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-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp4
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp21
-rw-r--r--src/gui/graphicsview/qgraphicsview.cpp13
-rw-r--r--tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp110
4 files changed, 120 insertions, 28 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index 30c15bc..4908296 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -2572,6 +2572,10 @@ QTransform QGraphicsItem::sceneTransform() const
*/
QTransform QGraphicsItem::deviceTransform(const QTransform &viewportTransform) const
{
+ // Ensure we return the standard transform if we're not untransformable.
+ if (!d_ptr->itemIsUntransformable())
+ return sceneTransform() * viewportTransform;
+
// Find the topmost item that ignores view transformations.
const QGraphicsItem *untransformedAncestor = this;
QList<const QGraphicsItem *> parents;
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 13f70e5..b89e352 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -2289,12 +2289,7 @@ void QGraphicsScene::render(QPainter *painter, const QRectF &target, const QRect
// Calculate a simple level-of-detail metric.
// ### almost identical code in QGraphicsView::paintEvent()
// and QGraphicsView::render() - consider refactoring
- QTransform itemToDeviceTransform;
- if (item->d_ptr->itemIsUntransformable()) {
- itemToDeviceTransform = item->deviceTransform(painterTransform);
- } else {
- itemToDeviceTransform = item->sceneTransform() * painterTransform;
- }
+ QTransform itemToDeviceTransform = item->deviceTransform(painterTransform);
option.levelOfDetail = qSqrt(itemToDeviceTransform.map(v1).length() * itemToDeviceTransform.map(v2).length());
option.matrix = itemToDeviceTransform.toAffine(); //### discards perspective
@@ -5078,11 +5073,7 @@ void QGraphicsScene::drawItems(QPainter *painter,
// optimization, but it's hit very rarely.
for (int i = clippers.size() - 1; i >= 0; --i) {
QGraphicsItem *clipper = clippers[i];
- if (clipper->d_ptr->itemIsUntransformable()) {
- painter->setWorldTransform(clipper->deviceTransform(viewTransform), false);
- } else {
- painter->setWorldTransform(clipper->sceneTransform() * viewTransform, false);
- }
+ painter->setWorldTransform(clipper->deviceTransform(viewTransform), false);
childClippers.append(clipper);
painter->save();
@@ -5093,12 +5084,8 @@ void QGraphicsScene::drawItems(QPainter *painter,
}
// Set up the painter transform
- if (item->d_ptr->itemIsUntransformable()) {
- painter->setWorldTransform(item->deviceTransform(viewTransform), false);
- } else {
- painter->setWorldTransform(item->sceneTransform() * viewTransform, false);
- }
-
+ painter->setWorldTransform(item->deviceTransform(viewTransform), false);
+
// Save painter
bool saveState = (d->painterStateProtection || (item->flags() & QGraphicsItem::ItemClipsToShape));
if (saveState)
diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp
index 8b133f3..a795fb4 100644
--- a/src/gui/graphicsview/qgraphicsview.cpp
+++ b/src/gui/graphicsview/qgraphicsview.cpp
@@ -1153,11 +1153,7 @@ void QGraphicsViewPrivate::generateStyleOptions(const QList<QGraphicsItem *> &it
// Calculate a simple level-of-detail metric.
// ### almost identical code in QGraphicsScene::render()
// and QGraphicsView::render() - consider refactoring
- if (item->d_ptr->itemIsUntransformable()) {
- itemToViewportTransform = item->deviceTransform(worldTransform);
- } else {
- itemToViewportTransform = item->sceneTransform() * worldTransform;
- }
+ itemToViewportTransform = item->deviceTransform(worldTransform);
if (itemToViewportTransform.type() <= QTransform::TxTranslate) {
// Translation and rotation only? The LOD is 1.
@@ -2160,12 +2156,7 @@ void QGraphicsView::render(QPainter *painter, const QRectF &target, const QRect
// Calculate a simple level-of-detail metric.
