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-rw-r--r--src/network/socket/qlocalserver_p.h1
-rw-r--r--src/network/socket/qlocalserver_win.cpp6
2 files changed, 6 insertions, 1 deletions
diff --git a/src/network/socket/qlocalserver_p.h b/src/network/socket/qlocalserver_p.h
index feaaae0..4f92b64 100644
--- a/src/network/socket/qlocalserver_p.h
+++ b/src/network/socket/qlocalserver_p.h
@@ -99,6 +99,7 @@ public:
struct Listener {
HANDLE handle;
OVERLAPPED overlapped;
+ bool connected;
};
void setError(const QString &function);
diff --git a/src/network/socket/qlocalserver_win.cpp b/src/network/socket/qlocalserver_win.cpp
index 50d6ca4..940455c 100644
--- a/src/network/socket/qlocalserver_win.cpp
+++ b/src/network/socket/qlocalserver_win.cpp
@@ -85,8 +85,10 @@ bool QLocalServerPrivate::addListener()
if (!ConnectNamedPipe(listener.handle, &listener.overlapped)) {
switch (GetLastError()) {
case ERROR_IO_PENDING:
+ listener.connected = false;
break;
case ERROR_PIPE_CONNECTED:
+ listener.connected = true;
SetEvent(eventHandle);
break;
default:
@@ -155,7 +157,9 @@ void QLocalServerPrivate::_q_onNewConnection()
// a client connection first, so there is no way around polling all of them.
for (int i = 0; i < listeners.size(); ) {
HANDLE handle = listeners[i].handle;
- if (GetOverlappedResult(handle, &listeners[i].overlapped, &dummy, FALSE)) {
+ if (listeners[i].connected
+ || GetOverlappedResult(handle, &listeners[i].overlapped, &dummy, FALSE))
+ {
listeners.removeAt(i);
addListener();