diff options
-rw-r--r-- | src/corelib/tools/qsize.h | 8 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsitem.cpp | 2 | ||||
-rw-r--r-- | src/gui/kernel/qwidget.cpp | 2 | ||||
-rw-r--r-- | src/gui/math3d/qmatrix4x4.cpp | 2 | ||||
-rw-r--r-- | src/gui/painting/qbezier.cpp | 24 | ||||
-rw-r--r-- | src/gui/painting/qcolor.cpp | 4 | ||||
-rw-r--r-- | src/gui/painting/qmatrix.h | 2 | ||||
-rw-r--r-- | src/gui/painting/qpaintengine_d3d.cpp | 6 | ||||
-rw-r--r-- | src/gui/painting/qpaintengine_raster.cpp | 24 | ||||
-rw-r--r-- | src/gui/painting/qpainter.cpp | 24 | ||||
-rw-r--r-- | src/gui/painting/qpainterpath.cpp | 8 | ||||
-rw-r--r-- | src/gui/painting/qpathclipper.cpp | 36 | ||||
-rw-r--r-- | src/gui/painting/qstroker.cpp | 12 | ||||
-rw-r--r-- | src/gui/painting/qtessellator.cpp | 2 | ||||
-rw-r--r-- | src/opengl/qpaintengine_opengl.cpp | 9 | ||||
-rw-r--r-- | src/svg/qgraphicssvgitem.cpp | 2 | ||||
-rw-r--r-- | src/svg/qsvggenerator.cpp | 2 | ||||
-rw-r--r-- | src/svg/qsvggraphics.cpp | 16 |
18 files changed, 92 insertions, 93 deletions
diff --git a/src/corelib/tools/qsize.h b/src/corelib/tools/qsize.h index 57c55ca..df2c183 100644 --- a/src/corelib/tools/qsize.h +++ b/src/corelib/tools/qsize.h @@ -171,14 +171,14 @@ inline const QSize operator*(qreal c, const QSize &s) inline QSize &QSize::operator/=(qreal c) { - Q_ASSERT(!qFuzzyCompare(c + 1, 1)); + Q_ASSERT(!qIsFuzzyNull(c)); wd = qRound(wd/c); ht = qRound(ht/c); return *this; } inline const QSize operator/(const QSize &s, qreal c) { - Q_ASSERT(!qFuzzyCompare(c + 1, 1)); + Q_ASSERT(!qIsFuzzyNull(c)); return QSize(qRound(s.wd/c), qRound(s.ht/c)); } @@ -327,14 +327,14 @@ inline const QSizeF operator*(qreal c, const QSizeF &s) inline QSizeF &QSizeF::operator/=(qreal c) { - Q_ASSERT(!qFuzzyCompare(c + 1, 1)); + Q_ASSERT(!qIsFuzzyNull(c)); wd = wd/c; ht = ht/c; return *this; } inline const QSizeF operator/(const QSizeF &s, qreal c) { - Q_ASSERT(!qFuzzyCompare(c + 1, 1)); + Q_ASSERT(!qIsFuzzyNull(c)); return QSizeF(s.wd/c, s.ht/c); } diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp index b8ff5b4..0d846d9 100644 --- a/src/gui/graphicsview/qgraphicsitem.cpp +++ b/src/gui/graphicsview/qgraphicsitem.cpp @@ -4091,7 +4091,7 @@ void QGraphicsItem::scroll(qreal dx, qreal dy, const QRectF &rect) return; if (d->cacheMode != NoCache) { QGraphicsItemCache *c; - bool scrollCache = qFuzzyCompare(dx - int(dx), qreal(0.0)) && qFuzzyCompare(dy - int(dy), qreal(0.0)) + bool scrollCache = qIsFuzzyNull(dx - int(dx)) && qIsFuzzyNull(dy - int(dy)) && (c = (QGraphicsItemCache *)qVariantValue<void *>(d_ptr->extra(QGraphicsItemPrivate::ExtraCacheData))) && (d->cacheMode == ItemCoordinateCache && !c->fixedSize.isValid()); if (scrollCache) { diff --git a/src/gui/kernel/qwidget.cpp b/src/gui/kernel/qwidget.cpp index 20b79ce..623ba59 100644 --- a/src/gui/kernel/qwidget.cpp +++ b/src/gui/kernel/qwidget.cpp @@ -4780,7 +4780,7 @@ void QWidget::render(QPainter *painter, const QPoint &targetOffset, } const qreal opacity = painter->opacity(); - if (qFuzzyCompare(opacity + 1, qreal(1.0))) + if (qIsFuzzyNull(opacity)) return; // Fully transparent. Q_D(QWidget); diff --git a/src/gui/math3d/qmatrix4x4.cpp b/src/gui/math3d/qmatrix4x4.cpp index c2873e0..1457400 100644 --- a/src/gui/math3d/qmatrix4x4.cpp +++ b/src/gui/math3d/qmatrix4x4.cpp @@ -1514,7 +1514,7 @@ void QMatrix4x4::extractAxisRotation(qreal &angle, QVector3D &axis) const angle = acos(cosa) * 180.0f / M_PI; // Any axis will work if r is zero (means no rotation) - if (qFuzzyCompare(angle, (qreal)0.0f)) { + if (qIsFuzzyNull(angle)) { axis.setX(1.0f); axis.setY(0.0f); axis.setZ(0.0f); diff --git a/src/gui/painting/qbezier.cpp b/src/gui/painting/qbezier.cpp index 8317dd8..1168b5a 100644 --- a/src/gui/painting/qbezier.cpp +++ b/src/gui/painting/qbezier.cpp @@ -127,13 +127,13 @@ static inline void flattenBezierWithoutInflections(QBezier &bez, qreal dy = bez.y2 - bez.y1; qreal normalized = qSqrt(dx * dx + dy * dy); - if (qFuzzyCompare(normalized + 1, 1)) + if (qIsFuzzyNull(normalized)) break; qreal d = qAbs(dx * (bez.y3 - bez.y2) - dy * (bez.x3 - bez.x2)); qreal t = qSqrt(4. / 3. * normalized * flatness / d); - if (t > 1 || qFuzzyCompare(t, (qreal)1.)) + if (t > 1 || qIsFuzzyNull(t - (qreal)1.)) break; bez.parameterSplitLeft(t, &left); p->append(bez.pt1()); @@ -144,19 +144,19 @@ static inline void flattenBezierWithoutInflections(QBezier &bez, static inline int quadraticRoots(qreal a, qreal b, qreal c, qreal *x1, qreal *x2) { - if (qFuzzyCompare(a + 1, 1)) { - if (qFuzzyCompare(b + 1, 1)) + if (qIsFuzzyNull(a)) { + if (qIsFuzzyNull(b)) return 0; *x1 = *x2 = (-c / b); return 1; } else { const qreal det = b * b - 4 * a * c; - if (qFuzzyCompare(det + 1, 1)) { + if (qIsFuzzyNull(det)) { *x1 = *x2 = -b / (2 * a); return 1; } if (det > 0) { - if (qFuzzyCompare(b + 1, 1)) { + if (qIsFuzzyNull(b)) { *x2 = qSqrt(-c / a); *x1 = -(*x2); return 2; @@ -187,7 +187,7 @@ static inline bool findInflections(qreal a, qreal b, qreal c, *t1 = r2; *t2 = r1; } - if (!qFuzzyCompare(a + 1, 1)) + if (!qIsFuzzyNull(a)) *tCups = 0.5 * (-b / a); else *tCups = 2; @@ -243,7 +243,7 @@ void QBezier::addToPolygonMixed(QPolygonF *polygon) const qreal b = 6 * (ay * cx - ax * cy); qreal c = 2 * (by * cx - bx * cy); - if ((qFuzzyCompare(a + 1, 1) && qFuzzyCompare(b + 1, 1)) || + if ((qIsFuzzyNull(a) && qIsFuzzyNull(b)) || (b * b - 4 * a *c) < 0) { QBezier bez(*this); flattenBezierWithoutInflections(bez, polygon); @@ -447,7 +447,7 @@ static ShiftResult shift(const QBezier *orig, QBezier *shifted, qreal offset, qr qreal r = 1.0 + prev_normal.x() * next_normal.x() + prev_normal.y() * next_normal.y(); - if (qFuzzyCompare(r + 1, 1)) { + if (qIsFuzzyNull(r)) { points_shifted[i] = points[i] + offset * prev_normal; } else { qreal k = offset / r; @@ -477,12 +477,12 @@ static bool addCircle(const QBezier *b, qreal offset, QBezier *o) normals[0] = QPointF(b->y2 - b->y1, b->x1 - b->x2); qreal dist = qSqrt(normals[0].x()*normals[0].x() + normals[0].y()*normals[0].y()); - if (qFuzzyCompare(dist + 1, 1)) + if (qIsFuzzyNull(dist)) return false; normals[0] /= dist; normals[2] = QPointF(b->y4 - b->y3, b->x3 - b->x4); dist = qSqrt(normals[2].x()*normals[2].x() + normals[2].y()*normals[2].y()); - if (qFuzzyCompare(dist + 1, 1)) + if (qIsFuzzyNull(dist)) return false; normals[2] /= dist; @@ -1022,7 +1022,7 @@ int QBezier::stationaryYPoints(qreal &t0, qreal &t1) const QList<qreal> result; - if (qFuzzyCompare(reciprocal + 1, 1)) { + if (qIsFuzzyNull(reciprocal)) { t0 = -b / (2 * a); return 1; } else if (reciprocal > 0) { diff --git a/src/gui/painting/qcolor.cpp b/src/gui/painting/qcolor.cpp index 5d7d4ab..6eecea0 100644 --- a/src/gui/painting/qcolor.cpp +++ b/src/gui/painting/qcolor.cpp @@ -1387,7 +1387,7 @@ QColor QColor::toHsv() const const qreal min = Q_MIN_3(r, g, b); const qreal delta = max - min; color.ct.ahsv.value = qRound(max * USHRT_MAX); - if (qFuzzyCompare(delta + 1, 1)) { + if (qIsFuzzyNull(delta)) { // achromatic case, hue is undefined color.ct.ahsv.hue = USHRT_MAX; color.ct.ahsv.saturation = 0; @@ -1441,7 +1441,7 @@ QColor QColor::toCmyk() const // cmy -> cmyk const qreal k = qMin(c, qMin(m, y)); - if (!qFuzzyCompare(k,1)) { + if (!qIsFuzzyNull(k - 1)) { c = (c - k) / (1.0 - k); m = (m - k) / (1.0 - k); y = (y - k) / (1.0 - k); diff --git a/src/gui/painting/qmatrix.h b/src/gui/painting/qmatrix.h index 1b6bd6d..71c1e34 100644 --- a/src/gui/painting/qmatrix.h +++ b/src/gui/painting/qmatrix.h @@ -99,7 +99,7 @@ public: QMatrix &shear(qreal sh, qreal sv); QMatrix &rotate(qreal a); - bool isInvertible() const { return !qFuzzyCompare(_m11*_m22 - _m12*_m21 + 1, 1); } + bool isInvertible() const { return !qIsFuzzyNull(_m11*_m22 - _m12*_m21); } qreal det() const { return _m11*_m22 - _m12*_m21; } QMatrix inverted(bool *invertible = 0) const; diff --git a/src/gui/painting/qpaintengine_d3d.cpp b/src/gui/painting/qpaintengine_d3d.cpp index bb81623..4b494d1 100644 --- a/src/gui/painting/qpaintengine_d3d.cpp +++ b/src/gui/painting/qpaintengine_d3d.cpp @@ -2506,8 +2506,8 @@ void QD3DDrawHelper::addTrap(const Trapezoid &trap) qreal _rightA = (qreal)_w/_h; qreal _rightB = topRightX - _rightA * topRightY; - qreal invLeftA = qFuzzyCompare(_leftA + 1, 1) ? 0.0 : 1.0 / _leftA; - qreal invRightA = qFuzzyCompare(_rightA + 1, 1) ? 0.0 : 1.0 / _rightA; + qreal invLeftA = qIsFuzzyNull(_leftA) ? 0.0 : 1.0 / _leftA; + qreal invRightA = qIsFuzzyNull(_rightA) ? 