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-rw-r--r--demos/declarative/snake/Button.qml25
-rw-r--r--demos/declarative/snake/Cookie.qml48
-rw-r--r--demos/declarative/snake/HighScoreModel.qml100
-rw-r--r--demos/declarative/snake/Link.qml75
-rw-r--r--demos/declarative/snake/Skull.qml21
-rw-r--r--demos/declarative/snake/Snake.qml189
-rw-r--r--demos/declarative/snake/pics/README1
-rw-r--r--demos/declarative/snake/pics/background.pngbin0 -> 144508 bytes
-rw-r--r--demos/declarative/snake/pics/blueStar.pngbin0 -> 272 bytes
-rw-r--r--demos/declarative/snake/pics/blueStone.pngbin0 -> 3139 bytes
-rw-r--r--demos/declarative/snake/pics/cookie.pngbin0 -> 2729 bytes
-rw-r--r--demos/declarative/snake/pics/eyes.svg118
-rw-r--r--demos/declarative/snake/pics/head.pngbin0 -> 3473 bytes
-rw-r--r--demos/declarative/snake/pics/head.svg134
-rw-r--r--demos/declarative/snake/pics/redStar.pngbin0 -> 273 bytes
-rw-r--r--demos/declarative/snake/pics/redStone.pngbin0 -> 3456 bytes
-rw-r--r--demos/declarative/snake/pics/skull.pngbin0 -> 2543 bytes
-rw-r--r--demos/declarative/snake/pics/snake.jpgbin0 -> 663901 bytes
-rw-r--r--demos/declarative/snake/pics/star.pngbin0 -> 262 bytes
-rw-r--r--demos/declarative/snake/pics/stoneShadow.pngbin0 -> 1699 bytes
-rw-r--r--demos/declarative/snake/pics/yellowStone.pngbin0 -> 2667 bytes
-rw-r--r--demos/declarative/snake/snake.js308
22 files changed, 1019 insertions, 0 deletions
diff --git a/demos/declarative/snake/Button.qml b/demos/declarative/snake/Button.qml
new file mode 100644
index 0000000..63cd555
--- /dev/null
+++ b/demos/declarative/snake/Button.qml
@@ -0,0 +1,25 @@
+import Qt 4.6
+
+Rectangle {
+ id: container
+
+ signal clicked
+ property string text: "Button"
+
+ color: activePalette.button; smooth: true
+ width: txtItem.width + 20; height: txtItem.height + 6
+ border.width: 1; border.color: Qt.darker(activePalette.button); radius: 8;
+
+ gradient: Gradient {
+ GradientStop {
+ id: topGrad; position: 0.0
+ color: if (mr.pressed) { activePalette.dark } else { activePalette.light } }
+ GradientStop { position: 1.0; color: activePalette.button }
+ }
+
+ MouseRegion { id: mr; anchors.fill: parent; onClicked: container.clicked() }
+
+ Text {
+ id: txtItem; text: container.text; anchors.centerIn: container; color: activePalette.buttonText
+ }
+}
diff --git a/demos/declarative/snake/Cookie.qml b/demos/declarative/snake/Cookie.qml
new file mode 100644
index 0000000..d1577ca
--- /dev/null
+++ b/demos/declarative/snake/Cookie.qml
@@ -0,0 +1,48 @@
+import Qt 4.6
+
+Item {
+ id: root
+ property bool dying: false
+ property int row;
+ property int column;
+ x: margin + column * gridSize
+ y: margin + row * gridSize
+
+ width: gridSize
+ height: gridSize
+ property int value : 1;
+
+ Image {
+ id: img
+ anchors.fill: parent
+ source: "pics/cookie.png"
+ opacity: 0
+ opacity: Behavior { NumberAnimation { duration: 100 } }
+ Text {
+ font.bold: true
+ anchors.verticalCenter: parent.verticalCenter
+ anchors.horizontalCenter: parent.horizontalCenter
+ text: value
+ }
+ }
+
+
+ Particles { id: particles
+ width:1; height:1; anchors.centerIn: parent;
+ emissionRate: 0;
+ lifeSpan: 700; lifeSpanDeviation: 600;
+ angle: 0; angleDeviation: 360;
+ velocity: 100; velocityDeviation:30;
+ source: "pics/greenStar.png";
+ }
+
+ states: [
+ State{ name: "AliveState"; when: dying == false
+ PropertyChanges { target: img; opacity: 1 }
+ },
+ State{ name: "DeathState"; when: dying == true
+ StateChangeScript { script: particles.burst(50); }
+ PropertyChanges { target: img; opacity: 0 }
+ }
+ ]
+}
diff --git a/demos/declarative/snake/HighScoreModel.qml b/demos/declarative/snake/HighScoreModel.qml
new file mode 100644
index 0000000..f585ce8
--- /dev/null
+++ b/demos/declarative/snake/HighScoreModel.qml
@@ -0,0 +1,100 @@
+import Qt 4.6
+
+// Models a high score table.
