diff options
87 files changed, 1936 insertions, 1469 deletions
diff --git a/bin/setcepaths.bat b/bin/setcepaths.bat index 15d8ff8..914e594 100755 --- a/bin/setcepaths.bat +++ b/bin/setcepaths.bat @@ -79,6 +79,11 @@ checksdk.exe -sdk "Windows Mobile 6 Professional SDK (ARMV4I)" -script tmp_creat tmp_created_script_setup.bat del tmp_created_script_setup.bat echo Windows Mobile 6 Professional selected, environment is set up +) ELSE IF "%1" EQU "wincewm65professional-msvc2005" ( +checksdk.exe -sdk "Windows Mobile 6 Professional SDK (ARMV4I)" -script tmp_created_script_setup.bat 1>NUL +tmp_created_script_setup.bat +del tmp_created_script_setup.bat +echo Windows Mobile 6 Professional selected, environment is set up ) ELSE IF "%1" EQU "wincewm60standard-msvc2005" ( checksdk.exe -sdk "Windows Mobile 6 Standard SDK (ARMV4I)" -script tmp_created_script_setup.bat 1>NUL tmp_created_script_setup.bat @@ -124,6 +129,11 @@ checksdk.exe -sdk "Windows Mobile 6 Professional SDK (ARMV4I)" -script tmp_creat tmp_created_script_setup.bat del tmp_created_script_setup.bat echo Windows Mobile 6 Professional selected, environment is set up +) ELSE IF "%1" EQU "wincewm65professional-msvc2008" ( +checksdk.exe -sdk "Windows Mobile 6 Professional SDK (ARMV4I)" -script tmp_created_script_setup.bat 1>NUL +tmp_created_script_setup.bat +del tmp_created_script_setup.bat +echo Windows Mobile 6 Professional selected, environment is set up ) ELSE IF "%1" EQU "wincewm60standard-msvc2008" ( checksdk.exe -sdk "Windows Mobile 6 Standard SDK (ARMV4I)" -script tmp_created_script_setup.bat 1>NUL tmp_created_script_setup.bat @@ -2885,7 +2885,6 @@ fi # pass on $CFG_SDK to the configure tests. if [ '!' -z "$CFG_SDK" ]; then MAC_CONFIG_TEST_COMMANDLINE="-sdk $CFG_SDK" - echo "tests command line: $MAC_CONFIG_TEST_COMMANDLINE" fi # find the default framework value diff --git a/demos/embedded/fluidlauncher/fluidlauncher.cpp b/demos/embedded/fluidlauncher/fluidlauncher.cpp index c065bc9..5e8cc03 100644 --- a/demos/embedded/fluidlauncher/fluidlauncher.cpp +++ b/demos/embedded/fluidlauncher/fluidlauncher.cpp @@ -265,6 +265,10 @@ void FluidLauncher::demoFinished() { setCurrentWidget(pictureFlowWidget); inputTimer->start(); + + // Bring the Fluidlauncher to the foreground to allow selecting another demo + raise(); + activateWindow(); } void FluidLauncher::changeEvent(QEvent* event) diff --git a/doc/src/deployment/deployment.qdoc b/doc/src/deployment/deployment.qdoc index f2bae23..b5b1b9c 100644 --- a/doc/src/deployment/deployment.qdoc +++ b/doc/src/deployment/deployment.qdoc @@ -345,6 +345,7 @@ are many ways to solve this: \list + \o You can install the Qt libraries in one of the system library paths (e.g. \c /usr/lib on most systems). @@ -804,6 +805,30 @@ compiler version against the same C runtime version. This prevents deploying errors caused by different versions of the C runtime libraries. + \section2 Visual Studio 2008 And Manual Installs + + As well as the above details for VS 2005 and onwards, Visual Studio 2008 + applications may have problems when deploying manually, say to a USB + stick. + + The recommended procedure is to configure Qt with the \c -plugin-manifests + option using the 'configure' tool. Then follow the \l {http://msdn.microsoft.com/en-us/library/ms235291(VS.80).aspx}{guidelines} + for manually deploying private assemblies. + + In brief the steps are + + \list 1 + + \o create a folder structure on the development computer that will match the target USB stick directory structure, for example '\\app' and for your dlls, '\\app\\lib'. + + \o on the development computer, from the appropriate 'redist' folder copy over Microsoft.VC80.CRT and Microsoft.VC80.MFC to the directories '\\app' and '\\app\\lib' on the development PC. + + \o xcopy the \\app folder to the target USB stick. + \endlist + + Your application should now run. Also be aware that even with a service + pack installed the Windows DLLs that are linked to will be the defaults. See + the information on \l {http://msdn.microsoft.com/en-us/library/cc664727.aspx}{how to select the appropriate target DLLs}. \section1 Application Dependencies diff --git a/mkspecs/features/symbian/stl.prf b/mkspecs/features/symbian/stl.prf index 8892d2a..e21ee5c 100644 --- a/mkspecs/features/symbian/stl.prf +++ b/mkspecs/features/symbian/stl.prf @@ -15,7 +15,7 @@ INCLUDEPATH += $$OS_LAYER_STDCPP_SYSTEMINCLUDE INCLUDEPATH -= $$[QT_INSTALL_PREFIX]/mkspecs/common/symbian/stl-off # libstdcppv5 is preferred over libstdcpp as it has/uses the throwing version of operator new -exists($${EPOCROOT}epoc32/release/armv5/urel/libstdcppv5.dll ) { +exists($${EPOCROOT}epoc32/release/armv5/urel/libstdcppv5.dll)|exists($${EPOCROOT}epoc32/release/winscw/udeb/libstdcppv5.dll) { LIBS *= -llibstdcppv5.dll # STDCPP turns on standard C++ new behaviour (ie. throwing new) diff --git a/src/corelib/kernel/qeventdispatcher_symbian.cpp b/src/corelib/kernel/qeventdispatcher_symbian.cpp index 02f77a1..b32696d 100644 --- a/src/corelib/kernel/qeventdispatcher_symbian.cpp +++ b/src/corelib/kernel/qeventdispatcher_symbian.cpp @@ -668,6 +668,7 @@ void QEventDispatcherSymbian::closingDown() bool QEventDispatcherSymbian::processEvents ( QEventLoop::ProcessEventsFlags flags ) { bool handledAnyEvent = false; + bool oldNoSocketEventsValue = m_noSocketEvents; QT_TRY { Q_D(QAbstractEventDispatcher); @@ -686,7 +687,6 @@ bool QEventDispatcherSymbian::processEvents ( QEventLoop::ProcessEventsFlags fla block = false; } - bool oldNoSocketEventsValue = m_noSocketEvents; if (flags & QEventLoop::ExcludeSocketNotifiers) { m_noSocketEvents = true; } else { @@ -762,14 +762,14 @@ bool QEventDispatcherSymbian::processEvents ( QEventLoop::ProcessEventsFlags fla }; emit awake(); - - m_noSocketEvents = oldNoSocketEventsValue; } QT_CATCH (const std::exception& ex) { #ifndef QT_NO_EXCEPTIONS CActiveScheduler::Current()->Error(qt_symbian_exception2Error(ex)); #endif } + m_noSocketEvents = oldNoSocketEventsValue; + return handledAnyEvent; } diff --git a/src/corelib/tools/qdatetime.cpp b/src/corelib/tools/qdatetime.cpp index 1b559cf..54465bb 100644 --- a/src/corelib/tools/qdatetime.cpp +++ b/src/corelib/tools/qdatetime.cpp @@ -73,6 +73,10 @@ #include <private/qcore_mac_p.h> #endif +#if defined(Q_OS_SYMBIAN) +#include <e32std.h> +#endif + QT_BEGIN_NAMESPACE enum { @@ -1128,6 +1132,12 @@ QDate QDate::currentDate() memset(&st, 0, sizeof(SYSTEMTIME)); GetLocalTime(&st); d.jd = julianDayFromDate(st.wYear, st.wMonth, st.wDay); +#elif defined(Q_OS_SYMBIAN) + TTime localTime; + localTime.HomeTime(); + TDateTime localDateTime = localTime.DateTime(); + // months and days are zero indexed + d.jd = julianDayFromDate(localDateTime.Year(), localDateTime.Month() + 1, localDateTime.Day() + 1 ); #else // posix compliant system time_t ltime; @@ -1823,6 +1833,12 @@ QTime QTime::currentTime() #if defined(Q_OS_WINCE) ct.startTick = GetTickCount() % MSECS_PER_DAY; #endif +#elif defined(Q_OS_SYMBIAN) + TTime localTime; + localTime.HomeTime(); + TDateTime localDateTime = localTime.DateTime(); + ct.mds = MSECS_PER_HOUR * localDateTime.Hour() + MSECS_PER_MIN * localDateTime.Minute() + + 1000 * localDateTime.Second() + (localDateTime.MicroSecond() / 1000); #elif defined(Q_OS_UNIX) // posix compliant system struct timeval tv; @@ -2874,6 +2890,8 @@ QDateTime QDateTime::currentDateTime() t.mds = MSECS_PER_HOUR * st.wHour + MSECS_PER_MIN * st.wMinute + 1000 * st.wSecond + st.wMilliseconds; return QDateTime(d, t); +#elif defined(Q_OS_SYMBIAN) + return QDateTime(QDate::currentDate(), QTime::currentTime()); #else #if defined(Q_OS_UNIX) // posix compliant system @@ -3700,6 +3718,27 @@ static QDateTimePrivate::Spec utcToLocal(QDate &date, QTime &time) res.tm_mon = sysTime.wMonth - 1; res.tm_year = sysTime.wYear - 1900; brokenDown = &res; +#elif defined(Q_OS_SYMBIAN) + // months and days are zero index based + _LIT(KUnixEpoch, "19700000:000000.000000"); + TTimeIntervalSeconds utcOffset = User::UTCOffset(); + TTimeIntervalSeconds tTimeIntervalSecsSince1Jan1970UTC(secsSince1Jan1970UTC); + TTime epochTTime; + TInt err = epochTTime.Set(KUnixEpoch); + if(err == KErrNone) { + TTime utcTTime = epochTTime + tTimeIntervalSecsSince1Jan1970UTC; + utcTTime = utcTTime + utcOffset; + TDateTime utcDateTime = utcTTime.DateTime(); + tm res; + res.tm_sec = utcDateTime.Second(); + res.tm_min = utcDateTime.Minute(); + res.tm_hour = utcDateTime.Hour(); + res.tm_mday = utcDateTime.Day() + 1; // non-zero based index for tm struct + res.tm_mon = utcDateTime.Month(); + res.tm_year = utcDateTime.Year() - 1900; + res.tm_isdst = 0; + brokenDown = &res; + } #elif !defined(QT_NO_THREAD) && defined(_POSIX_THREAD_SAFE_FUNCTIONS) // use the reentrant version of localtime() where available tzset(); @@ -3745,7 +3784,7 @@ static void localToUtc(QDate &date, QTime &time, int isdst) localTM.tm_mon = fakeDate.month() - 1; localTM.tm_year = fakeDate.year() - 1900; localTM.tm_isdst = (int)isdst; -#if defined(Q_OS_WINCE) +#if defined(Q_OS_WINCE) || defined(Q_OS_SYMBIAN) time_t secsSince1Jan1970UTC = toTime_tHelper(fakeDate, time); #else #if defined(Q_OS_WIN) @@ -3770,6 +3809,27 @@ static void localToUtc(QDate &date, QTime &time, int isdst) res.tm_year = sysTime.wYear - 1900; res.tm_isdst = (int)isdst; brokenDown = &res; +#elif defined(Q_OS_SYMBIAN) + // months and days are zero index based + _LIT(KUnixEpoch, "19700000:000000.000000"); + TTimeIntervalSeconds utcOffset = TTimeIntervalSeconds(0 - User::UTCOffset().Int()); + TTimeIntervalSeconds tTimeIntervalSecsSince1Jan1970UTC(secsSince1Jan1970UTC); + TTime epochTTime; + TInt err = epochTTime.Set(KUnixEpoch); + if(err == KErrNone) { + TTime utcTTime = epochTTime + tTimeIntervalSecsSince1Jan1970UTC; + utcTTime = utcTTime + utcOffset; + TDateTime utcDateTime = utcTTime.DateTime(); + tm res; + res.tm_sec = utcDateTime.Second(); + res.tm_min = utcDateTime.Minute(); + res.tm_hour = utcDateTime.Hour(); + res.tm_mday = utcDateTime.Day() + 1; // non-zero based index for tm struct + res.tm_mon = utcDateTime.Month(); + res.tm_year = utcDateTime.Year() - 1900; + res.tm_isdst = (int)isdst; + brokenDown = &res; + } #elif !defined(QT_NO_THREAD) && defined(_POSIX_THREAD_SAFE_FUNCTIONS) // use the reentrant version of gmtime() where available tm res; diff --git a/src/gui/effects/qgraphicseffect.cpp b/src/gui/effects/qgraphicseffect.cpp index ee01fdc..91641b0 100644 --- a/src/gui/effects/qgraphicseffect.cpp +++ b/src/gui/effects/qgraphicseffect.cpp @@ -105,6 +105,7 @@ #include <QtGui/qpainter.h> #include <QtCore/qrect.h> #include <QtCore/qdebug.h> +#include <private/qdrawhelper_p.h> QT_BEGIN_NAMESPACE @@ -893,15 +894,8 @@ void QGraphicsBlurEffect::draw(QPainter *painter, QGraphicsEffectSource *source) return; } - QPoint offset; - if (source->isPixmap()) { - // No point in drawing in device coordinates (pixmap will be scaled anyways). - const QPixmap pixmap = source->pixmap(Qt::LogicalCoordinates, &offset); - d->filter->draw(painter, offset, pixmap); - return; - } - // Draw pixmap in device coordinates to avoid pixmap scaling. + QPoint offset; const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset); QTransform restoreTransform = painter->worldTransform(); painter->setWorldTransform(QTransform()); @@ -1084,15 +1078,8 @@ void QGraphicsDropShadowEffect::draw(QPainter *painter, QGraphicsEffectSource *s return; } - QPoint offset; - if (source->isPixmap()) { - // No point in drawing in device coordinates (pixmap will be scaled anyways). - const QPixmap pixmap = source->pixmap(Qt::LogicalCoordinates, &offset); - d->filter->draw(painter, offset, pixmap); - return; - } - // Draw pixmap in device coordinates to avoid pixmap scaling. + QPoint offset; const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset); QTransform restoreTransform = painter->worldTransform(); painter->setWorldTransform(QTransform()); @@ -1475,6 +1462,8 @@ void QGraphicsBloomEffect::setStrength(qreal strength) The \a strength parameter holds the effect's new strength. */ +extern QPixmap qt_toRasterPixmap(const QPixmap &pixmap); + /*! \reimp */ @@ -1486,42 +1475,37 @@ void QGraphicsBloomEffect::draw(QPainter *painter, QGraphicsEffectSource *source return; } - const Qt::CoordinateSystem system = source->isPixmap() - ? Qt::LogicalCoordinates : Qt::DeviceCoordinates; QPoint offset; - QPixmap pixmap = source->pixmap(system, &offset); - QImage result = pixmap.toImage().convertToFormat(QImage::Format_ARGB32_Premultiplied); + QPixmap pixmap = qt_toRasterPixmap(source->pixmap(Qt::DeviceCoordinates, &offset)); // Blur. - QPainter blurPainter(&pixmap); + QImage overlay(pixmap.size(), QImage::Format_ARGB32_Premultiplied); + overlay.fill(0); + + QPainter blurPainter(&overlay); d->blurFilter.draw(&blurPainter, QPointF(), pixmap); blurPainter.end(); // Brighten. - QImage overlay = pixmap.toImage().convertToFormat(QImage::Format_ARGB32); const int numBits = overlay.width() * overlay.height(); QRgb *bits = reinterpret_cast<QRgb *>(overlay.bits()); for (int i = 0; i < numBits; ++i) { - const QRgb bit = bits[i]; - bits[i] = qRgba(d->colorTable[qRed(bit)], d->colorTable[qGreen(bit)], - d->colorTable[qBlue(bit)], qAlpha(bit)); + const QRgb pixel = INV_PREMUL(bits[i]); + bits[i] = PREMUL(qRgba(d->colorTable[qRed(pixel)], d->colorTable[qGreen(pixel)], + d->colorTable[qBlue(pixel)], qAlpha(pixel))); } // Composite. - QPainter compPainter(&result); + QPainter compPainter(&pixmap); compPainter.setCompositionMode(QPainter::CompositionMode_Overlay); compPainter.setOpacity(d->strength); compPainter.drawImage(0, 0, overlay); compPainter.end(); - if (system == Qt::DeviceCoordinates) { - QTransform restoreTransform = painter->worldTransform(); - painter->setWorldTransform(QTransform()); - painter->drawImage(offset, result); - painter->setWorldTransform(restoreTransform); - } else { - painter->drawImage(offset, result); - } + QTransform restoreTransform = painter->worldTransform(); + painter->setWorldTransform(QTransform()); + painter->drawPixmap(offset, pixmap); + painter->setWorldTransform(restoreTransform); } QT_END_NAMESPACE diff --git a/src/gui/image/qimage.cpp b/src/gui/image/qimage.cpp index 9048387..21ab40c 100644 --- a/src/gui/image/qimage.cpp +++ b/src/gui/image/qimage.cpp @@ -377,6 +377,9 @@ bool QImageData::checkForAlphaPixels() const \note If you would like to load QImage objects in a static build of Qt, refer to the \l{How To Create Qt Plugins#Static Plugins}{Plugin HowTo}. + \warning Painting on a QImage with the format + QImage::Format_Indexed8 is not supported. + \tableofcontents \section1 Reading and Writing Image Files diff --git a/src/gui/image/qpixmap.cpp b/src/gui/image/qpixmap.cpp index 558ae54..c03a364 100644 --- a/src/gui/image/qpixmap.cpp +++ b/src/gui/image/qpixmap.cpp @@ -361,13 +361,7 @@ QPixmap QPixmap::copy(const QRect &rect) const const QRect r = rect.isEmpty() ? QRect(0, 0, width(), height()) : rect; - QPixmapData *d; - QGraphicsSystem* gs = QApplicationPrivate::graphicsSystem(); - if (gs) - d = gs->createPixmapData(data->pixelType()); - else - d = QGraphicsSystem::createDefaultPixmapData(data->pixelType()); - + QPixmapData *d = data->createCompatiblePixmapData(); d->copy(data.data(), r); return QPixmap(d); } @@ -947,6 +941,9 @@ bool QPixmap::doImageIO(QImageWriter *writer, int quality) const /*! Fills the pixmap with the given \a color. + The effect of this function is undefined when the pixmap is + being painted on. + \sa {QPixmap#Pixmap Transformations}{Pixmap Transformations} */ @@ -955,6 +952,13 @@ void QPixmap::fill(const QColor &color) if (isNull()) return; + // Some people are probably already calling fill while a painter is active, so to not break + // their programs, only print a warning and return when the fill operation could cause a crash. + if (paintingActive() && (color.alpha() != 255) && !hasAlphaChannel()) { + qWarning("QPixmap::fill: Cannot fill while pixmap is being painted on"); + return; + } + detach(); data->fill(color); } @@ -1663,10 +1667,10 @@ QPixmap QPixmap::transformed(const QMatrix &matrix, Qt::TransformationMode mode) identifies the contents of the QPixmap object. The x11Info() function returns information about the configuration - of the X display used to display the widget. The - x11PictureHandle() function returns the X11 Picture handle of the - pixmap for XRender support. Note that the two latter functions are - only available on x11. + of the X display used by the screen to which the pixmap currently + belongs. The x11PictureHandle() function returns the X11 Picture + handle of the pixmap for XRender support. Note that the two latter + functions are only available on x11. \endtable @@ -2084,7 +2088,7 @@ QPixmapData* QPixmap::pixmapData() const /*! \fn const QX11Info &QPixmap::x11Info() const \bold{X11 only:} Returns information about the configuration of - the X display used to display the widget. + the X display used by the screen to which the pixmap currently belongs. \warning This function is only available on X11. diff --git a/src/gui/image/qpixmap_mac.cpp b/src/gui/image/qpixmap_mac.cpp index de532fd..afa6f83 100644 --- a/src/gui/image/qpixmap_mac.cpp +++ b/src/gui/image/qpixmap_mac.cpp @@ -166,6 +166,11 @@ QMacPixmapData::QMacPixmapData(PixelType type) { } +QPixmapData *QMacPixmapData::createCompatiblePixmapData() const +{ + return new QMacPixmapData(pixelType()); +} + #define BEST_BYTE_ALIGNMENT 16 #define COMPTUE_BEST_BYTES_PER_ROW(bpr) \ (((bpr) + (BEST_BYTE_ALIGNMENT - 1)) & ~(BEST_BYTE_ALIGNMENT - 1)) diff --git a/src/gui/image/qpixmap_mac_p.h b/src/gui/image/qpixmap_mac_p.h index 528dd1f..a3fb95f 100644 --- a/src/gui/image/qpixmap_mac_p.h +++ b/src/gui/image/qpixmap_mac_p.h @@ -65,6 +65,8 @@ public: QMacPixmapData(PixelType type); ~QMacPixmapData(); + QPixmapData *createCompatiblePixmapData() const; + void resize(int width, int height); void fromImage(const QImage &image, Qt::ImageConversionFlags flags); void copy(const QPixmapData *data, const QRect &rect); diff --git a/src/gui/image/qpixmap_raster.cpp b/src/gui/image/qpixmap_raster.cpp index ad68b07..fc76dc3 100644 --- a/src/gui/image/qpixmap_raster.cpp +++ b/src/gui/image/qpixmap_raster.cpp @@ -55,6 +55,29 @@ QT_BEGIN_NAMESPACE const uchar qt_pixmap_bit_mask[] = { 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80 }; +QPixmap qt_toRasterPixmap(const QImage &image) +{ + QPixmapData *data = + new QRasterPixmapData(image.depth() == 1 + ? QPixmapData::BitmapType + : QPixmapData::PixmapType); + + data->fromImage(image, Qt::AutoColor); + + return QPixmap(data); +} + +QPixmap qt_toRasterPixmap(const QPixmap &pixmap) +{ + if (pixmap.isNull()) + return QPixmap(); + + if (QPixmap(pixmap).data_ptr()->classId() == QPixmapData::RasterClass) + return pixmap; + + return qt_toRasterPixmap(pixmap.toImage()); +} + QRasterPixmapData::QRasterPixmapData(PixelType type) : QPixmapData(type, RasterClass) { @@ -64,6 +87,11 @@ QRasterPixmapData::~QRasterPixmapData() { } +QPixmapData *QRasterPixmapData::createCompatiblePixmapData() const +{ + return new QRasterPixmapData(pixelType()); +} + void QRasterPixmapData::resize(int width, int height) { QImage::Format format; diff --git a/src/gui/image/qpixmap_raster_p.h b/src/gui/image/qpixmap_raster_p.h index da0405e..1553940 100644 --- a/src/gui/image/qpixmap_raster_p.h +++ b/src/gui/image/qpixmap_raster_p.h @@ -68,6 +68,8 @@ public: QRasterPixmapData(PixelType type); ~QRasterPixmapData(); + QPixmapData *createCompatiblePixmapData() const; + void resize(int width, int height); void fromFile(const QString &filename, Qt::ImageConversionFlags flags); void fromImage(const QImage &image, Qt::ImageConversionFlags flags); diff --git a/src/gui/image/qpixmap_x11.cpp b/src/gui/image/qpixmap_x11.cpp index 74543a0..ea9eff9 100644 --- a/src/gui/image/qpixmap_x11.cpp +++ b/src/gui/image/qpixmap_x11.cpp @@ -319,6 +319,11 @@ QX11PixmapData::QX11PixmapData(PixelType type) { } +QPixmapData *QX11PixmapData::createCompatiblePixmapData() const +{ + return new QX11PixmapData(pixelType()); +} + void QX11PixmapData::resize(int width, int height) { setSerialNumber(++qt_pixmap_serial); diff --git a/src/gui/image/qpixmap_x11_p.h b/src/gui/image/qpixmap_x11_p.h index e34e690..2d6672d 100644 --- a/src/gui/image/qpixmap_x11_p.h +++ b/src/gui/image/qpixmap_x11_p.h @@ -71,6 +71,8 @@ public: // Qt::ImageConversionFlags flags); ~QX11PixmapData(); + QPixmapData *createCompatiblePixmapData() const; + void resize(int width, int height); void fromImage(const QImage &image, Qt::ImageConversionFlags flags); void copy(const QPixmapData *data, const QRect &rect); diff --git a/src/gui/image/qpixmapcache.cpp b/src/gui/image/qpixmapcache.cpp index f12d397..b0b7d72 100644 --- a/src/gui/image/qpixmapcache.cpp +++ b/src/gui/image/qpixmapcache.cpp @@ -221,6 +221,7 @@ QPMCache::QPMCache() } QPMCache::~QPMCache() { + clear(); free(keyArray); } diff --git a/src/gui/image/qpixmapdata.cpp b/src/gui/image/qpixmapdata.cpp index 93fc2eb..1ad1f02 100644 --- a/src/gui/image/qpixmapdata.cpp +++ b/src/gui/image/qpixmapdata.cpp @@ -43,6 +43,8 @@ #include <QtCore/qbuffer.h> #include <QtGui/qbitmap.h> #include <QtGui/qimagereader.h> +#include <private/qgraphicssystem_p.h> +#include <private/qapplication_p.h> QT_BEGIN_NAMESPACE @@ -67,6 +69,17 @@ QPixmapData::~QPixmapData() { } +QPixmapData *QPixmapData::createCompatiblePixmapData() const +{ + QPixmapData *d; + QGraphicsSystem *gs = QApplicationPrivate::graphicsSystem(); + if (gs) + d = gs->createPixmapData(pixelType()); + else + d = QGraphicsSystem::createDefaultPixmapData(pixelType()); + return d; +} + static QImage makeBitmapCompliantIfNeeded(QPixmapData *d, const QImage &image, Qt::ImageConversionFlags flags) { if (d->pixelType() == QPixmapData::BitmapType) { diff --git a/src/gui/image/qpixmapdata_p.h b/src/gui/image/qpixmapdata_p.h index c26fba3..2f4f201 100644 --- a/src/gui/image/qpixmapdata_p.h +++ b/src/gui/image/qpixmapdata_p.h @@ -75,9 +75,11 @@ public: enum ClassId { RasterClass, X11Class, MacClass, DirectFBClass, OpenGLClass, OpenVGClass, CustomClass = 1024 }; - QPixmapData(PixelType pixelpType, int classId); + QPixmapData(PixelType pixelType, int classId); virtual ~QPixmapData(); + virtual QPixmapData *createCompatiblePixmapData() const; + virtual void resize(int width, int height) = 0; virtual void fromImage(const QImage &image, Qt::ImageConversionFlags flags) = 0; diff --git a/src/gui/image/qpixmapfilter.cpp b/src/gui/image/qpixmapfilter.cpp index df445db..9fcf776 100644 --- a/src/gui/image/qpixmapfilter.cpp +++ b/src/gui/image/qpixmapfilter.cpp @@ -591,7 +591,7 @@ QRectF QPixmapBlurFilter::boundingRectFor(const QRectF &rect) const // Blur the image according to the blur radius // Based on exponential blur algorithm by Jani Huhtanen // (maximum radius is set to 16) -static QImage blurred(const QImage& image, const QRect& rect, int radius) +static QImage blurred(const QImage& image, const QRect& rect, int radius, bool alphaOnly = false) { int tab[] = { 14, 10, 8, 6, 5, 5, 4, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2 }; int alpha = (radius < 1) ? 16 : (radius > 17) ? 1 : tab[radius-1]; @@ -606,47 +606,53 @@ static QImage blurred(const QImage& image, const QRect& rect, int radius) int rgba[4]; unsigned char* p; + int i1 = 0; + int i2 = 3; + + if (alphaOnly) + i1 = i2 = (QSysInfo::ByteOrder == QSysInfo::BigEndian ? 