diff options
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene.cpp | 124 | ||||
-rw-r--r-- | tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp | 188 |
2 files changed, 267 insertions, 45 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp index 54fdf3f..38612a8 100644 --- a/src/gui/graphicsview/qgraphicsscene.cpp +++ b/src/gui/graphicsview/qgraphicsscene.cpp @@ -4814,6 +4814,27 @@ void QGraphicsScenePrivate::drawSubtreeRecursive(QGraphicsItem *item, QPainter * } } +static inline void setClip(QPainter *painter, QGraphicsItem *item) +{ + painter->save(); + QRectF clipRect; + const QPainterPath clipPath(item->shape()); + if (QPathClipper::pathToRect(clipPath, &clipRect)) + painter->setClipRect(clipRect, Qt::IntersectClip); + else + painter->setClipPath(clipPath, Qt::IntersectClip); +} + +static inline void setWorldTransform(QPainter *painter, const QTransform *const transformPtr, + const QTransform *effectTransform) +{ + Q_ASSERT(transformPtr); + if (effectTransform) + painter->setWorldTransform(*transformPtr * *effectTransform); + else + painter->setWorldTransform(*transformPtr); +} + void QGraphicsScenePrivate::draw(QGraphicsItem *item, QPainter *painter, const QTransform *const viewTransform, const QTransform *const transformPtr, QRegion *exposedRegion, QWidget *widget, qreal opacity, const QTransform *effectTransform, @@ -4822,36 +4843,37 @@ void QGraphicsScenePrivate::draw(QGraphicsItem *item, QPainter *painter, const Q const bool itemIsFullyTransparent = QGraphicsItemPrivate::isOpacityNull(opacity); const bool itemClipsChildrenToShape = (item->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape); const bool itemHasChildren = !item->d_ptr->children.isEmpty(); + bool setChildClip = itemClipsChildrenToShape; + bool itemHasChildrenStackedBehind = false; int i = 0; if (itemHasChildren) { + if (itemClipsChildrenToShape) + setWorldTransform(painter, transformPtr, effectTransform); + item->d_ptr->ensureSortedChildren(); + // Items with the 'ItemStacksBehindParent' flag are put in front of the list + // so all we have to do is to check the first item. + itemHasChildrenStackedBehind = (item->d_ptr->children.at(0)->d_ptr->flags + & QGraphicsItem::ItemStacksBehindParent); - if (itemClipsChildrenToShape) { - painter->save(); - Q_ASSERT(transformPtr); - if (effectTransform) - painter->setWorldTransform(*transformPtr * *effectTransform); - else - painter->setWorldTransform(*transformPtr); - QRectF clipRect; - const QPainterPath clipPath(item->shape()); - if (QPathClipper::pathToRect(clipPath, &clipRect)) - painter->setClipRect(clipRect, Qt::IntersectClip); - else - painter->setClipPath(clipPath, Qt::IntersectClip); - } + if (itemHasChildrenStackedBehind) { + if (itemClipsChildrenToShape) { + setClip(painter, item); + setChildClip = false; + } - // Draw children behind - for (i = 0; i < item->d_ptr->children.size(); ++i) { - QGraphicsItem *child = item->d_ptr->children.at(i); - if (wasDirtyParentSceneTransform) - child->d_ptr->dirtySceneTransform = 1; - if (!(child->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent)) - break; - if (itemIsFullyTransparent && !(child->d_ptr->flags & QGraphicsItem::ItemIgnoresParentOpacity)) - continue; - drawSubtreeRecursive(child, painter, viewTransform, exposedRegion, widget, opacity, effectTransform); + // Draw children behind + for (i = 0; i < item->d_ptr->children.size(); ++i) { + QGraphicsItem *child = item->d_ptr->children.at(i); + if (wasDirtyParentSceneTransform) + child->d_ptr->dirtySceneTransform = 1; + if (!