+//
+// Use this component like this:
+//
+// HighScoreModel {
+// id: highScores
+// game: "MyCoolGame"
+// }
+//
+// Then use either use the top-score properties:
+//
+// Text { text: "HI: " + highScores.topScore }
+//
+// or, use the model in a view:
+//
+// ListView {
+// model: highScore
+// delegate: Component {
+// ... player ... score ...
+// }
+// }
+//
+// Add new scores via:
+//
+// saveScore(newScore)
+//
+// or:
+//
+// savePlayerScore(playerName,newScore)
+//
+// The best maxScore scores added by this method will be retained in an SQL database,
+// and presented in the model and in the topScore/topPlayer properties.
+//
+
+ListModel {
+ id: model
+ property string game: ""
+ property int topScore: 0
+ property string topPlayer: ""
+ property int maxScores: 10
+
+ Script {
+ function db()
+ {
+ return openDatabaseSync("HighScoreModel", "1.0", "Generic High Score Functionality for QML", 1000000);
+ }
+ function ensureTables(tx)
+ {
+ tx.executeSql('CREATE TABLE IF NOT EXISTS HighScores(game TEXT, score INT, player TEXT)', []);
+ }
+ }
+
+ function fillModel() {
+ db().transaction(
+ function(tx) {
+ ensureTables(tx);
+ var rs = tx.executeSql("SELECT score,player FROM HighScores WHERE game=? ORDER BY score DESC", [game]);
+ model.clear();
+ if (rs.rows.length > 0) {
+ topScore = rs.rows.item(0).score
+ topPlayer = rs.rows.item(0).player
+ for (var i=0; i<rs.rows.length; ++i) {
+ if (i < maxScores)
+ model.append(rs.rows.item(i))
+ }
+ if (rs.rows.length > maxScores)
+ tx.executeSql("DELETE FROM HighScores WHERE game=? AND score <= ?",
+ [rs.rows.item(maxScores).score]);
+ }
+ }
+ )
+ }
+
+ function savePlayerScore(player,score) {
+ db().transaction(
+ function(tx) {
+ ensureTables(tx);
+ tx.executeSql("INSERT INTO HighScores VALUES(?,?,?)", [game,score,player]);
+ fillModel();
+ }
+ )
+ }
+
+ function saveScore(score) {
+ savePlayerScore("player",score);
+ }
+
+ function clearScores() {
+ db().transaction(
+ function(tx) {
+ tx.executeSql("DELETE FROM HighScores WHERE game=?", [game]);
+ fillModel();
+ }
+ )
+ }
+
+ Component.onCompleted: { fillModel() }
+}
diff --git a/demos/declarative/snake/Link.qml b/demos/declarative/snake/Link.qml
new file mode 100644
index 0000000..1b3f7bf
--- /dev/null
+++ b/demos/declarative/snake/Link.qml
@@ -0,0 +1,75 @@
+import Qt 4.6
+
+Item { id:link
+ property bool dying: false
+ property bool spawned: false
+ property int type: 0
+ property int row: 0
+ property int column: 0
+ property int rotation;
+
+ width: 40;
+ height: 40
+
+ x: margin - 3 + gridSize * column
+ y: margin - 3 + gridSize * row
+ x: Behavior { NumberAnimation { duration: spawned ? heartbeatInterval : 0} }
+ y: Behavior { NumberAnimation { duration: spawned ? heartbeatInterval : 0 } }
+
+
+ Item {
+ id: img
+ anchors.fill: parent
+ Image {
+ source: {
+ if(type == 1) {
+ "pics/blueStone.png";
+ } else if (type == 2) {
+ "pics/head.png";
+ } else {
+ "pics/redStone.png";
+ }
+ }
+
+ transform: Rotation {
+ id: actualImageRotation
+ origin.x: width/2; origin.y: height/2;
+ angle: rotation * 90
+ angle: Behavior{ NumberAnimation { duration: spawned ? 200 : 0} }
+ }
+ }
+
+ Image {
+ source: "pics/stoneShadow.png"
+ }
+
+ opacity: 0