0.0 : 1.0 / _rightA; vertex v1 = { {1.f, top - 1.f, 0.5f}, 0.f, top, bottom, invLeftA, -invRightA, @@ -2970,7 +2970,7 @@ qreal calculateAngle(qreal dx, qreal dy) { qreal angle; - if (qFuzzyCompare(dx + 1, 1)) { + if (qIsFuzzyNull(dx)) { angle = (dy < 0) ? -M_PI/2 : M_PI/2; } else { angle = atanf(dy/dx); diff --git a/src/gui/painting/qpaintengine_raster.cpp b/src/gui/painting/qpaintengine_raster.cpp index addd63d..7aab25c 100644 --- a/src/gui/painting/qpaintengine_raster.cpp +++ b/src/gui/painting/qpaintengine_raster.cpp @@ -618,22 +618,22 @@ void QRasterPaintEngine::updateMatrix(const QTransform &matrix) d->isPlain45DegreeRotation = false; if (txop >= QTransform::TxRotate) { d->isPlain45DegreeRotation = - (qFuzzyCompare(matrix.m11() + 1, qreal(1)) - && qFuzzyCompare(matrix.m12(), qreal(1)) - && qFuzzyCompare(matrix.m21(), qreal(-1)) - && qFuzzyCompare(matrix.m22() + 1, qreal(1)) + (qIsFuzzyNull(matrix.m11()) + && qIsFuzzyNull(matrix.m12() - qreal(1)) + && qIsFuzzyNull(matrix.m21() + qreal(1)) + && qIsFuzzyNull(matrix.m22()) ) || - (qFuzzyCompare(matrix.m11(), qreal(-1)) - && qFuzzyCompare(matrix.m12() + 1, qreal(1)) - && qFuzzyCompare(matrix.m21() + 1, qreal(1)) - && qFuzzyCompare(matrix.m22(), qreal(-1)) + (qIsFuzzyNull(matrix.m11() + qreal(1)) + && qIsFuzzyNull(matrix.m12()) + && qIsFuzzyNull(matrix.m21()) + && qIsFuzzyNull(matrix.m22() + qreal(1)) ) || - (qFuzzyCompare(matrix.m11() + 1, qreal(1)) - && qFuzzyCompare(matrix.m12(), qreal(-1)) - && qFuzzyCompare(matrix.m21(), qreal(1)) - && qFuzzyCompare(matrix.m22() + 1, qreal(1)) + (qIsFuzzyNull(matrix.m11()) + && qIsFuzzyNull(matrix.m12() + qreal(1)) + && qIsFuzzyNull(matrix.m21() - qreal(1)) + && qIsFuzzyNull(matrix.m22()) ) ; } diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp index 2beb8c2..d4271ae 100644 --- a/src/gui/painting/qpainter.cpp +++ b/src/gui/painting/qpainter.cpp @@ -6055,22 +6055,22 @@ void QPainter::drawTextItem(const QPointF &p, const QTextItem &_ti) const QTransform &m = d->state->matrix; if (d->state->matrix.type() < QTransform::TxShear) { bool isPlain90DegreeRotation = - (qFuzzyCompare(m.m11() + 1, qreal(1)) - && qFuzzyCompare(m.m12(), qreal(1)) - && qFuzzyCompare(m.m21(), qreal(-1)) - && qFuzzyCompare(m.m22() + 1, qreal(1)) + (qIsFuzzyNull(m.m11()) + && qIsFuzzyNull(m.m12() - qreal(1)) + && qIsFuzzyNull(m.m21() + qreal(1)) + && qIsFuzzyNull(m.m22()) ) || - (qFuzzyCompare(m.m11(), qreal(-1)) - && qFuzzyCompare(m.m12() + 1, qreal(1)) - && qFuzzyCompare(m.m21() + 1, qreal(1)) - && qFuzzyCompare(m.m22(), qreal(-1)) + (qIsFuzzyNull(m.m11() + qreal(1)) + && qIsFuzzyNull(m.m12()) + && qIsFuzzyNull(m.m21()) + && qIsFuzzyNull(m.m22() + qreal(1)) ) || - (qFuzzyCompare(m.m11() + 1, qreal(1)) - && qFuzzyCompare(m.m12(), qreal(-1)) - && qFuzzyCompare(m.m21(), qreal(1)) - && qFuzzyCompare(m.m22() + 1, qreal(1)) + (qIsFuzzyNull(m.m11()) + && qIsFuzzyNull(m.m12() + qreal(1)) + && qIsFuzzyNull(m.m21() - qreal(1)) + && qIsFuzzyNull(m.m22()) ) ; aa = !isPlain90DegreeRotation; diff --git a/src/gui/painting/qpainterpath.cpp b/src/gui/painting/qpainterpath.cpp index 6ae908c..de8969c 100644 --- a/src/gui/painting/qpainterpath.cpp +++ b/src/gui/painting/qpainterpath.cpp @@ -1299,10 +1299,10 @@ static QRectF qt_painterpath_bezier_extrema(const QBezier &b) qreal bx = QT_BEZIER_B(b, x); qreal cx = QT_BEZIER_C(b, x); // specialcase