diff options
34 files changed, 252 insertions, 698 deletions
diff --git a/config.tests/unix/opengles1cl/opengles1cl.cpp b/config.tests/unix/opengles1cl/opengles1cl.cpp deleted file mode 100644 index 4f27c75..0000000 --- a/config.tests/unix/opengles1cl/opengles1cl.cpp +++ /dev/null @@ -1,51 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the config.tests of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include <GLES/gl.h> - -int main(int, char **) -{ - GLfixed a = 0; - glColor4x(a, a, a, a); - glClear(GL_COLOR_BUFFER_BIT); - - return 0; -} diff --git a/config.tests/unix/opengles1cl/opengles1cl.pro b/config.tests/unix/opengles1cl/opengles1cl.pro deleted file mode 100644 index c4c069e..0000000 --- a/config.tests/unix/opengles1cl/opengles1cl.pro +++ /dev/null @@ -1,9 +0,0 @@ -SOURCES = opengles1cl.cpp -INCLUDEPATH += $$QMAKE_INCDIR_OPENGL_ES1CL - -for(p, QMAKE_LIBDIR_OPENGL_ES1CL) { - exists($$p):LIBS += -L$$p -} - -CONFIG -= qt -LIBS += $$QMAKE_LIBS_OPENGL_ES1CL @@ -1225,7 +1225,7 @@ while [ "$#" -gt 0 ]; do opengl) if [ "$VAL" = "auto" ] || [ "$VAL" = "desktop" ] || [ "$VAL" = "yes" ] || [ "$VAL" = "no" ] || - [ "$VAL" = "es1cl" ] || [ "$VAL" = "es1" ] || [ "$VAL" = "es2" ]; then + [ "$VAL" = "es1" ] || [ "$VAL" = "es2" ]; then CFG_OPENGL="$VAL" else UNKNOWN_OPT=yes @@ -3709,11 +3709,11 @@ Qt/X11 only: + -opengl <api> ...... Enable OpenGL support. With no parameter, this will auto-detect the "best" OpenGL API to use. If desktop OpenGL is available, it - will be used. Use desktop, es1, es1cl or es2 for <api> + will be used. Use desktop, es1, or es2 for <api> to force the use of the Desktop (OpenGL 1.x or 2.x), - OpenGL ES 1.x Common profile, 1.x Common Lite profile - or 2.x APIs instead. On X11, the EGL API will be used - to manage GL contexts in the case of OpenGL ES + OpenGL ES 1.x Common profile, or 2.x APIs instead. + On X11, the EGL API will be used to manage GL + contexts in the case of OpenGL ES -no-openvg ........ Do not support OpenVG. + -openvg ........... Enable OpenVG support. @@ -3867,7 +3867,7 @@ Qt for Embedded Linux only: -no-opengl .......... Do not support OpenGL. -opengl <api> ....... Enable OpenGL ES support With no parameter, this will attempt to auto-detect OpenGL ES 1.x - or 2.x. Use es1, es1cl or es2 for <api> to override auto-detection. + or 2.x. Use es1 or es2 for <api> to override auto-detection. NOTE: A QGLScreen driver for the hardware is required to support OpenGL ES on Qt for Embedded Linux. @@ -4972,7 +4972,7 @@ if [ "$PLATFORM_X11" = "yes" -o "$PLATFORM_QWS" = "yes" ]; then CFG_EGL=yes CFG_EGL_GLES_INCLUDES=yes fi - if ( [ "$CFG_OPENGL" = "es1" ] || [ "$CFG_OPENGL" = "es1cl" ] || [ "$CFG_OPENGL" = "es2" ] ) && [ "$CFG_EGL" != "yes" ]; then + if ( [ "$CFG_OPENGL" = "es1" ] || [ "$CFG_OPENGL" = "es2" ] ) && [ "$CFG_EGL" != "yes" ]; then echo "The EGL functionality test failed!" echo " EGL is required for OpenGL ES to manage contexts & surfaces." echo " You might need to modify the include and library search paths by editing" @@ -5072,7 +5072,7 @@ if [ "$PLATFORM_X11" = "yes" ]; then exit 1 fi - # auto-detect OpenGL support (es1 = OpenGL ES 1.x Common, es1cl = ES 1.x common lite, es2 = OpenGL ES 2.x) + # auto-detect OpenGL support (es1 = OpenGL ES 1.x Common, es2 = OpenGL ES 2.x) if [ "$CFG_OPENGL" = "auto" ] || [ "$CFG_OPENGL" = "yes" ]; then if "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/x11/opengl "OpenGL" $L_FLAGS $I_FLAGS $l_FLAGS $X11TESTS_FLAGS; then CFG_OPENGL=desktop @@ -5080,8 +5080,6 @@ if [ "$PLATFORM_X11" = "yes" ]; then CFG_OPENGL=es2 elif "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1 "OpenGL ES 1.x" $L_FLAGS $I_FLAGS $l_FLAGS; then CFG_OPENGL=es1 - elif "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1cl "OpenGL ES 1.x Lite" $L_FLAGS $I_FLAGS $l_FLAGS; then - CFG_OPENGL=es1cl else if [ "$CFG_OPENGL" = "yes" ]; then echo "All the OpenGL functionality tests failed!" @@ -5105,16 +5103,6 @@ if [ "$PLATFORM_X11" = "yes" ]; then *) ;; esac - elif [ "$CFG_OPENGL" = "es1cl" ]; then - # OpenGL ES 1.x common lite - "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1cl "OpenGL ES 1.x Lite" $L_FLAGS $I_FLAGS $l_FLAGS - if [ $? != "0" ]; then - echo "The OpenGL ES 1.x Common Lite Profile functionality test failed!" - echo " You might need to modify the include and library search paths by editing" - echo " QMAKE_INCDIR_OPENGL_ES1CL, QMAKE_LIBDIR_OPENGL_ES1CL and QMAKE_LIBS_OPENGL_ES1CL in" - echo " ${XQMAKESPEC}." - exit 1 - fi elif [ "$CFG_OPENGL" = "es1" ]; then # OpenGL ES 1.x "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1 "OpenGL ES 1.x" $L_FLAGS $I_FLAGS $l_FLAGS @@ -5424,14 +5412,12 @@ fi # QWS if [ "$PLATFORM_QWS" = "yes" ]; then - # auto-detect OpenGL support (es1 = OpenGL ES 1.x Common, es1cl = ES 1.x common lite, es2 = OpenGL ES 2.x) + # auto-detect OpenGL support (es1 = OpenGL ES 1.x Common, es2 = OpenGL ES 2.x) if [ "$CFG_OPENGL" = "yes" ]; then if "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles2 "OpenGL ES 2.x" $L_FLAGS $I_FLAGS $l_FLAGS; then CFG_OPENGL=es2 elif "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1 "OpenGL ES 1.x" $L_FLAGS $I_FLAGS $l_FLAGS; then CFG_OPENGL=es1 - elif "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1cl "OpenGL ES 1.x Lite" $L_FLAGS $I_FLAGS $l_FLAGS; then - CFG_OPENGL=es1cl else echo "All the OpenGL ES functionality tests failed!" echo " You might need to modify the include and library search paths by editing" @@ -6072,7 +6058,7 @@ else QT_CONFIG="$QT_CONFIG opengl" fi -if [ "$CFG_OPENGL" = "es1" ] || [ "$CFG_OPENGL" = "es1cl" ] || [ "$CFG_OPENGL" = "es2" ]; then +if [ "$CFG_OPENGL" = "es1" ] || [ "$CFG_OPENGL" = "es2" ]; then if [ "$PLATFORM_QWS" = "yes" ]; then QCONFIG_FLAGS="$QCONFIG_FLAGS Q_BACKINGSTORE_SUBSURFACES" QCONFIG_FLAGS="$QCONFIG_FLAGS Q_USE_EGLWINDOWSURFACE" @@ -6085,11 +6071,6 @@ if [ "$CFG_OPENGL" = "es1" ]; then QT_CONFIG="$QT_CONFIG opengles1" fi -if [ "$CFG_OPENGL" = "es1cl" ]; then - QCONFIG_FLAGS="$QCONFIG_FLAGS QT_OPENGL_ES_1_CL" - QT_CONFIG="$QT_CONFIG opengles1cl" -fi - if [ "$CFG_OPENGL" = "es2" ]; then QCONFIG_FLAGS="$QCONFIG_FLAGS QT_OPENGL_ES_2" QT_CONFIG="$QT_CONFIG opengles2" @@ -7513,8 +7494,6 @@ if [ "$CFG_OPENGL" = "desktop" ]; then echo "OpenGL support ...... yes (Desktop OpenGL)" elif [ "$CFG_OPENGL" = "es1" ]; then echo "OpenGL support ...... yes (OpenGL ES 1.x Common profile)" -elif [ "$CFG_OPENGL" = "es1cl" ]; then - echo "OpenGL support ...... yes (OpenGL ES 1.x Common Lite profile)" elif [ "$CFG_OPENGL" = "es2" ]; then echo "OpenGL support ...... yes (OpenGL ES 2.x)" else diff --git a/demos/demos.pro b/demos/demos.pro index 5a9b6db..08dd8af 100644 --- a/demos/demos.pro +++ b/demos/demos.pro @@ -38,7 +38,7 @@ wince*: SUBDIRS = \ demos_undo \ demos_sub-attaq -contains(QT_CONFIG, opengl):!contains(QT_CONFIG, opengles1):!contains(QT_CONFIG, opengles1cl):!contains(QT_CONFIG, opengles2):{ +contains(QT_CONFIG, opengl):!contains(QT_CONFIG, opengles1):!contains(QT_CONFIG, opengles2):{ SUBDIRS += demos_boxes } diff --git a/doc/src/development/qmake-manual.qdoc b/doc/src/development/qmake-manual.qdoc index 3d5c792..8fc4058 100644 --- a/doc/src/development/qmake-manual.qdoc +++ b/doc/src/development/qmake-manual.qdoc @@ -2252,11 +2252,11 @@ For example: If the OpenGL implementation uses EGL (most OpenGL/ES systems), then QMAKE_INCDIR_EGL may also need to be set. - \section1 QMAKE_INCDIR_OPENGL_ES1, QMAKE_INCDIR_OPENGL_ES1CL, QMAKE_INCDIR_OPENGL_ES2 + \section1 QMAKE_INCDIR_OPENGL_ES1, QMAKE_INCDIR_OPENGL_ES2 These variables contain the location of OpenGL headers files to be added - to INCLUDEPATH when building an application with OpenGL ES 1, OpenGL ES 1 Common - Lite or OpenGL ES 2 support respectively. + to INCLUDEPATH when building an application with OpenGL ES 1 + or OpenGL ES 2 support respectively. The value of this variable is typically handled by \c qmake or \l{#QMAKESPEC}{qmake.conf} and