diff options
-rw-r--r-- | src/gui/graphicsview/qgraphicsitem.cpp | 4 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene.cpp | 21 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsview.cpp | 13 | ||||
-rw-r--r-- | tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp | 110 |
4 files changed, 120 insertions, 28 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp index 30c15bc..4908296 100644 --- a/src/gui/graphicsview/qgraphicsitem.cpp +++ b/src/gui/graphicsview/qgraphicsitem.cpp @@ -2572,6 +2572,10 @@ QTransform QGraphicsItem::sceneTransform() const */ QTransform QGraphicsItem::deviceTransform(const QTransform &viewportTransform) const { + // Ensure we return the standard transform if we're not untransformable. + if (!d_ptr->itemIsUntransformable()) + return sceneTransform() * viewportTransform; + // Find the topmost item that ignores view transformations. const QGraphicsItem *untransformedAncestor = this; QList<const QGraphicsItem *> parents; diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp index 13f70e5..b89e352 100644 --- a/src/gui/graphicsview/qgraphicsscene.cpp +++ b/src/gui/graphicsview/qgraphicsscene.cpp @@ -2289,12 +2289,7 @@ void QGraphicsScene::render(QPainter *painter, const QRectF &target, const QRect // Calculate a simple level-of-detail metric. // ### almost identical code in QGraphicsView::paintEvent() // and QGraphicsView::render() - consider refactoring - QTransform itemToDeviceTransform; - if (item->d_ptr->itemIsUntransformable()) { - itemToDeviceTransform = item->deviceTransform(painterTransform); - } else { - itemToDeviceTransform = item->sceneTransform() * painterTransform; - } + QTransform itemToDeviceTransform = item->deviceTransform(painterTransform); option.levelOfDetail = qSqrt(itemToDeviceTransform.map(v1).length() * itemToDeviceTransform.map(v2).length()); option.matrix = itemToDeviceTransform.toAffine(); //### discards perspective @@ -5078,11 +5073,7 @@ void QGraphicsScene::drawItems(QPainter *painter, // optimization, but it's hit very rarely. for (int i = clippers.size() - 1; i >= 0; --i) { QGraphicsItem *clipper = clippers[i]; - if (clipper->d_ptr->itemIsUntransformable()) { - painter->setWorldTransform(clipper->deviceTransform(viewTransform), false); - } else { - painter->setWorldTransform(clipper->sceneTransform() * viewTransform, false); - } + painter->setWorldTransform(clipper->deviceTransform(viewTransform), false); childClippers.append(clipper); painter->save(); @@ -5093,12 +5084,8 @@ void QGraphicsScene::drawItems(QPainter *painter, } // Set up the painter transform - if (item->d_ptr->itemIsUntransformable()) { - painter->setWorldTransform(item->deviceTransform(viewTransform), false); - } else { - painter->setWorldTransform(item->sceneTransform() * viewTransform, false); - } - + painter->setWorldTransform(item->deviceTransform(viewTransform), false); + // Save painter bool saveState = (d->painterStateProtection || (item->flags() & QGraphicsItem::ItemClipsToShape)); if (saveState) diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp index 8b133f3..a795fb4 100644 --- a/src/gui/graphicsview/qgraphicsview.cpp +++ b/src/gui/graphicsview/qgraphicsview.cpp @@ -1153,11 +1153,7 @@ void QGraphicsViewPrivate::generateStyleOptions(const QList<QGraphicsItem *> &it // Calculate a simple level-of-detail metric. // ### almost identical code in QGraphicsScene::render() // and QGraphicsView::render() - consider refactoring - if (item->d_ptr->itemIsUntransformable()) { - itemToViewportTransform = item->deviceTransform(worldTransform); - } else { - itemToViewportTransform = item->sceneTransform() * worldTransform; - } + itemToViewportTransform = item->deviceTransform(worldTransform); if (itemToViewportTransform.type() <= QTransform::TxTranslate) { // Translation and rotation only? The LOD is 1. @@ -2160,12 +2156,7 @@ void QGraphicsView::render(QPainter *painter, const QRectF &target, const QRect // Calculate a simple level-of-detail metric. // ### almost identical code in QGraphicsScene::render() // and QGraphicsView::paintEvent() - consider refactoring - QTransform itemToViewportTransform; - if (item->d_ptr->itemIsUntransformable()) { - itemToViewportTransform = item->deviceTransform(painterMatrix); - } else { - itemToViewportTransform = item->sceneTransform() * painterMatrix; - } + QTransform itemToViewportTransform = item->deviceTransform(painterMatrix); option->levelOfDetail = qSqrt(itemToViewportTransform.map(v1).length() * itemToViewportTransform.map(v2).length()); option->matrix = itemToViewportTransform.toAffine(); diff --git a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp index 6d150cb..58a17ea 100644 --- a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp +++ b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp @@ -215,6 +215,8 @@ private slots: void tabChangesFocus_data(); void cacheMode(); void updateCachedItemAfterMove(); + void deviceTransform_data(); + void deviceTransform(); // task specific tests below me void task141694_textItemEnsureVisible(); @@ -6200,5 +6202,113 @@ void tst_QGraphicsItem::updateCachedItemAfterMove() QCOMPARE(tester->repaints, 1); } +class Track : public QGraphicsRectItem +{ +public: + Track(const QRectF &rect) + : QGraphicsRectItem(rect) + { + setAcceptHoverEvents(true); + } + + void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0) + { + QGraphicsRectItem::paint(painter, option, widget); + painter->drawText(boundingRect(), Qt::AlignCenter, QString("%1x%2\n%3x%4").arg(p.x()).arg(p.y()).arg(sp.x()).arg(sp.y())); + } + +protected: + void hoverMoveEvent(QGraphicsSceneHoverEvent *event) + { + p = event->pos(); + sp = event->widget()->mapFromGlobal(event->screenPos()); + update(); + } +private: + QPointF p; + QPoint sp; +}; + +void tst_QGraphicsItem::deviceTransform_data() +{ + QTest::addColumn<bool>("untransformable1"); + QTest::addColumn<bool>("untransformable2"); + QTest::addColumn<bool>("untransformable3"); + QTest::addColumn<qreal>("rotation1"); + QTest::addColumn<qreal>("rotation2"); + QTest::addColumn<qreal>("rotation3"); + QTest::addColumn<QTransform>("deviceX"); + QTest::addColumn<QPointF>("mapResult1"); + QTest::addColumn<QPointF>("mapResult2"); + QTest::addColumn<QPointF>("mapResult3"); + + QTest::newRow("nil") << false << false << false + << qreal(0.0) << qreal(0.0) << qreal(0.0) + << QTransform() + << QPointF(150, 150) << QPointF(250, 250) << QPointF(350, 350); + QTest::newRow("deviceX rot 90") << false << false << false + << qreal(0.0) << qreal(0.0) << qreal(0.0) + << QTransform().rotate(90) + << QPointF(-150, 150) << QPointF(-250, 250) << QPointF(-350, 350); + QTest::newRow("deviceX rot 90 100") << true << false << false + << qreal(0.0) << qreal(0.0) << qreal(0.0) + << QTransform().rotate(90) + << QPointF(-50, 150) << QPointF(50, 250) << QPointF(150, 350); + QTest::newRow("deviceX rot 90 010") << false << true << false + << qreal(0.0) << qreal(0.0) << qreal(0.0) + << QTransform().rotate(90) + << QPointF(-150, 150) << QPointF(-150, 250) << QPointF(-50, 350); + QTest::newRow("deviceX rot 90 001") << false << false << true + << qreal(0.0) << qreal(0.0) << qreal(0.0) + << QTransform().rotate(90) + << QPointF(-150, 150) << QPointF(-250, 250) << QPointF(-250, 350); + QTest::newRow("deviceX rot 90 111") << true << true << true + << qreal(0.0) << qreal(0.0) << qreal(0.0) + << QTransform().rotate(90) + << QPointF(-50, 150) << QPointF(50, 250) << QPointF(150, 350); + QTest::newRow("deviceX rot 90 101") << true << false << true + << qreal(0.0) << qreal(0.0) << qreal(0.0) + << QTransform().rotate(90) + << QPointF(-50, 150) << QPointF(50, 250) << QPointF(150, 350); +} + +void tst_QGraphicsItem::deviceTransform() +{ + QFETCH(bool, untransformable1); + QFETCH(bool, untransformable2); + QFETCH(bool, untransformable3); + QFETCH(qreal, rotation1); + QFETCH(qreal, rotation2); + QFETCH(qreal, rotation3); + QFETCH(QTransform, deviceX); + QFETCH(QPointF, mapResult1); + QFETCH(QPointF, mapResult2); + QFETCH(QPointF, mapResult3); + + QGraphicsScene scene; + Track *rect1 = new Track(QRectF(0, 0, 100, 100)); + Track *rect2 = new Track(QRectF(0, 0, 100, 100)); + Track *rect3 = new Track(QRectF(0, 0, 100, 100)); + rect2->setParentItem(rect1); + rect3->setParentItem(rect2); + rect1->setPos(100, 100); + rect2->setPos(100, 100); + rect3->setPos(100, 100); + rect1->rotate(rotation1); + rect2->rotate(rotation2); + rect3->rotate(rotation3); + rect1->setFlag(QGraphicsItem::ItemIgnoresTransformations, untransformable1); + rect2->setFlag(QGraphicsItem::ItemIgnoresTransformations, untransformable2); + rect3->setFlag(QGraphicsItem::ItemIgnoresTransformations, untransformable3); + rect1->setBrush(Qt::red); + rect2->setBrush(Qt::green); + rect3->setBrush(Qt::blue); + scene.addItem(rect1); + + QCOMPARE(rect1->deviceTransform(deviceX).map(QPointF(50, 50)), mapResult1); + QCOMPARE(rect2->deviceTransform(deviceX).map(QPointF(50, 50)), mapResult2); + QCOMPARE(rect3->deviceTransform(deviceX).map(QPointF(50, 50)), mapResult3); +} + QTEST_MAIN(tst_QGraphicsItem) #include "tst_qgraphicsitem.moc" |