quadratic curves to avoid div by zero - if (qFuzzyCompare(ax + 1, 1)) { + if (qIsFuzzyNull(ax)) { // linear curves are covered by initialization. - if (!qFuzzyCompare(bx + 1, 1)) { + if (!qIsFuzzyNull(bx)) { qreal t = -cx / bx; QT_BEZIER_CHECK_T(b, t); } @@ -1329,10 +1329,10 @@ static QRectF qt_painterpath_bezier_extrema(const QBezier &b) qreal cy = QT_BEZIER_C(b, y); // specialcase quadratic curves to avoid div by zero - if (qFuzzyCompare(ay + 1, 1)) { + if (qIsFuzzyNull(ay)) { // linear curves are covered by initialization. - if (!qFuzzyCompare(by + 1, 1)) { + if (!qIsFuzzyNull(by)) { qreal t = -cy / by; QT_BEZIER_CHECK_T(b, t); } diff --git a/src/gui/painting/qpathclipper.cpp b/src/gui/painting/qpathclipper.cpp index 297cdd3..33609ad 100644 --- a/src/gui/painting/qpathclipper.cpp +++ b/src/gui/painting/qpathclipper.cpp @@ -138,11 +138,11 @@ bool QIntersectionFinder::linesIntersect(const QLineF &a, const QLineF &b) const const qreal par = pDelta.x() * qDelta.y() - pDelta.y() * qDelta.x(); - if (qFuzzyCompare(par + 1, 1)) { + if (qIsFuzzyNull(par)) { const QPointF normal(-pDelta.y(), pDelta.x()); // coinciding? - if (qFuzzyCompare(dot(normal, q1 - p1) + 1, 1)) { + if (qIsFuzzyNull(dot(normal, q1 - p1))) { const qreal dp = dot(pDelta, pDelta); const qreal tq1 = dot(pDelta, q1 - p1); @@ -202,13 +202,13 @@ void QIntersectionFinder::intersectBeziers(const QBezier &one, const QBezier &tw qreal alpha_q = t.at(i).second; QPointF pt; - if (qFuzzyCompare(alpha_p + 1, 1)) { + if (qIsFuzzyNull(alpha_p)) { pt = one.pt1(); - } else if (qFuzzyCompare(alpha_p, 1)) { + } else if (qIsFuzzyNull(alpha_p - 1)) { pt = one.pt4(); - } else if (qFuzzyCompare(alpha_q + 1, 1)) { + } else if (qIsFuzzyNull(alpha_q)) { pt = two.pt1(); - } else if (qFuzzyCompare(alpha_q, 1)) { + } else if (qIsFuzzyNull(alpha_q - 1)) { pt = two.pt4(); } else { pt = one.pointAt(alpha_p); @@ -250,11 +250,11 @@ void QIntersectionFinder::intersectLines(const QLineF &a, const QLineF &b, QData const qreal par = pDelta.x() * qDelta.y() - pDelta.y() * qDelta.x(); - if (qFuzzyCompare(par + 1, 1)) { + if (qIsFuzzyNull(par)) { const QPointF normal(-pDelta.y(), pDelta.x()); // coinciding? - if (qFuzzyCompare(dot(normal, q1 - p1) + 1, 1)) { + if (qIsFuzzyNull(dot(normal, q1 - p1))) { const qreal invDp = 1 / dot(pDelta, pDelta); const qreal tq1 = dot(pDelta, q1 - p1) * invDp; @@ -315,11 +315,11 @@ void QIntersectionFinder::intersectLines(const QLineF &a, const QLineF &b, QData if (tp<0 || tp>1 || tq<0 || tq>1) return; - const bool p_zero = qFuzzyCompare(tp + 1, 1); - const bool p_one = qFuzzyCompare(tp, 1); + const bool p_zero = qIsFuzzyNull(tp); + const bool p_one = qIsFuzzyNull(tp - 1); - const bool q_zero = qFuzzyCompare(tq + 1, 1); - const bool q_one = qFuzzyCompare(tq, 1); + const bool q_zero = qIsFuzzyNull(tq); + const bool q_one = qIsFuzzyNull(tq - 1); if ((q_zero || q_one) && (p_zero || p_one)) return; @@ -922,7 +922,7 @@ qreal QWingedEdge::delta(int vertex, int a, int b) const qreal result = b_angle - a_angle; - if (qFuzzyCompare(result + 1, 1) || qFuzzyCompare(result, 128)) + if (qIsFuzzyNull(result) || qFuzzyCompare(result, 128)) return 0; if (result < 0) @@ -951,7 +951,7 @@ static inline QPointF tangentAt(const QWingedEdge &list, int vi, int ei) if (ep->bezier) { normal = ep->bezier->derivedAt(t); - if (qFuzzyCompare(normal.x() + 1, 1) && qFuzzyCompare(normal.y() + 1, 1)) + if (qIsFuzzyNull(normal.x()) && qIsFuzzyNull(normal.y())) normal = ep->bezier->secondDerivedAt(t); } else { const QPointF a = *list.vertex(ep->first); @@ -1080,7 +1080,7 @@ QWingedEdge::TraversalStatus QWingedEdge::findInsertStatus(int vi, int ei) const qDebug() << "Delta to edge" << status.edge << d2 << ", angles: " << op->angle << op->invAngle; #endif - if (!(qFuzzyCompare(d2 + 1, 1) && isLeftOf(*this, vi, status.edge, ei)) + if (!(qIsFuzzyNull(d2) && isLeftOf(*this, vi, status.edge, ei)) && (d2 < d || (qFuzzyCompare(d2, d) && isLeftOf(*this, vi, status.edge, position)))) { position = status.edge; d = d2; @@ -1232,10 +1232,10 @@ int QWingedEdge::addEdge(int fi, int si, const QBezier *bezier, qreal t0, qreal QPointF aTangent = bezier->derivedAt(t0); QPointF bTangent = -bezier->derivedAt(t1); - if (qFuzzyCompare(aTangent.x() + 1, 1) && qFuzzyCompare(aTangent.y() + 1, 1)) + if (qIsFuzzyNull(aTangent.x()) && qIsFuzzyNull(aTangent.y())) aTangent = bezier->secondDerivedAt(t0); - if (qFuzzyCompare(bTangent.x() + 1, 1) && qFuzzyCompare(bTangent.y() + 1, 1)) + if (qIsFuzzyNull(bTangent.x()) && qIsFuzzyNull(bTangent.y())) bTangent = bezier->secondDerivedAt(t1); ep->angle = computeAngle(aTangent); @@ -1400,7 +1400,7 @@ static void addLineTo(QPainterPath &path, const QPointF &point) const QPointF p(-d1.y(), d1.x()); - if (qFuzzyCompare(dot(p, d2) + 1, 1)) { + if (qIsFuzzyNull(dot(p, d2))) { path.setElementPositionAt(elementCount - 1, point.x(), point.y()); return; } diff --git a/src/gui/painting/qstroker.cpp b/src/gui/painting/qstroker.cpp index b894c62..3a856d3 100644 --- a/src/gui/painting/qstroker.cpp +++ b/src/gui/painting/qstroker.cpp @@ -763,7 +763,7 @@ template <class Iterator> bool qt_stroke_side(Iterator *it, qreal qt_t_for_arc_angle(qreal angle) { - if (qFuzzyCompare(angle + 1, qreal(1))) + if (qIsFuzzyNull(angle)) return 0; if (qFuzzyCompare(angle, qreal(90))) @@ -904,13 +904,13 @@ QPointF qt_curves_for_arc(const QRectF &rect, qreal startAngle, qreal sweepLengt } // avoid empty start segment - if (qFuzzyCompare(startT, qreal(1))) { + if (qIsFuzzyNull(startT - qreal(1))) { startT = 0; startSegment += delta; } // avoid empty end segment - if (qFuzzyCompare(endT + 1, qreal(1))) { + if (qIsFuzzyNull(endT)) { endT = 1; endSegment -= delta; } @@ -918,8 +918,8 @@ QPointF qt_curves_for_arc(const QRectF &rect, qreal startAngle, qreal sweepLengt startT = qt_t_for_arc_angle(startT * 90); endT = qt_t_for_arc_angle(endT * 90); - const