0 : 3); + for (int col = c1; col <= c2; col++) { p = result.scanLine(r1) + col * 4; - for (int i = 0; i < 4; i++) + for (int i = i1; i <= i2; i++) rgba[i] = p[i] << 4; p += bpl; for (int j = r1; j < r2; j++, p += bpl) - for (int i = 0; i < 4; i++) + for (int i = i1; i <= i2; i++) p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4; } for (int row = r1; row <= r2; row++) { p = result.scanLine(row) + c1 * 4; - for (int i = 0; i < 4; i++) + for (int i = i1; i <= i2; i++) rgba[i] = p[i] << 4; p += 4; for (int j = c1; j < c2; j++, p += 4) - for (int i = 0; i < 4; i++) + for (int i = i1; i <= i2; i++) p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4; } for (int col = c1; col <= c2; col++) { p = result.scanLine(r2) + col * 4; - for (int i = 0; i < 4; i++) + for (int i = i1; i <= i2; i++) rgba[i] = p[i] << 4; p -= bpl; for (int j = r1; j < r2; j++, p -= bpl) - for (int i = 0; i < 4; i++) + for (int i = i1; i <= i2; i++) p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4; } for (int row = r1; row <= r2; row++) { p = result.scanLine(row) + c2 * 4; - for (int i = 0; i < 4; i++) + for (int i = i1; i <= i2; i++) rgba[i] = p[i] << 4; p -= 4; for (int j = c1; j < c2; j++, p -= 4) - for (int i = 0; i < 4; i++) + for (int i = i1; i <= i2; i++) p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4; } @@ -892,11 +898,11 @@ class QPixmapDropShadowFilterPrivate : public QPixmapFilterPrivate { public: QPixmapDropShadowFilterPrivate() - : offset(8, 8), color(63, 63, 63, 180), blurFilter(new QPixmapBlurFilter) {} + : offset(8, 8), color(63, 63, 63, 180), radius(1) {} QPointF offset; QColor color; - QPixmapBlurFilter *blurFilter; + int radius; }; /*! @@ -940,8 +946,6 @@ public: QPixmapDropShadowFilter::QPixmapDropShadowFilter(QObject *parent) : QPixmapFilter(*new QPixmapDropShadowFilterPrivate, DropShadowFilter, parent) { - Q_D(QPixmapDropShadowFilter); - d->blurFilter->setRadius(1); } /*! @@ -951,8 +955,6 @@ QPixmapDropShadowFilter::QPixmapDropShadowFilter(QObject *parent) */ QPixmapDropShadowFilter::~QPixmapDropShadowFilter() { - Q_D(QPixmapDropShadowFilter); - delete d->blurFilter; } /*! @@ -967,7 +969,7 @@ QPixmapDropShadowFilter::~QPixmapDropShadowFilter() int QPixmapDropShadowFilter::blurRadius() const { Q_D(const QPixmapDropShadowFilter); - return d->blurFilter->radius(); + return d->radius; } /*! @@ -982,7 +984,7 @@ int QPixmapDropShadowFilter::blurRadius() const void QPixmapDropShadowFilter::setBlurRadius(int radius) { Q_D(QPixmapDropShadowFilter); - d->blurFilter->setRadius(radius); + d->radius = radius; } /*! @@ -1056,7 +1058,7 @@ QRectF QPixmapDropShadowFilter::boundingRectFor(const QRectF &rect) const { Q_D(const QPixmapDropShadowFilter); - const qreal delta = qreal(d->blurFilter->radius() * 2); + const qreal delta = qreal(d->radius * 2); qreal x1 = qMin(rect.left(), rect.left() + d->offset.x() - delta); qreal y1 = qMin(rect.top(), rect.top() + d->offset.y() - delta); qreal x2 = qMax(rect.right(), rect.right() + d->offset.x() + delta); @@ -1079,24 +1081,25 @@ void QPixmapDropShadowFilter::draw(QPainter *p, QPixmapDropShadowFilter *dropShadowFilter = static_cast<QPixmapDropShadowFilter*>(filter); if (dropShadowFilter) { dropShadowFilter->setColor(d->color); - dropShadowFilter->setBlurRadius(d->blurFilter->radius()); + dropShadowFilter->setBlurRadius(d->radius); dropShadowFilter->setOffset(d->offset); dropShadowFilter->draw(p, pos, px, src); return; } - QImage tmp = src.isNull() ? px.toImage() : px.copy(src.toRect()).toImage(); - QPainter tmpPainter(&tmp); + QImage tmp = src.isNull() ? px.toImage() : px.copy(src.toAlignedRect()).toImage(); + + // blur the alpha channel + tmp = blurred(tmp, tmp.rect(), d->radius, true); // blacken the image... + QPainter tmpPainter(&tmp); tmpPainter.setCompositionMode(QPainter::CompositionMode_SourceIn); tmpPainter.fillRect(0, 0, tmp.width(), tmp.height(), d->color); tmpPainter.end(); - const QPixmap pixTmp = QPixmap::fromImage(tmp); - // draw the blurred drop shadow... - d->blurFilter->draw(p, pos + d->offset, pixTmp); + p->drawImage(pos + d->offset, tmp); // Draw the actual pixmap... p->drawPixmap(pos, px, src); diff --git a/src/gui/inputmethod/qmacinputcontext_mac.cpp b/src/gui/inputmethod/qmacinputcontext_mac.cpp index 116d233..994edb9 100644 --- a/src/gui/inputmethod/qmacinputcontext_mac.cpp +++ b/src/gui/inputmethod/qmacinputcontext_mac.cpp @@ -217,7 +217,11 @@ QMacInputContext::globalEventProcessor(EventHandlerCallRef, EventRef event, void case kEventClassTextInput: { handled_event = false; QWidget *widget = QApplicationPrivate::focus_widget; - if(!widget || (context && widget->inputContext() != context)) { + bool canCompose = widget && (!context || widget->inputContext() == context) + && !(widget->inputMethodHints() & Qt::ImhDigitsOnly + || widget->inputMethodHints() & Qt::ImhFormattedNumbersOnly + || widget->inputMethodHints() & Qt::ImhHiddenText); + if(!canCompose) { handled_event = false; } else if(ekind == kEventTextInputOffsetToPos) { if(!widget->testAttribute(Qt::WA_InputMethodEnabled)) { diff --git a/src/gui/kernel/qaction.cpp b/src/gui/kernel/qaction.cpp index 6a6e549..5f5650f 100644 --- a/src/gui/kernel/qaction.cpp +++ b/src/gui/kernel/qaction.cpp @@ -276,7 +276,7 @@ void QActionPrivate::setShortcutEnabled(bool enable, QShortcutMap &map) This enum describes how an action should be placed in the softkey bar. Currently this enum only has an effect on the Symbian platform. - \value NoSoftKey This action should be used as a softkey + \value NoSoftKey This action should not be used as a softkey \value PositiveSoftKey This action is used to describe a softkey with a positive or non-destructive role such as Ok, Select, or Options. \value NegativeSoftKey This action is used to describe a soft ey with a negative or destructive role diff --git a/src/gui/kernel/qwidget.cpp b/src/gui/kernel/qwidget.cpp index 8da415f..de08312 100644 --- a/src/gui/kernel/qwidget.cpp +++ b/src/gui/kernel/qwidget.cpp @@ -1355,6 +1355,8 @@ void QWidget::create(WId window, bool initializeWindow, bool destroyOldWindow) d->setWindowIcon_sys(true); if (isWindow() && !d->topData()->iconText.isEmpty()) d->setWindowIconText_helper(d->topData()->iconText); + if (isWindow() && !d->topData()->caption.isEmpty()) + d->setWindowTitle_helper(d->topData()->caption); if (windowType() != Qt::Desktop) { d->updateSystemBackground(); @@ -5677,9 +5679,8 @@ QString qt_setWindowTitle_helperHelper(const QString &title, const QWidget *widg void QWidgetPrivate::setWindowTitle_helper(const QString &title) { Q_Q(QWidget); - if (!q->testAttribute(Qt::WA_WState_Created)) - createWinId(); - setWindowTitle_sys(qt_setWindowTitle_helperHelper(title, q)); + if (q->testAttribute(Qt::WA_WState_Created)) + setWindowTitle_sys(qt_setWindowTitle_helperHelper(title, q)); } void QWidgetPrivate::setWindowIconText_helper(const QString &title) diff --git a/src/gui/kernel/qwidget_s60.cpp b/src/gui/kernel/qwidget_s60.cpp index 8ce5001..abf5ba5 100644 --- a/src/gui/kernel/qwidget_s60.cpp +++ b/src/gui/kernel/qwidget_s60.cpp @@ -550,8 +550,13 @@ void QWidgetPrivate::raise_sys() Q_Q(QWidget); Q_ASSERT(q->testAttribute(Qt::WA_WState_Created)); - if (q->internalWinId()) + if (q->internalWinId()) { q->internalWinId()->DrawableWindow()->SetOrdinalPosition(0); + + // If toplevel widget, raise app to foreground + if (q->isWindow()) + S60->wsSession().SetWindowGroupOrdinalPosition(S60->windowGroup().Identifier(), 0); + } } void QWidgetPrivate::lower_sys() diff --git a/src/gui/kernel/qwidget_wince.cpp b/src/gui/kernel/qwidget_wince.cpp index 4a0d30c..2fe69e4 100644 --- a/src/gui/kernel/qwidget_wince.cpp +++ b/src/gui/kernel/qwidget_wince.cpp @@ -474,7 +474,7 @@ void QWidget::setWindowState(Qt::WindowStates newstate) int normal = SW_SHOWNOACTIVATE; if ((oldstate & Qt::WindowMinimized) && !(newstate & Qt::WindowMinimized)) - newstate |= Qt::WindowActive; + newstate |= Qt::WindowActive; if (newstate & Qt::WindowActive) normal = SW_SHOWNORMAL; if (isWindow()) { @@ -490,13 +490,13 @@ void QWidget::setWindowState(Qt::WindowStates newstate) d->topData()->normalGeometry = geometry(); } if ((oldstate & Qt::WindowMaximized) != (newstate & Qt::WindowMaximized)) { - if (!(newstate & Qt::WindowMaximized)) { + if (!(newstate & Qt::WindowMaximized)) { int style = GetWindowLong(internalWinId(), GWL_STYLE) | WS_BORDER | WS_POPUP | WS_CAPTION; SetWindowLong(internalWinId(), GWL_STYLE, style); SetWindowLong(internalWinId(), GWL_EXSTYLE, GetWindowLong (internalWinId(), GWL_EXSTYLE) & ~ WS_EX_NODRAG); } - if (isVisible() && newstate & Qt::WindowMaximized) - qt_wince_maximize(this); + if (isVisible() && newstate & Qt::WindowMaximized) + qt_wince_maximize(this); if (isVisible() && !(newstate & Qt::WindowMinimized)) { ShowWindow(internalWinId(), (newstate & Qt::WindowMaximized) ? max : normal); if (!(newstate & Qt::WindowFullScreen)) { @@ -558,18 +558,10 @@ void QWidget::setWindowState(Qt::WindowStates newstate) else if (newstate & Qt::WindowMaximized) { ShowWindow(internalWinId(), max); qt_wince_maximize(this); + } else { + ShowWindow(internalWinId(), normal); } } - if ((newstate & Qt::WindowMaximized) && !(newstate & Qt::WindowFullScreen)) { - QRect r = d->topData()->normalGeometry; -#ifdef Q_WS_WINCE_WM - if (!inherits("QDialog") && !inherits("QMdiArea") && !isVisible()) { - d->data.crect.setRect(0, 0, -1, -1); - } -#else - qt_wince_maximize(this); -#endif - } } data->window_state = newstate; QWindowStateChangeEvent e(oldstate); diff --git a/src/gui/kernel/qwidget_x11.cpp b/src/gui/kernel/qwidget_x11.cpp index 283dfb2..663178f 100644 --- a/src/gui/kernel/qwidget_x11.cpp +++ b/src/gui/kernel/qwidget_x11.cpp @@ -518,14 +518,18 @@ void QWidgetPrivate::create_sys(WId window, bool initializeWindow, bool destroyO if (!window) initializeWindow = true; + QX11Info *parentXinfo = parentWidget ? &parentWidget->d_func()->xinfo : 0; + if (desktop && qt_x11_create_desktop_on_screen >= 0 && qt_x11_create_desktop_on_screen != xinfo.screen()) { // desktop on a certain screen other than the default requested QX11InfoData *xd = &X11->screens[qt_x11_create_desktop_on_screen]; xinfo.setX11Data(xd); - } else if (parentWidget && parentWidget->d_func()->xinfo.screen() != xinfo.screen()) { - xinfo = parentWidget->d_func()->xinfo; + } else if (parentXinfo && (parentXinfo->screen() != xinfo.screen() + || parentXinfo->visual() != xinfo.visual())) + { + xinfo = *parentXinfo; } //get display, screen number, root window and desktop geometry for @@ -920,6 +924,43 @@ void QWidgetPrivate::create_sys(WId window, bool initializeWindow, bool destroyO #endif } +static void qt_x11_recreateWidget(QWidget *widget) +{ + if (widget->inherits("QGLWidget")) { + // We send QGLWidgets a ParentChange event which causes them to + // recreate their GL context, which in turn causes them to choose + // their visual again. Now that WA_TranslucentBackground is set, + // QGLContext::chooseVisual will select an ARGB visual. + QEvent e(QEvent::ParentChange); + QApplication::sendEvent(widget, &e); + } else { + // For regular widgets, reparent them with their parent which + // also triggers a recreation of the native window + QPoint pos = widget->pos(); + bool visible = widget->isVisible(); + if (visible) + widget->hide(); + + widget->setParent(widget->parentWidget(), widget->windowFlags()); + widget->move(pos); + if (visible) + widget->show(); + } +} + +static void qt_x11_recreateNativeWidgetsRecursive(QWidget *widget) +{ + if (widget->testAttribute(Qt::WA_NativeWindow)) + qt_x11_recreateWidget(widget); + + const QObjectList &children = widget->children(); + for (int i = 0; i < children.size(); ++i) { + QWidget *child = qobject_cast<QWidget*>(children.at(i)); + if (child) + qt_x11_recreateNativeWidgetsRecursive(child); + } +} + void QWidgetPrivate::x11UpdateIsOpaque() { #ifndef QT_NO_XRENDER @@ -930,29 +971,9 @@ void QWidgetPrivate::x11UpdateIsOpaque() bool topLevel = (data.window_flags & Qt::Window); int screen = xinfo.screen(); if (topLevel && X11->use_xrender - && X11->argbVisuals[screen] && xinfo.depth() != 32) { - - if (q->inherits("QGLWidget")) { - // We send QGLWidgets a ParentChange event which causes them to - // recreate their GL context, which in turn causes them to choose - // their visual again. Now that WA_TranslucentBackground is set, - // QGLContext::chooseVisual will select an ARGB visual. - QEvent e(QEvent::ParentChange); - QApplication::sendEvent(q, &e); - } - else { - // For regular widgets, reparent them with their parent which - // also triggers a recreation of the native window - QPoint pos = q->pos(); - bool visible = q->isVisible(); - if (visible) - q->hide(); - - q->setParent(q->parentWidget(), q->windowFlags()); - q->move(pos); - if (visible) - q->show(); - } + && X11->argbVisuals[screen] && xinfo.depth() != 32) + { + qt_x11_recreateNativeWidgetsRecursive(q); } #endif } diff --git a/src/gui/painting/qblendfunctions.cpp b/src/gui/painting/qblendfunctions.cpp index 89adaf5..f8dd424 100644 --- a/src/gui/painting/qblendfunctions.cpp +++ b/src/gui/painting/qblendfunctions.cpp @@ -374,9 +374,9 @@ template <typename T> void qt_blend_argb24_on_rgb16(uchar *destPixels, int dbpl, const uchar *src = srcPixels + y * sbpl; const uchar *srcEnd = src + srcOffset; while (src < srcEnd) { -#if defined(QT_ARCH_ARM) || defined(QT_ARCH_POWERPC) || defined(QT_ARCH_SH) || defined(QT_ARCH_AVR32) || (defined(QT_ARCH_WINDOWSCE) && !defined(_X86_)) +#if defined(QT_ARCH_ARM) || defined(QT_ARCH_POWERPC) || defined(QT_ARCH_SH) || defined(QT_ARCH_AVR32) || (defined(QT_ARCH_WINDOWSCE) && !defined(_X86_)) || (defined(QT_ARCH_SPARC) && defined(Q_CC_GNU)) // non-16-bit aligned memory access is not possible on PowerPC, - // ARM <v6 (QT_ARCH_ARMV6) & SH & AVR32 + // ARM <v6 (QT_ARCH_ARMV6) & SH & AVR32 & SPARC w/GCC quint16 spix = (quint16(src[2])<<8) + src[1]; #else quint16 spix = *(quint16 *) (src + 1); diff --git a/src/gui/painting/qpaintengine_raster.cpp b/src/gui/painting/qpaintengine_raster.cpp index 240403d..fab2d8d 100644 --- a/src/gui/painting/qpaintengine_raster.cpp +++ b/src/gui/painting/qpaintengine_raster.cpp @@ -2376,6 +2376,7 @@ void QRasterPaintEngine::drawPixmap(const QPointF &pos, const QPixmap &pixmap) Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); if (s->matrix.type() <= QTransform::TxTranslate) { + ensurePen(); drawBitmap(pos + QPointF(s->matrix.dx(), s->matrix.dy()), image, &s->penData); } else { drawImage(pos, d->rasterBuffer->colorizeBitmap(image, s->pen.color())); @@ -2389,6 +2390,7 @@ void QRasterPaintEngine::drawPixmap(const QPointF &pos, const QPixmap &pixmap) Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); if (s->matrix.type() <= QTransform::TxTranslate) { + ensurePen(); drawBitmap(pos + QPointF(s->matrix.dx(), s->matrix.dy()), image, &s->penData); } else { drawImage(pos, d->rasterBuffer->colorizeBitmap(image, s->pen.color())); diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp index f271af9..cddad7d 100644 --- a/src/gui/painting/qpainter.cpp +++ b/src/gui/painting/qpainter.cpp @@ -1608,9 +1608,21 @@ void QPainter::restore() \warning A paint device can only be painted by one painter at a time. + \warning Painting on a QImage with the format + QImage::Format_Indexed8 is not supported. + \sa end(), QPainter() */ +static inline void qt_cleanup_painter_state(QPainterPrivate *d) +{ + d->states.clear(); + delete d->state; + d->state = 0; + d->engine = 0; + d->device = 0; +} + bool QPainter::begin(QPaintDevice *pd) { Q_ASSERT(pd); @@ -1656,15 +1668,21 @@ bool QPainter::begin(QPaintDevice *pd) printf("QPainter::begin(), device=%p, type=%d\n", pd, pd->devType()); #endif - - d->device = pd; if (pd->devType() == QInternal::Pixmap) static_cast<QPixmap *>(pd)->detach(); else if (pd->devType() == QInternal::Image) static_cast<QImage *>(pd)->detach(); d->engine = pd->paintEngine(); - d->extended = d->engine && d->engine->isExtended() ? static_cast<QPaintEngineEx *>(d->engine) : 0; + + if (!d->engine) { + qWarning("QPainter::begin: Paint device returned engine == 0, type: %d", pd->devType()); + return false; + } + + d->device = pd; + + d->extended = d->engine->isExtended() ? static_cast<QPaintEngineEx *>(d->engine) : 0; if (d->emulationEngine) d->emulationEngine->real_engine = d->extended; @@ -1677,11 +1695,6 @@ bool QPainter::begin(QPaintDevice *pd) d->state->redirectionMatrix.translate(-redirectionOffset.x(), -redirectionOffset.y()); d->state->brushOrigin = QPointF(); - if (!d->engine) { - qWarning("QPainter::begin: Paint device returned engine == 0, type: %d", pd->devType()); - return false; - } - // Slip a painter state into the engine before we do any other operations if (d->extended) d->extended->setState(d->state); @@ -1700,8 +1713,7 @@ bool QPainter::begin(QPaintDevice *pd) && !paintOutsidePaintEvent && !inPaintEvent) { qWarning("QPainter::begin: Widget painting can only begin as a " "result of a paintEvent"); - d->engine = 0; - d->device = 0; + qt_cleanup_painter_state(d); return false; } @@ -1719,8 +1731,7 @@ bool QPainter::begin(QPaintDevice *pd) Q_ASSERT(pm); if (pm->isNull()) { qWarning("QPainter::begin: Cannot paint on a null pixmap"); - d->engine = 0; - d->device = 0; + qt_cleanup_painter_state(d); return false; } @@ -1736,8 +1747,12 @@ bool QPainter::begin(QPaintDevice *pd) Q_ASSERT(img); if (img->isNull()) { qWarning("QPainter::begin: Cannot paint on a null image"); - d->engine = 0; - d->device = 0; + qt_cleanup_painter_state(d); + return false; + } else if (img->format() == QImage::Format_Indexed8) { + // Painting on indexed8 images is not supported. + qWarning("QPainter::begin: Cannot paint on an image with the QImage::Format_Indexed8 format"); + qt_cleanup_painter_state(d); return false; } if (img->depth() == 1) { @@ -1760,12 +1775,8 @@ bool QPainter::begin(QPaintDevice *pd) if (d->engine->isActive()) { end(); } else { - d->states.clear(); - delete d->state; - d->state = 0; + qt_cleanup_painter_state(d); } - d->engine = 0; - d->device = 0; return false; } else { d->engine->setActive(begun); @@ -1828,10 +1839,7 @@ bool QPainter::end() if (!d->engine) { qWarning("QPainter::end: Painter not active, aborted"); - d->states.clear(); - delete d->state; - d->state = 0; - d->device = 0; + qt_cleanup_painter_state(d); return false; } @@ -1862,8 +1870,6 @@ bool QPainter::end() delete d->engine; } - d->engine = 0; - if (d->emulationEngine) { delete d->emulationEngine; d->emulationEngine = 0; @@ -1873,11 +1879,8 @@ bool QPainter::end() d->extended = 0; } - d->states.clear(); - delete d->state; - d->state = 0; + qt_cleanup_painter_state(d); - d->device = 0; return ended; } @@ -2051,8 +2054,7 @@ QPoint QPainter::brushOrigin() const Sets the brush origin to \a position. The brush origin specifies the (0, 0) coordinate of the painter's - brush. This setting only applies to pattern brushes and pixmap - brushes. + brush. Note that while the brushOrigin() was necessary to adopt the parent's background for a widget in Qt 3, this is no longer the diff --git a/src/gui/painting/qrasterizer.cpp b/src/gui/painting/qrasterizer.cpp index 66d0c9d..b602690 100644 --- a/src/gui/painting/qrasterizer.cpp +++ b/src/gui/painting/qrasterizer.cpp @@ -310,7 +310,7 @@ struct QBoolToType template <typename T> void qScanConvert(QScanConverter &d, T allVertical) { - qSort(d.m_lines.data(), d.m_lines.data() + d.m_lines.size(), topOrder); + qSort(d.m_lines.data(), d.m_lines.data() + d.m_lines.size(), QT_PREPEND_NAMESPACE(topOrder)); int line = 0; for (int y = d.m_lines.first().top; y <= d.m_bottom; ++y) { for (; line < d.m_lines.size() && d.m_lines.at(line).top == y; ++line) { @@ -319,7 +319,7 @@ void qScanConvert(QScanConverter &d, T allVertical) QScanConverter::Line *l = &d.m_lines.at(line); d.m_active.resize(d.m_active.size() + 1); int j; - for (j = d.m_active.size() - 2; j >= 0 && xOrder(l, d.m_active.at(j)); --j) + for (j = d.m_active.size() - 2; j >= 0 && QT_PREPEND_NAMESPACE(xOrder)(l, d.m_active.at(j)); --j) d.m_active.at(j+1) = d.m_active.at(j); d.m_active.at(j+1) = l; } else { @@ -334,7 +334,7 @@ void qScanConvert(QScanConverter &d, T allVertical) for (int i = 1; i < numActive; ++i) { QScanConverter::Line *l = d.m_active.at(i); int j; - for (j = i-1; j >= 0 && xOrder(l, d.m_active.at(j)); --j) + for (j = i-1; j >= 0 && QT_PREPEND_NAMESPACE(xOrder)(l, d.m_active.at(j)); --j) d.m_active.at(j+1) = d.m_active.at(j); d.m_active.at(j+1) = l; } diff --git a/src/gui/painting/qstroker.cpp b/src/gui/painting/qstroker.cpp index 9063945..c57b3c1 100644 --- a/src/gui/painting/qstroker.cpp +++ b/src/gui/painting/qstroker.cpp @@ -969,13 +969,31 @@ QPointF qt_curves_for_arc(const QRectF &rect, qreal startAngle, qreal sweepLengt } +static inline void qdashstroker_moveTo(qfixed x, qfixed y, void *data) { + ((QStroker *) data)->moveTo(x, y); +} + +static inline void qdashstroker_lineTo(qfixed x, qfixed y, void *data) { + ((QStroker *) data)->lineTo(x, y); +} + +static inline void qdashstroker_cubicTo(qfixed, qfixed, qfixed, qfixed, qfixed, qfixed, void *) { + Q_ASSERT(0); +// ((QStroker *) data)->cubicTo(c1x, c1y, c2x, c2y, ex, ey); +} + + /******************************************************************************* * QDashStroker members */ QDashStroker::QDashStroker(QStroker *stroker) - : m_stroker(stroker), m_dashOffset(0) + : m_stroker(stroker), m_dashOffset(0), m_stroke_width(1), m_miter_limit(1) { - + if (m_stroker) { + setMoveToHook(qdashstroker_moveTo); + setLineToHook(qdashstroker_lineTo); + setCubicToHook(qdashstroker_cubicTo); + } } QVector<qfixed> QDashStroker::patternForStyle(Qt::PenStyle style) @@ -1012,10 +1030,16 @@ void QDashStroker::processCurrentSubpath() int dashCount = qMin(m_dashPattern.size(), 32); qfixed dashes[32]; + if (m_stroker) { + m_customData = m_stroker; + m_stroke_width = m_stroker->strokeWidth(); + m_miter_limit = m_stroker->miterLimit(); + } + qreal longestLength = 0; qreal sumLength = 0; for (int i=0; i<dashCount; ++i) { - dashes[i] = qMax(m_dashPattern.at(i), qreal(0)) * m_stroker->strokeWidth(); + dashes[i] = qMax(m_dashPattern.at(i), qreal(0)) * m_stroke_width; sumLength += dashes[i]; if (dashes[i] > longestLength) longestLength = dashes[i]; @@ -1031,7 +1055,7 @@ void QDashStroker::processCurrentSubpath() int idash = 0; // Index to current dash qreal pos = 0; // The position on the curve, 0 <= pos <= path.length qreal elen = 0; // element length - qreal doffset = m_dashOffset * m_stroker->strokeWidth(); + qreal doffset = m_dashOffset * m_stroke_width; // make sure doffset is in range [0..sumLength) doffset -= qFloor(doffset / sumLength) * sumLength; @@ -1056,7 +1080,7 @@ void QDashStroker::processCurrentSubpath() qfixed2d line_to_pos; // Pad to avoid clipping the borders of thick pens. - qfixed padding = qt_real_to_fixed(qMax(m_stroker->strokeWidth(), m_stroker->miterLimit()) * longestLength); + qfixed padding = qt_real_to_fixed(qMax(m_stroke_width, m_miter_limit) * longestLength); qfixed2d clip_tl = { qt_real_to_fixed(m_clip_rect.left()) - padding, qt_real_to_fixed(m_clip_rect.top()) - padding }; qfixed2d clip_br = { qt_real_to_fixed(m_clip_rect.right()) + padding , @@ -1108,7 +1132,7 @@ void QDashStroker::processCurrentSubpath() // continue the current dash, without starting a // new subpath. if (!has_offset || !hasMoveTo) { - m_stroker->moveTo(move_to_pos.x, move_to_pos.y); + emitMoveTo(move_to_pos.x, move_to_pos.y); hasMoveTo = true; } @@ -1120,7 +1144,7 @@ void QDashStroker::processCurrentSubpath() || (line_to_pos.x > clip_tl.x && line_to_pos.x < clip_br.x && line_to_pos.y > clip_tl.y && line_to_pos.y < clip_br.y)) { - m_stroker->lineTo(line_to_pos.x, line_to_pos.y); + emitLineTo(line_to_pos.x, line_to_pos.y); } } else { move_to_pos.x = qt_real_to_fixed(p2.x()); @@ -1134,6 +1158,7 @@ void QDashStroker::processCurrentSubpath() estart = estop; prev = e; } + } QT_END_NAMESPACE diff --git a/src/gui/painting/qstroker_p.h b/src/gui/painting/qstroker_p.h index d33eeb4..a10ebd9 100644 --- a/src/gui/painting/qstroker_p.h +++ b/src/gui/painting/qstroker_p.h @@ -171,7 +171,6 @@ protected: QRectF m_clip_rect; -private: void *m_customData; qStrokerMoveToHook m_moveTo; qStrokerLineToHook m_lineTo; @@ -258,12 +257,18 @@ public: virtual void begin(void *data); virtual void end(); + inline void setStrokeWidth(qreal width) { m_stroke_width = width; } + inline void setMiterLimit(qreal limit) { m_miter_limit = limit; } + protected: virtual void processCurrentSubpath(); QStroker *m_stroker; QVector<qfixed> m_dashPattern; qreal m_dashOffset; + + qreal m_stroke_width; + qreal m_miter_limit; }; @@ -361,16 +366,16 @@ inline void QStroker::emitCubicTo(qfixed c1x, qfixed c1y, */ inline void QDashStroker::begin(void *data) { - Q_ASSERT(m_stroker); - m_stroker->begin(data); + if (m_stroker) + m_stroker->begin(data); QStrokerOps::begin(data); } inline void QDashStroker::end() { - Q_ASSERT(m_stroker); QStrokerOps::end(); - m_stroker->end(); + if (m_stroker) + m_stroker->end(); } QT_END_NAMESPACE diff --git a/src/gui/painting/qtextureglyphcache.cpp b/src/gui/painting/qtextureglyphcache.cpp index 25b6aba..9e5707d 100644 --- a/src/gui/painting/qtextureglyphcache.cpp +++ b/src/gui/painting/qtextureglyphcache.cpp @@ -230,7 +230,14 @@ void QImageTextureGlyphCache::createTextureData(int width, int height) int QImageTextureGlyphCache::glyphMargin() const { #ifdef Q_WS_MAC + +#ifdef QT_MAC_USE_COCOA + // For cocoa the margin is built into the glyph it seems.. + return 0; +#else return 2; +#endif + #else return m_type == QFontEngineGlyphCache::Raster_RGBMask ? 2 : 0; #endif diff --git a/src/gui/styles/qwindowsmobilestyle.cpp b/src/gui/styles/qwindowsmobilestyle.cpp index d27b1ec..a617102 100644 --- a/src/gui/styles/qwindowsmobilestyle.cpp +++ b/src/gui/styles/qwindowsmobilestyle.cpp @@ -6003,7 +6003,7 @@ void QWindowsMobileStyle::drawComplexControl(ComplexControl control, const QStyl } painter->restore(); break; -#endif // QT_NO_SLIDER +#endif // QT_NO_SCROLLBAR case CC_ToolButton: if (const QStyleOptionToolButton *toolbutton = qstyleoption_cast<const QStyleOptionToolButton *>(option)) { diff --git a/src/gui/text/qfontengine_mac.mm b/src/gui/text/qfontengine_mac.mm index 758d8af..d11083f 100644 --- a/src/gui/text/qfontengine_mac.mm +++ b/src/gui/text/qfontengine_mac.mm @@ -119,6 +119,28 @@ OSStatus QMacFontPath::closePath(void *data) } + +void qmacfontengine_gamma_correct(QImage *image) +{ + extern uchar qt_pow_rgb_gamma[256]; + + // gamma correct the pixels back to linear color space... + int h = image->height(); + int w = image->width(); + + for (int y=0; y<h; ++y) { + uint *pixels = (uint *) image->scanLine(y); + for (int x=0; x<w; ++x) { + uint p = pixels[x]; + uint r = qt_pow_rgb_gamma[qRed(p)]; + uint g = qt_pow_rgb_gamma[qGreen(p)]; + uint b = qt_pow_rgb_gamma[qBlue(p)]; + pixels[x] = (r << 16) | (g << 8) | b | 0xff000000; + } + } +} + + #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 QCoreTextFontEngineMulti::QCoreTextFontEngineMulti(const ATSFontFamilyRef &, const ATSFontRef &atsFontRef, const QFontDef &fontDef, bool kerning) : QFontEngineMulti(0) @@ -534,7 +556,7 @@ void QCoreTextFontEngine::addGlyphsToPath(glyph_t *glyphs, QFixedPoint *position } } -QImage QCoreTextFontEngine::alphaMapForGlyph(glyph_t glyph) +QImage QCoreTextFontEngine::imageForGlyph(glyph_t glyph, int margin, bool aa) { const glyph_metrics_t br = boundingBox(glyph); QImage im(qRound(br.width)+2, qRound(br.height)+2, QImage::Format_RGB32); @@ -549,9 +571,10 @@ QImage QCoreTextFontEngine::alphaMapForGlyph(glyph_t glyph) 8, im.bytesPerLine(), colorspace, cgflags); CGContextSetFontSize(ctx, fontDef.pixelSize); - CGContextSetShouldAntialias(ctx, fontDef.pointSize > qt_antialiasing_threshold - && !