diff options
-rw-r--r-- | src/gui/graphicsview/qgraphicssceneindex.cpp | 97 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicssceneindex_p.h | 7 |
2 files changed, 76 insertions, 28 deletions
diff --git a/src/gui/graphicsview/qgraphicssceneindex.cpp b/src/gui/graphicsview/qgraphicssceneindex.cpp index 5626051..01efde4 100644 --- a/src/gui/graphicsview/qgraphicssceneindex.cpp +++ b/src/gui/graphicsview/qgraphicssceneindex.cpp @@ -72,7 +72,7 @@ class QGraphicsSceneIndexRectIntersector : public QGraphicsSceneIndexIntersector { public: bool intersect(const QGraphicsItem *item, const QRectF &exposeRect, Qt::ItemSelectionMode mode, - const QTransform &transform, const QTransform &deviceTransform) const + const QTransform &deviceTransform) const { QRectF brect = item->boundingRect(); _q_adjustRect(&brect); @@ -81,8 +81,10 @@ public: Q_UNUSED(exposeRect); bool keep = true; - if (QGraphicsItemPrivate::get(item)->itemIsUntransformable()) { + const QGraphicsItemPrivate *itemd = QGraphicsItemPrivate::get(item); + if (itemd->itemIsUntransformable()) { // Untransformable items; map the scene rect to item coordinates. + const QTransform transform = item->deviceTransform(deviceTransform); QRectF itemRect = (deviceTransform * transform.inverted()).mapRect(sceneRect); if (mode == Qt::ContainsItemShape || mode == Qt::ContainsItemBoundingRect) keep = itemRect.contains(brect) && itemRect != brect; @@ -94,14 +96,23 @@ public: keep = QGraphicsSceneIndexPrivate::itemCollidesWithPath(item, itemPath, mode); } } else { + Q_ASSERT(!itemd->dirtySceneTransform); + const QRectF itemSceneBoundingRect = itemd->sceneTransformTranslateOnly + ? brect.translated(itemd->sceneTransform.dx(), + itemd->sceneTransform.dy()) + : itemd->sceneTransform.mapRect(brect); if (mode == Qt::ContainsItemShape || mode == Qt::ContainsItemBoundingRect) - keep = sceneRect.contains(transform.mapRect(brect)) && sceneRect != brect; + keep = sceneRect != brect && sceneRect.contains(itemSceneBoundingRect); else - keep = sceneRect.intersects(transform.mapRect(brect)); + keep = sceneRect.intersects(itemSceneBoundingRect); if (keep && (mode == Qt::ContainsItemShape || mode == Qt::IntersectsItemShape)) { QPainterPath rectPath; rectPath.addRect(sceneRect); - keep = QGraphicsSceneIndexPrivate::itemCollidesWithPath(item, transform.inverted().map(rectPath), mode); + if (itemd->sceneTransformTranslateOnly) + rectPath.translate(-itemd->sceneTransform.dx(), -itemd->sceneTransform.dy()); + else + rectPath = itemd->sceneTransform.inverted().map(rectPath); + keep = QGraphicsSceneIndexPrivate::itemCollidesWithPath(item, rectPath, mode); } } return keep; @@ -114,7 +125,7 @@ class QGraphicsSceneIndexPointIntersector : public QGraphicsSceneIndexIntersecto { public: bool intersect(const QGraphicsItem *item, const QRectF &exposeRect, Qt::ItemSelectionMode mode, - const QTransform &transform, const QTransform &deviceTransform) const + const QTransform &deviceTransform) const { QRectF brect = item->boundingRect(); _q_adjustRect(&brect); @@ -123,8 +134,10 @@ public: Q_UNUSED(exposeRect); bool keep = false; - if (QGraphicsItemPrivate::get(item)->itemIsUntransformable()) { + const QGraphicsItemPrivate *itemd = QGraphicsItemPrivate::get(item); + if (itemd->itemIsUntransformable()) { // Untransformable items; map the scene point to item coordinates. + const QTransform transform = item->deviceTransform(deviceTransform); QPointF itemPoint = (deviceTransform * transform.inverted()).map(scenePoint); keep = brect.contains(itemPoint); if (keep && (mode == Qt::ContainsItemShape || mode == Qt::IntersectsItemShape)) { @@ -133,8 +146,19 @@ public: keep = QGraphicsSceneIndexPrivate::itemCollidesWithPath(item, pointPath, mode); } } else { - QRectF sceneBoundingRect = transform.mapRect(brect); - keep = sceneBoundingRect.intersects(QRectF(scenePoint, QSizeF(1, 1))) && item->contains(transform.inverted().map(scenePoint)); + Q_ASSERT(!itemd->dirtySceneTransform); + QRectF