rarely needs to be modified. @@ -2510,10 +2510,10 @@ For example: variable is typically handled by \c qmake or \l{#QMAKESPEC}{qmake.conf} and rarely needs to be modified. - \section1 QMAKE_LIBS_OPENGL_ES1, QMAKE_LIBS_OPENGL_ES1CL, QMAKE_LIBS_OPENGL_ES2 + \section1 QMAKE_LIBS_OPENGL_ES1, QMAKE_LIBS_OPENGL_ES2 - These variables contain all the OpenGL libraries for OpenGL ES 1, - OpenGL ES 1 Common Lite profile and OpenGL ES 2. + These variables contain all the OpenGL libraries for OpenGL ES 1 + and OpenGL ES 2. The value of these variables is typically handled by \c qmake or \l{#QMAKESPEC}{qmake.conf} and rarely needs to be modified. diff --git a/doc/src/platforms/wince-opengl.qdoc b/doc/src/platforms/wince-opengl.qdoc index afc1c0b..c1be4bc 100644 --- a/doc/src/platforms/wince-opengl.qdoc +++ b/doc/src/platforms/wince-opengl.qdoc @@ -53,7 +53,7 @@ Windows CE window manager. \section2 Configure -To configure Qt for Windows Mobile 5.0 and OpenGL ES Common Lite support +To configure Qt for Windows Mobile 5.0 and OpenGL ES Common support you can run \c{configure} like this: \snippet doc/src/snippets/code/doc_src_wince-opengl.qdoc 0 @@ -61,17 +61,12 @@ you can run \c{configure} like this: OpenGL ES includes profiles for floating-point and fixed-point arithmetic. The floating point profile is called OpenGL ES CM (Common) and the fixed-point profile is called OpenGL ES CL (Common Lite). +The fixed-point profile is no longer supported since Qt 4.7. You can run \c{configure} with the \c{-opengl-es-cm} option for the Common -profile or \c{-opengl-es-cl} for the Common Lite profile. In both cases, -ensure that the \c{lib} and \c{includes} paths include the OpenGL ES +profile. Ensure that the \c{lib} and \c{includes} paths include the OpenGL ES headers and libararies from your SDK. The OpenGL ES lib should be called -either \c{libGLES_CM.lib} for the Common profile or \c{libGLES_CL.lib} for -the Common Lite profile. - -The distinction between the Common and Common Lite profiles is important, -because the Common Lite profile has less functionality and only supports a -fixed-point vertex format. +either \c{libGLES_CM.lib} for the Common profile. To start programming with Qt and OpenGL ES on Windows CE, you can start with the \l{Hello GL ES Example}. This example shows how to use QGLWidget diff --git a/doc/src/snippets/code/doc_src_wince-opengl.qdoc b/doc/src/snippets/code/doc_src_wince-opengl.qdoc index eef1540..601b00a 100644 --- a/doc/src/snippets/code/doc_src_wince-opengl.qdoc +++ b/doc/src/snippets/code/doc_src_wince-opengl.qdoc @@ -40,5 +40,5 @@ ****************************************************************************/ //! [0] -configure -platform win32-msvc2005 -xplatform wincewm50pocket-msvc2005 -opengl-es-cl +configure -platform win32-msvc2005 -xplatform wincewm50pocket-msvc2005 -opengl-es-cm //! [0] diff --git a/examples/opengl/hellogl_es/cl_helper.h b/examples/opengl/hellogl_es/cl_helper.h deleted file mode 100644 index 4f4c2bd..0000000 --- a/examples/opengl/hellogl_es/cl_helper.h +++ /dev/null @@ -1,133 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifdef QT_OPENGL_ES_1_CL - -//! [0] -#define FLOAT2X(f) ((int) ( (f) * (65536))) -#define X2FLOAT(x) ((float)(x) / 65536.0f) - -#define f2vt(f) FLOAT2X(f) -#define vt2f(x) X2FLOAT(x) - -#define q_vertexType GLfixed -#define q_vertexTypeEnum GL_FIXED - -#define q_glFog glFogx -#define q_glFogv glFogxv -//! [0] - -#define q_glLight glLightx -#define q_glLightv glLightxv -#define q_glLightModel glLightModelx -#define q_glLightModelv glLightModelxv - -#define q_glAlphaFunc glAlphaFuncx - -#define q_glMaterial glMaterialx -#define q_glMaterialv glMaterialxv -#define q_glColor4 glColor4x - -#define q_glTexParameter glTexParameterx -#define q_glTexEnv glTexEnvx - -#define q_glOrtho glOrthox -#define q_glFrustum glFrustumx - -#define q_glTranslate glTranslatex -#define q_glScale glScalex -#define q_glRotate glRotatex -#define q_glLoadMatrix glLoadMatrixx - -#define q_glClearColor glClearColorx - -#define q_glMultMatrix glMultMatrixx - -#define q_glNormal3 glNormal3x - -#define q_glPolygonOffset glPolygonOffsetx -#define q_glPointSize glPointSizex - -//! [1] -#else - -#define f2vt(f) (f) -#define vt2f(x) (x) - -#define q_vertexType GLfloat -#define q_vertexTypeEnum GL_FLOAT - -#define q_glFog glFogf -#define q_glFogv glFogfv -//! [1] - -#define q_glLight glLightf -#define q_glLightv glLightfv -#define q_glLightModel glLightModelf -#define q_glLightModelv glLightModelfv - -#define q_glAlphaFunc glAlphaFuncf - -#define q_glMaterial glMaterialf -#define q_glMaterialv glMaterialfv -#define q_glColor4 glColor4f - -#define q_glTexParameter glTexParameterf -#define q_glTexEnv glTexEnvf - -#define q_glOrtho glOrthof -#define q_glFrustum glFrustumf - -#define q_glTranslate glTranslatef -#define q_glScale glScalef -#define q_glRotate glRotatef -#define q_glLoadMatrix glLoadMatrixf - -#define q_glClearColor glClearColor - -#define q_glMultMatrix glMultMatrixf - -#define q_glNormal3 glNormal3f - -#define q_glPolygonOffset glPolygonOffsetf -#define q_glPointSize glPointSizef - -#endif diff --git a/examples/opengl/hellogl_es/glwidget.cpp b/examples/opengl/hellogl_es/glwidget.cpp index 9a45a11..8a6543d 100644 --- a/examples/opengl/hellogl_es/glwidget.cpp +++ b/examples/opengl/hellogl_es/glwidget.cpp @@ -44,7 +44,6 @@ #include <math.h> #include "bubble.h" -#include "cl_helper.h" const int bubbleNum = 8; @@ -114,9 +113,9 @@ void GLWidget::paintQtLogo() { glDisable(GL_TEXTURE_2D); glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(3,q_vertexTypeEnum,0, createdVertices); + glVertexPointer(3,GL_FLOAT,0, createdVertices); glEnableClientState(GL_NORMAL_ARRAY); - glNormalPointer(q_vertexTypeEnum,0,createdNormals); + glNormalPointer(GL_FLOAT,0,createdNormals); glDrawArrays(GL_TRIANGLES, 0, m_vertexNumber / 3); } //! [2] @@ -125,83 +124,83 @@ void GLWidget::paintTexturedCube() { glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, m_uiTexture); - q_vertexType afVertices[] = { - f2vt(-0.5), f2vt(0.5), f2vt(0.5), f2vt(0.5),f2vt(-0.5),f2vt(0.5),f2vt(-0.5),f2vt(-0.5),f2vt(0.5), - f2vt(0.5), f2vt(-0.5), f2vt(0.5), f2vt(-0.5),f2vt(0.5),f2vt(0.5),f2vt(0.5),f2vt(0.5),f2vt(0.5), - f2vt(-0.5), f2vt(-0.5), f2vt(-0.5), f2vt(0.5),f2vt(-0.5),f2vt(-0.5),f2vt(-0.5),f2vt(0.5),f2vt(-0.5), - f2vt(0.5), f2vt(0.5), f2vt(-0.5), f2vt(-0.5),f2vt(0.5),f2vt(-0.5),f2vt(0.5),f2vt(-0.5),f2vt(-0.5), - - f2vt(0.5), f2vt(-0.5), f2vt(-0.5), f2vt(0.5),f2vt(-0.5),f2vt(0.5),f2vt(0.5),f2vt(0.5),f2vt(-0.5), - f2vt(0.5), f2vt(0.5), f2vt(0.5), f2vt(0.5),f2vt(0.5),f2vt(-0.5),f2vt(0.5),f2vt(-0.5),f2vt(0.5), - f2vt(-0.5), f2vt(0.5), f2vt(-0.5), f2vt(-0.5),f2vt(-0.5),f2vt(0.5),f2vt(-0.5),f2vt(-0.5),f2vt(-0.5), - f2vt(-0.5), f2vt(-0.5), f2vt(0.5), f2vt(-0.5),f2vt(0.5),f2vt(-0.5),f2vt(-0.5),f2vt(0.5),f2vt(0.5), - - f2vt(0.5), f2vt(0.5), f2vt(-0.5), f2vt(-0.5), f2vt(0.5), f2vt(0.5), f2vt(-0.5), f2vt(0.5), f2vt(-0.5), - f2vt(-0.5), f2vt(0.5), f2vt(0.5), f2vt(0.5), f2vt(0.5), f2vt(-0.5), f2vt(0.5), f2vt(0.5), f2vt(0.5), - f2vt(-0.5), f2vt(-0.5), f2vt(-0.5), f2vt(-0.5), f2vt(-0.5), f2vt(0.5), f2vt(0.5), f2vt(-0.5), f2vt(-0.5), - f2vt(0.5), f2vt(-0.5), f2vt(0.5), f2vt(0.5), f2vt(-0.5), f2vt(-0.5), f2vt(-0.5), f2vt(-0.5), f2vt(0.5) + GLfloat afVertices[] = { + -0.5, 0.5, 0.5, 0.5,-0.5,0.5,-0.5,-0.5,0.5, + 0.5, -0.5, 0.5, -0.5,0.5,0.5,0.5,0.5,0.5, + -0.5, -0.5, -0.5, 0.5,-0.5,-0.5,-0.5,0.5,-0.5, + 0.5, 0.5, -0.5, -0.5,0.5,-0.5,0.5,-0.5,-0.5, + + 0.5, -0.5, -0.5, 0.5,-0.5,0.5,0.5,0.5,-0.5, + 0.5, 0.5, 0.5, 0.5,0.5,-0.5,0.5,-0.5,0.5, + -0.5, 0.5, -0.5, -0.5,-0.5,0.5,-0.5,-0.5,-0.5, + -0.5, -0.5, 0.5, -0.5,0.5,-0.5,-0.5,0.5,0.5, + + 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, -0.5, 0.5, -0.5, + -0.5, 0.5, 0.5, 0.5, 0.5, -0.5, 0.5, 0.5, 0.5, + -0.5, -0.5, -0.5, -0.5, -0.5, 0.5, 0.5, -0.5, -0.5, + 0.5, -0.5, 0.5, 0.5, -0.5, -0.5, -0.5, -0.5, 0.5 }; glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(3,q_vertexTypeEnum,0,afVertices); - - q_vertexType afTexCoord[] = { - f2vt(0.0f),f2vt(0.0f), f2vt(1.0f),f2vt(1.0f), f2vt(1.0f),f2vt(0.0f), - f2vt(1.0f),f2vt(1.0f), f2vt(0.0f),f2vt(0.0f), f2vt(0.0f),f2vt(1.0f), - f2vt(1.0f),f2vt(1.0f), f2vt(1.0f),f2vt(0.0f), f2vt(0.0f),f2vt(1.0f), - f2vt(0.0f),f2vt(0.0f), f2vt(0.0f),f2vt(1.0f), f2vt(1.0f),f2vt(0.0f), - - f2vt(1.0f),f2vt(1.0f), f2vt(1.0f),f2vt(0.0f), f2vt(0.0f),f2vt(1.0f), - f2vt(0.0f),f2vt(0.0f), f2vt(0.0f),f2vt(1.0f), f2vt(1.0f),f2vt(0.0f), - f2vt(0.0f),f2vt(0.0f), f2vt(1.0f),f2vt(1.0f), f2vt(1.0f),f2vt(0.0f), - f2vt(1.0f),f2vt(1.0f), f2vt(0.0f),f2vt(0.0f), f2vt(0.0f),f2vt(1.0f), - - f2vt(0.0f),f2vt(1.0f), f2vt(1.0f),f2vt(0.0f), f2vt(1.0f),f2vt(1.0f), - f2vt(1.0f),f2vt(0.0f), f2vt(0.0f),f2vt(1.0f), f2vt(0.0f),f2vt(0.0f), - f2vt(1.0f),f2vt(0.0f), f2vt(1.0f),f2vt(1.0f), f2vt(0.0f),f2vt(0.0f), - f2vt(0.0f),f2vt(1.0f), f2vt(0.0f),f2vt(0.0f), f2vt(1.0f),f2vt(1.0f) + glVertexPointer(3,GL_FLOAT,0,afVertices); + + GLfloat afTexCoord[] = { + 0.0f,0.0f, 1.0f,1.0f, 1.0f,0.0f, + 1.0f,1.0f, 0.0f,0.0f, 0.0f,1.0f, + 1.0f,1.0f, 1.0f,0.0f, 0.0f,1.0f, + 0.0f,0.0f, 0.0f,1.0f, 1.0f,0.0f, + + 1.0f,1.0f, 1.0f,0.0f, 0.0f,1.0f, + 0.0f,0.0f, 0.0f,1.0f, 1.0f,0.0f, + 0.0f,0.0f, 1.0f,1.0f, 1.0f,0.0f, + 1.0f,1.0f, 0.0f,0.0f, 0.0f,1.0f, + + 0.0f,1.0f, 1.0f,0.0f, 1.0f,1.0f, + 1.0f,0.0f, 0.0f,1.0f, 0.0f,0.0f, + 1.0f,0.0f, 1.0f,1.0f, 0.0f,0.0f, + 0.0f,1.0f, 0.0f,0.0f, 1.0f,1.0f }; glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glTexCoordPointer(2,q_vertexTypeEnum,0,afTexCoord); + glTexCoordPointer(2,GL_FLOAT,0,afTexCoord); - q_vertexType afNormals[] = { + GLfloat afNormals[] = { - f2vt(0),f2vt(0),f2vt(-1), f2vt(0),f2vt(0),f2vt(-1), f2vt(0),f2vt(0),f2vt(-1), - f2vt(0),f2vt(0),f2vt(-1), f2vt(0),f2vt(0),f2vt(-1), f2vt(0),f2vt(0),f2vt(-1), - f2vt(0),f2vt(0),f2vt(1), f2vt(0),f2vt(0),f2vt(1), f2vt(0),f2vt(0),f2vt(1), - f2vt(0),f2vt(0),f2vt(1), f2vt(0),f2vt(0),f2vt(1), f2vt(0),f2vt(0),f2vt(1), + 0,0,-1, 0,0,-1, 0,0,-1, + 0,0,-1, 0,0,-1, 0,0,-1, + 0,0,1, 0,0,1, 0,0,1, + 0,0,1, 0,0,1, 0,0,1, - f2vt(-1),f2vt(0),f2vt(0), f2vt(-1),f2vt(0),f2vt(0), f2vt(-1),f2vt(0),f2vt(0), - f2vt(-1),f2vt(0),f2vt(0), f2vt(-1),f2vt(0),f2vt(0), f2vt(-1),f2vt(0),f2vt(0), - f2vt(1),f2vt(0),f2vt(0), f2vt(1),f2vt(0),f2vt(0), f2vt(1),f2vt(0),f2vt(0), - f2vt(1),f2vt(0),f2vt(0), f2vt(1),f2vt(0),f2vt(0), f2vt(1),f2vt(0),f2vt(0), + -1,0,0, -1,0,0, -1,0,0, + -1,0,0, -1,0,0, -1,0,0, + 1,0,0, 1,0,0, 1,0,0, + 1,0,0, 1,0,0, 1,0,0, - f2vt(0),f2vt(-1),f2vt(0), f2vt(0),f2vt(-1),f2vt(0), f2vt(0),f2vt(-1),f2vt(0), - f2vt(0),f2vt(-1),f2vt(0), f2vt(0),f2vt(-1),f2vt(0), f2vt(0),f2vt(-1),f2vt(0), - f2vt(0),f2vt(1),f2vt(0), f2vt(0),f2vt(1),f2vt(0), f2vt(0),f2vt(1),f2vt(0), - f2vt(0),f2vt(1),f2vt(0), f2vt(0),f2vt(1),f2vt(0), f2vt(0),f2vt(1),f2vt(0) + 0,-1,0, 0,-1,0, 0,-1,0, + 0,-1,0, 0,-1,0, 0,-1,0, + 0,1,0, 0,1,0, 0,1,0, + 0,1,0, 0,1,0, 0,1,0 }; glEnableClientState(GL_NORMAL_ARRAY); - glNormalPointer(q_vertexTypeEnum,0,afNormals); + glNormalPointer(GL_FLOAT,0,afNormals); glDrawArrays(GL_TRIANGLES, 0, 36); } void GLWidget::initializeGL () { - q_glClearColor(f2vt(0.1f), f2vt(0.1f), f2vt(0.2f), f2vt(1.0f)); + glClearColor(0.1f, 0.1f, 0.2f, 1.0f); glEnable(GL_TEXTURE_2D); glGenTextures(1, &m_uiTexture); m_uiTexture = bindTexture(QImage(":/qt.png")); - q_glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); - q_glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); - q_vertexType aLightPosition[] = {f2vt(0.0f),f2vt(0.3f),f2vt(1.0f),f2vt(0.0f)}; + GLfloat aLightPosition[] = {0.0f,0.3f,1.0f,0.0f}; - q_glLightv(GL_LIGHT0, GL_SPOT_DIRECTION, aLightPosition); + glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, aLightPosition); m_fAngle = 0; m_fScale = 1; createGeometry(); @@ -230,12 +229,12 @@ void GLWidget::paintGL() //Since OpenGL ES does not support glPush/PopAttrib(GL_ALL_ATTRIB_BITS) //we have to take care of the states ourselves - q_glClearColor(f2vt(0.1f), f2vt(0.1f), f2vt(0.2f), f2vt(1.0f)); + glClearColor(0.1f, 0.1f, 0.2f, 1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnable(GL_TEXTURE_2D); - q_glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); - q_glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); @@ -248,14 +247,14 @@ void GLWidget::paintGL() glMatrixMode(GL_MODELVIEW); glLoadIdentity(); - q_glRotate(f2vt(m_fAngle), f2vt(0.0), f2vt(1.0), f2vt(0.0)); - q_glRotate(f2vt(m_fAngle), f2vt(1.0), f2vt(0.0), f2vt(0.0)); - q_glRotate(f2vt(m_fAngle), f2vt(0.0), f2vt(0.0), f2vt(1.0)); - q_glScale(f2vt(m_fScale), f2vt(m_fScale),f2vt(m_fScale)); - q_glTranslate(f2vt(0),f2vt(-0.2),f2vt(0)); + glRotatef(m_fAngle, 0.0f, 1.0f, 0.0f); + glRotatef(m_fAngle, 1.0f, 0.0f, 0.0f); + glRotatef(m_fAngle, 0.0f, 0.0f, 1.0f); + glScalef(m_fScale, m_fScale,m_fScale); + glTranslatef(0.0f,-0.2f,0.0f); - q_vertexType matDiff[] = {f2vt(0.40), f2vt(1.0), f2vt(0.0), f2vt(1.0)}; - q_glMaterialv(GL_FRONT_AND_BACK, GL_DIFFUSE, matDiff); + GLfloat matDiff[] = {0.40f, 1.0f, 0.0f, 1.0f}; + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, matDiff); if (qtLogo) paintQtLogo(); @@ -376,11 +375,11 @@ void GLWidget::createGeometry() //! [1] m_vertexNumber = vertices.size(); - createdVertices = new q_vertexType[m_vertexNumber]; - createdNormals = new q_vertexType[m_vertexNumber]; + createdVertices = new GLfloat[m_vertexNumber]; + createdNormals = new GLfloat[m_vertexNumber]; for (int i = 0;i < m_vertexNumber;i++) { - createdVertices[i] = f2vt(vertices.at(i) * 2); - createdNormals[i] = f2vt(normals.at(i)); + createdVertices[i] = vertices.at(i) * 2; + createdNormals[i] = normals.at(i); } vertices.clear(); normals.clear(); diff --git a/examples/opengl/hellogl_es/glwidget.h b/examples/opengl/hellogl_es/glwidget.h index 7a8df53..3b2b5d4 100644 --- a/examples/opengl/hellogl_es/glwidget.h +++ b/examples/opengl/hellogl_es/glwidget.h @@ -45,7 +45,6 @@ #include <QGLWidget> #include <QTime> -#include "cl_helper.h" class Bubble; @@ -76,8 +75,8 @@ private: void extrude(qreal x1, qreal y1, qreal x2, qreal y2); QList<qreal> vertices; QList<qreal> normals; - q_vertexType *createdVertices; - q_vertexType *createdNormals; + GLfloat *createdVertices; + GLfloat *createdNormals; int m_vertexNumber; bool qtLogo; QList<Bubble*> bubbles; diff --git a/examples/opengl/opengl.pro b/examples/opengl/opengl.pro index eaac9b8..c3fbc77 100644 --- a/examples/opengl/opengl.pro +++ b/examples/opengl/opengl.pro @@ -1,14 +1,12 @@ TEMPLATE = subdirs -contains(QT_CONFIG, opengles1)|contains(QT_CONFIG, opengles1cl)|contains(QT_CONFIG, opengles2){ +contains(QT_CONFIG, opengles1)|contains(QT_CONFIG, opengles2){ contains(QT_CONFIG, opengles2) { SUBDIRS = hellogl_es2 } else { SUBDIRS = hellogl_es } - !contains(QT_CONFIG, opengles1cl) { - SUBDIRS += textures - } + SUBDIRS += textures contains(QT_CONFIG, opengles1) { SUBDIRS += hellogl } diff --git a/mkspecs/common/linux.conf b/mkspecs/common/linux.conf index 1ae5608..4fbe2dc 100644 --- a/mkspecs/common/linux.conf +++ b/mkspecs/common/linux.conf @@ -15,8 +15,6 @@ QMAKE_INCDIR_OPENGL = /usr/X11R6/include QMAKE_LIBDIR_OPENGL = /usr/X11R6/lib QMAKE_INCDIR_OPENGL_ES1 = $$QMAKE_INCDIR_OPENGL QMAKE_LIBDIR_OPENGL_ES1 = $$QMAKE_LIBDIR_OPENGL -QMAKE_INCDIR_OPENGL_ES1CL = $$QMAKE_INCDIR_OPENGL -QMAKE_LIBDIR_OPENGL_ES1CL = $$QMAKE_LIBDIR_OPENGL QMAKE_INCDIR_OPENGL_ES2 = $$QMAKE_INCDIR_OPENGL QMAKE_LIBDIR_OPENGL_ES2 = $$QMAKE_LIBDIR_OPENGL QMAKE_INCDIR_EGL = @@ -33,7 +31,6 @@ QMAKE_LIBS_EGL = -lEGL QMAKE_LIBS_OPENGL = -lGLU -lGL QMAKE_LIBS_OPENGL_QT = -lGL QMAKE_LIBS_OPENGL_ES1 = -lGLES_CM -QMAKE_LIBS_OPENGL_ES1CL = -lGLES_CL QMAKE_LIBS_OPENGL_ES2 = -lGLESv2 QMAKE_LIBS_OPENVG = -lOpenVG QMAKE_LIBS_THREAD = -lpthread diff --git a/mkspecs/common/wince/qmake.conf b/mkspecs/common/wince/qmake.conf index ff99f1b..705cdc3 100644 --- a/mkspecs/common/wince/qmake.conf +++ b/mkspecs/common/wince/qmake.conf @@ -66,7 +66,6 @@ QMAKE_LIBS_COMPAT = QMAKE_LIBS_EGL = libEGL.lib QMAKE_LIBS_OPENGL_ES1 = libGLES_CM.lib -QMAKE_LIBS_OPENGL_ES1CL = libGLES_CL.lib QMAKE_LIBS_OPENGL_ES2 = libGLESv2.lib QMAKE_LIBS_QT_ENTRY = -lqtmain diff --git a/mkspecs/features/egl.prf b/mkspecs/features/egl.prf index 00f70d3..7e7d098 100644 --- a/mkspecs/features/egl.prf +++ b/mkspecs/features/egl.prf @@ -11,14 +11,6 @@ wince*:contains(QT_CONFIG, opengles1) { exists($$p):LIBS_PRIVATE += -L$$p } DEFINES += QT_GLES_EGL -} else:wince*:contains(QT_CONFIG, opengles1cl) { - INCLUDEPATH += $$QMAKE_INCDIR_OPENGL_ES1CL - LIBS_PRIVATE += $$QMAKE_LIBS_OPENGL_ES1CL - LIBS += $$QMAKE_LFLAGS_EGL - for(p, QMAKE_LIBDIR_OPENGL_ES1CL) { - exists($$p):LIBS_PRIVATE += -L$$p - } - DEFINES += QT_GLES_EGL } else { INCLUDEPATH += $$QMAKE_INCDIR_EGL LIBS_PRIVATE += $$QMAKE_LIBS_EGL diff --git a/mkspecs/features/unix/opengl.prf b/mkspecs/features/unix/opengl.prf index f2db819..74a5149 100644 --- a/mkspecs/features/unix/opengl.prf +++ b/mkspecs/features/unix/opengl.prf @@ -3,11 +3,6 @@ contains(QT_CONFIG, opengles1) { !isEmpty(QMAKE_LIBDIR_OPENGL_ES1):QMAKE_LIBDIR += $$QMAKE_LIBDIR_OPENGL_ES1 target_qt:LIBS_PRIVATE += $$QMAKE_LIBS_OPENGL_ES1 else:LIBS += $$QMAKE_LIBS_OPENGL_ES1 -} else:contains(QT_CONFIG, opengles1cl) { - INCLUDEPATH += $$QMAKE_INCDIR_OPENGL_ES1CL - !isEmpty(QMAKE_LIBDIR_OPENGL_ES1CL):QMAKE_LIBDIR += $$QMAKE_LIBDIR_OPENGL_ES1CL - target_qt:LIBS_PRIVATE += $$QMAKE_LIBS_OPENGL_ES1CL - else:LIBS += $$QMAKE_LIBS_OPENGL_ES1CL } else:contains(QT_CONFIG, opengles2) { INCLUDEPATH += $$QMAKE_INCDIR_OPENGL_ES2 !isEmpty(QMAKE_LIBDIR_OPENGL_ES2):QMAKE_LIBDIR += $$QMAKE_LIBDIR_OPENGL_ES2 diff --git a/mkspecs/unsupported/linux-host-g++/qmake.conf b/mkspecs/unsupported/linux-host-g++/qmake.conf index 8a480c4..7b17789 100644 --- a/mkspecs/unsupported/linux-host-g++/qmake.conf +++ b/mkspecs/unsupported/linux-host-g++/qmake.conf @@ -88,8 +88,6 @@ QMAKE_INCDIR_OPENGL = /usr/X11R6/include QMAKE_LIBDIR_OPENGL = /usr/X11R6/lib QMAKE_INCDIR_OPENGL_ES1 = $$QMAKE_INCDIR_OPENGL QMAKE_LIBDIR_OPENGL_ES1 = $$QMAKE_LIBDIR_OPENGL -QMAKE_INCDIR_OPENGL_ES1CL = $$QMAKE_INCDIR_OPENGL -QMAKE_LIBDIR_OPENGL_ES1CL = $$QMAKE_LIBDIR_OPENGL QMAKE_INCDIR_OPENGL_ES2 = $$QMAKE_INCDIR_OPENGL QMAKE_LIBDIR_OPENGL_ES2 = $$QMAKE_LIBDIR_OPENGL QMAKE_INCDIR_EGL = @@ -106,7 +104,6 @@ QMAKE_LIBS_EGL = -lEGL QMAKE_LIBS_OPENGL = -lGLU -lGL QMAKE_LIBS_OPENGL_QT = -lGL QMAKE_LIBS_OPENGL_ES1 = -lGLES_CM -QMAKE_LIBS_OPENGL_ES1CL = -lGLES_CL QMAKE_LIBS_OPENGL_ES2 = -lGLESv2 QMAKE_LIBS_OPENVG = -lOpenVG QMAKE_LIBS_THREAD = -lpthread diff --git a/src/opengl/opengl.pro b/src/opengl/opengl.pro index 7338534..ff42a49 100644 --- a/src/opengl/opengl.pro +++ b/src/opengl/opengl.pro @@ -13,7 +13,6 @@ include(../qbase.pri) !win32:!embedded:!mac:CONFIG += x11 contains(QT_CONFIG, opengl):CONFIG += opengl contains(QT_CONFIG, opengles1):CONFIG += opengles1 -contains(QT_CONFIG, opengles1cl):CONFIG += opengles1cl contains(QT_CONFIG, opengles2):CONFIG += opengles2 contains(QT_CONFIG, egl):CONFIG += egl @@ -43,7 +42,7 @@ SOURCES += qgl.cpp \ SOURCES += qpaintengine_opengl.cpp } -!contains(QT_CONFIG, opengles1):!contains(QT_CONFIG, opengles1cl) { +!contains(QT_CONFIG, opengles1) { HEADERS += qglshaderprogram.h \ qglpixmapfilter_p.h \ qgraphicsshadereffect_p.h \ @@ -78,7 +77,7 @@ SOURCES += qgl.cpp \ } x11 { - contains(QT_CONFIG, opengles1)|contains(QT_CONFIG, opengles1cl)|contains(QT_CONFIG, opengles2) { + contains(QT_CONFIG, opengles1)|contains(QT_CONFIG, opengles2) { SOURCES += qgl_x11egl.cpp \ qglpixelbuffer_egl.cpp \ qgl_egl.cpp \ @@ -125,8 +124,7 @@ wince*: { qglpixelbuffer_egl.cpp \ qgl_egl.cpp - HEADERS += qgl_cl_p.h \ - qgl_egl_p.h \ + HEADERS += qgl_egl_p.h } embedded { diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index bb76f1a..f2d190f 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -67,7 +67,7 @@ #include "qimage.h" #include "qgl_p.h" -#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_1) #include "gl2paintengineex/qpaintengineex_opengl2_p.h" #endif @@ -95,11 +95,6 @@ QT_BEGIN_NAMESPACE -#ifdef QT_OPENGL_ES_1_CL -#include "qgl_cl_p.h" -#endif - - #if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS) QGLExtensionFuncs QGLContextPrivate::qt_extensionFuncs; #endif @@ -1655,7 +1650,7 @@ QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alp QImage img(size, alpha_format ? QImage::Format_ARGB32_Premultiplied : QImage::Format_RGB32); int w = size.width(); int h = size.height(); -#if !defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_ES_1) //### glGetTexImage not in GL ES 2.0, need to do something else here! glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, img.bits()); #endif @@ -2433,7 +2428,7 @@ QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target, { Q_Q(QGLContext); QPixmapData *pd = pixmap.pixmapData(); -#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_1) if (target == GL_TEXTURE_2D && pd->classId() == QPixmapData::OpenGLClass) { const QGLPixmapData *data = static_cast<const QGLPixmapData *>(pd); @@ -2680,41 +2675,41 @@ void QGLContext::deleteTexture(QMacCompatGLuint id) } #endif -void qt_add_rect_to_array(const QRectF &r, q_vertexType *array) +void qt_add_rect_to_array(const QRectF &r, GLfloat *array) { qreal left = r.left(); qreal right = r.right(); qreal top = r.top(); qreal bottom = r.bottom(); - array[0] = f2vt(left); - array[1] = f2vt(top); - array[2] = f2vt(right); - array[3] = f2vt(top); - array[4] = f2vt(right); - array[5] = f2vt(bottom); - array[6] = f2vt(left); - array[7] = f2vt(bottom); + array[0] = left; + array[1] = top; + array[2] = right; + array[3] = top; + array[4] = right; + array[5] = bottom; + array[6] = left; + array[7] = bottom; } -void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, q_vertexType *array) +void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, GLfloat *array) { - array[0] = f2vt(x1); - array[1] = f2vt(y1); - array[2] = f2vt(x2); - array[3] = f2vt(y1); - array[4] = f2vt(x2); - array[5] = f2vt(y2); - array[6] = f2vt(x1); - array[7] = f2vt(y2); + array[0] = x1; + array[1] = y1; + array[2] = x2; + array[3] = y1; + array[4] = x2; + array[5] = y2; + array[6] = x1; + array[7] = y2; } #if !defined(QT_OPENGL_ES_2) static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint textureHeight, GLenum textureTarget) { - q_vertexType tx = f2vt(1); - q_vertexType ty = f2vt(1); + GLfloat tx = 1.0f; + GLfloat ty = 1.0f; #ifdef QT_OPENGL_ES Q_UNUSED(textureWidth); @@ -2727,20 +2722,20 @@ static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint tex glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_HEIGHT, &textureHeight); } - tx = f2vt(textureWidth); - ty = f2vt(textureHeight); + tx = GLfloat(textureWidth); + ty = GLfloat(textureHeight); } #endif - q_vertexType texCoordArray[4*2] = { + GLfloat texCoordArray[4*2] = { 0, ty, tx, ty, tx, 0, 0, 0 }; - q_vertexType vertexArray[4*2]; + GLfloat vertexArray[4*2]; qt_add_rect_to_array(target, vertexArray); - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray); - glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray); + glVertexPointer(2, GL_FLOAT, 0, vertexArray); + glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); @@ -4902,7 +4897,7 @@ void QGLWidget::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QM } #endif -#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_1) Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_gl_2_engine) #endif @@ -4912,7 +4907,7 @@ Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_gl_engine) Q_OPENGL_EXPORT QPaintEngine* qt_qgl_paint_engine() { -#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL) +#if defined(QT_OPENGL_ES_1) return qt_gl_engine(); #elif defined(QT_OPENGL_ES_2) return qt_gl_2_engine(); @@ -5035,7 +5030,7 @@ QGLExtensions::Extensions QGLExtensions::currentContextExtensions() glExtensions |= GenerateMipmap; glExtensions |= FragmentShader; #endif -#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL) +#if defined(QT_OPENGL_ES_1) if (extensions.match("GL_OES_framebuffer_object")) glExtensions |= FramebufferObject; #endif diff --git a/src/opengl/qgl.h b/src/opengl/qgl.h index 8ada8ce..64f54a3 100644 --- a/src/opengl/qgl.h +++ b/src/opengl/qgl.h @@ -57,7 +57,7 @@ QT_BEGIN_HEADER #if defined(Q_WS_MAC) # include <OpenGL/gl.h> # include <OpenGL/glu.h> -#elif defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL) +#elif defined(QT_OPENGL_ES_1) # include <GLES/gl.h> #ifndef GL_DOUBLE # define GL_DOUBLE GL_FLOAT diff --git a/src/opengl/qgl_cl_p.h b/src/opengl/qgl_cl_p.h deleted file mode 100644 index 82b492b..0000000 --- a/src/opengl/qgl_cl_p.h +++ /dev/null @@ -1,141 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtOpenGL module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - - -#ifdef QT_OPENGL_ES_1_CL - -// -// W A R N I N G -// ------------- -// -// This file is not part of the Qt API. It exists for the convenience -// of the QGLWidget class. This header file may change from -// version to version without notice, or even be removed. -// -// We mean it. -// - -QT_BEGIN_NAMESPACE - -inline void glTexParameterf (GLenum target, GLenum pname, GLfloat param) -{ - glTexParameterx(target, pname, FLOAT2X(param)); -} -inline void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - glClearColorx(FLOAT2X(red) ,FLOAT2X(green), FLOAT2X(blue), FLOAT2X(alpha)); -} -inline void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - glColor4x(FLOAT2X(red) ,FLOAT2X(green), FLOAT2X(blue), FLOAT2X(alpha)); -} - -inline void glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) -{ - glOrthox(FLOAT2X(left), FLOAT2X(right), FLOAT2X(bottom), FLOAT2X(top), FLOAT2X(zNear), FLOAT2X(zFar)); -} - -inline void glPointSize (GLfloat size) -{ - glPointSizex(FLOAT2X(size)); -} - -inline void glPolygonOffset (GLfloat factor, GLfloat units) -{ - glPolygonOffsetx (FLOAT2X(factor), FLOAT2X(units)); -} - -inline void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z) -{ - glRotatex(FLOAT2X(angle), FLOAT2X(x), FLOAT2X(y), FLOAT2X(z)); -} - -inline void glTranslatef (GLfloat x, GLfloat y, GLfloat z) -{ - glTranslatex(FLOAT2X(x) ,FLOAT2X(y) ,FLOAT2X(z)); -} - -inline void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz) -{ - glNormal3x(FLOAT2X(nx), FLOAT2X(ny), FLOAT2X(nz)); -} - -inline void glScalef(GLfloat x, GLfloat y, GLfloat z) -{ - glScalex(FLOAT2X(x), FLOAT2X(y), FLOAT2X(z)); -} - -inline void glClearDepthf (GLclampf depth) -{ - glClearDepthx(FLOAT2X(depth)); -} - -inline void glAlphaFunc (GLenum func, GLclampf ref) -{ - glAlphaFuncx(func, FLOAT2X(ref)); -} - -inline void glLoadMatrixf (const GLfloat *_m) -{ - GLfixed m[16]; - for (int i =0; i < 16; i++) - m[i] = FLOAT2X(_m[i]); - glLoadMatrixx(m); -} - -inline void glMultMatrixf (const GLfloat *_m) -{ - GLfixed m[16]; - for (int i =0; i < 16; i++) - m[i] = FLOAT2X(_m[i]); - glMultMatrixx (m); -} - - -inline void glLineWidth (GLfloat width) -{ - glLineWidthx(FLOAT2X(width)); -} - -QT_END_NAMESPACE - -#endif //QT_OPENGL_ES_1_CL - diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index 9e8e335..d17db3a 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -64,22 +64,6 @@ #include "qcache.h" #include "qglpaintdevice_p.h" -#ifndef QT_OPENGL_ES_1_CL -#define q_vertexType float -#define q_vertexTypeEnum GL_FLOAT -#define f2vt(f) (f) -#define vt2f(x) (x) -#define i2vt(i) (float(i)) -#else -#define FLOAT2X(f) (int( (f) * (65536))) -#define X2FLOAT(x) (float(x) / 65536.0f) -#define f2vt(f) FLOAT2X(f) -#define i2vt(i) ((i)*65536) -#define vt2f(x) X2FLOAT(x) -#define q_vertexType GLfixed -#define q_vertexTypeEnum GL_FIXED -#endif //QT_OPENGL_ES_1_CL - #ifdef QT_OPENGL_ES QT_BEGIN_INCLUDE_NAMESPACE #if defined(QT_OPENGL_ES_2) diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp index ce80796..f1d2325 100644 --- a/src/opengl/qglframebufferobject.cpp +++ b/src/opengl/qglframebufferobject.cpp @@ -44,7 +44,7 @@ #include <qdebug.h> #include <private/qgl_p.h> -#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_1) #include <private/qpaintengineex_opengl2_p.h> #endif @@ -56,10 +56,6 @@ #include <qlibrary.h> #include <qimage.h> -#ifdef QT_OPENGL_ES_1_CL -#include "qgl_cl_p.h" -#endif - QT_BEGIN_NAMESPACE extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool); @@ -980,7 +976,7 @@ QImage QGLFramebufferObject::toImage() const return image; } -#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_1) Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_buffer_2_engine) #endif @@ -995,7 +991,7 @@ QPaintEngine *QGLFramebufferObject::paintEngine() const if (d->engine) return d->engine; -#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_1) #if !defined (QT_OPENGL_ES_2) if (qt_gl_preferGL2Engine()) { #endif diff --git a/src/opengl/qglpaintdevice.cpp b/src/opengl/qglpaintdevice.cpp index 7697570..a0b1a79 100644 --- a/src/opengl/qglpaintdevice.cpp +++ b/src/opengl/qglpaintdevice.cpp @@ -48,14 +48,10 @@ #include <private/qpixmapdata_x11gl_p.h> #endif -#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_1) #include <private/qpixmapdata_gl_p.h> #endif -#if defined(QT_OPENGL_ES_1_CL) -#include "qgl_cl_p.h" -#endif - QT_BEGIN_NAMESPACE QGLPaintDevice::QGLPaintDevice() @@ -198,7 +194,7 @@ QGLPaintDevice* QGLPaintDevice::getDevice(QPaintDevice* pd) glpd = &(static_cast<QGLFramebufferObject*>(pd)->d_func()->glDevice); break; case QInternal::Pixmap: { -#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_1) QPixmapData* pmd = static_cast<QPixmap*>(pd)->pixmapData(); if (pmd->classId() == QPixmapData::OpenGLClass) glpd = static_cast<QGLPixmapData*>(pmd)->glDevice(); diff --git a/src/opengl/qglpixelbuffer.cpp b/src/opengl/qglpixelbuffer.cpp index 46f7697..eca9550 100644 --- a/src/opengl/qglpixelbuffer.cpp +++ b/src/opengl/qglpixelbuffer.cpp @@ -78,7 +78,7 @@ #include <QtCore/qglobal.h> -#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_1) #include <private/qpaintengineex_opengl2_p.h> #endif @@ -387,7 +387,7 @@ bool QGLPixelBuffer::isValid() const return !d->invalid; } -#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_1) Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_buffer_2_engine) #endif @@ -398,7 +398,7 @@ Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_buffer_engine) /*! \reimp */ QPaintEngine *QGLPixelBuffer::paintEngine() const { -#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL) +#if defined(QT_OPENGL_ES_1) return qt_buffer_engine(); #elif defined(QT_OPENGL_ES_2) return qt_buffer_2_engine(); diff --git a/src/opengl/qglpixelbuffer_egl.cpp b/src/opengl/qglpixelbuffer_egl.cpp index ca19011..1e3223e 100644 --- a/src/opengl/qglpixelbuffer_egl.cpp +++ b/src/opengl/qglpixelbuffer_egl.cpp @@ -47,10 +47,6 @@ #include <qimage.h> #include <private/qgl_p.h> -#ifdef QT_OPENGL_ES_1_CL -#include "qgl_cl_p.h" -#endif - QT_BEGIN_NAMESPACE #ifdef EGL_BIND_TO_TEXTURE_RGBA diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp index 79484fa..7c6f159 100644 --- a/src/opengl/qglshaderprogram.cpp +++ b/src/opengl/qglshaderprogram.cpp @@ -50,7 +50,7 @@ QT_BEGIN_NAMESPACE -#if !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1) +#if !defined(QT_OPENGL_ES_1) /*! \class QGLShaderProgram @@ -2943,6 +2943,6 @@ void QGLShaderProgram::setUniformValueArray(const char *name, const QMacCompatGL } #endif -#endif // !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1) +#endif // !defined(QT_OPENGL_ES_1) QT_END_NAMESPACE diff --git a/src/opengl/qglshaderprogram.h b/src/opengl/qglshaderprogram.h index 24ab986..215750e 100644 --- a/src/opengl/qglshaderprogram.h +++ b/src/opengl/qglshaderprogram.h @@ -54,7 +54,7 @@ QT_BEGIN_NAMESPACE QT_MODULE(OpenGL) -#if !