(fontDef.styleStrategy & QFont::NoAntialias)); - CGContextSetShouldSmoothFonts(ctx, false); + CGContextSetShouldAntialias(ctx, aa || + (fontDef.pointSize > qt_antialiasing_threshold + && !(fontDef.styleStrategy & QFont::NoAntialias))); + CGContextSetShouldSmoothFonts(ctx, aa); CGAffineTransform oldTextMatrix = CGContextGetTextMatrix(ctx); CGAffineTransform cgMatrix = CGAffineTransformMake(1, 0, 0, 1, 0, 0); @@ -586,6 +609,13 @@ QImage QCoreTextFontEngine::alphaMapForGlyph(glyph_t glyph) CGContextRelease(ctx); + return im; +} + +QImage QCoreTextFontEngine::alphaMapForGlyph(glyph_t glyph) +{ + QImage im = imageForGlyph(glyph, 0, false); + QImage indexed(im.width(), im.height(), QImage::Format_Indexed8); QVector<QRgb> colors(256); for (int i=0; i<256; ++i) @@ -605,6 +635,16 @@ QImage QCoreTextFontEngine::alphaMapForGlyph(glyph_t glyph) return indexed; } +QImage QCoreTextFontEngine::alphaRGBMapForGlyph(glyph_t glyph, int margin, const QTransform &x) +{ + if (x.type() >= QTransform::TxScale) + return QFontEngine::alphaRGBMapForGlyph(glyph, margin, x); + + QImage im = imageForGlyph(glyph, margin, true); + qmacfontengine_gamma_correct(&im); + return im; +} + void QCoreTextFontEngine::recalcAdvances(int numGlyphs, QGlyphLayout *glyphs, QTextEngine::ShaperFlags flags) const { Q_ASSERT(false); @@ -1505,19 +1545,7 @@ QImage QFontEngineMac::alphaRGBMapForGlyph(glyph_t glyph, int margin, const QTra im = im.transformed(t); } - extern uchar qt_pow_rgb_gamma[256]; - - // gamma correct the pixels back to linear color space... - for (int y=0; y<im.height(); ++y) { - uint *pixels = (uint *) im.scanLine(y); - for (int x=0; x<im.width(); ++x) { - uint p = pixels[x]; - uint r = qt_pow_rgb_gamma[qRed(p)]; - uint g = qt_pow_rgb_gamma[qGreen(p)]; - uint b = qt_pow_rgb_gamma[qBlue(p)]; - pixels[x] = (r << 16) | (g << 8) | b | 0xff000000; - } - } + qmacfontengine_gamma_correct(&im); return im; } diff --git a/src/gui/text/qfontengine_p.h b/src/gui/text/qfontengine_p.h index 50124fa..728c344 100644 --- a/src/gui/text/qfontengine_p.h +++ b/src/gui/text/qfontengine_p.h @@ -448,12 +448,13 @@ public: virtual bool getSfntTableData(uint /*tag*/, uchar * /*buffer*/, uint * /*length*/) const; virtual void getUnscaledGlyph(glyph_t glyph, QPainterPath *path, glyph_metrics_t *metrics); virtual QImage alphaMapForGlyph(glyph_t); + virtual QImage alphaRGBMapForGlyph(glyph_t, int margin, const QTransform &t); virtual qreal minRightBearing() const; virtual qreal minLeftBearing() const; - private: + QImage imageForGlyph(glyph_t glyph, int margin, bool colorful); CTFontRef ctfont; CGFontRef cgFont; QCoreTextFontEngineMulti *parentEngine; diff --git a/src/network/socket/qabstractsocket.cpp b/src/network/socket/qabstractsocket.cpp index 86ccef2..9fb0b47 100644 --- a/src/network/socket/qabstractsocket.cpp +++ b/src/network/socket/qabstractsocket.cpp @@ -1578,6 +1578,13 @@ bool QAbstractSocket::setSocketDescriptor(int socketDescriptor, SocketState sock */ void QAbstractSocket::setSocketOption(QAbstractSocket::SocketOption option, const QVariant &value) { +#ifndef QT_NO_OPENSSL + if (QSslSocket *sslSocket = qobject_cast<QSslSocket*>(this)) { + sslSocket->setSocketOption(option, value); + return; + } +#endif + if (!d_func()->socketEngine) return; @@ -1600,6 +1607,12 @@ void QAbstractSocket::setSocketOption(QAbstractSocket::SocketOption option, cons */ QVariant QAbstractSocket::socketOption(QAbstractSocket::SocketOption option) { +#ifndef QT_NO_OPENSSL + if (QSslSocket *sslSocket = qobject_cast<QSslSocket*>(this)) { + return sslSocket->socketOption(option); + } +#endif + if (!d_func()->socketEngine) return QVariant(); diff --git a/src/network/ssl/qsslsocket.cpp b/src/network/ssl/qsslsocket.cpp index a5732fb..ad766c1 100644 --- a/src/network/ssl/qsslsocket.cpp +++ b/src/network/ssl/qsslsocket.cpp @@ -467,6 +467,22 @@ bool QSslSocket::setSocketDescriptor(int socketDescriptor, SocketState state, Op return retVal; } +void QSslSocket::setSocketOption(QAbstractSocket::SocketOption option, const QVariant &value) +{ + Q_D(QSslSocket); + if (d->plainSocket) + d->plainSocket->setSocketOption(option, value); +} + +QVariant QSslSocket::socketOption(QAbstractSocket::SocketOption option) +{ + Q_D(QSslSocket); + if (d->plainSocket) + return d->plainSocket->socketOption(option); + else + return QVariant(); +} + /*! Returns the current mode for the socket; either UnencryptedMode, where QSslSocket behaves identially to QTcpSocket, or one of SslClientMode or diff --git a/src/network/ssl/qsslsocket.h b/src/network/ssl/qsslsocket.h index a41e600..adb206c 100644 --- a/src/network/ssl/qsslsocket.h +++ b/src/network/ssl/qsslsocket.h @@ -90,6 +90,10 @@ public: bool setSocketDescriptor(int socketDescriptor, SocketState state = ConnectedState, OpenMode openMode = ReadWrite); + // ### Qt 5: Make virtual + void setSocketOption(QAbstractSocket::SocketOption option, const QVariant &value); + QVariant socketOption(QAbstractSocket::SocketOption option); + SslMode mode() const; bool isEncrypted() const; diff --git a/src/opengl/gl2paintengineex/qglengineshadersource_p.h b/src/opengl/gl2paintengineex/qglengineshadersource_p.h index 6712bf6..3eef808 100644 --- a/src/opengl/gl2paintengineex/qglengineshadersource_p.h +++ b/src/opengl/gl2paintengineex/qglengineshadersource_p.h @@ -131,7 +131,6 @@ static const char* const qglslPositionWithPatternBrushVertexShader = "\ gl_Position.xy = gl_Position.xy * invertedHTexCoordsZ; \ gl_Position.w = invertedHTexCoordsZ; \ patternTexCoords.xy = (hTexCoords.xy * 0.125) * invertedHTexCoordsZ; \ - patternTexCoords.y = -patternTexCoords.y; \ }"; static const char* const qglslAffinePositionWithPatternBrushVertexShader diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index 8130151..13efbda 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -469,8 +469,6 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms() QPointF translationPoint; if (style <= Qt::DiagCrossPattern) { - translationPoint = q->state()->brushOrigin; - QColor col = qt_premultiplyColor(currentBrush->color(), (GLfloat)q->state()->opacity); shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col); @@ -528,8 +526,6 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms() shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize); } else if (style == Qt::TexturePattern) { - translationPoint = q->state()->brushOrigin; - const QPixmap& texPixmap = currentBrush->texture(); if (qHasPixmapTexture(*currentBrush) && currentBrush->texture().isQBitmap()) { @@ -546,9 +542,13 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms() else qWarning("QGL2PaintEngineEx: Unimplemented fill style"); + const QPointF &brushOrigin = q->state()->brushOrigin; + QTransform matrix = q->state()->matrix; + matrix.translate(brushOrigin.x(), brushOrigin.y()); + QTransform translate(1, 0, 0, 1, -translationPoint.x(), -translationPoint.y()); QTransform gl_to_qt(1, 0, 0, -1, 0, height); - QTransform inv_matrix = gl_to_qt * (brushQTransform * q->state()->matrix).inverted() * translate; + QTransform inv_matrix = gl_to_qt * (brushQTransform * matrix).inverted() * translate; shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::BrushTransform), inv_matrix); shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::BrushTexture), QT_BRUSH_TEXTURE_UNIT); diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 0d00f59..39f04d4 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -1977,6 +1977,32 @@ GLuint QGLContext::bindTexture(const QString &fileName) return tx_id; } +static inline QRgb qt_gl_convertToGLFormatHelper(QRgb src_pixel, GLenum texture_format) +{ + if (texture_format == GL_BGRA) { + if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { + return ((src_pixel << 24) & 0xff000000) + | ((src_pixel >> 24) & 0x000000ff) + | ((src_pixel << 8) & 0x00ff0000) + | ((src_pixel >> 8) & 0x0000ff00); + } else { + return src_pixel; + } + } else { // GL_RGBA + if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { + return (src_pixel << 8) | ((src_pixel >> 24) & 0xff); + } else { + return ((src_pixel << 16) & 0xff0000) + | ((src_pixel >> 16) & 0xff) + | (src_pixel & 0xff00ff00); + } + } +} + +QRgb qt_gl_convertToGLFormat(QRgb src_pixel, GLenum texture_format) +{ + return qt_gl_convertToGLFormatHelper(src_pixel, texture_format); +} static void convertToGLFormatHelper(QImage &dst, const QImage &img, GLenum texture_format) { @@ -2005,25 +2031,7 @@ static void convertToGLFormatHelper(QImage &dst, const QImage &img, GLenum textu const uint *src = (const quint32 *) (srcPixels - (srcy >> 16) * sbpl); int srcx = basex; for (int x=0; x<target_width; ++x) { - uint src_pixel = src[srcx >> 16]; - if (texture_format == GL_BGRA) { - if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { - dest[x] = ((src_pixel << 24) & 0xff000000) - | ((src_pixel >> 24) & 0x000000ff) - | ((src_pixel << 8) & 0x00ff0000) - | ((src_pixel >> 8) & 0x0000ff00); - } else { - dest[x] = src_pixel; - } - } else { // GL_RGBA - if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { - dest[x] = (src_pixel << 8) | ((src_pixel >> 24) & 0xff); - } else { - dest[x] = ((src_pixel << 16) & 0xff0000) - | ((src_pixel >> 16) & 0xff) - | (src_pixel & 0xff00ff00); - } - } + dest[x] = qt_gl_convertToGLFormatHelper(src[srcx >> 16], texture_format); srcx += ix; } dest = (quint32 *)(((uchar *) dest) + dbpl); @@ -2351,7 +2359,7 @@ QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target, #if defined(Q_WS_X11) // Try to use texture_from_pixmap - if (pd->classId() == QPixmapData::X11Class) { + if (pd->classId() == QPixmapData::X11Class && pd->pixelType() == QPixmapData::PixmapType) { texture = bindTextureFromNativePixmap(pd, key, options); if (texture) { texture->options |= QGLContext::MemoryManagedBindOption; diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp index 8fc95cf..7374594 100644 --- a/src/opengl/qglframebufferobject.cpp +++ b/src/opengl/qglframebufferobject.cpp @@ -331,8 +331,22 @@ void QGLFBOGLPaintDevice::setFBO(QGLFramebufferObject* f, } } +QGLContext *QGLFBOGLPaintDevice::context() const +{ + QGLContext *fboContext = const_cast<QGLContext *>(fbo->d_ptr->fbo_guard.context()); + QGLContext *currentContext = const_cast<QGLContext *>(QGLContext::currentContext()); + + if (QGLContextPrivate::contextGroup(fboContext) == QGLContextPrivate::contextGroup(currentContext)) + return currentContext; + else + return fboContext; +} + void QGLFBOGLPaintDevice::ensureActiveTarget() { + if (QGLContext::currentContext() != context()) + context()->makeCurrent(); + QGLContext* ctx = const_cast<QGLContext*>(QGLContext::currentContext()); Q_ASSERT(ctx); const GLuint fboId = fbo->d_func()->fbo(); @@ -344,6 +358,9 @@ void QGLFBOGLPaintDevice::ensureActiveTarget() void QGLFBOGLPaintDevice::beginPaint() { + if (QGLContext::currentContext() != context()) + context()->makeCurrent(); + // We let QFBO track the previously bound FBO rather than doing it // ourselves here. This has the advantage that begin/release & bind/end // work as expected. @@ -1189,7 +1206,8 @@ QGLFramebufferObject::Attachment QGLFramebufferObject::attachment() const bool QGLFramebufferObject::isBound() const { Q_D(const QGLFramebufferObject); - return QGLContext::currentContext()->d_ptr->current_fbo == d->fbo(); + const QGLContext *current = QGLContext::currentContext(); + return current ? current->d_ptr->current_fbo == d->fbo() : false; } /*! diff --git a/src/opengl/qglframebufferobject_p.h b/src/opengl/qglframebufferobject_p.h index 9fe80b8..122c42e 100644 --- a/src/opengl/qglframebufferobject_p.h +++ b/src/opengl/qglframebufferobject_p.h @@ -109,7 +109,7 @@ class QGLFBOGLPaintDevice : public QGLPaintDevice public: virtual QPaintEngine* paintEngine() const {return fbo->paintEngine();} virtual QSize size() const {return fbo->size();} - virtual QGLContext* context() const {return const_cast<QGLContext *>(QGLContext::currentContext());} + virtual QGLContext* context() const; virtual QGLFormat format() const {return fboFormat;} virtual void ensureActiveTarget(); virtual void beginPaint(); diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp index 1a11476..80628a2 100644 --- a/src/opengl/qpaintengine_opengl.cpp +++ b/src/opengl/qpaintengine_opengl.cpp @@ -1221,7 +1221,7 @@ inline void QOpenGLPaintEnginePrivate::setGradientOps(const QBrush &brush, const fragment_brush = FRAGMENT_PROGRAM_BRUSH_CONICAL; else if (current_style == Qt::SolidPattern) fragment_brush = FRAGMENT_PROGRAM_BRUSH_SOLID; - else if (current_style == Qt::TexturePattern) + else if (current_style == Qt::TexturePattern && !brush.texture().isQBitmap()) fragment_brush = FRAGMENT_PROGRAM_BRUSH_TEXTURE; else fragment_brush = FRAGMENT_PROGRAM_BRUSH_PATTERN; @@ -1595,7 +1595,8 @@ void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF qreal realRadius = g->radius(); QTransform translate(1, 0, 0, 1, -realFocal.x(), -realFocal.y()); QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height()); - QTransform inv_matrix = gl_to_qt * matrix.inverted() * brush.transform().inverted() * translate; + QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y()); + QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate; setInvMatrixData(inv_matrix); @@ -1608,7 +1609,8 @@ void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF QPointF realCenter = g->center(); QTransform translate(1, 0, 0, 1, -realCenter.x(), -realCenter.y()); QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height()); - QTransform inv_matrix = gl_to_qt * matrix.inverted() * brush.transform().inverted() * translate; + QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y()); + QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate; setInvMatrixData(inv_matrix); @@ -1620,8 +1622,8 @@ void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF QPointF realFinal = g->finalStop(); QTransform translate(1, 0, 0, 1, -realStart.x(), -realStart.y()); QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height()); - - QTransform inv_matrix = gl_to_qt * matrix.inverted() * brush.transform().inverted() * translate; + QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y()); + QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate; setInvMatrixData(inv_matrix); @@ -1632,10 +1634,9 @@ void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF linear_data[2] = 1.0f / (l.x() * l.x() + l.y() * l.y()); } else if (style != Qt::SolidPattern) { - QTransform translate(1, 0, 0, 1, brush_origin.x(), brush_origin.y()); QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height()); - - QTransform inv_matrix = gl_to_qt * matrix.inverted() * brush.transform().inverted() * translate; + QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y()); + QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted(); setInvMatrixData(inv_matrix); } @@ -4309,6 +4310,16 @@ void QOpenGLPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QR void QOpenGLPaintEngine::drawTiledPixmap(const QRectF &r, const QPixmap &pm, const QPointF &offset) { Q_D(QOpenGLPaintEngine); + if (pm.depth() == 1) { + QPixmap tpx(pm.size()); + tpx.fill(Qt::transparent); + QPainter p(&tpx); + p.setPen(d->cpen); + p.drawPixmap(0, 0, pm); + p.end(); + drawTiledPixmap(r, tpx, offset); + return; + } QImage scaled; const int sz = d->max_texture_size; @@ -5205,7 +5216,7 @@ void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const q_vertexType * device->context()->d_func()->bindTexture(cbrush.textureImage(), GL_TEXTURE_2D, GL_RGBA, QGLContext::InternalBindOption); else - device->context()->d_func()->bindTexture(qt_imageForBrush(current_style, true), + device->context()->d_func()->bindTexture(qt_imageForBrush(current_style, false), GL_TEXTURE_2D, GL_RGBA, QGLContext::InternalBindOption); diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp index cbb310b..83ebece 100644 --- a/src/opengl/qpixmapdata_gl.cpp +++ b/src/opengl/qpixmapdata_gl.cpp @@ -240,6 +240,11 @@ QGLPixmapData::~QGLPixmapData() } } +QPixmapData *QGLPixmapData::createCompatiblePixmapData() const +{ + return new QGLPixmapData(pixelType()); +} + bool QGLPixmapData::isValid() const { return w > 0 && h > 0; @@ -421,6 +426,10 @@ QImage QGLPixmapData::fillImage(const QColor &color) const if (pixelType() == BitmapType) { img = QImage(w, h, QImage::Format_MonoLSB); + img.setNumColors(2); + img.setColor(0, QColor(Qt::color0).rgba()); + img.setColor(1, QColor(Qt::color1).rgba()); + if (color == Qt::color1) img.fill(1); else @@ -559,6 +568,7 @@ QPaintEngine* QGLPixmapData::paintEngine() const return m_source.paintEngine(); } +extern QRgb qt_gl_convertToGLFormat(QRgb src_pixel, GLenum texture_format); // If copyBack is true, bind will copy the contents of the render // FBO to the texture (which is not bound to the texture, as it's @@ -568,17 +578,26 @@ GLuint QGLPixmapData::bind(bool copyBack) const if (m_renderFbo && copyBack) { copyBackFromRenderFbo(true); } else { - if (m_hasFillColor) { - m_dirty = true; - m_source = QImage(w, h, QImage::Format_ARGB32_Premultiplied); - m_source.fill(PREMUL(m_fillColor.rgba())); - m_hasFillColor = false; - } ensureCreated(); } GLuint id = m_texture.id; glBindTexture(GL_TEXTURE_2D, id); + + if (m_hasFillColor) { + if (!useFramebufferObjects()) { + m_source = QImage(w, h, QImage::Format_ARGB32_Premultiplied); + m_source.fill(PREMUL(m_fillColor.rgba())); + } + + m_hasFillColor = false; + + GLenum format = qt_gl_preferredTextureFormat(); + QImage tx(w, h, QImage::Format_ARGB32_Premultiplied); + tx.fill(qt_gl_convertToGLFormat(m_fillColor.rgba(), format)); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, format, GL_UNSIGNED_BYTE, tx.bits()); + } + return id; } diff --git a/src/opengl/qpixmapdata_gl_p.h b/src/opengl/qpixmapdata_gl_p.h index f67a7c2..6190d38 100644 --- a/src/opengl/qpixmapdata_gl_p.h +++ b/src/opengl/qpixmapdata_gl_p.h @@ -101,6 +101,8 @@ public: QGLPixmapData(PixelType type); ~QGLPixmapData(); + QPixmapData *createCompatiblePixmapData() const; + // Re-implemented from QPixmapData: void resize(int width, int height); void fromImage(const QImage &image, Qt::ImageConversionFlags flags); diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp index df84a76..2816eca 100644 --- a/src/opengl/qwindowsurface_gl.cpp +++ b/src/opengl/qwindowsurface_gl.cpp @@ -418,6 +418,12 @@ void QGLWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoint & return; } + //### Find out why d_ptr->geometry_updated isn't always false. + // flush() should not be called when d_ptr->geometry_updated is true. It assumes that either + // d_ptr->fbo or d_ptr->pb is allocated and has the correct size. + if (d_ptr->geometry_updated) + return; + QWidget *parent = widget->internalWinId() ? widget : widget->nativeParentWidget(); Q_ASSERT(parent); diff --git a/src/opengl/util/composition_mode_colorburn.glsl b/src/opengl/util/composition_mode_colorburn.glsl index a5a153f..c913b97 100644 --- a/src/opengl/util/composition_mode_colorburn.glsl +++ b/src/opengl/util/composition_mode_colorburn.glsl @@ -5,8 +5,8 @@ vec4 composite(vec4 src, vec4 dst) { vec4 result; - result.rgb = mix(src.rgb * (1 - dst.a) + dst.rgb * (1 - src.a), - src.a * (src.rgb * dst.a + dst.rgb * src.a - src.a * dst.a) / max(src.rgb, 0.00001) + src.rgb * (1 - dst.a) + dst.rgb * (1 - src.a), + result.rgb = mix(src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), + src.a * (src.rgb * dst.a + dst.rgb * src.a - src.a * dst.a) / max(src.rgb, 0.00001) + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), step(src.a * dst.a, src.rgb * dst.a + dst.rgb * src.a)); result.a = src.a + dst.a - src.a * dst.a; return result; diff --git a/src/opengl/util/composition_mode_colordodge.glsl b/src/opengl/util/composition_mode_colordodge.glsl index c194441..b75e83c 100644 --- a/src/opengl/util/composition_mode_colordodge.glsl +++ b/src/opengl/util/composition_mode_colordodge.glsl @@ -5,8 +5,8 @@ vec4 composite(vec4 src, vec4 dst) { vec4 result; - vec3 temp = src.rgb * (1 - dst.a) + dst.rgb * (1 - src.a); - result.rgb = mix(dst.rgb * src.a / max(1 - src.rgb / max(src.a, 0.000001), 0.000001) + temp, + vec3 temp = src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a); + result.rgb = mix(dst.rgb * src.a / max(1.0 - src.rgb / max(src.a, 0.000001), 0.000001) + temp, src.a * dst.a + temp, step(src.a * dst.a, src.rgb * dst.a + dst.rgb * src.a)); diff --git a/src/opengl/util/composition_mode_darken.glsl b/src/opengl/util/composition_mode_darken.glsl index c1e83fd..8bbb82b 100644 --- a/src/opengl/util/composition_mode_darken.glsl +++ b/src/opengl/util/composition_mode_darken.glsl @@ -3,7 +3,7 @@ vec4 composite(vec4 src, vec4 dst) { vec4 result; - result.rgb = min(src.rgb * dst.a, dst.rgb * src.a) + src.rgb * (1 - dst.a) + dst.rgb * (1 - src.a); + result.rgb = min(src.rgb * dst.a, dst.rgb * src.a) + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a); result.a = src.a + dst.a - src.a * dst.a; return result; } diff --git a/src/opengl/util/composition_mode_difference.glsl b/src/opengl/util/composition_mode_difference.glsl index ca13ce7..3c46ec7 100644 --- a/src/opengl/util/composition_mode_difference.glsl +++ b/src/opengl/util/composition_mode_difference.glsl @@ -3,7 +3,7 @@ vec4 composite(vec4 src, vec4 dst) { vec4 result; - result.rgb = src.rgb + dst.rgb - 2 * min(src.rgb * dst.a, dst.rgb * src.a); + result.rgb = src.rgb + dst.rgb - 2.0 * min(src.rgb * dst.a, dst.rgb * src.a); result.a = src.a + dst.a - src.a * dst.a; return result; } diff --git a/src/opengl/util/composition_mode_exclusion.glsl b/src/opengl/util/composition_mode_exclusion.glsl index ccd1183..59c2da9 100644 --- a/src/opengl/util/composition_mode_exclusion.glsl +++ b/src/opengl/util/composition_mode_exclusion.glsl @@ -3,7 +3,7 @@ vec4 composite(vec4 src, vec4 dst) { vec4 result; - result.rgb = (src.rgb * dst.a + dst.rgb * src.a - 2 * src.rgb * dst.rgb) + src.rgb * (1 - dst.a) + dst.rgb * (1 - src.a); + result.rgb = (src.rgb * dst.a + dst.rgb * src.a - 2.0 * src.rgb * dst.rgb) + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a); result.a = src.a + dst.a - src.a * dst.a; return result; } diff --git a/src/opengl/util/composition_mode_hardlight.glsl b/src/opengl/util/composition_mode_hardlight.glsl index 9dd4de3..4ea3550 100644 --- a/src/opengl/util/composition_mode_hardlight.glsl +++ b/src/opengl/util/composition_mode_hardlight.glsl @@ -5,9 +5,9 @@ vec4 composite(vec4 src, vec4 dst) { vec4 result; - result.rgb = mix(2 * src.rgb * dst.rgb + src.rgb * (1 - dst.a) + dst.rgb * (1 - src.a), - src.a * dst.a - 2 * (dst.a - dst.rgb) * (src.a - src.rgb) + src.rgb * (1 - dst.a) + dst.rgb * (1 - src.a), - step(src.a, 2 * src.rgb)); + result.rgb = mix(2.0 * src.rgb * dst.rgb + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), + src.a * dst.a - 2.0 * (dst.a - dst.rgb) * (src.a - src.rgb) + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), + step(src.a, 2.0 * src.rgb)); result.a = src.a + dst.a - src.a * dst.a; return result; diff --git a/src/opengl/util/composition_mode_lighten.glsl b/src/opengl/util/composition_mode_lighten.glsl index 1fbd27a..13ef507 100644 --- a/src/opengl/util/composition_mode_lighten.glsl +++ b/src/opengl/util/composition_mode_lighten.glsl @@ -3,7 +3,7 @@ vec4 composite(vec4 src, vec4 dst) { vec4 result; - result.rgb = max(src.rgb * dst.a, dst.rgb * src.a) + src.rgb * (1 - dst.a) + dst.rgb * (1 - src.a); + result.rgb = max(src.rgb * dst.a, dst.rgb * src.a) + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a); result.a = src.a + dst.a - src.a * dst.a; return result; } diff --git a/src/opengl/util/composition_mode_multiply.glsl b/src/opengl/util/composition_mode_multiply.glsl index 268345a..f90b7f0 100644 --- a/src/opengl/util/composition_mode_multiply.glsl +++ b/src/opengl/util/composition_mode_multiply.glsl @@ -3,7 +3,7 @@ vec4 composite(vec4 src, vec4 dst) { vec4 result; - result.rgb = src.rgb * dst.rgb + src.rgb * (1 - dst.a) + dst.rgb * (1 - src.a); + result.rgb = src.rgb * dst.rgb + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a); result.a = src.a + dst.a - src.a * dst.a; return result; } diff --git a/src/opengl/util/composition_mode_overlay.glsl b/src/opengl/util/composition_mode_overlay.glsl index a9b7226..f621bde 100644 --- a/src/opengl/util/composition_mode_overlay.glsl +++ b/src/opengl/util/composition_mode_overlay.glsl @@ -5,9 +5,9 @@ vec4 composite(vec4 src, vec4 dst) { vec4 result; - result.rgb = mix(2 * src.rgb * dst.rgb + src.rgb * (1 - dst.a) + dst.rgb * (1 - src.a), - src.a * dst.a - 2 * (dst.a - dst.rgb) * (src.a - src.rgb) + src.rgb * (1 - dst.a) + dst.rgb * (1 - src.a), - step(dst.a, 2 * dst.rgb)); + result.rgb = mix(2.0 * src.rgb * dst.rgb + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), + src.a * dst.a - 2.0 * (dst.a - dst.rgb) * (src.a - src.rgb) + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), + step(dst.a, 2.0 * dst.rgb)); result.a = src.a + dst.a - src.a * dst.a; return result; } diff --git a/src/opengl/util/composition_mode_softlight.glsl b/src/opengl/util/composition_mode_softlight.glsl index 0237827..4777b74 100644 --- a/src/opengl/util/composition_mode_softlight.glsl +++ b/src/opengl/util/composition_mode_softlight.glsl @@ -8,11 +8,11 @@ vec4 composite(vec4 src, vec4 dst) { vec4 result; float da = max(dst.a, 0.00001); - result.rgb = mix(dst.rgb * (src.a - (1 - dst.rgb / da) * (2 * src.rgb - src.a)), - mix(dst.rgb * (src.a - (1 - dst.rgb / da) * (2 * src.rgb - src.a) * (3 - 8 * dst.rgb / da)), - (dst.rgb * src.a + (sqrt(dst.rgb / da) * dst.a - dst.rgb) * (2 * src.rgb - src.a)), - step(dst.a, 8 * dst.rgb)), - step(src.a, 2 * src.rgb)) + src.rgb * (1 - dst.a) + dst.rgb * (1 - src.a); + result.rgb = mix(dst.rgb * (src.a - (1.0 - dst.rgb / da) * (2.0 * src.rgb - src.a)), + mix(dst.rgb * (src.a - (1.0 - dst.rgb / da) * (2.0 * src.rgb - src.a) * (3.0 - 8.0 * dst.rgb / da)), + (dst.rgb * src.a + (sqrt(dst.rgb / da) * dst.a - dst.rgb) * (2.0 * src.rgb - src.a)), + step(dst.a, 8.0 * dst.rgb)), + step(src.a, 2.0 * src.rgb)) + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a); result.a = src.a + dst.a - src.a * dst.a; return result; } diff --git a/src/opengl/util/conical_brush.glsl b/src/opengl/util/conical_brush.glsl index 83ee2f5..b3ec1d7 100644 --- a/src/opengl/util/conical_brush.glsl +++ b/src/opengl/util/conical_brush.glsl @@ -20,7 +20,7 @@ vec4 brush() /* float val = fmod((atan2(-A.y, A.x) + angle) / (2.0 * M_PI), 1); */ if (abs(A.y) == abs(A.x)) A.y += 0.002; - float t = (atan2(-A.y, A.x) + angle) / (2.0 * M_PI); + float t = (atan(-A.y, A.x) + angle) / (2.0 * M_PI); float val = t - floor(t); return texture1D(palette, val); } diff --git a/src/opengl/util/ellipse.glsl b/src/opengl/util/ellipse.glsl deleted file mode 100644 index 860ae77..0000000 --- a/src/opengl/util/ellipse.glsl +++ /dev/null @@ -1,6 +0,0 @@ -#include "ellipse_functions.glsl" - -void main() -{ - gl_FragColor = ellipse(); -} diff --git a/src/opengl/util/ellipse_aa.glsl b/src/opengl/util/ellipse_aa.glsl index f7a6454..257e3bb 100644 --- a/src/opengl/util/ellipse_aa.glsl +++ b/src/opengl/util/ellipse_aa.glsl @@ -1,6 +1,58 @@ -#include "ellipse_functions.glsl" +uniform vec3 inv_matrix_m0; +uniform vec3 inv_matrix_m1; +uniform vec3 inv_matrix_m2; + +uniform vec2 ellipse_offset; + +// ellipse equation + +// s^2/a^2 + t^2/b^2 = 1 +// +// implicit equation: +// g(s,t) = 1 - s^2/r_s^2 - t^2/r_t^2 + +// distance from ellipse: +// grad = [dg/dx dg/dy] +// d(s, t) ~= g(s, t) / |grad| + +// dg/dx = dg/ds * ds/dx + dg/dt * dt/dx +// dg/dy = dg/ds * ds/dy + dg/dt * dt/dy + +float ellipse_aa() +{ + mat3 mat; + + mat[0] = inv_matrix_m0; + mat[1] = inv_matrix_m1; + mat[2] = inv_matrix_m2; + + vec3 hcoords = mat * vec3(gl_FragCoord.xy + ellipse_offset, 1); + float inv_w = 1.0 / hcoords.z; + vec2 st = hcoords.xy * inv_w; + + vec4 xy = vec4(mat[0].xy, mat[1].xy); + vec2 h = vec2(mat[0].z, mat[1].z); + + vec4 dstdxy = (xy.xzyw - h.xyxy * st.xxyy) * inv_w; + + //dstdxy.x = (mat[0].x - mat[0].z * st.x) * inv_w; // ds/dx + //dstdxy.y = (mat[1].x - mat[1].z * st.x) * inv_w; // ds/dy + //dstdxy.z = (mat[0].y - mat[0].z * st.y) * inv_w; // dt/dx + //dstdxy.w = (mat[1].y - mat[1].z * st.y) * inv_w; // dt/dy + + vec2 inv_r = gl_TexCoord[0].xy; + vec2 n = st * inv_r; + float g = 1.0 - dot(n, n); + + vec2 dgdst = -2.0 * n * inv_r; + + vec2 grad = vec2(dot(dgdst, dstdxy.xz), + dot(dgdst, dstdxy.yw)); + + return smoothstep(-0.5, 0.5, g * inversesqrt(dot(grad, grad))); +} void main() { - gl_FragColor = ellipse_aa(); + gl_FragColor = ellipse_aa().xxxx; } diff --git a/src/opengl/util/ellipse_aa_copy.glsl b/src/opengl/util/ellipse_aa_copy.glsl deleted file mode 100644 index 5372f58..0000000 --- a/src/opengl/util/ellipse_aa_copy.glsl +++ /dev/null @@ -1,11 +0,0 @@ -uniform vec2 r; // r_x and r_y - -uniform sampler2D texture; -uniform vec2 inv_texture_size; - -#include "ellipse_functions.glsl" - -void main() -{ - gl_FragColor = ellipse_aa() * texture2D(texture, gl_FragCoord.xy * inv_texture_size); -} diff --git a/src/opengl/util/ellipse_aa_radial.glsl b/src/opengl/util/ellipse_aa_radial.glsl deleted file mode 100644 index 0878f99..0000000 --- a/src/opengl/util/ellipse_aa_radial.glsl +++ /dev/null @@ -1,24 +0,0 @@ -#include "ellipse_functions.glsl" - -uniform sampler1D palette; -uniform vec2 fmp; -uniform float fmp2_m_radius2; -uniform vec4 inv_matrix; -uniform vec2 inv_matrix_offset; - -void main() -{ - // float2 A = frag_coord.xy;//mul(inv_matrix, frag_coord.xy) + inv_matrix_offset; - mat2 mat; - mat[0][0] = inv_matrix.x; - mat[0][1] = inv_matrix.y; - mat[1][0] = inv_matrix.z; - mat[1][1] = inv_matrix.w; - vec2 A = gl_FragCoord.xy * mat + inv_matrix_offset; - vec2 B = fmp; - float a = fmp2_m_radius2; - float b = 2.0*dot(A, B); - float c = -dot(A, A); - float val = (-b + sqrt(b*b - 4.0*a*c)) / (2.0*a); - gl_FragColor = texture1D(palette, val) * ellipse_aa(); -} diff --git a/src/opengl/util/ellipse_functions.glsl b/src/opengl/util/ellipse_functions.glsl deleted file mode 100644 index eed18e8..0000000 --- a/src/opengl/util/ellipse_functions.glsl +++ /dev/null @@ -1,63 +0,0 @@ -uniform vec3 inv_matrix_m0; -uniform vec3 inv_matrix_m1; -uniform vec3 inv_matrix_m2; - -uniform vec2 ellipse_offset; - -float ellipse() -{ - vec2 st = gl_TexCoord[0].st; - - if (dot(st, st) > 1) - discard; - - return 1.0; -} - -// ellipse equation - -// s^2/a^2 + t^2/b^2 = 1 -// -// implicit equation: -// g(s,t) = 1 - s^2/r_s^2 - t^2/r_t^2 - -// distance from ellipse: -// grad = [dg/dx dg/dy] -// d(s, t) ~= g(s, t) / |grad| - -// dg/dx = dg/ds * ds/dx + dg/dt * dt/dx -// dg/dy = dg/ds * ds/dy + dg/dt * dt/dy - -float ellipse_aa() -{ - mat3 mat; - - mat[0] = inv_matrix_m0; - mat[1] = inv_matrix_m1; - mat[2] = inv_matrix_m2; - - vec3 hcoords = mat * vec3(gl_FragCoord.xy + ellipse_offset, 1); - float inv_w = 1.0 / hcoords.z; - vec2 st = hcoords.xy * inv_w; - - vec4 xy = vec4(mat[0].xy, mat[1].xy); - vec2 h = vec2(mat[0].z, mat[1].z); - - vec4 dstdxy = (xy.xzyw - h.xyxy * st.xxyy) * inv_w; - - //dstdxy.x = (mat[0].x - mat[0].z * st.x) * inv_w; // ds/dx - //dstdxy.y = (mat[1].x - mat[1].z * st.x) * inv_w; // ds/dy - //dstdxy.z = (mat[0].y - mat[0].z * st.y) * inv_w; // dt/dx - //dstdxy.w = (mat[1].y - mat[1].z * st.y) * inv_w; // dt/dy - - vec2 inv_r = gl_TexCoord[0].xy; - vec2 n = st * inv_r; - float g = 1.0 - dot(n, n); - - vec2 dgdst = -2.0 * n * inv_r; - - vec2 grad = vec2(dot(dgdst, dstdxy.xz), - dot(dgdst, dstdxy.yw)); - - return smoothstep(-0.5, 0.5, g * inversesqrt(dot(grad, grad))); -} diff --git a/src/opengl/util/fragmentprograms_p.h b/src/opengl/util/fragmentprograms_p.h index 340023c..9154c6e 100644 --- a/src/opengl/util/fragmentprograms_p.h +++ b/src/opengl/util/fragmentprograms_p.h @@ -38,6 +38,7 @@ ** $QT_END_LICENSE$ ** ****************************************************************************/ + #ifndef FRAGMENTPROGRAMS_P_H #define FRAGMENTPROGRAMS_P_H @@ -131,58 +132,57 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA = "TEMP R2;\n" "TEMP R3;\n" "TEMP R4;\n" - "ADD R4.x, fragment.position, c[0];\n" + "ADD R3.z, fragment.position.x, c[0].x;\n" "ADD R0.y, fragment.position, -c[0].x;\n" - "MAX R3.w, fragment.texcoord[0].y, R0.y;\n" + "MAX R4.x, fragment.texcoord[0].y, R0.y;\n" "ADD R0.x, fragment.position.y, c[0];\n" - "MIN R3.z, R0.x, fragment.texcoord[0].x;\n" + "MIN R3.w, R0.x, fragment.texcoord[0].x;\n" "ADD R2.z, fragment.position.x, -c[0].x;\n" - "MOV R0.yw, R3.w;\n" - "MOV R0.xz, R3.z;\n" - "MAD R1, fragment.texcoord[1].xxzz, R0, fragment.texcoord[1].yyww;\n" - "MAD R1.zw, fragment.position.x, c[0].y, -R1;\n" - "MOV R0.z, R1.x;\n" - "MOV R0.w, R1.z;\n" - "MOV R0.y, R1.w;\n" - "MOV R0.x, R1.y;\n" - "MIN R2.xy, R0.zwzw, R0;\n" - "SGE R1.xy, R0, R0.zwzw;\n" - "ADD R1.zw, -fragment.texcoord[0], -fragment.texcoord[0];\n" - "MAX R0.xy, R0.zwzw, R0;\n" - "MAD R3.xy, R1, R1.zwzw, fragment.texcoord[0].zwzw;\n" - "MOV R2.w, R4.x;\n" - "ADD R1, -R2.xxyy, R2.zwzw;\n" - "MAD R1, R1, R3.xxyy, R3.w;\n" - "ADD R3.xy, R1.ywzw, R1.xzzw;\n" - "ADD R4.zw, R3.z, -R1.xyxz;\n" - "ADD R1.zw, -R3.w, R1.xyyw;\n" - "ADD R1.xy, R4.x, -R2;\n" - "MUL R1.xy, R1, R1.zwzw;\n" - "MAD R3.xy, -R3, c[0].x, R3.z;\n" - "ADD R2.w, R4.x, -R2.z;\n" - "MUL R0.zw, R3.xyxy, R2.w;\n" - "ADD R2.w, R3.z, -R3;\n" - "ADD R3.xy, -R2.z, R0;\n" + "MOV R2.w, R3.z;\n" + "MOV R0.yw, R4.x;\n" + "MOV R0.xz, R3.w;\n" + "MAD R0, fragment.texcoord[1].xxzz, R0, fragment.texcoord[1].yyww;\n" + "MAD R0.zw, fragment.position.x, c[0].y, -R0;\n" + "MOV R2.x, R0;\n" + "MOV R2.y, R0.z;\n" + "MOV R1.w, R0;\n" + "MOV R1.z, R0.y;\n" + "MIN R1.xy, R2, R1.zwzw;\n" + "SGE R0.xy, R1.zwzw, R2;\n" + "ADD R0.zw, -fragment.texcoord[0], -fragment.texcoord[0];\n" + "MAD R3.xy, R0, R0.zwzw, fragment.texcoord[0].zwzw;\n" + "ADD R0, -R1.xxyy, R2.zwzw;\n" + "MAD R0, R0, R3.xxyy, R4.x;\n" + "ADD R3.xy, R0.ywzw, R0.xzzw;\n" + "ADD R4.zw, R3.w, -R0.xyxz;\n" + "ADD R0.zw, -R4.x, R0.xyyw;\n" + "ADD R0.xy, R3.z, -R1;\n" + "MAX R1.zw, R2.xyxy, R1;\n" + "MUL R0.xy, R0, R0.zwzw;\n" + "MAD R3.xy, -R3, c[0].x, R3.w;\n" + "ADD R2.w, R3.z, -R2.z;\n" + "MUL R2.xy, R3, R2.w;\n" + "ADD R2.w, R3, -R4.x;\n" + "ADD R3.xy, -R2.z, R1.zwzw;\n" "MUL R3.xy, R4.zwzw, R3;\n" - "ADD R4.zw, R2.xyxy, R0.xyxy;\n" - "MAD R1.zw, R4, c[0].x, -R2.z;\n" - "MAD R1.xy, -R1, c[0].x, R2.w;\n" - "MAD R4.zw, R2.w, R1, -R1.xyxy;\n" - "SGE R1.zw, R4.x, R0.xyxy;\n" - "MAD R3.xy, R3, c[0].x, -R0.zwzw;\n" - "MAD R1.xy, R1.zwzw, R4.zwzw, R1;\n" - "MAD R0.zw, R1, R3.xyxy, R0;\n" - "ADD R1.zw, R0, -R1.xyxy;\n" - "SGE R0.zw, R2.z, R2.xyxy;\n" - "MAD R0.zw, R0, R1, R1.xyxy;\n" - "ADD R0.zw, -R2.w, R0;\n" - "SGE R1.xy, R4.x, R2;\n" - "MAD R0.zw, R1.xyxy, R0, R2.w;\n" - "SGE R0.xy, R0, R2.z;\n" - "MUL R0.xy, R0.zwzw, R0;\n" - "ADD R0.x, R2.w, -R0;\n" - "SGE R0.z, R3, R3.w;\n" - "ADD R0.x, R0, -R0.y;\n" + "ADD R4.zw, R1.xyxy, R1;\n" + "MAD R0.zw, R4, c[0].x, -R2.z;\n" + "MAD R0.xy, -R0, c[0].x, R2.w;\n" + "MAD R4.zw, R0, R2.w, -R0.xyxy;\n" + "SGE R0.zw, R3.z, R1;\n" + "MAD R0.xy, R0.zwzw, R4.zwzw, R0;\n" + "MAD R3.xy, R3, c[0].x, -R2;\n" + "MAD R0.zw, R0, R3.xyxy, R2.xyxy;\n" + "ADD R2.xy, R0.zwzw, -R0;\n" + "SGE R0.zw, R2.z, R1.xyxy;\n" + "MAD R0.xy, R0.zwzw, R2, R0;\n" + "SGE R0.zw, R1, R2.z;\n" + "ADD R0.xy, R0, -R2.w;\n" + "SGE R1.xy, R3.z, R1;\n" + "MAD R0.xy, R1, R0, R2.w;\n" + "MAD R0.x, -R0, R0.z, R2.w;\n" + "SGE R0.z, R3.w, R4.x;\n" + "MAD R0.x, -R0.y, R0.w, R0;\n" "MUL result.color, R0.x, R0.z;\n" "END\n" ; @@ -200,27 +200,27 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_MASK_ELLIPSE_AA = "MAD R0.xyz, R0.x, c[0], R1;\n" "ADD R0.xyz, R0, c[2];\n" "RCP R2.z, R0.z;\n" - "MUL R1.zw, R0.xyxy, R2.z;\n" - "MUL R2.xy, R1.zwzw, fragment.texcoord[0];\n" - "MOV R1.x, c[0].z;\n" - "MOV R1.y, c[1].z;\n" - "MOV R0.xy, c[0];\n" - "MOV R0.zw, c[1].xyxy;\n" - "MAD R0, R1.zzww, -R1.xyxy, R0.xzyw;\n" + "MUL R0.zw, R0.xyxy, R2.z;\n" + "MUL R2.xy, R0.zwzw, fragment.texcoord[0];\n" + "MOV R1.xy, c[0];\n" + "MOV R1.zw, c[1].xyxy;\n" + "MOV R0.x, c[0].z;\n" + "MOV R0.y, c[1].z;\n" + "MAD R0, R0.zzww, -R0.xyxy, R1.xzyw;\n" "MUL R1.xy, R2, fragment.texcoord[0];\n" "MUL R0, R2.z, R0;\n" "MUL R1.xy, R1, c[4].x;\n" "MUL R1.zw, R1.xyxy, R0.xyxz;\n" - "MUL R0.xy, R1, R0.ywzw;\n" - "ADD R0.w, R0.x, R0.y;\n" - "MUL R0.xy, R2, R2;\n" - "ADD R0.x, R0, R0.y;\n" - "ADD R0.z, R1, R1.w;\n" - "MUL R0.zw, R0, R0;\n" + "MUL R0.zw, R1.xyxy, R0.xyyw;\n" "ADD R0.y, R0.z, R0.w;\n" - "RSQ R0.y, R0.y;\n" - "ADD R0.x, -R0, c[4].y;\n" - "MAD_SAT R0.x, R0.y, R0, -c[4].z;\n" + "ADD R0.x, R1.z, R1.w;\n" + "MUL R0.xy, R0, R0;\n" + "ADD R0.x, R0, R0.y;\n" + "MUL R0.zw, R2.xyxy, R2.xyxy;\n" + "ADD R0.z, R0, R0.w;\n" + "ADD R0.y, -R0.z, c[4];\n" + "RSQ R0.x, R0.x;\n" + "MAD_SAT R0.x, R0, R0.y, -c[4].z;\n" "MUL R0.y, -R0.x, c[4].w;\n" "ADD R0.y, R0, c[5].x;\n" "MUL R0.x, R0, R0;\n" @@ -407,13 +407,13 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_SOLID_COMPOSITION_MODE "TEMP R3;\n" "MUL R0.xy, fragment.position, c[1];\n" "TEX R0, R0, texture[0], 2D;\n" - "ADD R1.y, -fragment.color.primary.w, c[4].x;\n" - "MAX R1.x, fragment.color.primary.w, c[4].y;\n" - "MUL R2.xyz, R0, R1.y;\n" + "ADD R1.x, -fragment.color.primary.w, c[4];\n" + "MAX R1.y, fragment.color.primary.w, c[4];\n" + "MUL R2.xyz, R0, R1.x;\n" "ADD R1.w, -R0, c[4].x;\n" "MAD R3.xyz, fragment.color.primary, R1.w, R2;\n" - "RCP R1.x, R1.x;\n" - "MAD R1.xyz, -fragment.color.primary, R1.x, c[4].x;\n" + "RCP R1.y, R1.y;\n" + "MAD R1.xyz, -fragment.color.primary, R1.y, c[4].x;\n" "MAX R1.xyz, R1, c[4].y;\n" "MUL R2.xyz, fragment.color.primary.w, R0;\n" "MUL R1.w, fragment.color.primary, R0;\n" @@ -519,8 +519,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_SOLID_COMPOSITION_MODE static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_SOLID_COMPOSITION_MODES_SOFTLIGHT = "!!ARBfp1.0\n" "PARAM c[6] = { program.local[0..3],\n" - " { 1, 9.9999997e-006, 2, 3 },\n" - " { 8 } };\n" + " { 1, 2, 9.9999997e-006, 8 },\n" + " { 3 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -529,39 +529,39 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_SOLID_COMPOSITION_MODE "TEMP R5;\n" "MUL R0.xy, fragment.position, c[1];\n" "TEX R0, R0, texture[0], 2D;\n" - "MAX R1.x, R0.w, c[4].y;\n" + "MAX R1.x, R0.w, c[4].z;\n" "RCP R1.w, R1.x;\n" - "MUL R2.xyz, R0, R1.w;\n" - "MUL R1.xyz, -R2, c[5].x;\n" - "RSQ R2.w, R2.x;\n" - "ADD R4.xyz, R1, c[4].w;\n" + "MUL R1.xyz, R0, R1.w;\n" + "MUL R4.xyz, -R1, c[4].w;\n" + "RSQ R2.x, R1.x;\n" + "RSQ R2.z, R1.z;\n" + "RSQ R2.y, R1.y;\n" "MAD R1.xyz, -R0, R1.w, c[4].x;\n" - "RSQ R2.z, R2.z;\n" - "RSQ R2.y, R2.y;\n" - "RCP R2.x, R2.w;\n" + "RCP R2.x, R2.x;\n" "RCP R2.z, R2.z;\n" "RCP R2.y, R2.y;\n" - "MAD R5.xyz, R0.w, R2, -R0;\n" - "MAD R2.xyz, fragment.color.primary, c[4].z, -fragment.color.primary.w;\n" - "MUL R3.xyz, R1, R2;\n" - "MAD R3.xyz, -R3, R4, fragment.color.primary.w;\n" - "MUL R4.xyz, R5, R2;\n" + "MAD R3.xyz, R0.w, R2, -R0;\n" + "MAD R2.xyz, fragment.color.primary, c[4].y, -fragment.color.primary.w;\n" + "MUL R3.xyz, R2, R3;\n" + "ADD R5.xyz, R4, c[5].x;\n" + "MUL R4.xyz, R1, R2;\n" "MAD R1.xyz, -R1, R2, fragment.color.primary.w;\n" - "MUL R3.xyz, R0, R3;\n" - "MAD R4.xyz, fragment.color.primary.w, R0, R4;\n" - "ADD R5.xyz, R4, -R3;\n" - "MUL R4.xyz, R0, c[5].x;\n" - "SGE R2.xyz, R4, R0.w;\n" - "MAD R2.xyz, R2, R5, R3;\n" + "MUL R2.xyz, fragment.color.primary, c[4].y;\n" + "MAD R5.xyz, -R4, R5, fragment.color.primary.w;\n" + "MAD R3.xyz, fragment.color.primary.w, R0, R3;\n" + "MAD R4.xyz, -R0, R5, R3;\n" + "MUL R3.xyz, R0, c[4].w;\n" + "MUL R5.xyz, R0, R5;\n" + "SGE R3.xyz, R3, R0.w;\n" + "MAD R3.xyz, R3, R4, R5;\n" + "MAD R3.xyz, -R0, R1, R3;\n" "MUL R1.xyz, R0, R1;\n" - "MUL R3.xyz, fragment.color.primary, c[4].z;\n" - "ADD R2.xyz, R2, -R1;\n" - "SGE R3.xyz, R3, fragment.color.primary.w;\n" - "MAD R1.xyz, R3, R2, R1;\n" - "ADD R1.w, -R0, c[4].x;\n" - "MAD R1.xyz, fragment.color.primary, R1.w, R1;\n" - "ADD R1.w, -fragment.color.primary, c[4].x;\n" - "MAD R2.xyz, R0, R1.w, R1;\n" + "SGE R2.xyz, R2, fragment.color.primary.w;\n" + "MAD R2.xyz, R2, R3, R1;\n" + "ADD R1.x, -R0.w, c[4];\n" + "MAD R2.xyz, fragment.color.primary, R1.x, R2;\n" + "ADD R1.x, -fragment.color.primary.w, c[4];\n" + "MAD R2.xyz, R0, R1.x, R2;\n" "ADD R1.z, fragment.color.primary.w, R0.w;\n" "MAD R2.w, -fragment.color.primary, R0, R1.z;\n" "ADD R1.xy, fragment.position, c[2];\n" @@ -861,8 +861,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_SOLID_COMPOSITION_MODE static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_SOLID_COMPOSITION_MODES_SOFTLIGHT_NOMASK = "!!ARBfp1.0\n" "PARAM c[3] = { program.local[0],\n" - " { 1, 9.9999997e-006, 2, 3 },\n" - " { 8 } };\n" + " { 1, 2, 9.9999997e-006, 8 },\n" + " { 3 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -871,41 +871,41 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_SOLID_COMPOSITION_MODE "TEMP R5;\n" "MUL R0.xy, fragment.position, c[0];\n" "TEX R0, R0, texture[0], 2D;\n" - "MAX R1.x, R0.w, c[1].y;\n" + "MAX R1.x, R0.w, c[1].z;\n" "RCP R1.w, R1.x;\n" - "MUL R2.xyz, R0, R1.w;\n" - "MUL R1.xyz, -R2, c[2].x;\n" - "ADD R4.xyz, R1, c[1].w;\n" - "MAD R1.xyz, -R0, R1.w, c[1].x;\n" - "RSQ R2.w, R2.x;\n" - "RSQ R2.z, R2.z;\n" - "RSQ R2.y, R2.y;\n" - "RCP R2.x, R2.w;\n" + "MUL R1.xyz, R0, R1.w;\n" + "MUL R4.xyz, -R1, c[1].w;\n" + "RSQ R2.x, R1.x;\n" + "RSQ R2.z, R1.z;\n" + "RSQ R2.y, R1.y;\n" + "RCP R2.x, R2.x;\n" "RCP R2.z, R2.z;\n" "RCP R2.y, R2.y;\n" - "MAD R5.xyz, R0.w, R2, -R0;\n" - "MAD R2.xyz, fragment.color.primary, c[1].z, -fragment.color.primary.w;\n" - "MUL R3.xyz, R1, R2;\n" - "MAD R3.xyz, -R3, R4, fragment.color.primary.w;\n" - "MUL R4.xyz, R5, R2;\n" + "MAD R3.xyz, R0.w, R2, -R0;\n" + "MAD R2.xyz, fragment.color.primary, c[1].y, -fragment.color.primary.w;\n" + "MUL R3.xyz, R2, R3;\n" + "MAD R3.xyz, fragment.color.primary.w, R0, R3;\n" + "MAD R1.xyz, -R0, R1.w, c[1].x;\n" + "ADD R5.xyz, R4, c[2].x;\n" + "MUL R4.xyz, R1, R2;\n" "MAD R1.xyz, -R1, R2, fragment.color.primary.w;\n" - "MUL R3.xyz, R0, R3;\n" - "MAD R4.xyz, fragment.color.primary.w, R0, R4;\n" - "ADD R5.xyz, R4, -R3;\n" - "MUL R4.xyz, R0, c[2].x;\n" - "SGE R2.xyz, R4, R0.w;\n" - "MAD R2.xyz, R2, R5, R3;\n" + "MAD R5.xyz, -R4, R5, fragment.color.primary.w;\n" + "MAD R4.xyz, -R0, R5, R3;\n" + "MUL R3.xyz, R0, c[1].w;\n" + "MUL R2.xyz, fragment.color.primary, c[1].y;\n" + "MUL R5.xyz, R0, R5;\n" + "SGE R3.xyz, R3, R0.w;\n" + "MAD R3.xyz, R3, R4, R5;\n" + "MAD R3.xyz, -R0, R1, R3;\n" "MUL R1.xyz, R0, R1;\n" - "MUL R3.xyz, fragment.color.primary, c[1].z;\n" - "ADD R2.xyz, R2, -R1;\n" - "SGE R3.xyz, R3, fragment.color.primary.w;\n" - "MAD R1.xyz, R3, R2, R1;\n" - "ADD R1.w, -R0, c[1].x;\n" - "MAD R1.xyz, fragment.color.primary, R1.w, R1;\n" - "ADD R1.w, fragment.color.primary, R0;\n" - "ADD R2.x, -fragment.color.primary.w, c[1];\n" - "MAD result.color.xyz, R0, R2.x, R1;\n" - "MAD result.color.w, -fragment.color.primary, R0, R1;\n" + "SGE R2.xyz, R2, fragment.color.primary.w;\n" + "MAD R2.xyz, R2, R3, R1;\n" + "ADD R1.x, -R0.w, c[1];\n" + "MAD R2.xyz, fragment.color.primary, R1.x, R2;\n" + "ADD R1.x, fragment.color.primary.w, R0.w;\n" + "ADD R1.y, -fragment.color.primary.w, c[1].x;\n" + "MAD result.color.xyz, R0, R1.y, R2;\n" + "MAD result.color.w, -fragment.color.primary, R0, R1.x;\n" "END\n" ; @@ -1085,18 +1085,18 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "ADD R0.z, R0, R0.w;\n" "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" + "MUL R0.y, R0.x, c[9].x;\n" + "MOV R0.x, c[9];\n" "MUL R0.z, -R0, c[1].x;\n" + "MUL R0.z, R0, c[9].y;\n" + "MAD R0.z, R0.y, R0.y, -R0;\n" "ADD R3.xy, fragment.position, c[7];\n" - "MUL R0.y, R0.z, c[9];\n" - "MUL R0.x, R0, c[9];\n" - "MAD R0.z, R0.x, R0.x, -R0.y;\n" - "MOV R0.y, c[9].x;\n" + "MUL R0.w, R0.x, c[1].x;\n" "RSQ R0.z, R0.z;\n" - "RCP R0.z, R0.z;\n" - "MUL R0.y, R0, c[1].x;\n" - "ADD R0.x, -R0, R0.z;\n" - "RCP R0.y, R0.y;\n" - "MUL R0.z, R0.x, R0.y;\n" + "RCP R0.x, R0.z;\n" + "RCP R0.z, R0.w;\n" + "ADD R0.x, -R0.y, R0;\n" + "MUL R0.z, R0.x, R0;\n" "TEX R1, R0.z, texture[2], 1D;\n" "MUL R0.xy, fragment.position, c[6];\n" "TEX R0, R0, texture[0], 2D;\n" @@ -1125,24 +1125,24 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.xyxy;\n" - "MUL R0.xy, R0, c[0];\n" "ADD R0.z, R0, R0.w;\n" + "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" + "MUL R0.y, R0.x, c[9].x;\n" + "MOV R0.x, c[9];\n" "MUL R0.z, -R0, c[1].x;\n" + "MUL R0.z, R0, c[9].y;\n" + "MAD R0.z, R0.y, R0.y, -R0;\n" "MUL R1.xy, fragment.position, c[6];\n" "TEX R1, R1, texture[0], 2D;\n" - "MUL R0.y, R0.z, c[9];\n" - "MUL R0.x, R0, c[9];\n" - "MAD R0.z, R0.x, R0.x, -R0.y;\n" - "MOV R0.y, c[9].x;\n" + "MUL R0.w, R0.x, c[1].x;\n" "RSQ R0.z, R0.z;\n" - "RCP R0.z, R0.z;\n" - "MUL R0.y, R0, c[1].x;\n" - "ADD R0.x, -R0, R0.z;\n" - "RCP R0.y, R0.y;\n" - "MUL R0.x, R0, R0.y;\n" - "TEX R0, R0, texture[2], 1D;\n" + "RCP R0.x, R0.z;\n" "ADD R2.w, -R1, c[9].z;\n" + "RCP R0.z, R0.w;\n" + "ADD R0.x, -R0.y, R0;\n" + "MUL R0.x, R0, R0.z;\n" + "TEX R0, R0, texture[2], 1D;\n" "ADD R3.xyz, R0.w, -R0;\n" "ADD R2.xyz, R1.w, -R1;\n" "MUL R2.xyz, R2, R3;\n" @@ -1283,20 +1283,20 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.xyxy;\n" - "MUL R0.xy, R0, c[0];\n" "ADD R0.z, R0, R0.w;\n" + "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" + "MUL R0.y, R0.x, c[9].x;\n" + "MOV R0.x, c[9];\n" "MUL R0.z, -R0, c[1].x;\n" - "MUL R0.y, R0.z, c[9];\n" - "MUL R0.x, R0, c[9];\n" - "MAD R0.z, R0.x, R0.x, -R0.y;\n" - "MOV R0.y, c[9].x;\n" + "MUL R0.z, R0, c[9].y;\n" + "MAD R0.z, R0.y, R0.y, -R0;\n" + "MUL R0.w, R0.x, c[1].x;\n" "RSQ R0.z, R0.z;\n" - "RCP R0.z, R0.z;\n" - "MUL R0.y, R0, c[1].x;\n" - "ADD R0.x, -R0, R0.z;\n" - "RCP R0.y, R0.y;\n" - "MUL R0.x, R0, R0.y;\n" + "RCP R0.x, R0.z;\n" + "RCP R0.z, R0.w;\n" + "ADD R0.x, -R0.y, R0;\n" + "MUL R0.x, R0, R0.z;\n" "TEX R0, R0, texture[2], 1D;\n" "MAX R1.x, R0.w, c[9].w;\n" "RCP R1.x, R1.x;\n" @@ -1350,17 +1350,17 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" "MUL R0.z, -R0, c[1].x;\n" - "MUL R0.y, R0.z, c[9];\n" - "MUL R0.x, R0, c[9];\n" - "MAD R0.y, R0.x, R0.x, -R0;\n" - "RSQ R0.z, R0.y;\n" + "MUL R0.y, R0.x, c[9].x;\n" + "MUL R0.z, R0, c[9].y;\n" + "MAD R0.x, R0.y, R0.y, -R0.z;\n" + "RSQ R0.z, R0.x;\n" + "MOV R0.x, c[9];\n" + "MUL R0.w, R0.x, c[1].x;\n" "RCP R0.z, R0.z;\n" - "ADD R0.x, -R0, R0.z;\n" + "ADD R0.x, -R0.y, R0.z;\n" + "RCP R0.y, R0.w;\n" "MUL R0.zw, fragment.position.xyxy, c[6].xyxy;\n" "TEX R1, R0.zwzw, texture[0], 2D;\n" - "MOV R0.y, c[9].x;\n" - "MUL R0.y, R0, c[1].x;\n" - "RCP R0.y, R0.y;\n" "MUL R0.x, R0, R0.y;\n" "TEX R0, R0, texture[2], 1D;\n" "MUL R2.xyz, R0.w, R1;\n" @@ -1408,24 +1408,24 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.xyxy;\n" - "MUL R0.xy, R0, c[0];\n" "ADD R0.z, R0, R0.w;\n" + "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" + "MUL R0.y, R0.x, c[9].x;\n" + "MOV R0.x, c[9];\n" "MUL R0.z, -R0, c[1].x;\n" + "MUL R0.z, R0, c[9].y;\n" + "MAD R0.z, R0.y, R0.y, -R0;\n" "MUL R1.xy, fragment.position, c[6];\n" "TEX R1, R1, texture[0], 2D;\n" - "MUL R0.y, R0.z, c[9];\n" - "MUL R0.x, R0, c[9];\n" - "MAD R0.z, R0.x, R0.x, -R0.y;\n" - "MOV R0.y, c[9].x;\n" + "MUL R0.w, R0.x, c[1].x;\n" "RSQ R0.z, R0.z;\n" - "RCP R0.z, R0.z;\n" - "MUL R0.y, R0, c[1].x;\n" - "ADD R0.x, -R0, R0.z;\n" - "RCP R0.y, R0.y;\n" - "MUL R0.x, R0, R0.y;\n" - "TEX R0, R0, texture[2], 1D;\n" + "RCP R0.x, R0.z;\n" "ADD R2.w, -R1, c[9].z;\n" + "RCP R0.z, R0.w;\n" + "ADD R0.x, -R0.y, R0;\n" + "MUL R0.x, R0, R0.z;\n" + "TEX R0, R0, texture[2], 1D;\n" "ADD R3.xyz, R0.w, -R0;\n" "ADD R2.xyz, R1.w, -R1;\n" "MUL R2.xyz, R2, R3;\n" @@ -1457,7 +1457,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "!!ARBfp1.0\n" "PARAM c[11] = { program.local[0..8],\n" " { 2, 4, 1, 9.9999997e-006 },\n" - " { 3, 8 } };\n" + " { 8, 3 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -1469,65 +1469,65 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "MAD R0.xyz, fragment.position.x, c[2], R0;\n" "ADD R0.xyz, R0, c[4];\n" "RCP R0.z, R0.z;\n" + "MUL R1.xy, fragment.position, c[6];\n" + "TEX R1, R1, texture[0], 2D;\n" + "MAX R0.w, R1, c[9];\n" + "RCP R2.w, R0.w;\n" + "MUL R5.xyz, R1, R2.w;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.xyxy;\n" - "MUL R0.xy, R0, c[0];\n" "ADD R0.z, R0, R0.w;\n" + "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" + "MUL R0.y, R0.x, c[9].x;\n" + "MOV R0.x, c[9];\n" + "RSQ R2.x, R5.x;\n" + "RSQ R2.z, R5.z;\n" + "RSQ R2.y, R5.y;\n" "MUL R0.z, -R0, c[1].x;\n" - "MUL R0.y, R0.z, c[9];\n" - "MUL R0.x, R0, c[9];\n" - "MAD R0.y, R0.x, R0.x, -R0;\n" - "MOV R0.z, c[9].x;\n" - "MUL R1.y, R0.z, c[1].x;\n" - "RSQ R0.y, R0.y;\n" - "RCP R0.y, R0.y;\n" - "ADD R1.x, -R0, R0.y;\n" - "RCP R1.y, R1.y;\n" - "MUL R0.xy, fragment.position, c[6];\n" - "TEX R0, R0, texture[0], 2D;\n" - "MAX R1.z, R0.w, c[9].w;\n" - "RCP R2.w, R1.z;\n" - "MUL R2.xyz, R0, R2.w;\n" - "MAD R6.xyz, -R2, c[10].y, c[10].x;\n" - "MAD R3.xyz, -R0, R2.w, c[9].z;\n" - "RSQ R2.w, R2.x;\n" - "RCP R2.x, R2.w;\n" - "MUL R1.x, R1, R1.y;\n" - "TEX R1, R1, texture[2], 1D;\n" - "MAD R4.xyz, R1, c[9].x, -R1.w;\n" - "MUL R5.xyz, R3, R4;\n" - "MAD R5.xyz, -R5, R6, R1.w;\n" - "MAD R3.xyz, -R3, R4, R1.w;\n" - "RSQ R2.z, R2.z;\n" - "RSQ R2.y, R2.y;\n" - "MUL R5.xyz, R0, R5;\n" - "MUL R3.xyz, R0, R3;\n" - "ADD R2.w, -R0, c[9].z;\n" + "MUL R0.z, R0, c[9].y;\n" + "MAD R0.z, R0.y, R0.y, -R0;\n" + "MUL R0.w, R0.x, c[1].x;\n" + "RSQ R0.z, R0.z;\n" + "RCP R0.x, R0.z;\n" + "RCP R0.z, R0.w;\n" + "ADD R0.x, -R0.y, R0;\n" + "MUL R0.x, R0, R0.z;\n" + "TEX R0, R0, texture[2], 1D;\n" + "MAD R3.xyz, R0, c[9].x, -R0.w;\n" + "MAD R6.xyz, -R5, c[10].x, c[10].y;\n" + "RCP R2.x, R2.x;\n" "RCP R2.z, R2.z;\n" "RCP R2.y, R2.y;\n" - "MAD