+ opacity: Behavior { NumberAnimation { duration: 200 } }
+ }
+
+
+ Particles { id: particles
+ width:1; height:1; anchors.centerIn: parent;
+ emissionRate: 0;
+ lifeSpan: 700; lifeSpanDeviation: 600;
+ angle: 0; angleDeviation: 360;
+ velocity: 100; velocityDeviation:30;
+ source: {
+ if(type == 1){
+ "pics/blueStar.png";
+ } else {
+ "pics/redStar.png";
+ }
+ }
+ }
+
+ states: [
+ State{ name: "AliveState"; when: spawned == true && dying == false
+ PropertyChanges { target: img; opacity: 1 }
+ },
+ State{ name: "DeathState"; when: dying == true
+ StateChangeScript { script: particles.burst(50); }
+ PropertyChanges { target: img; opacity: 0 }
+ }
+ ]
+}
diff --git a/demos/declarative/snake/Skull.qml b/demos/declarative/snake/Skull.qml
new file mode 100644
index 0000000..585e7d3
--- /dev/null
+++ b/demos/declarative/snake/Skull.qml
@@ -0,0 +1,21 @@
+import Qt 4.6
+
+Image {
+ property bool spawned: false
+ property int row;
+ property int column;
+ property int verticalMovement;
+ property int horizontalMovement;
+
+ x: margin + column * gridSize + 2
+ y: margin + row * gridSize - 3
+ x: Behavior { NumberAnimation { duration: spawned ? halfbeatInterval : 0} }
+ y: Behavior { NumberAnimation { duration: spawned ? halfbeatInterval : 0 } }
+
+ opacity: spawned ? 1 : 0
+ opacity: Behavior { NumberAnimation { duration: 200 } }
+
+ source: "pics/skull.png"
+ width: 24
+ height: 40
+}
diff --git a/demos/declarative/snake/Snake.qml b/demos/declarative/snake/Snake.qml
new file mode 100644
index 0000000..a9835d4
--- /dev/null
+++ b/demos/declarative/snake/Snake.qml
@@ -0,0 +1,189 @@
+import Qt 4.6
+
+Rectangle {
+ id: screen;
+ SystemPalette { id: activePalette }
+ color: activePalette.window
+
+ Script { source: "snake.js" }
+
+ property int gridSize : 34
+ property int margin: 4
+ property int numRowsAvailable: Math.floor((height-32-2*margin)/gridSize)
+ property int numColumnsAvailable: Math.floor((width-2*margin)/gridSize)
+
+ property int lastScore : 0
+
+ property int score: 0;
+ property int heartbeatInterval: 200
+ property int halfbeatInterval: 160
+
+ width: 480
+ height: 750
+
+ property int direction
+ property int headDirection
+
+ property var head;
+
+ HighScoreModel {
+ id: highScores
+ game: "Snake"
+ }
+
+ Timer {
+ id: heartbeat;
+ interval: heartbeatInterval;
+ repeat: true
+ onTriggered: { move() }
+ }
+ Timer {
+ id: halfbeat;
+ interval: halfbeatInterval;
+ repeat: true
+ running: heartbeat.running
+ onTriggered: { moveSkull() }
+ }
+ Timer {
+ id: startNewGameTimer;
+ interval: 700;
+ onTriggered: {startNewGame(); }
+ }
+
+ Timer {
+ id: startHeartbeatTimer;
+ interval: 1000 ;
+ }
+
+
+ Image {
+ Image {
+ id: title
+ source: "pics/snake.jpg"
+ fillMode: "PreserveAspectCrop"
+ anchors.fill: parent
+ anchors.horizontalCenter: parent.horizontalCenter
+ anchors.verticalCenter: parent.verticalCenter
+ opacity: Behavior { NumberAnimation { duration: 500 } }
+
+ Text {
+ color: "white"
+ font.pointSize: 24
+ horizontalAlignment: "AlignHCenter"
+ text: "Last Score:\t" + lastScore + "\nHighscore:\t" + highScores.topScore;
+ anchors.horizontalCenter: parent.horizontalCenter
+ anchors.bottom: parent.bottom
+ anchors.bottomMargin: gridSize
