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-rw-r--r--src/declarative/graphicsitems/qdeclarativeitem.cpp4
-rw-r--r--src/declarative/graphicsitems/qdeclarativepath.cpp118
2 files changed, 98 insertions, 24 deletions
diff --git a/src/declarative/graphicsitems/qdeclarativeitem.cpp b/src/declarative/graphicsitems/qdeclarativeitem.cpp
index e9da4f7..49b7ad3 100644
--- a/src/declarative/graphicsitems/qdeclarativeitem.cpp
+++ b/src/declarative/graphicsitems/qdeclarativeitem.cpp
@@ -1745,8 +1745,8 @@ void QDeclarativeItemPrivate::parentProperty(QObject *o, void *rv, QDeclarativeN
\qmlproperty list<Object> Item::data
\default
- The data property is allows you to freely mix visual children and resources
- of an item. If you assign a visual item to the data list it becomes
+ The data property allows you to freely mix visual children and resources
+ in an item. If you assign a visual item to the data list it becomes
a child and if you assign any other object type, it is added as a resource.
So you can write:
diff --git a/src/declarative/graphicsitems/qdeclarativepath.cpp b/src/declarative/graphicsitems/qdeclarativepath.cpp
index f93357d..717da1e 100644
--- a/src/declarative/graphicsitems/qdeclarativepath.cpp
+++ b/src/declarative/graphicsitems/qdeclarativepath.cpp
@@ -491,17 +491,17 @@ void QDeclarativeCurve::setY(qreal y)
\since 4.7
\brief The PathAttribute allows setting an attribute at a given position in a Path.
- The PathAttribute object allows attibutes consisting of a name and
- a value to be specified for the endpoints of path segments. The
+ The PathAttribute object allows attributes consisting of a name and
+ a value to be specified for various points along a path. The
attributes are exposed to the delegate as
\l{qdeclarativeintroduction.html#attached-properties} {Attached Properties}.
- The value of an attribute at any particular point is interpolated
- from the PathAttributes bounding the point.
+ The value of an attribute at any particular point along the path is interpolated
+ from the PathAttributes bounding that point.
The example below shows a path with the items scaled to 30% with
opacity 50% at the top of the path and scaled 100% with opacity
- 100% at the bottom. Note the use of the PathView.scale and
- PathView.opacity attached properties to set the scale and opacity
+ 100% at the bottom. Note the use of the PathView.iconScale and
+ PathView.iconOpacity attached properties to set the scale and opacity
of the delegate.
\table
@@ -509,14 +509,17 @@ void QDeclarativeCurve::setY(qreal y)
\o \image declarative-pathattribute.png
\o
\snippet doc/src/snippets/declarative/pathview/pathattributes.qml 0
+ (see the PathView documentation for the specification of ContactModel.qml
+ used for ContactModel above.)
\endtable
- \sa Path
+
+ \sa Path
*/
/*!
\qmlproperty string PathAttribute::name
- the name of the attribute to change.
+ This property holds the name of the attribute to change.
This attribute will be available to the delegate as PathView.<name>
@@ -545,7 +548,38 @@ void QDeclarativePathAttribute::setName(const QString &name)
/*!
\qmlproperty string PathAttribute::value
- the new value of the attribute.
+ This property holds the value for the attribute.
+
+ The value specified can be used to influence the visual appearance
+ of an item along the path. For example, the following Path specifies
+ an attribute named \e itemRotation, which has the value \e 0 at the
+ beginning of the path, and the value 90 at the end of the path.
+
+ \qml
+ Path {
+ startX: 0
+ startY: 0
+ PathAttribute { name: "itemRotation"; value: 0 }
+ PathLine { x: 100; y: 100 }
+ PathAttribute { name: "itemRotation"; value: 90 }
+ }
+ \endqml
+
+ In our delegate, we can then bind the \e rotation property to the
+ \l{qdeclarativeintroduction.html#attached-properties} {Attached Property}
+ \e PathView.itemRotation created for this attribute.
+
+ \qml
+ Rectangle {
+ width: 10; height: 10
+ rotation: PathView.itemRotation
+ }
+ \endqml
+
+ As each item is positioned along the path, it will be rotated accordingly:
+ an item at the beginning of the path with be not be rotated, an item at
+ the end of the path will be rotated 90 degrees, and an item mid-way along
+ the path will be rotated 45 degrees.
*/
/*!
@@ -792,6 +826,10 @@ void QDeclarativePathCubic::addToPath(QPainterPath &path)
\since 4.7
\brief The PathPercent manipulates the way a path is interpreted.
+ PathPercent allows you to manipulate the spacing between items on a
+ PathView's path. You can use it to bunch together items on part of
+ the path, and spread them out on other parts of the path.
+
The examples below show the normal distrubution of items along a path
compared to a distribution which places 50% of the items along the
PathLine section of the path.
@@ -800,25 +838,31 @@ void QDeclarativePathCubic::addToPath(QPainterPath &path)
\o \image declarative-nopercent.png
\o
\qml
- Path {
- startX: 20; startY: 0
- PathQuad { x: 50; y: 80; controlX: 0; controlY: 80 }
- PathLine { x: 150; y: 80 }
- PathQuad { x: 180; y: 0; controlX: 200; controlY: 80 }
+ PathView {
+ ...
+ Path {
+ startX: 20; startY: 0
+ PathQuad { x: 50; y: 80; controlX: 0; controlY: 80 }
+ PathLine { x: 150; y: 80 }
+ PathQuad { x: 180; y: 0; controlX: 200; controlY: 80 }
+ }
}
\endqml
\row
\o \image declarative-percent.png
\o
\qml
- Path {
- startX: 20; startY: 0
- PathQuad { x: 50; y: 80; controlX: 0; controlY: 80 }
- PathPercent { value: 0.25 }
- PathLine { x: 150; y: 80 }
- PathPercent { value: 0.75 }
- PathQuad { x: 180; y: 0; controlX: 200; controlY: 80 }
- PathPercent { value: 1 }
+ PathView {
+ ...
+ Path {
+ startX: 20; startY: 0
+ PathQuad { x: 50; y: 80; controlX: 0; controlY: 80 }
+ PathPercent { value: 0.25 }
+ PathLine { x: 150; y: 80 }
+ PathPercent { value: 0.75 }
+ PathQuad { x: 180; y: 0; controlX: 200; controlY: 80 }
+ PathPercent { value: 1 }
+ }
}
\endqml
\endtable
@@ -826,6 +870,36 @@ void QDeclarativePathCubic::addToPath(QPainterPath &path)
\sa Path
*/
+/*!
+ \qmlproperty real value
+ The proporation of items that should be laid out up to this point.
+
+ This value should always be higher than the last value specified
+ by a PathPercent at a previous position in the Path.
+
+ In the following example we have a Path made up of three PathLines.
+ Normally, the items of the PathView would be laid out equally along
+ this path, with an equal number of items per line segment. PathPercent
+ allows us to specify that the first and third lines should each hold
+ 10% of the laid out items, while the second line should hold the remaining
+ 80%.
+
+ \qml
+ PathView {
+ ...
+ Path {
+ startX: 0; startY: 0
+ PathLine { x:100; y: 0; }
+ PathPercent { value: 0.1 }
+ PathLine { x: 100; y: 100 }
+ PathPercent { value: 0.9 }
+ PathLine { x: 100; y: 0 }
+ PathPercent { value: 1 }
+ }
+ }
+ \endqml
+*/
+
qreal QDeclarativePathPercent::value() const
{
return _value;