bool splitAtStart = !qFuzzyCompare(startT + 1, qreal(1)); - const bool splitAtEnd = !qFuzzyCompare(endT, qreal(1)); + const bool splitAtStart = !qIsFuzzyNull(startT); + const bool splitAtEnd = !qIsFuzzyNull(endT - qreal(1)); const int end = endSegment + delta; @@ -1018,7 +1018,7 @@ void QDashStroker::processCurrentSubpath() sumLength += dashes[i]; } - if (qFuzzyCompare(sumLength + 1, qreal(1))) + if (qIsFuzzyNull(sumLength)) return; Q_ASSERT(dashCount > 0); diff --git a/src/gui/painting/qtessellator.cpp b/src/gui/painting/qtessellator.cpp index e02f02d..ae07565 100644 --- a/src/gui/painting/qtessellator.cpp +++ b/src/gui/painting/qtessellator.cpp @@ -1436,7 +1436,7 @@ void QTessellator::tessellateRect(const QPointF &a_, const QPointF &b_, qreal wi QPointF perp(pb.y() - pa.y(), pa.x() - pb.x()); qreal length = qSqrt(perp.x() * perp.x() + perp.y() * perp.y()); - if (qFuzzyCompare(length + 1, static_cast<qreal>(1))) + if (qIsFuzzyNull(length)) return; // need the half of the width diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp index 88fd379..11df590 100644 --- a/src/opengl/qpaintengine_opengl.cpp +++ b/src/opengl/qpaintengine_opengl.cpp @@ -1924,15 +1924,15 @@ static void drawTrapezoid(const QGLTrapezoid &trap, const qreal offscreenHeight, qreal leftB = trap.bottomLeftX + (trap.topLeftX - trap.bottomLeftX) * reciprocal; qreal rightB = trap.bottomRightX + (trap.topRightX - trap.bottomRightX) * reciprocal; - const bool topZero = qFuzzyCompare(topDist + 1, 1); + const bool topZero = qIsFuzzyNull(topDist); reciprocal = topZero ? 1.0 / bottomDist : 1.0 / topDist; qreal leftA = topZero ? (trap.bottomLeftX - leftB) * reciprocal : (trap.topLeftX - leftB) * reciprocal; qreal rightA = topZero ? (trap.bottomRightX - rightB) * reciprocal : (trap.topRightX - rightB) * reciprocal; - qreal invLeftA = qFuzzyCompare(leftA + 1, 1) ? 0.0 : 1.0 / leftA; - qreal invRightA = qFuzzyCompare(rightA + 1, 1) ? 0.0 : 1.0 / rightA; + qreal invLeftA = qIsFuzzyNull(leftA) ? 0.0 : 1.0 / leftA; + qreal invRightA = qIsFuzzyNull(rightA) ? 0.0 : 1.0 / rightA; // fragment program needs the negative of invRightA as it mirrors the line glTexCoord4f(topDist, bottomDist, invLeftA, -invRightA); @@ -3445,8 +3445,7 @@ QVector<QGLTrapezoid> QGLRectMaskGenerator::generateTrapezoids() // manhattan distance (no rotation) qreal width = qAbs(delta.x()) + qAbs(delta.y()); - Q_ASSERT(qFuzzyCompare(delta.x() + 1, static_cast<qreal>(1)) - || qFuzzyCompare(delta.y() + 1, static_cast<qreal>(1))); + Q_ASSERT(qIsFuzzyNull(delta.x()) || qIsFuzzyNull(delta.y())); tessellator.tessellateRect(first, last, width); } else { diff --git a/src/svg/qgraphicssvgitem.cpp b/src/svg/qgraphicssvgitem.cpp index e17df03..5c8a3c0 100644 --- a/src/svg/qgraphicssvgitem.cpp +++ b/src/svg/qgraphicssvgitem.cpp @@ -186,7 +186,7 @@ static void qt_graphicsItem_highlightSelected( QGraphicsItem *item, QPainter *painter, const QStyleOptionGraphicsItem *option) { const