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-rw-r--r--src/opengl/gl2paintengineex/qglengineshadersource_p.h1
-rw-r--r--src/opengl/util/pattern_brush.glsl2
2 files changed, 0 insertions, 3 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadersource_p.h b/src/opengl/gl2paintengineex/qglengineshadersource_p.h
index 6712bf6..3eef808 100644
--- a/src/opengl/gl2paintengineex/qglengineshadersource_p.h
+++ b/src/opengl/gl2paintengineex/qglengineshadersource_p.h
@@ -131,7 +131,6 @@ static const char* const qglslPositionWithPatternBrushVertexShader = "\
gl_Position.xy = gl_Position.xy * invertedHTexCoordsZ; \
gl_Position.w = invertedHTexCoordsZ; \
patternTexCoords.xy = (hTexCoords.xy * 0.125) * invertedHTexCoordsZ; \
- patternTexCoords.y = -patternTexCoords.y; \
}";
static const char* const qglslAffinePositionWithPatternBrushVertexShader
diff --git a/src/opengl/util/pattern_brush.glsl b/src/opengl/util/pattern_brush.glsl
index e070449..ac139b2 100644
--- a/src/opengl/util/pattern_brush.glsl
+++ b/src/opengl/util/pattern_brush.glsl
@@ -17,8 +17,6 @@ vec4 brush()
coords *= inv_brush_texture_size;
- coords.y = -coords.y;
-
float alpha = texture2D(brush_texture, coords).r;
return gl_Color * alpha;