestures.erase(it);
DEBUG() << "QGestureManager::timerEvent: gesture stopped due to timeout:"
<< gesture;
- QGestureRecognizer *recognizer = gestureToRecognizer.value(gesture, 0);
+ QGestureRecognizer *recognizer = m_gestureToRecognizer.value(gesture, 0);
if (recognizer) {
gesture->setGestureCancelPolicy(QGesture::CancelNone);
recognizer->reset(gesture);
diff --git a/src/gui/kernel/qgesturemanager_p.h b/src/gui/kernel/qgesturemanager_p.h
index e6a1d50..5a2816c 100644
--- a/src/gui/kernel/qgesturemanager_p.h
+++ b/src/gui/kernel/qgesturemanager_p.h
@@ -87,10 +87,10 @@ protected:
QEvent *event);
private:
- QMultiMap<Qt::GestureType, QGestureRecognizer *> recognizers;
+ QMultiMap<Qt::GestureType, QGestureRecognizer *> m_recognizers;
- QSet<QGesture *> activeGestures;
- QMap<QGesture *, QBasicTimer> maybeGestures;
+ QSet<QGesture *> m_activeGestures;
+ QMap<QGesture *, QBasicTimer> m_maybeGestures;
enum State {
Gesture,
@@ -116,14 +116,13 @@ private:
}
};
- // TODO rename all member vars to be m_
- QMap<ObjectGesture, QGesture *> objectGestures; // TODO rename widgetGestures
- QMap<QGesture *, QGestureRecognizer *> gestureToRecognizer;
- QHash<QGesture *, QObject *> gestureOwners;
+ QMap<ObjectGesture, QGesture *> m_objectGestures;
+ QMap<QGesture *, QGestureRecognizer *> m_gestureToRecognizer;
+ QHash<QGesture *, QObject *> m_gestureOwners;
- QHash<QGesture *, QWidget *> gestureTargets;
+ QHash<QGesture *, QWidget *> m_gestureTargets;
- int lastCustomGestureId;
+ int m_lastCustomGestureId;
QHash<QGestureRecognizer *, QList<QGesture *> > m_obsoleteGestures;
QMap<QGesture *, QGestureRecognizer *> m_deletedRecognizers;