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1) +#if !defined(QT_OPENGL_ES_1) class QGLShaderProgram; class QGLShaderPrivate; diff --git a/src/opengl/qgraphicsshadereffect.cpp b/src/opengl/qgraphicsshadereffect.cpp index dddc85d..f53ef54 100644 --- a/src/opengl/qgraphicsshadereffect.cpp +++ b/src/opengl/qgraphicsshadereffect.cpp @@ -40,7 +40,7 @@ ****************************************************************************/ #include "qgraphicsshadereffect_p.h" -#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_1) #include "qglshaderprogram.h" #include "gl2paintengineex/qglcustomshaderstage_p.h" #define QGL_HAVE_CUSTOM_SHADERS 1 diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp index 57918d0..3845e43 100644 --- a/src/opengl/qpaintengine_opengl.cpp +++ b/src/opengl/qpaintengine_opengl.cpp @@ -71,10 +71,6 @@ #include "private/qwsmanager_p.h" #endif -#ifdef QT_OPENGL_ES_1_CL -#include "qgl_cl_p.h" -#endif - #define QGL_FUNC_CONTEXT QGLContext *ctx = const_cast<QGLContext *>(device->context()); #include <stdlib.h> @@ -780,7 +776,7 @@ public: void drawOffscreenPath(const QPainterPath &path); void composite(const QRectF &rect, const QPoint &maskOffset = QPoint()); - void composite(GLuint primitive, const q_vertexType *vertexArray, int vertexCount, const QPoint &maskOffset = QPoint()); + void composite(GLuint primitive, const GLfloat *vertexArray, int vertexCount, const QPoint &maskOffset = QPoint()); bool createFragmentPrograms(); void deleteFragmentPrograms(); @@ -1787,7 +1783,7 @@ class QOpenGLTrapezoidToArrayTessellator : public QOpenGLTessellator public: QOpenGLTrapezoidToArrayTessellator() : vertices(0), allocated(0), size(0) {} ~QOpenGLTrapezoidToArrayTessellator() { free(vertices); } - q_vertexType *vertices; + GLfloat *vertices; int allocated; int size; QRectF bounds; @@ -1808,36 +1804,36 @@ void QOpenGLTrapezoidToArrayTessellator::addTrap(const Trapezoid &trap) if (size > allocated - 12) { #endif allocated = qMax(2*allocated, 512); - vertices = (q_vertexType *)realloc(vertices, allocated * sizeof(q_vertexType)); + vertices = (GLfloat *)realloc(vertices, allocated * sizeof(GLfloat)); } QGLTrapezoid t = toGLTrapezoid(trap); #ifndef QT_OPENGL_ES - vertices[size++] = f2vt(t.topLeftX); - vertices[size++] = f2vt(t.top); - vertices[size++] = f2vt(t.topRightX); - vertices[size++] = f2vt(t.top); - vertices[size++] = f2vt(t.bottomRightX); - vertices[size++] = f2vt(t.bottom); - vertices[size++] = f2vt(t.bottomLeftX); - vertices[size++] = f2vt(t.bottom); + vertices[size++] = t.topLeftX; + vertices[size++] = t.top; + vertices[size++] = t.topRightX; + vertices[size++] = t.top; + vertices[size++] = t.bottomRightX; + vertices[size++] = t.bottom; + vertices[size++] = t.bottomLeftX; + vertices[size++] = t.bottom; #else // First triangle - vertices[size++] = f2vt(t.topLeftX); - vertices[size++] = f2vt(t.top); - vertices[size++] = f2vt(t.topRightX); - vertices[size++] = f2vt(t.top); - vertices[size++] = f2vt(t.bottomRightX); - vertices[size++] = f2vt(t.bottom); + vertices[size++] = t.topLeftX; + vertices[size++] = t.top; + vertices[size++] = t.topRightX; + vertices[size++] = t.top; + vertices[size++] = t.bottomRightX; + vertices[size++] = t.bottom; // Second triangle - vertices[size++] = f2vt(t.bottomLeftX); - vertices[size++] = f2vt(t.bottom); - vertices[size++] = f2vt(t.topLeftX); - vertices[size++] = f2vt(t.top); - vertices[size++] = f2vt(t.bottomRightX); - vertices[size++] = f2vt(t.bottom); + vertices[size++] = t.bottomLeftX; + vertices[size++] = t.bottom; + vertices[size++] = t.topLeftX; + vertices[size++] = t.top; + vertices[size++] = t.bottomRightX; + vertices[size++] = t.bottom; #endif } @@ -1864,7 +1860,7 @@ void QOpenGLPaintEnginePrivate::fillPolygon_dev(const QPointF *polygonPoints, in if (use_fragment_programs && !(fast_style && has_fast_composition_mode)) { composite(geometry_mode, tessellator.vertices, tessellator.size / 2); } else { - glVertexPointer(2, q_vertexTypeEnum, 0, tessellator.vertices); + glVertexPointer(2, GL_FLOAT, 0, tessellator.vertices); glEnableClientState(GL_VERTEX_ARRAY); glDrawArrays(geometry_mode, 0, tessellator.size/2); glDisableClientState(GL_VERTEX_ARRAY); @@ -2265,7 +2261,7 @@ void QOpenGLPaintEnginePrivate::updateDepthClip() return; } -#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_ES_1_CL) +#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2) glClearDepthf(0.0f); #else glClearDepth(0.0f); @@ -2281,12 +2277,12 @@ void QOpenGLPaintEnginePrivate::updateDepthClip() const QVector<QRect> rects = q->state()->clipEnabled ? q->state()->clipRegion.rects() : q->systemClip().rects(); // rectangle count * 2 (triangles) * vertex count * component count (Z omitted) - QDataBuffer<q_vertexType> clipVertex(rects.size()*2*3*2); + QDataBuffer<GLfloat> clipVertex(rects.size()*2*3*2); for (int i = 0; i < rects.size(); ++i) { - q_vertexType x = i2vt(rects.at(i).left()); - q_vertexType w = i2vt(rects.at(i).width()); - q_vertexType h = i2vt(rects.at(i).height()); - q_vertexType y = i2vt(rects.at(i).top()); + GLfloat x = GLfloat(rects.at(i).left()); + GLfloat w = GLfloat(rects.at(i).width()); + GLfloat h = GLfloat(rects.at(i).height()); + GLfloat y = GLfloat(rects.at(i).top()); // First triangle clipVertex.add(x); @@ -2314,7 +2310,7 @@ void QOpenGLPaintEnginePrivate::updateDepthClip() glLoadIdentity(); glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(2, q_vertexTypeEnum, 0, clipVertex.data()); + glVertexPointer(2, GL_FLOAT, 0, clipVertex.data()); glDrawArrays(GL_TRIANGLES, 0, rects.size()*2*3); glDisableClientState(GL_VERTEX_ARRAY); @@ -3106,8 +3102,8 @@ QGLTrapezoidMaskGenerator::QGLTrapezoidMaskGenerator(const QPainterPath &path, c { } -extern void qt_add_rect_to_array(const QRectF &r, q_vertexType *array); -extern void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, q_vertexType *array); +extern void qt_add_rect_to_array(const QRectF &r, GLfloat *array); +extern void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, GLfloat *array); void QGLTrapezoidMaskGenerator::drawMask(const QRect &rect) { @@ -3138,7 +3134,7 @@ void QGLTrapezoidMaskGenerator::drawMask(const QRect &rect) // clear mask glBlendFunc(GL_ZERO, GL_ZERO); // clear - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray); + glVertexPointer(2, GL_FLOAT, 0, vertexArray); glEnableClientState(GL_VERTEX_ARRAY); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); glDisableClientState(GL_VERTEX_ARRAY); @@ -3369,7 +3365,7 @@ void QGLEllipseMaskGenerator::drawMask(const QRect &rect) glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_ELLIPSE_OFFSET], ellipse_offset); glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray); + glVertexPointer(2, GL_FLOAT, 0, vertexArray); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); glDisableClientState(GL_VERTEX_ARRAY); glDisable(GL_FRAGMENT_PROGRAM_ARB); @@ -3399,7 +3395,7 @@ void QOpenGLPaintEnginePrivate::drawFastRect(const QRectF &r) Q_Q(QOpenGLPaintEngine); DEBUG_ONCE_STR("QOpenGLPaintEngine::drawRects(): drawing fast rect"); - q_vertexType vertexArray[10]; + GLfloat vertexArray[10]; qt_add_rect_to_array(r, vertexArray); if (has_pen) @@ -3420,7 +3416,7 @@ void QOpenGLPaintEnginePrivate::drawFastRect(const QRectF &r) if (fast_style && has_fast_composition_mode) { glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray); + glVertexPointer(2, GL_FLOAT, 0, vertexArray); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); glDisableClientState(GL_VERTEX_ARRAY); } else { @@ -3439,7 +3435,7 @@ void QOpenGLPaintEnginePrivate::drawFastRect(const QRectF &r) vertexArray[8] = vertexArray[0]; vertexArray[9] = vertexArray[1]; - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray); + glVertexPointer(2, GL_FLOAT, 0, vertexArray); glEnableClientState(GL_VERTEX_ARRAY); glDrawArrays(GL_LINE_STRIP, 0, 5); glDisableClientState(GL_VERTEX_ARRAY); @@ -3546,7 +3542,7 @@ void QOpenGLPaintEngine::drawRects(const QRectF *rects, int rectCount) } } -static void addQuadAsTriangle(q_vertexType *quad, q_vertexType *triangle) +static void addQuadAsTriangle(GLfloat *quad, GLfloat *triangle) { triangle[0] = quad[0]; triangle[1] = quad[1]; @@ -3607,7 +3603,7 @@ void QOpenGLPaintEngine::drawPoints(const QPointF *points, int pointCount) d->flushDrawQueue(); if (d->has_fast_pen) { - QVarLengthArray<q_vertexType> vertexArray(6 * pointCount); + QVarLengthArray<GLfloat> vertexArray(6 * pointCount); glMatrixMode(GL_MODELVIEW); glPushMatrix(); @@ -3617,25 +3613,22 @@ void QOpenGLPaintEngine::drawPoints(const QPointF *points, int pointCount) for (int i = 0; i < pointCount; ++i) { QPointF mapped = d->matrix.map(points[i]); - qreal xf = qRound(mapped.x()); - qreal yf = qRound(mapped.y()); - - q_vertexType x = f2vt(xf); - q_vertexType y = f2vt(yf); + GLfloat x = GLfloat(qRound(mapped.x())); + GLfloat y = GLfloat(qRound(mapped.y())); vertexArray[j++] = x; - vertexArray[j++] = y - f2vt(0.5); + vertexArray[j++] = y - 0.5f; - vertexArray[j++] = x + f2vt(1.5); - vertexArray[j++] = y + f2vt(1.0); + vertexArray[j++] = x + 1.5f; + vertexArray[j++] = y + 1.0f; vertexArray[j++] = x; - vertexArray[j++] = y + f2vt(1.0); + vertexArray[j++] = y + 1.0f; } glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData()); + glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData()); glDrawArrays(GL_TRIANGLES, 0, pointCount*3); glDisableClientState(GL_VERTEX_ARRAY); @@ -3652,7 +3645,7 @@ void QOpenGLPaintEngine::drawPoints(const QPointF *points, int pointCount) } else { Q_ASSERT(sizeof(QPointF) == 8); - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray); + glVertexPointer(2, GL_FLOAT, 0, vertexArray); } glEnableClientState(GL_VERTEX_ARRAY); @@ -3720,47 +3713,47 @@ void QOpenGLPaintEngine::drawLines(const QLineF *lines, int lineCount) } } - q_vertexType endCap = f2vt(d->cpen.capStyle() == Qt::FlatCap ? 0 : 0.5); + GLfloat endCap = d->cpen.capStyle() == Qt::FlatCap ? 0.0f : 0.5f; if (useRects) { - QVarLengthArray<q_vertexType> vertexArray(12 * lineCount); + QVarLengthArray<GLfloat> vertexArray(12 * lineCount); - q_vertexType quad[8]; + GLfloat quad[8]; for (int i = 0; i < lineCount; ++i) { - q_vertexType x1 = f2vt(lines[i].x1()); - q_vertexType x2 = f2vt(lines[i].x2()); - q_vertexType y1 = f2vt(lines[i].y1()); - q_vertexType y2 = f2vt(lines[i].y2()); + GLfloat x1 = lines[i].x1(); + GLfloat x2 = lines[i].x2(); + GLfloat y1 = lines[i].y1(); + GLfloat y2 = lines[i].y2(); if (x1 == x2) { if (y1 > y2) qSwap(y1, y2); - quad[0] = x1 - f2vt(0.5); + quad[0] = x1 - 0.5f; quad[1] = y1 - endCap; - quad[2] = x1 + f2vt(0.5); + quad[2] = x1 + 0.5f; quad[3] = y1 - endCap; - quad[4] = x1 + f2vt(0.5); + quad[4] = x1 + 0.5f; quad[5] = y2 + endCap; - quad[6] = x1 - f2vt(0.5); + quad[6] = x1 - 0.5f; quad[7] = y2 + endCap; } else { if (x1 > x2) qSwap(x1, x2); quad[0] = x1 - endCap; - quad[1] = y1 + f2vt(0.5); + quad[1] = y1 + 0.5f; quad[2] = x1 - endCap; - quad[3] = y1 - f2vt(0.5); + quad[3] = y1 - 0.5f; quad[4] = x2 + endCap; - quad[5] = y1 - f2vt(0.5); + quad[5] = y1 - 0.5f; quad[6] = x2 + endCap; - quad[7] = y1 + f2vt(0.5); + quad[7] = y1 + 0.5f; } addQuadAsTriangle(quad, &vertexArray[12*i]); @@ -3768,26 +3761,26 @@ void QOpenGLPaintEngine::drawLines(const QLineF *lines, int lineCount) glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData()); + glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData()); glDrawArrays(GL_TRIANGLES, 0, lineCount*6); glDisableClientState(GL_VERTEX_ARRAY); } else { - QVarLengthArray<q_vertexType> vertexArray(4 * lineCount); + QVarLengthArray<GLfloat> vertexArray(4 * lineCount); for (int i = 0; i < lineCount; ++i) { const QPointF a = lines[i].p1(); - vertexArray[4*i] = f2vt(lines[i].x1()); - vertexArray[4*i+1] = f2vt(lines[i].y1()); - vertexArray[4*i+2] = f2vt(lines[i].x2()); - vertexArray[4*i+3] = f2vt(lines[i].y2()); + vertexArray[4*i] = lines[i].x1(); + vertexArray[4*i+1] = lines[i].y1(); + vertexArray[4*i+2] = lines[i].x2(); + vertexArray[4*i+3] = lines[i].y2(); } glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData()); + glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData()); glDrawArrays(GL_LINES, 0, lineCount*2); - glVertexPointer(2, q_vertexTypeEnum, 4*sizeof(q_vertexType), vertexArray.constData() + 2); + glVertexPointer(2, GL_FLOAT, 4*sizeof(GLfloat), vertexArray.constData() + 2); glDrawArrays(GL_POINTS, 0, lineCount); glDisableClientState(GL_VERTEX_ARRAY); @@ -3874,7 +3867,7 @@ void QOpenGLPaintEngine::drawPolygon(const QPointF *points, int pointCount, Poly } else { Q_ASSERT(sizeof(QPointF) == 8); - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray); + glVertexPointer(2, GL_FLOAT, 0, vertexArray); } glEnableClientState(GL_VERTEX_ARRAY); @@ -3893,12 +3886,12 @@ void QOpenGLPaintEngine::drawPolygon(const QPointF *points, int pointCount, Poly if (d->has_pen) { if (d->has_fast_pen && !d->high_quality_antialiasing) { d->setGradientOps(d->cpen.brush(), bounds); - QVarLengthArray<q_vertexType> vertexArray(pointCount*2 + 2); - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData()); + QVarLengthArray<GLfloat> vertexArray(pointCount*2 + 2); + glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData()); int i; for (i=0; i<pointCount; ++i) { - vertexArray[i*2] = f2vt(points[i].x()); - vertexArray[i*2+1] = f2vt(points[i].y()); + vertexArray[i*2] = points[i].x(); + vertexArray[i*2+1] = points[i].y(); } glEnableClientState(GL_VERTEX_ARRAY); @@ -4074,7 +4067,7 @@ void QOpenGLPaintEnginePrivate::strokePathFastPen(const QPainterPath &path, bool switch (e.type) { case QPainterPath::MoveToElement: if (i != 0) { - glVertexPointer(2, q_vertexTypeEnum, 0, tess_points.data()); + glVertexPointer(2, GL_FLOAT, 0, tess_points.data()); glDrawArrays(GL_LINE_STRIP, 0, tess_points.size()); tess_points.reset(); } @@ -4124,7 +4117,7 @@ void QOpenGLPaintEnginePrivate::strokePathFastPen(const QPainterPath &path, bool break; } // end of switch } - glVertexPointer(2, q_vertexTypeEnum, 0, tess_points.data()); + glVertexPointer(2, GL_FLOAT, 0, tess_points.data()); glDrawArrays(GL_LINE_STRIP, 0, tess_points.size()); glDisableClientState(GL_VERTEX_ARRAY); #endif @@ -4391,8 +4384,8 @@ void QOpenGLPaintEngine::drawTiledPixmap(const QRectF &r, const QPixmap &pm, con glRotatef(180.0, 0.0, 0.0, 1.0); } - q_vertexType vertexArray[4*2]; - q_vertexType texCoordArray[4*2]; + GLfloat vertexArray[4*2]; + GLfloat texCoordArray[4*2]; double offset_x = offset.x() / pm.width(); double offset_y = offset.y() / pm.height(); @@ -4401,8 +4394,8 @@ void QOpenGLPaintEngine::drawTiledPixmap(const QRectF &r, const QPixmap &pm, con qt_add_texcoords_to_array(offset_x, offset_y, tc_w + offset_x, tc_h + offset_y, texCoordArray); - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray); - glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray); + glVertexPointer(2, GL_FLOAT, 0, vertexArray); + glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); @@ -4483,14 +4476,14 @@ void QOpenGLPaintEngine::drawTextureRect(int tx_width, int tx_height, const QRec y2 = sr.y(); } - q_vertexType vertexArray[4*2]; - q_vertexType texCoordArray[4*2]; + GLfloat vertexArray[4*2]; + GLfloat texCoordArray[4*2]; qt_add_rect_to_array(r, vertexArray); qt_add_texcoords_to_array(x1, y2, x2, y1, texCoordArray); - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray); - glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray); + glVertexPointer(2, GL_FLOAT, 0, vertexArray); + glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); @@ -4943,11 +4936,11 @@ void QOpenGLPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textIte #endif // do the actual drawing - q_vertexType vertexArray[4*2]; - q_vertexType texCoordArray[4*2]; + GLfloat vertexArray[4*2]; + GLfloat texCoordArray[4*2]; - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray); - glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray); + glVertexPointer(2, GL_FLOAT, 0, vertexArray); + glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); @@ -5160,7 +5153,7 @@ void QOpenGLPaintEnginePrivate::composite(const QRectF &rect, const QPoint &mask Q_UNUSED(rect); Q_UNUSED(maskOffset); #else - q_vertexType vertexArray[8]; + GLfloat vertexArray[8]; qt_add_rect_to_array(rect, vertexArray); composite(GL_TRIANGLE_FAN, vertexArray, 