(child->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent)) + break; + if (itemIsFullyTransparent && !(child->d_ptr->flags & QGraphicsItem::ItemIgnoresParentOpacity)) + continue; + drawSubtreeRecursive(child, painter, viewTransform, exposedRegion, widget, opacity, effectTransform); + } } } @@ -4864,38 +4886,50 @@ void QGraphicsScenePrivate::draw(QGraphicsItem *item, QPainter *painter, const Q ? *exposedRegion : QRegion(), exposedRegion == 0); const bool itemClipsToShape = item->d_ptr->flags & QGraphicsItem::ItemClipsToShape; - const bool savePainter = itemClipsToShape || painterStateProtection; - if (savePainter) - painter->save(); + bool restorePainterClip = false; if (!itemHasChildren || !itemClipsChildrenToShape) { - if (effectTransform) - painter->setWorldTransform(*transformPtr * *effectTransform); - else - painter->setWorldTransform(*transformPtr); + // Item does not have children or clip children to shape. + setWorldTransform(painter, transformPtr, effectTransform); + if ((restorePainterClip = itemClipsToShape)) + setClip(painter, item); + } else if (itemHasChildrenStackedBehind){ + // Item clips children to shape and has children stacked behind, which means + // the painter is already clipped to the item's shape. + if (itemClipsToShape) { + // The clip is already correct. Ensure correct world transform. + setWorldTransform(painter, transformPtr, effectTransform); + } else { + // Remove clip (this also ensures correct world transform). + painter->restore(); + setChildClip = true; + } + } else if (itemClipsToShape) { + // Item clips children and itself to shape. It does not have hildren stacked + // behind, which means the clip has not yet been set. We set it now and re-use it + // for the children. + setClip(painter, item); + setChildClip = false; } - if (itemClipsToShape) { - QRectF clipRect; - const QPainterPath clipPath(item->shape()); - if (QPathClipper::pathToRect(clipPath, &clipRect)) - painter->setClipRect(clipRect, Qt::IntersectClip); - else - painter->setClipPath(clipPath, Qt::IntersectClip); - } - painter->setOpacity(opacity); + if (painterStateProtection && !restorePainterClip) + painter->save(); + painter->setOpacity(opacity); if (!item->d_ptr->cacheMode && !item->d_ptr->isWidget) item->paint(painter, &styleOptionTmp, widget); else drawItemHelper(item, painter, &styleOptionTmp, widget, painterStateProtection); - if (savePainter) + if (painterStateProtection || restorePainterClip) painter->restore(); } // Draw children in front if (itemHasChildren) { + if (setChildClip) + setClip(painter, item); + for (; i < item->d_ptr->children.size(); ++i) { QGraphicsItem *child = item->d_ptr->children.at(i); if (wasDirtyParentSceneTransform) @@ -4904,11 +4938,11 @@ void QGraphicsScenePrivate::draw(QGraphicsItem *item, QPainter *painter, const Q continue; drawSubtreeRecursive(child, painter, viewTransform, exposedRegion, widget, opacity, effectTransform); } - } - // Restore child clip - if (itemHasChildren && itemClipsChildrenToShape) - painter->restore(); + // Restore child clip + if (itemClipsChildrenToShape) + painter->restore(); + } } void QGraphicsScenePrivate::markDirty(QGraphicsItem *item, const QRectF &rect, bool invalidateChildren, diff --git a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp index 4476084..25ec040 100644 --- a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp +++ b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp @@ -377,6 +377,7 @@ private slots: void itemClipsChildrenToShape2(); void itemClipsChildrenToShape3(); void itemClipsChildrenToShape4(); + void itemClipsChildrenToShape5(); void