+ }
+ }
+
+ source: "pics/background.png"
+ fillMode: "PreserveAspectCrop"
+
+ anchors.left: parent.left
+ anchors.right: parent.right
+ anchors.top: parent.top
+ anchors.bottom: toolbar.top
+
+ Rectangle {
+ id: playfield
+ border.width: 1
+ border.color: "white"
+ color: "transparent"
+ anchors.horizontalCenter: parent.horizontalCenter
+ y: (screen.height - 32 - height)/2;
+ width: numColumnsAvailable * gridSize + 2*margin
+ height: numRowsAvailable * gridSize + 2*margin
+
+
+ Skull {
+ id: skull
+ }
+
+ MouseRegion {
+ anchors.fill: parent
+ onPressed: {
+ if (!head || !heartbeat.running) {
+ startNewGame();
+ return;
+ }
+ if (direction == 0 || direction == 2)
+ scheduleDirection((mouseX > (head.x + head.width/2)) ? 1 : 3);
+ else
+ scheduleDirection((mouseY > (head.y + head.height/2)) ? 2 : 0);
+ }
+ }
+ }
+
+ }
+
+ Rectangle {
+ id: progressBar
+ opacity: 0
+ opacity: Behavior { NumberAnimation { duration: 200 } }
+ color: "transparent"
+ border.width: 2
+ border.color: "#221edd"
+ x: 50
+ y: 50
+ width: 200
+ height: 30
+ anchors.horizontalCenter: parent.horizontalCenter
+ anchors.verticalCenter: parent.verticalCenter
+ anchors.verticalCenterOffset: 40
+
+ Rectangle {
+ id: progressIndicator
+ color: "#221edd";
+ width: 0;
+ width: Behavior { NumberAnimation { duration: startHeartbeatTimer.running ? 1000 : 0}}
+ height: 30;
+ }
+ }
+
+ Rectangle {
+ id: toolbar
+ color: activePalette.window
+ height: 32; width: parent.width
+ anchors.bottom: screen.bottom
+
+ Button {
+ id: btnA; text: "New Game"; onClicked: {startNewGame();}
+ anchors.left: parent.left; anchors.leftMargin: 3
+ anchors.verticalCenter: parent.verticalCenter
+ }
+
+ Text {
+ color: activePalette.text
+ text: "Score: " + score; font.bold: true
+ anchors.right: parent.right; anchors.rightMargin: 3
+ anchors.verticalCenter: parent.verticalCenter
+ }
+ }
+
+ focus: true
+ Keys.onSpacePressed: startNewGame();
+ Keys.onLeftPressed: if (state == "starting" || direction != 1) scheduleDirection(3);
+ Keys.onRightPressed: if (state == "starting" || direction != 3) scheduleDirection(1);
+ Keys.onUpPressed: if (state == "starting" || direction != 2) scheduleDirection(0);
+ Keys.onDownPressed: if (state == "starting" || direction != 0) scheduleDirection(2);
+
+ states: [
+ State {
+ name: "starting"
+ when: startHeartbeatTimer.running;
+ PropertyChanges {target: progressIndicator; width: 200}
+ PropertyChanges {target: title; opacity: 0}
+ PropertyChanges {target: progressBar; opacity: 1}
+ },
+ State {
+ name: "running"
+ when: heartbeat.running
+ PropertyChanges {target: progressIndicator; width: 200}
+ PropertyChanges {target: title; opacity: 0}
+ PropertyChanges {target: skull; row: 0; column: 0; }
+ PropertyChanges {target: skull; spawned: 1}
+ }
+ ]
+
+}
diff --git a/demos/declarative/snake/pics/README b/demos/declarative/snake/pics/README
new file mode 100644
index 0000000..0215132
--- /dev/null
+++ b/demos/declarative/snake/pics/README
@@ -0,0 +1 @@
+snake.jpg: This image is based on the picture "Eastern Green Mamba.jpg" from the free media databse Wikimedia Commons and is published under the terms of the GNU Free Documentation License. The original picture was taken by Danleo.