sceneBoundingRect = itemd->sceneTransformTranslateOnly + ? brect.translated(itemd->sceneTransform.dx(), + itemd->sceneTransform.dy()) + : itemd->sceneTransform.mapRect(brect); + keep = sceneBoundingRect.intersects(QRectF(scenePoint, QSizeF(1, 1))); + if (keep) { + QPointF p = itemd->sceneTransformTranslateOnly + ? QPointF(scenePoint.x() - itemd->sceneTransform.dx(), + scenePoint.y() - itemd->sceneTransform.dy()) + : itemd->sceneTransform.inverted().map(scenePoint); + keep = item->contains(p); + } } return keep; @@ -147,7 +171,7 @@ class QGraphicsSceneIndexPathIntersector : public QGraphicsSceneIndexIntersector { public: bool intersect(const QGraphicsItem *item, const QRectF &exposeRect, Qt::ItemSelectionMode mode, - const QTransform &transform, const QTransform &deviceTransform) const + const QTransform &deviceTransform) const { QRectF brect = item->boundingRect(); _q_adjustRect(&brect); @@ -156,8 +180,10 @@ public: Q_UNUSED(exposeRect); bool keep = true; - if (QGraphicsItemPrivate::get(item)->itemIsUntransformable()) { + const QGraphicsItemPrivate *itemd = QGraphicsItemPrivate::get(item); + if (itemd->itemIsUntransformable()) { // Untransformable items; map the scene rect to item coordinates. + const QTransform transform = item->deviceTransform(deviceTransform); QPainterPath itemPath = (deviceTransform * transform.inverted()).map(scenePath); if (mode == Qt::ContainsItemShape || mode == Qt::ContainsItemBoundingRect) keep = itemPath.contains(brect); @@ -166,12 +192,20 @@ public: if (keep && (mode == Qt::ContainsItemShape || mode == Qt::IntersectsItemShape)) keep = QGraphicsSceneIndexPrivate::itemCollidesWithPath(item, itemPath, mode); } else { + Q_ASSERT(!itemd->dirtySceneTransform); + const QRectF itemSceneBoundingRect = itemd->sceneTransformTranslateOnly + ? brect.translated(itemd->sceneTransform.dx(), + itemd->sceneTransform.dy()) + : itemd->sceneTransform.mapRect(brect); if (mode == Qt::ContainsItemShape || mode == Qt::ContainsItemBoundingRect) - keep = scenePath.contains(transform.mapRect(brect)); + keep = scenePath.contains(itemSceneBoundingRect); else - keep = scenePath.intersects(transform.mapRect(brect)); + keep = scenePath.intersects(itemSceneBoundingRect); if (keep && (mode == Qt::ContainsItemShape || mode == Qt::IntersectsItemShape)) { - QPainterPath itemPath = transform.inverted().map(scenePath); + QPainterPath itemPath = itemd->sceneTransformTranslateOnly + ? scenePath.translated(-itemd->sceneTransform.dx(), + -itemd->sceneTransform.dy()) + : itemd->sceneTransform.inverted().map(scenePath); keep = QGraphicsSceneIndexPrivate::itemCollidesWithPath(item, itemPath, mode); } } @@ -236,7 +270,6 @@ bool QGraphicsSceneIndexPrivate::itemCollidesWithPath(const QGraphicsItem *item, void QGraphicsSceneIndexPrivate::recursive_items_helper(QGraphicsItem *item, QRectF exposeRect, QGraphicsSceneIndexIntersector *intersector, QList<QGraphicsItem *> *items, - const QTransform &parentTransform, const QTransform &viewTransform, Qt::ItemSelectionMode mode, Qt::SortOrder order, qreal parentOpacity) const @@ -251,16 +284,23 @@ void QGraphicsSceneIndexPrivate::recursive_items_helper(QGraphicsItem *item, QRe if (itemIsFullyTransparent && (!itemHasChildren || item->d_ptr->childrenCombineOpacity())) return; - // Calculate the full transform for this item. - QTransform transform(parentTransform); - item->d_ptr->combineTransformFromParent(&transform, &viewTransform); + // Update the item's scene transform if dirty. + const bool itemIsUntransformable = item->d_ptr->itemIsUntransformable(); + const bool wasDirtyParentSceneTransform = item->d_ptr->dirtySceneTransform && !itemIsUntransformable; + if (wasDirtyParentSceneTransform) { + item->d_ptr->updateSceneTransformFromParent(); + Q_ASSERT(!item->d_ptr->dirtySceneTransform); + } const bool itemClipsChildrenToShape = (item->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape); bool processItem = !itemIsFullyTransparent; if (processItem) { - processItem = intersector->intersect(item, exposeRect, mode, transform, viewTransform); - if (!processItem && (!itemHasChildren || itemClipsChildrenToShape)) + processItem = intersector->intersect(item, exposeRect, mode, viewTransform); + if (!processItem && (!itemHasChildren || itemClipsChildrenToShape)) { + if (wasDirtyParentSceneTransform) + item->d_ptr->invalidateChildrenSceneTransform(); return; + } } // else we know for sure this item has children we must process. int i = 0; @@ -269,17 +309,24 @@ void QGraphicsSceneIndexPrivate::recursive_items_helper(QGraphicsItem *item, QRe item->d_ptr->ensureSortedChildren(); // Clip to shape. - if (itemClipsChildrenToShape) - exposeRect &= transform.map(item->shape()).controlPointRect(); + if (itemClipsChildrenToShape && !itemIsUntransformable) { + QPainterPath mappedShape = item->d_ptr->sceneTransformTranslateOnly + ? item->shape().translated(item->d_ptr->sceneTransform.dx(), + item->d_ptr->sceneTransform.dy()) + : item->d_ptr->sceneTransform.map(item->shape()); + exposeRect &= mappedShape.controlPointRect(); + } // Process children behind for (i = 0; i < item->d_ptr->children.size(); ++i) { QGraphicsItem *child = item->d_ptr->children.at(i); + if (wasDirtyParentSceneTransform) + child->d_ptr->dirtySceneTransform = 1; if (!(child->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent)) break; if (itemIsFullyTransparent && !(child->d_ptr->flags & QGraphicsItem::ItemIgnoresParentOpacity)) continue; - recursive_items_helper(child, exposeRect, intersector, items, transform, viewTransform, + recursive_items_helper(child, exposeRect, intersector, items, viewTransform, mode, order, opacity); } } @@ -292,9 +339,11 @@ void QGraphicsSceneIndexPrivate::recursive_items_helper(QGraphicsItem *item, QRe if (itemHasChildren) { for (; i < item->d_ptr->children.size(); ++i) { QGraphicsItem *child = item->d_ptr->children.at(i); + if (wasDirtyParentSceneTransform) + child->d_ptr->dirtySceneTransform = 1; if (itemIsFullyTransparent && !(child->d_ptr->flags & QGraphicsItem::ItemIgnoresParentOpacity)) continue; - recursive_items_helper(child, exposeRect, intersector, items, transform, viewTransform, + recursive_items_helper(child, exposeRect, intersector, items, viewTransform, mode, order, opacity); } } diff --git a/src/gui/graphicsview/qgraphicssceneindex_p.h b/src/gui/graphicsview/qgraphicssceneindex_p.h index 6521765..8cf0294 100644 --- a/src/gui/graphicsview/qgraphicssceneindex_p.h +++ b/src/gui/graphicsview/qgraphicssceneindex_p.h @@ -137,7 +137,7 @@ public: void recursive_items_helper(QGraphicsItem *item, QRectF exposeRect, QGraphicsSceneIndexIntersector *intersector, QList<QGraphicsItem *> *items, - const QTransform &parentTransform, const QTransform &viewTransform, + const QTransform &viewTransform, Qt::ItemSelectionMode mode, Qt::SortOrder order, qreal parentOpacity = 1.0) const; inline void items_helper(const QRectF &rect, QGraphicsSceneIndexIntersector *intersector, QList<QGraphicsItem *> *items, const QTransform &viewTransform, @@ -155,9 +155,8 @@ inline void QGraphicsSceneIndexPrivate::items_helper(const QRectF &rect, QGraphi { Q_Q(const QGraphicsSceneIndex); const QList<QGraphicsItem *> tli = q->estimateTopLevelItems(rect, Qt::DescendingOrder); - const QTransform identity; for (int i = 0; i < tli.size(); ++i) - recursive_items_helper(tli.at(i), rect, intersector, items, identity, viewTransform, mode, order); + recursive_items_helper(tli.at(i), rect, intersector, items, viewTransform, mode, order); if (order == Qt::AscendingOrder) { const int n = items->size(); for (int i = 0; i < n / 2; ++i) @@ -171,7 +170,7 @@ public: QGraphicsSceneIndexIntersector() { } virtual ~QGraphicsSceneIndexIntersector() { } virtual bool intersect(const QGraphicsItem *item, const QRectF &exposeRect, Qt::ItemSelectionMode mode, - const QTransform &transform, const QTransform &deviceTransform) const = 0; + const QTransform &deviceTransform) const = 0; }; #endif // QT_NO_GRAPHICSVIEW |