4, maskOffset); @@ -5168,7 +5161,7 @@ void QOpenGLPaintEnginePrivate::composite(const QRectF &rect, const QPoint &mask } -void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const q_vertexType *vertexArray, int vertexCount, const QPoint &maskOffset) +void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const GLfloat *vertexArray, int vertexCount, const QPoint &maskOffset) { #ifdef QT_OPENGL_ES Q_UNUSED(primitive); @@ -5191,8 +5184,8 @@ void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const q_vertexType * qreal minX = 1e9, minY = 1e9, maxX = -1e9, maxY = -1e9; for (int i = 0; i < vertexCount; ++i) { - qreal x = vt2f(vertexArray[2 * i]); - qreal y = vt2f(vertexArray[2 * i + 1]); + qreal x = vertexArray[2 * i]; + qreal y = vertexArray[2 * i + 1]; qreal tx, ty; matrix.map(x, y, &tx, &ty); @@ -5251,7 +5244,7 @@ void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const q_vertexType * } glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray); + glVertexPointer(2, GL_FLOAT, 0, vertexArray); glEnable(GL_FRAGMENT_PROGRAM_ARB); GLuint program = qt_gl_program_cache()->getProgram(device->context(), fragment_brush, diff --git a/src/opengl/qpixmapdata_x11gl_egl.cpp b/src/opengl/qpixmapdata_x11gl_egl.cpp index 55aa1d0..edce56a 100644 --- a/src/opengl/qpixmapdata_x11gl_egl.cpp +++ b/src/opengl/qpixmapdata_x11gl_egl.cpp @@ -45,7 +45,7 @@ #include <private/qegl_p.h> #include <private/qeglproperties_p.h> -#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_1) #include <private/qpaintengineex_opengl2_p.h> #endif @@ -196,7 +196,7 @@ QX11GLPixmapData::~QX11GLPixmapData() { } -#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_1) Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_gl_pixmap_2_engine) #endif @@ -220,7 +220,7 @@ QPaintEngine* QX11GLPixmapData::paintEngine() const QPaintEngine* engine; -#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL) +#if defined(QT_OPENGL_ES_1) engine = qt_gl_pixmap_engine(); #elif defined(QT_OPENGL_ES_2) engine = qt_gl_pixmap_2_engine(); @@ -237,7 +237,7 @@ QPaintEngine* QX11GLPixmapData::paintEngine() const if (engine->isActive()) { qWarning("Pixmap paint engine already active"); -#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL) +#if defined(QT_OPENGL_ES_1) engine = new QOpenGLPaintEngine; #elif defined(QT_OPENGL_ES_2) engine = new QGL2PaintEngineEx; diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp index 7a565e6..4ac4a3a 100644 --- a/src/opengl/qwindowsurface_gl.cpp +++ b/src/opengl/qwindowsurface_gl.cpp @@ -82,10 +82,6 @@ #define GLX_SAMPLES_ARB 100001 #endif -#ifdef QT_OPENGL_ES_1_CL -#include "qgl_cl_p.h" -#endif - #ifdef QT_OPENGL_ES #include <private/qegl_p.h> #endif @@ -838,22 +834,22 @@ static void drawTexture(const QRectF &rect, GLuint tex_id, const QSize &texSize, src.setBottom(src.bottom() / height); } - const q_vertexType tx1 = f2vt(src.left()); - const q_vertexType tx2 = f2vt(src.right()); - const q_vertexType ty1 = f2vt(src.top()); - const q_vertexType ty2 = f2vt(src.bottom()); + const GLfloat tx1 = src.left(); + const GLfloat tx2 = src.right(); + const GLfloat ty1 = src.top(); + const GLfloat ty2 = src.bottom(); - q_vertexType texCoordArray[4*2] = { + GLfloat texCoordArray[4*2] = { tx1, ty2, tx2, ty2, tx2, ty1, tx1, ty1 }; - q_vertexType vertexArray[4*2]; - extern void qt_add_rect_to_array(const QRectF &r, q_vertexType *array); // qpaintengine_opengl.cpp + GLfloat vertexArray[4*2]; + extern void qt_add_rect_to_array(const QRectF &r, GLfloat *array); // qpaintengine_opengl.cpp qt_add_rect_to_array(rect, vertexArray); #if !defined(QT_OPENGL_ES_2) - glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray); - glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray); + glVertexPointer(2, GL_FLOAT, 0, vertexArray); + glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray); glBindTexture(target, tex_id); glEnable(target); diff --git a/src/plugins/graphicssystems/opengl/main.cpp b/src/plugins/graphicssystems/opengl/main.cpp index 19631b6..abcfb7f 100644 --- a/src/plugins/graphicssystems/opengl/main.cpp +++ b/src/plugins/graphicssystems/opengl/main.cpp @@ -56,7 +56,7 @@ QStringList QGLGraphicsSystemPlugin::keys() const { QStringList list; list << QLatin1String("OpenGL") << QLatin1String("OpenGL1"); -#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_1) list << QLatin1String("OpenGL2"); #endif return list; @@ -69,7 +69,7 @@ QGraphicsSystem* QGLGraphicsSystemPlugin::create(const QString& system) return new QGLGraphicsSystem; } -#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) +#if !defined(QT_OPENGL_ES_1) if (system.toLower() == QLatin1String("opengl2")) { QGL::setPreferredPaintEngine(QPaintEngine::OpenGL2); return new QGLGraphicsSystem; diff --git a/tests/auto/qgl/tst_qgl.cpp b/tests/auto/qgl/tst_qgl.cpp index d0d69ae..972a0ae 100644 --- a/tests/auto/qgl/tst_qgl.cpp +++ b/tests/auto/qgl/tst_qgl.cpp @@ -739,8 +739,6 @@ void tst_QGL::openGLVersionCheck() #if defined(QT_OPENGL_ES_1) QVERIFY(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Common_Version_1_0); -#elif defined(QT_OPENGL_ES_1_CL) - QVERIFY(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_CommonLite_Version_1_0); #elif defined(QT_OPENGL_ES_2) QVERIFY(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0); #else diff --git a/tools/configure/configureapp.cpp b/tools/configure/configureapp.cpp index 7ab574d..fc926e0 100644 --- a/tools/configure/configureapp.cpp +++ b/tools/configure/configureapp.cpp @@ -700,9 +700,6 @@ void Configure::parseCmdLine() } else if ( configCmdLine.at(i) == "-opengl-es-cm" ) { dictionary[ "OPENGL" ] = "yes"; dictionary[ "OPENGL_ES_CM" ] = "yes"; - } else if ( configCmdLine.at(i) == "-opengl-es-cl" ) { - dictionary[ "OPENGL" ] = "yes"; - dictionary[ "OPENGL_ES_CL" ] = "yes"; } else if ( configCmdLine.at(i) == "-opengl-es-2" ) { dictionary[ "OPENGL" ] = "yes"; dictionary[ "OPENGL_ES_2" ] = "yes"; @@ -1819,7 +1816,6 @@ bool Configure::displayHelp() desc("CETEST", "yes", "-cetest", "Compile Windows CE remote test application"); desc( "-signature <file>", "Use file for signing the target project"); desc("OPENGL_ES_CM", "no", "-opengl-es-cm", "Enable support for OpenGL ES Common"); - desc("OPENGL_ES_CL", "no", "-opengl-es-cl", "Enable support for OpenGL ES Common Lite"); desc("OPENGL_ES_2", "no", "-opengl-es-2", "Enable support for OpenGL ES 2.0"); desc("DIRECTSHOW", "no", "-phonon-wince-ds9", "Enable Phonon Direct Show 9 backend for Windows CE"); @@ -2008,8 +2004,6 @@ bool Configure::checkAvailability(const QString &part) available = (dictionary[ "ARCHITECTURE" ] == "windowsce"); else if (part == "OPENGL_ES_CM") available = (dictionary[ "ARCHITECTURE" ] == "windowsce"); - else if (part == "OPENGL_ES_CL") - available = (dictionary[ "ARCHITECTURE" ] == "windowsce"); else if (part == "OPENGL_ES_2") available = (dictionary[ "ARCHITECTURE" ] == "windowsce"); else if (part == "DIRECTSHOW") @@ -2487,11 +2481,6 @@ void Configure::generateOutputVars() qtConfig += "egl"; } - if ( dictionary["OPENGL_ES_CL"] == "yes" ) { - qtConfig += "opengles1cl"; - qtConfig += "egl"; - } - if ( dictionary["OPENVG"] == "yes" ) { qtConfig += "openvg"; qtConfig += "egl"; @@ -2945,13 +2934,10 @@ void Configure::generateConfigfiles() if(dictionary["NATIVE_GESTURES"] == "no") qconfigList += "QT_NO_NATIVE_GESTURES"; if(dictionary["OPENGL_ES_CM"] == "yes" || - dictionary["OPENGL_ES_CL"] == "yes" || dictionary["OPENGL_ES_2"] == "yes") qconfigList += "QT_OPENGL_ES"; if(dictionary["OPENGL_ES_CM"] == "yes") qconfigList += "QT_OPENGL_ES_1"; if(dictionary["OPENGL_ES_2"] == "yes") qconfigList += "QT_OPENGL_ES_2"; - if(dictionary["OPENGL_ES_CL"] == "yes") qconfigList += "QT_OPENGL_ES_1_CL"; - if(dictionary["SQL_MYSQL"] == "yes") qconfigList += "QT_SQL_MYSQL"; if(dictionary["SQL_ODBC"] == "yes") qconfigList += "QT_SQL_ODBC"; if(dictionary["SQL_OCI"] == "yes") qconfigList += "QT_SQL_OCI"; |