diff --git a/demos/declarative/snake/pics/background.png b/demos/declarative/snake/pics/background.png
new file mode 100644
index 0000000..72dffaa
--- /dev/null
+++ b/demos/declarative/snake/pics/background.png
Binary files differ
diff --git a/demos/declarative/snake/pics/blueStar.png b/demos/declarative/snake/pics/blueStar.png
new file mode 100644
index 0000000..ba7acab
--- /dev/null
+++ b/demos/declarative/snake/pics/blueStar.png
Binary files differ
diff --git a/demos/declarative/snake/pics/blueStone.png b/demos/declarative/snake/pics/blueStone.png
new file mode 100644
index 0000000..356affd
--- /dev/null
+++ b/demos/declarative/snake/pics/blueStone.png
Binary files differ
diff --git a/demos/declarative/snake/pics/cookie.png b/demos/declarative/snake/pics/cookie.png
new file mode 100644
index 0000000..aec2957
--- /dev/null
+++ b/demos/declarative/snake/pics/cookie.png
Binary files differ
diff --git a/demos/declarative/snake/pics/eyes.svg b/demos/declarative/snake/pics/eyes.svg
new file mode 100644
index 0000000..1078692
--- /dev/null
+++ b/demos/declarative/snake/pics/eyes.svg
@@ -0,0 +1,118 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!-- Created with Inkscape (http://www.inkscape.org/) -->
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ id="svg2"
+ sodipodi:version="0.32"
+ inkscape:version="0.46"
+ width="40"
+ height="40"
+ version="1.0"
+ sodipodi:docname="eyes.svg"
+ inkscape:output_extension="org.inkscape.output.svg.inkscape"
+ inkscape:export-filename="/home/ettrich/dev/research/qml-validate/snake/pics/eyes.png"
+ inkscape:export-xdpi="90"
+ inkscape:export-ydpi="90">
+ <metadata
+ id="metadata7">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <defs
+ id="defs5">
+ <inkscape:perspective
+ sodipodi:type="inkscape:persp3d"
+ inkscape:vp_x="0 : 526.18109 : 1"
+ inkscape:vp_y="0 : 1000 : 0"
+ inkscape:vp_z="744.09448 : 526.18109 : 1"
+ inkscape:persp3d-origin="372.04724 : 350.78739 : 1"
+ id="perspective9" />
+ </defs>
+ <sodipodi:namedview
+ inkscape:window-height="838"
+ inkscape:window-width="907"
+ inkscape:pageshadow="2"
+ inkscape:pageopacity="0.0"
+ guidetolerance="10.0"
+ gridtolerance="10.0"
+ objecttolerance="10.0"
+ borderopacity="1.0"
+ bordercolor="#666666"
+ pagecolor="#ffffff"
+ id="base"
+ showgrid="false"
+ inkscape:zoom="12.35"
+ inkscape:cx="20"
+ inkscape:cy="20"
+ inkscape:window-x="117"
+ inkscape:window-y="45"
+ inkscape:current-layer="svg2" />
+ <path
+ sodipodi:type="arc"
+ style="fill:#ffffff;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:1px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1"
+ id="path2384"
+ sodipodi:cx="18.056681"
+ sodipodi:cy="9.5141697"
+ sodipodi:rx="7.1255059"
+ sodipodi:ry="11.295547"
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+ transform="matrix(1.0089865,0,0,0.5462656,-4.9233835,3.3301401)" />
+ <path
+ sodipodi:type="arc"
+ style="fill:#ffffff;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:1px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1"
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+ sodipodi:cx="18.056681"
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+ transform="matrix(1.0089865,0,0,0.5462656,9.6190931,3.3522563)" />
+ <path
+ sodipodi:type="arc"
+ style="fill:#000000;fill-opacity:1"
+ id="path3182"
+ sodipodi:cx="16.275303"
+ sodipodi:cy="12.307693"
+ sodipodi:rx="2.2672064"