// ### almost identical code in QGraphicsScene::render()
// and QGraphicsView::paintEvent() - consider refactoring
- QTransform itemToViewportTransform;
- if (item->d_ptr->itemIsUntransformable()) {
- itemToViewportTransform = item->deviceTransform(painterMatrix);
- } else {
- itemToViewportTransform = item->sceneTransform() * painterMatrix;
- }
+ QTransform itemToViewportTransform = item->deviceTransform(painterMatrix);
option->levelOfDetail = qSqrt(itemToViewportTransform.map(v1).length() * itemToViewportTransform.map(v2).length());
option->matrix = itemToViewportTransform.toAffine();
diff --git a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
index 6d150cb..58a17ea 100644
--- a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
+++ b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
@@ -215,6 +215,8 @@ private slots:
void tabChangesFocus_data();
void cacheMode();
void updateCachedItemAfterMove();
+ void deviceTransform_data();
+ void deviceTransform();
// task specific tests below me
void task141694_textItemEnsureVisible();
@@ -6200,5 +6202,113 @@ void tst_QGraphicsItem::updateCachedItemAfterMove()
QCOMPARE(tester->repaints, 1);
}
+class Track : public QGraphicsRectItem
+{
+public:
+ Track(const QRectF &rect)
+ : QGraphicsRectItem(rect)
+ {
+ setAcceptHoverEvents(true);
+ }
+
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0)
+ {
+ QGraphicsRectItem::paint(painter, option, widget);
+ painter->drawText(boundingRect(), Qt::AlignCenter, QString("%1x%2\n%3x%4").arg(p.x()).arg(p.y()).arg(sp.x()).arg(sp.y()));
+ }
+
+protected:
+ void hoverMoveEvent(QGraphicsSceneHoverEvent *event)
+ {
+ p = event->pos();
+ sp = event->widget()->mapFromGlobal(event->screenPos());
+ update();
+ }
+private:
+ QPointF p;
+ QPoint sp;
+};
+
+void tst_QGraphicsItem::deviceTransform_data()
+{
+ QTest::addColumn<bool>("untransformable1");
+ QTest::addColumn<bool>("untransformable2");
+ QTest::addColumn<bool>("untransformable3");
+ QTest::addColumn<qreal>("rotation1");
+ QTest::addColumn<qreal>("rotation2");
+ QTest::addColumn<qreal>("rotation3");
+ QTest::addColumn<QTransform>("deviceX");
+ QTest::addColumn<QPointF>("mapResult1");
+ QTest::addColumn<QPointF>("mapResult2");
+ QTest::addColumn<QPointF>("mapResult3");
+
+ QTest::newRow("nil") << false << false << false
+ << qreal(0.0) << qreal(0.0) << qreal(0.0)
+ << QTransform()
+ << QPointF(150, 150) << QPointF(250, 250) << QPointF(350, 350);
+ QTest::newRow("deviceX rot 90") << false << false << false
+ << qreal(0.0) << qreal(0.0) << qreal(0.0)
+ << QTransform().rotate(90)
+ << QPointF(-150, 150) << QPointF(-250, 250) << QPointF(-350, 350);
+ QTest::newRow("deviceX rot 90 100") << true << false << false
+ << qreal(0.0) << qreal(0.0) << qreal(0.0)
+ << QTransform().rotate(90)
+ << QPointF(-50, 150) << QPointF(50, 250) << QPointF(150, 350);
+ QTest::newRow("deviceX rot 90 010") << false << true << false
+ << qreal(0.0) << qreal(0.0) << qreal(0.0)
+ << QTransform().rotate(90)
+ << QPointF(-150, 150) << QPointF(-150, 250) << QPointF(-50, 350);
+ QTest::newRow("deviceX rot 90 001") << false << false << true
+ << qreal(0.0) << qreal(0.0) << qreal(0.0)
+ << QTransform().rotate(90)
+ << QPointF(-150, 150) << QPointF(-250, 250) << QPointF(-250, 350);
+ QTest::newRow("deviceX rot 90 111") << true << true << true
+ << qreal(0.0) << qreal(0.0) << qreal(0.0)
+ << QTransform().rotate(90)
+ << QPointF(-50, 150) << QPointF(50, 250) << QPointF(150, 350);
+ QTest::newRow("deviceX rot 90 101") << true << false << true
+ << qreal(0.0) << qreal(0.0) << qreal(0.0)
+ << QTransform().rotate(90)
+ << QPointF(-50, 150) << QPointF(50, 250) << QPointF(150, 350);
+}
+
+void tst_QGraphicsItem::deviceTransform()
+{
+ QFETCH(bool, untransformable1);
+ QFETCH(bool, untransformable2);
+ QFETCH(bool, untransformable3);
+ QFETCH(qreal, rotation1);
+ QFETCH(qreal, rotation2);
+ QFETCH(qreal, rotation3);
+ QFETCH(QTransform, deviceX);
+ QFETCH(QPointF, mapResult1);
+ QFETCH(QPointF, mapResult2);
+ QFETCH(QPointF, mapResult3);
+
+ QGraphicsScene scene;
+ Track *rect1 = new Track(QRectF(0, 0, 100, 100));
+ Track *rect2 = new Track(QRectF(0, 0, 100, 100));
+ Track *rect3 = new Track(QRectF(0, 0, 100, 100));
+ rect2->setParentItem(rect1);
+ rect3->setParentItem(rect2);
+ rect1->setPos(100, 100);
+ rect2->setPos(100, 100);
+ rect3->setPos(100, 100);
+ rect1->rotate(rotation1);
+ rect2->rotate(rotation2);
+ rect3->rotate(rotation3);
+ rect1->setFlag(QGraphicsItem::ItemIgnoresTransformations, untransformable1);
+ rect2->setFlag(QGraphicsItem::ItemIgnoresTransformations, untransformable2);
+ rect3->setFlag(QGraphicsItem::ItemIgnoresTransformations, untransformable3);
+ rect1->setBrush(Qt::red);
+ rect2->setBrush(Qt::green);
+ rect3->setBrush(Qt::blue);
+ scene.addItem(rect1);
+
+ QCOMPARE(rect1->deviceTransform(deviceX).map(QPointF(50, 50)), mapResult1);
+ QCOMPARE(rect2->deviceTransform(deviceX).map(QPointF(50, 50)), mapResult2);
+ QCOMPARE(rect3->deviceTransform(deviceX).map(QPointF(50, 50)), mapResult3);
+}
+
QTEST_MAIN(tst_QGraphicsItem)
#include "tst_qgraphicsitem.moc"