R2.xyz, R0.w, R2, -R0;\n" - "MUL R2.xyz, R2, R4;\n" - "MAD R2.xyz, R1.w, R0, R2;\n" - "ADD R6.xyz, R2, -R5;\n" - "MUL R4.xyz, R1, c[9].x;\n" - "MUL R2.xyz, R0, c[10].y;\n" - "SGE R2.xyz, R2, R0.w;\n" - "MAD R2.xyz, R2, R6, R5;\n" + "MAD R2.xyz, R1.w, R2, -R1;\n" + "MUL R2.xyz, R3, R2;\n" + "MAD R4.xyz, R0.w, R1, R2;\n" + "MAD R2.xyz, -R1, R2.w, c[9].z;\n" + "MUL R5.xyz, R2, R3;\n" + "MAD R6.xyz, -R5, R6, R0.w;\n" + "MAD R5.xyz, -R1, R6, R4;\n" + "MAD R2.xyz, -R2, R3, R0.w;\n" + "MUL R3.xyz, R0, c[9].x;\n" + "MUL R4.xyz, R1, c[10].x;\n" + "SGE R3.xyz, R3, R0.w;\n" + "ADD R2.w, -R1, c[9].z;\n" + "MUL R6.xyz, R1, R6;\n" "SGE R4.xyz, R4, R1.w;\n" - "ADD R2.xyz, R2, -R3;\n" - "MAD R2.xyz, R4, R2, R3;\n" - "MAD R1.xyz, R1, R2.w, R2;\n" - "ADD R2.x, -R1.w, c[9].z;\n" - "MAD R2.xyz, R0, R2.x, R1;\n" - "ADD R1.z, R1.w, R0.w;\n" - "MAD R2.w, -R1, R0, R1.z;\n" - "ADD R1.xy, fragment.position, c[7];\n" - "MUL R1.xy, R1, c[5];\n" - "TEX R1, R1, texture[1], 2D;\n" - "ADD R2, R2, -R0;\n" - "DP4 R1.x, R1, c[8];\n" - "MAD result.color, R1.x, R2, R0;\n" + "MAD R4.xyz, R4, R5, R6;\n" + "MAD R4.xyz, -R1, R2, R4;\n" + "MUL R2.xyz, R1, R2;\n" + "MAD R2.xyz, R3, R4, R2;\n" + "MAD R2.xyz, R0, R2.w, R2;\n" + "ADD R0.x, -R0.w, c[9].z;\n" + "MAD R2.xyz, R1, R0.x, R2;\n" + "ADD R0.z, R0.w, R1.w;\n" + "MAD R2.w, -R0, R1, R0.z;\n" + "ADD R0.xy, fragment.position, c[7];\n" + "MUL R0.xy, R0, c[5];\n" + "TEX R0, R0, texture[1], 2D;\n" + "ADD R2, R2, -R1;\n" + "DP4 R0.x, R0, c[8];\n" + "MAD result.color, R0.x, R2, R1;\n" "END\n" ; @@ -1642,23 +1642,23 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.xyxy;\n" - "MUL R0.xy, R0, c[0];\n" "ADD R0.z, R0, R0.w;\n" + "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" "MUL R0.z, -R0, c[1].x;\n" - "MUL R0.y, R0.z, c[8];\n" - "MUL R0.x, R0, c[8];\n" - "MAD R0.y, R0.x, R0.x, -R0;\n" - "RSQ R0.y, R0.y;\n" - "RCP R0.z, R0.y;\n" - "ADD R0.x, -R0, R0.z;\n" + "MUL R0.y, R0.x, c[8].x;\n" + "MUL R0.z, R0, c[8].y;\n" + "MAD R0.x, R0.y, R0.y, -R0.z;\n" + "RSQ R0.x, R0.x;\n" + "RCP R0.z, R0.x;\n" + "ADD R0.y, -R0, R0.z;\n" "MUL R0.zw, fragment.position.xyxy, c[7].xyxy;\n" "TEX R1, R0.zwzw, texture[0], 2D;\n" "MUL R2.xyz, R1, c[5].y;\n" - "MOV R0.y, c[8].x;\n" - "MUL R0.y, R0, c[1].x;\n" - "RCP R0.y, R0.y;\n" - "MUL R0.x, R0, R0.y;\n" + "MOV R0.x, c[8];\n" + "MUL R0.x, R0, c[1];\n" + "RCP R0.x, R0.x;\n" + "MUL R0.x, R0.y, R0;\n" "TEX R0, R0, texture[1], 1D;\n" "MUL R3.xyz, R0.w, R2;\n" "MUL R2.xyz, R0, c[5].x;\n" @@ -1689,22 +1689,22 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.xyxy;\n" - "MUL R0.xy, R0, c[0];\n" "ADD R0.z, R0, R0.w;\n" + "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" "MUL R0.z, -R0, c[1].x;\n" - "MUL R0.y, R0.z, c[6];\n" - "MUL R0.x, R0, c[6];\n" - "MAD R0.y, R0.x, R0.x, -R0;\n" - "RSQ R0.y, R0.y;\n" - "RCP R0.z, R0.y;\n" - "ADD R0.x, -R0, R0.z;\n" + "MUL R0.y, R0.x, c[6].x;\n" + "MUL R0.z, R0, c[6].y;\n" + "MAD R0.x, R0.y, R0.y, -R0.z;\n" + "RSQ R0.x, R0.x;\n" + "RCP R0.z, R0.x;\n" + "ADD R0.y, -R0, R0.z;\n" "MUL R0.zw, fragment.position.xyxy, c[5].xyxy;\n" "TEX R1, R0.zwzw, texture[0], 2D;\n" - "MOV R0.y, c[6].x;\n" - "MUL R0.y, R0, c[1].x;\n" - "RCP R0.y, R0.y;\n" - "MUL R0.x, R0, R0.y;\n" + "MOV R0.x, c[6];\n" + "MUL R0.x, R0, c[1];\n" + "RCP R0.x, R0.x;\n" + "MUL R0.x, R0.y, R0;\n" "TEX R0, R0, texture[1], 1D;\n" "ADD R2.x, -R1.w, c[6].z;\n" "MUL R2.xyz, R0, R2.x;\n" @@ -1733,16 +1733,16 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" "MUL R0.z, -R0, c[1].x;\n" - "MUL R0.y, R0.z, c[6];\n" - "MUL R0.x, R0, c[6];\n" - "MAD R0.y, R0.x, R0.x, -R0;\n" - "RSQ R0.z, R0.y;\n" + "MUL R0.y, R0.x, c[6].x;\n" + "MUL R0.z, R0, c[6].y;\n" + "MAD R0.x, R0.y, R0.y, -R0.z;\n" + "RSQ R0.z, R0.x;\n" + "MOV R0.x, c[6];\n" + "MUL R0.w, R0.x, c[1].x;\n" "RCP R0.z, R0.z;\n" - "ADD R0.x, -R0, R0.z;\n" + "ADD R0.x, -R0.y, R0.z;\n" + "RCP R0.y, R0.w;\n" "MUL R0.zw, fragment.position.xyxy, c[5].xyxy;\n" - "MOV R0.y, c[6].x;\n" - "MUL R0.y, R0, c[1].x;\n" - "RCP R0.y, R0.y;\n" "TEX R1, R0.zwzw, texture[0], 2D;\n" "MUL R0.x, R0, R0.y;\n" "TEX R0, R0, texture[1], 1D;\n" @@ -1765,27 +1765,27 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.xyxy;\n" - "MUL R0.xy, R0, c[0];\n" "ADD R0.z, R0, R0.w;\n" + "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" + "MUL R0.y, R0.x, c[6].x;\n" + "MOV R0.x, c[6];\n" "MUL R0.z, -R0, c[1].x;\n" + "MUL R0.z, R0, c[6].y;\n" + "MAD R0.z, R0.y, R0.y, -R0;\n" "MUL R1.xy, fragment.position, c[5];\n" "TEX R1, R1, texture[0], 2D;\n" - "MUL R0.y, R0.z, c[6];\n" - "MUL R0.x, R0, c[6];\n" - "MAD R0.z, R0.x, R0.x, -R0.y;\n" - "MOV R0.y, c[6].x;\n" + "MUL R0.w, R0.x, c[1].x;\n" "RSQ R0.z, R0.z;\n" - "RCP R0.z, R0.z;\n" - "MUL R0.y, R0, c[1].x;\n" - "ADD R0.x, -R0, R0.z;\n" - "RCP R0.y, R0.y;\n" - "MUL R0.x, R0, R0.y;\n" + "RCP R0.x, R0.z;\n" + "ADD R2.w, -R1, c[6].z;\n" + "RCP R0.z, R0.w;\n" + "ADD R0.x, -R0.y, R0;\n" + "MUL R0.x, R0, R0.z;\n" "TEX R0, R0, texture[1], 1D;\n" "ADD R3.xyz, R0.w, -R0;\n" "ADD R2.xyz, R1.w, -R1;\n" "MUL R2.xyz, R2, R3;\n" - "ADD R2.w, -R1, c[6].z;\n" "MUL R2.xyz, R2, c[6].x;\n" "MAD R2.xyz, R0.w, R1.w, -R2;\n" "MAD R2.xyz, R0, R2.w, R2;\n" @@ -1822,17 +1822,17 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" "MUL R0.z, -R0, c[1].x;\n" - "MUL R0.y, R0.z, c[6];\n" - "MUL R0.x, R0, c[6];\n" - "MAD R0.y, R0.x, R0.x, -R0;\n" - "RSQ R0.z, R0.y;\n" + "MUL R0.y, R0.x, c[6].x;\n" + "MUL R0.z, R0, c[6].y;\n" + "MAD R0.x, R0.y, R0.y, -R0.z;\n" + "RSQ R0.z, R0.x;\n" + "MOV R0.x, c[6];\n" + "MUL R0.w, R0.x, c[1].x;\n" "RCP R0.z, R0.z;\n" - "ADD R0.x, -R0, R0.z;\n" + "ADD R0.x, -R0.y, R0.z;\n" + "RCP R0.y, R0.w;\n" "MUL R0.zw, fragment.position.xyxy, c[5].xyxy;\n" "TEX R1, R0.zwzw, texture[0], 2D;\n" - "MOV R0.y, c[6].x;\n" - "MUL R0.y, R0, c[1].x;\n" - "RCP R0.y, R0.y;\n" "MUL R0.x, R0, R0.y;\n" "TEX R0, R0, texture[1], 1D;\n" "MUL R2.xyz, R0, R1.w;\n" @@ -1865,17 +1865,17 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" "MUL R0.z, -R0, c[1].x;\n" - "MUL R0.y, R0.z, c[6];\n" - "MUL R0.x, R0, c[6];\n" - "MAD R0.y, R0.x, R0.x, -R0;\n" - "RSQ R0.z, R0.y;\n" + "MUL R0.y, R0.x, c[6].x;\n" + "MUL R0.z, R0, c[6].y;\n" + "MAD R0.x, R0.y, R0.y, -R0.z;\n" + "RSQ R0.z, R0.x;\n" + "MOV R0.x, c[6];\n" + "MUL R0.w, R0.x, c[1].x;\n" "RCP R0.z, R0.z;\n" - "ADD R0.x, -R0, R0.z;\n" + "ADD R0.x, -R0.y, R0.z;\n" + "RCP R0.y, R0.w;\n" "MUL R0.zw, fragment.position.xyxy, c[5].xyxy;\n" "TEX R1, R0.zwzw, texture[0], 2D;\n" - "MOV R0.y, c[6].x;\n" - "MUL R0.y, R0, c[1].x;\n" - "RCP R0.y, R0.y;\n" "MUL R0.x, R0, R0.y;\n" "TEX R0, R0, texture[1], 1D;\n" "MUL R2.xyz, R0, R1.w;\n" @@ -1904,20 +1904,20 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.xyxy;\n" - "MUL R0.xy, R0, c[0];\n" "ADD R0.z, R0, R0.w;\n" + "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" + "MUL R0.y, R0.x, c[6].x;\n" + "MOV R0.x, c[6];\n" "MUL R0.z, -R0, c[1].x;\n" - "MUL R0.y, R0.z, c[6];\n" - "MUL R0.x, R0, c[6];\n" - "MAD R0.z, R0.x, R0.x, -R0.y;\n" - "MOV R0.y, c[6].x;\n" + "MUL R0.z, R0, c[6].y;\n" + "MAD R0.z, R0.y, R0.y, -R0;\n" + "MUL R0.w, R0.x, c[1].x;\n" "RSQ R0.z, R0.z;\n" - "RCP R0.z, R0.z;\n" - "MUL R0.y, R0, c[1].x;\n" - "ADD R0.x, -R0, R0.z;\n" - "RCP R0.y, R0.y;\n" - "MUL R0.x, R0, R0.y;\n" + "RCP R0.x, R0.z;\n" + "RCP R0.z, R0.w;\n" + "ADD R0.x, -R0.y, R0;\n" + "MUL R0.x, R0, R0.z;\n" "TEX R0, R0, texture[1], 1D;\n" "MAX R1.x, R0.w, c[6].w;\n" "RCP R1.x, R1.x;\n" @@ -1965,17 +1965,17 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" "MUL R0.z, -R0, c[1].x;\n" - "MUL R0.y, R0.z, c[6];\n" - "MUL R0.x, R0, c[6];\n" - "MAD R0.y, R0.x, R0.x, -R0;\n" - "RSQ R0.z, R0.y;\n" + "MUL R0.y, R0.x, c[6].x;\n" + "MUL R0.z, R0, c[6].y;\n" + "MAD R0.x, R0.y, R0.y, -R0.z;\n" + "RSQ R0.z, R0.x;\n" + "MOV R0.x, c[6];\n" + "MUL R0.w, R0.x, c[1].x;\n" "RCP R0.z, R0.z;\n" - "ADD R0.x, -R0, R0.z;\n" + "ADD R0.x, -R0.y, R0.z;\n" + "RCP R0.y, R0.w;\n" "MUL R0.zw, fragment.position.xyxy, c[5].xyxy;\n" "TEX R1, R0.zwzw, texture[0], 2D;\n" - "MOV R0.y, c[6].x;\n" - "MUL R0.y, R0, c[1].x;\n" - "RCP R0.y, R0.y;\n" "MUL R0.x, R0, R0.y;\n" "TEX R0, R0, texture[1], 1D;\n" "MUL R2.xyz, R0.w, R1;\n" @@ -2017,24 +2017,24 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.xyxy;\n" - "MUL R0.xy, R0, c[0];\n" "ADD R0.z, R0, R0.w;\n" + "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" + "MUL R0.y, R0.x, c[6].x;\n" + "MOV R0.x, c[6];\n" "MUL R0.z, -R0, c[1].x;\n" + "MUL R0.z, R0, c[6].y;\n" + "MAD R0.z, R0.y, R0.y, -R0;\n" "MUL R1.xy, fragment.position, c[5];\n" "TEX R1, R1, texture[0], 2D;\n" - "MUL R0.y, R0.z, c[6];\n" - "MUL R0.x, R0, c[6];\n" - "MAD R0.z, R0.x, R0.x, -R0.y;\n" - "MOV R0.y, c[6].x;\n" + "MUL R0.w, R0.x, c[1].x;\n" "RSQ R0.z, R0.z;\n" - "RCP R0.z, R0.z;\n" - "MUL R0.y, R0, c[1].x;\n" - "ADD R0.x, -R0, R0.z;\n" - "RCP R0.y, R0.y;\n" - "MUL R0.x, R0, R0.y;\n" - "TEX R0, R0, texture[1], 1D;\n" + "RCP R0.x, R0.z;\n" "ADD R2.w, -R1, c[6].z;\n" + "RCP R0.z, R0.w;\n" + "ADD R0.x, -R0.y, R0;\n" + "MUL R0.x, R0, R0.z;\n" + "TEX R0, R0, texture[1], 1D;\n" "ADD R3.xyz, R0.w, -R0;\n" "ADD R2.xyz, R1.w, -R1;\n" "MUL R2.xyz, R2, R3;\n" @@ -2060,7 +2060,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "!!ARBfp1.0\n" "PARAM c[8] = { program.local[0..5],\n" " { 2, 4, 1, 9.9999997e-006 },\n" - " { 3, 8 } };\n" + " { 8, 3 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -2072,59 +2072,59 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "MAD R0.xyz, fragment.position.x, c[2], R0;\n" "ADD R0.xyz, R0, c[4];\n" "RCP R0.z, R0.z;\n" + "MUL R1.xy, fragment.position, c[5];\n" + "TEX R1, R1, texture[0], 2D;\n" + "MAX R0.w, R1, c[6];\n" + "RCP R2.w, R0.w;\n" + "MUL R5.xyz, R1, R2.w;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.xyxy;\n" - "MUL R0.xy, R0, c[0];\n" "ADD R0.z, R0, R0.w;\n" + "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" + "MUL R0.y, R0.x, c[6].x;\n" + "MOV R0.x, c[6];\n" + "RSQ R2.x, R5.x;\n" + "RSQ R2.z, R5.z;\n" + "RSQ R2.y, R5.y;\n" "MUL R0.z, -R0, c[1].x;\n" - "MUL R0.y, R0.z, c[6];\n" - "MUL R0.zw, fragment.position.xyxy, c[5].xyxy;\n" - "TEX R1, R0.zwzw, texture[0], 2D;\n" - "MUL R0.x, R0, c[6];\n" - "MAD R0.y, R0.x, R0.x, -R0;\n" - "MAX R0.z, R1.w, c[6].w;\n" - "RCP R2.w, R0.z;\n" - "MUL R2.xyz, R1, R2.w;\n" - "MAD R6.xyz, -R2, c[7].y, c[7].x;\n" - "MAD R3.xyz, -R1, R2.w, c[6].z;\n" - "RSQ R2.w, R2.x;\n" - "RCP R2.x, R2.w;\n" - "RSQ R0.y, R0.y;\n" - "RCP R0.y, R0.y;\n" - "ADD R0.x, -R0, R0.y;\n" - "MOV R0.y, c[6].x;\n" - "MUL R0.y, R0, c[1].x;\n" - "RCP R0.y, R0.y;\n" - "MUL R0.x, R0, R0.y;\n" + "MUL R0.z, R0, c[6].y;\n" + "MAD R0.z, R0.y, R0.y, -R0;\n" + "MUL R0.w, R0.x, c[1].x;\n" + "RSQ R0.z, R0.z;\n" + "RCP R0.x, R0.z;\n" + "RCP R0.z, R0.w;\n" + "ADD R0.x, -R0.y, R0;\n" + "MUL R0.x, R0, R0.z;\n" "TEX R0, R0, texture[1], 1D;\n" - "MAD R4.xyz, R0, c[6].x, -R0.w;\n" - "MUL R5.xyz, R3, R4;\n" - "MAD R5.xyz, -R5, R6, R0.w;\n" - "MAD R3.xyz, -R3, R4, R0.w;\n" - "RSQ R2.z, R2.z;\n" - "RSQ R2.y, R2.y;\n" - "MUL R5.xyz, R1, R5;\n" - "MUL R3.xyz, R1, R3;\n" + "MAD R3.xyz, R0, c[6].x, -R0.w;\n" + "MAD R6.xyz, -R5, c[7].x, c[7].y;\n" + "RCP R2.x, R2.x;\n" "RCP R2.z, R2.z;\n" "RCP R2.y, R2.y;\n" "MAD R2.xyz, R1.w, R2, -R1;\n" - "MUL R2.xyz, R2, R4;\n" - "MAD R2.xyz, R0.w, R1, R2;\n" - "ADD R6.xyz, R2, -R5;\n" - "MUL R4.xyz, R0, c[6].x;\n" - "MUL R2.xyz, R1, c[7].y;\n" - "SGE R2.xyz, R2, R1.w;\n" - "MAD R2.xyz, R2, R6, R5;\n" - "ADD R2.xyz, R2, -R3;\n" - "SGE R4.xyz, R4, R0.w;\n" - "MAD R2.xyz, R4, R2, R3;\n" + "MUL R2.xyz, R3, R2;\n" + "MAD R4.xyz, R0.w, R1, R2;\n" + "MAD R2.xyz, -R1, R2.w, c[6].z;\n" + "MUL R5.xyz, R2, R3;\n" + "MAD R2.xyz, -R2, R3, R0.w;\n" + "MAD R6.xyz, -R5, R6, R0.w;\n" + "MAD R5.xyz, -R1, R6, R4;\n" + "MUL R3.xyz, R0, c[6].x;\n" + "MUL R4.xyz, R1, c[7].x;\n" + "MUL R6.xyz, R1, R6;\n" + "SGE R4.xyz, R4, R1.w;\n" + "MAD R4.xyz, R4, R5, R6;\n" + "MAD R4.xyz, -R1, R2, R4;\n" + "MUL R2.xyz, R1, R2;\n" + "SGE R3.xyz, R3, R0.w;\n" + "MAD R2.xyz, R3, R4, R2;\n" "ADD R2.w, -R1, c[6].z;\n" - "MAD R0.xyz, R0, R2.w, R2;\n" - "ADD R2.x, R0.w, R1.w;\n" - "ADD R2.y, -R0.w, c[6].z;\n" - "MAD result.color.xyz, R1, R2.y, R0;\n" - "MAD result.color.w, -R0, R1, R2.x;\n" + "MAD R2.xyz, R0, R2.w, R2;\n" + "ADD R0.x, R0.w, R1.w;\n" + "ADD R0.y, -R0.w, c[6].z;\n" + "MAD result.color.xyz, R1, R0.y, R2;\n" + "MAD result.color.w, -R0, R1, R0.x;\n" "END\n" ; @@ -2146,16 +2146,16 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" "MUL R0.z, -R0, c[1].x;\n" - "MUL R0.y, R0.z, c[6];\n" - "MUL R0.x, R0, c[6];\n" - "MAD R0.y, R0.x, R0.x, -R0;\n" - "RSQ R0.z, R0.y;\n" + "MUL R0.y, R0.x, c[6].x;\n" + "MUL R0.z, R0, c[6].y;\n" + "MAD R0.x, R0.y, R0.y, -R0.z;\n" + "RSQ R0.z, R0.x;\n" + "MOV R0.x, c[6];\n" + "MUL R0.w, R0.x, c[1].x;\n" "RCP R0.z, R0.z;\n" - "ADD R0.x, -R0, R0.z;\n" + "ADD R0.x, -R0.y, R0.z;\n" + "RCP R0.y, R0.w;\n" "MUL R0.zw, fragment.position.xyxy, c[5].xyxy;\n" - "MOV R0.y, c[6].x;\n" - "MUL R0.y, R0, c[1].x;\n" - "RCP R0.y, R0.y;\n" "TEX R1, R0.zwzw, texture[0], 2D;\n" "MUL R0.x, R0, R0.y;\n" "TEX R0, R0, texture[1], 1D;\n" @@ -2187,17 +2187,17 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" "MUL R0.z, -R0, c[1].x;\n" - "MUL R0.y, R0.z, c[6];\n" - "MUL R0.x, R0, c[6];\n" - "MAD R0.y, R0.x, R0.x, -R0;\n" - "RSQ R0.z, R0.y;\n" + "MUL R0.y, R0.x, c[6].x;\n" + "MUL R0.z, R0, c[6].y;\n" + "MAD R0.x, R0.y, R0.y, -R0.z;\n" + "RSQ R0.z, R0.x;\n" + "MOV R0.x, c[6];\n" + "MUL R0.w, R0.x, c[1].x;\n" "RCP R0.z, R0.z;\n" - "ADD R0.x, -R0, R0.z;\n" + "ADD R0.x, -R0.y, R0.z;\n" + "RCP R0.y, R0.w;\n" "MUL R0.zw, fragment.position.xyxy, c[5].xyxy;\n" "TEX R1, R0.zwzw, texture[0], 2D;\n" - "MOV R0.y, c[6].x;\n" - "MUL R0.y, R0, c[1].x;\n" - "RCP R0.y, R0.y;\n" "MUL R0.x, R0, R0.y;\n" "TEX R0, R0, texture[1], 1D;\n" "MUL R2.xyz, R0.w, R1;\n" @@ -2225,8 +2225,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.xyxy;\n" - "MUL R0.xy, R0, c[0];\n" "ADD R0.z, R0, R0.w;\n" + "MUL R0.xy, R0, c[0];\n" "ADD R0.x, R0, R0.y;\n" "MUL R0.z, -R0, c[1].x;\n" "MUL R0.y, R0.z, c[8];\n" @@ -2235,12 +2235,12 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "RSQ R0.y, R0.y;\n" "RCP R0.y, R0.y;\n" "ADD R1.x, -R0, R0.y;\n" - "MOV R0.z, c[8].x;\n" - "MUL R0.z, R0, c[1].x;\n" - "RCP R1.y, R0.z;\n" - "ADD R0.xy, fragment.position, c[6];\n" - "MUL R0.xy, R0, c[5];\n" - "TEX R0, R0, texture[0], 2D;\n" + "MOV R0.x, c[8];\n" + "MUL R0.x, R0, c[1];\n" + "RCP R1.y, R0.x;\n" + "ADD R0.zw, fragment.position.xyxy, c[6].xyxy;\n" + "MUL R0.zw, R0, c[5].xyxy;\n" + "TEX R0, R0.zwzw, texture[0], 2D;\n" "MUL R1.x, R1, R1.y;\n" "DP4 R1.y, R0, c[7];\n" "TEX R0, R1, texture[1], 1D;\n" @@ -2260,19 +2260,19 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD "MUL R0.xy, R0, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.xyxy;\n" "MUL R0.xy, R0, c[0];\n" - "ADD R0.x, R0, R0.y;\n" "ADD R0.z, R0, R0.w;\n" + "ADD R0.x, R0, R0.y;\n" "MUL R0.z, -R0, c[1].x;\n" "MUL R0.y, R0.z, c[5];\n" "MUL R0.x, R0, c[5];\n" "MAD R0.z, R0.x, R0.x, -R0.y;\n" "MOV R0.y, c[5].x;\n" "RSQ R0.z, R0.z;\n" - "MUL R0.y, R0, c[1].x;\n" - "RCP R0.z, R0.z;\n" - "RCP R0.y, R0.y;\n" - "ADD R0.x, -R0, R0.z;\n" - "MUL R0.x, R0, R0.y;\n" + "MUL R0.w, R0.y, c[1].x;\n" + "RCP R0.y, R0.z;\n" + "RCP R0.z, R0.w;\n" + "ADD R0.x, -R0, R0.y;\n" + "MUL R0.x, R0, R0.z;\n" "TEX result.color, R0, texture[0], 1D;\n" "END\n" ; @@ -2280,9 +2280,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_RADIAL_COMPOSITION_MOD static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_SIMPLE_PORTER_DUFF = "!!ARBfp1.0\n" "PARAM c[13] = { program.local[0..9],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565, 1 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559, 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -2349,9 +2349,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_MULTIPLY = "!!ARBfp1.0\n" "PARAM c[11] = { program.local[0..7],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565, 1 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559, 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -2410,9 +2410,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_SCREEN = "!!ARBfp1.0\n" "PARAM c[11] = { program.local[0..7],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -2467,9 +2467,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_OVERLAY = "!!ARBfp1.0\n" "PARAM c[11] = { program.local[0..7],\n" - " { 0.0020000001, -0.01348047, 0.057477314, 0.12123907 },\n" - " { 0.19563593, 0.33299461, 0.99999565, 1.5707964 },\n" - " { 3.1415927, 0.15915494, 2, 1 } };\n" + " { 0.0020000001, -0.01348047, 0.05747731, 0.1212391 },\n" + " { 0.1956359, 0.33299461, 0.99999559, 1.570796 },\n" + " { 3.141593, 0.15915494, 2, 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -2542,9 +2542,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_DARKEN = "!!ARBfp1.0\n" "PARAM c[11] = { program.local[0..7],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565, 1 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559, 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -2606,9 +2606,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_LIGHTEN = "!!ARBfp1.0\n" "PARAM c[11] = { program.local[0..7],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565, 1 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559, 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -2670,9 +2670,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_COLORDODGE = "!!ARBfp1.0\n" "PARAM c[11] = { program.local[0..7],\n" - " { 0.0020000001, -0.01348047, 0.057477314, 0.12123907 },\n" - " { 0.19563593, 0.33299461, 0.99999565, 1.5707964 },\n" - " { 3.1415927, 0.15915494, 1, 1e-006 } };\n" + " { 0.0020000001, -0.01348047, 0.05747731, 0.1212391 },\n" + " { 0.1956359, 0.33299461, 0.99999559, 1.570796 },\n" + " { 3.141593, 0.15915494, 1, 1e-006 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -2747,9 +2747,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_COLORBURN = "!!ARBfp1.0\n" "PARAM c[11] = { program.local[0..7],\n" - " { 0.0020000001, -0.01348047, 0.057477314, 0.12123907 },\n" - " { 0.19563593, 0.33299461, 0.99999565, 1.5707964 },\n" - " { 3.1415927, 0.15915494, 1, 9.9999997e-006 } };\n" + " { 0.0020000001, -0.01348047, 0.05747731, 0.1212391 },\n" + " { 0.1956359, 0.33299461, 0.99999559, 1.570796 },\n" + " { 3.141593, 0.15915494, 1, 9.9999997e-006 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -2761,16 +2761,16 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" - "ABS R0.z, R0.x;\n" - "ABS R0.w, R0.y;\n" - "ADD R0.w, R0, -R0.z;\n" + "ABS R0.w, R0.x;\n" + "ABS R0.z, R0.y;\n" + "ADD R0.z, R0, -R0.w;\n" "ADD R1.x, R0.y, c[8];\n" - "ABS R0.w, R0;\n" - "CMP R0.y, -R0.w, R0, R1.x;\n" - "ABS R0.w, -R0.y;\n" - "MAX R1.x, R0.z, R0.w;\n" + "ABS R0.z, R0;\n" + "CMP R0.y, -R0.z, R0, R1.x;\n" + "ABS R0.z, -R0.y;\n" + "MAX R1.x, R0.w, R0.z;\n" "RCP R1.y, R1.x;\n" - "MIN R1.x, R0.z, R0.w;\n" + "MIN R1.x, R0.w, R0.z;\n" "MUL R1.x, R1, R1.y;\n" "MUL R1.y, R1.x, R1.x;\n" "MAD R1.z, R1.y, c[8].y, c[8];\n" @@ -2779,8 +2779,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO "MAD R1.z, R1, R1.y, -c[9].y;\n" "MAD R1.y, R1.z, R1, c[9].z;\n" "MUL R1.x, R1.y, R1;\n" - "ADD R0.z, -R0, R0.w;\n" "ADD R1.y, -R1.x, c[9].w;\n" + "ADD R0.z, -R0.w, R0;\n" "CMP R0.z, -R0, R1.y, R1.x;\n" "ADD R0.w, -R0.z, c[10].x;\n" "CMP R0.x, R0, R0.w, R0.z;\n" @@ -2825,9 +2825,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_HARDLIGHT = "!!ARBfp1.0\n" "PARAM c[11] = { program.local[0..7],\n" - " { 0.0020000001, -0.01348047, 0.057477314, 0.12123907 },\n" - " { 0.19563593, 0.33299461, 0.99999565, 1.5707964 },\n" - " { 3.1415927, 0.15915494, 2, 1 } };\n" + " { 0.0020000001, -0.01348047, 0.05747731, 0.1212391 },\n" + " { 0.1956359, 0.33299461, 0.99999559, 1.570796 },\n" + " { 3.141593, 0.15915494, 2, 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -2900,10 +2900,10 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_SOFTLIGHT = "!!ARBfp1.0\n" "PARAM c[12] = { program.local[0..7],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565, 1, 9.9999997e-006 },\n" - " { 2, 3, 8 } };\n" + " { 0.0020000001, -0.01348047, 0.05747731, 0.1212391 },\n" + " { 0.1956359, 0.33299461, 0.99999559, 1.570796 },\n" + " { 3.141593, 0.15915494, 1, 2 },\n" + " { 9.9999997e-006, 8, 3 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -2916,86 +2916,86 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" - "ABS R0.z, R0.x;\n" - "ABS R0.w, R0.y;\n" - "ADD R0.w, R0, -R0.z;\n" - "ADD R1.x, R0.y, c[8].y;\n" - "ABS R0.w, R0;\n" - "CMP R0.y, -R0.w, R0, R1.x;\n" - "ABS R0.w, -R0.y;\n" - "MAX R1.x, R0.z, R0.w;\n" + "ABS R0.w, R0.x;\n" + "ABS R0.z, R0.y;\n" + "ADD R0.z, R0, -R0.w;\n" + "ADD R1.x, R0.y, c[8];\n" + "ABS R0.z, R0;\n" + "CMP R0.y, -R0.z, R0, R1.x;\n" + "ABS R0.z, -R0.y;\n" + "MAX R1.x, R0.w, R0.z;\n" "RCP R1.y, R1.x;\n" - "MIN R1.x, R0.z, R0.w;\n" + "MIN R1.x, R0.w, R0.z;\n" "MUL R1.x, R1, R1.y;\n" "MUL R1.y, R1.x, R1.x;\n" - "MAD R1.z, R1.y, c[9].x, c[9].y;\n" - "MAD R1.z, R1, R1.y, -c[9];\n" - "MAD R1.z, R1, R1.y, c[9].w;\n" - "MAD R1.z, R1, R1.y, -c[10].x;\n" - "MAD R1.y, R1.z, R1, c[10];\n" + "MAD R1.z, R1.y, c[8].y, c[8];\n" + "MAD R1.z, R1, R1.y, -c[8].w;\n" + "MAD R1.z, R1, R1.y, c[9].x;\n" + "MAD R1.z, R1, R1.y, -c[9].y;\n" + "MAD R1.y, R1.z, R1, c[9].z;\n" "MUL R1.x, R1.y, R1;\n" - "ADD R1.y, -R1.x, c[8].w;\n" - "ADD R0.z, -R0, R0.w;\n" + "ADD R1.y, -R1.x, c[9].w;\n" + "ADD R0.z, -R0.w, R0;\n" "CMP R0.z, -R0, R1.y, R1.x;\n" - "ADD R0.w, -R0.z, c[8].z;\n" + "ADD R0.w, -R0.z, c[10].x;\n" "CMP R0.x, R0, R0.w, R0.z;\n" + "MUL R0.zw, fragment.position.xyxy, c[5].xyxy;\n" "CMP R0.x, -R0.y, -R0, R0;\n" + "TEX R1, R0.zwzw, texture[0], 2D;\n" + "MAX R0.y, R1.w, c[11].x;\n" + "RCP R2.w, R0.y;\n" + "MUL R5.xyz, R1, R2.w;\n" + "RSQ R2.x, R5.x;\n" + "RSQ R2.z, R5.z;\n" + "RSQ R2.y, R5.y;\n" "ADD R0.x, R0, c[0];\n" - "MUL R1.x, R0, c[8];\n" - "FLR R1.y, R1.x;\n" - "MUL R0.xy, fragment.position, c[5];\n" - "TEX R0, R0, texture[0], 2D;\n" - "MAX R2.x, R0.w, c[10].w;\n" - "RCP R2.w, R2.x;\n" - "MUL R2.xyz, R0, R2.w;\n" - "MAD R6.xyz, -R2, c[11].z, c[11].y;\n" - "MAD R3.xyz, -R0, R2.w, c[10].z;\n" - "RSQ R2.w, R2.x;\n" - "RCP R2.x, R2.w;\n" - "ADD R1.x, R1, -R1.y;\n" - "TEX R1, R1, texture[2], 1D;\n" - "MAD R4.xyz, R1, c[11].x, -R1.w;\n" - "MUL R5.xyz, R3, R4;\n" - "MAD R5.xyz, -R5, R6, R1.w;\n" - "MAD R3.xyz, -R3, R4, R1.w;\n" - "RSQ R2.z, R2.z;\n" - "RSQ R2.y, R2.y;\n" - "MUL R5.xyz, R0, R5;\n" - "MUL R3.xyz, R0, R3;\n" - "ADD R2.w, -R0, c[10].z;\n" + "MUL R0.x, R0, c[10].y;\n" + "FLR R0.y, R0.x;\n" + "ADD R0.x, R0, -R0.y;\n" + "TEX R0, R0, texture[2], 1D;\n" + "MAD R3.xyz, R0, c[10].w, -R0.w;\n" + "MAD R6.xyz, -R5, c[11].y, c[11].z;\n" + "RCP R2.x, R2.x;\n" "RCP R2.z, R2.z;\n" "RCP R2.y, R2.y;\n" - "MAD R2.xyz, R0.w, R2, -R0;\n" - "MUL R2.xyz, R2, R4;\n" - "MAD R2.xyz, R1.w, R0, R2;\n" - "ADD R6.xyz, R2, -R5;\n" - "MUL R4.xyz, R1, c[11].x;\n" - "MUL R2.xyz, R0, c[11].z;\n" - "SGE R2.xyz, R2, R0.w;\n" - "MAD R2.xyz, R2, R6, R5;\n" + "MAD R2.xyz, R1.w, R2, -R1;\n" + "MUL R2.xyz, R3, R2;\n" + "MAD R4.xyz, R0.w, R1, R2;\n" + "MAD R2.xyz, -R1, R2.w, c[10].z;\n" + "MUL R5.xyz, R2, R3;\n" + "MAD R6.xyz, -R5, R6, R0.w;\n" + "MAD R5.xyz, -R1, R6, R4;\n" + "MAD R2.xyz, -R2, R3, R0.w;\n" + "MUL R3.xyz, R0, c[10].w;\n" + "MUL R4.xyz, R1, c[11].y;\n" + "SGE R3.xyz, R3, R0.w;\n" + "ADD R2.w, -R1, c[10].z;\n" + "MUL R6.xyz, R1, R6;\n" "SGE R4.xyz, R4, R1.w;\n" - "ADD R2.xyz, R2, -R3;\n" - "MAD R2.xyz, R4, R2, R3;\n" - "MAD R1.xyz, R1, R2.w, R2;\n" - "ADD R2.x, -R1.w, c[10].z;\n" - "MAD R2.xyz, R0, R2.x, R1;\n" - "ADD R1.z, R1.w, R0.w;\n" - "MAD R2.w, -R1, R0, R1.z;\n" - "ADD R1.xy, fragment.position, c[6];\n" - "MUL R1.xy, R1, c[4];\n" - "TEX R1, R1, texture[1], 2D;\n" - "ADD R2, R2, -R0;\n" - "DP4 R1.x, R1, c[7];\n" - "MAD result.color, R1.x, R2, R0;\n" + "MAD R4.xyz, R4, R5, R6;\n" + "MAD R4.xyz, -R1, R2, R4;\n" + "MUL R2.xyz, R1, R2;\n" + "MAD R2.xyz, R3, R4, R2;\n" + "MAD R2.xyz, R0, R2.w, R2;\n" + "ADD R0.x, -R0.w, c[10].z;\n" + "MAD R2.xyz, R1, R0.x, R2;\n" + "ADD R0.z, R0.w, R1.w;\n" + "MAD R2.w, -R0, R1, R0.z;\n" + "ADD R0.xy, fragment.position, c[6];\n" + "MUL R0.xy, R0, c[4];\n" + "TEX R0, R0, texture[1], 2D;\n" + "ADD R2, R2, -R1;\n" + "DP4 R0.x, R0, c[7];\n" + "MAD result.color, R0.x, R2, R1;\n" "END\n" ; static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_DIFFERENCE = "!!ARBfp1.0\n" "PARAM c[11] = { program.local[0..7],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565, 2 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559, 2 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -3055,9 +3055,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_EXCLUSION = "!!ARBfp1.0\n" "PARAM c[11] = { program.local[0..7],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565, 2, 1 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559, 2, 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -3120,9 +3120,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_SIMPLE_PORTER_DUFF_NOMASK = "!!ARBfp1.0\n" "PARAM c[10] = { program.local[0..6],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565, 1 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559, 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -3183,9 +3183,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_MULTIPLY_NOMASK = "!!ARBfp1.0\n" "PARAM c[8] = { program.local[0..4],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565, 1 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559, 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -3238,9 +3238,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_SCREEN_NOMASK = "!!ARBfp1.0\n" "PARAM c[8] = { program.local[0..4],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -3288,9 +3288,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_OVERLAY_NOMASK = "!!ARBfp1.0\n" "PARAM c[8] = { program.local[0..4],\n" - " { 0.0020000001, -0.01348047, 0.057477314, 0.12123907 },\n" - " { 0.19563593, 0.33299461, 0.99999565, 1.5707964 },\n" - " { 3.1415927, 0.15915494, 2, 1 } };\n" + " { 0.0020000001, -0.01348047, 0.05747731, 0.1212391 },\n" + " { 0.1956359, 0.33299461, 0.99999559, 1.570796 },\n" + " { 3.141593, 0.15915494, 2, 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -3356,9 +3356,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_DARKEN_NOMASK = "!!ARBfp1.0\n" "PARAM c[8] = { program.local[0..4],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565, 1 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559, 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -3414,9 +3414,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_LIGHTEN_NOMASK = "!!ARBfp1.0\n" "PARAM c[8] = { program.local[0..4],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565, 1 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559, 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -3472,9 +3472,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_COLORDODGE_NOMASK = "!!ARBfp1.0\n" "PARAM c[8] = { program.local[0..4],\n" - " { 0.0020000001, -0.01348047, 0.057477314, 0.12123907 },\n" - " { 0.19563593, 0.33299461, 0.99999565, 1.5707964 },\n" - " { 3.1415927, 0.15915494, 1, 1e-006 } };\n" + " { 0.0020000001, -0.01348047, 0.05747731, 0.1212391 },\n" + " { 0.1956359, 0.33299461, 0.99999559, 1.570796 },\n" + " { 3.141593, 0.15915494, 1, 1e-006 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -3542,9 +3542,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_COLORBURN_NOMASK = "!!ARBfp1.0\n" "PARAM c[8] = { program.local[0..4],\n" - " { 0.0020000001, -0.01348047, 0.057477314, 0.12123907 },\n" - " { 0.19563593, 0.33299461, 0.99999565, 1.5707964 },\n" - " { 3.1415927, 0.15915494, 1, 9.9999997e-006 } };\n" + " { 0.0020000001, -0.01348047, 0.05747731, 0.1212391 },\n" + " { 0.1956359, 0.33299461, 0.99999559, 1.570796 },\n" + " { 3.141593, 0.15915494, 1, 9.9999997e-006 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -3556,16 +3556,16 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" - "ABS R0.z, R0.x;\n" - "ABS R0.w, R0.y;\n" - "ADD R0.w, R0, -R0.z;\n" + "ABS R0.w, R0.x;\n" + "ABS R0.z, R0.y;\n" + "ADD R0.z, R0, -R0.w;\n" "ADD R1.x, R0.y, c[5];\n" - "ABS R0.w, R0;\n" - "CMP R0.y, -R0.w, R0, R1.x;\n" - "ABS R0.w, -R0.y;\n" - "MAX R1.x, R0.z, R0.w;\n" + "ABS R0.z, R0;\n" + "CMP R0.y, -R0.z, R0, R1.x;\n" + "ABS R0.z, -R0.y;\n" + "MAX R1.x, R0.w, R0.z;\n" "RCP R1.y, R1.x;\n" - "MIN R1.x, R0.z, R0.w;\n" + "MIN R1.x, R0.w, R0.z;\n" "MUL R1.x, R1, R1.y;\n" "MUL R1.y, R1.x, R1.x;\n" "MAD R1.z, R1.y, c[5].y, c[5];\n" @@ -3574,8 +3574,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO "MAD R1.z, R1, R1.y, -c[6].y;\n" "MAD R1.y, R1.z, R1, c[6].z;\n" "MUL R1.x, R1.y, R1;\n" - "ADD R0.z, -R0, R0.w;\n" "ADD R1.y, -R1.x, c[6].w;\n" + "ADD R0.z, -R0.w, R0;\n" "CMP R0.z, -R0, R1.y, R1.x;\n" "ADD R0.w, -R0.z, c[7].x;\n" "CMP R0.x, R0, R0.w, R0.z;\n" @@ -3614,9 +3614,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_HARDLIGHT_NOMASK = "!!ARBfp1.0\n" "PARAM c[8] = { program.local[0..4],\n" - " { 0.0020000001, -0.01348047, 0.057477314, 0.12123907 },\n" - " { 0.19563593, 0.33299461, 0.99999565, 1.5707964 },\n" - " { 3.1415927, 0.15915494, 2, 1 } };\n" + " { 0.0020000001, -0.01348047, 0.05747731, 0.1212391 },\n" + " { 0.1956359, 0.33299461, 0.99999559, 1.570796 },\n" + " { 3.141593, 0.15915494, 2, 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -3683,10 +3683,10 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_SOFTLIGHT_NOMASK = "!!ARBfp1.0\n" "PARAM c[9] = { program.local[0..4],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565, 1, 9.9999997e-006 },\n" - " { 2, 3, 8 } };\n" + " { 0.0020000001, -0.01348047, 0.05747731, 0.1212391 },\n" + " { 0.1956359, 0.33299461, 0.99999559, 1.570796 },\n" + " { 3.141593, 0.15915494, 1, 2 },\n" + " { 9.9999997e-006, 8, 3 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -3699,80 +3699,80 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" - "ABS R0.z, R0.x;\n" - "ABS R0.w, R0.y;\n" - "ADD R0.w, R0, -R0.z;\n" - "ADD R1.x, R0.y, c[5].y;\n" - "ABS R0.w, R0;\n" - "CMP R0.y, -R0.w, R0, R1.x;\n" - "ABS R0.w, -R0.y;\n" - "MAX R1.x, R0.z, R0.w;\n" + "ABS R0.w, R0.x;\n" + "ABS R0.z, R0.y;\n" + "ADD R0.z, R0, -R0.w;\n" + "ADD R1.x, R0.y, c[5];\n" + "ABS R0.z, R0;\n" + "CMP R0.y, -R0.z, R0, R1.x;\n" + "ABS R0.z, -R0.y;\n" + "MAX R1.x, R0.w, R0.z;\n" "RCP R1.y, R1.x;\n" - "MIN R1.x, R0.z, R0.w;\n" + "MIN R1.x, R0.w, R0.z;\n" "MUL R1.x, R1, R1.y;\n" "MUL R1.y, R1.x, R1.x;\n" - "MAD R1.z, R1.y, c[6].x, c[6].y;\n" - "MAD R1.z, R1, R1.y, -c[6];\n" - "MAD R1.z, R1, R1.y, c[6].w;\n" - "MAD R1.z, R1, R1.y, -c[7].x;\n" - "MAD R1.y, R1.z, R1, c[7];\n" + "MAD R1.z, R1.y, c[5].y, c[5];\n" + "MAD R1.z, R1, R1.y, -c[5].w;\n" + "MAD R1.z, R1, R1.y, c[6].x;\n" + "MAD R1.z, R1, R1.y, -c[6].y;\n" + "MAD R1.y, R1.z, R1, c[6].z;\n" "MUL R1.x, R1.y, R1;\n" - "ADD R0.z, -R0, R0.w;\n" - "ADD R1.y, -R1.x, c[5].w;\n" + "ADD R1.y, -R1.x, c[6].w;\n" + "ADD R0.z, -R0.w, R0;\n" "CMP R0.z, -R0, R1.y, R1.x;\n" - "ADD R0.w, -R0.z, c[5].z;\n" + "ADD R0.w, -R0.z, c[7].x;\n" "CMP R0.x, R0, R0.w, R0.z;\n" - "CMP R0.x, -R0.y, -R0, R0;\n" "MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n" + "CMP R0.x, -R0.y, -R0, R0;\n" "TEX R1, R0.zwzw, texture[0], 2D;\n" - "MAX R2.x, R1.w, c[7].w;\n" - "RCP R2.w, R2.x;\n" - "MUL R2.xyz, R1, R2.w;\n" - "MAD R6.xyz, -R2, c[8].z, c[8].y;\n" - "MAD R3.xyz, -R1, R2.w, c[7].z;\n" - "RSQ R2.w, R2.x;\n" - "RCP R2.x, R2.w;\n" + "MAX R0.y, R1.w, c[8].x;\n" + "RCP R2.w, R0.y;\n" + "MUL R5.xyz, R1, R2.w;\n" + "RSQ R2.x, R5.x;\n" + "RSQ R2.z, R5.z;\n" + "RSQ R2.y, R5.y;\n" "ADD R0.x, R0, c[0];\n" - "MUL R0.x, R0, c[5];\n" + "MUL R0.x, R0, c[7].y;\n" "FLR R0.y, R0.x;\n" "ADD R0.x, R0, -R0.y;\n" "TEX R0, R0, texture[1], 1D;\n" - "MAD R4.xyz, R0, c[8].x, -R0.w;\n" - "MUL R5.xyz, R3, R4;\n" - "MAD R5.xyz, -R5, R6, R0.w;\n" - "MAD R3.xyz, -R3, R4, R0.w;\n" - "RSQ R2.z, R2.z;\n" - "RSQ R2.y, R2.y;\n" - "MUL R5.xyz, R1, R5;\n" - "MUL R3.xyz, R1, R3;\n" + "MAD R3.xyz, R0, c[7].w, -R0.w;\n" + "MAD R6.xyz, -R5, c[8].y, c[8].z;\n" + "RCP R2.x, R2.x;\n" "RCP R2.z, R2.z;\n" "RCP R2.y, R2.y;\n" "MAD R2.xyz, R1.w, R2, -R1;\n" - "MUL R2.xyz, R2, R4;\n" - "MAD R2.xyz, R0.w, R1, R2;\n" - "ADD R6.xyz, R2, -R5;\n" - "MUL R4.xyz, R0, c[8].x;\n" - "MUL R2.xyz, R1, c[8].z;\n" - "SGE R2.xyz, R2, R1.w;\n" - "MAD R2.xyz, R2, R6, R5;\n" - "ADD R2.xyz, R2, -R3;\n" - "SGE R4.xyz, R4, R0.w;\n" - "MAD R2.xyz, R4, R2, R3;\n" + "MUL R2.xyz, R3, R2;\n" + "MAD R4.xyz, R0.w, R1, R2;\n" + "MAD R2.xyz, -R1, R2.w, c[7].z;\n" + "MUL R5.xyz, R2, R3;\n" + "MAD R2.xyz, -R2, R3, R0.w;\n" + "MAD R6.xyz, -R5, R6, R0.w;\n" + "MAD R5.xyz, -R1, R6, R4;\n" + "MUL R3.xyz, R0, c[7].w;\n" + "MUL R4.xyz, R1, c[8].y;\n" + "MUL R6.xyz, R1, R6;\n" + "SGE R4.xyz, R4, R1.w;\n" + "MAD R4.xyz, R4, R5, R6;\n" + "MAD R4.xyz, -R1, R2, R4;\n" + "MUL R2.xyz, R1, R2;\n" + "SGE R3.xyz, R3, R0.w;\n" + "MAD R2.xyz, R3, R4, R2;\n" "ADD R2.w, -R1, c[7].z;\n" - "MAD R0.xyz, R0, R2.w, R2;\n" - "ADD R2.x, R0.w, R1.w;\n" - "ADD R2.y, -R0.w, c[7].z;\n" - "MAD result.color.xyz, R1, R2.y, R0;\n" - "MAD result.color.w, -R0, R1, R2.x;\n" + "MAD R2.xyz, R0, R2.w, R2;\n" + "ADD R0.x, R0.w, R1.w;\n" + "ADD R0.y, -R0.w, c[7].z;\n" + "MAD result.color.xyz, R1, R0.y, R2;\n" + "MAD result.color.w, -R0, R1, R0.x;\n" "END\n" ; static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_DIFFERENCE_NOMASK = "!!ARBfp1.0\n" "PARAM c[8] = { program.local[0..4],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565, 2 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559, 2 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -3826,9 +3826,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODES_EXCLUSION_NOMASK = "!!ARBfp1.0\n" "PARAM c[8] = { program.local[0..4],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565, 2, 1 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559, 2, 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -3885,9 +3885,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODE_BLEND_MODE_MASK = "!!ARBfp1.0\n" "PARAM c[10] = { program.local[0..6],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559 } };\n" "TEMP R0;\n" "TEMP R1;\n" "MUL R0.xyz, fragment.position.y, c[2];\n" @@ -3919,11 +3919,11 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO "ADD R0.w, -R0.z, c[7].z;\n" "CMP R0.x, R0, R0.w, R0.z;\n" "CMP R0.x, -R0.y, -R0, R0;\n" - "ADD R0.z, R0.x, c[0].x;\n" - "MUL R1.x, R0.z, c[7];\n" + "ADD R0.x, R0, c[0];\n" + "MUL R1.x, R0, c[7];\n" "FLR R1.y, R1.x;\n" - "ADD R0.xy, fragment.position, c[5];\n" - "MUL R0.xy, R0, c[4];\n" + "ADD R0.zw, fragment.position.xyxy, c[5].xyxy;\n" + "MUL R0.xy, R0.zwzw, c[4];\n" "TEX R0, R0, texture[0], 2D;\n" "ADD R1.x, R1, -R1.y;\n" "DP4 R1.y, R0, c[6];\n" @@ -3935,9 +3935,9 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_CONICAL_COMPOSITION_MODE_BLEND_MODE_NOMASK = "!!ARBfp1.0\n" "PARAM c[7] = { program.local[0..3],\n" - " { 0.15915494, 0.0020000001, 3.1415927, 1.5707964 },\n" - " { -0.01348047, 0.057477314, 0.12123907, 0.19563593 },\n" - " { 0.33299461, 0.99999565 } };\n" + " { 0.15915494, 0.0020000001, 3.141593, 1.570796 },\n" + " { -0.01348047, 0.05747731, 0.1212391, 0.1956359 },\n" + " { 0.33299461, 0.99999559 } };\n" "TEMP R0;\n" "TEMP R1;\n" "MUL R0.xyz, fragment.position.y, c[2];\n" @@ -4356,8 +4356,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_LINEAR_COMPOSITION_MOD static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_LINEAR_COMPOSITION_MODES_SOFTLIGHT = "!!ARBfp1.0\n" "PARAM c[10] = { program.local[0..7],\n" - " { 1, 9.9999997e-006, 2, 3 },\n" - " { 8 } };\n" + " { 1, 2, 9.9999997e-006, 8 },\n" + " { 3 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -4365,58 +4365,58 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_LINEAR_COMPOSITION_MOD "TEMP R4;\n" "TEMP R5;\n" "TEMP R6;\n" - "MUL R2.xyz, fragment.position.y, c[2];\n" - "MAD R3.xyz, fragment.position.x, c[1], R2;\n" "MUL R0.xy, fragment.position, c[5];\n" - "TEX R0, R0, texture[0], 2D;\n" - "MAX R1.x, R0.w, c[8].y;\n" - "RCP R2.w, R1.x;\n" - "MUL R1.xyz, R0, R2.w;\n" - "RSQ R1.w, R1.x;\n" - "RSQ R2.y, R1.y;\n" - "ADD R3.xyz, R3, c[3];\n" - "RCP R2.x, R1.w;\n" - "RCP R1.w, R3.z;\n" - "MUL R3.xy, R3, R1.w;\n" - "RSQ R1.w, R1.z;\n" - "RCP R2.z, R1.w;\n" - "RCP R2.y, R2.y;\n" - "MAD R6.xyz, R0.w, R2, -R0;\n" - "MUL R2.xyz, -R1, c[9].x;\n" - "ADD R5.xyz, R2, c[8].w;\n" - "MAD R2.xyz, -R0, R2.w, c[8].x;\n" - "MUL R3.xy, R3, c[0];\n" - "ADD R1.w, R3.x, R3.y;\n" - "MUL R1.w, R1, c[0].z;\n" - "TEX R1, R1.w, texture[2], 1D;\n" - "MAD R3.xyz, R1, c[8].z, -R1.w;\n" - "MUL R4.xyz, R2, R3;\n" - "MAD R4.xyz, -R4, R5, R1.w;\n" - "MAD R2.xyz, -R2, R3, R1.w;\n" - "MUL R5.xyz, R6, R3;\n" - "MUL R4.xyz, R0, R4;\n" - "MAD R5.xyz, R1.w, R0, R5;\n" - "ADD R6.xyz, R5, -R4;\n" - "MUL R5.xyz, R0, c[9].x;\n" - "SGE R3.xyz, R5, R0.w;\n" - "MAD R3.xyz, R3, R6, R4;\n" - "MUL R2.xyz, R0, R2;\n" - "MUL R4.xyz, R1, c[8].z;\n" + "TEX R1, R0, texture[0], 2D;\n" + "MAX R0.w, R1, c[8].z;\n" + "RCP R2.w, R0.w;\n" + "MUL R2.xyz, R1, R2.w;\n" + "RSQ R0.w, R2.x;\n" + "MUL R5.xyz, -R2, c[8].w;\n" + "MUL R0.xyz, fragment.position.y, c[2];\n" + "MAD R0.xyz, fragment.position.x, c[1], R0;\n" + "ADD R0.xyz, R0, c[3];\n" + "RCP R0.z, R0.z;\n" + "MUL R0.xy, R0, R0.z;\n" + "MUL R0.xy, R0, c[0];\n" + "ADD R0.x, R0, R0.y;\n" + "RSQ R0.z, R2.y;\n" + "RSQ R0.y, R2.z;\n" + "MAD R2.xyz, -R1, R2.w, c[8].x;\n" + "RCP R3.x, R0.w;\n" + "RCP R3.y, R0.z;\n" + "RCP R3.z, R0.y;\n" + "MUL R0.x, R0, c[0].z;\n" + "TEX R0, R0, texture[2], 1D;\n" + "MAD R4.xyz, R1.w, R3, -R1;\n" + "MAD R3.xyz, R0, c[8].y, -R0.w;\n" + "MUL R4.xyz, R3, R4;\n" + "ADD R6.xyz, R5, c[9].x;\n" + "MUL R5.xyz, R2, R3;\n" + "MAD R2.xyz, -R2, R3, R0.w;\n" + "MUL R3.xyz, R0, c[8].y;\n" + "MAD R6.xyz, -R5, R6, R0.w;\n" + "MAD R4.xyz, R0.w, R1, R4;\n" + "MAD R5.xyz, -R1, R6, R4;\n" + "MUL R4.xyz, R1, c[8].w;\n" + "SGE R3.xyz, R3, R0.w;\n" + "ADD R2.w, -R1, c[8].x;\n" + "MUL R6.xyz, R1, R6;\n" "SGE R4.xyz, R4, R1.w;\n" - "ADD R3.xyz, R3, -R2;\n" - "MAD R2.xyz, R4, R3, R2;\n" - "ADD R2.w, -R0, c[8].x;\n" - "MAD R1.xyz, R1, R2.w, R2;\n" - "ADD R2.x, -R1.w, c[8];\n" - "MAD R2.xyz, R0, R2.x, R1;\n" - "ADD R1.z, R1.w, R0.w;\n" - "MAD R2.w, -R1, R0, R1.z;\n" - "ADD R1.xy, fragment.position, c[6];\n" - "MUL R1.xy, R1, c[4];\n" - "TEX R1, R1, texture[1], 2D;\n" - "ADD R2, R2, -R0;\n" - "DP4 R1.x, R1, c[7];\n" - "MAD result.color, R1.x, R2, R0;\n" + "MAD R4.xyz, R4, R5, R6;\n" + "MAD R4.xyz, -R1, R2, R4;\n" + "MUL R2.xyz, R1, R2;\n" + "MAD R2.xyz, R3, R4, R2;\n" + "MAD R2.xyz, R0, R2.w, R2;\n" + "ADD R0.x, -R0.w, c[8];\n" + "MAD R2.xyz, R1, R0.x, R2;\n" + "ADD R0.z, R0.w, R1.w;\n" + "MAD R2.w, -R0, R1, R0.z;\n" + "ADD R0.xy, fragment.position, c[6];\n" + "MUL R0.xy, R0, c[4];\n" + "TEX R0, R0, texture[1], 2D;\n" + "ADD R2, R2, -R1;\n" + "DP4 R0.x, R0, c[7];\n" + "MAD result.color, R0.x, R2, R1;\n" "END\n" ; @@ -4815,8 +4815,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_LINEAR_COMPOSITION_MOD static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_LINEAR_COMPOSITION_MODES_SOFTLIGHT_NOMASK = "!!ARBfp1.0\n" "PARAM c[7] = { program.local[0..4],\n" - " { 1, 9.9999997e-006, 2, 3 },\n" - " { 8 } };\n" + " { 1, 2, 9.9999997e-006, 8 },\n" + " { 3 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -4824,52 +4824,52 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_LINEAR_COMPOSITION_MOD "TEMP R4;\n" "TEMP R5;\n" "TEMP R6;\n" - "MUL R2.xyz, fragment.position.y, c[2];\n" - "MAD R3.xyz, fragment.position.x, c[1], R2;\n" "MUL R0.xy, fragment.position, c[4];\n" "TEX R1, R0, texture[0], 2D;\n" - "MAX R0.x, R1.w, c[5].y;\n" - "RCP R2.w, R0.x;\n" - "MUL R0.xyz, R1, R2.w;\n" - "RSQ R0.w, R0.x;\n" - "RSQ R2.y, R0.y;\n" - "ADD R3.xyz, R3, c[3];\n" - "RCP R2.x, R0.w;\n" - "RCP R0.w, R3.z;\n" - "MUL R3.xy, R3, R0.w;\n" - "RSQ R0.w, R0.z;\n" - "RCP R2.z, R0.w;\n" - "RCP R2.y, R2.y;\n" - "MAD R6.xyz, R1.w, R2, -R1;\n" - "MUL R2.xyz, -R0, c[6].x;\n" - "ADD R5.xyz, R2, c[5].w;\n" + "MAX R0.w, R1, c[5].z;\n" + "RCP R2.w, R0.w;\n" + "MUL R2.xyz, R1, R2.w;\n" + "RSQ R0.w, R2.x;\n" + "MUL R5.xyz, -R2, c[5].w;\n" + "MUL R0.xyz, fragment.position.y, c[2];\n" + "MAD R0.xyz, fragment.position.x, c[1], R0;\n" + "ADD R0.xyz, R0, c[3];\n" + "RCP R0.z, R0.z;\n" + "MUL R0.xy, R0, R0.z;\n" + "MUL R0.xy, R0, c[0];\n" + "ADD R0.x, R0, R0.y;\n" + "RSQ R0.z, R2.y;\n" + "RSQ R0.y, R2.z;\n" "MAD R2.xyz, -R1, R2.w, c[5].x;\n" - "MUL R3.xy, R3, c[0];\n" - "ADD R0.w, R3.x, R3.y;\n" - "MUL R0.w, R0, c[0].z;\n" - "TEX R0, R0.w, texture[1], 1D;\n" - "MAD R3.xyz, R0, c[5].z, -R0.w;\n" - "MUL R4.xyz, R2, R3;\n" - "MAD R4.xyz, -R4, R5, R0.w;\n" - "MUL R5.xyz, R6, R3;\n" + "RCP R3.x, R0.w;\n" + "RCP R3.y, R0.z;\n" + "RCP R3.z, R0.y;\n" + "MUL R0.x, R0, c[0].z;\n" + "TEX R0, R0, texture[1], 1D;\n" + "MAD R4.xyz, R1.w, R3, -R1;\n" + "MAD R3.xyz, R0, c[5].y, -R0.w;\n" + "MUL R4.xyz, R3, R4;\n" + "ADD R6.xyz, R5, c[6].x;\n" + "MUL R5.xyz, R2, R3;\n" "MAD R2.xyz, -R2, R3, R0.w;\n" - "MUL R4.xyz, R1, R4;\n" - "MAD R5.xyz, R0.w, R1, R5;\n" - "ADD R6.xyz, R5, -R4;\n" - "MUL R5.xyz, R1, c[6].x;\n" - "SGE R3.xyz, R5, R1.w;\n" - "MAD R3.xyz, R3, R6, R4;\n" + "MUL R3.xyz, R0, c[5].y;\n" + "MAD R6.xyz, -R5, R6, R0.w;\n" + "MAD R4.xyz, R0.w, R1, R4;\n" + "MAD R5.xyz, -R1, R6, R4;\n" + "MUL R4.xyz, R1, c[5].w;\n" + "MUL R6.xyz, R1, R6;\n" + "SGE R4.xyz, R4, R1.w;\n" + "MAD R4.xyz, R4, R5, R6;\n" + "MAD R4.xyz, -R1, R2, R4;\n" "MUL R2.xyz, R1, R2;\n" - "MUL R4.xyz, R0, c[5].z;\n" - "ADD R3.xyz, R3, -R2;\n" - "SGE R4.xyz, R4, R0.w;\n" - "MAD R2.xyz, R4, R3, R2;\n" + "SGE R3.xyz, R3, R0.w;\n" + "MAD R2.xyz, R3, R4, R2;\n" "ADD R2.w, -R1, c[5].x;\n" - "MAD R0.xyz, R0, R2.w, R2;\n" - "ADD R2.x, R0.w, R1.w;\n" - "ADD R2.y, -R0.w, c[5].x;\n" - "MAD result.color.xyz, R1, R2.y, R0;\n" - "MAD result.color.w, -R0, R1, R2.x;\n" + "MAD R2.xyz, R0, R2.w, R2;\n" + "ADD R0.x, R0.w, R1.w;\n" + "ADD R0.y, -R0.w, c[5].x;\n" + "MAD result.color.xyz, R1, R0.y, R2;\n" + "MAD result.color.w, -R0, R1, R0.x;\n" "END\n" ; @@ -5333,8 +5333,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_TEXTURE_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_TEXTURE_COMPOSITION_MODES_SOFTLIGHT = "!!ARBfp1.0\n" "PARAM c[10] = { program.local[0..7],\n" - " { 1, 9.9999997e-006, 2, 3 },\n" - " { 8 } };\n" + " { 1, 2, 9.9999997e-006, 8 },\n" + " { 3 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -5343,55 +5343,55 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_TEXTURE_COMPOSITION_MO "TEMP R5;\n" "TEMP R6;\n" "MUL R0.xy, fragment.position, c[5];\n" - "TEX R0, R0, texture[0], 2D;\n" - "MAX R1.x, R0.w, c[8].y;\n" - "RCP R2.w, R1.x;\n" - "MUL R1.xyz, R0, R2.w;\n" - "RSQ R1.w, R1.x;\n" - "RCP R2.x, R1.w;\n" - "RSQ R1.w, R1.y;\n" - "RSQ R2.z, R1.z;\n" - "MUL R3.xyz, fragment.position.y, c[2];\n" - "MAD R3.xyz, fragment.position.x, c[1], R3;\n" - "ADD R3.xyz, R3, c[3];\n" - "RCP R2.y, R1.w;\n" - "RCP R1.w, R3.z;\n" - "MUL R3.xy, R3, R1.w;\n" - "RCP R2.z, R2.z;\n" - "MAD R6.xyz, R0.w, R2, -R0;\n" - "MUL R2.xyz, -R1, c[9].x;\n" - "ADD R5.xyz, R2, c[8].w;\n" - "MAD R2.xyz, -R0, R2.w, c[8].x;\n" - "MUL R3.xy, R3, c[0];\n" - "TEX R1, R3, texture[2], 2D;\n" - "MAD R3.xyz, R1, c[8].z, -R1.w;\n" - "MUL R4.xyz, R2, R3;\n" - "MAD R4.xyz, -R4, R5, R1.w;\n" - "MAD R2.xyz, -R2, R3, R1.w;\n" - "MUL R5.xyz, R6, R3;\n" - "MUL R4.xyz, R0, R4;\n" - "MAD R5.xyz, R1.w, R0, R5;\n" - "ADD R6.xyz, R5, -R4;\n" - "MUL R5.xyz, R0, c[9].x;\n" - "SGE R3.xyz, R5, R0.w;\n" - "MAD R3.xyz, R3, R6, R4;\n" - "MUL R2.xyz, R0, R2;\n" - "MUL R4.xyz, R1, c[8].z;\n" + "TEX R1, R0, texture[0], 2D;\n" + "MAX R0.x, R1.w, c[8].z;\n" + "RCP R2.w, R0.x;\n" + "MUL R2.xyz, R1, R2.w;\n" + "RSQ R0.w, R2.x;\n" + "RCP R3.x, R0.w;\n" + "RSQ R0.w, R2.y;\n" + "MUL R5.xyz, -R2, c[8].w;\n" + "MUL R0.xyz, fragment.position.y, c[2];\n" + "MAD R0.xyz, fragment.position.x, c[1], R0;\n" + "ADD R0.xyz, R0, c[3];\n" + "RCP R0.z, R0.z;\n" + "MUL R0.xy, R0, R0.z;\n" + "RSQ R0.z, R2.z;\n" + "MAD R2.xyz, -R1, R2.w, c[8].x;\n" + "RCP R3.y, R0.w;\n" + "RCP R3.z, R0.z;\n" + "MUL R0.xy, R0, c[0];\n" + "TEX R0, R0, texture[2], 2D;\n" + "MAD R4.xyz, R1.w, R3, -R1;\n" + "MAD R3.xyz, R0, c[8].y, -R0.w;\n" + "MUL R4.xyz, R3, R4;\n" + "ADD R6.xyz, R5, c[9].x;\n" + "MUL R5.xyz, R2, R3;\n" + "MAD R2.xyz, -R2, R3, R0.w;\n" + "MUL R3.xyz, R0, c[8].y;\n" + "MAD R6.xyz, -R5, R6, R0.w;\n" + "MAD R4.xyz, R0.w, R1, R4;\n" + "MAD R5.xyz, -R1, R6, R4;\n" + "MUL R4.xyz, R1, c[8].w;\n" + "SGE R3.xyz, R3, R0.w;\n" + "ADD R2.w, -R1, c[8].x;\n" + "MUL R6.xyz, R1, R6;\n" "SGE R4.xyz, R4, R1.w;\n" - "ADD R3.xyz, R3, -R2;\n" - "MAD R2.xyz, R4, R3, R2;\n" - "ADD R2.w, -R0, c[8].x;\n" - "MAD R1.xyz, R1, R2.w, R2;\n" - "ADD R2.x, -R1.w, c[8];\n" - "MAD R2.xyz, R0, R2.x, R1;\n" - "ADD R1.z, R1.w, R0.w;\n" - "MAD R2.w, -R1, R0, R1.z;\n" - "ADD R1.xy, fragment.position, c[6];\n" - "MUL R1.xy, R1, c[4];\n" - "TEX R1, R1, texture[1], 2D;\n" - "ADD R2, R2, -R0;\n" - "DP4 R1.x, R1, c[7];\n" - "MAD result.color, R1.x, R2, R0;\n" + "MAD R4.xyz, R4, R5, R6;\n" + "MAD R4.xyz, -R1, R2, R4;\n" + "MUL R2.xyz, R1, R2;\n" + "MAD R2.xyz, R3, R4, R2;\n" + "MAD R2.xyz, R0, R2.w, R2;\n" + "ADD R0.x, -R0.w, c[8];\n" + "MAD R2.xyz, R1, R0.x, R2;\n" + "ADD R0.z, R0.w, R1.w;\n" + "MAD R2.w, -R0, R1, R0.z;\n" + "ADD R0.xy, fragment.position, c[6];\n" + "MUL R0.xy, R0, c[4];\n" + "TEX R0, R0, texture[1], 2D;\n" + "ADD R2, R2, -R1;\n" + "DP4 R0.x, R0, c[7];\n" + "MAD result.color, R0.x, R2, R1;\n" "END\n" ; @@ -5475,10 +5475,10 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_TEXTURE_COMPOSITION_MO "MUL R0.xyz, fragment.position.y, c[2];\n" "MAD R0.xyz, fragment.position.x, c[1], R0;\n" "ADD R0.xyz, R0, c[3];\n" - "RCP R1.x, R0.z;\n" - "MUL R0.xy, R0, R1.x;\n" - "MUL R0.zw, fragment.position.xyxy, c[6].xyxy;\n" - "TEX R1, R0.zwzw, texture[0], 2D;\n" + "RCP R0.z, R0.z;\n" + "MUL R0.xy, R0, R0.z;\n" + "MUL R1.xy, fragment.position, c[6];\n" + "TEX R1, R1, texture[0], 2D;\n" "MUL R2.xyz, R1, c[4].y;\n" "MUL R0.xy, R0, c[0];\n" "TEX R0, R0, texture[1], 2D;\n" @@ -5508,10 +5508,10 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_TEXTURE_COMPOSITION_MO "MUL R0.xyz, fragment.position.y, c[2];\n" "MAD R0.xyz, fragment.position.x, c[1], R0;\n" "ADD R0.xyz, R0, c[3];\n" - "RCP R1.x, R0.z;\n" - "MUL R0.xy, R0, R1.x;\n" - "MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n" - "TEX R1, R0.zwzw, texture[0], 2D;\n" + "RCP R0.z, R0.z;\n" + "MUL R0.xy, R0, R0.z;\n" + "MUL R1.xy, fragment.position, c[4];\n" + "TEX R1, R1, texture[0], 2D;\n" "MUL R0.xy, R0, c[0];\n" "TEX R0, R0, texture[1], 2D;\n" "ADD R2.x, -R1.w, c[5];\n" @@ -5768,8 +5768,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_TEXTURE_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_TEXTURE_COMPOSITION_MODES_SOFTLIGHT_NOMASK = "!!ARBfp1.0\n" "PARAM c[7] = { program.local[0..4],\n" - " { 1, 9.9999997e-006, 2, 3 },\n" - " { 8 } };\n" + " { 1, 2, 9.9999997e-006, 8 },\n" + " { 3 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -5779,48 +5779,48 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_TEXTURE_COMPOSITION_MO "TEMP R6;\n" "MUL R0.xy, fragment.position, c[4];\n" "TEX R1, R0, texture[0], 2D;\n" - "MAX R0.x, R1.w, c[5].y;\n" + "MAX R0.x, R1.w, c[5].z;\n" "RCP R2.w, R0.x;\n" - "MUL R0.xyz, R1, R2.w;\n" - "RSQ R0.w, R0.x;\n" - "RCP R2.x, R0.w;\n" - "RSQ R0.w, R0.y;\n" - "RSQ R2.z, R0.z;\n" - "MUL R3.xyz, fragment.position.y, c[2];\n" - "MAD R3.xyz, fragment.position.x, c[1], R3;\n" - "ADD R3.xyz, R3, c[3];\n" - "RCP R2.y, R0.w;\n" - "RCP R0.w, R3.z;\n" - "MUL R3.xy, R3, R0.w;\n" - "RCP R2.z, R2.z;\n" - "MAD R6.xyz, R1.w, R2, -R1;\n" - "MUL R2.xyz, -R0, c[6].x;\n" - "ADD R5.xyz, R2, c[5].w;\n" + "MUL R2.xyz, R1, R2.w;\n" + "RSQ R0.w, R2.x;\n" + "RCP R3.x, R0.w;\n" + "RSQ R0.w, R2.y;\n" + "MUL R5.xyz, -R2, c[5].w;\n" + "MUL R0.xyz, fragment.position.y, c[2];\n" + "MAD R0.xyz, fragment.position.x, c[1], R0;\n" + "ADD R0.xyz, R0, c[3];\n" + "RCP R0.z, R0.z;\n" + "MUL R0.xy, R0, R0.z;\n" + "RSQ R0.z, R2.z;\n" "MAD R2.xyz, -R1, R2.w, c[5].x;\n" - "MUL R3.xy, R3, c[0];\n" - "TEX R0, R3, texture[1], 2D;\n" - "MAD R3.xyz, R0, c[5].z, -R0.w;\n" - "MUL R4.xyz, R2, R3;\n" - "MAD R4.xyz, -R4, R5, R0.w;\n" - "MUL R5.xyz, R6, R3;\n" + "RCP R3.y, R0.w;\n" + "RCP R3.z, R0.z;\n" + "MUL R0.xy, R0, c[0];\n" + "TEX R0, R0, texture[1], 2D;\n" + "MAD R4.xyz, R1.w, R3, -R1;\n" + "MAD R3.xyz, R0, c[5].y, -R0.w;\n" + "MUL R4.xyz, R3, R4;\n" + "ADD R6.xyz, R5, c[6].x;\n" + "MUL R5.xyz, R2, R3;\n" "MAD R2.xyz, -R2, R3, R0.w;\n" - "MUL R4.xyz, R1, R4;\n" - "MAD R5.xyz, R0.w, R1, R5;\n" - "ADD R6.xyz, R5, -R4;\n" - "MUL R5.xyz, R1, c[6].x;\n" - "SGE R3.xyz, R5, R1.w;\n" - "MAD R3.xyz, R3, R6, R4;\n" + "MUL R3.xyz, R0, c[5].y;\n" + "MAD R6.xyz, -R5, R6, R0.w;\n" + "MAD R4.xyz, R0.w, R1, R4;\n" + "MAD R5.xyz, -R1, R6, R4;\n" + "MUL R4.xyz, R1, c[5].w;\n" + "MUL R6.xyz, R1, R6;\n" + "SGE R4.xyz, R4, R1.w;\n" + "MAD R4.xyz, R4, R5, R6;\n" + "MAD R4.xyz, -R1, R2, R4;\n" "MUL R2.xyz, R1, R2;\n" - "MUL R4.xyz, R0, c[5].z;\n" - "ADD R3.xyz, R3, -R2;\n" - "SGE R4.xyz, R4, R0.w;\n" - "MAD R2.xyz, R4, R3, R2;\n" + "SGE R3.xyz, R3, R0.w;\n" + "MAD R2.xyz, R3, R4, R2;\n" "ADD R2.w, -R1, c[5].x;\n" - "MAD R0.xyz, R0, R2.w, R2;\n" - "ADD R2.x, R0.w, R1.w;\n" - "ADD R2.y, -R0.w, c[5].x;\n" - "MAD result.color.xyz, R1, R2.y, R0;\n" - "MAD result.color.w, -R0, R1, R2.x;\n" + "MAD R2.xyz, R0, R2.w, R2;\n" + "ADD R0.x, R0.w, R1.w;\n" + "ADD R0.y, -R0.w, c[5].x;\n" + "MAD result.color.xyz, R1, R0.y, R2;\n" + "MAD result.color.w, -R0, R1, R0.x;\n" "END\n" ; @@ -5927,12 +5927,12 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "MAD R0.xyz, fragment.position.x, c[1], R0;\n" "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" - "MUL R0.zw, R0.xyxy, R0.z;\n" - "MUL R1.xy, R0.zwzw, c[0];\n" - "MOV R1.y, -R1;\n" + "MUL R0.xy, R0, R0.z;\n" + "MUL R0.zw, R0.xyxy, c[0].xyxy;\n" + "TEX R1.x, R0.zwzw, texture[2], 2D;\n" "MUL R0.xy, fragment.position, c[7];\n" "TEX R0, R0, texture[0], 2D;\n" - "TEX R1.x, R1, texture[2], 2D;\n" + "ADD R1.x, -R1, c[10];\n" "MUL R1, fragment.color.primary, R1.x;\n" "MUL R2.xyz, R0, c[4].y;\n" "MUL R3.xyz, R1.w, R2;\n" @@ -5968,12 +5968,12 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "MAD R0.xyz, fragment.position.x, c[1], R0;\n" "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" - "MUL R0.zw, R0.xyxy, R0.z;\n" - "MUL R1.xy, R0.zwzw, c[0];\n" - "MOV R1.y, -R1;\n" + "MUL R0.xy, R0, R0.z;\n" + "MUL R0.zw, R0.xyxy, c[0].xyxy;\n" + "TEX