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-rw-r--r--src/gui/inputmethod/qcoefepinputcontext_s60.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/src/gui/inputmethod/qcoefepinputcontext_s60.cpp b/src/gui/inputmethod/qcoefepinputcontext_s60.cpp
index 5fccf96..41abe95 100644
--- a/src/gui/inputmethod/qcoefepinputcontext_s60.cpp
+++ b/src/gui/inputmethod/qcoefepinputcontext_s60.cpp
@@ -410,8 +410,11 @@ void QCoeFepInputContext::resetSplitViewWidget(bool keepInputWidget)
windowToMove->setUpdatesEnabled(false);
if (!alwaysResize) {
- if (gv->scene()) {
- if (gv->scene()->focusItem())
+ if (gv->scene() && gv->scene()->focusItem()) {
+ // Check if the widget contains cursorPositionChanged signal and disconnect from it.
+ QByteArray signal = QMetaObject::normalizedSignature(SIGNAL(cursorPositionChanged()));
+ int index = gv->scene()->focusItem()->toGraphicsObject()->metaObject()->indexOfSignal(signal.right(signal.length() - 1));
+ if (index != -1)
disconnect(gv->scene()->focusItem()->toGraphicsObject(), SIGNAL(cursorPositionChanged()), this, SLOT(translateInputWidget()));
QGraphicsItem *rootItem;
foreach (QGraphicsItem *item, gv->scene()->items()) {
@@ -501,6 +504,13 @@ void QCoeFepInputContext::ensureFocusWidgetVisible(QWidget *widget)
// states getting changed.
if (!moveWithinVisibleArea) {
+ // Check if the widget contains cursorPositionChanged signal and connect to it.
+ QByteArray signal = QMetaObject::normalizedSignature(SIGNAL(cursorPositionChanged()));
+ if (gv->scene() && gv->scene()->focusItem()) {
+ int index = gv->scene()->focusItem()->toGraphicsObject()->metaObject()->indexOfSignal(signal.right(signal.length() - 1));
+ if (index != -1)
+ connect(gv->scene()->focusItem()->toGraphicsObject(), SIGNAL(cursorPositionChanged()), this, SLOT(translateInputWidget()));
+ }
S60->splitViewLastWidget = widget;
m_splitViewPreviousWindowStates = windowToMove->windowState();
}
@@ -537,13 +547,6 @@ void QCoeFepInputContext::ensureFocusWidgetVisible(QWidget *widget)
}
windowToMove->setUpdatesEnabled(true);
} else {
- if (!moveWithinVisibleArea) {
- // Check if the widget contains cursorPositionChanged signal and connect to it.
- const char *signal = QMetaObject::normalizedSignature(SIGNAL(cursorPositionChanged())).constData();
- int index = gv->scene()->focusItem()->toGraphicsObject()->metaObject()->indexOfSignal(signal + 1);
- if (index != -1)
- connect(gv->scene()->focusItem()->toGraphicsObject(), SIGNAL(cursorPositionChanged()), this, SLOT(translateInputWidget()));
- }
translateInputWidget();
}