+ sodipodi:ry="3.4008098"
+ d="M 18.542509,12.307693 A 2.2672064,3.4008098 0 0 1 14.008446,12.367372"
+ sodipodi:start="0"
+ sodipodi:end="3.1240432"
+ transform="translate(11.65992,-9.740891)"
+ sodipodi:open="true" />
+ <rect
+ style="fill:#000000;fill-opacity:0"
+ id="rect2382"
+ width="40"
+ height="40"
+ x="0"
+ y="-7.1054274e-15"
+ inkscape:export-filename="/home/ettrich/dev/research/qml-validate/snake/pics/eyes.png"
+ inkscape:export-xdpi="90"
+ inkscape:export-ydpi="90" />
+ <path
+ sodipodi:type="arc"
+ style="fill:#000000;fill-opacity:1"
+ id="path2383"
+ sodipodi:cx="16.275303"
+ sodipodi:cy="12.307693"
+ sodipodi:rx="2.2672064"
+ sodipodi:ry="3.4008098"
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+ sodipodi:start="0"
+ sodipodi:end="3.1240432"
+ transform="translate(-3.3200119,-9.821862)"
+ sodipodi:open="true" />
+</svg>
diff --git a/demos/declarative/snake/pics/head.png b/demos/declarative/snake/pics/head.png
new file mode 100644
index 0000000..550e002
--- /dev/null
+++ b/demos/declarative/snake/pics/head.png
Binary files differ
diff --git a/demos/declarative/snake/pics/head.svg b/demos/declarative/snake/pics/head.svg
new file mode 100644
index 0000000..3bf0bd2
--- /dev/null
+++ b/demos/declarative/snake/pics/head.svg
@@ -0,0 +1,134 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!-- Created with Inkscape (http://www.inkscape.org/) -->
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:xlink="http://www.w3.org/1999/xlink"
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diff --git a/demos/declarative/snake/pics/redStar.png b/demos/declarative/snake/pics/redStar.png
new file mode 100644
index 0000000..cd06854
--- /dev/null
+++ b/demos/declarative/snake/pics/redStar.png
Binary files differ
diff --git a/demos/declarative/snake/pics/redStone.png b/demos/declarative/snake/pics/redStone.png
new file mode 100644
index 0000000..9bb7fe4
--- /dev/null
+++ b/demos/declarative/snake/pics/redStone.png
Binary files differ
diff --git a/demos/declarative/snake/pics/skull.png b/demos/declarative/snake/pics/skull.png
new file mode 100644
index 0000000..6318616
--- /dev/null
+++ b/demos/declarative/snake/pics/skull.png
Binary files differ
diff --git a/demos/declarative/snake/pics/snake.jpg b/demos/declarative/snake/pics/snake.jpg
new file mode 100644
index 0000000..e91a784
--- /dev/null
+++ b/demos/declarative/snake/pics/snake.jpg
Binary files differ
diff --git a/demos/declarative/snake/pics/star.png b/demos/declarative/snake/pics/star.png
new file mode 100644
index 0000000..defbde5
--- /dev/null
+++ b/demos/declarative/snake/pics/star.png
Binary files differ
diff --git a/demos/declarative/snake/pics/stoneShadow.png b/demos/declarative/snake/pics/stoneShadow.png
new file mode 100644
index 0000000..1bd56af
--- /dev/null
+++ b/demos/declarative/snake/pics/stoneShadow.png
Binary files differ
diff --git a/demos/declarative/snake/pics/yellowStone.png b/demos/declarative/snake/pics/yellowStone.png
new file mode 100644
index 0000000..c56124a
--- /dev/null
+++ b/demos/declarative/snake/pics/yellowStone.png
Binary files differ
diff --git a/demos/declarative/snake/snake.js b/demos/declarative/snake/snake.js
new file mode 100644
index 0000000..1cea8b7
--- /dev/null
+++ b/demos/declarative/snake/snake.js
@@ -0,0 +1,308 @@
+
+var snake = new Array;
+var board = new Array;
+var links = new Array;