R1.x, R0.zwzw, texture[2], 2D;\n" "MUL R0.xy, fragment.position, c[5];\n" "TEX R0, R0, texture[0], 2D;\n" - "TEX R1.x, R1, texture[2], 2D;\n" + "ADD R1.x, -R1, c[8];\n" "MUL R1, fragment.color.primary, R1.x;\n" "ADD R2.x, -R0.w, c[8];\n" "MUL R2.xyz, R1, R2.x;\n" @@ -5993,7 +5993,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_SCREEN = "!!ARBfp1.0\n" - "PARAM c[8] = { program.local[0..7] };\n" + "PARAM c[9] = { program.local[0..7],\n" + " { 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -6004,12 +6005,12 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" - "TEX R1.x, R0, texture[2], 2D;\n" - "MUL R0.xy, fragment.position, c[5];\n" + "TEX R0.x, R0, texture[2], 2D;\n" + "ADD R0.z, -R0.x, c[8].x;\n" "ADD R3.xy, fragment.position, c[6];\n" + "MUL R1, fragment.color.primary, R0.z;\n" + "MUL R0.xy, fragment.position, c[5];\n" "TEX R0, R0, texture[0], 2D;\n" - "MUL R1, fragment.color.primary, R1.x;\n" "ADD R2, R1, R0;\n" "MAD R2, -R1, R0, R2;\n" "MUL R3.xy, R3, c[4];\n" @@ -6023,7 +6024,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_OVERLAY = "!!ARBfp1.0\n" "PARAM c[9] = { program.local[0..7],\n" - " { 2, 1 } };\n" + " { 1, 2 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -6035,25 +6036,25 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" - "TEX R1.x, R0, texture[2], 2D;\n" - "MUL R1, fragment.color.primary, R1.x;\n" - "MUL R0.xy, fragment.position, c[5];\n" - "TEX R0, R0, texture[0], 2D;\n" - "ADD R2.w, -R0, c[8].y;\n" + "TEX R0.x, R0, texture[2], 2D;\n" + "ADD R0.x, -R0, c[8];\n" + "MUL R1, fragment.color.primary, R0.x;\n" + "MUL R0.zw, fragment.position.xyxy, c[5].xyxy;\n" + "TEX R0, R0.zwzw, texture[0], 2D;\n" + "ADD R2.w, -R0, c[8].x;\n" "ADD R3.xyz, R1.w, -R1;\n" "ADD R2.xyz, R0.w, -R0;\n" "MUL R2.xyz, R2, R3;\n" - "MUL R2.xyz, R2, c[8].x;\n" + "MUL R2.xyz, R2, c[8].y;\n" "MAD R2.xyz, R1.w, R0.w, -R2;\n" "MUL R4.xyz, R1, R2.w;\n" "MUL R3.xyz, R1, R0;\n" "MAD R1.xyz, R1, R2.w, R2;\n" - "ADD R2.x, -R1.w, c[8].y;\n" - "MAD R3.xyz, R3, c[8].x, R4;\n" + "ADD R2.x, -R1.w, c[8];\n" + "MAD R3.xyz, R3, c[8].y, R4;\n" "MAD R3.xyz, R0, R2.x, R3;\n" "MAD R1.xyz, R0, R2.x, R1;\n" - "MUL R2.xyz, R0, c[8].x;\n" + "MUL R2.xyz, R0, c[8].y;\n" "ADD R1.xyz, R1, -R3;\n" "SGE R2.xyz, R2, R0.w;\n" "MAD R2.xyz, R2, R1, R3;\n" @@ -6082,11 +6083,10 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" - "TEX R1.x, R0.zwzw, texture[2], 2D;\n" + "TEX R1.x, R0, texture[2], 2D;\n" "MUL R0.xy, fragment.position, c[5];\n" "TEX R0, R0, texture[0], 2D;\n" + "ADD R1.x, -R1, c[8];\n" "MUL R1, fragment.color.primary, R1.x;\n" "MUL R3.xyz, R1.w, R0;\n" "MUL R2.xyz, R1, R0.w;\n" @@ -6120,11 +6120,10 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" - "TEX R1.x, R0.zwzw, texture[2], 2D;\n" + "TEX R1.x, R0, texture[2], 2D;\n" "MUL R0.xy, fragment.position, c[5];\n" "TEX R0, R0, texture[0], 2D;\n" + "ADD R1.x, -R1, c[8];\n" "MUL R1, fragment.color.primary, R1.x;\n" "MUL R3.xyz, R1.w, R0;\n" "MUL R2.xyz, R1, R0.w;\n" @@ -6159,13 +6158,13 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" "TEX R0.x, R0, texture[2], 2D;\n" + "ADD R0.x, -R0, c[8];\n" "MUL R1, fragment.color.primary, R0.x;\n" "MAX R0.x, R1.w, c[8].y;\n" "RCP R0.x, R0.x;\n" - "MAD R0.xyz, -R1, R0.x, c[8].x;\n" - "MAX R2.xyz, R0, c[8].y;\n" + "MAD R2.xyz, -R1, R0.x, c[8].x;\n" + "MAX R2.xyz, R2, c[8].y;\n" "MUL R0.xy, fragment.position, c[5];\n" "TEX R0, R0, texture[0], 2D;\n" "ADD R2.w, -R1, c[8].x;\n" @@ -6210,12 +6209,11 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" - "TEX R1.x, R0.zwzw, texture[2], 2D;\n" + "TEX R0.x, R0, texture[2], 2D;\n" + "ADD R1.x, -R0, c[8];\n" "MUL R1, fragment.color.primary, R1.x;\n" - "MUL R0.xy, fragment.position, c[5];\n" - "TEX R0, R0, texture[0], 2D;\n" + "MUL R0.zw, fragment.position.xyxy, c[5].xyxy;\n" + "TEX R0, R0.zwzw, texture[0], 2D;\n" "MUL R2.xyz, R1.w, R0;\n" "MAD R3.xyz, R1, R0.w, R2;\n" "MAD R2.xyz, -R1.w, R0.w, R3;\n" @@ -6249,7 +6247,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_HARDLIGHT = "!!ARBfp1.0\n" "PARAM c[9] = { program.local[0..7],\n" - " { 2, 1 } };\n" + " { 1, 2 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -6261,23 +6259,23 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" - "TEX R1.x, R0, texture[2], 2D;\n" - "MUL R1, fragment.color.primary, R1.x;\n" - "MUL R0.xy, fragment.position, c[5];\n" - "TEX R0, R0, texture[0], 2D;\n" - "ADD R2.w, -R0, c[8].y;\n" + "TEX R0.x, R0, texture[2], 2D;\n" + "ADD R0.x, -R0, c[8];\n" + "MUL R1, fragment.color.primary, R0.x;\n" + "MUL R0.zw, fragment.position.xyxy, c[5].xyxy;\n" + "TEX R0, R0.zwzw, texture[0], 2D;\n" + "ADD R2.w, -R0, c[8].x;\n" "ADD R3.xyz, R1.w, -R1;\n" "ADD R2.xyz, R0.w, -R0;\n" "MUL R2.xyz, R2, R3;\n" - "MUL R2.xyz, R2, c[8].x;\n" + "MUL R2.xyz, R2, c[8].y;\n" "MAD R2.xyz, R1.w, R0.w, -R2;\n" "MUL R4.xyz, R1, R2.w;\n" "MAD R2.xyz, R1, R2.w, R2;\n" "MUL R3.xyz, R1, R0;\n" - "ADD R2.w, -R1, c[8].y;\n" - "MAD R3.xyz, R3, c[8].x, R4;\n" - "MUL R1.xyz, R1, c[8].x;\n" + "ADD R2.w, -R1, c[8].x;\n" + "MAD R3.xyz, R3, c[8].y, R4;\n" + "MUL R1.xyz, R1, c[8].y;\n" "SGE R1.xyz, R1, R1.w;\n" "MAD R3.xyz, R0, R2.w, R3;\n" "MAD R2.xyz, R0, R2.w, R2;\n" @@ -6297,8 +6295,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_SOFTLIGHT = "!!ARBfp1.0\n" "PARAM c[10] = { program.local[0..7],\n" - " { 1, 9.9999997e-006, 2, 3 },\n" - " { 8 } };\n" + " { 1, 2, 9.9999997e-006, 8 },\n" + " { 3 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -6306,50 +6304,50 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "TEMP R4;\n" "TEMP R5;\n" "TEMP R6;\n" - "MUL R0.xyz, fragment.position.y, c[2];\n" - "MAD R0.xyz, fragment.position.x, c[1], R0;\n" - "ADD R1.xyz, R0, c[3];\n" - "RCP R0.z, R1.z;\n" - "MUL R1.xy, R1, R0.z;\n" - "MUL R1.xy, R1, c[0];\n" - "MOV R1.y, -R1;\n" "MUL R0.xy, fragment.position, c[5];\n" "TEX R0, R0, texture[0], 2D;\n" - "MAX R1.z, R0.w, c[8].y;\n" - "RCP R2.w, R1.z;\n" + "MAX R1.w, R0, c[8].z;\n" + "RCP R2.w, R1.w;\n" "MUL R2.xyz, R0, R2.w;\n" - "MUL R6.xyz, -R2, c[9].x;\n" - "MAD R3.xyz, -R0, R2.w, c[8].x;\n" + "RSQ R1.w, R2.x;\n" + "MUL R5.xyz, -R2, c[8].w;\n" + "MUL R1.xyz, fragment.position.y, c[2];\n" + "MAD R1.xyz, fragment.position.x, c[1], R1;\n" + "ADD R1.xyz, R1, c[3];\n" + "RCP R1.z, R1.z;\n" + "MUL R1.xy, R1, R1.z;\n" + "MUL R1.xy, R1, c[0];\n" "TEX R1.x, R1, texture[2], 2D;\n" + "RSQ R1.z, R2.y;\n" + "RSQ R1.y, R2.z;\n" + "MAD R2.xyz, -R0, R2.w, c[8].x;\n" + "RCP R3.x, R1.w;\n" + "RCP R3.y, R1.z;\n" + "RCP R3.z, R1.y;\n" + "ADD R1.x, -R1, c[8];\n" "MUL R1, fragment.color.primary, R1.x;\n" - "MAD R4.xyz, R1, c[8].z, -R1.w;\n" - "MUL R5.xyz, R3, R4;\n" - "MAD R3.xyz, -R3, R4, R1.w;\n" - "ADD R6.xyz, R6, c[8].w;\n" - "MAD R5.xyz, -R5, R6, R1.w;\n" - "RSQ R2.x, R2.x;\n" - "RSQ R2.z, R2.z;\n" - "RSQ R2.y, R2.y;\n" - "MUL R5.xyz, R0, R5;\n" - "MUL R3.xyz, R0, R3;\n" + "MAD R4.xyz, R0.w, R3, -R0;\n" + "MAD R3.xyz, R1, c[8].y, -R1.w;\n" + "MUL R4.xyz, R3, R4;\n" + "ADD R6.xyz, R5, c[9].x;\n" + "MUL R5.xyz, R2, R3;\n" + "MAD R2.xyz, -R2, R3, R1.w;\n" + "MUL R3.xyz, R1, c[8].y;\n" + "MAD R6.xyz, -R5, R6, R1.w;\n" + "MAD R4.xyz, R1.w, R0, R4;\n" + "MAD R5.xyz, -R0, R6, R4;\n" + "MUL R4.xyz, R0, c[8].w;\n" + "SGE R3.xyz, R3, R1.w;\n" "ADD R2.w, -R0, c[8].x;\n" - "RCP R2.x, R2.x;\n" - "RCP R2.z, R2.z;\n" - "RCP R2.y, R2.y;\n" - "MAD R2.xyz, R0.w, R2, -R0;\n" - "MUL R2.xyz, R2, R4;\n" - "MAD R2.xyz, R1.w, R0, R2;\n" - "ADD R6.xyz, R2, -R5;\n" - "MUL R4.xyz, R1, c[8].z;\n" - "MUL R2.xyz, R0, c[9].x;\n" - "SGE R2.xyz, R2, R0.w;\n" - "MAD R2.xyz, R2, R6, R5;\n" - "SGE R4.xyz, R4, R1.w;\n" - "ADD R2.xyz, R2, -R3;\n" - "MAD R2.xyz, R4, R2, R3;\n" - "MAD R1.xyz, R1, R2.w, R2;\n" - "ADD R2.x, -R1.w, c[8];\n" - "MAD R2.xyz, R0, R2.x, R1;\n" + "MUL R6.xyz, R0, R6;\n" + "SGE R4.xyz, R4, R0.w;\n" + "MAD R4.xyz, R4, R5, R6;\n" + "MAD R4.xyz, -R0, R2, R4;\n" + "MUL R2.xyz, R0, R2;\n" + "MAD R2.xyz, R3, R4, R2;\n" + "MAD R2.xyz, R1, R2.w, R2;\n" + "ADD R1.x, -R1.w, c[8];\n" + "MAD R2.xyz, R0, R1.x, R2;\n" "ADD R1.z, R1.w, R0.w;\n" "MAD R2.w, -R1, R0, R1.z;\n" "ADD R1.xy, fragment.position, c[6];\n" @@ -6364,7 +6362,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_DIFFERENCE = "!!ARBfp1.0\n" "PARAM c[9] = { program.local[0..7],\n" - " { 2 } };\n" + " { 1, 2 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -6375,17 +6373,16 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" - "TEX R1.x, R0.zwzw, texture[2], 2D;\n" + "TEX R1.x, R0, texture[2], 2D;\n" "MUL R0.xy, fragment.position, c[5];\n" + "ADD R1.x, -R1, c[8];\n" "TEX R0, R0, texture[0], 2D;\n" "MUL R1, fragment.color.primary, R1.x;\n" "ADD R2.xyz, R1, R0;\n" "MUL R3.xyz, R1.w, R0;\n" "MUL R1.xyz, R1, R0.w;\n" "MIN R1.xyz, R1, R3;\n" - "MAD R2.xyz, -R1, c[8].x, R2;\n" + "MAD R2.xyz, -R1, c[8].y, R2;\n" "ADD R1.z, R1.w, R0.w;\n" "MAD R2.w, -R1, R0, R1.z;\n" "ADD R1.xy, fragment.position, c[6];\n" @@ -6400,7 +6397,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_EXCLUSION = "!!ARBfp1.0\n" "PARAM c[9] = { program.local[0..7],\n" - " { 2, 1 } };\n" + " { 1, 2 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -6411,19 +6408,18 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" - "TEX R1.x, R0.zwzw, texture[2], 2D;\n" + "TEX R1.x, R0, texture[2], 2D;\n" "MUL R0.xy, fragment.position, c[5];\n" "TEX R0, R0, texture[0], 2D;\n" + "ADD R1.x, -R1, c[8];\n" "MUL R1, fragment.color.primary, R1.x;\n" "MUL R2.xyz, R1.w, R0;\n" "MAD R3.xyz, R1, R0.w, R2;\n" "MUL R2.xyz, R1, R0;\n" - "MAD R2.xyz, -R2, c[8].x, R3;\n" - "ADD R2.w, -R0, c[8].y;\n" + "MAD R2.xyz, -R2, c[8].y, R3;\n" + "ADD R2.w, -R0, c[8].x;\n" "MAD R1.xyz, R1, R2.w, R2;\n" - "ADD R2.x, -R1.w, c[8].y;\n" + "ADD R2.x, -R1.w, c[8];\n" "MAD R2.xyz, R0, R2.x, R1;\n" "ADD R1.z, R1.w, R0.w;\n" "MAD R2.w, -R1, R0, R1.z;\n" @@ -6448,13 +6444,13 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "MAD R0.xyz, fragment.position.x, c[1], R0;\n" "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" - "MUL R0.zw, R0.xyxy, R0.z;\n" - "MUL R1.xy, R0.zwzw, c[0];\n" - "MOV R1.y, -R1;\n" - "MUL R0.xy, fragment.position, c[6];\n" - "TEX R0, R0, texture[0], 2D;\n" + "MUL R0.xy, R0, R0.z;\n" + "MUL R0.xy, R0, c[0];\n" + "TEX R1.x, R0, texture[1], 2D;\n" + "MUL R0.zw, fragment.position.xyxy, c[6].xyxy;\n" + "TEX R0, R0.zwzw, texture[0], 2D;\n" "MUL R2.xyz, R0, c[4].y;\n" - "TEX R1.x, R1, texture[1], 2D;\n" + "ADD R1.x, -R1, c[7];\n" "MUL R1, fragment.color.primary, R1.x;\n" "MUL R3.xyz, R1.w, R2;\n" "MUL R2.xyz, R1, c[4].x;\n" @@ -6483,12 +6479,12 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "MAD R0.xyz, fragment.position.x, c[1], R0;\n" "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" - "MUL R0.zw, R0.xyxy, R0.z;\n" - "MUL R1.xy, R0.zwzw, c[0];\n" - "MOV R1.y, -R1;\n" - "MUL R0.xy, fragment.position, c[4];\n" - "TEX R0, R0, texture[0], 2D;\n" - "TEX R1.x, R1, texture[1], 2D;\n" + "MUL R0.xy, R0, R0.z;\n" + "MUL R0.xy, R0, c[0];\n" + "TEX R1.x, R0, texture[1], 2D;\n" + "MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n" + "TEX R0, R0.zwzw, texture[0], 2D;\n" + "ADD R1.x, -R1, c[5];\n" "MUL R1, fragment.color.primary, R1.x;\n" "ADD R2.x, -R0.w, c[5];\n" "MUL R2.xyz, R1, R2.x;\n" @@ -6502,7 +6498,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_SCREEN_NOMASK = "!!ARBfp1.0\n" - "PARAM c[5] = { program.local[0..4] };\n" + "PARAM c[6] = { program.local[0..4],\n" + " { 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -6512,11 +6509,10 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" - "TEX R1.x, R0.zwzw, texture[1], 2D;\n" - "MUL R0.xy, fragment.position, c[4];\n" - "TEX R0, R0, texture[0], 2D;\n" + "TEX R0.x, R0, texture[1], 2D;\n" + "ADD R1.x, -R0, c[5];\n" + "MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n" + "TEX R0, R0.zwzw, texture[0], 2D;\n" "MUL R1, fragment.color.primary, R1.x;\n" "ADD R2, R1, R0;\n" "MAD result.color, -R1, R0, R2;\n" @@ -6526,7 +6522,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_OVERLAY_NOMASK = "!!ARBfp1.0\n" "PARAM c[6] = { program.local[0..4],\n" - " { 2, 1 } };\n" + " { 1, 2 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -6537,25 +6533,25 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" - "TEX R1.x, R0, texture[1], 2D;\n" - "MUL R1, fragment.color.primary, R1.x;\n" - "MUL R0.xy, fragment.position, c[4];\n" - "TEX R0, R0, texture[0], 2D;\n" + "TEX R0.x, R0, texture[1], 2D;\n" + "ADD R0.x, -R0, c[5];\n" + "MUL R1, fragment.color.primary, R0.x;\n" + "MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n" + "TEX R0, R0.zwzw, texture[0], 2D;\n" "ADD R3.xyz, R1.w, -R1;\n" "ADD R2.xyz, R0.w, -R0;\n" "MUL R2.xyz, R2, R3;\n" - "ADD R2.w, -R0, c[5].y;\n" - "MUL R2.xyz, R2, c[5].x;\n" + "ADD R2.w, -R0, c[5].x;\n" + "MUL R2.xyz, R2, c[5].y;\n" "MAD R2.xyz, R1.w, R0.w, -R2;\n" "MAD R2.xyz, R1, R2.w, R2;\n" "MUL R3.xyz, R1, R2.w;\n" "MUL R1.xyz, R1, R0;\n" - "ADD R2.w, -R1, c[5].y;\n" - "MAD R1.xyz, R1, c[5].x, R3;\n" + "ADD R2.w, -R1, c[5].x;\n" + "MAD R1.xyz, R1, c[5].y, R3;\n" "MAD R1.xyz, R0, R2.w, R1;\n" "MAD R2.xyz, R0, R2.w, R2;\n" - "MUL R0.xyz, R0, c[5].x;\n" + "MUL R0.xyz, R0, c[5].y;\n" "ADD R2.w, R1, R0;\n" "ADD R2.xyz, R2, -R1;\n" "SGE R0.xyz, R0, R0.w;\n" @@ -6578,11 +6574,10 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" - "TEX R1.x, R0.zwzw, texture[1], 2D;\n" - "MUL R0.xy, fragment.position, c[4];\n" - "TEX R0, R0, texture[0], 2D;\n" + "TEX R0.x, R0, texture[1], 2D;\n" + "ADD R1.x, -R0, c[5];\n" + "MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n" + "TEX R0, R0.zwzw, texture[0], 2D;\n" "MUL R1, fragment.color.primary, R1.x;\n" "MUL R2.xyz, R1, R0.w;\n" "MUL R3.xyz, R1.w, R0;\n" @@ -6610,11 +6605,10 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" - "TEX R1.x, R0.zwzw, texture[1], 2D;\n" - "MUL R0.xy, fragment.position, c[4];\n" - "TEX R0, R0, texture[0], 2D;\n" + "TEX R0.x, R0, texture[1], 2D;\n" + "ADD R1.x, -R0, c[5];\n" + "MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n" + "TEX R0, R0.zwzw, texture[0], 2D;\n" "MUL R1, fragment.color.primary, R1.x;\n" "MUL R2.xyz, R1, R0.w;\n" "MUL R3.xyz, R1.w, R0;\n" @@ -6642,31 +6636,31 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" "TEX R0.x, R0, texture[1], 2D;\n" + "ADD R0.x, -R0, c[5];\n" "MUL R1, fragment.color.primary, R0.x;\n" "MAX R0.x, R1.w, c[5].y;\n" "RCP R0.x, R0.x;\n" - "MAD R0.xyz, -R1, R0.x, c[5].x;\n" - "MAX R2.xyz, R0, c[5].y;\n" + "MAD R3.xyz, -R1, R0.x, c[5].x;\n" + "MAX R3.xyz, R3, c[5].y;\n" "MUL R0.xy, fragment.position, c[4];\n" "TEX R0, R0, texture[0], 2D;\n" - "ADD R2.w, -R1, c[5].x;\n" - "MUL R3.xyz, R0, R2.w;\n" + "ADD R2.x, -R1.w, c[5];\n" + "MUL R2.xyz, R0, R2.x;\n" "ADD R2.w, -R0, c[5].x;\n" - "MAD R3.xyz, R1, R2.w, R3;\n" + "MAD R2.xyz, R1, R2.w, R2;\n" "MUL R0.xyz, R1.w, R0;\n" - "RCP R2.x, R2.x;\n" - "RCP R2.y, R2.y;\n" - "RCP R2.z, R2.z;\n" - "MAD R2.xyz, R0, R2, R3;\n" + "RCP R3.x, R3.x;\n" + "RCP R3.y, R3.y;\n" + "RCP R3.z, R3.z;\n" + "MAD R3.xyz, R0, R3, R2;\n" "MAD R0.xyz, R1, R0.w, R0;\n" - "MAD R3.xyz, R1.w, R0.w, R3;\n" + "MAD R2.xyz, R1.w, R0.w, R2;\n" "MUL R2.w, R1, R0;\n" "ADD R1.x, R1.w, R0.w;\n" - "ADD R3.xyz, R3, -R2;\n" + "ADD R2.xyz, R2, -R3;\n" "SGE R0.xyz, R0, R2.w;\n" - "MAD result.color.xyz, R0, R3, R2;\n" + "MAD result.color.xyz, R0, R2, R3;\n" "MAD result.color.w, -R1, R0, R1.x;\n" "END\n" ; @@ -6687,12 +6681,11 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" - "TEX R1.x, R0.zwzw, texture[1], 2D;\n" + "TEX R0.x, R0, texture[1], 2D;\n" + "ADD R1.x, -R0, c[5];\n" "MUL R1, fragment.color.primary, R1.x;\n" - "MUL R0.xy, fragment.position, c[4];\n" - "TEX R0, R0, texture[0], 2D;\n" + "MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n" + "TEX R0, R0.zwzw, texture[0], 2D;\n" "MUL R2.xyz, R1.w, R0;\n" "MAD R3.xyz, R1, R0.w, R2;\n" "ADD R2.w, -R0, c[5].x;\n" @@ -6720,7 +6713,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_HARDLIGHT_NOMASK = "!!ARBfp1.0\n" "PARAM c[6] = { program.local[0..4],\n" - " { 2, 1 } };\n" + " { 1, 2 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -6732,38 +6725,38 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" - "TEX R1.x, R0, texture[1], 2D;\n" - "MUL R1, fragment.color.primary, R1.x;\n" - "MUL R0.xy, fragment.position, c[4];\n" - "TEX R0, R0, texture[0], 2D;\n" - "ADD R2.w, -R0, c[5].y;\n" + "TEX R0.x, R0, texture[1], 2D;\n" + "ADD R0.x, -R0, c[5];\n" + "MUL R1, fragment.color.primary, R0.x;\n" + "MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n" + "TEX R0, R0.zwzw, texture[0], 2D;\n" + "ADD R2.w, -R0, c[5].x;\n" "ADD R3.xyz, R1.w, -R1;\n" "ADD R2.xyz, R0.w, -R0;\n" "MUL R2.xyz, R2, R3;\n" - "MUL R2.xyz, R2, c[5].x;\n" + "MUL R2.xyz, R2, c[5].y;\n" "MAD R2.xyz, R1.w, R0.w, -R2;\n" + "MAD R2.xyz, R1, R2.w, R2;\n" "MUL R4.xyz, R1, R2.w;\n" "MUL R3.xyz, R1, R0;\n" - "MAD R2.xyz, R1, R2.w, R2;\n" - "ADD R2.w, -R1, c[5].y;\n" - "MUL R1.xyz, R1, c[5].x;\n" - "MAD R2.xyz, R0, R2.w, R2;\n" - "MAD R3.xyz, R3, c[5].x, R4;\n" - "MAD R0.xyz, R0, R2.w, R3;\n" - "ADD R2.w, R1, R0;\n" - "ADD R2.xyz, R2, -R0;\n" + "MUL R1.xyz, R1, c[5].y;\n" + "ADD R2.w, -R1, c[5].x;\n" + "MAD R3.xyz, R3, c[5].y, R4;\n" + "MAD R3.xyz, R0, R2.w, R3;\n" + "MAD R0.xyz, R0, R2.w, R2;\n" + "ADD R2.x, R1.w, R0.w;\n" + "ADD R0.xyz, R0, -R3;\n" "SGE R1.xyz, R1, R1.w;\n" - "MAD result.color.xyz, R1, R2, R0;\n" - "MAD result.color.w, -R1, R0, R2;\n" + "MAD result.color.xyz, R1, R0, R3;\n" + "MAD result.color.w, -R1, R0, R2.x;\n" "END\n" ; static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_SOFTLIGHT_NOMASK = "!!ARBfp1.0\n" "PARAM c[7] = { program.local[0..4],\n" - " { 1, 9.9999997e-006, 2, 3 },\n" - " { 8 } };\n" + " { 1, 2, 9.9999997e-006, 8 },\n" + " { 3 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -6771,59 +6764,59 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "TEMP R4;\n" "TEMP R5;\n" "TEMP R6;\n" - "MUL R0.xyz, fragment.position.y, c[2];\n" - "MAD R0.xyz, fragment.position.x, c[1], R0;\n" - "ADD R1.xyz, R0, c[3];\n" - "RCP R0.z, R1.z;\n" - "MUL R1.xy, R1, R0.z;\n" - "MUL R1.xy, R1, c[0];\n" - "MOV R1.y, -R1;\n" "MUL R0.xy, fragment.position, c[4];\n" "TEX R0, R0, texture[0], 2D;\n" - "MAX R1.z, R0.w, c[5].y;\n" - "RCP R2.w, R1.z;\n" + "MAX R1.w, R0, c[5].z;\n" + "RCP R2.w, R1.w;\n" "MUL R2.xyz, R0, R2.w;\n" - "MUL R6.xyz, -R2, c[6].x;\n" - "MAD R3.xyz, -R0, R2.w, c[5].x;\n" + "RSQ R1.w, R2.x;\n" + "MUL R5.xyz, -R2, c[5].w;\n" + "MUL R1.xyz, fragment.position.y, c[2];\n" + "MAD R1.xyz, fragment.position.x, c[1], R1;\n" + "ADD R1.xyz, R1, c[3];\n" + "RCP R1.z, R1.z;\n" + "MUL R1.xy, R1, R1.z;\n" + "MUL R1.xy, R1, c[0];\n" "TEX R1.x, R1, texture[1], 2D;\n" + "RSQ R1.z, R2.y;\n" + "RSQ R1.y, R2.z;\n" + "MAD R2.xyz, -R0, R2.w, c[5].x;\n" + "RCP R3.x, R1.w;\n" + "RCP R3.y, R1.z;\n" + "RCP R3.z, R1.y;\n" + "ADD R1.x, -R1, c[5];\n" "MUL R1, fragment.color.primary, R1.x;\n" - "MAD R4.xyz, R1, c[5].z, -R1.w;\n" - "MUL R5.xyz, R3, R4;\n" - "MAD R3.xyz, -R3, R4, R1.w;\n" - "ADD R6.xyz, R6, c[5].w;\n" - "MAD R5.xyz, -R5, R6, R1.w;\n" - "RSQ R2.x, R2.x;\n" - "RSQ R2.z, R2.z;\n" - "RSQ R2.y, R2.y;\n" - "MUL R5.xyz, R0, R5;\n" - "MUL R3.xyz, R0, R3;\n" - "RCP R2.x, R2.x;\n" - "RCP R2.z, R2.z;\n" - "RCP R2.y, R2.y;\n" - "MAD R2.xyz, R0.w, R2, -R0;\n" - "MUL R2.xyz, R2, R4;\n" - "MAD R2.xyz, R1.w, R0, R2;\n" - "ADD R6.xyz, R2, -R5;\n" - "MUL R4.xyz, R1, c[5].z;\n" - "MUL R2.xyz, R0, c[6].x;\n" - "SGE R2.xyz, R2, R0.w;\n" - "MAD R2.xyz, R2, R6, R5;\n" - "ADD R2.xyz, R2, -R3;\n" - "SGE R4.xyz, R4, R1.w;\n" - "MAD R2.xyz, R4, R2, R3;\n" + "MAD R4.xyz, R0.w, R3, -R0;\n" + "MAD R3.xyz, R1, c[5].y, -R1.w;\n" + "MUL R4.xyz, R3, R4;\n" + "ADD R6.xyz, R5, c[6].x;\n" + "MUL R5.xyz, R2, R3;\n" + "MAD R2.xyz, -R2, R3, R1.w;\n" + "MUL R3.xyz, R1, c[5].y;\n" + "MAD R6.xyz, -R5, R6, R1.w;\n" + "MAD R4.xyz, R1.w, R0, R4;\n" + "MAD R5.xyz, -R0, R6, R4;\n" + "MUL R4.xyz, R0, c[5].w;\n" + "MUL R6.xyz, R0, R6;\n" + "SGE R4.xyz, R4, R0.w;\n" + "MAD R4.xyz, R4, R5, R6;\n" + "MAD R4.xyz, -R0, R2, R4;\n" + "MUL R2.xyz, R0, R2;\n" + "SGE R3.xyz, R3, R1.w;\n" + "MAD R2.xyz, R3, R4, R2;\n" "ADD R2.w, -R0, c[5].x;\n" - "MAD R1.xyz, R1, R2.w, R2;\n" - "ADD R2.x, R1.w, R0.w;\n" - "ADD R2.y, -R1.w, c[5].x;\n" - "MAD result.color.xyz, R0, R2.y, R1;\n" - "MAD result.color.w, -R1, R0, R2.x;\n" + "MAD R2.xyz, R1, R2.w, R2;\n" + "ADD R1.x, R1.w, R0.w;\n" + "ADD R1.y, -R1.w, c[5].x;\n" + "MAD result.color.xyz, R0, R1.y, R2;\n" + "MAD result.color.w, -R1, R0, R1.x;\n" "END\n" ; static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_DIFFERENCE_NOMASK = "!!ARBfp1.0\n" "PARAM c[6] = { program.local[0..4],\n" - " { 2 } };\n" + " { 1, 2 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -6834,18 +6827,17 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" - "TEX R1.x, R0.zwzw, texture[1], 2D;\n" - "MUL R0.xy, fragment.position, c[4];\n" - "TEX R0, R0, texture[0], 2D;\n" + "TEX R0.x, R0, texture[1], 2D;\n" + "ADD R1.x, -R0, c[5];\n" + "MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n" + "TEX R0, R0.zwzw, texture[0], 2D;\n" "MUL R1, fragment.color.primary, R1.x;\n" "MUL R3.xyz, R1.w, R0;\n" "MUL R2.xyz, R1, R0.w;\n" "ADD R0.xyz, R1, R0;\n" "MIN R2.xyz, R2, R3;\n" "ADD R1.x, R1.w, R0.w;\n" - "MAD result.color.xyz, -R2, c[5].x, R0;\n" + "MAD result.color.xyz, -R2, c[5].y, R0;\n" "MAD result.color.w, -R1, R0, R1.x;\n" "END\n" ; @@ -6853,7 +6845,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_EXCLUSION_NOMASK = "!!ARBfp1.0\n" "PARAM c[6] = { program.local[0..4],\n" - " { 2, 1 } };\n" + " { 1, 2 } };\n" "TEMP R0;\n" "TEMP R1;\n" "TEMP R2;\n" @@ -6864,20 +6856,19 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" - "TEX R1.x, R0.zwzw, texture[1], 2D;\n" - "MUL R0.xy, fragment.position, c[4];\n" - "TEX R0, R0, texture[0], 2D;\n" + "TEX R0.x, R0, texture[1], 2D;\n" + "ADD R1.x, -R0, c[5];\n" + "MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n" + "TEX R0, R0.zwzw, texture[0], 2D;\n" "MUL R1, fragment.color.primary, R1.x;\n" "MUL R2.xyz, R1.w, R0;\n" "MAD R3.xyz, R1, R0.w, R2;\n" "MUL R2.xyz, R1, R0;\n" - "MAD R2.xyz, -R2, c[5].x, R3;\n" - "ADD R2.w, -R0, c[5].y;\n" + "MAD R2.xyz, -R2, c[5].y, R3;\n" + "ADD R2.w, -R0, c[5].x;\n" "MAD R1.xyz, R1, R2.w, R2;\n" "ADD R2.x, R1.w, R0.w;\n" - "ADD R2.y, -R1.w, c[5];\n" + "ADD R2.y, -R1.w, c[5].x;\n" "MAD result.color.xyz, R0, R2.y, R1;\n" "MAD result.color.w, -R1, R0, R2.x;\n" "END\n" @@ -6885,29 +6876,31 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODE_BLEND_MODE_MASK = "!!ARBfp1.0\n" - "PARAM c[7] = { program.local[0..6] };\n" + "PARAM c[8] = { program.local[0..6],\n" + " { 1 } };\n" "TEMP R0;\n" "TEMP R1;\n" "MUL R0.xyz, fragment.position.y, c[2];\n" "MAD R0.xyz, fragment.position.x, c[1], R0;\n" - "ADD R1.xyz, R0, c[3];\n" - "RCP R0.z, R1.z;\n" - "MUL R0.zw, R1.xyxy, R0.z;\n" - "MUL R1.xy, R0.zwzw, c[0];\n" - "MOV R1.y, -R1;\n" + "ADD R0.xyz, R0, c[3];\n" + "RCP R0.z, R0.z;\n" + "MUL R0.zw, R0.xyxy, R0.z;\n" + "MUL R0.zw, R0, c[0].xyxy;\n" + "TEX R1.x, R0.zwzw, texture[1], 2D;\n" "ADD R0.xy, fragment.position, c[5];\n" "MUL R0.xy, R0, c[4];\n" "TEX R0, R0, texture[0], 2D;\n" - "TEX R1.x, R1, texture[1], 2D;\n" - "DP4 R0.x, R0, c[6];\n" - "MUL R1, fragment.color.primary, R1.x;\n" - "MUL result.color, R1, R0.x;\n" + "DP4 R1.y, R0, c[6];\n" + "ADD R1.x, -R1, c[7];\n" + "MUL R0, fragment.color.primary, R1.x;\n" + "MUL result.color, R0, R1.y;\n" "END\n" ; static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODE_BLEND_MODE_NOMASK = "!!ARBfp1.0\n" - "PARAM c[4] = { program.local[0..3] };\n" + "PARAM c[5] = { program.local[0..3],\n" + " { 1 } };\n" "TEMP R0;\n" "MUL R0.xyz, fragment.position.y, c[2];\n" "MAD R0.xyz, fragment.position.x, c[1], R0;\n" @@ -6915,8 +6908,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" "TEX R0.x, R0, texture[0], 2D;\n" + "ADD R0.x, -R0, c[4];\n" "MUL result.color, fragment.color.primary, R0.x;\n" "END\n" ; diff --git a/src/opengl/util/generator.cpp b/src/opengl/util/generator.cpp index 62d19ff..0202fe1 100644 --- a/src/opengl/util/generator.cpp +++ b/src/opengl/util/generator.cpp @@ -54,6 +54,8 @@ QT_BEGIN_NAMESPACE QT_USE_NAMESPACE +#define TAB " " + typedef QPair<QString, QString> QStringPair; QString readSourceFile(const QString &sourceFile, bool fragmentProgram = false) @@ -243,6 +245,30 @@ QString trimmed(QString source) return result; } +void writeVariablesEnum(QTextStream &out, const char *name, const QSet<QString> &s) +{ + out << "enum " << name << " {"; + QSet<QString>::const_iterator it = s.begin(); + if (it != s.end()) { + out << "\n" TAB "VAR_" << it->toUpper(); + for (++it; it != s.end(); ++it) + out << ",\n" TAB "VAR_" << it->toUpper(); + } + out << "\n};\n\n"; +} + +void writeTypesEnum(QTextStream &out, const char *name, const QList<QStringPair> &s) +{ + out << "enum " << name << " {"; + QList<QStringPair>::const_iterator it = s.begin(); + if (it != s.end()) { + out << "\n" TAB << it->first; + for (++it; it != s.end(); ++it) + out << ",\n" TAB << it->first; + } + out << "\n};\n\n"; +} + void writeIncludeFile(const QSet<QString> &variables, const QList<QStringPair> &brushes, const QList<QStringPair> &compositionModes, @@ -257,7 +283,7 @@ void writeIncludeFile(const QSet<QString> &variables, QTextStream out(&includeFile); - QLatin1String tab(" "); + QLatin1String tab(TAB); out << "/****************************************************************************\n" "**\n" @@ -265,7 +291,7 @@ void writeIncludeFile(const QSet<QString> &variables, "** All rights reserved.