itemClipsTextChildToShape(); void itemClippingDiscovery(); void ancestorFlags(); @@ -5464,6 +5465,193 @@ void tst_QGraphicsItem::itemClipsChildrenToShape4() QTRY_COMPARE(innerWidget->painted, true); } +//#define DEBUG_ITEM_CLIPS_CHILDREN_TO_SHAPE_5 +static inline void renderSceneToImage(QGraphicsScene *scene, QImage *image, const QString &filename) +{ + image->fill(0); + QPainter painter(image); + scene->render(&painter); + painter.end(); +#ifdef DEBUG_ITEM_CLIPS_CHILDREN_TO_SHAPE_5 + image->save(filename); +#else + Q_UNUSED(filename); +#endif +} + +void tst_QGraphicsItem::itemClipsChildrenToShape5() +{ + class ParentItem : public QGraphicsRectItem + { + public: + ParentItem(qreal x, qreal y, qreal width, qreal height) + : QGraphicsRectItem(x, y, width, height) {} + + QPainterPath shape() const + { + QPainterPath path; + path.addRect(50, 50, 200, 200); + return path; + } + }; + + ParentItem *parent = new ParentItem(0, 0, 300, 300); + parent->setBrush(Qt::blue); + parent->setOpacity(0.5); + + const QRegion parentRegion(0, 0, 300, 300); + const QRegion clippedParentRegion = parentRegion & QRect(50, 50, 200, 200); + QRegion childRegion; + QRegion grandChildRegion; + + QGraphicsRectItem *topLeftChild = new QGraphicsRectItem(0, 0, 100, 100); + topLeftChild->setBrush(Qt::red); + topLeftChild->setParentItem(parent); + childRegion += QRect(0, 0, 100, 100); + + QGraphicsRectItem *topRightChild = new QGraphicsRectItem(0, 0, 100, 100); + topRightChild->setBrush(Qt::red); + topRightChild->setParentItem(parent); + topRightChild->setFlag(QGraphicsItem::ItemClipsChildrenToShape); + topRightChild->setPos(200, 0); + childRegion += QRect(200, 0, 100, 100); + + QGraphicsRectItem *topRightGrandChild = new QGraphicsRectItem(0, 0, 100, 100); + topRightGrandChild->setBrush(Qt::green); + topRightGrandChild->setParentItem(topRightChild); + topRightGrandChild->setPos(-40, 40); + grandChildRegion += QRect(200 - 40, 0 + 40, 100, 100) & QRect(200, 0, 100, 100); + + QGraphicsRectItem *bottomLeftChild = new QGraphicsRectItem(0, 0, 100, 100); + bottomLeftChild->setBrush(Qt::red); + bottomLeftChild->setParentItem(parent); + bottomLeftChild->setFlag(QGraphicsItem::ItemClipsToShape); + bottomLeftChild->setPos(0, 200); + childRegion += QRect(0, 200, 100, 100); + + QGraphicsRectItem *bottomLeftGrandChild = new QGraphicsRectItem(0, 0, 160, 160); + bottomLeftGrandChild->setBrush(Qt::green); + bottomLeftGrandChild->setParentItem(bottomLeftChild); + bottomLeftGrandChild->setFlag(QGraphicsItem::ItemClipsToShape); + bottomLeftGrandChild->setPos(0, -60); + grandChildRegion += QRect(0, 200 - 60, 160, 160); + + QGraphicsRectItem *bottomRightChild = new QGraphicsRectItem(0, 0, 100, 100); + bottomRightChild->setBrush(Qt::red); + bottomRightChild->setParentItem(parent); + bottomRightChild->setPos(200, 200); + childRegion += QRect(200, 200, 100, 100); + + QPoint controlPoints[17] = { + QPoint(5, 5) , QPoint(95, 5) , QPoint(205, 5) , QPoint(295, 5) , + QPoint(5, 95) , QPoint(95, 95) , QPoint(205, 95) , QPoint(295, 95) , + QPoint(150, 150), + QPoint(5, 205), QPoint(95, 205), QPoint(205, 205), QPoint(295, 205), + QPoint(5, 295), QPoint(95, 295), QPoint(205, 295), QPoint(295, 295), + }; + + const QRegion clippedChildRegion = childRegion & QRect(50, 50, 200, 200); + const QRegion clippedGrandChildRegion = grandChildRegion & QRect(50, 50, 200, 200); + + QGraphicsScene scene; + scene.addItem(parent); + QImage sceneImage(300, 300, QImage::Format_ARGB32); + +#define VERIFY_CONTROL_POINTS(pRegion, cRegion, gRegion) \ + for (int i = 0; i < 17; ++i) { \ + QPoint controlPoint = controlPoints[i]; \ + QRgb pixel = sceneImage.pixel(controlPoint.x(), controlPoint.y()); \ + if (pRegion.contains(controlPoint)) \ + QVERIFY(qBlue(pixel) != 0); \ + else \ + QVERIFY(qBlue(pixel) == 0); \ + if (cRegion.contains(controlPoint)) \ + QVERIFY(qRed(pixel) != 0); \ + else \ + QVERIFY(qRed(pixel) == 0); \ + if (gRegion.contains(controlPoint)) \ + QVERIFY(qGreen(pixel) != 0); \ + else \ + QVERIFY(qGreen(pixel) == 0); \ + } + + const QList<QGraphicsItem *> children = parent->childItems(); + const int childrenCount = children.count(); + + for (int i = 0; i < 5; ++i) { + QString clipString; + QString childString; + switch (i) { + case 0: + // All children stacked in front. + childString = QLatin1String("ChildrenInFront.png"); + foreach (QGraphicsItem *child, children) + child->setFlag(QGraphicsItem::ItemStacksBehindParent, false); + break; + case 1: + // All children stacked behind. + childString = QLatin1String("ChildrenBehind.png"); + foreach (QGraphicsItem *child, children) + child->setFlag(QGraphicsItem::ItemStacksBehindParent, true); + break; + case 2: + // First half of the children behind, second half in front. + childString = QLatin1String("FirstHalfBehind_SecondHalfInFront.png"); + for (int j = 0; j < childrenCount; ++j) { + QGraphicsItem *child = children.at(j); + child->setFlag(QGraphicsItem::ItemStacksBehindParent, (j < childrenCount / 2)); + } + break; + case 3: + // First half of the children in front, second half behind. + childString = QLatin1String("FirstHalfInFront_SecondHalfBehind.png"); + for (int j = 0; j < childrenCount; ++j) { + QGraphicsItem *child = children.at(j); + child->setFlag(QGraphicsItem::ItemStacksBehindParent, (j >= childrenCount / 2)); + } + break; + case 4: + // Child2 and child4 behind, rest in front. + childString = QLatin1String("Child2And4Behind_RestInFront.png"); + for (int j = 0; j < childrenCount; ++j) { + QGraphicsItem *child = children.at(j); + if (j == 1 || j == 3) + child->setFlag(QGraphicsItem::ItemStacksBehindParent, true); + else + child->setFlag(QGraphicsItem::ItemStacksBehindParent, false); + } + break; + default: + qFatal("internal error"); + } + + // Nothing is clipped. + parent->setFlag(QGraphicsItem::ItemClipsChildrenToShape, false); + parent->setFlag(QGraphicsItem::ItemClipsToShape, false); + clipString = QLatin1String("nothingClipped_"); + renderSceneToImage(&scene, &sceneImage, clipString + childString); + VERIFY_CONTROL_POINTS(parentRegion, childRegion, grandChildRegion); + + // Parent clips children to shape. + parent->setFlag(QGraphicsItem::ItemClipsChildrenToShape); + clipString = QLatin1String("parentClipsChildrenToShape_"); + renderSceneToImage(&scene, &sceneImage, clipString + childString); + VERIFY_CONTROL_POINTS(parentRegion, clippedChildRegion, clippedGrandChildRegion); + + // Parent clips itself and children to shape. + parent->setFlag(QGraphicsItem::ItemClipsToShape); + clipString = QLatin1String("parentClipsItselfAndChildrenToShape_"); + renderSceneToImage(&scene, &sceneImage, clipString + childString); + VERIFY_CONTROL_POINTS(clippedParentRegion, clippedChildRegion, clippedGrandChildRegion); + + // Parent clips itself to shape. + parent->setFlag(QGraphicsItem::ItemClipsChildrenToShape, false); + clipString = QLatin1String("parentClipsItselfToShape_"); + renderSceneToImage(&scene, &sceneImage, clipString + childString); + VERIFY_CONTROL_POINTS(clippedParentRegion, childRegion, grandChildRegion); + } +} + void tst_QGraphicsItem::itemClipsTextChildToShape() { // Construct a scene with a rect that clips its children, with one text |