+var scheduledDirections = new Array;
+var numRows = 1;
+var numColumns = 1;
+var linkComponent = createComponent("Link.qml");
+var cookieComponent = createComponent("Cookie.qml");
+var cookie;
+var linksToGrow = 0;
+var linksToDie = 0;
+var waitForCookie = 0;
+var growType = 0;
+var skullMovementsBeforeDirectionChange = 0;
+
+
+function rand(n)
+{
+ return (Math.floor(Math.random() * n));
+}
+
+function scheduleDirection(dir)
+{
+ direction = dir;
+ if(scheduledDirections[scheduledDirections.length-1]!=direction)
+ scheduledDirections.push(direction);
+}
+
+function startNewGame()
+{
+ if (state == "starting")
+ return;
+
+ if (heartbeat.running) {
+ endGame();
+ startNewGameTimer.running = true;
+ return;
+ }
+ numRows = numRowsAvailable;
+ numColumns = numColumnsAvailable;
+ board = new Array(numRows * numColumns);
+ snake = new Array;
+ scheduledDirections = new Array;
+ growType = 0;
+
+ skull.z = numRows * numColumns + 1;
+
+ for (var i = 0; i < numRows * numColumns; ++i) {
+ if (i < links.length) {
+ var link = links[i];
+ link.spawned = false;
+ link.dying = false;
+ } else {
+ if(linkComponent.isReady == false){
+ if(linkComponent.isError == true)
+ print(linkComponent.errorString());
+ else
+ print("Still loading linkComponent");
+ continue;//TODO: Better error handling?
+ }
+ var link = linkComponent.createObject();
+ link.parent = playfield;
+ link.z = numRows * numColumns + 1 - i;
+ link.type = i == 0 ? 2 : 0;
+ link.spawned = false;
+ link.dying = false;
+ links.push(link);
+ }
+ }
+
+ head = links[0];
+ snake.push(head);
+ head.row = numRows/2 -1;
+ head.column = numColumns/2 -1;
+ head.spawned = true;
+
+ linksToGrow = 5;
+ linksToDie = 0;
+ waitForCookie = 5;
+ score = 0;
+ startHeartbeatTimer.running = true;
+ heartbeat.running = true;
+}
+
+function endGame()
+{
+ heartbeat.running = false;
+ for(var i in snake)
+ snake[i].dying = true;
+ if (cookie) {
+ cookie.dying = true;
+ cookie = 0;
+ }
+ lastScore = score;
+ highScores.saveScore(lastScore);
+}
+
+function move() {
+
+ if (!head)
+ return;
+
+ var dir = direction;
+
+ if (scheduledDirections.length) {
+ dir = scheduledDirections.shift();
+ }
+
+ if (state == "starting") {
+ var turn = (dir - headDirection);
+ head.rotation += turn == -3 ? 1 : (turn == 3 ? -1 : turn );
+ headDirection = dir;
+ return;
+ }
+
+ var row = head.row;
+ var column = head.column;
+
+ if (dir == 0) {
+ row = row - 1;
+ } else if (dir == 1) {
+ column = column + 1
+ } else if (dir == 2) {
+ row = row + 1;
+ } else if (dir == 3) {
+ column = column - 1;
+ }
+
+ //validate the new position
+ if (row < 0 || row >= numRows
+ || column < 0 || column >= numColumns
+ || (row == skull.row && column == skull.column)
+ || !isFree(row, column)) {
+ var turn = (dir - headDirection);
+ head.rotation += turn == -3 ? 1 : (turn == 3 ? -1 : turn );
+ headDirection = dir;
+ endGame();
+ return;
+ }
+
+ var newLink;
+ if (linksToGrow > 0) {
+ --linksToGrow;
+ newLink = links[snake.length];
+ newLink.spawned = false;
+ newLink.rotation = snake[snake.length-1].rotation;
+ newLink.type = growType;
+ newLink.dying = false;
+ snake.push(newLink);
+ } else {
+ var lastLink = snake[snake.length-1];
+ board[lastLink.row * numColumns + lastLink.column] = Undefined;
+ }
+
+ if (waitForCookie > 0) {
+ if (--waitForCookie == 0)
+ createCookie(cookie? (cookie.value+1) : 1);
+ }
+