QRectF murect = painter->transform().mapRect(QRectF(0, 0, 1, 1)); - if (qFuzzyCompare(qMax(murect.width(), murect.height()) + 1, 1)) + if (qIsFuzzyNull(qMax(murect.width(), murect.height()))) return; const QRectF mbrect = painter->transform().mapRect(item->boundingRect()); diff --git a/src/svg/qsvggenerator.cpp b/src/svg/qsvggenerator.cpp index e822da5..7c8926d 100644 --- a/src/svg/qsvggenerator.cpp +++ b/src/svg/qsvggenerator.cpp @@ -971,7 +971,7 @@ void QSvgPaintEngine::updateState(const QPaintEngineState &state) } if (flags & QPaintEngine::DirtyOpacity) { - if (!qFuzzyCompare(state.opacity(), 1)) + if (!qIsFuzzyNull(state.opacity() - 1)) stream() << "opacity=\""<<state.opacity()<<"\" "; } diff --git a/src/svg/qsvggraphics.cpp b/src/svg/qsvggraphics.cpp index 9ff9c26..709a2f7 100644 --- a/src/svg/qsvggraphics.cpp +++ b/src/svg/qsvggraphics.cpp @@ -94,7 +94,7 @@ QSvgCircle::QSvgCircle(QSvgNode *parent, const QRectF &rect) QRectF QSvgCircle::bounds() const { qreal sw = strokeWidth(); - if (qFuzzyCompare(sw + 1, 1)) + if (qIsFuzzyNull(sw)) return m_bounds; else { QPainterPath path; @@ -129,7 +129,7 @@ QSvgEllipse::QSvgEllipse(QSvgNode *parent, const QRectF &rect) QRectF QSvgEllipse::bounds() const { qreal sw = strokeWidth(); - if (qFuzzyCompare(sw + 1, 1)) + if (qIsFuzzyNull(sw)) return m_bounds; else { QPainterPath path; @@ -190,7 +190,7 @@ void QSvgPath::draw(QPainter *p, QSvgExtraStates &states) QRectF QSvgPath::bounds() const { qreal sw = strokeWidth(); - if (qFuzzyCompare(sw + 1, 1)) + if (qIsFuzzyNull(sw)) return m_cachedBounds; else { return boundsOnStroke(m_path, sw); @@ -206,7 +206,7 @@ QSvgPolygon::QSvgPolygon(QSvgNode *parent, const QPolygonF &poly) QRectF QSvgPolygon::bounds() const { qreal sw = strokeWidth(); - if (qFuzzyCompare(sw + 1, 1)) + if (qIsFuzzyNull(sw)) return m_poly.boundingRect(); else { QPainterPath path; @@ -249,7 +249,7 @@ QSvgRect::QSvgRect(QSvgNode *node, const QRectF &rect, int rx, int ry) QRectF QSvgRect::bounds() const { qreal sw = strokeWidth(); - if (qFuzzyCompare(sw + 1, 1)) + if (qIsFuzzyNull(sw)) return m_rect; else { QPainterPath path; @@ -596,7 +596,7 @@ QRectF QSvgUse::transformedBounds(const QTransform &transform) const QRectF QSvgPolyline::bounds() const { qreal sw = strokeWidth(); - if (qFuzzyCompare(sw + 1, 1)) + if (qIsFuzzyNull(sw)) return m_poly.boundingRect(); else { QPainterPath path; @@ -608,7 +608,7 @@ QRectF QSvgPolyline::bounds() const QRectF QSvgArc::bounds() const { qreal sw = strokeWidth(); - if (qFuzzyCompare(sw + 1, 1)) + if (qIsFuzzyNull(sw)) return m_cachedBounds; else { return boundsOnStroke(cubic, sw); @@ -623,7 +623,7 @@ QRectF QSvgImage::bounds() const QRectF QSvgLine::bounds() const { qreal sw = strokeWidth(); - if (qFuzzyCompare(sw + 1, 1)) { + if (qIsFuzzyNull(sw)) { qreal minX = qMin(m_bounds.x1(), m_bounds.x2()); qreal minY = qMin(m_bounds.y1(), m_bounds.y2()); qreal maxX = qMax(m_bounds.x1(), m_bounds.x2()); |