\n" "** Contact: Nokia Corporation (qt-info@nokia.com)\n" "**\n" - "** This file is part of the test suite of the Qt Toolkit.\n" + "** This file is part of the QtOpenGL module of the Qt Toolkit.\n" "**\n" "** $QT_BEGIN_LICENSE:LGPL$\n" "** No Commercial Usage\n" @@ -315,25 +341,10 @@ void writeIncludeFile(const QSet<QString> &variables, "//\n" "\n"; - out << "enum FragmentVariable {\n"; - foreach (QString str, variables) - out << tab << "VAR_" << str.toUpper() << ",\n"; - out << "};\n\n"; - - out << "enum FragmentBrushType {\n"; - foreach (QStringPair brush, brushes) - out << tab << brush.first << ",\n"; - out << "};\n\n"; - - out << "enum FragmentCompositionModeType {\n"; - foreach (QStringPair mode, compositionModes) - out << tab << mode.first << ",\n"; - out << "};\n\n"; - - out << "enum FragmentMaskType {\n"; - foreach (QStringPair mask, masks) - out << tab << mask.first << ",\n"; - out << "};\n\n"; + writeVariablesEnum(out, "FragmentVariable", variables); + writeTypesEnum(out, "FragmentBrushType", brushes); + writeTypesEnum(out, "FragmentCompositionModeType", compositionModes); + writeTypesEnum(out, "FragmentMaskType", masks); out << "static const unsigned int num_fragment_variables = " << variables.size() << ";\n\n"; out << "static const unsigned int num_fragment_brushes = " << brushes.size() << ";\n"; diff --git a/src/opengl/util/masks.conf b/src/opengl/util/masks.conf index 733ac81..d853d0b 100644 --- a/src/opengl/util/masks.conf +++ b/src/opengl/util/masks.conf @@ -1,3 +1,2 @@ FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA trap_exact_aa.glsl FRAGMENT_PROGRAM_MASK_ELLIPSE_AA ellipse_aa.glsl -#FRAGMENT_PROGRAM_MASK_ELLIPSE ellipse.glsl diff --git a/src/opengl/util/pattern_brush.glsl b/src/opengl/util/pattern_brush.glsl index e070449..31702b8 100644 --- a/src/opengl/util/pattern_brush.glsl +++ b/src/opengl/util/pattern_brush.glsl @@ -17,9 +17,7 @@ vec4 brush() coords *= inv_brush_texture_size; - coords.y = -coords.y; - - float alpha = texture2D(brush_texture, coords).r; + float alpha = 1.0 - texture2D(brush_texture, coords).r; return gl_Color * alpha; } diff --git a/src/opengl/util/simple_porter_duff.glsl b/src/opengl/util/simple_porter_duff.glsl index 83aef48..4cb0599 100644 --- a/src/opengl/util/simple_porter_duff.glsl +++ b/src/opengl/util/simple_porter_duff.glsl @@ -7,10 +7,10 @@ vec4 composite(vec4 src, vec4 dst) result.xyz = porterduff_ab.x * src.xyz * dst.a + porterduff_ab.y * dst.xyz * src.a - + porterduff_xyz.y * src.xyz * (1 - dst.a) - + porterduff_xyz.z * dst.xyz * (1 - src.a); + + porterduff_xyz.y * src.xyz * (1.0 - dst.a) + + porterduff_xyz.z * dst.xyz * (1.0 - src.a); - result.a = dot(porterduff_xyz, vec3(src.a * dst.a, src.a * (1 - dst.a), dst.a * (1 - src.a))); + result.a = dot(porterduff_xyz, vec3(src.a * dst.a, src.a * (1.0 - dst.a), dst.a * (1.0 - src.a))); return result; } diff --git a/src/opengl/util/trap_exact_aa.glsl b/src/opengl/util/trap_exact_aa.glsl index b96f87d..1637f43 100644 --- a/src/opengl/util/trap_exact_aa.glsl +++ b/src/opengl/util/trap_exact_aa.glsl @@ -14,7 +14,7 @@ float quad_aa() vec2 invA = gl_TexCoord[0].zw; // transform right line to left to be able to use same calculations for both - vecX.zw = 2 * gl_FragCoord.x - vecX.zw; + vecX.zw = 2.0 * gl_FragCoord.x - vecX.zw; vec2 topX = vec2(vecX.x, vecX.z); vec2 bottomX = vec2(vecX.y, vecX.w); @@ -33,18 +33,18 @@ float quad_aa() vec2 temp = mix(area - 0.5 * (right - bottomXTemp) * (intersectY.yw - bottom), // left < bottom < right < top (0.5 * (topXTemp + bottomXTemp) - left) * area, // left < bottom < top < right - step(topXTemp, right)); + step(topXTemp, right.xx)); vec2 excluded = 0.5 * (top - intersectY.xz) * (topXTemp - left); // bottom < left < top < right excluded = mix((top - 0.5 * (intersectY.yw + intersectY.xz)) * (right - left), // bottom < left < right < top - excluded, step(topXTemp, right)); + excluded, step(topXTemp, right.xx)); excluded = mix(temp, // left < bottom < right (see calculation of temp) - excluded, step(bottomXTemp, left)); + excluded, step(bottomXTemp, left.xx)); excluded = mix(vec2(area, area), // right < bottom < top - excluded, step(bottomXTemp, right)); + excluded, step(bottomXTemp, right.xx)); excluded *= step(left, topXTemp); @@ -53,6 +53,6 @@ float quad_aa() void main() { - gl_FragColor = quad_aa(); + gl_FragColor = quad_aa().xxxx; } diff --git a/src/openvg/qpixmapdata_vg.cpp b/src/openvg/qpixmapdata_vg.cpp index 2003f3b..f86e116 100644 --- a/src/openvg/qpixmapdata_vg.cpp +++ b/src/openvg/qpixmapdata_vg.cpp @@ -101,6 +101,11 @@ QVGPixmapData::~QVGPixmapData() #endif } +QPixmapData *QVGPixmapData::createCompatiblePixmapData() const +{ + return new QVGPixmapData(pixelType()); +} + bool QVGPixmapData::isValid() const { return (w > 0 && h > 0); diff --git a/src/openvg/qpixmapdata_vg_p.h b/src/openvg/qpixmapdata_vg_p.h index 99115df..f552c7b 100644 --- a/src/openvg/qpixmapdata_vg_p.h +++ b/src/openvg/qpixmapdata_vg_p.h @@ -72,6 +72,8 @@ public: QVGPixmapData(PixelType type); ~QVGPixmapData(); + QPixmapData *createCompatiblePixmapData() const; + // Is this pixmap valid (i.e. non-zero in size)? bool isValid() const; diff --git a/src/script/api/qscriptengine.cpp b/src/script/api/qscriptengine.cpp index 029d3a5..880fcd7 100644 --- a/src/script/api/qscriptengine.cpp +++ b/src/script/api/qscriptengine.cpp @@ -2297,7 +2297,7 @@ QScriptValue QScriptEngine::evaluate(const QString &program, const QString &file if (debugger) debugger->evaluateStart(sourceId); - exec->clearException(); + clearExceptions(); JSC::DynamicGlobalObjectScope dynamicGlobalObjectScope(exec, exec->scopeChain()->globalObject()); JSC::EvalExecutable executable(exec, source); @@ -2551,7 +2551,7 @@ bool QScriptEngine::hasUncaughtException() const { Q_D(const QScriptEngine); JSC::ExecState* exec = d->globalExec(); - return exec->hadException(); + return exec->hadException() || d->currentException().isValid(); } /*! @@ -2568,8 +2568,13 @@ bool QScriptEngine::hasUncaughtException() const QScriptValue QScriptEngine::uncaughtException() const { Q_D(const QScriptEngine); + QScriptValue result; JSC::ExecState* exec = d->globalExec(); - return const_cast<QScriptEnginePrivate*>(d)->scriptValueFromJSCValue(exec->exception()); + if (exec->hadException()) + result = const_cast<QScriptEnginePrivate*>(d)->scriptValueFromJSCValue(exec->exception()); + else + result = d->currentException(); + return result; } /*! @@ -2622,6 +2627,7 @@ void QScriptEngine::clearExceptions() Q_D(QScriptEngine); JSC::ExecState* exec = d->currentFrame; exec->clearException(); + d->clearCurrentException(); } /*! diff --git a/src/script/api/qscriptengine_p.h b/src/script/api/qscriptengine_p.h index 1df4da8..70b8160 100644 --- a/src/script/api/qscriptengine_p.h +++ b/src/script/api/qscriptengine_p.h @@ -183,6 +183,10 @@ public: void agentDeleted(QScriptEngineAgent *agent); + void setCurrentException(QScriptValue exception) { m_currentException = exception; } + QScriptValue currentException() const { return m_currentException; } + void clearCurrentException() { m_currentException.d_ptr.reset(); } + #ifndef QT_NO_QOBJECT JSC::JSValue newQObject(QObject *object, QScriptEngine::ValueOwnership ownership = QScriptEngine::QtOwnership, @@ -263,6 +267,7 @@ public: QSet<QString> extensionsBeingImported; QHash<intptr_t, QScript::UStringSourceProviderWithFeedback*> loadedScripts; + QScriptValue m_currentException; #ifndef QT_NO_QOBJECT QHash<QObject*, QScript::QObjectData*> m_qobjectData; diff --git a/src/script/api/qscriptengineagent.cpp b/src/script/api/qscriptengineagent.cpp index bc2eea2..0ca7ecc 100644 --- a/src/script/api/qscriptengineagent.cpp +++ b/src/script/api/qscriptengineagent.cpp @@ -156,6 +156,7 @@ void QScriptEngineAgentPrivate::exceptionThrow(const JSC::DebuggerCallFrame& fra QScriptValue value(engine->scriptValueFromJSCValue(frame.exception())); q_ptr->exceptionThrow(sourceID, value, hasHandler); engine->currentFrame = oldFrame; + engine->setCurrentException(value); }; void QScriptEngineAgentPrivate::exceptionCatch(const JSC::DebuggerCallFrame& frame, intptr_t sourceID) @@ -165,6 +166,7 @@ void QScriptEngineAgentPrivate::exceptionCatch(const JSC::DebuggerCallFrame& fra QScriptValue value(engine->scriptValueFromJSCValue(frame.exception())); q_ptr->exceptionCatch(sourceID, value); engine->currentFrame = oldFrame; + engine->clearCurrentException(); } void QScriptEngineAgentPrivate::atStatement(const JSC::DebuggerCallFrame& frame, intptr_t sourceID, int lineno, int column) diff --git a/src/script/api/qscriptvalue.h b/src/script/api/qscriptvalue.h index 32f7a43..aba3327 100644 --- a/src/script/api/qscriptvalue.h +++ b/src/script/api/qscriptvalue.h @@ -70,6 +70,7 @@ typedef QList<QScriptValue> QScriptValueList; typedef double qsreal; class QScriptValuePrivate; +class QScriptEnginePrivate; struct QScriptValuePrivatePointerDeleter; class Q_SCRIPT_EXPORT QScriptValue { @@ -226,6 +227,8 @@ private: QExplicitlySharedDataPointer<QScriptValuePrivate> d_ptr; Q_DECLARE_PRIVATE(QScriptValue) + + friend class QScriptEnginePrivate; }; Q_DECLARE_OPERATORS_FOR_FLAGS(QScriptValue::ResolveFlags) diff --git a/src/sql/drivers/odbc/qsql_odbc.cpp b/src/sql/drivers/odbc/qsql_odbc.cpp index ff9458b..e686873 100644 --- a/src/sql/drivers/odbc/qsql_odbc.cpp +++ b/src/sql/drivers/odbc/qsql_odbc.cpp @@ -1455,7 +1455,7 @@ bool QODBCResult::exec() else #endif { - QByteArray str = val.toString().toUtf8(); + QByteArray str = val.toString().toAscii(); if (*ind != SQL_NULL_DATA) *ind = str.length(); int strSize = str.length(); diff --git a/src/testlib/qtestlog.cpp b/src/testlib/qtestlog.cpp index d96755a..da695dc 100644 --- a/src/testlib/qtestlog.cpp +++ b/src/testlib/qtestlog.cpp @@ -317,11 +317,10 @@ void QTestLog::warn(const char *msg) void QTestLog::info(const char *msg, const char *file, int line) { - QTEST_ASSERT(QTest::testLogger); QTEST_ASSERT(msg); - QTEST_ASSERT(file); - QTest::testLogger->addMessage(QAbstractTestLogger::Info, msg, file, line); + if (QTest::testLogger) + QTest::testLogger->addMessage(QAbstractTestLogger::Info, msg, file, line); } void QTestLog::setLogMode(LogMode mode) diff --git a/tests/auto/qpainter/tst_qpainter.cpp b/tests/auto/qpainter/tst_qpainter.cpp index e4f267d..8ed83cb 100644 --- a/tests/auto/qpainter/tst_qpainter.cpp +++ b/tests/auto/qpainter/tst_qpainter.cpp @@ -238,6 +238,8 @@ private slots: void taskQT4444_dontOverflowDashOffset(); + void painterBegin(); + private: void fillData(); QColor baseColor( int k, int intensity=255 ); @@ -4312,5 +4314,43 @@ void tst_QPainter::taskQT4444_dontOverflowDashOffset() QVERIFY(true); // Don't crash } +void tst_QPainter::painterBegin() +{ + QImage nullImage; + QImage indexed8Image(16, 16, QImage::Format_Indexed8); + QImage rgb32Image(16, 16, QImage::Format_RGB32); + QImage argb32Image(16, 16, QImage::Format_ARGB32_Premultiplied); + + QPainter p; + + // Painting on null image should fail. + QVERIFY(!p.begin(&nullImage)); + + // Check that the painter is not messed up by using it on another image. + QVERIFY(p.begin(&rgb32Image)); + QVERIFY(p.end()); + + // If painting on indexed8 image fails, the painter state should still be OK. + if (p.begin(&indexed8Image)) + QVERIFY(p.end()); + QVERIFY(p.begin(&rgb32Image)); + QVERIFY(p.end()); + + // Try opening a painter on the two different images. + QVERIFY(p.begin(&rgb32Image)); + QVERIFY(!p.begin(&argb32Image)); + QVERIFY(p.end()); + + // Try opening two painters on the same image. + QVERIFY(p.begin(&rgb32Image)); + QPainter q; + QVERIFY(!q.begin(&rgb32Image)); + QVERIFY(!q.end()); + QVERIFY(p.end()); + + // Try ending an inactive painter. + QVERIFY(!p.end()); +} + QTEST_MAIN(tst_QPainter) #include "tst_qpainter.moc" diff --git a/tests/auto/qscriptengineagent/tst_qscriptengineagent.cpp b/tests/auto/qscriptengineagent/tst_qscriptengineagent.cpp index 283e489..82c8ccd 100644 --- a/tests/auto/qscriptengineagent/tst_qscriptengineagent.cpp +++ b/tests/auto/qscriptengineagent/tst_qscriptengineagent.cpp @@ -109,6 +109,7 @@ private slots: void extension_invoctaion(); void extension(); void isEvaluatingInExtension(); + void hasUncaughtException(); private: double m_testProperty; @@ -2182,5 +2183,42 @@ void tst_QScriptEngineAgent::isEvaluatingInExtension() QVERIFY(spy->wasEvaluating); } +class NewSpy :public QScriptEngineAgent +{ + bool m_result; +public: + NewSpy(QScriptEngine* eng) : QScriptEngineAgent(eng), m_result(false) {} + void functionExit (qint64, const QScriptValue &scriptValue) + { + if (engine()->hasUncaughtException()) m_result = true; + } + + bool isPass() { return m_result; } + void reset() { m_result = false; } +}; + +void tst_QScriptEngineAgent::hasUncaughtException() +{ + QScriptEngine eng; + NewSpy* spy = new NewSpy(&eng); + eng.setAgent(spy); + QScriptValue scriptValue; + + // Check unhandled exception. + eng.evaluate("function init () {Unknown.doSth ();}"); + scriptValue = QScriptValue(eng.globalObject().property("init")).call(); + QVERIFY(eng.hasUncaughtException()); + QVERIFY2(spy->isPass(), "At least one of a functionExit event should set hasUncaughtException flag."); + spy->reset(); + + // Check catched exception. + eng.evaluate("function innerFoo() { throw new Error('ciao') }"); + eng.evaluate("function foo() {try { innerFoo() } catch (e) {} }"); + scriptValue = QScriptValue(eng.globalObject().property("foo")).call(); + QVERIFY(!eng.hasUncaughtException()); + QVERIFY2(spy->isPass(), "At least one of a functionExit event should set hasUncaughtException flag."); +} + + QTEST_MAIN(tst_QScriptEngineAgent) #include "tst_qscriptengineagent.moc" diff --git a/tests/auto/qsoftkeymanager/tst_qsoftkeymanager.cpp b/tests/auto/qsoftkeymanager/tst_qsoftkeymanager.cpp index 832605e..6efa85b 100644 --- a/tests/auto/qsoftkeymanager/tst_qsoftkeymanager.cpp +++ b/tests/auto/qsoftkeymanager/tst_qsoftkeymanager.cpp @@ -43,9 +43,15 @@ #include "qevent.h" #include "qdialog.h" +#include "qpushbutton.h" #include "qdialogbuttonbox.h" #include "private/qsoftkeymanager_p.h" +#ifdef Q_WS_S60 +static const int s60CommandStart = 6000; +#endif + + class tst_QSoftKeyManager : public QObject { Q_OBJECT @@ -171,22 +177,52 @@ void tst_QSoftKeyManager::handleCommand() } /* - This tests that softkey enable state follows the state of widget that owns the action - to which the softkey is related to. + This tests that the state of a widget that owns softkey action is respected when handling the softkey + command. */ void tst_QSoftKeyManager::checkSoftkeyEnableStates() { - QWidget w1, w2; - w1.setEnabled(false); - w2.setEnabled(true); + QDialog w; + QDialogButtonBox *buttons = new QDialogButtonBox( + QDialogButtonBox::RestoreDefaults | QDialogButtonBox::Help, + Qt::Horizontal, + &w); + QPushButton *pBDefaults = buttons->button(QDialogButtonBox::RestoreDefaults); + QPushButton *pBHelp = buttons->button(QDialogButtonBox::Help); + pBHelp->setEnabled(false); + w.show(); + QApplication::processEvents(); - QAction *disabledAction = QSoftKeyManager::createAction(QSoftKeyManager::OkSoftKey, &w1); - QAction *enabledAction = QSoftKeyManager::createAction(QSoftKeyManager::OkSoftKey, &w2); + QSignalSpy spy0(w.actions()[0], SIGNAL(triggered())); //restore defaults action + QSignalSpy spy1(w.actions()[1], SIGNAL(triggered())); //disabled help action - QVERIFY(disabledAction->isEnabled()==false); - QVERIFY(enabledAction->isEnabled()==true); + //Verify that enabled button gets all the action trigger signals and + //disabled button gets none. + for (int i = 0; i < 10; i++) { + //simulate "Restore Defaults" softkey press + qApp->symbianHandleCommand(s60CommandStart); + //simulate "help" softkey press + qApp->symbianHandleCommand(s60CommandStart + 1); + } + QApplication::processEvents(); + QCOMPARE(spy0.count(), 10); + QCOMPARE(spy1.count(), 0); + spy0.clear(); + spy1.clear(); + + for (int i = 0; i < 10; i++) { + //simulate "Restore Defaults" softkey press + qApp->symbianHandleCommand(s60CommandStart); + //simulate "help" softkey press + qApp->symbianHandleCommand(s60CommandStart + 1); + //switch enabled button to disabled and vice versa + pBHelp->setEnabled(!pBHelp->isEnabled()); + pBDefaults->setEnabled(!pBDefaults->isEnabled()); + } + QApplication::processEvents(); + QCOMPARE(spy0.count(), 5); + QCOMPARE(spy1.count(), 5); } - QTEST_MAIN(tst_QSoftKeyManager) #include "tst_qsoftkeymanager.moc" diff --git a/tests/auto/qwidget/tst_qwidget.cpp b/tests/auto/qwidget/tst_qwidget.cpp index 758821b..1b898f4 100644 --- a/tests/auto/qwidget/tst_qwidget.cpp +++ b/tests/auto/qwidget/tst_qwidget.cpp @@ -4362,11 +4362,13 @@ public: } protected: - bool event(QEvent *e){ - if(e->type() == QEvent::WinIdChange) + bool event(QEvent *e) + { + if (e->type() == QEvent::WinIdChange) { ++m_winIdChangeEventCount; - else - return QWidget::event(e); + return true; + } + return QWidget::event(e); } public: int m_winIdChangeEventCount; diff --git a/tools/qdoc3/cppcodemarker.cpp b/tools/qdoc3/cppcodemarker.cpp index 1062f9c..3bee3d9 100644 --- a/tools/qdoc3/cppcodemarker.cpp +++ b/tools/qdoc3/cppcodemarker.cpp @@ -1112,6 +1112,10 @@ QList<Section> CppCodeMarker::qmlSections(const QmlClassNode* qmlClassNode, "Properties", "property", "properties"); + FastSection qmlattachedproperties(qmlClassNode, + "Attached Properties", + "property", + "properties"); FastSection qmlsignals(qmlClassNode, "Signals", "signal", @@ -1128,7 +1132,11 @@ QList<Section> CppCodeMarker::qmlSections(const QmlClassNode* qmlClassNode, NodeList::ConstIterator p = qpgn->childNodes().begin(); while (p != qpgn->childNodes().end()) { if ((*p)->type() == Node::QmlProperty) { - insert(qmlproperties,*p,style,Okay); + const QmlPropertyNode* pn = static_cast<const QmlPropertyNode*>(*p); + if (pn->isAttached()) + insert(qmlattachedproperties,*p,style,Okay); + else + insert(qmlproperties,*p,style,Okay); } ++p; } @@ -1142,17 +1150,23 @@ QList<Section> CppCodeMarker::qmlSections(const QmlClassNode* qmlClassNode, ++c; } append(sections,qmlproperties); + append(sections,qmlattachedproperties); append(sections,qmlsignals); append(sections,qmlmethods); } else if (style == Detailed) { FastSection qmlproperties(qmlClassNode, "Property Documentation"); + FastSection qmlattachedproperties(qmlClassNode,"Attached Property Documentation"); FastSection qmlsignals(qmlClassNode,"Signal Documentation"); FastSection qmlmethods(qmlClassNode,"Method Documentation"); NodeList::ConstIterator c = qmlClassNode->childNodes().begin(); while (c != qmlClassNode->childNodes().end()) { if ((*c)->subType() == Node::QmlPropertyGroup) { - insert(qmlproperties,*c,style,Okay); + const QmlPropGroupNode* pgn = static_cast<const QmlPropGroupNode*>(*c); + if (pgn->isAttached()) + insert(qmlattachedproperties,*c,style,Okay); + else + insert(qmlproperties,*c,style,Okay); } else if ((*c)->type() == Node::QmlSignal) { insert(qmlsignals,*c,style,Okay); @@ -1163,6 +1177,7 @@ QList<Section> CppCodeMarker::qmlSections(const QmlClassNode* qmlClassNode, ++c; } append(sections,qmlproperties); + append(sections,qmlattachedproperties); append(sections,qmlsignals); append(sections,qmlmethods); } diff --git a/tools/qdoc3/cppcodeparser.cpp b/tools/qdoc3/cppcodeparser.cpp index d93e24c..ad43b2b 100644 --- a/tools/qdoc3/cppcodeparser.cpp +++ b/tools/qdoc3/cppcodeparser.cpp @@ -88,6 +88,7 @@ QT_BEGIN_NAMESPACE #ifdef QDOC_QML #define COMMAND_QMLCLASS Doc::alias("qmlclass") #define COMMAND_QMLPROPERTY Doc::alias("qmlproperty") +#define COMMAND_QMLATTACHEDPROPERTY Doc::alias("qmlattachedproperty") #define COMMAND_QMLINHERITS Doc::alias("inherits") #define COMMAND_QMLSIGNAL Doc::alias("qmlsignal") #define COMMAND_QMLMETHOD Doc::alias("qmlmethod") @@ -482,6 +483,7 @@ QSet<QString> CppCodeParser::topicCommands() << COMMAND_VARIABLE << COMMAND_QMLCLASS << COMMAND_QMLPROPERTY + << COMMAND_QMLATTACHEDPROPERTY << COMMAND_QMLSIGNAL << COMMAND_QMLMETHOD; #else @@ -759,32 +761,40 @@ bool CppCodeParser::splitQmlArg(const Doc& doc, /*! Process the topic \a command group with arguments \a args. - Currently, this function is called only for \e{qmlproperty}. + Currently, this function is called only for \e{qmlproperty} + and \e{qmlattachedproperty}. */ Node *CppCodeParser::processTopicCommandGroup(const Doc& doc, const QString& command, const QStringList& args) { QmlPropGroupNode* qmlPropGroup = 0; - if (command == COMMAND_QMLPROPERTY) { + if ((command == COMMAND_QMLPROPERTY) || + (command == COMMAND_QMLATTACHEDPROPERTY)) { QString type; QString element; QString property; + bool attached = (command == COMMAND_QMLATTACHEDPROPERTY); QStringList::ConstIterator arg = args.begin(); if (splitQmlPropertyArg(doc,(*arg),type,element,property)) { Node* n = tre->findNode(QStringList(element),Node::Fake); if (n && n->subType() == Node::QmlClass) { QmlClassNode* qmlClass = static_cast<QmlClassNode*>(n); if (qmlClass) - qmlPropGroup = new QmlPropGroupNode(qmlClass,property); + qmlPropGroup = new QmlPropGroupNode(qmlClass, + property, + attached); } } if (qmlPropGroup) { - new QmlPropertyNode(qmlPropGroup,property,type); + new QmlPropertyNode(qmlPropGroup,property,type,attached); ++arg; while (arg != args.end()) { if (splitQmlPropertyArg(doc,(*arg),type,element,property)) { - new QmlPropertyNode(qmlPropGroup,property,type); + new QmlPropertyNode(qmlPropGroup, + property, + type, + attached); } ++arg; } @@ -1969,7 +1979,8 @@ bool CppCodeParser::matchDocsAndStuff() There is a topic command. Process it. */ #ifdef QDOC_QML - if (topic == COMMAND_QMLPROPERTY) { + if ((topic == COMMAND_QMLPROPERTY) || + (topic == COMMAND_QMLATTACHEDPROPERTY)) { Doc nodeDoc = doc; Node *node = processTopicCommandGroup(nodeDoc,topic,args); if (node != 0) { diff --git a/tools/qdoc3/htmlgenerator.cpp b/tools/qdoc3/htmlgenerator.cpp index c02dc2e..18c7916 100644 --- a/tools/qdoc3/htmlgenerator.cpp +++ b/tools/qdoc3/htmlgenerator.cpp @@ -1240,7 +1240,7 @@ void HtmlGenerator::generateClassLikeNode(const InnerNode *inner, generateHeader(title, inner, marker, true); generateTitle(title, subtitleText, SmallSubTitle, inner, marker); -#ifdef QDOC_QML +#ifdef QDOC_QML if (classe && !classe->qmlElement().isEmpty()) { generateInstantiatedBy(classe,marker); } @@ -3468,12 +3468,12 @@ QString HtmlGenerator::refForNode(const Node *node) } break; case Node::Property: -#ifdef QDOC_QML +#ifdef QDOC_QML case Node::QmlProperty: #endif ref = node->name() + "-prop"; break; -#ifdef QDOC_QML +#ifdef QDOC_QML case Node::QmlSignal: ref = node->name() + "-signal"; break; diff --git a/tools/qdoc3/node.cpp b/tools/qdoc3/node.cpp index 4315011..d47c478 100644 --- a/tools/qdoc3/node.cpp +++ b/tools/qdoc3/node.cpp @@ -1160,8 +1160,12 @@ QString QmlClassNode::fileBase() const Constructor for the Qml property group node. \a parent is always a QmlClassNode. */ -QmlPropGroupNode::QmlPropGroupNode(QmlClassNode* parent, const QString& name) - : FakeNode(parent, name, QmlPropertyGroup), isdefault(false) +QmlPropGroupNode::QmlPropGroupNode(QmlClassNode* parent, + const QString& name, + bool attached) + : FakeNode(parent, name, QmlPropertyGroup), + isdefault(false), + att(attached) { // nothing. } @@ -1171,11 +1175,13 @@ QmlPropGroupNode::QmlPropGroupNode(QmlClassNode* parent, const QString& name) */ QmlPropertyNode::QmlPropertyNode(QmlPropGroupNode *parent, const QString& name, - const QString& type) + const QString& type, + bool attached) : LeafNode(QmlProperty, parent, name), dt(type), sto(Trool_Default), - des(Trool_Default) + des(Trool_Default), + att(attached) { // nothing. } diff --git a/tools/qdoc3/node.h b/tools/qdoc3/node.h index dbc3963..c6f860f 100644 --- a/tools/qdoc3/node.h +++ b/tools/qdoc3/node.h @@ -371,15 +371,19 @@ class QmlClassNode : public FakeNode class QmlPropGroupNode : public FakeNode { public: - QmlPropGroupNode(QmlClassNode* parent, const QString& name); + QmlPropGroupNode(QmlClassNode* parent, + const QString& name, + bool attached); virtual ~QmlPropGroupNode() { } const QString& element() const { return name(); } void setDefault() { isdefault = true; } bool isDefault() const { return isdefault; } + bool isAttached() const { return att; } private: bool isdefault; + bool att; }; class QmlPropertyNode : public LeafNode @@ -387,7 +391,8 @@ class QmlPropertyNode : public LeafNode public: QmlPropertyNode(QmlPropGroupNode* parent, const QString& name, - const QString& type); + const QString& type, + bool attached); virtual ~QmlPropertyNode() { } void setDataType(const QString& dataType) { dt = dataType; } @@ -398,6 +403,7 @@ class QmlPropertyNode : public LeafNode QString qualifiedDataType() const { return dt; } bool isStored() const { return fromTrool(sto,true); } bool isDesignable() const { return fromTrool(des,false); } + bool isAttached() const { return att; } const QString& element() const { return parent()->name(); } @@ -410,6 +416,7 @@ class QmlPropertyNode : public LeafNode QString dt; Trool sto; Trool des; + bool att; }; class QmlSignalNode : public LeafNode |