+ for (var i = snake.length-1; i > 0; --i) {
+ snake[i].row = snake[i-1].row;
+ snake[i].column = snake[i-1].column;
+ snake[i].rotation = snake[i-1].rotation;
+ }
+
+ if (newLink) {
+ newLink.spawned = true;
+ }
+
+ // move the head
+ head.row = row;
+ head.column = column;
+ board[row * numColumns + column] = head;
+
+ var turn = (dir - headDirection);
+ head.rotation += turn == -3 ? 1 : (turn == 3 ? -1 : turn );
+ headDirection = dir;
+
+ var value = testCookie(row, column);
+ if (value > 0) {
+ linksToGrow += value;
+ score += value;
+ }
+}
+
+function isFree(row, column)
+{
+ return board[row * numColumns + column] == Undefined;
+}
+
+function isHead(row, column)
+{
+ return head.column == column && head.row == row;
+}
+
+function testCookie(row, column)
+{
+ if (cookie && !cookie.dying && cookie.row == row && cookie.column == column) {
+ var value = cookie.value;
+ waitForCookie = value;
+ growType = snake[snake.length-1].type == 1 ? 0 : 1;
+ cookie.dying = true;
+ cookie.z = numRows * numColumns + 2;
+ return value;
+ }
+ return 0;
+}
+
+function moveSkull()
+{
+
+ if (linksToDie > 0) {
+ --linksToDie;
+ var link = snake.pop();
+ link.dying = true;
+ board[link.row * numColumns + link.column] = Undefined;
+ if (score > 0)
+ --score;
+ if (snake.length == 0) {
+ endGame();
+ return;
+ }
+ }
+
+ var row = skull.row;
+ var column = skull.column;
+ if (isHead(row, column)) {
+ endGame();
+ return;
+ }
+ row += skull.verticalMovement;
+ column += skull.horizontalMovement;
+
+ var attempts = 4;
+
+ while (skullMovementsBeforeDirectionChange == 0 || row < 0 || row >= numRows
+ || column < 0 || column >= numColumns
+ || (!isFree(row, column) && !isHead(row, column))) {
+ var d = rand(8);
+ skull.verticalMovement = 0;
+ skull.horizontalMovement = 0;
+ skullMovementsBeforeDirectionChange = rand(20)+1;
+ if (d == 0) {
+ skull.verticalMovement = -1
+ } else if (d == 1) {
+ skull.horizontalMovement = -1;
+ } else if (d == 2) {
+ skull.verticalMovement = 1
+ } else if (d == 3){
+ skull.horizontalMovement = 1;
+ } else if (cookie) {
+ var rd = cookie.row - skull.row;
+ var rc = cookie.column - skull.column;
+ if (Math.abs(rd) > Math.abs(rc)) {
+ skull.verticalMovement = rd > 0 ? 1 : -1;
+ skullMovementsBeforeDirectionChange = Math.abs(rd);
+ } else {
+ skull.horizontalMovement= rc > 0 ? 1 : -1;
+ skullMovementsBeforeDirectionChange = Math.abs(rc);
+ }
+ }
+ row = skull.row + skull.verticalMovement;
+ column = skull.column + skull.horizontalMovement;
+ if (--attempts == 0)
+ return;
+ }
+
+ skull.row = row;
+ skull.column = column;
+ --skullMovementsBeforeDirectionChange;
+ var value = testCookie(row, column);
+ if (value > 0)
+ linksToDie += value/2;
+
+ if (isHead(row, column))
+ endGame();
+}
+
+function createCookie(value) {
+ if (numRows * numColumns - snake.length < 10)
+ return;
+
+ var column = rand(numColumns);
+ var row = rand(numRows);
+ while (!isFree(row, column)) {
+ column++;
+ if (column == numColumns) {
+ column = 0;
+ row++;
+ if (row == numRows)
+ row = 0;
+ }
+ }
+
+ if(cookieComponent.isReady == false){
+ if(cookieComponent.isError == true)
+ print(cookieComponent.errorString());
+ else
+ print("Still loading cookieComponent");
+ return;//TODO: Better error handling?
+ }
+ cookie = cookieComponent.createObject();
+ cookie.parent = head.parent;
+ cookie.value = value;
+ cookie.row = row;
+ cookie.column = column;
+}